html5, adding an eventlistener to a drawn image on canvas
- by pfunc
I am experimenting with html5 and I have a little image dropdown, the user selects and image and it draws it to the canvas using drawImage();
I can't seem to figure out how to add an event listener to the newly drawn image on the canvas.
I have tried putting it in a variable like so:
var newImg = ctx.drawImage(myImage, 200, 200);
and then adding an eventlistener to that, but it doesn't seem to work.
newImg.addEventListener('mousedown', onImgClick, false);
What is the correct way to do this.