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  • Speaking at PASS 2012 Summit in Seattle #sqlpass

    - by Marco Russo (SQLBI)
    I will deliver two sessions at the next PASS Summit 2012: one is title Inside DAX Query Plans and the other is Near Real-Time Analytics with xVelocity (without DirectQuery).These will be two sessions that require a lot of preparation and even if I have already much to say, I still have a long work to do this summer in order to go deeper in several details that I want to investigate for completing these sessions.I already look forward to come back in Seattle!In the meantime, you have to study SSAS Tabular and if you want to get a real jumpstart why not attending one of the next SSAS Tabular Workshop Online? We are working on more dates for this fall, but there are a few dates already scheduled.And, last but not least, the early Rough Cuts edition of our upcoming SSAS Tabular book is finally available here (really near to the final print)!

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  • Optimizing hierarchical transform

    - by Geotarget
    I'm transforming objects in 3D space by transforming each vector with the object's 4x4 transform matrix. In order to achieve hierarchical transform, I transform the child by its own matrix, and then the child by the parent matrix. This becomes costly because objects deeper in the display tree have to be transformed by all the parent objects. This is what's happening, in summary: Root -- transform its verts by Root matrix Parent -- transform its verts by Parent, Root matrix Child -- transform its verts by Child, Parent, Root matrix Is there a faster way to transform vertices to achieve hierarchical transform? What If I first concatenated each transform matrix with the parent matrices, and then transform verts by that final resulting matrix, would that work and wouldn't that be faster? Root -- transform its verts by Root matrix Parent -- concat Parent, Root matrices, transform its verts by Concated matrix Child -- concat Child, Parent, Root matrices, transform its verts by Concated matrix

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  • How can I get textures on edge of walls like in Super Metroid and Aquaria?

    - by meds
    Games like Super Metroid and Aquaria present the terrain with the other facing parts having rocks and stuff while deeper behind them (i.e. underground) there's different detail or just black. I would like to do something similar using polygons. Terrain is created in my current level as a set of overlapping square boxes. I'm not sure if this rendering method will work such a system for creating terrain but if anyone has ideas I'd love to hear them. Otherwise I'd like to know how I should re-write the terrain rendering system so it actually works to draw terrain in this manner...

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  • Education path advice

    - by Miroslav Zadravec
    I'm thinking of continuing my education and going for masters degree. I must decide between two programs. One is CS/IT and focuses on algorithms, math, multimedia, web technologies with optional interesting courses like AI and robotics. Second is about business process management, software architecture and project management. I have some experience in business software and I must say, I never though I need deeper understating of algorithms or program language but I always felt that I'm lacking in project planing or management knowledge. On the other side, CS/IT looks more interesting but what are the chances to find a job that require such skills?

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  • TDD, new tests while old ones not implemented yet

    - by liori
    I am experimenting with test-driven development, and I found that I often come to a following situation: I write tests for some functionality X. Those tests fail. While trying to implement X, I see that I need to implement some feature Y in a lower layer of my code. So... I write tests for Y. Now both tests for X and Y fail. Once I had 4 features in different layers of code being worked on at the same time, and I was losing my focus on what I am actually doing (too many tests failing at the same time). I think I could solve this by putting more effort into planning my tasks even before I start writing tests. But in some cases I didn't know that I will need to go deeper, because e.g. I didn't know the API of lower layer very well. What should I do in such cases? Does TDD have any recommendations?

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  • Hibernation is still missing from menu in 13.10 after enabling via polkit. How to enable?

    - by LiveWireBT
    I know that since 12.04, we need to add a policykit rule to enable hibernation (see question How to enable hibernation? and the Official Documentation). I can successfully bring my laptop into hibernation mode with sudo pm-hibernate or sudo s2disk, so the rule is in place and works, but the hibernation entry is still missing in the menu. I can tell from looking through the source of the indicator-session package (but not understanding the whole code) that there is still a hibernation menu entry in the code and it should be displayed when the system is capable of hibernating. Please calm down if you're enraged by this. This is very unlikely to be a conspiracy, but rather a bug/regression on a deeper level, which can happen when you move code around or replace it. Question: What needs to be done in 13.10 to properly tell indicator-session that the system can hibernate? Possible duplicate: Hibernation still not available - No activity, because saucy was in development at that time, so out of scope for AskUbuntu. Related bug report: https://bugs.launchpad.net/ubuntu/+source/indicator-session/+bug/1232814

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  • Rules of Holes #2: You Are Still in a Hole

    - by ArnieRowland
    OK. So you followed the First Rule of Holes -you stopped digging yourself in deeper. But now what? You are still in a Hole. Your situation has not changed much, but at least you are no longer making it worse. You need to redirect the digging effort into escape and avoidance efforts. The Hole has a singular purpose -consuming all of your time and effort. AND it has succeeded! But now you are going to redirect your efforts for your own survival. You have encountered the Second Rule of Holes: When you...(read more)

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  • How to give parallax backgrounds more depth

    - by user28015
    I have 3 tiled images of some sort of galaxy/space in the background of a 2D Game: The first one has an alpha of 100%, the second an alpha of 80% and the last one has an alpha of 60%. I scroll the the one in the background slower than the other ones of course. classic parallax. In the foreground I have some particles flying towards the player to simulate some dust / stars flying by. (I know that stars don't fly by, but I think we all have seen this in a lot of games). But I can't quite achieve the depth effect I am looking for. I want it to look "deeper". I did read something about using blending modes for the backgrounds, but that would require to render them as objects right? So the question is: What is a good technique to do a scrolling parallax background in GameMaker?

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  • How are design-by-contract and property-based testing (QuickCheck) related?

    - by Todd Owen
    Is their only similarity the fact that they are not xUnit (or more precisely, not based on enumerating specific test cases), or is it deeper than that? Property-based testing (using QuickCheck, ScalaCheck, etc) seem well-suited to a functional programming style where side-effects are avoided. On the other hand, Design by Contract (as implemented in Eiffel) is more suited to OOP languages: you can express post-conditions about the effects of methods, not just their return values. But both of them involve testing assertions that are true in general (rather than assertions that should be true for a specific test case). And both can be tested using randomly generated inputs (with QuickCheck this is the only way, whereas with Eiffel I believe it is an optional feature of the AutoTest tool). Is there an umbrella term to encompass both approaches? Or am I imagining a relationship that doesn't really exist.

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  • Google I/O 2012 - What's Next for Chrome Extensions?

    Google I/O 2012 - What's Next for Chrome Extensions? Mike West Chrome's extension system offers developers more opportunities than ever to customize and enhance users' experience on the web. New APIs are landing on a regular basis that provide new functionality and deeper hooks into Chrome itself. Join us for a walk through bleeding edge changes to Chrome's extension framework that increase security, improve performance, and make it easier than ever for users to get up and running with the product of your hard work. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1372 29 ratings Time: 51:36 More in Science & Technology

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  • Which would a game development company prefer; UDK experience or C++ game projects?

    - by momboco
    Which would a game development company prefer? A developer with experience in UDK engine ? or, a developer with projects made entirely in c++ with a graphics engine like Ogre3D? I think that a coder can demonstrate better his abilities with games made in c++, because it requires a knowledge deeper in many fields. However, currently there is a lot of companies that develop his games with UDK. Now I don't know if is better specialize in a game engine like UDK.

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  • Is it possible for a good programmer to have never used version control?

    - by lortabac
    I am looking for an expert programmer to help solve a difficult situation. The interviews so far have been surprisingly disappointing. The best candidate so far is a very experienced programmer who has never used version control software. The problem in itself might not be too serious because it is something which can be learned in a short time. But there is a deeper aspect, which worries me: How is it possible to actively develop software for 10-15 years without ever needing version control? Is the fact itself of not looking for a solution to the problem of tracking changes a sign of a wrong attitude to programming?

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  • Cloud Sample Code on OTN

    - by Oliver Steinmeier
    In recent months our blog has covered many aspects of the overall Oracle Cloud platform, whether it's PaaS (Java Cloud Service, Database Cloud Service) or SaaS (Sales Cloud Application Composer). Teams within Oracle have been busy building demos and proof-of-concept applications using the same technologies, and we have now started posting some of these as code samples on the Oracle Technology Network (OTN).  The zip files include both the source code and helpful information to get you started using the code.  Everything is covered under a BSD license.  In future blog posts we will dive deeper into some of these applications. Do you have any ideas or requests for sample code you would like us to create to help you with your work?  Hit the comments and let us know! 

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  • Task-It Webinar - Building a real-world application with RadControls for Silverlight 4

    Yesterday I held a live webinar on Building a real-world application with RadControls for Silverlight 4. Thank you to all of those that attended, but if you did not have a chance to catch it, you can watch a recorded version here: Building a real-world application with RadControls for Silverlight 4 I wasn't able to get too deep into the inner workings of the app because of time limitations, but over the upcoming weeks I will dig deeper in my blog posts, and potentially some videos. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Running external commands improved a bit

    - by Tomas Mysik
    Hi all, today we would like to show you one small improvement related to running external commands (e.g. generating documentation, running framework commands etc.) which will be available in NetBeans 7.3. First, have a look at the screenshot: As you can see, the first line represents the command that is being executed. In case of any error, this command can be easily copy & pasted to the console for deeper investigation (and proper bug reports ;). Also please notice that the Output window now supports background colors. That's all for today, as always, please test it and report all the issues or enhancements you find in NetBeans Bugzilla (component php, subcomponent Code).

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  • Rules of Holes -#2: You Are Still in a Hole

    - by ArnieRowland
    OK. So you followed the First Rule of Holes -you stopped digging yourself in deeper. But now what? You are still in a Hole. Your situation has not changed much, but at least you are no longer making it worse. You need to redirect the digging effort into escape and avoidance efforts. The Hole has a singular purpose -consuming all of your time and effort. AND it has succeeded! But now you are going to redirect your efforts for your own survival. You need to look around, take stock of the situation....(read more)

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  • Restricted Flow Of Power

    - by user13827
    I'm sure all is fine, but i need some reassurance. Last month my company launched consolidated two of their websites into one new website. www.fdmgroup.com and www.fdmacademy.com into a newly designed www.fdmgroup.com. Because the FDM Academy grew as it's own brand we decided not to just forward the domain to the fdmgroup website, but instead just mirror the new FDM Group website and use a canonical tags to the FDM Group domain (so the link juice will pass to the FDM Group domain pages) The website has be live for nearly a month and i don't believe any power has passed down through the FDM Group website to it's deeper pages even though 301 redirects from the legacy group and academy domains in place. I am also seeing the same problem on the FDM Academy domain, but i expect to see this as every page has a canonical to the same page on the Is there anything which is restricting the flow of power through the site, or am i just being impatient. Thanks in advance Jon

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  • Accepting a numerical range in a function call

    - by dekpos
    I have encountered two ways of doing it: void foo(int from, int to); /* 'from' inclusive, 'to' exclusive */ void foo(int startIndex, int rangelength); Has one style historically been preferred over the other? If so, was it just a matter of convention or was it due to some deeper underlying reason? I'm currently programming in Java and noticed that the Arrays class uses the former style. The exclusivity of the to argument felt somewhat unintuitive to me, which led me to ask this question.

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  • RIA Services and Authorization

    This post digs deeper into the Book Club application from the perspective of the authorization feature of RIA Services. You can check out more information about the application via its associated table of contents post. The post covers how the out-of-box authorization rules can be applied, how custom rules that can be implemented, how custom rules can use additional bits of information in their implementation, and how client-side UI can be customized to account for authorization. The sample application...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Google Personalized Search Results Makes Life Easy For Searchers

    Recently Google introduced new feature for search engine users. Google now providing personalized search results for everyone who uses Google search engine, without considering they have opted for it or not in the previously available personalized feature. Searchers now have now the options to select or completely opt-out to get personalized search results. Google designed various protections to safeguard searchers privacy. It will raise some concerns when users opt-in instead of opt-out this feature. Below is the deeper look on the new feature.

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  • Falsey values vs null, undefned, or empty string

    - by user687554
    I've worked with jQuery over the years. However, recently, I've found myself getting deeper into the JavaScript language. Recently, I've heard about "truthy" and falsey values. However, I don't fully understand them. Currently, I have some code that looks like this: var fields = options.fields || ['id', 'query']; I need to identify if fields is null, undefined, or has a length of 0. I know the long way is to do: if ((fields === null) || (fields === undefined) || (fields.length === 0)) { ... } My question is, is the following the same: if (!fields) { ... } Thank you!

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  • Google Voice API for .NET

    - by lennykean
    There is no official API for Google Voice. However, many of the operations are done via simple rest style http calls, so building one shouldn’t be too difficult. Digging deeper and rolling your own is always a great way to exercise your problem solving skills and learn new things. So I did just that. As of the time of writing this, I’m only implementing basic SMS send since that’s all I needed. I’m hoping to implement more functionality in the future. In my next post, I’ll be using the SMS functionality to implement 2 factor authentication with ASP.Net MVC.

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  • Best way to learn iphone audio queue services, step by step tutorial

    - by optician
    Hi Everyone, I'm trying to learn how to handle audio at a fairly low level with audio queue services. I have been progrmaing in memory managed languages for quite a while, and have just completed the c programing tutorial by vtc (2007). This has left me comfortable with the understanding of pointers and memory allocation, but the apple documention still leaves me wanting for a simpler implenation and explaination. Maybe I need to learn objective c and cocoa better. I have heard that this book is good. Cocoa(R) Programming for Mac(R) OS X (3rd Edition) Could someone suggest a learning path that is going to help me get an better understanding of working with audio and an iphone. I want to be able to play mp3 files back and also alter the pitch of them as they are playing. I am prepared that I may have to temporarily convert the mp3 files into pcm files to do things like that to them. Thanks everyone.

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  • Objective C message dispatch mechanism

    - by Dolphin
    I am just staring to play around with Objective C (writing toy iPhone apps) and I am curious about the underlying mechanism used to dispatch messages. I have a good understanding of how virtual functions in C++ are generally implemented and what the costs are relative to a static or non-virtual method call, but I don't have any background with Obj-C to know how messages are sent. Browsing around I found this loose benchmark and it mentions IMP cached messages being faster than virtual function calls, which are in turn faster than a standard message send. I am not trying to optimize anything, just get deeper understanding of how exactly the messages get dispatched. How are Obj-C messages dispatched? How do Instance Method Pointers get cached and can you (in general) tell by reading the code if a message will get cached? Are class methods essentially the same as a C function (or static class method in C++), or is there something more to them? I know some of these questions may be 'implementation dependent' but there is only one implementation that really counts.

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  • Bullet Physics, when to choose which DynamicsWorld?

    - by Sqeaky
    I have a few general questions about the bullet physics library. Here is my current understanding in a nutshell: btDiscreteDynamicsWorld - Simplest physics world, only handles rigid bodies, maybe it has better performance. btSoftRigidDynamicsWorld - The only physics world that can work with large jello moulds btContinuousDynamicsWorld - If you have really fast objects this will prevent them from prenetrating each other or flying through each other, but is otherwise like a btDiscreteDynamicsWorld. Is my understanding of the btDiscreetDynamicsWorld, btContinuousDynamicsWorld and btSoftRigidDynamicsWorld classes in terms of functionality, purpose, and performance correct? Why does the user manual recommend the btDiscreteDynamicsWorld class? btSoftRigidDynamicsWorld appears to be the only world that can handle soft bodies, so what if we wanted Continuous Physics integration and Soft bodies? How fast is fast enough to consider using a btContinuousDynamicsWorld, and what are the drawbacks of using one? Edit: My Buddy Mako also posted this question on The Bullet forums: http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4863

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