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  • shared memory STL maps

    - by user306963
    Hello, I am writing an Apache module in C++. I need to store the common data that all childs need to read as a portion of shared memory. Structure is kind of map of vectors, so I want to use STL map and vectors for it. I have written a shared allocator and a shared manager for the purpose, they work fine for vectors but not for maps, below is the example: typedef vector<CustomersData, SharedAllocator<CustomersData> > CustomerVector; CustomerVector spData; //this one works fine typedef SharedAllocator< pair< const int, CustomerVector > > PairAllocator; typedef map< int, CustomerVector, less<int>, PairAllocator > SharedMap; SharedMap spIndex; //this one doesn't work I get compile time errors when I try to use the second object (spIndex), which are someting like: ../SpatialIndex.h:97: error: '((SpatialIndex*)this)-SpatialIndex::spIndex' does not have class type It looks like the compiler cannot determine a type for SharedMap template type, which is strange in my opinion, it seems to me that all the template parameters have been specified. Can you help? Thanks Benvenuto

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  • csc.exe not found error

    - by pokrate
    I have installed a fresh copy of windows xp 2002 with SP2, and then VS.net 2008 enterprise edition. I am trying to build a simplest possible web application, and its not compiling giving error csc.exe not found. I googled a lot, and spot the problem in the following section in web.config : <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> <compiler language="vb;vbs;visualbasic;vbscript" extension=".vb" warningLevel="4" type="Microsoft.VisualBasic.VBCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="OptionInfer" value="true"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> But if i remove the csharp compiler section , and then compile, it compiles fine with vb compiler section. And if I change the value from v3.5 to v2.0 in the of csharp section, then also it compiles fine. But then all my Linq Queries are not recognized by the compiler. But System.Linq and all classes present in it are accessible in the code. Please help in this weird behavior.

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  • Is my heuristic algorithm correct? (Sudoku solver)

    - by Aposperite
    First of -yes this IS a homework- but it's primarily a theoretical question rather than a practical one, I am simply asking a confirmation if I am thinking correctly or any hints if I am not. I have been asked to compile a simple Sudoku solver (on Prolog but that is not so important right now) with the only limitation being that it must utilize a heuristic function using Best-First Algorithm. The only heuristic function I have been able to come up with is explained below: 1. Select an empty cell. 1a. If there are no empty cells and there is a solution return solution. Else return No. 2. Find all possible values it can hold. %% It can't take values currently assigned to cells on the same line/column/box. 3. Set to all those values a heuristic number starting from 1. 4. Pick the value whose heuristic number is the lowest && you haven't checked yet. 4a. If there are no more values return no. 5. If a solution is not found: GoTo 1. Else Return Solution. // I am sorry for errors in this "pseudo code." If you want any clarification let me know. So am I doing this right or is there any other way around and mine is false? Thanks in advance.

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  • Horizontally and Vertically Center Modal Div IE Issue

    - by aherrick
    I'm trying to horizontally and vertically center a modal window inside a div. I want it to be cross browser compatible. You can see from the picture below that when I resize IE8 then click, "show modal" button it displays not exactly horizontally centered. This does not seem to be an issue with Chrome. Any thoughts? How would you guys accomplish this? <html> <head> <title>test</title> <style type="text/css"> * { margin: 0px; padding: 0px; } </style> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript"> $(function() { $('#modal').click(function() { // overlay $('<div id="overlay" />').css({ position: 'absolute', top: 0, left: 0, width: '100%', height: '100%', backgroundColor: 'black', opacity: 0 }).appendTo('body'); $('<div id="datamodal" />').css({ backgroundColor: '#FFFFFF', border: '10px solid #999', height: '200px', width: '600px', position: 'absolute', top: '50%', left: '50%', marginTop: '-120px', marginLeft: '-320px', color: '#111111', fontWeight: 'bold', padding: '10px', display: 'none' }).append('<input type="text" />').appendTo('#overlay'); $('#overlay').fadeTo(300, 0.7); $('#datamodal').fadeIn(300); }); }); </script> </head> <body> <input id="modal" type="button" value="show modal" /> </body> </html>

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  • Why did this work with Visual C++, but not with gcc?

    - by Carlos Nunez
    I've been working on a senior project for the last several months now, and a major sticking point in our team's development process has been dealing wtih rifts between Visual-C++ and gcc. (Yes, I know we all should have had the same development environment.) Things are about finished up at this point, but I ran into a moderate bug just today that had me wondering whether Visual-C++ is easier on newbies (like me) by design. In one of my headers, there is a function that relies on strtok to chop up a string, do some comparisons and return a string with a similar format. It works a little something like the following: int main() { string a, b, c; //Do stuff with a and b. c = get_string(a,b); } string get_string(string a, string b) { const char * a_ch, b_ch; a_ch = strtok(a.c_str(),","); b_ch = strtok(b.c_str(),","); } strtok is infamous for being great at tokenizing, but equally great at destroying the original string to be tokenized. Thus, when I compiled this with gcc and tried to do anything with a or b, I got unexpected behavior, since the separator used was completely removed in the string. Here's an example in case I'm unclear; if I set a = "Jim,Bob,Mary" and b="Grace,Soo,Hyun", they would be defined as a="JimBobMary" and b="GraceSooHyun" instead of staying the same like I wanted. However, when I compiled this under Visual C++, I got back the original strings and the program executed fine. I tried dynamically allocating memory to the strings and copying them the "standard" way, but the only way that worked was using malloc() and free(), which I hear is discouraged in C++. While I'm curious about that, the real question I have is this: Why did the program work when compiled in VC++, but not with gcc? (This is one of many conflicts that I experienced while trying to make the code cross-platform.) Thanks in advance! -Carlos Nunez

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  • Is there a disassembler + debugger for java (ala OllyDbg / SoftICE for assembler)?

    - by Ran Biron
    Is there a utility similar to OllyDbg / SoftICE for java? I.e. execute class (from jar / with class path) and, without source code, show the disassembly of the intermediate code with ability to step through / step over / search for references / edit specific intermediate code in memory / apply edit to file... If not, is it even possible to write something like this (assuming we're willing to live without hotspot for the debug duration)? Edit: I'm not talking about JAD or JD or Cavaj. These are fine decompilers, but I don't want a decompiler for several reasons, most notable is that their output is incorrect (at best, sometimes just plain wrong). I'm not looking for a magical "compiled bytes to java code" - I want to see the actual bytes that are about to be executed. Also, I'd like the ability to change those bytes (just like in an assembly debugger) and, hopefully, write the changed part back to the class file. Edit2: I know javap exists - but it does only one way (and without any sort of analysis). Example (code taken from the vmspec documentation): From java code, we use "javac" to compile this: void setIt(int value) { i = value; } int getIt() { return i; } to a java .class file. Using javap -c I can get this output: Method void setIt(int) 0 aload_0 1 iload_1 2 putfield #4 5 return Method int getIt() 0 aload_0 1 getfield #4 4 ireturn This is OK for the disassembly part (not really good without analysis - "field #4 is Example.i"), but I can't find the two other "tools": A debugger that goes over the instructions themselves (with stack, memory dumps, etc), allowing me to examine the actual code and environment. A way to reverse the process - edit the disassembled code and recreate the .class file (with the edited code).

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  • Python subprocess Popen.communicate() equivalent to Popen.stdout.read()?

    - by Christophe
    Very specific question (I hope): What are the differences between the following three codes? (I expect it to be only that the first does not wait for the child process to be finished, while the second and third ones do. But I need to be sure this is the only difference...) I also welcome other remarks/suggestions (though I'm already well aware of the shell=True dangers and cross-platform limitations) Note that I already read Python subprocess interaction, why does my process work with Popen.communicate, but not Popen.stdout.read()? and that I do not want/need to interact with the program after. Also note that I already read Alternatives to Python Popen.communicate() memory limitations? but that I didn't really get it... First code: from subprocess import Popen, PIPE def exe_f(command='ls -l', shell=True): "Function to execute a command and return stuff" process = Popen(command, shell=shell, stdout=PIPE, stderr=PIPE) stdout = process.stdout.read() stderr = process.stderr.read() return process, stderr, stdout Second code: from subprocess import Popen, PIPE from subprocess import communicate def exe_f(command='ls -l', shell=True): "Function to execute a command and return stuff" process = Popen(command, shell=shell, stdout=PIPE, stderr=PIPE) (stdout, stderr) = process.communicate() return process, stderr, stdout Third code: from subprocess import Popen, PIPE from subprocess import wait def exe_f(command='ls -l', shell=True): "Function to execute a command and return stuff" process = Popen(command, shell=shell, stdout=PIPE, stderr=PIPE) code = process.wait() stdout = process.stdout.read() stderr = process.stderr.read() return process, stderr, stdout Thanks.

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  • OpenPeak Flash app XMLSocket Security Problem

    - by Kira
    We're trying to create an app for OpenPeak. The Flash app will act as a client to a Java server on another computer on another domain. The Flash app client connects via XMLSocket. The Java Server uses ServerSocket to receive a request and send back a message. In order to trust the server, the Flash client needs a socket master policy file to tell it that the server comes from a trustworthy domain. According to an article on Adobe, when a connection has succeeded, the Flash client automatically requests the cross-domain policy or socket master policy file on port 843. Still, even when we implement it according to the tutorials and recommendations we have read, the Flash client continues to throw the following security error: SecurityErrorEvent type="securityError" bubbles=false cancelable=false eventPhase=2 text="Error #2048" We've tried logging the policy file request during testing to see if there was any call made to port 843. There was not. Interestingly, even without a policy file, the Flash client still manages to send the first data message to the server successfully. It's just when the server tries to send back a reply that the entire thing hangs for about 10 seconds before the security error above is displayed. Any ideas / suggestions?

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  • What is default javac source mode (assert as identifier compilation)?

    - by waste
    According to Orcale's Java7 assert guide: source mode 1.3 (default) — the compiler accepts programs that use assert as an identifier, but issues warnings. In this mode, programs are not permitted to use the assert statement. source mode 1.4 — the compiler generates an error message if the program uses assert as an identifier. In this mode, programs are permitted to use the assert statement. I wrote such class: package mm; public class ClassTest { public static void main(String[] arg) { int assert = 1; System.out.println(assert); } } It should compile fine if Oracle's info right (1.3 is default source mode). But I got errors like this: $ javac -version javac 1.7.0_04 $ javac -d bin src/mm/* src\mm\ClassTest.java:5: error: as of release 1.4, 'assert' is a keyword, and may not be used as an identifier int assert = 1; ^ (use -source 1.3 or lower to use 'assert' as an identifier) src\mm\ClassTest.java:6: error: as of release 1.4, 'assert' is a keyword, and may not be used as an identifier System.out.println(assert); ^ (use -source 1.3 or lower to use 'assert' as an identifier) 2 errors I added manually -source 1.3 and it issued warnings but compiled fine. It seems that Oracle's information is wrong and 1.3 is not default source mode. Which one is it then?

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  • How to emulate "-lib foo.jar" from _within_ build.xml

    - by Thorbjørn Ravn Andersen
    By specifying "-lib foo.jar" to ant I get the behaviour that the classes in foo.jar is added to the ant classloader and are available for various tasks taking a class name argument. I'd like to be able to specify the same behaviour but only from inside build.xml (so we can do this on a vanilla ant). For taskdefs we have functioning code looking like: <taskdef resource="net/sf/antcontrib/antlib.xml" description="for/foreach tasks"> <classpath> <pathelement location="${active.workspace}/ant-contrib-1.X/lib/ant-contrib.jar" /> </classpath> </taskdef> where the definition is completely provided from the ant-contrib.jar listed. What is the equivalent mechanism for the "global" ant classpath? (I have thought out that this is the way to get <javac> use ecj-3.5.jar to compile with on a JRE - http://stackoverflow.com/questions/2364006/specifying-the-eclipse-compiler-completely-from-within-build-xml - in a way compatible with ant 1.7. Better suggestions are welcome :) EDIT: It appears that the about-to-be-released version 1.0 of ant4eclipse includes ecj. This does not answer the question, but may solve my basic problem.

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  • Creating spotlight in OpenGL scene

    - by Victor Oliveira
    Im studying OpenGL and trying to create a spot light at my application. The code that Im using for my #vertex-shader is below: #:vertex-shader #{ #version 150 core in vec3 in_pos; in vec2 in_tc; out vec2 tc; glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 20.0f); GLfloat spot_direction[] = { -1.0, -1.0, 0.0 }; glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, spot_direction); glEnable(GL_LIGHT0); void main() { vec4 pos= vec4(vec3(1.0)*in_pos - vec3(1.0), 1.0); pos.z=0.0; gl_Position = pos; tc = in_tc; } } The thing is, everytime Im trying to run the code an Error that says: Type: other, Source: api, ID: 131169, Severity: low Message: Framebuffer detailed info: The driver allocated storage for renderbuffer 1. len = 157, written = 0 failed to compile vertex shader of deferred: directional info log for shader deferred: directional vertex info log for shader deferred: directional: ERROR: Unbound variable: when Specifications: Renderer: GeForce GTX 580/PCIe/SSE2 Version: 3.3.0 NVIDIA 319.17 GLSL: 3.30 NVIDIA via Cg compiler Status: Using GLEW 1.9.0 1024 x 768 OS: Linux debian I guess to create this spotlight is pretty much simple, but since Im really new to OpenGL I dont have a clue how to do it until now, even reading sources like: http://www.glprogramming.com/red/chapter05.html#name3 Read also in some place that light spots can get really hard to understand, but I cant avoid this step right now since Im following my lecture schedule. Could anybody help me?

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  • A very weird problem with localization (ASP.NET MVC)

    - by Alex
    I'm using Web Developer 2010. I just created a resource file lang.resx with different values in english. Then I created a lang.FR-fr.resx with French equivalents. However after tryingto compile, I get Error 131 Task could not find "AL.exe" using the SdkToolsPath "C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\NETFX 4.0 Tools\" or the registry key "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A". Make sure the SdkToolsPath is set and the tool exists in the correct processor specific location under the SdkToolsPath and that the Microsoft Windows SDK is installed This is so weird! If I remove FR-fr part, it will work, but there will be no translation of course. I went to that directory and found out that I don't have al.exe there. I managed to find it in .NET 2 folder, but after copying it didn't help. It throws an exception. I tried to reinstall .NET 4, to install Windows SDK, and it still doesn't work. Maybe I can somehow get this al.exe file?

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  • sqlite3 - stringWithUTF8String is leaking!

    - by Darko Hebrang
    I would appreciate if someone could help me solve my leaking problem. The leaks occur at: aImage, aCategory, aDescription, category and categories. I release them in dealloc, but obviously that is not sufficient: -(void) readListFromDatabase:(char *) sqlStatement { // Setup some globals databaseName = @"mydatabase.sql"; // Get the path to the documents directory and append the databaseName NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath = [documentsDir stringByAppendingPathComponent:databaseName]; // Setup the database object sqlite3 *database; // Init the categories Array categories = [[NSMutableArray alloc] init]; // Open the database from the users filessytem if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { // Setup the SQL Statement and compile it for faster access sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { // Loop through the results and add them to the feeds array while(sqlite3_step(compiledStatement) == SQLITE_ROW) { // Read the data from the result row aImage = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 0)]; aCategory = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)]; aDescription = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; // Create a new category object with the data from the database category=[[Category alloc] initWithName:aImage category_name:aCategory description_text:aDescription]; // Add the category object to the categories Array [categories addObject:category]; [category release]; } } // Release the compiled statement from memory sqlite3_finalize(compiledStatement); } sqlite3_close(database); } - (void)dealloc { [databaseName release]; [databasePath release]; [categories release]; [aImage release]; [aCategory release]; [aDescription release]; [category release]; [super dealloc]; }

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  • Catching a nested-in-template exception [C++]

    - by Karol
    Hello, I have a problem with writing a catch clause for an exception that is a class nested in a template. To be more specific, I have a following definition of the template and exception: /** Generic stack implementation. Accepts std::list, std::deque and std::vector as inner container. */ template < typename T, template < typename Element, typename = std::allocator<Element> > class Container = std::deque > class stack { public: class StackEmptyException { }; ... /** Returns value from the top of the stack. Throws StackEmptyException when the stack is empty. */ T top() const; ... } I have a following template method that I want exception to catch: template <typename Stack> void testTopThrowsStackEmptyExceptionOnEmptyStack() { Stack stack; std::cout << "Testing top throws StackEmptyException on empty stack..."; try { stack.top(); } catch (Stack::StackEmptyException) { // as expected. } std::cout << "success." << std::endl; } When I compile it (-Wall, -pedantic) I get the following error: In function ‘void testTopThrowsStackEmptyExceptionOnEmptyStack()’: error: expected type-specifier error: expected unqualified-id before ‘)’ token === Build finished: 2 errors, 0 warnings === Thanks in advance for any help! What is interesting, if the stack implementation was not a template, then the compiler would accept the code as it is.

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  • Copy whole SQL Server database into JSON from Python

    - by Oli
    I facing an atypical conversion problem. About a decade ago I coded up a large site in ASP. Over the years this turned into ASP.NET but kept the same database. I've just re-done the site in Django and I've copied all the core data but before I cancel my account with the host, I need to make sure I've got a long-term backup of the data so if it turns out I'm missing something, I can copy it from a local copy. To complicate matters, I no longer have Windows. I moved to Ubuntu on all my machines some time back. I could ask the host to send me a backup but having no access to a machine with MSSQL, I wouldn't be able to use that if I needed to. So I'm looking for something that does: db = {} for table in database: db[table.name] = [row for row in table] And then I could serialize db off somewhere for later consumption... But how do I do the table iteration? Is there an easier way to do all of this? Can MSSQL do a cross-platform SQLDump (inc data)? For previous MSSQL I've used pymssql but I don't know how to iterate the tables and copy rows (ideally with column headers so I can tell what the data is). I'm not looking for much code but I need a poke in the right direction.

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  • iPhone static library Clang/LLVM error: non_lazy_symbol_pointers

    - by Bekenn
    After several hours of experimentation, I've managed to reduce the problem to the following example (C++): extern "C" void foo(); struct test { ~test() { } }; void doTest() { test t; // 1 foo(); // 2 } This is being compiled for iOS devices in XCode 4.2, using the provided Clang compiler (Apple LLVM compiler 3.0) and the iOS 5.0 SDK. The project is configured as a Cocoa Touch Static Library, and "Enable Linking With Shared Libraries" is set to No because I'm building an AIR native extension. The function foo is defined in another external library. (In my actual project, this would be any of the C API functions defined by Adobe for use in AIR native extensions.) When attempting to compile this code, I get back the error: FATAL:incompatible feature used: section type non_lazy_symbol_pointers (must specify "-dynamic" to be used) clang: error: assembler command failed with exit code 1 (use -v to see invocation) The error goes away if I comment out either of the lines marked 1 or 2 above, or if I change the build setting "Enable Linking With Shared Libraries" to Yes. (However, if I change the build setting, then I get multiple ld warning: unexpected srelocation type 9 warnings when linking the library into the final project, and the application crashes when running on the device.) The build error also goes away if I remove the destructor from test. So: Is this a bug in Clang? Am I missing some all-important and undocumented build setting? The interaction between an externally-provided function and a struct with a destructor is very peculiar, to say the least.

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  • ActiveX not working properly with default security settings

    - by Ummar
    I have written an ActiveX control in C# and have made it working using regasm command, and it works fine as long as the security level is set to low.. Then as a next step I have made a .cab installer (ICD - Internet component downloader), and have signed my .cab file and ActiveX .dll file with a test certificate. when I hit the html page from my browser the installation parts works fine with default security settings of IE, but at the end it seems that nothing is installed and a red cross is shown on place of ActiveX. Moreover I have explored the Download Program Files folder under Windows directory, in status column it is showing word "unknown". while it is "installed" for all other activeX. what may be the problem. Moreover if i use the regasm command to register the assembly it works fine, and I have signed the ActiveX but still I have to move the security bar to low in my browser setting? why it is so? then what is the purpose of signing? I have used RegisterServer=yes in my .inf file Please let me know, if some one has gone through this problem already?

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  • when updating location.hash in Chrome the jQuery animation "freezes" for a second

    - by ubunut
    I'm trying to create a sort of "virtual gallery". I'm using Coda Slider 2.0 & jQuery v1.4.2 It behaves perfectly in IE, FF & Safari, but Chrome seems to reload/hang for a second when setting location.hash. This causes the jQuery animation to freeze for a second :S Example: http://hardyernst.dk/gallery.html try clicking on the navigation links above the pictures. The jQuery code that is being executed when clicking a navigation link: $('#coda-nav-' + sliderCount + ' a').each(function(z) { // What happens when a nav link is clicked $(this).bind("click", function() { offset = -(panelWidth*z); navClicks++; $(this).addClass('current').parents('ul').find('a').not($(this)).removeClass('current'); alterPanelHeight(z); currentPanel = z + 1; $('.panel-container', slider).stop().animate({ left: offset }, settings.slideEaseDuration, settings.slideEaseFunction, function(){ if (!settings.crossLinking) { return false; } // Don't change the URL hash unless cross-linking is specified }); }); }); if I add return false; at the end of the function. The animation will slide smoothly :)... BUT as you might have guessed the location.hash value remains unchanged :( I have tried setting the location.hash earlier in the function alas it did not change the behavior in Chrome Would be immensely grateful for any help :) Regards Ubunut

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  • Making two Windows using CreateWindowsEx() - C

    - by Jamie Keeling
    Hello, I have a windows form that has a simple menu and performs a simple operation, I want to be able to create another windows form with all the functionality of a menu bar, message pump etc.. as a separate thread so I can then share the results of the operation to the second window. I.E. 1) Form A opens Form B opens as a separate thread 2)Form A performs operation 3)Form A passes results via memory to Form B 4)Form B display results I'm confused as to how to go about it, the main app runs fine but i'm not sure how to add a second window if the first one already exists. I think that using CreateWindow will allow me to make another window but again i'm not sure how to access the message pump so I can respond to certain events like WM_CREATE on the second window. I hope it makes sense. Thanks! Edit: I've attempted to make a second window and although this does compile, no windows show atall on build. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { //Fields WCHAR buffer[256]; struct DiceData storage; HWND hwnd; // Act on current message switch(message) { case WM_CREATE: AddMenus(hMainWindow); hwnd = CreateWindowEx( 0, "ChildWClass", (LPCTSTR) NULL, WS_CHILD | WS_BORDER | WS_VISIBLE, 0, 0, 0, 0, hMainWindow, NULL, NULL, NULL); ShowWindow(hwnd, SW_SHOW); break; Any suggestions as to why this happens?

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  • How to delay static initialization within a property

    - by Mystagogue
    I've made a class that is a cross between a singleton (fifth version) and a (dependency injectable) factory. Call this a "Mono-Factory?" It works, and looks like this: public static class Context { public static BaseLogger LogObject = null; public static BaseLogger Log { get { return LogFactory.instance; } } class LogFactory { static LogFactory() { } internal static readonly BaseLogger instance = LogObject ?? new BaseLogger(null, null, null); } } //USAGE EXAMPLE: //Optional initialization, done once when the application launches... Context.LogObject = new ConLogger(); //Example invocation used throughout the rest of code... Context.Log.Write("hello", LogSeverity.Information); The idea is for the mono-factory could be expanded to handle more than one item (e.g. more than a logger). But I would have liked to have made the mono-factory look like this: public static class Context { private static BaseLogger LogObject = null; public static BaseLogger Log { get { return LogFactory.instance; } set { LogObject = value; } } class LogFactory { static LogFactory() { } internal static readonly BaseLogger instance = LogObject ?? new BaseLogger(null, null, null); } } The above does not work, because the moment the Log property is touched (by a setter invocation) it causes the code path related to the getter to be executed...which means the internal LogFactory "instance" data is always set to the BaseLogger (setting the "LogObject" is always too late!). So is there a decoration or other trick I can use that would cause the "get" path of the Log property to be lazy while the set path is being invoked?

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  • Please critisize this method

    - by Jakob
    Hi I've been looking around the net for some tab button close functionality, but all those solutions had some complicated eventhandler, and i wanted to try and keep it simple, but I might have broken good code ethics doing so, so please review this method and tell me what is wrong. public void AddCloseItem(string header, object content){ //Create tabitem with header and content StackPanel headerPanel = new StackPanel() { Orientation = Orientation.Horizontal, Height = 14}; headerPanel.Children.Add(new TextBlock() { Text = header }); Button closeBtn = new Button() { Content = new Image() { Source = new BitmapImage(new Uri("images/cross.png", UriKind.Relative)) }, Margin = new Thickness() { Left = 10 } }; headerPanel.Children.Add(closeBtn); TabItem newTabItem = new TabItem() { Header = headerPanel, Content = content }; //Add close button functionality closeBtn.Tag = newTabItem; closeBtn.Click += new RoutedEventHandler(closeBtn_Click); //Add item to list this.Add(newTabItem); } void closeBtn_Click(object sender, RoutedEventArgs e) { this.Remove((TabItem)((Button)sender).Tag); } So what I'm doing is storing the tabitem in the btn.Tag property, and then when the button is clicked i just remove the tabitem from my observablecollection, and the UI is updated appropriately. Am I using too much memory saving the tabitem to the Tag property?

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  • Autocompleting \cite{} with emacs + auctex gives "cite: no such database entry"

    - by Alejandro Weinstein
    Hi: I am running Emacs 23.1.1 and AucTeX 11.85 in an Ubuntu 8.10 machine. After opening a tex file, the first time I try to use the autocompletion of the \cite{} command, I get "cite: info not available, use `C-c &' to get it." in the minibuffer. After doing the 'C-c &', I get "byte-code: No BibTeX entry with citation key". Subsequent calls to \cite gives me the message "cite: no such database entry" . I have a \bibliography{library} in my tex file, and the \cite{} entries that I did manually work as expected. I have the following in my .emacs (require 'reftex) (setq-default TeX-master nil) (add-hook 'LaTeX-mode-hook 'TeX-PDF-mode) ;turn on pdf-mode. AUCTeX ;will call pdflatex to ;compile instead of latex. (add-hook 'LaTeX-mode-hook 'LaTeX-math-mode) ;turn on math-mode by ;default (add-hook 'LaTeX-mode-hook 'reftex-mode) ;turn on REFTeX mode by ;default (add-hook 'LaTeX-mode-hook 'flyspell-mode) ;turn on flyspell mode by ;default (setq reftex-plug-into-AUCTeX t) (setq TeX-auto-save t) (setq TeX-save-query nil) (setq TeX-parse-self t) (setq-default TeX-master nil) I also tried the suggestions in http://stackoverflow.com/questions/2699017/suggestion-for-cite-in-emacs-with-auctex, but it didn't work either. Alejandro.

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  • Embedding Lua functions as member variables in Java

    - by Zarion
    Although the program I'm working on is in Java, answering this from a C perspective is also fine, considering that most of this is either language-agnostic, or happens on the Lua side of things. In the outline I have for the architecture of a game I'm programming, individual types of game objects within a particular class (eg: creatures, items, spells, etc.) are loaded from a data file. Most of their properties are simple data types, but I'd like a few of these members to actually contain simple scripts that define, for example, what an item does when it's used. The scripts will be extremely simple, since all fundamental game actions will be exposed through an API from Java. The Lua is simply responsible for stringing a couple of these basic functions together, and setting arguments. The question is largely about the best way to store a reference to a specific Lua function as a member of a Java class. I understand that if I store the Lua code as a string and call lua_dostring, Lua will compile the code fresh every time it's called. So the function needs to be defined somehow, and a reference to this specific function wrapped in a Java function object. One possibility that I've considered is, during the data loading process, when the loader encounters a script definition in a data file, it extracts this string, decorates the function name using the associated object's unique ID, calls lua_dostring on the string containing a full function definition, and then wraps the generated function name in a Java function object. A function declared in script run with lua_dostring should still be added to the global function table, correct? I'm just wondering if there's a better way of going about this. I admit that my knowledge of Lua at this point is rather superficial and theoretical, so it's possible that I'm overlooking something obvious.

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  • Implementing custom Matlab functions in Simulink

    - by niko
    Hi, I would like to use custom Matlab function in Simulink. So far I have done it by placing Embedded Matlab Fuction block. However if the custom function contains another custom function the compile process fails. Here is the example of function I am trying to embed in the simulation: function [c, d, iterationsCount] = decodeLDPC(y, H, variance) Lci = initializeLq(y, H, variance); Lr = getLr(Lci); [Lq, c] = getLq(Lci, H, Lr); iterationsCount = 1; while(sum(mod(c * H', 2)) ~= 0) Lr = getLr(Lq); [Lq, c] = getLq(Lq, H, Lr); iterationsCount = iterationsCount + 1; end; G = getGeneratorMatrix(H); d = c/G; where initializeLq and getLr are custom functions as well. I would be very thankful if anyone could suggest a method to implement the above function in the simulation. Thank you.

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  • MVC Localization of Default Model Binder

    - by Dai Bok
    Hi, I am currently trying to figure out how to localize the error messages generated by MVC. Let me use the default model binder as an example, so I can explain the problem. Assuming I have a form, where a user enters thier age. The user then enters "ten" in to the form, but instead of getting the expected error of "Age must be beween 18 and 25." the message "The value 'ten' is not valid for Age." is displayed. The entity's age property is defined below: [Range(18, 25, ErrorMessageResourceType = typeof (Errors), ErrorMessageResourceName = "Age", ErrorMessage = "Range_ErrorMessage")] public int Age { get; set; } After some digging, I notice that this error text comes from the System.Web.Mvc.Resources.DefaultModelBinder_ValueInvalid in the MvcResources.resx file. Now, how can create localized versions of this file? As A solution, for example, should I download MVC source and add MvcResources.en_GB.resx, MvcResources.fr_FR.resx, MvcResources.es_ES.resx and MvcResources.de_DE.resx, and then compile my own version of MVC.dll? But I don't like this idea. Any one else know a better way?

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