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  • Generic factory of generic containers

    - by Feuermurmel
    I have a generic abstract class Factory<T> with a method createBoxedInstance() which returns instances of T created by implementations of createInstance() wrapped in the generic container Box<T>. abstract class Factory<T> { abstract T createInstance(); public final Box<T> createBoxedInstance() { return new Box<T>(createInstance()); } public final class Box<T> { public final T content; public Box(T content) { this.content = content; } } } At some points I need a container of type Box<S> where S is an ancestor of T. Is it possible to make createBoxedInstance() itself generic so that it will return instances of Box<S> where S is chosen by the caller? Sadly, defining the function as follows does not work as a type parameter cannot be declared using the super keyword, only used. public final <S super T> Box<S> createBoxedInstance() { return new Box<S>(createInstance()); } The only alternative I see, is to make all places that need an instance of Box<S> accept Box<? extends S> which makes the container's content member assignable to S. Is there some way around this without re-boxing the instances of T into containers of type Box<S>? (I know I could just cast the Box<T> to a Box<S> but I would feel very, very guilty.)

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  • Calling a register method from 2 or more controllers best practice

    - by PussInBoots
    I don't want to repeat myself. That is, I don't want the same code in two different controllers. I always start from a default mvc5 web app project. That project has a Register ActionMethod in an AccountController: // // GET: /Account/Register [AllowAnonymous] public ActionResult Register() { return View(); } // // POST: /Account/Register [HttpPost] [AllowAnonymous] [ValidateAntiForgeryToken] public async Task<ActionResult> Register(RegisterViewModel model) { if (ModelState.IsValid) { var user = new ApplicationUser() { UserName = model.UserName }; var result = await UserManager.CreateAsync(user, model.Password); if (result.Succeeded) { await SignInAsync(user, isPersistent: false); return RedirectToAction("Index", "Home"); } else { AddErrors(result); } } // If we got this far, something failed, redisplay form return View(model); } Say I have a CampaignController and I want to register a user when he/she is on that page, fills out his/her username and pass and clicks the send form/submit button. What is the best thing to do in the ActionMethod of that form/controller? Yes, I want to have the registerform in two or more places. What is the best way to accomplish this in mvc 5?

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  • Show dialog while loading new screen

    - by darkdusky
    I have a front screen with a button which opens a second screen. The second screen can take a few seconds to load so I want to display a dialog while loading. My problem is the dialog does not display while loading second screen, but it displays when I return to first page from the second page. If I comment out the "startActivity" to open second page the dialog shows fine. I'm fairly new to android programming - I guess it has something to do with threads. //code snippet from inside onCreate: NewGame.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { //does not get displayed before 2nd page opens showDialog(DIALOG2_KEY); //shows fine if next 2 lines commented out Intent i = new Intent(screen1.this, SudukuXL.class); startActivity(i); I've dealt with the dialog showing on returning to the front screen using onPause(). I've tried using threads to seperate the dialog from the startActivity but I've had no luck. Any help would be appreciated. I used code from Android examples to create dialog. I include below for reference: protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG2_KEY: { ProgressDialog dialog = new ProgressDialog(this); dialog.setMessage("Loading..."); dialog.setIndeterminate(true); dialog.setCancelable(true); return dialog; } } return null; }

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  • How to determine number of function arguments dynamically

    - by Kam
    I have the following code: #include <iostream> #include <functional> class test { public: typedef std::function<bool(int)> Handler; void handler(Handler h){h(5);} }; class test2 { public: template< typename Ret2, typename Ret, typename Class, typename Param> inline Ret2 MemFn(Ret (Class::*f)(Param), int arg_num) { if (arg_num == 1) return std::bind(f, this, std::placeholders::_1); } bool f(int x){ std::cout << x << std::endl; return true;} }; int main() { test t; test2 t2; t.handler(t2.MemFn<test::Handler>(&test2::f, 1)); return 0; } It works as expected. I would like to be able to call this: t.handler(t2.MemFn<test::Handler>(&test2::f)); instead of t.handler(t2.MemFn<test::Handler>(&test2::f, 1)); Basically I need MemFn to determine in runtime what Handler expects as the number of arguments. Is that even possible?

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  • In Lua, can I easily select the Nth result without custom functions?

    - by romkyns
    Suppose I am inserting a string into a table as follows: table.insert(tbl, mystring) and that mystring is generated by replacing all occurrences of "a" with "b" in input: mystring = string.gsub(input, "a", "b") The obvious way to combine the two into one statement doesn't work, because gsub returns two results: table.insert(tbl, string.gsub(input, "a", "b")) -- error! -- (second result of gsub is passed into table.insert) which, I suppose, is the price paid for supporting multiple return values. The question is, is there a standard, built-in way to select just the first return value? When I found select I thought that was exactly what it did, but alas, it actually selects all results from N onwards, and so doesn't help in this scenario. Now I know I can define my own select as follows: function select1(n, ...) return arg[n] end table.insert(tbl, select1(1, string.gsub(input, "a", "b"))) but this doesn't look right, since I'd expect a built-in way of doing this. So, am I missing some built-in construct? If not, do Lua developers tend to use a separate variable to extract the correct argument or write their own select1 functions?

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  • Getter/Setter Problem in Java?

    - by Praveen Chandrasekaran
    Hi Folks, I want to pass the String value between the classes both are same package. so i created the the classs like the code: public class Map_Delegate { String myLatitude; String myLongitude; String myName; private String TAG = "Map_Delegate"; public String getMyName() { return this.myName; } public void setMyName(String value) { Log.v(TAG, value); this.myName = value; } public String getMyLatitude() { return this.myLatitude; } public void setMyLatitude(String value) { Log.v(TAG, value); this.myLatitude = value; } public String getMyLongitude() { return this.myLongitude; } public void setMyLongitude(String value) { Log.v(TAG, value); this.myLongitude = value; } } But it can't pass the value. I done like this code to set the value: Map_Delegate map = new Map_Delegate(); map.setMyName(first_name_temp + " " + last_name_temp); map.setMyLatitude(homeLatitude_temp); map.setMyLongitude(homeLongitude_temp); code to get the value: Map_Delegate map = new Map_Delegate(); name_val = getMyName(); lat_val = getMyLatitude(); long_val = getMyLongitude(); Why get the Null value can you Guess? All classes in the same package and public .AnyIdea?

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  • [SOLVED]Django - Passing variables to template based on db

    - by George 'Griffin
    I am trying to add a feature to my app that would allow me to enable/disable the "Call Me" button based on whether or not I am at [home|the office]. I created a model in the database called setting, it looks like this: class setting(models.Model): key = models.CharField(max_length=200) value = models.CharField(max_length=200) Pretty simple. There is currently one row, available, the value of it is the string True. I want to be able to transparently pass variables to the templates like this: {% if available %} <!-- Display button --> {% else %} <!-- Display grayed out button --> {% endif %} Now, I could add logic to every view that would check the database, and pass the variable to the template, but I am trying to stay DRY. What is the best way to do this? UPDATE I created a context processor, and added it's path to the TEMPLATE_CONTEXT_PROCESSORS, but it is not being passed to the template def available(request): available = Setting.objects.get(key="available") if open.value == "True": return {"available":True} else: return {} UPDATE TWO If you are using the shortcut render_to_response, you need to pass an instance of RequestContext to the function. from the django documentation: If you're using Django's render_to_response() shortcut to populate a template with the contents of a dictionary, your template will be passed a Context instance by default (not a RequestContext). To use a RequestContext in your template rendering, pass an optional third argument to render_to_response(): a RequestContext instance. Your code might look like this: def some_view(request): # ... return render_to_response('my_template.html', my_data_dictionary, context_instance=RequestContext(request)) Many thanks for all the help!

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  • PHP cookies in a session handler

    - by steve
    I have run into a very interesting problem trying to debug my custom php session handler. For some reason unknown to me I can set cookies all the way through the session handler right up until the very start of the write function. As far as I know session handler calls go in this order. open - read - write - close The open function sets a cookie just fine. function open($save_path,$session_name) { require_once('database.php'); require_once('websiteinfo.php'); mysql_connect($sqllocation,$sql_session_user,$sql_session_pass); @mysql_select_db($sql_default_db); date_default_timezone_set('America/Los_Angeles'); setcookie("test","test"); return TRUE; } The read function can set a cookie right up until the very moment it returns a value. function read($session_id) { $time = time(); $query = "SELECT * FROM 'sessions' WHERE 'expires' > '$time'"; $query_result = mysql_query($query); $data = ''; /* fetch the array and start sifting through it */ while($session_array = mysql_fetch_array($query_result)) { /* strip the slashes from the session array */ $session_array = $this->strip($session_array); /* authenticate the user and if so return the session data */ if($this->auth_check($session_array,$session_id)) { $data = $session_array['data']; } } setcookie("testcookie1","value1",time()+1000,'/'); return $data; } The very first line of the write function is setting another cookie and it cannot because the headers are already sent. Any ideas anyone? Thanks in advance

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  • C++: Trouble with dependent types in templates

    - by Rosarch
    I'm having trouble with templates and dependent types: namespace Utils { void PrintLine(const string& line, int tabLevel = 0); string getTabs(int tabLevel); template<class result_t, class Predicate> set<result_t> findAll_if(typename set<result_t>::iterator begin, set<result_t>::iterator end, Predicate pred) // warning C4346 { set<result_t> result; return findAll_if_rec(begin, end, pred, result); } } namespace detail { template<class result_t, class Predicate> set<result_t> findAll_if_rec(set<result_t>::iterator begin, set<result_t>::iterator end, Predicate pred, set<result_t> result) { typename set<result_t>::iterator nextResultElem = find_if(begin, end, pred); if (nextResultElem == end) { return result; } result.add(*nextResultElem); return findAll_if_rec(++nextResultElem, end, pred, result); } } Compiler complaints, from the location noted above: warning C4346: 'std::set<result_t>::iterator' : dependent name is not a type. prefix with 'typename' to indicate a type error C2061: syntax error : identifier 'iterator' What am I doing wrong?

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  • Designing a database for a user/points system? (in Django)

    - by AP257
    First of all, sorry if this isn't an appropriate question for StackOverflow. I've tried to make it as generalisable as possible. I want to create a database (MySQL, site running Django) that has users, who can be allocated a certain number of points for various types of action - it's a collaborative game. My requirements are to obtain: the number of points a user has the user's ranking compared to all other users and the overall leaderboard (i.e. all users ranked in order of points) This is what I have so far, in my Django models.py file: class SiteUser(models.Model): name = models.CharField(max_length=250 ) email = models.EmailField(max_length=250 ) date_added = models.DateTimeField(auto_now_add=True) def points_total(self): points_added = PointsAdded.objects.filter(user=self) points_total = 0 for point in points_added: points_total += point.points return points_total class PointsAdded(models.Model): user = models.ForeignKey('SiteUser') action = models.ForeignKey('Action') date_added = models.DateTimeField(auto_now_add=True) def points(self): points = Action.objects.filter(action=self.action) return points class Action(models.Model): points = models.IntegerField() action = models.CharField(max_length=36) However it's rapidly becoming clear to me that it's actually quite complex (in Django query terms at least) to figure out the user's ranking and return the leaderboard of users. At least, I'm finding it tough. Is there a more elegant way to do something like this? This question seems to suggest that I shouldn't even have a separate points table - what do people think? It feels more robust to have separate tables, but I don't have much experience of database design.

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  • base class , inheritate class sizeof()

    - by user1279988
    why sizeof(X) is 4 and sizeof(Y) is 8? and another question, in class X, only the int(i) count as sizeof() 4? member function does take any memory space? Plz tell me, thanks! class X { int i; public: X() { i = 0; } void set(int ii) { i = ii; } int read() const { return i; } int permute() { return i = i * 47; } }; class Y : public X { int i; // Different from X's i public: Y() { i = 0; } int change() { i = permute(); // Different name call return i; } void set(int ii) { i = ii; X::set(ii); // Same-name function call } }; cout << "sizeof(X) = " << sizeof(X) << endl; cout << "sizeof(Y) = "

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  • What is causing this template-related compile error? (c++)

    - by Setien
    When I try to compile this: #include <map> #include <string> template <class T> class ZUniquePool { typedef std::map< int, T* > ZObjectMap; ZObjectMap m_objects; public: T * Get( int id ) { ZObjectMap::const_iterator it = m_objects.find( id ); if( it == m_objects.end() ) { T * p = new T; m_objects[ id ] = p; return p; } return m_objects[ id ]; } }; int main( int argc, char * args ) { ZUniquePool< std::string > pool; return 0; } I get this: main.cpp: In member function ‘T* ZUniquePool<T>::Get(int)’: main.cpp:12: error: expected `;' before ‘it’ main.cpp:13: error: ‘it’ was not declared in this scope I'm using GCC 4.2.1 on Mac OS X. It works in VS2008. I'm wondering whether it might be a variation of this problem: http://stackoverflow.com/questions/1364837/why-doesnt-this-c-template-code-compile But as my error output is only partially similar, and my code works in VS2008, I am not sure. Can anyone shed some light on what I am doing wrong?

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  • Test a database conection without codeigniter throwing a fit, can it be done?

    - by RobertWHurst
    I'm just about finished my first release of automailer, a program I've been working on for a while now. I've just got to finish writing the installer. Its job is to rewrite the codigniter configs from templates. I've got the read/write stuff working, but I'd like to be able to test the server credentials given by the user without codingiter throwing a system error if they're wrong. Is there a function other than mysql_connect that I can use to test a connection that will return true or false and won't make codeigniter have a fit? This is what I have function _test_connection(){ if(mysql_connect($_POST['host'], $_POST['username'], $_POST['password'], TRUE)) return TRUE; else return FALSE; } Codigniter doesn't like this and throws a system error. <div style="border:1px solid #990000;padding-left:20px;margin:0 0 10px 0;"> <h4>A PHP Error was encountered</h4> <p>Severity: Warning</p> <p>Message: mysql_connect() [<a href='function.mysql-connect'>function.mysql-connect</a>]: Unknown MySQL server host 'x' (1)</p> <p>Filename: controllers/install.php</p> <p>Line Number: 57</p> </div> I'd rather not turn off error reporting.

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  • Django - Problem with models/manager to organise a query...

    - by user296644
    Hi, I have an application to count the number of access to an object for each website in a same database. class SimpleHit(models.Model): """ Hit is the hit counter of a given object """ content_type = models.ForeignKey(ContentType) object_id = models.PositiveIntegerField() content_object = generic.GenericForeignKey('content_type', 'object_id') site = models.ForeignKey(Site) hits_total = models.PositiveIntegerField(default=0, blank=True) [...] class SimpleHitManager(models.Manager): def get_query_set(self): print self.model._meta.fields qset = super(SimpleHitManager, self).get_query_set() qset = qset.filter(hits__site=settings.SITE_ID) return qset class SimpleHitBase(models.Model): hits = generic.GenericRelation(SimpleHit) objects = SimpleHitManager() _hits = None def _db_get_hits(self, only=None): if self._hits == None: try: self._hits = self.hits.get(site=settings.SITE_ID) except SimpleHit.DoesNotExist: self._hits = SimpleHit() return self._hits @property def hits_total(self): return self._db_get_hits().hits_total [...] class Meta: abstract = True And I have a model like: class Model(SimpleHitBase): name = models.CharField(max_length=255) url = models.CharField(max_length=255) rss = models.CharField(max_length=255) creation = AutoNowAddDateTimeField() update = AutoNowDateTimeField() So, my problem is this one: when I call Model.objects.all(), I would like to have one request for the SQL (not two). In this case: one for Model in order to have information and one for the hits in order to have the counter (hits_total). This is because I cannot call directly hits.hits_total (due to SITE_ID?). I have tried select_related, but it seems to do not work... Question: - How can I add column automatically like (SELECT hits.hits_total, model.* FROM [...]) to the queryset? - Or use a functional select_related with my models? I want this model could be plugable on all other existing model. Thank you, Best regards.

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  • Coffeescript getting proper scope from callback method

    - by pandabrand
    I've searched for this and can't seem to find an successful answer, I'm using a jQuerey ajax call and I can't get the response out to the callback. Here's my coffeescript code: initialize: (@blog, @posts) -> _url = @blog.url _simpleName = _url.substr 7, _url.length _avatarURL = exports.tumblrURL + _simpleName + 'avatar/128' $.ajax url: _avatarURL dataType: "jsonp" jsonp: "jsonp" (data, status) => handleData(data) handleData: (data) => console.log data @avatar = data Here's the compiled JS: Blog.prototype.initialize = function(blog, posts) { var _avatarURL, _simpleName, _url, _this = this; this.blog = blog; this.posts = posts; _url = this.blog.url; _simpleName = _url.substr(7, _url.length); _avatarURL = exports.tumblrURL + _simpleName + 'avatar/128'; return $.ajax({ url: _avatarURL, dataType: "jsonp", jsonp: "jsonp" }, function(data, status) { return handleData(data); }); }; Blog.prototype.handleData = function(data) { console.log(data); return this.avatar = data; }; I've tried a dozen variations and I can't figure out how to write this? Thanks.

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  • Bind data of interface properties only

    - by nivpenso
    I am new in all the Entity Framework models and the data bindings. I created an interface and generated a model class from my Candidate table in the db. public interface ICandidate { String ID { get; set; } string Name { get; set; } string Mail { get; set; } } i created a partial class to the generated Candidate model so i will be able to implement the ICandidate interface without changing any generated code. public partial class Candidates : ICandidate { string ICandidate.ID { get { return this.PK; } set { _PK = value; } } string ICandidate.Name { get{ return this._Name; } set { _Name = value; } } string ICandidate.Mail { get { return this._Email; } set { this._Email = value; } } } Of course, the generated class has more properties than the interface has (Like IsDeleted field that is not necessary for the interface). I want to display in a DataGridView all the candidates from the db. But I want that only the interface's properties will be shown as columns in the DataGridView. Is there a way bind only the interface's properties the the DataGridView? In my DB there is a table called Candidate_To_Company with these columns: PK, Candidate_FK, Company_FK, Insertion_Date I would like to bind this table to DataGridView. but instead of displaying Candidate_FK i would like to display the candidate name from ICandidate. Is this possible?

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  • Refetching a previously visited page

    - by user613665
    All, I am having a field day with page refetching. Any help or pointer will be greatly appreciated!! The behavior is a bit specific to mobile browser. Problem: I have two pages and created a shortcut link to pg#1 in the home page. Through a form submit button, user is taken from pg#1 to pg#2. All that is working fine. Now once I am on pg#2. I will leave the browser and click the shortcut later. The browser will stay on pg#2 and won't go to pg#1 even though the path in URLS is different between the two views. It is almost like Django decides that since I have already visited view#1, it doesn't need to fetch it again. This problem or behavior doesn't happen if I move the same code that handle the two views and the templates to a bare bone test project. Setup: I am using django-registration, context session. I am not using any HTML caching tag. I already have DEBUG turned on in my settings.py. Are there other ways that I can tell what the server is doing. Thanks in advance. pdxMobile Update: Here is the code snippets. def sendmsg(request): if request.method =='POST': messages.add_message(request, messages.INFO, "Hello world") return redirect ('rcvmsg') return render_to_response('sendMsg.html',RequestContext(request)) def rcvmsg(request): '''view that receives the msg.''' printMsg ='Didnt get a message' if messages: thisMsg = messages.get_messages(request) for rcvMsg in thisMsg: printMsg = rcvMsg return render_to_response('rcvMsg.html',{'print_msg':printMsg},RequestContext(request)) URL: url(r'^rcvMsg/','mydomain.mainApp.views.rcvmsg',name='rcvmsg'), (r'^sendMsg/code','mydomain.mainApp.views.sendmsg'),

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  • Difference between std::result_of and decltype

    - by Luc Touraille
    I have some trouble understanding the need for std::result_of in C++0x. If I understood correctly, result_of is used to obtain the resulting type of invoking a function object with certain types of parameters. For example: template <typename F, typename Arg> typename std::result_of<F(Arg)> invoke(F f, Arg a) { return f(a); } I don't really see the difference with the following code: template <typename F, typename Arg> auto invoke(F f, Arg a) -> decltype(f(a)) //uses the f parameter { return f(a); } or template <typename F, typename Arg> auto invoke(F f, Arg a) -> decltype(F()(a)); //"constructs" an F { return f(a); } The only problem I can see with these two solutions is that we need to either: have an instance of the functor to use it in the expression passed to decltype. know a defined constructor for the functor. Am I right in thinking that the only difference between decltype and result_of is that the first one needs an expression whereas the second does not?

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  • Returning a lua table on SWIG call

    - by Tom J Nowell
    I have a class with a methodcalled GetEnemiesLua. I have bound this class to lua using SWIG, and I can call this method using my lua code. I am trying to get the method to return a lua table of objects. Here is my current code: void CSpringGame::GetEnemiesLua(){ std::vector<springai::Unit*> enemies = callback->GetEnemyUnits(); if( enemies.empty()){ lua_pushnil(ai->L); return; } else{ lua_newtable(ai->L); int top = lua_gettop(ai->L); int index = 1; for (std::vector<springai::Unit*>::iterator it = enemies.begin(); it != enemies.end(); ++it) { //key lua_pushinteger(ai->L,index);//lua_pushstring(L, key); //value CSpringUnit* unit = new CSpringUnit(callback,*it,this); ai->PushIUnit(unit); lua_settable(ai->L, -3); ++index; } ::lua_pushvalue(ai->L,-1); } } PushIUnit is as follows: void CTestAI::PushIUnit(IUnit* unit){ SWIG_NewPointerObj(L,unit,SWIGTYPE_p_IUnit,1); } To test this I have the following code: t = game:GetEnemiesLua() if t == nil then game:SendToConsole("t is nil! ") end The result is always 't is nil', despite this being incorrect. I have put breakpoints in the code and it is indeed going over the loop, rather than doing lua_pushnil. So how do I make my method return a table when called via lua?

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  • please suggest mysql query for this

    - by I Like PHP
    I HAVE TWO TABLES shown below table_joining id join_id(PK) transfer_id(FK) unit_id transfer_date joining_date 1 j_1 t_1 u_1 2010-06-05 2010-03-05 2 j_2 t_2 u_3 2010-05-10 2010-03-10 3 j_3 t_3 u_6 2010-04-10 2010-01-01 4 j_5 NULL u_3 NULL 2010-06-05 5 j_6 NULL u_4 NULL 2010-05-05 table_transfer id transfer_id(PK) pastUnitId futureUnitId effective_transfer_date 1 t_1 u_3 u_1 2010-06-05 2 t_2 u_6 u_1 2010-05-10 3 t_3 u_5 u_3 2010-04-10 now i want to know total employee detalis( using join_id) which are currently working on unit u_3 . means i want only join_id j_1 (has transfered but effective_transfer_date is future date, right now in u_3) j_2 ( tansfered and right now in `u_3` bcoz effective_transfer_date has been passed) j_6 ( right now in `u_3` and never transfered) what i need to take care of below steps( as far as i know ) <1> first need to check from table_joining whether transfer_id is NULL or not <2> if transfer_id= is NULL then see unit_id=u_3 where joining_date <=CURDATE() ( means that person already joined u_3) <3> if transfer_id is NOT NULL then go to table_transfer using transfer_id (foreign key reference) <4> now see the effective_transfer_date regrading that transfer_id whether effective_transfer_date<=CURDATE() <5> if transfer date has been passed(means transfer has been done) then return futureUnitID otherwise return pastUnitID i used two separate query but don't know how to join those query?? for step <1 ans <2 SELECT unit_id FROM table_joining WHERE joining_date<=CURDATE() AND transfer_id IS NULL AND unit_id='u_3' for step<5 SELECT IF(effective_transfer_date <= CURDATE(),futureUnitId,pastUnitId) AS currentUnitID FROM table_transfer // here how do we select only those rows which have currentUnitID='u_3' ?? please guide me the process?? i m just confused with JOINS. i think using LEFT JOIN can return the data i need, or if we use subquery value to main query? but i m not getting how to implement ...please help me. Thanks for helping me alwayz

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  • How do I conditionally compile C code snippets to my Perl module?

    - by mobrule
    I have a module that will target several different operating systems and configurations. Sometimes, some C code can make this module's task a little easier, so I have some C functions that I would like to bind the code. I don't have to bind the C functions -- I can't guarantee that the end-user even has a C compiler, for instance, and it's generally not a problem to failover gracefully to a pure Perl way of accomplishing the same thing -- but it would be nice if I could call the C functions from the Perl script. Still with me? Here's another tricky part. Just about all of the C code is system specific -- a function written for Windows won't compile on Linux and vice-versa, and the function that does a similar thing on Solaris will look totally different. #include <some/Windows/headerfile.h> int foo_for_Windows_c(int a,double b) { do_windows_stuff(); return 42; } #include <path/to/linux/headerfile.h> int foo_for_linux_c(int a,double b) { do_linux_stuff(7); return 42; } Furthermore, even for native code that targets the same system, it's possible that only some of them can be compiled on any particular configuration. #include <some/headerfile/that/might/not/even/exist.h> int bar_for_solaris_c(int a,double b) { call_solaris_library_that_might_be_installed_here(11); return 19; } But ideally we could still use the C functions that would compile with that configuration. So my questions are: how can I compile C functions conditionally (compile only the code that is appropriate for the current value of $^O)? how can I compile C functions individually (some functions might not compile, but we still want to use the ones that can)? can I do this at build-time (while the end-user is installing the module) or at run-time (with Inline::C, for example)? Which way is better? how would I tell which functions were successfully compiled and are available for use from Perl? All thoughts appreciated!

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  • How to implement a Linked List in Java?

    - by nbarraille
    Hello! I am trying to implement a simple HashTable in Java that uses a Linked List for collision resolution, which is pretty easy to do in C, but I don't know how to do it in Java, as you can't use pointers... First, I know that those structures are already implemented in Java, I'm not planning on using it, just training here... So I created an element, which is a string and a pointer to the next Element: public class Element{ private String s; private Element next; public Element(String s){ this.s = s; this.next = null; } public void setNext(Element e){ this.next = e; } public String getString(){ return this.s; } public Element getNext(){ return this.next; } @Override public String toString() { return "[" + s + "] => "; } } Of course, my HashTable has an array of Element to stock the data: public class CustomHashTable { private Element[] data; Here is my problem: For example I want to implement a method that adds an element AT THE END of the linked List (I know it would have been simpler and more efficient to insert the element at the beginning of the list, but again, this is only for training purposes). How do I do that without pointer? Here is my code (which could work if e was a pointer...): public void add(String s){ int index = hash(s) % data.length; System.out.println("Adding at index: " + index); Element e = this.data[index]; while(e != null){ e = e.getNext(); } e = new Element(s); } Thanks!

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  • How to set up a functional macro with parameters in C++?

    - by user1728737
    is there a way that I can make this work? Or do I need to use separate files? #include <iostream> // Necessary using namespace std; long double primary, secondary, tertiary; #define long double mMaxOf2(long double min, long double max) { return ((max > min) ? (max) : (min)); } #define long double mMaxOf3(long double Min, long double Max, long double Mid) { long double Mid = (long double mMaxOf2(long double Min, long double Mid)); long double Max = (long double mMaxOf2(long double Mid, long double Max)); return (Max); } int main() { cout << "Please enter three numbers: "; cin << primary << secondary << tertiary; cout << "The maximum of " << primary << " " << secondary << " " << tertiary; cout << " using mMaxOf3 is " << long double mMaxOf3(primary, secondary, tertiary); return 0; } This is the error that I am getting. |20|error: expected unqualified-id before '{' token|

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  • Java: "cannot find symbol" error of a String[] defined within a while-loop

    - by David
    Here's the relevant code: public static String[] runTeams (String CPUcolor) { boolean z = false ; //String[] a = new String[6] ; boolean CPU = false ; while (z == false) { while (CPU==false) { String[] a = assignTeams () ; printOrder (a) ; for (int i = 1; i<a.length; i++) { if (a[i].equals(CPUcolor)) CPU = true ; } if (CPU==false) { System.out.println ("ERROR YOU NEED TO INCLUDE THE COLOR OF THE CPU IN THE TURN ORDER") ; } } System.out.println ("is this turn order correct? (Y/N)") ; String s = getIns () ; while (!((s.equals ("y")) || (s.equals ("Y")) || (s.equals ("n")) || (s.equals ("N")))) { System.out.println ("try again") ; s = getIns () ; } if (s.equals ("y") || s.equals ("Y") ) z = true ; } return a ; } the error i get is: Risk.java:416: cannot find symbol symbol : variable a location: class Risk return a ; ^ Why did i get this error? It seems that a is clearly defined in the line String[] a = assignTeams () ; and if anything is used by the lineprintOrder (a) ;` it seems to me that if the symbol a really couldn't be found then the compiler should blow up there and not at the return statment. (also the method assignTeams returns an array of Strings.)

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  • jQuery toggle content-div from menubar

    - by nuclearsugar
    I'm having trouble getting jQuery to allow only one content-DIV to be visible at a time. So that clicking between the menu buttons (about, newsletter, contact) this will allow only one content-DIV to be visible. --- Then the content-DIV needs to hide when the associated menu button is clicked (like it does currently). --- Upon clicking the header 'alliteration', any content-DIVs that are open need to hide. http://home.jasonfletcher.info/all/alliteration/index.html $('#collapse_about').hide(); $('#collapse_newsletter').hide(); $('#collapse_contact').hide(); $('#menu1').click(function() { $('#collapse_about').slideToggle(400); return false; }); $('#menu2').click(function() { $('#collapse_newsletter').slideToggle(400); return false; }); $('#menu3').click(function() { $('#collapse_contact').slideToggle(400); return false; }); I understand that this is a pretty simple bit of code... but the form of it evades me. Any help is much appreciated.

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