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  • When is a>a true ?

    - by Cricri
    Right, I think I really am living a dream. I have the following piece of code which I compile and run on an AIX machine: AIX 3 5 PowerPC_POWER5 processor type IBM XL C/C++ for AIX, V10.1 Version: 10.01.0000.0003 #include <stdio.h> #include <math.h> #define RADIAN(x) ((x) * acos(0.0) / 90.0) double nearest_distance(double radius,double lon1, double lat1, double lon2, double lat2){ double rlat1=RADIAN(lat1); double rlat2=RADIAN(lat2); double rlon1=lon1; double rlon2=lon2; double a=0,b=0,c=0; a = sin(rlat1)*sin(rlat2)+ cos(rlat1)*cos(rlat2)*cos(rlon2-rlon1); printf("%lf\n",a); if (a > 1) { printf("aaaaaaaaaaaaaaaa\n"); } b = acos(a); c = radius * b; return radius*(acos(sin(rlat1)*sin(rlat2)+ cos(rlat1)*cos(rlat2)*cos(rlon2-rlon1))); } int main(int argc, char** argv) { nearest_distance(6367.47,10,64,10,64); return 0; } Now, the value of 'a' after the calculation is reported as being '1'. And, on this AIX machine, it looks like 1 1 is true as my 'if' is entered !!! And my acos of what I think is '1' returns NanQ since 1 is bigger than 1. May I ask how that is even possible ? I do not know what to think anymore ! The code works just fine on other architectures where 'a' really takes the value of what I think is 1 and acos(a) is 0.

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  • ASP.NET configure data source is not returning anything?

    - by Greg McNulty
    I'm selecting table data of the current user: SELECT [ConfidenceLevel], [LoveLevel], [HappinessLevel] FROM [UserData] WHERE ([UserProfileID] = @UserProfileID) I have set a control to the unique user ID and it is getting the correct value: HTML: <asp:Label ID="userID" runat="server" Text="Labeluser"></asp:Label> C#: userID.Text = Membership.GetUser().ProviderUserKey.ToString(); I then use it in the where clause using the Configure Data Source window unique ID = control then controlID userID (fills in .text for me) I compile and run but nothing shows up where the table should be. Any suggestions? Here is the code it has created: <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="False" DataSourceID="SqlDataSource1"> <Columns> <asp:BoundField DataField="ConfidenceLevel" HeaderText="ConfidenceLevel" SortExpression="ConfidenceLevel" /> <asp:BoundField DataField="LoveLevel" HeaderText="LoveLevel" SortExpression="LoveLevel" /> <asp:BoundField DataField="HappinessLevel" HeaderText="HappinessLevel" SortExpression="HappinessLevel" /> </Columns> </asp:GridView> <asp:SqlDataSource ID="SqlDataSource1" runat="server" ConnectionString="<%$ ConnectionStrings:ConnectionStringToDB %>" SelectCommand="SELECT [ConfidenceLevel], [LoveLevel], [HappinessLevel] FROM [UserData] WHERE ([UserProfileID] = @UserProfileID)"> <SelectParameters> <asp:ControlParameter ControlID="userID" Name="UserProfileID" PropertyName="Text" Type="Object" /> </SelectParameters> </asp:SqlDataSource>

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  • MVC Localization of Default Model Binder

    - by Dai Bok
    Hi, I am currently trying to figure out how to localize the error messages generated by MVC. Let me use the default model binder as an example, so I can explain the problem. Assuming I have a form, where a user enters thier age. The user then enters "ten" in to the form, but instead of getting the expected error of "Age must be beween 18 and 25." the message "The value 'ten' is not valid for Age." is displayed. The entity's age property is defined below: [Range(18, 25, ErrorMessageResourceType = typeof (Errors), ErrorMessageResourceName = "Age", ErrorMessage = "Range_ErrorMessage")] public int Age { get; set; } After some digging, I notice that this error text comes from the System.Web.Mvc.Resources.DefaultModelBinder_ValueInvalid in the MvcResources.resx file. Now, how can create localized versions of this file? As A solution, for example, should I download MVC source and add MvcResources.en_GB.resx, MvcResources.fr_FR.resx, MvcResources.es_ES.resx and MvcResources.de_DE.resx, and then compile my own version of MVC.dll? But I don't like this idea. Any one else know a better way?

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  • F# Async problem.

    - by chrisdew
    Hi, I've written a dummy http server as an exercise in F#. I'm using Mono 2.4.4 on Ubuntu 10.04 x86_64, with MonoDevelop. The following code fails to compile with the error: Error FS0039: The field, constructor or member 'Spawn' is not defined (FS0039) Could someone try this in VisualStudio please, I don't know whether this is a Mono problem, or my problem. I have tried several Async examples from the F# book, and they also all produce similar messages about Async.* methods. Thanks, Chris. #light open System open System.IO open System.Threading open System.Net open System.Net.Sockets open Microsoft.FSharp.Control.CommonExtensions printfn "%s" "Hello World!" let headers = System.Text.Encoding.ASCII.GetBytes("HTTP/1.0 200 OK\r\nContent-Type: text/html; charset=UTF-8\r\nContent-Length: 37\r\nDate: Sun, 13 Jun 2010 05:30:00 GMT\r\nServer: FSC/0.0.1\r\n\r\n") let content = System.Text.Encoding.ASCII.GetBytes("<html><body>Hello World</body></html>") let serveAsync (client : TcpClient) = async { let out = client.GetStream() do! out.AsyncWrite(headers) do! Async.Sleep 3000 do! out.AsyncWrite(content) do out.Close() } let http_server (ip, port) = let server = new TcpListener(IPAddress.Parse(ip),port) server.Start() while true do let client = server.AcceptTcpClient() printfn "new client" Async.Spawn (serveAsync client) http_server ("0.0.0.0", 1234)

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  • Properly declare delegation in Objective C (iPhone)

    - by Gordon Fontenot
    Ok, This has been explained a few times (I got most of the way there using this post on SO), but I am missing something. I am able to compile cleanly, and able to set the delegate as well as call methods from the delegate, but I'm getting a warning on build: No definition of protocol 'DetailViewControllerDelegate' is found I have a DetailViewController and a RootViewController only. I am calling a method in RootViewController from DetailViewController. I have the delegate set up as so: In RootViewController.h: #import "DetailViewController.h" @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate, DetailViewControllerDelegate> //Error shows up here { //Some Stuff Here } //Some other stuff here @end In RootViewController.m I define the delegate when I create the view using detailViewController.delegate = self In DetailViewController.h: @protocol DetailViewControllerDelegate; #import "RootViewController.h" @interface DetailViewController : UITableViewController <UITextFieldDelegate> { id <DetailViewControllerDelegate> delegate; } @property (nonatomic, assign) id <DetailViewControllerDelegate> delegate; @end @protocol DetailViewControllerDelegate //some methods that reside in RootViewController.m @end I feel weird about declaring the protocol above the import in DetailViewController.h, but if I don't it doesn't build. Like I said, the methods are called fine, and there are no other errors going on. What am I missing here?

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  • C & MinGW: Hello World gives me the error "programm too big to fit in memory"

    - by user1692088
    I'm new here. Here's my problem: I installed MinGW on my Windows 7 Home Premium 32-bit Netbook with Intel Atom CPU N550, 1.50GHz and 2GB RAM. Now I made a file named hello.h and tried to compile it via CMD with the following command: "gcc c:\workspace\c\helloworld\hello.h -o out.exe" It compiles with no error, but when I try to run out.exe, it gives me following error: "program too big to fit in memory" Things I have checked: I have added "C:\MinGW\bin" to the Windows PATH Variable I have googled for about one hour, but ever since I'm a newbie, I can't really figure out what the problem is. I have compiled the same code on my 64-bit machine, compiles perfectly, but cannot be run due to 64-bit <- 16-bit problematic. I'd really appreciate, if someone could figure out, what the problem is. Btw, here's my hello.h: #include <stdio.h> int main(void){ printf("Hello, World\n"); } ... That's it. Thanks for your replies. Cheers, Boris

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  • Best intro to C++ static metaprogramming?

    - by jwfearn
    Static metaprogramming (aka "template metaprogramming") is a great C++ technique that allows the execution of programs at compile-time. A light bulb went off in my head as soon as I read this canonical metaprogramming example: #include <iostream> using namespace std; template< int n > struct factorial { enum { ret = factorial< n - 1 >::ret * n }; }; template<> struct factorial< 0 > { enum { ret = 1 }; }; int main() { cout << "7! = " << factorial< 7 >::ret << endl; // 5040 return 0; } If one wants to learn more about C++ static metaprogramming, what are the best sources (books, websites, on-line courseware, whatever)?

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  • iPod touch debugging: Error on install/run only if app exists on device already?

    - by Ben
    Hi all, I am using an iPod to test an app. The device is all set up with the right provisioning profiles, etc-- that's not really the issue. But every time I start the app from Xcode on the device, I get the "A signed resource has been added, modified, or deleted." error from the Organizer window. Wait, I know, you think it's a provisioning profile problem. But here's the kicker: if I just delete the app from the iPod (using the main screen) and try again, it works fine. I only get this error when the app is already installed. The other kicker is that this behavior doesn't happen on an iPhone that I have for occasional testing-- on that device, I can start/restart/restart indefinitely. But using the iPod, my compile-run-test cycle is annoyingly slow since I have to manually delete the app each time. Any ideas? I'm using Xcode 3.2.2 (prerelease) FWIW. The iPod has stock OS 3.1.2 on it. Thanks!

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  • What is the purpose of the garbage (files) that Qt Creator auto-generates and how can I tame them?

    - by Venemo
    Hello Everyone, I'm fairly new to Qt, and I'm using the new Nokia Qt SDK beta and I'm working to develop a small application for my Nokia N900 in my free time. Fortunately, I was able to set up everything correctly, and also to run my app on the device. I've learned C++ in school, so I thought it won't be so difficult. I use Qt Creator as my IDE, because it doesn't work with Visual Studio. I also wish to port my app to Symbian, so I have run the emulator a few times, and I also compile for Windows to debug the most evil bugs. (The debugger doesn't work correctly on the device.) I come from a .NET background, so there are some things that I don't understand. When I hit the build button, Qt Creator generates a bunch of files to my project directory: moc_*.cpp files - I don't know their purpose. Could someone tell me? *.o files - I assume these are the object code *.rss files - I don't know their purpose, but they definitely don't have anything to do with RSS Makefile and Makefile.Debug - I have no idea AppName (without extension) - the executable for Maemo, and AppName.sis - the executable for Symbian, I guess? AppName.loc - I have no idea AppName_installer.pkg and AppName_template.pkg - I have no idea qrc_Resources.cpp - I guess this is for my Qt resources (where AppName is the name of the application in question) I noticed that these files can be safely deleted, Qt Creator simply regenerates them. The problem is that they pollute my source directory. Especially because I use version control, and if they can be regenerated, there is no point in uploading them to SVN. So, could someone please tell me what the exact purpose of these files is, and how can I ask Qt Creator to place them into another directory? Thank you in advance!

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  • boost::lambda bind expressions can't get bind to string's empty() to work

    - by navigator
    Hi, I am trying to get the below code snippet to compile. But it fails with: error C2665: 'boost::lambda::function_adaptor::apply' : none of the 8 overloads could convert all the argument types. Sepcifying the return type when calling bind does not help. Any idea what I am doing wrong? Thanks. #include <boost/lambda/lambda.hpp> #include <boost/lambda/bind.hpp> #include <string> #include <map> int main() { namespace bl = boost::lambda; typedef std::map<int, std::string> types; types keys_and_values; keys_and_values[ 0 ] = "zero"; keys_and_values[ 1 ] = "one"; keys_and_values[ 2 ] = "Two"; std::for_each( keys_and_values.begin(), keys_and_values.end(), std::cout << bl::constant("Value empty?: ") << std::boolalpha << bl::bind(&std::string::empty, bl::bind(&types::value_type::second, _1)) << "\n"); return 0; }

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  • Altering lazy-loaded object's private variables

    - by Kevin Pang
    I'm running into an issue with private setters when using NHibernate and lazy-loading. Let's say I have a class that looks like this: public class User { public int Foo {get; private set;} public IList<User> Friends {get; set;} public void SetFirstFriendsFoo() { // This line works in a unit test but does nothing during a live run with // a lazy-loaded Friends list Users(0).Foo = 1; } } The SetFirstFriendsFoo call works perfectly inside a unit test (as it should since objects of the same type can access each others private properties). However, when running live with a lazy-loaded Friends list, the SetFirstFriendsFoo call silently fails. I'm guessing the reason for this is because at run-time, the Users(0).Foo object is no longer of type User, but of a proxy class that inherits from User since the Friends list was lazy-loaded. My question is this: shouldn't this generate a run-time exception? You get compile-time exceptions if you try to access another class's private properties, but when you run into a situation like this is looks like the app just ignores you and continues along its way.

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  • How to delay static initialization within a property

    - by Mystagogue
    I've made a class that is a cross between a singleton (fifth version) and a (dependency injectable) factory. Call this a "Mono-Factory?" It works, and looks like this: public static class Context { public static BaseLogger LogObject = null; public static BaseLogger Log { get { return LogFactory.instance; } } class LogFactory { static LogFactory() { } internal static readonly BaseLogger instance = LogObject ?? new BaseLogger(null, null, null); } } //USAGE EXAMPLE: //Optional initialization, done once when the application launches... Context.LogObject = new ConLogger(); //Example invocation used throughout the rest of code... Context.Log.Write("hello", LogSeverity.Information); The idea is for the mono-factory could be expanded to handle more than one item (e.g. more than a logger). But I would have liked to have made the mono-factory look like this: public static class Context { private static BaseLogger LogObject = null; public static BaseLogger Log { get { return LogFactory.instance; } set { LogObject = value; } } class LogFactory { static LogFactory() { } internal static readonly BaseLogger instance = LogObject ?? new BaseLogger(null, null, null); } } The above does not work, because the moment the Log property is touched (by a setter invocation) it causes the code path related to the getter to be executed...which means the internal LogFactory "instance" data is always set to the BaseLogger (setting the "LogObject" is always too late!). So is there a decoration or other trick I can use that would cause the "get" path of the Log property to be lazy while the set path is being invoked?

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  • Using ARIMA to model and forecast stock prices using user-friendly stats program

    - by Brian
    Hi people, Can anyone please offer some insight into this for me? I'm coming from a functional magnetic resonance imaging research background where I analyzed a lot of time series data, and I'd like to analyze the time series of stock prices (or returns) by: 1) modeling a successful stock in a particular market sector and then cross-correlating the time series of this historically successful stock with that of other newer stocks to look for significant relationships; 2) model a stock's price time series and use forecasting (e.g., exponential smoothing) to predict future values of it. I'd like to use non-linear modeling methods (ARIMA and ARCH) to do this. Several questions: How often do ARIMA and ARCH modeling methods (given that the individual who implements them does so accurately) actually fit the stock time series data they target, and what is the optimal fit I can expect? Is the extent to which this model fits the data commensurate with the extent to which it predicts this stock time series' future values? Rather than randomly selecting stocks to compare or model, if profit is my goal, what is an efficient approach, if any, to selecting the stocks I'm going to analyze? Which stats program is the most user-friendly for this? Any thoughts on this would be great and would go a long way for me. Thanks, Brian

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  • Correct usage of addEventListener() /attachEvent()?

    - by ginny
    Hi guys! I'm wondering how to use "addEventListener" resp. "attachEvent" correctly!? window.onload=function(myFunc1){ // do something } function myFunc2(){ // do something } if (window.addEventListener){ window.addEventListener('load', myFunc2, false); } else if (window.attachEvent){ window.attachEvent('onload', myFunc2); } ... or function myFunc1(){ // do something } if (window.addEventListener){ window.addEventListener('load', myFunc1, false); } else if (window.attachEvent){ window.attachEvent('onload', myFunc1); } function myFunc2(){ // do something } if (window.addEventListener){ window.addEventListener('load', myFunc2, false); } else if (window.attachEvent){ window.attachEvent('onload', myFunc2); } ... ? Is this cross-browser secure or should I better go with sth. like this: function myFunc1(){ // do something } function myFunc2(){ // do something } ... function addOnloadEvent(fnc){ if ( typeof window.addEventListener != "undefined" ) window.addEventListener( "load", fnc, false ); else if ( typeof window.attachEvent != "undefined" ) { window.attachEvent( "onload", fnc ); } else { if ( window.onload != null ) { var oldOnload = window.onload; window.onload = function ( e ) { oldOnload( e ); window[fnc](); }; } else window.onload = fnc; } } addOnloadEvent(myFunc1); addOnloadEvent(myFunc2); ... AND: Say "myfunc2" is for IE 7 only. How to modify the correct/preferred method accordingly? Thank you so much!

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  • Entity Framework and stored procedure returning temp table Issues

    - by kaplooeymom
    (Disclaimer - I'm not the database designer. I'm just the poor developer what has to make this work.) There are 17 (at the moment) tables with identical structure - name, address, phone number. Given a phone number, I have to check to see if there's a matching entry in any of the tables, then return that address. So, I created a view to get the list of tables (there's a ref table that holds that info), then I created a stored procedure to create a temp table, using cursors, check each table in the view for the phone number, using sql concatenation. If a record is found, insert it into the temp table. return the rows from the temp table. This all works in straight T-SQL. Now, I'm trying to use Entity Framework 4+ to call the stored procedure. But the function import interface won't generate columns. It says return type = none, and the LINQ code expects an int and won't compile. Any ideas on how to make this work? I know I can move the check tables part to code, if I absolutely have to, but I'd rather have the above method work.

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  • How can I reuse .NET resources in multiple executables?

    - by Brandon
    I have an existing application that I'm supposed to take and create a "mini" version of. Both are localized apps and we would like to reuse the resources in the main application as is. So, here's the basic structure of my apps: MainApplication.csproj /Properties/Resources.resx /MainUserControl.xaml (uses strings in Properties/Resources.resx) /MainUserControl.xaml.cs MiniApplication.csproj link to MainApplication/Properties/Resources.resx link to MainApplication/MainUserControl.xaml link to MainApplication/MainUserControl.xaml.cs MiniApplication.xaml (tries to use MainUserControl from MainApplication link) So, in summary, I've added the needed resources and user control from the main application as links in the mini application. However, when I run the mini application, I get the following exception. I'm guessing it's having trouble with the different namespaces, but how do I fix? Could not find any resources appropriate for the specified culture or the neutral culture. Make sure \"MainApplication.Properties.Resources.resources\" was correctly embedded or linked into assembly \"MiniApplication\" at compile time, or that all the satellite assemblies required are loadable and fully signed. FYI, I know I could put the user control in a user control library but the problem is that the mini application needs to have a small footprint. So, we only want to include what we need.

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  • C++: Is there any good way to read/write without specifically stating character type in function nam

    - by Mark L.
    I'm having a problem getting a program to read from a file based on a template, for example: bool parse(basic_ifstream<T> &file) { T ch; locale loc = file.getloc(); basic_string<T> buf; file.unsetf(ios_base::skipws); if (file.is_open()) { while (file >> ch) { if(isalnum(ch, loc)) { buf += ch; } else if(!buf.empty()) { addWord(buf); buf.clear(); } } if(!buf.empty()) { addWord(buf); } return true; } return false; } This will work when I instantiate this class with <char>, but has problems when I use <wchar_t> (clearly). Outside of the class, I'm using: for (iter = mp.begin(); iter != mp.end(); ++iter ) { cout << iter->first << setw(textwidth - iter->first.length() + 1); cout << " " << iter->second << endl; } To write all of the information from this data struct (it's a map<basic_string<T>, int>), and as predicted, cout explodes if iter->first isn't a char array. I've looked online and the consensus is to use wcout, but unfortunately, since this program requires that the template can be changed at compile time (<char> - <wchar_t>) I'm not sure how I could get away with simply choosing cout or wcout. That is, unless there way a way to read/write wide characters without changing lots of code. If this explanation sounds awkwardly complicated, let me know and I'll address it as best I can.

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  • Creating spotlight in OpenGL scene

    - by Victor Oliveira
    Im studying OpenGL and trying to create a spot light at my application. The code that Im using for my #vertex-shader is below: #:vertex-shader #{ #version 150 core in vec3 in_pos; in vec2 in_tc; out vec2 tc; glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 20.0f); GLfloat spot_direction[] = { -1.0, -1.0, 0.0 }; glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, spot_direction); glEnable(GL_LIGHT0); void main() { vec4 pos= vec4(vec3(1.0)*in_pos - vec3(1.0), 1.0); pos.z=0.0; gl_Position = pos; tc = in_tc; } } The thing is, everytime Im trying to run the code an Error that says: Type: other, Source: api, ID: 131169, Severity: low Message: Framebuffer detailed info: The driver allocated storage for renderbuffer 1. len = 157, written = 0 failed to compile vertex shader of deferred: directional info log for shader deferred: directional vertex info log for shader deferred: directional: ERROR: Unbound variable: when Specifications: Renderer: GeForce GTX 580/PCIe/SSE2 Version: 3.3.0 NVIDIA 319.17 GLSL: 3.30 NVIDIA via Cg compiler Status: Using GLEW 1.9.0 1024 x 768 OS: Linux debian I guess to create this spotlight is pretty much simple, but since Im really new to OpenGL I dont have a clue how to do it until now, even reading sources like: http://www.glprogramming.com/red/chapter05.html#name3 Read also in some place that light spots can get really hard to understand, but I cant avoid this step right now since Im following my lecture schedule. Could anybody help me?

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  • Flash CS4 compiler Error 1120 when embedding pngs into class instance variables.

    - by theolagendijk
    I have a Flash CS4 (Flash 9 ActionScript 3.0) project that compiles and runs perfectly on my machine. However it is part of a big batch of fla's that I want to compile on another (faster) machine. When I copy the project (the fla and all actionscripts and assets files) to the faster machine, it's Flash CS4 compiler gives me compiler error 1120 "Access of undefined property ButtonPause_PauseNormal". The property "PauseNormal" is an embedded png. The PNG is available. No transcoder errors. Here's the ActionScript for class "ButtonPause"; package nl.platipus.NissanESM.buttons { import flash.display.*; import flash.events.*; public class ButtonPause extends Sprite { [Embed(source="../../../../player/pause.png")] private var PauseNormal:Class; [Embed(source="../../../../player/pause_mo.png")] private var PauseMouseOver:Class; private var stateNormal:Bitmap; private var stateMouseOver:Bitmap; public function ButtonPause() { stateNormal = new PauseNormal(); stateNormal.width = 29; stateNormal.height = 14; stateNormal.alpha = 1; addChild(stateNormal); stateMouseOver = new PauseMouseOver(); stateMouseOver.width = 29; stateMouseOver.height = 14; stateMouseOver.alpha = 0; addChild(stateMouseOver); width = 29; height = 14; addEventListener(MouseEvent.MOUSE_OVER, handleMouseOver); addEventListener(MouseEvent.MOUSE_OUT, handleMouseOut ); } private function handleMouseOver(evt:MouseEvent):void { stateNormal.alpha = 0; stateMouseOver.alpha = 1; } private function handleMouseOut(evt:MouseEvent):void { stateNormal.alpha = 1; stateMouseOver.alpha = 0; } } } (Both machines run the exact same Flash CS4 Profesional Version 10.0.2 installation and both have the exact same publish settings and ActionScript 3.0 settings.) What's going on?

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  • Python subprocess Popen.communicate() equivalent to Popen.stdout.read()?

    - by Christophe
    Very specific question (I hope): What are the differences between the following three codes? (I expect it to be only that the first does not wait for the child process to be finished, while the second and third ones do. But I need to be sure this is the only difference...) I also welcome other remarks/suggestions (though I'm already well aware of the shell=True dangers and cross-platform limitations) Note that I already read Python subprocess interaction, why does my process work with Popen.communicate, but not Popen.stdout.read()? and that I do not want/need to interact with the program after. Also note that I already read Alternatives to Python Popen.communicate() memory limitations? but that I didn't really get it... First code: from subprocess import Popen, PIPE def exe_f(command='ls -l', shell=True): "Function to execute a command and return stuff" process = Popen(command, shell=shell, stdout=PIPE, stderr=PIPE) stdout = process.stdout.read() stderr = process.stderr.read() return process, stderr, stdout Second code: from subprocess import Popen, PIPE from subprocess import communicate def exe_f(command='ls -l', shell=True): "Function to execute a command and return stuff" process = Popen(command, shell=shell, stdout=PIPE, stderr=PIPE) (stdout, stderr) = process.communicate() return process, stderr, stdout Third code: from subprocess import Popen, PIPE from subprocess import wait def exe_f(command='ls -l', shell=True): "Function to execute a command and return stuff" process = Popen(command, shell=shell, stdout=PIPE, stderr=PIPE) code = process.wait() stdout = process.stdout.read() stderr = process.stderr.read() return process, stderr, stdout Thanks.

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  • How to make an entity out of a join table without primary key

    - by tputkonen
    I'm trying to generate JPA entities out of an existing database having an "interesting" design. Database has a table called UserSet, which can have links to several other UserSets. There is a one to many relation between UserSets and LinkedUserSets. LinkedUserSets also has one to one relation to UserSets. I tried to generate a JPA Entity out of the database structure using Dali JPA Tools. The resulting entity Linkeduserset misses @Id or @EmbeddedId annotation and thus failes to compile. As the resulting entity contains only two @JoinColumns (which cannot be marked as @Id), I have not so far found a way around this issue. Database structure can not be modified in any way. Is there a way to overcome this somehow? Relevant pars of create table statements: CREATE TABLE `LinkedUserSets` ( `UsrSetID` INT(11) NOT NULL DEFAULT '0' , `ChildID` INT(11) NOT NULL DEFAULT '0' , CONSTRAINT `fk_LinkedUserSets_UserSet1` FOREIGN KEY (`UsrSetID` ) REFERENCES `UserSet` (`UsrSetID` )); CREATE TABLE `UserSet` ( `UsrSetID` INT(11) NOT NULL AUTO_INCREMENT , PRIMARY KEY (`UsrSetID`), CONSTRAINT `fk_UserSet_LinkedUserSets1` FOREIGN KEY (`UsrSetID` ) REFERENCES `LinkedUserSets` (`ChildID` )); Generated entities: @Entity @Table(name="linkedusersets") public class Linkeduserset { //bi-directional many-to-one association to Userset @ManyToOne @JoinColumn(name="UsrSetID") private Userset userset1; //bi-directional one-to-one association to Userset @OneToOne @JoinColumn(name="ChildID") private Userset userset2; } @Entity @Table(name="userset") public class Userset { private static final long serialVersionUID = 1L; @Id @Column(name="UsrSetID") private int jngSetID; //bi-directional many-to-one association to Linkeduserset @OneToMany(mappedBy="userset1") private Set<Linkeduserset> linkedusersets; //bi-directional one-to-one association to Linkeduserset @OneToOne(mappedBy="userset2") private Linkeduserset linkeduserset; } Error message: Entity "Linkeduserset" has no Id or EmbeddedId

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  • Why does autoboxing in Java allow me to have 3 possible values for a boolean?

    - by John
    Reference: http://java.sun.com/j2se/1.5.0/docs/guide/language/autoboxing.html If your program tries to autounbox null, it will throw a NullPointerException. javac will give you a compile-time error if you try to assign null to a boolean. makes sense. assigning null to a Boolean is a-ok though. also makes sense, i guess. but let's think about the fact that you'll get a NPE when trying to autounbox null. what this means is that you can't safely perform boolean operations on Booleans without null-checking or exception handling. same goes for doing math operations on an Integer. for a long time, i was a fan of autoboxing in java1.5+ because I thought it got java closer to be truly object-oriented. but, after running into this problem last night, i gotta say that i think this sucks. the compiler giving me an error when I'm trying to do stuff with an uninitialized primitive is a good thing. I think I may be misunderstanding the point of autoboxing, but at the same time I will never accept that a boolean should be able to have 3 values. can anyone explain this? what am i not getting?

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  • JMX - MBean automated registration on application deployment

    - by Gadi
    Hi All, I need some direction with JMX and J2EE. I am aware (after few weeks of research) that the JMX specification is missing as far as deployment is concerned. There are few vendor specific implementations for what I am looking for but none are cross vendor. I would like to automate the deployment of MBeans and registration with the Server. I need the server to load and register my MBeand when the application is deployed and remove when the application is un-deployed. I develop with: NetBean 6.7.1, GlassFish 2.1, J2EE5, EJB3 More specific, I need a way to manage timer service runs. My application need to run different archiving agents and batch reporting. I was hoping the JMX will give me remote access to create and manage the timer services and enable the user to create his own schedule. If the JMX is auto registered on application deployment the user can immediately connect and manage the schedule. On the other hand, how can an EJB connect/access an MBean? Many thanks in advance. Gadi.

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  • Creating Multiple TextFields in runtime AS2

    - by ortho
    Hi lads, I have an issue generating multiple text fields in AS2. My AS2 Flash application calls database (via PHP) and then receives XML file that contains a few objects. All I want to do is to loop throught this XML objects and then create a TextField (actually a Component that contains graphics and TextField, but this will come later) based on the information from XML object. I know that I can create something like: _root.createTextField("myText1",1,0,0,100,20); myText1.text = "this is text ONE"; _root.createTextField("myText2",2,0,30,100,20); myText2.text = "this is text TWO"; which will result in 2 text fields, but the problem is when I try to create it dynamicly (e.g. I have item: myNode[0].attributes.name (but when I use it in: _root.createTextField(myNode[0].attributes.name, 1, 0, 0, 100, 20), then I got compile error). var myXML:XML = new XML(); myXML.ignoreWhite=true; myXML.load("tekst.xml"); var tekst:String = new String(); myXML.onLoad = function(success){ if (success){ var myNode = myXML.firstChild.childNodes; for (i=0; i trace("height: "+myNode[i].attributes.height); trace("color: "+myNode[i].attributes.color); trace(myNode[i].firstChild.nodeValue); } } } This actualy traces the values and I can actualy use them when creating the component, but it doesn't create the component that has the same name (obviously both instances point to the same object so the last is only visible). Please help, I tried many things, but no joy. Thank you in advance.

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  • How to scroll the horizontal scrollbar in an iFrame from the parent frame?

    - by Mohammad
    Is there any cross browser way to scroll the horizontal scroll bar of an IFrame with super wide content with Javascript inside the parent frame. Also I need it to be attached to the mouse wheel event. This is what I have so far, it's a bit copy and paste at the moment and doesn't work unfortunately. //var myIframe = document.getElementById('iframeWithWideContent'); //myIframe.onload = function (myIframe) { var mouseWheelEvt = function (e){ var event = e || window.event; if (document.body.doScroll){ document.body.doScroll(event.wheelDelta>0?"left":"right"); }else if ((event.wheelDelta || event.detail) > 0){ document.body.scrollLeft -= 10; }else{ document.body.scrollLeft += 10; } return false; } if ("onmousewheel" in document.body){ document.body.onmousewheel = mouseWheelEvt; }else{ document.body.addEventListener("DOMMouseScroll", mouseWheelEvt); } //}? I probably should uncomment that code, replace document.body with myIframe though I wouldn't know what I'm doing wrong. Demo on JSBIN link fixed Any help from you JavaScript Lords would be very appreciated. Thank you!

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