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  • How to save HTML5 canvas?

    - by bebraw
    Currently I am using Canvas2Image to save the content of my HTML5 canvas. It doesn't appear to work in Google Chrome, however. Any ideas on how to work around the issue are welcome. :)

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  • html5 canvas hand cursor problems

    - by pfunc
    I'm playing around with html5 and some javascript to make a minor sketchpad. Whenever I click down on the canvas in chrome, the cursor becomes a text cursor. I have tried putting cursor: hand in the css, but that doesn't seem to work. This has got to be an easy thing, but I look it up and can't find it anywhere

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  • Ogg (theora / vorbis) playback in Firefox 3.6

    - by Sirber
    I have this html5 code, with a MP4 for Chrome (working), an OGG for Firefox (failing) and the same ogg via a java applet for Internet Explorer (working): <video width="848" height="480" controls="controls" autoplay="true" <source src="vernissage_cpal_2009.mp4" type="video/mp4" / <source src="vernissage_cpal_2009.ogv" type="video/ogg" / <applet code="com.fluendo.player.Cortado.class" archive="http://theora.org/cortado.jar" width="848" height="480" <param name="url" value="vernissage_cpal_2009.ogv" / </applet </video Firefox display a gray box with a X inside it. The file "vernissage_cpal_2009.ogv" also plays well inside normal media player, like VLC.

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  • Mobile Safari 5mb HTML5 application cache limit?

    - by JFH
    It's becoming evident in my testing that there's a 5mb size limit on Mobile Safari's implementation of HTML5's application cache. Does anyone know how to circumvent or raise this? Is there some unexposed meta tag that I should know about? I have to cache some video content for an offline app and 5mb is not going to be enough.

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  • Is there a size limit for HTML5 Manifest?

    - by user150946
    Hello I have been looking into HTML5 manifest but I am unclear as to whether or not there is file size limit for caching using the manifest. For example if i wanted to make several audio files available offline would this be achieved using manifest? or is it really only for small images and text?

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  • HTML5 Web DB Security

    - by darrenc
    Hi all! I'm looking into an offline web app solution using HTML5. The functionality is everything I need BUT the data stored can be directly queried right in the browser and therefore completely unsecure! Is there anyway to encrypt/hide so that the data is secure? Thanks, D.

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  • Import/Export HTML5 localStorage data

    - by hamen
    Hi all, I'm working on a simple TODO list app based on localStorage HTML5 feature: http://hamen.github.com/webnotes/ I'm wondering if it's possible to import/export data in some way. How could I provide an "Export note/Import note" feature to make users being able to save their note on their HD and import them in another browser profile? Thanks

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  • storing HTML5 webdatabase table data to sql server periodically

    - by DotnetSparrow
    I want to read data from html5 web database and post to sql server using vb.net server side. I have used following link as reference: http://www.html5rocks.com/en/tutorials/webdatabase/todo/ I have created a web database and created table and stored some data in it. Now I want to store this data to sql server. How to get the data from html 5 web database and post to sql server each hour ( using some js timer). Please suggest solution

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  • HTML5 iPhone Safari Mobile visualize something rather than quicktime symbol when creating an audio t

    - by Antonio Murgia
    I'm writing a very simple webpage in html5 for iPhone. the page is this one Not Working Everything works but in the page from the iPhone i see the quicktime logo with a slash on it and if i tap on it the player shows up the play button and in the background there is the quicktime logo. is it possible to replace the logos with a personal image? thank you in advance.

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  • Best way to detect that HTML5 <canvas> is not supported

    - by brainjam
    The standard way to deal with situations where the browser does not support the HTML5 <canvas> tag is to embed some fallback content, usually a polite version (and sometimes a less polite version) of <canvas>Your browser sucks</canvas> But the rest of the page remains the same, which may be inappropriate or misleading. I'd like some way of detecting canvas non-support so that I can present the rest of my page accordingly. What would you recommend?

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  • Stubhub like map in HTML5?

    - by Switz
    I have an image of a floor plan. Best way to think if it is a hotel floor plan. (Similar to how stubhub does their ticket maps) I want the user to select rooms. Instead of slicing each room in Photoshop, is there a way to split up the image in HTML5 canvas or Javascript. Would like to avoid flash. Thanks for the responses! example: http://adamsaewitz.com/housing/housing.html (top left rooms, hover)

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  • Resources & Frameworks for mobile development (iphone,android) using HTML5

    - by Pasta
    I am looking for resources to develop HTML5 apps for iphone primarily. Are their frameworks and tools that I can use to get started? I am looking for: Javascript frameworks that help with UI layout Touch based controls for phones Articles on iphone development, best practices, etc. I searched stackoverflow and was not able to come up with a good list of resources. I am looking for examples like these http://jqtouch.com/

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  • decent html5 offline storage and caching examples

    - by Nils
    I'm keen to test out html offline storage and caching with a view to developing a prototype to show off the offline web application capabilities of html5. I've found some webkit-specific samples, but I'm battling to find any decent code samples that even work at all in Firefox 3.6 For a sample, I'd be happy with something that works with the following: Our company uses jquery extensively so I'd prefer samples that use that library or pure javascript. It should at least work on firefox (3.6+ is fine) Can anyone point me to some links that provide some guidance and code samples?

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  • Simulate Offline Mode for HTML5 Cache Testing

    - by Kevin Sylvestre
    I have an HTML5 application that requires offline support. I am using a local Apache server for the application, and am trying to figure out what the best way is to simulate offline mode (currently, in Firefox I disable my Air-Port to simulate offline mode, but this is a pain). Any suggestions? I am open to using other browsers if a method exists that doesn't require turning off my Internet.

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  • Getting started with game development using js/html5

    - by joe
    Anyone have experience with game development using javascript and the html5 canvas element? So far I have found two libraries, are either of these worth using? http://tommysmind.com/ (XNA Port) http://gamequery.onaluf.org/ (jquery plugin) Does anyone have any other resources?

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  • HTML5 -- server side

    - by Joe Cannatti
    How much does it matter what server side language is used for building a web app to take advantage of HTML 5? It seems to me that the ruby community will probably have the fastest uptake, and as a result the most support. Does that seem right? If I want to make a serious investment in HTML5, what server side language should I use?

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