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  • Change the origin coordinates in GIMP

    - by user35887
    In the GIMP image editor, as with many other computer graphics, the origin coordinates (0,0) are in the upper left corner of the image. I'm doing work with PDF documents which go by the mathematical origin of (0,0) being in the lower left corner. I'd like to flip the y-axis ruler in the gimp so that the origin is in the lower left corner. Is

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  • What is the § ± key for on Mac keyboards?

    - by Pat Wallace
    Apple's keyboards have a new key, with § and ± symbols on it. Can somebody tell me what these keys are for, and where I should use them? I am aware the symbols have mathematical uses, but I assume they must do something important as well to be on the core keyboard. Or are they just the 'Scroll Lock' of the Apple world?

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  • Drawing lattices online

    - by lavabo
    This isn't really a programming question but... Is there any way to draw online a lattice for a material, like a compound? i.e. a 3D gridlike pattern? I know there are some applications for drawing mathematical lattices, but the notation to me is unfamiliar - are there simply programs or applets or something for drawing lattices like in a

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  • Add constant value to numeric XML attribute

    - by Dave Jarvis
    Background Add a constant value to numbers matched with a regular expression, using vim (gvim). Problem The following regular expression will match width="32": /width="\([0-9]\{2\}\)" Question How do you replace the numeric value of the width attribute with the results from a mathematical expression that uses the attribute's value?

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  • Zenoss No space left on device Error

    - by Pastelinux
    Site Error An error was encountered while publishing this resource. Sorry, a site error occurred. Traceback (innermost last): Module ZPublisher.Publish, line 231, in publish_module_standard Module ZPublisher.Publish, line 165, in publish Module Zope2.App.startup, line 211, in __call__ Module Products.ZenUI3.browser, line 105, in

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  • Can I sort files A-Z and at the same time Z-A?

    - by The_Buff
    I am trying to sort and rename a large number of files that are labeled #####_## The LEFT side of the underscore are numbers (e.g., 32956715, 32956810, etc.) that do not repeat. The RIGHT side of the underscore are also numbers (e.g., 1, 2, 3, etc.) and they do repeat. (The left side is the number of a scan and the right side is

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  • How LINQ to Object statements work

    - by rajbk
    This post goes into detail as to now LINQ statements work when querying a collection of objects. This topic assumes you have an understanding of how generics, delegates, implicitly typed variables, lambda expressions, object/collection initializers, extension methods and the yield statement work. I would also recommend you read my

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  • James Atkinson - New Blog Home

    - by jatkinson
    I'm migrating my blog that is currently hosted over at vbCity.com (which is an outstanding developer community!) to a new home at geekswithblogs.net. I truly appreciate the comradery of Serge B, Ged Mead, and the other team members at the "City". What you can expect to find here (my interests): Most .NET programming topics

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  • Difference Procedural Generation and Random Generation

    - by U-No-Poo
    Today, I got into an argument about the term "procedural generation". My point was that its different from "classic" random generation in the way that procedural is based on a more mathematical, fractal based, algorithm leading to a more "realistic" distribution and the usual randomness of most languages are based on a

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  • NET Math Libraries

    - by JoshReuben
    NET Mathematical Libraries   .NET Builder for Matlab The MathWorks Inc. - http://www.mathworks.com/products/netbuilder/ MATLAB Builder NE generates MATLAB based .NET and COM components royalty-free deployment creates the components by encrypting MATLAB functions

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  • Raycasting tutorial / vector math question

    - by mattboy
    I'm checking out this nice raycasting tutorial at http://lodev.org/cgtutor/raycasting.html and have a probably very simple math question. In the DDA algorithm I'm having trouble understanding the calcuation of the deltaDistX and deltaDistY variables, which are the distances that the ray has to travel from 1 x-side to

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  • Any idea for a master thesis in software engineering

    - by medusa
    Hi! I have to choose a thesis for my master degree. Time is limited to about 6 months. Do you have any idea? Any personal thesis that was successful? After searching around for some time now, i see the most famous topics are related to artificial intelligence, but i don't want something like that, because most of it

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  • How will Quantum computing affect us?

    - by CiscoIPPhone
    I am interested in quantum computing, but have not studied it in depth. Things like Shor's algorithm intrigue me. My question is: If quantum computing took off in a big way (i.e. functional quantum home computers were available) how would it affect us programmers and software developers? Would we have to learn how

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  • How does a website like Mathway work?

    - by Bob
    I recently found a website called Mathway Basically, it works by allowing you to choose your "level of math" (which it uses to determine what tools it should provide to you) and then allows you to input a math problem which it then solves for you, and gives you detailed solutions (you have to try it, it's really

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  • What light attenuation function does UDK use?

    - by ananamas
    I'm a big fan of the light attenuation in UDK. Traditionally I've always used the constant-linear-quadratic falloff function to control how "soft" the falloff is, which gives three values to play with. In UDK you can get similar results, but you only need to tweak one value: FalloffExponent. I'm

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  • The perfect crossfade

    - by epologee
    I find it hard to describe this problem in words, which is why I made a video (45 seconds) to illustrate it. Here's a preview of the questions, please have a look at it on Vimeo: http://vimeo.com/epologee/perfect-crossfade The issue of creating a flawless crossfade or dissolve of two images or

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