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  • Liskov principle: violation by type-hinting

    - by Elias Van Ootegem
    According to the Liskov principle, a construction like the one below is invalid, as it strengthens a pre-condition. I know the example is pointless/nonsense, but when I last asked a question like this, and used a more elaborate code sample, it seemed to distract people too much from the actual question. //Data models abstract class Argument { protected $value = null; public function getValue() { return $this->value; } abstract public function setValue($val); } class Numeric extends Argument { public function setValue($val) { $this->value = $val + 0;//coerce to number return $this; } } //used here: abstract class Output { public function printValue(Argument $arg) { echo $this->format($arg); return $this; } abstract public function format(Argument $arg); } class OutputNumeric extends Output { public function format(Numeric $arg)//<-- VIOLATION! { $format = is_float($arg->getValue()) ? '%.3f' : '%d'; return sprintf($format, $arg->getValue()); } } My question is this: Why would this kind of "violation" be considered harmful? So much so that some languages, like the one I used in this example (PHP), don't even allow this? I'm not allowed to strengthen the type-hint of an abstract method but, by overriding the printValue method, I am allowed to write: class OutputNumeric extends Output { final public function printValue(Numeric $arg) { echo $this->format($arg); } public function format(Argument $arg) { $format = is_float($arg->getValue()) ? '%.3f' : '%d'; return sprintf($format, $arg->getValue()); } } But this would imply repeating myself for each and every child of Output, and makes my objects harder to reuse. I understand why the Liskov principle exists, don't get me wrong, but I find it somewhat difficult to fathom why the signature of an abstract method in an abstract class has to be adhered to so much stricter than a non-abstract method. Could someone explain to me why I'm not allowed to hind at a child class, in a child class? The way I see it, the child class OutputNumeric is a specific use-case of Output, and thus might need a specific instance of Argument, namely Numeric. Is it really so wrong of me to write code like this?

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  • What is difference between install desktop-environment and run directly distro?

    - by Pandya
    My question is what is difference between installing perticular desktop environment on Ubuntu And Using directly that (Default -environmented) distro/flavour of Ubuntu? Example: Two options: Install ubuntu-gnome-desktop or kubuntu-desktop or xubuntu-desktopetc. (official & recognized derivatives) alternatively on Ubuntu (Default -Unity Desktop) Use (Run) perticular distro/flavour Ubuntu-Gnome or Kubuntu or Xubuntu etc. I want to know is both method working same performance? and which is proper method to use Desktop Environment.

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  • Animation in quartz 2D

    - by coure06
    I want to create an app which after each 1 second will show 4-5 words on screen but the last word will zoom out/in. I can easily create static words and for the last animating word i need to draw the static again n again. How can i create 2 separate layers so the static text is on one layer ( i will fill it after each second) and the last word (animated one) will be on other layer. How to create 2 separate layers? Attached on same screen but handling their drawRect method separately?

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  • Stairway to XML: Level 5 - The XML exist() and nodes() Methods

    The XML exist() method is used, often in a WHERE clause, to check the existence of an element within an XML document or fragment. The nodes() method lets you shred an XML instance and return the information as relational data. 12 essential tools for database professionalsThe SQL Developer Bundle contains 12 tools designed with the SQL Server developer and DBA in mind. Try it now.

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  • D2K to OA Framework Transition

    - by PRajkumar
    What is the difference between D2K form and OA Framework? It is a very innocent but important question for someone that desires to make transition from D2K to OA Framework. I hope you have already read and implemented OA Framework Getting Started. I will re-visit my own experience of implementing HelloWorld program in "OA Framework". When I implemented HelloWorld a year ago, I had no clue as to what I was doing & why I was doing those steps. I merely copied the steps from Oracle Tutorial without understanding them. Hence in this blog, I will try to explain in simple manner the meaning of OA Framework HelloWorld Program and compare the steps to D2K form [where possible]. To keep things simple, only basics will be discussed. Following key Steps were needed for HelloWorld Step 1 Create a new Workspace and a new Project as dictated by Oracle's tutorial. When defining project, you will specify a default package, which in this case was oracle.apps.ak.hello This means the following: - ak is the short name of the Application in Oracle           [means fnd_applications.short_name] hello is the name of your project Step 2 Next, you will create a OA Page within hello project Think OA Page as the fmx file itself in D2K. I am saying so because this page gets attached to the form function. This page will be created within hello project, hence the package name oracle.apps.ak.hello.webui Note the webui, it is a convention to have page in webui, means this page represents the Web User Interface You will assign the default AM [OAApplicationModule]. Think of AM "Connection Manager" and "Transaction State Manager" for your page          I can't co-relate this to anything in D2k, as there is no concept of Connection Pooling and that D2k is not stateless. Reason being that as soon as you kick off a D2K Form, it connects to a single session of Oracle and sticks to that single Oracle database session. So is not the case in OAF, hence AM is needed. Step 3 You create Region within the Page. ·         Region is what will store your fields. Text input fields will be of type messageTextInput. Think of Canvas in D2K. You can have nested regions. Stacked Canvas in D2K comes the closest to this component of OA Framework Step 4 Add a button to one of the nested regions The itemStyle should be submitButton, in case you want the page to be submitted when this button is clicked There is no WHEN-BUTTON-PRESSED trigger in OAF. In Framework, you will add a controller java code to handle events like Form Submit button clicks. JDeveloper generates the default code for you. Primarily two functions [should I call methods] will be created processRequest [for UI Rendering Handling] and processFormRequest          Think of processRequest as WHEN-NEW-FORM-INSTANCE, though processRequest is very restrictive. Note What is the difference between processRequest and processFormRequest? These two methods are available in the Default Controller class that gets created. processFormRequest This method is commonly used to react/respond to the event that has taken place, for example click of a button. Some examples are if(oapagecontext.getParameter("Cancel") != null) (Do your processing for Cancellation/ Rollback) if(oapagecontext.getParameter("Submit") != null) (Do your validations and commit here) if(oapagecontext.getParameter("Update") != null) (Do your validations and commit here) In the above three examples, you could be calling oapagecontext.forwardImmediately to re-direct the page navigation to some other page if needed. processRequest In this method, usually page rendering related code is written. Effectively, each GUI component is a bean that gets initialised during processRequest. Those who are familiar with D2K forms, something like pre-query may be written in this method. Step 5 In the controller to access the value in field "HelloName" the command is String userContent = pageContext.getParameter("HelloName"); In D2k, we used :block.field. In OAFramework, at submission of page, all the field values get passed into to OAPageContext object. Use getParameter to access the field value To set the value of the field, use OAMessageTextInputBean field HelloName = (OAMessageTextInputBean)webBean.findChildRecursive("HelloName"); fieldHelloName.setText(pageContext,"Setting the default value" ); Note when setting field value in controller: Note 1. Do not set the value in processFormRequest Note 2. If the field comes from View Object, then do not use setText in controller Note 3. For control fields [that are not based on View Objects], you can use setText to assign values in processRequest method Lets take some notes to expand beyond the HelloWorld Project Note 1 In D2K-forms we sort of created a Window, attached to Canvas, and then fields within that Canvas. However in OA Framework, think of Page being fmx/Window, think of Region being a Canvas, and fields being within Regions. This is not a formal/accurate understanding of analogy between D2k and Framework, but is close to being logical. Note 2 In D2k, your Forms fmb file was compiled to fmx. It was fmx file that was deployed on mid-tier. In case of OAF, your OA Page is nothing but a XML file. We call this MDS [meta data]. Whatever name you give to "Page" in OAF, an XML file of the same name gets created. This xml file must then be loaded into database by using XML Importer command. Note 3 Apart from MDS XML file, almost everything else is merely deployed to your mid-tier. Usually this is underneath $JAVA_TOP/oracle/apps/../.. All java files will go underneath java top/oracle/apps/../.. etc. Note 4 When building tutorial, ignore the steps for setting "Attribute Sets". These are not mandatory. Oracle might just have developed their tutorials without including these. Think of these like Visual Attributes of D2K forms Note 5 Controller is where you will write any java code in OA Framework. You can create a Controller per Page or have a different Controller for each of the Regions with the same Page. Note 6 In the method processFormRequest of the Controller, you can access the values of the page by using notation pageContext.getParameter("<fieldname here>"). This method processFormRequest is executed when the OAF Screen/Page is submitted by click of a button. Note 7 Inside the controller, all the Database Related interactions for example interaction with View Objects happen via Application Module. But why so? Because Application Module Manages the transaction state of the Application. OAApplicationModuleImpl oaapplicationmoduleimpl = OAApplicationModuleImpl)oapagecontext.getApplicationModule(oawebbean); OADBTransaction oadbtransaction = OADBTransaction)oaapplicationmoduleimpl.getDBTransaction(); Note 8 In D2K, we have control block or a block based on database view. Similarly, in OA Framework, if the field does not have view Object attached, then it is like a control field. Hence in HelloWorld example, field HelloName is a control field [in D2K terminology]. A view Object can either be based on a view/table, synonym or on a SQL statement. Note 9 I wish to access the fields in multi record block that is based on view Object. Can I do this in Controller? Sure you can. To traverse through those records, do the below ·         Get the reference to the View Object using (OAViewObject)oapagecontext.getApplicationModule(oawebbean).findViewObject("VO Name Here") ·         Loop through the records in View Objects using count returned from oaviewobject.getFetchedRowCount() ·         For each record, fetch the value of the fields within the loop as oracle.jbo.Row row = oaviewobject.getRowAtRangeIndex(loop index here); (String)row.getAttribute("Column name of VO here ");

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  • Is this a correct Interlocked synchronization design?

    - by Dan Bryant
    I have a system that takes Samples. I have multiple client threads in the application that are interested in these Samples, but the actual process of taking a Sample can only occur in one context. It's fast enough that it's okay for it to block the calling process until Sampling is done, but slow enough that I don't want multiple threads piling up requests. I came up with this design (stripped down to minimal details): public class Sample { private static Sample _lastSample; private static int _isSampling; public static Sample TakeSample(AutomationManager automation) { //Only start sampling if not already sampling in some other context if (Interlocked.CompareExchange(ref _isSampling, 0, 1) == 0) { try { Sample sample = new Sample(); sample.PerformSampling(automation); _lastSample = sample; } finally { //We're done sampling _isSampling = 0; } } return _lastSample; } private void PerformSampling(AutomationManager automation) { //Lots of stuff going on that shouldn't be run in more than one context at the same time } } Is this safe for use in the scenario I described?

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  • Why .NET Boolean has TrueLiteral and TrueString?

    - by user309937
    Why in Boolean type there are two fields with the same value? internal const int True = 1; internal const int False = 0; internal const string TrueLiteral = "True"; internal const string FalseLiteral = "False"; and public static readonly string TrueString; public static readonly string FalseString; static Boolean() { TrueString = "True"; FalseString = "False"; } in reflector generated code, methods don't use those strings but: public string ToString(IFormatProvider provider) { if (!this) { return "False"; } return "True"; } would't it be better to use those const values?

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  • Need a bounding box for CCSprite that includes all children/subchildren

    - by prototypical
    I have a CCSprite that has CCSprite children, and those CCSprite children have CCSprite children. The contentSize property doesn't seem to include all children/subchildren, and seems to only work for the base node. I could write a recursive method to traverse a CCSprite for all children/subchildren and calculate a proper boundingbox, but am curious as to if I am missing something and it's possible to get that information without doing so. I'l be a little surprised if such a method doesn't exist, but I can't seem to find it.

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  • Another question about handling game states

    - by Eva
    I'm making a game designed with the entity-component paradigm that uses systems to communicate between components as explained here. I've reached the point in my development that I need to add game states (such as paused, playing, level start, round start, game over, etc.), but I'm not sure how to do it with my framework. I've looked at this code example on game states which everyone seems to reference, but I don't think it fits with my framework. It seems to have each state handling its own drawing and updating. My framework has a SystemManager that handles all the updating using systems. For example, here's my RenderingSystem class: public class RenderingSystem extends GameSystem { private GameView gameView_; /** * Constructor * Creates a new RenderingSystem. * @param gameManager The game manager. Used to get the game components. */ public RenderingSystem(GameManager gameManager) { super(gameManager); } /** * Method: registerGameView * Registers gameView into the RenderingSystem. * @param gameView The game view registered. */ public void registerGameView(GameView gameView) { gameView_ = gameView; } /** * Method: triggerRender * Adds a repaint call to the event queue for the dirty rectangle. */ public void triggerRender() { Rectangle dirtyRect = new Rectangle(); for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); dirtyRect.add(graphicsComponent.getDirtyRect()); } gameView_.repaint(dirtyRect); } /** * Method: renderGameView * Renders the game objects onto the game view. * @param g The graphics object that draws the game objects. */ public void renderGameView(Graphics g) { for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); if (!graphicsComponent.isVisible()) continue; GraphicsComponent.Shape shape = graphicsComponent.getShape(); BoundsComponent boundsComponent = object.getComponent(BoundsComponent.class); Rectangle bounds = boundsComponent.getBounds(); g.setColor(graphicsComponent.getColor()); if (shape == GraphicsComponent.Shape.RECTANGULAR) { g.fill3DRect(bounds.x, bounds.y, bounds.width, bounds.height, true); } else if (shape == GraphicsComponent.Shape.CIRCULAR) { g.fillOval(bounds.x, bounds.y, bounds.width, bounds.height); } } } /** * Method: getRenderableObjects * @return The renderable game objects. */ private HashSet<GameObject> getRenderableObjects() { return gameManager.getGameObjectManager().getRelevantObjects( getClass()); } } Also all the updating in my game is event-driven. I don't have a loop like theirs that simply updates everything at the same time. I like my framework because it makes it easy to add new GameObjects, but doesn't have the problems some component-based designs encounter when communicating between components. I would hate to chuck it just to get pause to work. Is there a way I can add game states to my game without removing the entity-component design? Does the game state example actually fit my framework, and I'm just missing something?

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  • How to make this code compile?

    - by skydoor
    // File: foo.c static int var; void foo() { var++; } // end of file foo.c // File bar.c: static int var; void bar() { var++; } // end of file bar.c // file main.c static int var; void main() { foo(); bar(); printf("%d", var); } // end of file main.c Question: Will the above program compile ? If so what will be the result ? I tested the code and found it couldn't be compiled. I try to use extern in main.c to use the function foo() and bar() but it still couldn't be compiled.

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  • Passing a parameter so that it cannot be changed – C#

    - by nmarun
    I read this requirement of not allowing a user to change the value of a property passed as a parameter to a method. In C++, as far as I could recall (it’s been over 10 yrs, so I had to refresh memory), you can pass ‘const’ to a function parameter and this ensures that the parameter cannot be changed inside the scope of the function. There’s no such direct way of doing this in C#, but that does not mean it cannot be done!! Ok, so this ‘not-so-direct’ technique depends on the type of the parameter – a simple property or a collection. Parameter as a simple property: This is quite easy (and you might have guessed it already). Bulent Ozkir clearly explains how this can be done here. Parameter as a collection property: Obviously the above does not work if the parameter is a collection of some type. Let’s dig-in. Suppose I need to create a collection of type KeyTitle as defined below. 1: public class KeyTitle 2: { 3: public int Key { get; set; } 4: public string Title { get; set; } 5: } My class is declared as below: 1: public class Class1 2: { 3: public Class1() 4: { 5: MyKeyTitleList = new List<KeyTitle>(); 6: } 7: 8: public List<KeyTitle> MyKeyTitleList { get; set; } 9: public ReadOnlyCollection<KeyTitle> ReadonlyKeyTitleCollection 10: { 11: // .AsReadOnly creates a ReadOnlyCollection<> type 12: get { return MyKeyTitleList.AsReadOnly(); } 13: } 14: } See the .AsReadOnly() method used in the second property? As MSDN says it: “Returns a read-only IList<T> wrapper for the current collection.” Knowing this, I can implement my code as: 1: public static void Main() 2: { 3: Class1 class1 = new Class1(); 4: class1.MyKeyTitleList.Add(new KeyTitle { Key = 1, Title = "abc" }); 5: class1.MyKeyTitleList.Add(new KeyTitle { Key = 2, Title = "def" }); 6: class1.MyKeyTitleList.Add(new KeyTitle { Key = 3, Title = "ghi" }); 7: class1.MyKeyTitleList.Add(new KeyTitle { Key = 4, Title = "jkl" }); 8:  9: TryToModifyCollection(class1.MyKeyTitleList.AsReadOnly()); 10:  11: Console.ReadLine(); 12: } 13:  14: private static void TryToModifyCollection(ReadOnlyCollection<KeyTitle> readOnlyCollection) 15: { 16: // can only read 17: for (int i = 0; i < readOnlyCollection.Count; i++) 18: { 19: Console.WriteLine("{0} - {1}", readOnlyCollection[i].Key, readOnlyCollection[i].Title); 20: } 21: // Add() - not allowed 22: // even the indexer does not have a setter 23: } The output is as expected: The below image shows two things. In the first line, I’ve tried to access an element in my read-only collection through an indexer. It shows that the ReadOnlyCollection<> does not have a setter on the indexer. The second line tells that there’s no ‘Add()’ method for this type of collection. The capture below shows there’s no ‘Remove()’ method either, there-by eliminating all ways of modifying a collection. Mission accomplished… right? Now, even if you have a collection of different type, all you need to do is to somehow cast (used loosely) it to a List<> and then do a .AsReadOnly() to get a ReadOnlyCollection of your custom collection type. As an example, if you have an IDictionary<int, string>, you can create a List<T> of this type with a wrapper class (KeyTitle in our case). 1: public IDictionary<int, string> MyDictionary { get; set; } 2:  3: public ReadOnlyCollection<KeyTitle> ReadonlyDictionary 4: { 5: get 6: { 7: return (from item in MyDictionary 8: select new KeyTitle 9: { 10: Key = item.Key, 11: Title = item.Value, 12: }).ToList().AsReadOnly(); 13: } 14: } Cool huh? Just one thing you need to know about the .AsReadOnly() method is that the only way to modify your ReadOnlyCollection<> is to modify the original collection. So doing: 1: public static void Main() 2: { 3: Class1 class1 = new Class1(); 4: class1.MyKeyTitleList.Add(new KeyTitle { Key = 1, Title = "abc" }); 5: class1.MyKeyTitleList.Add(new KeyTitle { Key = 2, Title = "def" }); 6: class1.MyKeyTitleList.Add(new KeyTitle { Key = 3, Title = "ghi" }); 7: class1.MyKeyTitleList.Add(new KeyTitle { Key = 4, Title = "jkl" }); 8: TryToModifyCollection(class1.MyKeyTitleList.AsReadOnly()); 9:  10: Console.WriteLine(); 11:  12: class1.MyKeyTitleList.Add(new KeyTitle { Key = 5, Title = "mno" }); 13: class1.MyKeyTitleList[2] = new KeyTitle{Key = 3, Title = "GHI"}; 14: TryToModifyCollection(class1.MyKeyTitleList.AsReadOnly()); 15:  16: Console.ReadLine(); 17: } Gives me the output of: See that the second element’s Title is changed to upper-case and the fifth element also gets displayed even though we’re still looping through the same ReadOnlyCollection<KeyTitle>. Verdict: Now you know of a way to implement ‘Method(const param1)’ in your code!

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  • Local variables in java

    - by Mandar
    Hello , I went through local variables and class variables concept. But I had stuck at a doubt " Why is it so that we cannot declare local variables as static " ? For e.g Suppose we have a play( ) function : void play( ) { static int i=5; System.out.println(i); } It gives me error in eclipse : Illegal modifier for parameter i; I had this doubt because of the following concepts I have read : Variables inside method : scope is local i.e within that method. When variable is declared as static , it is present for the entire class i.e not to particular object. Please could anyone help me out to clarify the concept. Thanks.

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  • Custom errors won't turn off (2 replies)

    ..NET Framework 3.5 Visual Studio 2008 C# I implemented my own transport channel. It works to a point: the client is capable of invoking a method on a server singleton. When the method completes successfully it exits and back on the client I receive: System.Runtime.Remoting.RemotingException was unhandled Message &quot;Server encountered an internal error. For more information, turn off customErrors in...

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  • What causes my borderless C++/CLI app to crash when overriding WndProc?

    - by Ste
    I use a form with border NONE. I need to override WndProc for resize and move form. However, using this code, my app crashes! static const int WM_NCHITTEST = 0x0084; static const int HTCLIENT = 1; static const int HTCAPTION = 2; protected: virtual void Form1::WndProc(System::Windows::Forms::Message %m) override { switch (m.Msg) { case WM_NCHITTEST: if (m.Result == IntPtr(HTCLIENT)) { m.Result = IntPtr(HTCAPTION); } break; } Form1::WndProc(m); } virtual System::Windows::Forms::CreateParams^ get() override { System::Windows::Forms::CreateParams^ cp = __super::CreateParams; cp->Style |= 0x40000; return cp; } How can I fix my code not to crash but still allow my form to be moved and resized?

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  • Why isn't Xcode building a file in my project

    - by richcollins
    I have a static library project that I inherited from another developer. I added a class to the project and built it. When I include the static lib in another project, the build fails with a symbol not found error for the class that I added. I looked at the build logs for the static lib project and I noticed that the .m file isn't compiled. The file is clearly visible in Xcode, right next to all of the other class files. Can anyone think of a reason that the file wouldn't be built? How does Xcode discover the files that it builds?

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  • When i close window cookies are destroying in flex

    - by praveen
    Hi, I am using external interface to store cookies in client side of application. Like I have created a cookie in html and i am using those methods in flex using External Interface. I am saving a username in cookie when I re use cookie is displaying, I have deployed in server and i ran like http://localhost/[Path]/index.html.in this html I am embedded swf file and I have saved cookie in html JavaScript, now if I open this url cookie is saving if I open a new window what ever the cookies are a raised and it is loading from start. for cookies saving i am using this code in flex:`package Name{ import flash.external.ExternalInterface; /** * The Cookie class provides a simple way to create or access * cookies in the embedding HTML document of the application. * */ public class Cookies { /** * Flag if the class was properly initialized. */ private static var _initialized:Boolean = false; /** * Name of the cookie. */ private var _name:String; /** * Contents of the cookie. */ private var _value:String; /** * Flag indicating if a cookie was just created. It is <code>true</code> * when the cookie did not exist before and <code>false</code> otherwise. */ private var _isNew:Boolean; /** * Name of the external javascript function used for getting * cookie information. */ private static const GET_COOKIE:String = "cookieGetCookie"; /** * Name of the external javascript function used for setting * cookie information. */ private static const SET_COOKIE:String = "cookieSetCookie"; /** * Javascript code to define the GET_COOKIE function. */ private static var FUNCTION_GET_COOKIE:String = "function () { " + "if (document." + GET_COOKIE + " == null) {" + GET_COOKIE + " = function (name) { " + "if (document.cookie) {" + "cookies = document.cookie.split('; ');" + "for (i = 0; i < cookies.length; i++) {" + "param = cookies[i].split('=', 2);" + "if (decodeURIComponent(param[0]) == name) {" + "value = decodeURIComponent(param[1]);" + "return value;" + "}" + "}" + "}" + "return null;" + "};" + "}" + "}"; /** * Javascript code to define the SET_COOKIE function. */ private static var FUNCTION_SET_COOKIE:String = "function () { " + "if (document." + SET_COOKIE + " == null) {" + SET_COOKIE + " = function (name, value) { " + "document.cookie = name + '=' + value;" + "};" + "}" + "}"; /** * Initializes the class by injecting javascript code into * the embedding document. If the class was already initialized * before, this method does nothing. */ private static function initialize():void { if (Cookies._initialized) { return; } if (!ExternalInterface.available) { throw new Error("ExternalInterface is not available in this container. Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime are required."); } // Add functions to DOM if they aren't already there ExternalInterface.call(FUNCTION_GET_COOKIE); ExternalInterface.call(FUNCTION_SET_COOKIE); Cookies._initialized = true; } /** * Creates a new Cookie object. If a cookie with the specified * name already exists, the existing value is used. Otherwise * a new cookie is created as soon as a value is assigned to it. * * @param name The name of the cookie */ public function Cookies(name:String) { Cookies.initialize(); this._name = name; this._value = ExternalInterface.call(GET_COOKIE, name) as String; this._isNew = this._value == null; } /** * The name of the cookie. */ public function get name():String { return this._name; } /** * The value of the cookie. If it is a new cookie, it is not * made persistent until a value is assigned to it. */ public function get value():String { return this._value; } /** * @private */ public function set value(value:String):void { this._value = value; ExternalInterface.call(SET_COOKIE, this._name, this._value); } /** * The <code>isNew</code> property indicates if the cookie * already exists or not. */ public function get isNew():Boolean { return this._isNew; } } } I am using cookie like thisvar anotherCookie:Cookies = new Cookies("username"); anotherCookie.value=[Textinput].text;`.is there any code i need to use save cookie in new window also? Please help me Thanks in Advance.

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  • Updating an Entity through a Service

    - by GeorgeK
    I'm separating my software into three main layers (maybe tiers would be a better term): Presentation ('Views') Business logic ('Services' and 'Repositories') Data access ('Entities' (e.g. ActiveRecords)) What do I have now? In Presentation, I use read-only access to Entities, returned from Repositories or Services, to display data. $banks = $banksRegistryService->getBanksRepository()->getBanksByCity( $city ); $banksViewModel = new PaginatedList( $banks ); // some way to display banks; // example, not real code I find this approach quite efficient in terms of performance and code maintanability and still safe as long as all write operations (create, update, delete) are preformed through a Service: namespace Service\BankRegistry; use Service\AbstractDatabaseService; use Service\IBankRegistryService; use Model\BankRegistry\Bank; class Service extends AbstractDatabaseService implements IBankRegistryService { /** * Registers a new Bank * * @param string $name Bank's name * @param string $bik Bank's Identification Code * @param string $correspondent_account Bank's correspondent account * * @return Bank */ public function registerBank( $name, $bik, $correspondent_account ) { $bank = new Bank(); $bank -> setName( $name ) -> setBik( $bik ) -> setCorrespondentAccount( $correspondent_account ); if( null === $this->getBanksRepository()->getDefaultBank() ) $this->setDefaultBank( $bank ); $this->getEntityManager()->persist( $bank ); return $bank; } /** * Makes the $bank system's default bank * * @param Bank $bank * @return IBankRegistryService */ public function setDefaultBank( Bank $bank ) { $default_bank = $this->getBanksRepository()->getDefaultBank(); if( null !== $default_bank ) $default_bank->setDefault( false ); $bank->setDefault( true ); return $this; } } Where am I stuck? I'm struggling about how to update certain fields in Bank Entity. Bad solution #1: Making a series of setters in Service for each setter in Bank; - seems to be quite reduntant, increases Service interface complexity and proportionally decreases it's simplicity - something to avoid if you care about code maitainability. I try to follow KISS and DRY principles. Bad solution #2: Modifying Bank directly through it's native setters; - really bad. If you'll ever need to move modification into the Service, it will be pain. Business logic should remain in Business logic layer. Plus, there are plans on logging all of the actions and maybe even involve user permissions (perhaps, through decorators) in future, so all modifications should be made only through the Service. Possible good solution: Creating an updateBank( Bank $bank, $array_of_fields_to_update) method; - makes the interface as simple as possible, but there is a problem: one should not try to manually set isDefault flag on a Bank, this operation should be performed through setDefaultBank method. It gets even worse when you have relations that you don't want to be directly modified. Of course, you can just limit the fields that can be modified by this method, but how do you tell method's user what they can and cannot modify? Exceptions?

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  • PeopleSoft Grants & the Federal Agency Letter of Credit Draw Changes

    - by Mark Rosenberg
    For decades, most, if not all, US Federal agencies that sponsor research allowed grant recipients to request and receive payments using pooled accounts, commonly known as pooled letter of credit (LOC) draws. This enabled organizations, such as universities and hospitals, fast and efficient access to reimbursement of the expenditures they incurred conducting research across a portfolio of grants. To support this business practice, the PeopleSoft Grants solution has delivered an LOC Draw report to provide the total request amount along with all of the supporting invoice details for reconciliation and audit purposes. Now, in an attempt to provide greater transparency, eliminate fraud, strengthen accountability for grant-related financial transactions, and simplify grant award closeout, many US Federal sponsors are transitioning from the “pooling” letter of credit draw method to requesting on a “grant-by-grant” basis. The National Science Foundation, the second largest issuer of Federal awards, already transitioned to detailed grant draws in 2013. And, in response to the U.S. Department of Health and Human Services (HHS) directive to HHS-supported Agencies, the largest Federal awards sponsor, the National Institutes of Health (NIH), will fully transition to the new HHS subaccount draw method. This will require NIH award recipients to request payments based on actual expenses incurred on an award-by-award basis. NIH is expected to fully transition to this new draw method by the end of Federal fiscal year 2015.  (The NIH had planned to fully transition to this new method by the end of fiscal 2014; however, the impact to institutions was deemed to be significant enough that a reprieve was recently granted.) In light of these new Federal draw requirements, we have recently released these new features to aid our customers on both PeopleSoft Grants releases 9.1 and 9.2:1. Federal Award Identification Number on the Proposal and Award Profile 2. Letter of credit fields on contract lines to support award basis draws and comply with Federal close out mandates3. Process to produce both pro forma and final LOC Draw Reports in BI Publisher report format4. Subacccount ID field on the LOC Summary and a new BI Publisher version of the LOC Summary report 5. Added Subaccount Field and contract info to be displayed on the LOC summary page6. Ability to generate by a variety of dimensions pro forma and invoiced draw listings 7. Queries for generation and manipulation of data to upload into sponsor payment request systems and perform payment matching8. Contracts LOC Close Out query to quickly review final balances prior to initiating final draws and preparing Federal Financial Reports prior to close The PeopleSoft Development team actively monitors this and other major Federal changes and continues working closely with the Grants Product Advisory Group of the Higher Education User Group to ensure a clear understanding of what our customers need in order to transition to new approaches for doing business with the Federal government. For more information regarding the enhancements to the PeopleSoft Grants solution, existing customers can login to My Oracle Support and review the Enhancements to Letter of Credit Process (Doc ID 1912692.1) associated with resolution ID 904830. This enhanced LOC functionality is available in both PeopleSoft FSCM 9.1 Bundle #31 and PeopleSoft FSCM 9.2 Update Image 8.

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  • Component-based Rendering

    - by Kikaimaru
    I have component Renderer, that Draws Texture2D (or sprite) According to component-based architecture i should have only method OnUpdate, and there should be my rendering code, something like spriteBatch.Draw(Texture, Vector2.Zero, Color.White) But first I need to do spriteBatch.Begin();. Where should i call it? And how can I make sure it's called before any Renderer components OnUpdate method? (i need to do more stuff then just Begin() i also need to set right rendertarget for camera etc.)

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  • Dynamically register constructor methods in an AbstractFactory at compile time using C++ templates

    - by Horacio
    When implementing a MessageFactory class to instatiate Message objects I used something like: class MessageFactory { public: static Message *create(int type) { switch(type) { case PING_MSG: return new PingMessage(); case PONG_MSG: return new PongMessage(); .... } } This works ok but every time I add a new message I have to add a new XXX_MSG and modify the switch statement. After some research I found a way to dynamically update the MessageFactory at compile time so I can add as many messages as I want without need to modify the MessageFactory itself. This allows for cleaner and easier to maintain code as I do not need to modify three different places to add/remove message classes: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> class Message { protected: inline Message() {}; public: inline virtual ~Message() { } inline int getMessageType() const { return m_type; } virtual void say() = 0; protected: uint16_t m_type; }; template<int TYPE, typename IMPL> class MessageTmpl: public Message { enum { _MESSAGE_ID = TYPE }; public: static Message* Create() { return new IMPL(); } static const uint16_t MESSAGE_ID; // for registration protected: MessageTmpl() { m_type = MESSAGE_ID; } //use parameter to instanciate template }; typedef Message* (*t_pfFactory)(); class MessageFactory· { public: static uint16_t Register(uint16_t msgid, t_pfFactory factoryMethod) { printf("Registering constructor for msg id %d\n", msgid); m_List[msgid] = factoryMethod; return msgid; } static Message *Create(uint16_t msgid) { return m_List[msgid](); } static t_pfFactory m_List[65536]; }; template <int TYPE, typename IMPL> const uint16_t MessageTmpl<TYPE, IMPL >::MESSAGE_ID = MessageFactory::Register( MessageTmpl<TYPE, IMPL >::_MESSAGE_ID, &MessageTmpl<TYPE, IMPL >::Create); class PingMessage: public MessageTmpl < 10, PingMessage > {· public: PingMessage() {} virtual void say() { printf("Ping\n"); } }; class PongMessage: public MessageTmpl < 11, PongMessage > {· public: PongMessage() {} virtual void say() { printf("Pong\n"); } }; t_pfFactory MessageFactory::m_List[65536]; int main(int argc, char **argv) { Message *msg1; Message *msg2; msg1 = MessageFactory::Create(10); msg1->say(); msg2 = MessageFactory::Create(11); msg2->say(); delete msg1; delete msg2; return 0; } The template here does the magic by registering into the MessageFactory class, all new Message classes (e.g. PingMessage and PongMessage) that subclass from MessageTmpl. This works great and simplifies code maintenance but I still have some questions about this technique: Is this a known technique/pattern? what is the name? I want to search more info about it. I want to make the array for storing new constructors MessageFactory::m_List[65536] a std::map but doing so causes the program to segfault even before reaching main(). Creating an array of 65536 elements is overkill but I have not found a way to make this a dynamic container. For all message classes that are subclasses of MessageTmpl I have to implement the constructor. If not it won't register in the MessageFactory. For example commenting the constructor of the PongMessage: class PongMessage: public MessageTmpl < 11, PongMessage > { public: //PongMessage() {} /* HERE */ virtual void say() { printf("Pong\n"); } }; would result in the PongMessage class not being registered by the MessageFactory and the program would segfault in the MessageFactory::Create(11) line. The question is why the class won't register? Having to add the empty implementation of the 100+ messages I need feels inefficient and unnecessary.

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  • Quaternion based rotation and pivot position

    - by Michael IV
    I can't figure out how to perform matrix rotation using Quaternion while taking into account pivot position in OpenGL.What I am currently getting is rotation of the object around some point in the space and not a local pivot which is what I want. Here is the code [Using Java] Quaternion rotation method: public void rotateTo3(float xr, float yr, float zr) { _rotation.x = xr; _rotation.y = yr; _rotation.z = zr; Quaternion xrotQ = Glm.angleAxis((xr), Vec3.X_AXIS); Quaternion yrotQ = Glm.angleAxis((yr), Vec3.Y_AXIS); Quaternion zrotQ = Glm.angleAxis((zr), Vec3.Z_AXIS); xrotQ = Glm.normalize(xrotQ); yrotQ = Glm.normalize(yrotQ); zrotQ = Glm.normalize(zrotQ); Quaternion acumQuat; acumQuat = Quaternion.mul(xrotQ, yrotQ); acumQuat = Quaternion.mul(acumQuat, zrotQ); Mat4 rotMat = Glm.matCast(acumQuat); _model = new Mat4(1); scaleTo(_scaleX, _scaleY, _scaleZ); _model = Glm.translate(_model, new Vec3(_pivot.x, _pivot.y, 0)); _model =rotMat.mul(_model);//_model.mul(rotMat); //rotMat.mul(_model); _model = Glm.translate(_model, new Vec3(-_pivot.x, -_pivot.y, 0)); translateTo(_x, _y, _z); notifyTranformChange(); } Model matrix scale method: public void scaleTo(float x, float y, float z) { _model.set(0, x); _model.set(5, y); _model.set(10, z); _scaleX = x; _scaleY = y; _scaleZ = z; notifyTranformChange(); } Translate method: public void translateTo(float x, float y, float z) { _x = x - _pivot.x; _y = y - _pivot.y; _z = z; _position.x = _x; _position.y = _y; _position.z = _z; _model.set(12, _x); _model.set(13, _y); _model.set(14, _z); notifyTranformChange(); } But this method in which I don't use Quaternion works fine: public void rotate(Vec3 axis, float angleDegr) { _rotation.add(axis.scale(angleDegr)); // change to GLM: Mat4 backTr = new Mat4(1.0f); backTr = Glm.translate(backTr, new Vec3(_pivot.x, _pivot.y, 0)); backTr = Glm.rotate(backTr, angleDegr, axis); backTr = Glm.translate(backTr, new Vec3(-_pivot.x, -_pivot.y, 0)); _model =_model.mul(backTr);///backTr.mul(_model); notifyTranformChange(); }

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  • The best way to assign an immutable instance to a Collection in Java

    - by Ali
    Today I was reading through some Hibernate code and I encounter something interesting. There is a class called CollectionHelper that defines the following constant varibale: public final class CollectionHelper { public static final List EMPTY_LIST = Collections.unmodifiableList( new ArrayList(0 ) ; public static final Collection EMPTY_COLLECTION = Collections.unmodifiableCollection(new ArrayList(0) ); public static final Map EMPTY_MAP = Collections.unmodifiableMap( new HashMap(0) ); They have used these constants to initialize collections with immutable instances. Why they didn't simply use the Collections.EMPTY_LIST for initializing lists? Is there a benefit in using the following method?

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  • Is SOAP Http POST more complicated than I thought

    - by Pete Petersen
    I'm currently writing a bit of code to send some xml data to a web service via HTTP POST. I thought this would be really simple and have written the following example code (C#) Console.WriteLine("Press enter to send data..."); while (Console.ReadLine() != "q") { HttpWebRequest httpWReq = (HttpWebRequest)WebRequest.Create(@"http://localhost:8888/"); Foo fooItem = new Foo { Member1 = "05", Member2 = "74455604", Member3 = "15101051", Member4 = 1, Member5 = "fsf", Member6 = 6.52, }; ASCIIEncoding encoding = new ASCIIEncoding(); string postData = fooItem.ToXml(); byte[] data = encoding.GetBytes(postData); httpWReq.Method = "POST"; httpWReq.ContentType = "application/xml"; httpWReq.ContentLength = data.Length; using (Stream stream = httpWReq.GetRequestStream()) { stream.Write(data, 0, data.Length); } HttpWebResponse response = (HttpWebResponse)httpWReq.GetResponse(); string responseString = new StreamReader(response.GetResponseStream()).ReadToEnd(); Console.WriteLine("Received " + responseString); Console.WriteLine("Press enter to send data..."); } This is all I thought would be necessary, however I have now been given the details for the web service. This included some information which is unfarmiliar to me and I'm unsure whether I need to include it. The information I was sent was <url>http://sometext/soap/rpc</url> <namespace>http://sometext/a.services</namespace> <method>receiveInfo</method> <parm-id>xmldata</parm-id> (Input data) (Actual XML data as string) <parm-id>status</parm-id> (Output data) <userid>user</userid> <password>pass</password> <secure>false</secure> I guess this means I need to include a username and password somehow, but I'm not sure what the namespace or method fields are used for. Could anyone give me a hint? Sorry I've never used webservices before.

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  • How to connect to a network of activemq brokers from a client application?

    - by subh
    I have setup a network of brokers in activemq, how do i connect to that from my client application I tried with network:static:(tcp://master1.IP:61616,tcp://master2.IP:61617) and but I get the following exception javax.jms.JMSException: Uncategorized exception occured during JMS processing; nested exception is javax.jms.JMSException: Could not create Transport. Reason: java.io.IOException: Transport scheme NOT recognized: [network]; With static:(tcp://master1.IP:61616,tcp://master2.IP:61617) I get exception javax.jms.JMSException: Uncategorized exception occured during JMS processing; nested exception is javax.jms.JMSException: Could not create Transport. Reason: java.io.IOException: Transport scheme NOT recognized: [static]; Thanks

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  • What causes my borderless C++ app to crash when overriding WndProc?

    - by Ste
    I use a form with border NONE. I need to override WndProc for resize and move form. However, using this code, my app crashes! static const int WM_NCHITTEST = 0x0084; static const int HTCLIENT = 1; static const int HTCAPTION = 2; protected: virtual void Form1::WndProc(System::Windows::Forms::Message %m) override { switch (m.Msg) { case WM_NCHITTEST: if (m.Result == IntPtr(HTCLIENT)) { m.Result = IntPtr(HTCAPTION); } break; } Form1::WndProc(m); } virtual System::Windows::Forms::CreateParams^ get() override { System::Windows::Forms::CreateParams^ cp = __super::CreateParams; cp->Style |= 0x40000; return cp; } How can I fix my code not to crash but still allow my form to be moved and resized?

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