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  • How to add energy ball which disappears when touched by player in UDK?

    - by OliveOne
    I am new to UDK and learning game development. I want to know about how to add a ball to the game world with the following effects/actions: Glowing effect Physics-like object (just having gravity) Particles when touched by player-avatar Disappears in 1-2 seconds after touch Score updates based on different colors of ball I know little about this can be done by kismet, cascade and content creation, but do not know where to start. Please tell me the steps for this. I am trying this weekend in depth.

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  • Technique to Solve Hard Programming logic

    - by Paresh Mayani
    I have heard about many techniques which are used by developer/software manager to solve hard programming logic or to create flow of an application and this flow will be implemented by developers to create an actual application. Some of the technique which i know, are: Flowchart Screen-Layout Data Flow Diagram E-R Diagram Algorithm of every programs I'd like to know about two facts: (1) Are there any techniques other than this ? (2) Which one is the most suitable to solve hard programming logic and process of application creation?

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  • New RUP Patch for iSupplier Portal, Sourcing and Supplier Lifecycle Management (SLM)

    - by LuciaC
    Just released - the 12.1.3 Rollup (RUP) Patch 17525552:R12.PRC_PF.B for iSupplier Portal, Sourcing and Supplier Lifecycle Management (SLM). Who should apply this patch? Anyone that is on Release 12.1.3 and is using  iSupplier Portal, Sourcing or Supplier Lifecycle Management (SLM) functionality. The following areas have had major fixes: Prospective Supplier Guided Navigation: The train-navigation is introduced for prospective supplier registration so that prospective suppliers can see all steps needed to successfully register themselves. Supplier Registration Workflow Enhancement: With this release, provided the Approval Management Engine (AME) action required notifications for supplier approval, so that all workflow related features can be enabled. Vacation rules can be set, approvals can be forwarded and more information can be requested through the notification itself.  Additionally AME parallel Approval support for Supplier Registration approvals has been added. Reinstate Supplier Request: Allow buyer to reopen/reinstate the rejected supplier. Supplier is able to access their previously rejected registration again and make changes and resubmit request. Contact Address Association: The prospective supplier is allowed to associate addresses with contacts (including Primary) during the prospective supplier registration process. Primary Contact Enhancement: The prospective supplier can be registered without creating a user account for the primary contact. Mandatory Attributes: In the negotiation requirement creation page, the lookup meaning of 'Internal' has been changed to 'Internal Optional', and a new lookup value with meaning as 'Internal Required' has been added. The values available in the 'Type' dropdown now are Display Only, Internal Optional, Internal Required, Supplier Optional and Supplier Required.  So now during supplier evaluations, internal user response can be set as mandatory by using Internal Required type during requirement creation. Notifications to Supplier:  When the supplier saves and submits their supplier registration request, then a notification with a registration status page link will be sent for further access.  When the buyer approves, rejects or returns the request, the supplier will be notified in an email with the current status. There are also 10 major enhancements included in this RUP. For information about this RUP; including, the fixes and enhancements included, how to access and apply the patch, performing an impact analysis on your system, and testing recommendations, see Doc ID 1591198.1.  Don’t delay apply the patch today!

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  • Beginner Scoring program button development in Java [migrated]

    - by A.G.
    I'm trying to add a "green team" to an example scoring GUI I found online. For some reason, the code compiles, but it runs with only the original two teams. I've tried playing around with the sizes/locations somewhat clumsily, and since no change was observed with these modications (NO change at ALL), I admit that I must be missing some necessary property or something. Any help? Here's the code: import javax.swing.*; import java.awt.Color; import java.awt.event.ActionListener; import java.awt.event.ActionEvent; public class ButtonDemo_Extended3 implements ActionListener{ // Definition of global values and items that are part of the GUI. int redScoreAmount = 0; int blueScoreAmount = 0; int greenScoreAmount = 0; JPanel titlePanel, scorePanel, buttonPanel; JLabel redLabel, blueLabel,greenLabel, redScore, blueScore, greenScore; JButton redButton, blueButton, greenButton,resetButton; public JPanel createContentPane (){ // We create a bottom JPanel to place everything on. JPanel totalGUI = new JPanel(); totalGUI.setLayout(null); // Creation of a Panel to contain the title labels titlePanel = new JPanel(); titlePanel.setLayout(null); titlePanel.setLocation(0, 0); titlePanel.setSize(500, 500); totalGUI.add(titlePanel); redLabel = new JLabel("Red Team"); redLabel.setLocation(300, 0); redLabel.setSize(100, 30); redLabel.setHorizontalAlignment(0); redLabel.setForeground(Color.red); titlePanel.add(redLabel); blueLabel = new JLabel("Blue Team"); blueLabel.setLocation(900, 0); blueLabel.setSize(100, 30); blueLabel.setHorizontalAlignment(0); blueLabel.setForeground(Color.blue); titlePanel.add(blueLabel); greenLabel = new JLabel("Green Team"); greenLabel.setLocation(600, 0); greenLabel.setSize(100, 30); greenLabel.setHorizontalAlignment(0); greenLabel.setForeground(Color.green); titlePanel.add(greenLabel); // Creation of a Panel to contain the score labels. scorePanel = new JPanel(); scorePanel.setLayout(null); scorePanel.setLocation(10, 40); scorePanel.setSize(500, 30); totalGUI.add(scorePanel); redScore = new JLabel(""+redScoreAmount); redScore.setLocation(0, 0); redScore.setSize(40, 30); redScore.setHorizontalAlignment(0); scorePanel.add(redScore); greenScore = new JLabel(""+greenScoreAmount); greenScore.setLocation(60, 0); greenScore.setSize(40, 30); greenScore.setHorizontalAlignment(0); scorePanel.add(greenScore); blueScore = new JLabel(""+blueScoreAmount); blueScore.setLocation(130, 0); blueScore.setSize(40, 30); blueScore.setHorizontalAlignment(0); scorePanel.add(blueScore); // Creation of a Panel to contain all the JButtons. buttonPanel = new JPanel(); buttonPanel.setLayout(null); buttonPanel.setLocation(10, 80); buttonPanel.setSize(2600, 70); totalGUI.add(buttonPanel); // We create a button and manipulate it using the syntax we have // used before. Now each button has an ActionListener which posts // its action out when the button is pressed. redButton = new JButton("Red Score!"); redButton.setLocation(0, 0); redButton.setSize(30, 30); redButton.addActionListener(this); buttonPanel.add(redButton); blueButton = new JButton("Blue Score!"); blueButton.setLocation(150, 0); blueButton.setSize(30, 30); blueButton.addActionListener(this); buttonPanel.add(blueButton); greenButton = new JButton("Green Score!"); greenButton.setLocation(250, 0); greenButton.setSize(30, 30); greenButton.addActionListener(this); buttonPanel.add(greenButton); resetButton = new JButton("Reset Score"); resetButton.setLocation(0, 100); resetButton.setSize(50, 30); resetButton.addActionListener(this); buttonPanel.add(resetButton); totalGUI.setOpaque(true); return totalGUI; } // This is the new ActionPerformed Method. // It catches any events with an ActionListener attached. // Using an if statement, we can determine which button was pressed // and change the appropriate values in our GUI. public void actionPerformed(ActionEvent e) { if(e.getSource() == redButton) { redScoreAmount = redScoreAmount + 1; redScore.setText(""+redScoreAmount); } else if(e.getSource() == blueButton) { blueScoreAmount = blueScoreAmount + 1; blueScore.setText(""+blueScoreAmount); } else if(e.getSource() == greenButton) { greenScoreAmount = greenScoreAmount + 1; greenScore.setText(""+greenScoreAmount); } else if(e.getSource() == resetButton) { redScoreAmount = 0; blueScoreAmount = 0; greenScoreAmount = 0; redScore.setText(""+redScoreAmount); blueScore.setText(""+blueScoreAmount); greenScore.setText(""+greenScoreAmount); } } private static void createAndShowGUI() { JFrame.setDefaultLookAndFeelDecorated(true); JFrame frame = new JFrame("[=] JButton Scores! [=]"); //Create and set up the content pane. ButtonDemo_Extended demo = new ButtonDemo_Extended(); frame.setContentPane(demo.createContentPane()); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(1024, 768); frame.setVisible(true); } public static void main(String[] args) { //Schedule a job for the event-dispatching thread: //creating and showing this application's GUI. SwingUtilities.invokeLater(new Runnable() { public void run() { createAndShowGUI(); } }); } }

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  • What is the actual problem with a prototype based design?

    - by WindScar
    I feel like anything that can be developed using OO/functional languages can be generally made 'better' using a prototype based language, because they appaer to have the best of them all: high order functions, flexibility to simulate any OO structure, productivity (low verbosity) and scalability because of concurrency. But it seems like they are avoided for the creation of executable applications and of bigger projects in general. Why that?

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  • La FAQ Perl/Tk, 80 réponses à vos questions dont 13 mises à jour, avec un moteur de recherche intégré

    Salut,Comme on peut le constater, Perl manque malheureusement de cours sur le net en rapport avec la création d'interfaces graphique via Tk. Il existe néanmoins quelques cours sur developpez.com dans la partie coursNoter qu'il est vraiment possible de créer très facilement de très bonnes interfaces graphiques en Perl, et je souhaite d'ailleurs créer une FAQ pour l'occasion, mais je voudrais d'abord connaitre l'avis des Perlistes du forum.Maintenant que la FAQ Perl/Tk est présente, n'hésitez pas à faire des suggestions de questions que vous souhaitez voir pouvant aider les perléens.Vous pouvez tous participer à son évolution.Merci...

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  • Google I/O Sandbox Case Study: GoAnimate

    Google I/O Sandbox Case Study: GoAnimate We interviewed GoAnimate at the Google I/O Sandbox on May 10, 2011 and they explained to us the benefits of using partnering with YouTube. GoAnimate is an video creation platform that lets users easily create animated videos and publish them on YouTube. For more information on developing on YouTube, visit: code.google.com For more information on GoAnimate, visit: goanimate.com From: GoogleDevelopers Views: 33 0 ratings Time: 02:17 More in Science & Technology

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  • Ajouter l'accès RDP à une application LightSwitch 2011 déployée sur Windows Azure, un article d'Avkash Chauhan, traduit par Deepin Prayag

    Citation: Visual Studio LightSwitch 2011 propose des « starter kits » et des options de déploiement flexibles qui vous aident à créer et à facilement publier des applications métier personnalisées à l'aspect professionnel et distingué, sans nécessité de code. Visual Studio LightSwitch propose une manière simple de développer des applications métier de type bureau ou Cloud. LightSwitch gère toute la plomberie pour vous, afin que vous puissiez vous concentrer sur la création de valeurs métier. Partie 3 :

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  • New features in Windows Azure Tools for Microsoft Visual Studio 1.1(February 2010)

    - by kaleidoscope
    Overview Windows Azure Tools for Microsoft Visual Studio extend Visual Studio 2008 and the upcoming Visual Studio 2010 RC to enable the creation, configuration, building, debugging, running and packaging of scalable web applications and services on Windows Azure. To download Tool: http://www.microsoft.com/downloads/details.aspx?FamilyID=5664019e-6860-4c33-9843-4eb40b297ab6&displaylang=en Ram, P

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  • Présentation des projets de la rubrique 2D / 3D / Jeux : huit jeux ont attiré notre attention

    Bonjour, La rubrique 2D / 3D / Jeux accueille de nombreux projets de création de jeux vidéo. Nous avons souhaité mettre en avant quelques uns d'entre eux et ce n'est pas pas moins de huit projets que nous présentons aujourd'hui. Il y en a pour tous les goûts : parmi eux, nous pouvons compter un remake évolué de Bomberman, un puzzle game, un jeu de stratégie, ... Nous vous souhaitons une bonne lecture....

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  • SSIS 2008 Import and Export Wizard and Excel-based Data

    Even though the Import and Export Wizard, incorporated into the SQL Server 2008 platform, greatly simplifies the creation of SQL Server Integration Services packages, it has its limitations. This article points out the primary challenges associated with using it to copy data between SQL Server 2008 and Excel and presents methods of addressing these challenges.

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  • What's New in the latest release of Oracle User Productivity Kit 11.0

    Enterprises are always looking to reduce overall project timelines, optimize business processes, and increase acceptance of their enterprise applications to ensure maximum ROI. The latest release of Oracle User Productivity Kit helps customers streamline the workflow process for the creation of content and offers conceptual-based assessment options to increase user adoption. Discover what is great and innovative about the latest release of Oracle UPK and UPK Professional. Learn about the integration of the UPK Developer and the Knowledge Center, which provides developers with a centralized, web-based platform for content deployment, tracking, and reporting.

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  • A critical look at sysfs attribute values

    <b>LWN.net:</b> " It isn't hard to find complaints that the code in the Linux kernel isn't being reviewed enough, or that we need more reviewers. The creation of tags like "Reviewed-by" for patches was in part an attempt to address this by giving more credit to reviewers and there by encouraging more people to get involved in that role."

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  • Tip: Regularily reset SharePoint Timer Service during development

    - by panjkov
    There is an interesting issue that can occur on development machines during development of SharePoint solutions that contain Site Templates or list templates in certain scenarios when site creation is not done manually, but using some kind of Custom Timer Job. The issue manifests in a way that even after retraction of old WSP and deployment of new WSP, even after performing IISRESET, sites created with new WSP don't have applied latest changes which are part of new WSP, but instead use (contain)...(read more)

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  • Website Translation

    Why do you need a multilingual Website? With the creation of the World Wide Web and the availability and accessibility of the information to all countries at any time, we need companies that guarantee the communication of this global information in all languages. For this reason, website translation is one of the main goals involved in promoting your company on an international scale.

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  • SEO and JavaScript since Google admits JS parsing

    - by schlingel
    We're planning on building a HTML snapshot creation service to provide the Google crawlers with static HTML of our JS driven single page application. Is this still necessary and/or encouraged since Google openly admits it is parsing JS now? How should I tackle this evaluation? Are there tools to provide data on when it's needed to provide snapshots and when google has sufficent parsing? Is it better because it would be much faster in comparison to the JS incremental rendering?

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  • Déploiement d'une instance GNU/Linux Debian 7 sous CloudStack, premier tutoriel d'une série sur Cloudstack

    Bonjour, Citation: CloudStack est un logiciel de cloud computing open source pour la création, la gestion et le déploiement de services de cloud d'infrastructure. Il utilise des hyperviseurs existants tels que KVM, vSphere, XenServer et / XCP pour la virtualisation. En plus de sa propre API, CloudStack prend également en charge les Amazon Web Services. Voici une série de tests effectués par Ikoula sur ce logiciel. Je vous présente ce tutoriel sur Cloudstack:Déploiement d'une instance...

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  • Déploiement et configuration réseau (firewall) d'une instance CloudStack avec Apache préinstallé, troisième tutoriel d'une série sur Cloudstack

    Bonjour, Citation: CloudStack est un logiciel de cloud computing open source pour la création, la gestion et le déploiement de services de cloud d'infrastructure. Il utilise des hyperviseurs existants tels que KVM, vSphere, XenServer et / XCP pour la virtualisation. En plus de sa propre API, CloudStack prend également en charge les Amazon Web Services. Voici une série de tests effectués par Ikoula sur ce logiciel. Je vous présente ce troisième tutoriel sur Cloudstack:Déploiement...

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  • Déploiement et configuration réseau d'une instance CloudStack, deuxième tutoriel d'une série sur Cloudstack

    Bonjour, Citation: CloudStack est un logiciel de cloud computing open source pour la création, la gestion et le déploiement de services de cloud d'infrastructure. Il utilise des hyperviseurs existants tels que KVM, vSphere, XenServer et / XCP pour la virtualisation. En plus de sa propre API, CloudStack prend également en charge les Amazon Web Services. Voici une série de tests effectués par Ikoula sur ce logiciel. Je vous présente ce deuxième tutoriel sur Cloudstack:Déploiement...

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  • Where is the time spent?

    - by 280Z28
    Game development is a large process. In your experience, how are the total hours for releasing a game divided over the following major areas. I believe this is useful because few people (none?) are really good at all the areas, so this helps me balance the cost of items I'm not so good at when estimating the complexity of creating a game. Modeling and raw asset creation (textures, audio) Level design Gameplay design Programming Testing Marketing

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  • Summary of our Recent Pull Request Enhancements on CodePlex

    Over the past several weeks, we’ve been incrementally rolling out a bunch of enhancements around our pull request workflow for Git and Mercurial projects. Our goal is to make contributing to open source projects a simple and rewarding experience, and we’ll continue to invest in this area. Here’s a summary of the changes so far, in case you’ve missed them. As always, if you have any feedback, please let us know, whether on our ideas page or via Twitter. Support for branches You can now pick the source and destination branches for your pull request, whether you’re sending one from your fork, or using it within a project to collaborate with your other trusted contributors. A redesigned creation experience Our old pull request creation form was rather lacking. It asked for a title and comment in a small modal dialog, but that was about it. We knew we could do better, so we rethought the experience. Now, when you create a pull request, you’re taken to a new page that let’s you select the source and destination, and gives you information on the diffs and commits that you’re sending, so you can confirm that you’re sending the right set of changes. Inline code snippets in discussion If users comment on code in your pull request, we now display a preview of the snippet of relevant code inline with their comment on the discussion. Subsequent replies on that line are combined in a single thread to preserve your context. No more clicking and hunting to find where the comments are. And you can add another inline comment right from the discussion area. Comment notifications You can now elect receive an e-mail notification if a user comments on your pull request. If it’s on a line of code, we’ll display the relevant code snippet in the e-mail. Redesigned diff viewer Our old diff viewer hadn’t been touched in a while, and was in need of an update. We started with a visual facelift to use standard red/green colors for additions/deletions and remove the noisy “dots” that represented spaces and that littered the diff viewer. Based on feedback that the viewable region for diffs was too small, especially for smaller screen resolutions, we revamped the way the viewport for the code is sized, and now expand it to fill the majority of the browser height when scrolling down. The set of improvements we implemented here also apply anywhere diffs are viewed, not just for pull requests.

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  • Ready to Build? Own Website Construction Ramping Up

    Organisations around the world are becoming increasingly aware that the ability to Build their own website is critical for future growth. The onset of extremely effective "build my own website" programs and software is causing businesses to question the value of paying top dollar to have their online presence outsourced. Employees who develop the skills of website creation and internet marketing will become invaluable to their companies. Without employees who have developed these skills, businesses will find themselves falling way behind.

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  • Déployer une instance Debian 7 avec un WordPress prêt à l'emploi en quelques secondes avec CloudStack, quatrième tutoriel d'une série sur Cloudstack

    Bonjour, Citation: CloudStack est un logiciel de cloud computing open source pour la création, la gestion et le déploiement de services de cloud d'infrastructure. Il utilise des hyperviseurs existants tels que KVM, vSphere, XenServer et / XCP pour la virtualisation. En plus de sa propre API, CloudStack prend également en charge les Amazon Web Services. Voici une série de tests effectués par Ikoula sur ce logiciel. Je vous présente ce quatrième tutoriel sur Cloudstack:Déployer...

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