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  • Java Thread Management and Application Flow

    - by user119179
    I have a Java application that downloads information (Entities) from our server. I use a Download thread to download the data. The flow of the download process is as follows: Log in - The user entity is downloaded Based on the User Entity, download a 'Community' entities List and Display in drop down Based on Community drop down selection, Download and show 'Org Tree' in a JTree Based on Node selection, download Category entities and display in drop down Based on Category selection, download Sub Category entities and display in drop down Based on Sub Category selection download a large data set and save it The download occurs in a thread so the GUI does not 'freeze'. It also allows me to update a Progress Bar. I need help with managing this process. The main problem is when I download entity data I have to find a way to wait for the thread to finish before attempting to get the entity and move to the next step in the app flow. So far I have used a modal dialog to control flow. I start the thread, pop up a modal and then dispose of the modal when the thread is finished. The modal/thread are Observer/Observable the thread does a set changed when it is finished and the dialog disposes. Displaying a modal effectively stops the flow of the application so it can wait for the download to finish. I also tried just moving all the work flow to Observers. All relevant GUI in the process are Observers. Each update method waits for the download to finish and then calls the next piece of GUI which does its own downloading. So far I found these two methods produce code that is hard to follow. I would like to 'centralize' this work flow so other developers are not pulling out their hair when they try to follow it. My Question is: Do you have any suggestions/examples where a work flow such as this can be managed in a way that produces code that is easy to follow? I know 'easy' is a relative term and I know my both my options already work but I would like to get some ideas from other coders while I still have time to change it. Thank you very much.

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  • Updating a deallocated UIWebView from a background thread

    - by Dan Ray
    As you can see from the title, I've programmed myself into a corner and I've got several things working against me... In a UIViewController subclass that manages a large and complex view. One part of it is a UIWebView that contains output from a web request that I had to build and execute, and manually assemble HTML from. Since it takes a second or two to run, I dropped it into the background by calling self performSelectorInBackground:. Then from that method I call there, I use self performSelectorOnMainThread: to get back to the surface of the thread stack to update the UIWebView with what I just got. Like this (which I've cut down to show only the relevant issues): -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { //then get mapquest directions NSLog(@"Got called to handle new location!"); [manager stopUpdatingLocation]; [self performSelectorInBackground:@selector(getDirectionsFromHere:) withObject:newLocation]; } - (void)getDirectionsFromHere:(CLLocation *)newLocation { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; CLLocationCoordinate2D here = newLocation.coordinate; // assemble a call to the MapQuest directions API in NSString *dirURL // ...cut for brevity NSLog(@"Query is %@", dirURL); NSString *response = [NSString stringWithContentsOfURL:[NSURL URLWithString:dirURL] encoding:NSUTF8StringEncoding error:NULL]; NSMutableString *directionsOutput = [[NSMutableString alloc] init]; // assemble response into an HTML table in NSString *directionsOutput // ...cut for brevity [self performSelectorOnMainThread:@selector(updateDirectionsWithHtml:) withObject:directionsOutput waitUntilDone:NO]; [directionsOutput release]; [pool drain]; [pool release]; } - (void)updateDirectionsWithHtml:(NSString *)directionsOutput { [self.directionsWebView loadHTMLString:directionsOutput baseURL:nil]; } This all works totally great, UNLESS I've backed out of this view controller before CLLocationManager hits its delegate method. If this happens after I've already left this view, I get: 2010-06-07 16:38:08.508 EverWondr[180:760b] bool _WebTryThreadLock(bool), 0x1b6830: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Despite what this says, I can repeatably cause this crash when I back out too early. I'm not at all convinced that attempting a UI update from a background thread is really the issue; I think it's that my UIWebView is deallocated. I suspect that the fact I was just IN a background thread makes the runtime suspect something's up about that, but I feel fairly sure that's not it. So how do I tell CLLocationManager not to worry about it, when I'm backing out of that view? I tried [self.locationManager stopUpdatingLocation] inside my viewWillDisappear method, but that didn't do it. (Incidentally, MapQuest's apis are FANTASTIC. Way WAY better than anything Google provides. I can't recommend them highly enough.)

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  • waiting for 2 different events in a single thread

    - by João Portela
    component A (in C++) - is blocked waiting for alarm signals (not relevant) and IO signals (1 udp socket). has one handler for each of these. component B (java) - has to receive the same information the component A udp socket receives. periodicaly gives instructions that should be sent through component A udp socket. How to join both components? it is strongly desirable that: the changes to attach component B to component A are minimal (its not my code and it is not very pleasent to mess with). the time taken by the new operations (usually communicating with component B) interfere very little with the usual processing time of component A - this means that if the operations are going to take a "some" time I would rather use a thread or something to do them. note: since component A receives udp packets more frequently that it has component B instructions to forward, if necessary, it can only forward the instructions (when available) from the IO handler. my initial ideia was to develop a component C (in C++) that would sit inside the component A code (is this called an adapter?) that when instanciated starts the java process and makes the necessary connections (that not so little overhead in the initialization is not a problem). It would have 2 stacks, one for the data to give component B (lets call it Bstack) and for the data to give component A (lets call it Astack). It would sit on its thread (lets call it new-thread) waiting for data to be available in Bstack to send it over udp, and listen on the udp socket to put data on the Astack. This means that the changes to component A are only: when it receives a new UDP packet put it on the Bstack, and if there is something on the Astack sent it over its UDP socket (I decided for this because this socket would only be used in the main thread). One of the problems is that I don't know how to wait for both of these events at the same time using only one thread. so my questions are: Do I really need to use the main thread to send the data over component A socket or can I do it from the new-thread? (I think the answer is no, but I'm not sure about race conditions on sockets) how to I wait for both events? boost::condition_variable or something similar seems the solution in the case of the stack and boost::asio::io_service io_service.run() seems like the thing to use for the socket. Is there any other alternative solution for this problem that I'm not aware of? Thanks for reading this long text but I really wanted you to understand the problem.

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • Signals and threads - good or bad design decision?

    - by Jens
    I have to write a program that performs highly computationally intensive calculations. The program might run for several days. The calculation can be separated easily in different threads without the need of shared data. I want a GUI or a web service that informs me of the current status. My current design uses BOOST::signals2 and BOOST::thread. It compiles and so far works as expected. If a thread finished one iteration and new data is available it calls a signal which is connected to a slot in the GUI class. My question(s): Is this combination of signals and threads a wise idea? I another forum somebody advised someone else not to "go down this road". Are there potential deadly pitfalls nearby that I failed to see? Is my expectation realistic that it will be "easy" to use my GUI class to provide a web interface or a QT, a VTK or a whatever window? Is there a more clever alternative (like other boost libs) that I overlooked? following code compiles with g++ -Wall -o main -lboost_thread-mt <filename>.cpp code follows: #include <boost/signals2.hpp> #include <boost/thread.hpp> #include <boost/bind.hpp> #include <iostream> #include <iterator> #include <string> using std::cout; using std::cerr; using std::string; /** * Called when a CalcThread finished a new bunch of data. */ boost::signals2::signal<void(string)> signal_new_data; /** * The whole data will be stored here. */ class DataCollector { typedef boost::mutex::scoped_lock scoped_lock; boost::mutex mutex; public: /** * Called by CalcThreads call the to store their data. */ void push(const string &s, const string &caller_name) { scoped_lock lock(mutex); _data.push_back(s); signal_new_data(caller_name); } /** * Output everything collected so far to std::out. */ void out() { typedef std::vector<string>::const_iterator iter; for (iter i = _data.begin(); i != _data.end(); ++i) cout << " " << *i << "\n"; } private: std::vector<string> _data; }; /** * Several of those can calculate stuff. * No data sharing needed. */ struct CalcThread { CalcThread(string name, DataCollector &datcol) : _name(name), _datcol(datcol) { } /** * Expensive algorithms will be implemented here. * @param num_results how many data sets are to be calculated by this thread. */ void operator()(int num_results) { for (int i = 1; i <= num_results; ++i) { std::stringstream s; s << "["; if (i == num_results) s << "LAST "; s << "DATA " << i << " from thread " << _name << "]"; _datcol.push(s.str(), _name); } } private: string _name; DataCollector &_datcol; }; /** * Maybe some VTK or QT or both will be used someday. */ class GuiClass { public: GuiClass(DataCollector &datcol) : _datcol(datcol) { } /** * If the GUI wants to present or at least count the data collected so far. * @param caller_name is the name of the thread whose data is new. */ void slot_data_changed(string caller_name) const { cout << "GuiClass knows: new data from " << caller_name << std::endl; } private: DataCollector & _datcol; }; int main() { DataCollector datcol; GuiClass mc(datcol); signal_new_data.connect(boost::bind(&GuiClass::slot_data_changed, &mc, _1)); CalcThread r1("A", datcol), r2("B", datcol), r3("C", datcol), r4("D", datcol), r5("E", datcol); boost::thread t1(r1, 3); boost::thread t2(r2, 1); boost::thread t3(r3, 2); boost::thread t4(r4, 2); boost::thread t5(r5, 3); t1.join(); t2.join(); t3.join(); t4.join(); t5.join(); datcol.out(); cout << "\nDone" << std::endl; return 0; }

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  • Timer Service in ejb 3.1 - schedule calling timeout problem

    - by Greg
    Hi Guys, I have created simple example with @Singleton, @Schedule and @Timeout annotations to try if they would solve my problem. The scenario is this: EJB calls 'check' function every 5 secconds, and if certain conditions are met it will create single action timer that would invoke some long running process in asynchronous fashion. (it's sort of queue implementation type of thing). It then continues to check, but as long as long running process is there it won't start another one. Below is the code I came up with, but this solution does not work, because it looks like asynchronous call I'm making is in fact blocking my @Schedule method. @Singleton @Startup public class GenerationQueue { private Logger logger = Logger.getLogger(GenerationQueue.class.getName()); private List<String> queue = new ArrayList<String>(); private boolean available = true; @Resource TimerService timerService; @Schedule(persistent=true, minute="*", second="*/5", hour="*") public void checkQueueState() { logger.log(Level.INFO,"Queue state check: "+available+" size: "+queue.size()+", "+new Date()); if (available) { timerService.createSingleActionTimer(new Date(), new TimerConfig(null, false)); } } @Timeout private void generateReport(Timer timer) { logger.info("!!--timeout invoked here "+new Date()); available = false; try { Thread.sleep(1000*60*2); // something that lasts for a bit } catch (Exception e) {} available = true; logger.info("New report generation complete"); } What am I missing here or should I try different aproach? Any ideas most welcome :) Testing with Glassfish 3.0.1 latest build - forgot to mention

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  • socket timeout and remove O_NONBLOCK option

    - by juxstapose
    Hello, I implemented a socket timeout and retry but in order to do it I had to set the socket as a non-blocking socket. However, I need the socket to block. This was my attempt at a solution to these two problems. This is not working. Subsequent send calls block but never send any data. When I connect without the select and the timeout, subsequent send calls work normally. References: C: socket connection timeout How to reset a socket back to blocking mode (after I set it to nonblocking mode)? Code: fd_set fdset; struct timeval tv; fcntl(dsock, F_SETFL, O_NONBLOCK); tv.tv_sec = theDeviceTimeout; tv.tv_usec = 0; int retries=0; logi(theLogOutput, LOG_INFO, "connecting to device socket num retrys: %i", theDeviceRetry); for(retries=0;retries<theDeviceRetry;retries++) { connect(dsock, (struct sockaddr *)&daddr, sizeof daddr); FD_ZERO(&fdset); FD_SET(dsock, &fdset); if (select(dsock + 1, NULL, &fdset, NULL, &tv) == 1) { int so_error; socklen_t slen = sizeof so_error; getsockopt(dsock, SOL_SOCKET, SO_ERROR, &so_error, &slen); if (so_error == 0) { logi(theLogOutput, LOG_INFO, "connected to socket on port %i on %s", theDevicePort, theDeviceIP); break; } else { logi(theLogOutput, LOG_WARN, "connect to %i failed on ip %s because %s retries %i", theDevicePort, theDeviceIP, strerror(errno), retries); logi(theLogOutput, LOG_WARN, "failed to connect to device %s", strerror(errno)); logi(theLogOutput, LOG_WARN, "error: %i %s", so_error, strerror(so_error)); continue; } } } int opts; opts = fcntl(dsock,F_GETFL); logi(theLogOutput, LOG_DEBUG, "clearing nonblock option %i retries %i", opts, retries); opts ^= O_NONBLOCK; fcntl(dsock, F_SETFL, opts);

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  • Apachebench on node.js server returning "apr_poll: The timeout specified has expired (70007)" after ~30 requests

    - by Scott
    I just started working with node.js and doing some experimental load testing with ab is returning an error at around 30 requests or so. I've found other pages showing a lot better concurrency numbers than I am such as: http://zgadzaj.com/benchmarking-nodejs-basic-performance-tests-against-apache-php Are there some critical server configuration settings that need done to achieve those numbers? I've watched memory on top and I still see a decent amount of free memory while running ab, watched mongostat as well and not seeing anything that looks suspicious. The command I'm running, and the error is: ab -k -n 100 -c 10 postrockandbeyond.com/ This is ApacheBench, Version 2.0.41-dev <$Revision: 1.121.2.12 $> apache-2.0 Copyright (c) 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Copyright (c) 2006 The Apache Software Foundation, http://www.apache.org/ Benchmarking postrockandbeyond.com (be patient)...apr_poll: The timeout specified has expired (70007) Total of 32 requests completed Does anyone have any suggestions on things I should look in to that may be causing this? I'm running it on osx lion, but have also run the same command on the server with the same results. EDIT: I eventually solved this issue. I was using a TTAPI, which was connecting to turntable.fm through websockets. On the homepage, I was connecting on every request. So what was happening was that after a certain number of connections, everything would fall apart. If you're running into the same issue, check out whether you are hitting external services each request.

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  • Dell Perc 6i with FreeBSD 8.1 errors with mfi0: COMMAND xxxxxxxx TIMEOUT AFTER xxx SECONDS

    - by jDempster
    We've recently bought two Dell PowerEdge R710 servers with Perc 6i controllers and 6x 135GB SAS Drives. We'd done some pretty extensive testing on a Dell PowerEdge R510 server with a Perc 6i and 4x 135GB SAS Drives running FreeBSD 8.1 for it's wonderful ZFS support and mfiutil. We hadn't had any problems with the R510 and had got to a point where we where happy with the performance of ZFS. Since running FreeBSD 8.1 on the R710 we've been getting errors from the RAID controller. mfi0: COMMAND 0xffffff80005d1770 TIMEOUT AFTER 6178 SECONDS This usually brings the system to a stand still. But it doesn't always happen, and performs very well up until it does happen. We've been running the disk as 3 mirrored drives striped in ZFS. So far we've noticed that running the drives with RAID10 on the RAID seems to work without errors (still testing). At first I thought hardware error as we'd been running FreeBSD on the R510 with the same controller without any issues. But both R710 have the same issue. All controllers are running the same firmware.

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  • Puppet Agent fails sporadically, with either timeout or "Could not find class" error

    - by smokris
    I have puppet master running on a Xen dom0, and 3 domUs syncing to it via an hourly crontab puppet agent --test. About 80% of the time, the puppet agent --test completes successfully: info: Retrieving plugin info: Caching catalog for test3 info: Applying configuration version '1333319732' notice: Finished catalog run in 5.08 seconds The other 20% of the time, it fails midway, with errors such as the following: err: Could not retrieve catalog from remote server: Error 400 on SERVER: Could not find class iptables for test1 at /etc/puppet/manifests/site.pp:1 on node test1 warning: Not using cache on failed catalog err: Could not retrieve catalog; skipping run or info: Retrieving plugin info: Caching catalog for test2 info: Applying configuration version '1333319732' notice: Finished catalog run in 24.73 seconds err: Could not send report: Error 500 on SERVER: Internal Server Error private method `gsub' called for WEBrick::HTTPStatus::RequestTimeout:Class WEBrick/1.3.1 (Ruby/1.8.5/2006-08-25) OpenSSL/0.9.8e-rhel5 at puppet:8140 or info: Retrieving plugin err: Could not retrieve catalog from remote server: execution expired warning: Not using cache on failed catalog err: Could not retrieve catalog; skipping run or info: Retrieving plugin info: Caching catalog for test3 info: Applying configuration version '1333319732' notice: Finished catalog run in 9.47 seconds err: Could not send report: Error 408 on SERVER: Request Timeout During this time, I've not made any changes to the Puppet configuration — it just sporadically fails. I'm running puppet-2.7.12 on CentOS, and followed the setup instructions described on http://docs.puppetlabs.com/learning/agent_master_basic.html. Any ideas about how I can troubleshoot this?

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  • SqlCmd : Login timeout expired from localhost

    - by mschr
    I've setup the instance SQLEXPRESS via SQL Server 2008 R2 installation, added a security login with all server roles, one called 'sqluser'. The server authentication is SQL Server and Windows Authentication mode. However, when i specify the -S property, login fails. There is no firewall enabled and SQL server even accepts connections from remote hosts. C:\Users\user>sqlcmd -U sqluser -P qwerty -Q "Select * FROM testdb.dbo.testtable" Output: integer ------- 1 2 3 4 (4 rows affected) However when specifying 'localhost' the query fails... Question is Why? C:\Users\user>sqlcmd -S localhost/sqlexpress -U cpt -P 1234 -Q "Select * FROM cpt.dbo.testme" Output: HResult 0x43, Level 16, State 1 Named Pipes Provider: Could not open a connection to SQL Server [67]. Sqlcmd: Error: Microsoft SQL Server Native Client 10.0 : A network-related or in stance-specific error ..... Sqlcmd: Error: Microsoft SQL Server Native Client 10.0 : Login timeout expired. Changing 'localhost' with '%COMPUTERNAME' is same result if someone would be wondering. The server is running as a LocalSystem instance.

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  • Event Log: atapi - the device did not respond within the timeout period - Freeze

    - by rjlopes
    Hi, I have a Windows Server 2003 that stops working randomly (displays image on monitor but is completely frozen), all I could found on the event log as causes were an error from atapi and a warning from msas2k3. The event log entries are: Event Type: Error Event Source: atapi Event Category: None Event ID: 9 Date: 22-07-2009 Time: 16:13:33 User: N/A Computer: SERVER Description: The device, \Device\Ide\IdePort0, did not respond within the timeout period. For more information, see Help and Support Center at http : // go.microsoft.com / fwlink / events.asp. Data: 0000: 0f 00 10 00 01 00 64 00 ......d. 0008: 00 00 00 00 09 00 04 c0 .......À 0010: 01 01 00 50 00 00 00 00 ...P.... 0018: f8 06 20 00 00 00 00 00 ø. ..... 0020: 00 00 00 00 00 00 00 00 ........ 0028: 00 00 00 00 01 00 00 00 ........ 0030: 00 00 00 00 07 00 00 00 ........ Event Type: Warning Event Source: msas2k3 Event Category: None Event ID: 129 Date: 22-07-2009 Time: 16:14:23 User: N/A Computer: SERVER Description: Reset to device, \Device\RaidPort0, was issued. For more information, see Help and Support Center at http : // go.microsoft.com / fwlink / events.asp. Data: 0000: 0f 00 10 00 01 00 68 00 ......h. 0008: 00 00 00 00 81 00 04 80 ......? 0010: 04 00 00 00 00 00 00 00 ........ 0018: 00 00 00 00 00 00 00 00 ........ 0020: 00 00 00 00 00 00 00 00 ........ 0028: 00 00 00 00 00 00 00 00 ........ 0030: 01 00 00 00 81 00 04 80 ......? Any hints?

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  • Linux arp cache timeout values

    - by Jak
    I'm trying to configure sane values for the Linux kernel arp cache timeout, but I can't find a detailed explanation as to how they work anywhere. Even the kernel.org documentation doesn't give a good explanation, I can only find recommended values to alleviate overflow. Here is an example of the values I have: net.ipv4.neigh.default.gc_thresh1 = 128 net.ipv4.neigh.default.gc_thresh2 = 512 net.ipv4.neigh.default.gc_thresh3 = 1024 Now, from what I've gathered so far: gc_thresh1 is the number of arp entries allowed before the garbage collector starts removing any entries at all. gc_thresh2 is the soft-limit, which is the number of entries allowed before the garbage collector actively removes arp entries. gc_thresh3 is the hard limit, where entries above this number are aggressively removed. Now, if I understand correctly, if the number of arp entries goes beyond gc_thresh1 but remains below gc_thresh2, the excess will be removed periodically with an interval set by gc_interval. My question is, if the number of entries goes beyond gc_thresh2 but below gc_thresh3, or if the number goes beyond gc_thresh3, how are the entries removed? In other words, what does "actively" and "aggressively" removed mean exactly? I assume it means they are removed more frequently than what is defined in gc_interval, but I can't find by how much.

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  • Nginx proxy to IIS Connection Timeout

    - by MitMaro
    I am having an issue with random timeouts with a Nginx proxy connecting to an IIS machine. I have been watching a packet capture between the two servers and it seems that the IIS machine is receiving a SYN packet but is not responding with what I think should be an ACK response. Before the timeout occurs there seems to be a slower response from the IIS server. There is no unusual memory or processor usage on the IIS or Nginx machine. Some information on the servers and setup: Nginx Machine: Ubuntu 10.04 64bit Nginx 0.7.65 Amazon EC2 Windows Machine: Windows Server 2008 IIS 7 ASP.net Application in Integrated Mode Nginx Error: 2011/01/10 17:57:40 [error] 8297#0: *30 connect() failed (110: Connection timed out) while connecting to upstream, client: 209.***.***.***, server: secure.example.com, request: "GET /a/path/deliver.aspx HTTP/1.1", upstream: "http://***.***.***.****:****//another/path/deliver.aspx", host: "secure.example.com" WireShark Packets 6521.449528 10.***.***.*** -> 174.***.***.*** TCP 38695 > us-cli [SYN] Seq=0 Win=5840 Len=0 MSS=1460 TSV=477422103 TSER=0 WS=7 6524.443239 10.***.***.*** -> 174.***.***.*** TCP 38695 > us-cli [SYN] Seq=0 Win=5840 Len=0 MSS=1460 TSV=477422403 TSER=0 WS=7 6530.443241 10.***.***.*** -> 174.***.***.*** TCP 38695 > us-cli [SYN] Seq=0 Win=5840 Len=0 MSS=1460 TSV=477423003 TSER=0 WS=7

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  • Windows Server 2008 IIS7 - page requests randomly hang or timeout

    - by seb835
    I've just installed a fresh copy of Windows Server 2008 x64 with IIS7 and PHP (fast CGI). However, I'm noticing that after moving my web site from a similarly specified machine to this one, I'm getting issues. The issue seems to be that randomly, as I'm clicking through the web pages being served, the browser will suddenly hang saying "waiting for mysite.com...". Sometimes the page will then timeout, or finally resolve after 20 to 30 seconds, but maybe missing the CSS style sheet. Very strange, as this is the only website installed on this new server, and only myself using/testing it. Server is installed in the same data centre below the old server. Has anyone else had a similar problem? I tried increasing the max workers pool to 10 (from 1), but this has no effect. Seems to happen most frequently after 1 or 2 minutes of inactivity on the website, then trying to load/refresh a web page. Many thank for any info and help. Kind Regards, Seb

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  • Is there a straightforward way to have a ThreadStatic instance member?

    - by Dan Tao
    With the ThreadStatic attribute I can have a static member of a class with one instance of the object per thread. This is really handy for achieving thread safety using types of objects that don't guarantee thread-safe instance methods (e.g., System.Random). It only works for static members, though. Is there some corresponding attribute that provides the same functionality, but for instance members? In other words, that allows me to have one instance of the object, per thread, per instance of the containing class?

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  • Changing Apache2.2.11 httpd.conf has no effect

    - by Adrian
    Hi, Hopefully someone can help here. I recently installed wampserver ver 2.0 with Apache ver 2.2.11. My issue is, I have some large php scripts which timeout at the default 5 min (300 sec) browser limit (I'm using ie8). It is critcal I get this limit extended. I have tried changing the httpd.conf file to include the following: TimeOut 1200 My objective was to set the timeout at 1200 seconds, or 20 min. I had just chosen a random location to place this directive within the httpd.conf file as I cannot locate any documentation to suggest it belongs in a specific place within the file. Regardless, the changes I make appear in the httpd.conf file that can be found in the system tray for wampserver, however they have no effect - the browser still times out after 5 minutes. I thought perhaps I had the capitals incorrect, so I changed to: Timeout 1200 This change had no effect either. Can someone please help, this is very frustrating. Maybe the command can only be used within a specific module? If so, I have no idea which one, nor do I know the syntax to specify this. Regards Adrian.

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  • Php script running as scheduled task hangs - help!

    - by Ali
    Hi guys, I've built a php script that runs from the command line. It opens a connection into a pop3 email account and downloads all the emails and writes them to a database, and deletes them once downloaded. I have this script being called from the commandline by a bat file. in turn I have created a scheduled task which invokes the bat file every 5 minutes. The thing is that I have set the time out to zero for the fact that at times there could be emails with large attachments and the script actually downloads the attachments and stores them as raw files offline and the no timeout is so that the script doesnt die out during downloading. I've found that the program hangs sometimes and its a bit annoying at that - it always hangs are one point i.e. when negotiating the connection and getting connected to the mail server. And because the timeout is set to zero it seems to stay stuck up in taht position. And because of that the task is not run as its technically hung up. I want that the program should not timeout when downloading emails - however at the points where it is negotiating a connection or trying to connect to the mailserver there should be a timeout only at that point itself and not the rest of the program execution. How do I do this :(

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  • Apache/Jboss Issue - is this connection timeout?

    - by user115391
    We have an application. The architecture is as below 1 load balancer (apache), which redirects to 2 app servers (jboss). The site is working fine and I am able to access it fine. But sometimes, randomly the homepage takes a while (like 30-40 secs) to load. I tried checking the logs but could not figure out why. I used the httptraffic analyzer, fiddler to see the traffic, but it just says the request/response took 30 secs or so. I checked the apache access logs, mod_jk.log. My configurations are below mod-jk.conf LoadModule jk_module modules/mod_jk.so JkWorkersFile conf/workers.properties JkLogFile logs/mod_jk.log #JkLogLevel info #JkLogLevel debug JkLogLevel error # Select the log format JkLogStampFormat "[%a %b %d %H:%M:%S %Y]" JkOptions +ForwardKeySize +ForwardURICompatUnparsed -ForwardDirectories JkRequestLogFormat "%w %V %T %P %{tid}P %D" JkMount /__application__/* loadbalancer JkUnMount /__application__/images/* loadbalancer <VirtualHost *:8080 > JkMountFile conf/uriworkermap.properties </VirtualHost> JkShmFile run/jk.shm <Location /jkstatus> JkMount status Order deny,allow Deny from all Allow from 127.0.0.1 </Location> ----------------------------- uriworkermap.properties Simple worker configuration file # Mount the Servlet context to the ajp13 worker /=loadbalancer /*=loadbalancer ----------------------------- workers.properties worker.list=loadbalancer,status worker.template.port=8009 worker.template.type=ajp13 worker.template.lbfactor=1 worker.template.prepost_timeout=10000 worker.template.connect_timeout=10000 worker.template.ping_mode=A worker.worker1.reference=worker.template worker.worker1.host=hostname1 worker.worker2.reference=worker.template worker.worker2.host=hostname2 worker.loadbalancer.type=lb worker.loadbalancer.balance_workers=worker1,worker2 worker.status.type=status ----------------------------- my jboss server.xml - $JBOSS_HOME/server/default/deploy/jbossweb.sar/server.xml --------------------------------- The logs from access log is below The issue where it took time - look at the seconds column [23/Mar/2012:12:10:38 -0400] "GET / HTTP/1.1" 200 138 x.x.x.x - - [23/Mar/2012:12:10:49 -0400] "GET /index.jsp HTTP/1.1" 302 - x.x.x.x - - [23/Mar/2012:12:11:10 -0400] "GET /home.jsp HTTP/1.1" 200 936 x.x.x.x - - [23/Mar/2012:12:11:31 -0400] "POST /login/ HTTP/1.1" 200 8895 x.x.x.x - - [23/Mar/2012:12:11:52 -0400] "GET /login/includes/login-style.css HTTP/1.1" 304 - The one after the issue x.x.x.x - - [23/Mar/2012:12:12:18 -0400] "GET / HTTP/1.1" 200 138 x.x.x.x - - [23/Mar/2012:12:12:18 -0400] "GET /index.jsp HTTP/1.1" 302 - x.x.x.x - - [23/Mar/2012:12:12:18 -0400] "GET /home.jsp HTTP/1.1" 200 936 x.x.x.x - - [23/Mar/2012:12:12:18 -0400] "POST /login/ HTTP/1.1" 200 8895 x.x.x.x - - [23/Mar/2012:12:12:18 -0400] "GET /login/includes/login-style.css HTTP/1.1" 304 - Would it be a cache or timeout issue? Any help is appreciated. Thanks.

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  • StrongSwan + xl2tpd client timeout between 2-5 minutes

    - by Howard Guo
    I run CentOS 6.4 on Amazon EC2, using xl2tpd-1.3.1 from EPEL repository together with StrongSwan 5.0.4. I setup a simple IPSec connection: conn l2tp type=transport keyexchange=ikev1 rekey=no authby=psk leftsubnet=0.0.0.0/0 rightsubnet=0.0.0.0/0 compress=yes auto=add And here is xl2tpd.conf: [global] ipsec saref = yes [lns default] ip range = 192.168.0.2-192.168.0.250 local ip = 192.168.0.1 ppp debug = yes pppoptfile = /etc/ppp/options.xl2tpd length bit = yes Here is options.xl2tpd: ms-dns 8.8.4.4 auth lock debug proxyarp There is only one client - Android 4.2 Android connects successfully: Oct 27 19:45:02 ip-172-31-17-30 xl2tpd[2706]: Connection established to x.x.x.x, 59578. Local: 18934, Remote: 29291 (ref=0/0). LNS session is 'default' Oct 27 19:45:02 ip-172-31-17-30 xl2tpd[2706]: Call established with x.x.x.x, Local: 36452, Remote: 29845, Serial: -1369754322 Oct 27 19:45:02 ip-172-31-17-30 pppd[2709]: pppd 2.4.5 started by howard, uid 0 Oct 27 19:45:02 ip-172-31-17-30 pppd[2709]: Using interface ppp0 Oct 27 19:45:02 ip-172-31-17-30 pppd[2709]: Connect: ppp0 <--> /dev/pts/0 Oct 27 19:45:02 ip-172-31-17-30 pppd[2709]: peer from calling number x.x.x.x authorized Oct 27 19:45:02 ip-172-31-17-30 pppd[2709]: Deflate (15) compression enabled Oct 27 19:45:03 ip-172-31-17-30 pppd[2709]: Cannot determine ethernet address for proxy ARP Oct 27 19:45:03 ip-172-31-17-30 pppd[2709]: local IP address 192.168.0.1 Oct 27 19:45:03 ip-172-31-17-30 pppd[2709]: remote IP address 192.168.0.2 Oct 27 19:45:03 ip-172-31-17-30 charon: 06[KNL] 192.168.0.1 appeared on ppp0 Oct 27 19:45:03 ip-172-31-17-30 charon: 06[KNL] 192.168.0.1 disappeared from ppp0 Oct 27 19:45:03 ip-172-31-17-30 charon: 06[KNL] 192.168.0.1 appeared on ppp0 Oct 27 19:45:03 ip-172-31-17-30 charon: 06[KNL] interface ppp0 activated In the meanwhile, Internet works perfectly on the Android client, the VPN connection is stable and fast. However, it always happens that within 2-5 minutes after the connection is established: Oct 27 19:47:07 ip-172-31-17-30 xl2tpd[2706]: Maximum retries exceeded for tunnel 18934. Closing. Oct 27 19:47:07 ip-172-31-17-30 xl2tpd[2706]: Connection 29291 closed to 95.91.227.224, port 59578 (Timeout) Oct 27 19:47:07 ip-172-31-17-30 charon: 06[KNL] interface ppp0 deactivated Oct 27 19:47:07 ip-172-31-17-30 charon: 06[KNL] interface ppp0 deleted Then the VPN connection is broken. So what might have gone wrong? The same L2TP service works flawlessly on iOS 7, MacOS 10.8, and Windows 7, there is no disconnection issue on those OSes. Thank you!

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  • Windows Mobile 6.5 GPS Device - WaitForMultipleObjects returns 258 (timeout)

    - by wizmagister
    I’ve created a GPS program that track positions in realtime in the background for Windows mobile 6.1 in 2008-2009. It ran fine on these devices for many years. For some reason, the same code never worked perfectly on Windows Mobile 6.5. After many hour of operations (mostly when nobody use the device), I receive a “Timeout” (code 258) from the function "WaitForMultipleObjects": this.GPSEvent_WaitValue = WaitForMultipleObjects(2, this.GPSEvent_Handles, 0, 45000); Again, this can work for hours and suddenly, it's just impossible to get another position without : UPDATE: - Restarting the device (GoogleMap confirms that there's no GPS device present!) It has something to do with Windows Mobile going to sleep and slowing up my thread. Here's the core code (adapted from Microsoft SDK Sample): /// <summary> /// When "WindowsMobile" wake up the program to check for a new position /// </summary> private void OnNextGPSEvent_Callback() { int SecondsToNextWakeUp = ETL.Mobile.Device.ScheduledCallback.MINIMUM_SECONDTONEXTWAKEUP; switch (this.SleepingState) { case SleepingStateType.SleepingForNextPosition: // Get position this.GPSEvent_WaitValue = (WaitForEventThreadResultType)WaitForMultipleObjects(2, this.GPSEvent_Handles, 0, 45000); switch (this.GPSEvent_WaitValue) { case WaitForEventThreadResultType.Event_LocationChanged: // Got a new position this.FireLocationChanged(this.GetCurrentPosition()); // Manage device shutdown (save battery) if (this.PositionFrequency > MIN_SECONDS_FREQUENCY_FORDEVICE_SHUTDOWN) { // Close device this.CloseDevice(); SecondsToNextWakeUp = (this.PositionFrequency - GPSDEVICE_LOAD_SECONDS_LOAD_TIME); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; } else { // Default Wait Time this.SleepingState = SleepingStateType.SleepingForNextPosition; } break; case WaitForEventThreadResultType.Event_StateChanged: break; case WaitForEventThreadResultType.Timeout: case WaitForEventThreadResultType.Failed: case WaitForEventThreadResultType.Stop: // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // Too many errors this.ConsecutiveErrorReadingDevice++; if (this.ConsecutiveErrorReadingDevice > MAX_ERRORREADINGDEVICE) { this.CloseDevice(); SecondsToNextWakeUp = (this.PositionFrequency - GPSDEVICE_LOAD_SECONDS_LOAD_TIME); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; } else { // Default Wait Time this.SleepingState = SleepingStateType.SleepingForNextPosition; } break; } #endregion break; case SleepingStateType.SleepingBeforeDeviceWakeUp: this.OpenDevice(); SecondsToNextWakeUp = GPSDEVICE_LOAD_SECONDS_LOAD_TIME; this.SleepingState = SleepingStateType.SleepingForNextPosition; break; } if (this.IsListeningGPSEvent) { // Ajustement du prochain rappel this.NextGPSEvent_Callback.SecondToNextWakeUp = SecondsToNextWakeUp; this.NextGPSEvent_Callback.RequestWakeUpCallback(); } } /// <summary> ///Create Thread /// </summary> private void StartListeningThreadForGPSEvent() { // We only want to create the thread if we don't have one created already and we have opened the gps device if (this._GPSEventThread == null) { // Create and start thread to listen for GPS events this._GPSEventThread = new System.Threading.Thread(new System.Threading.ThreadStart(this.ListeningThreadForGPSEvent)); this._GPSEventThread.Start(); } } private void ListeningThreadForGPSEvent() { this.GPSEvent_WaitValue = WaitForEventThreadResultType.Stop; this.IsListeningGPSEvent = true; // Allocate handles worth of memory to pass to WaitForMultipleObjects this.GPSEvent_Handles = Helpers.LocalAlloc(12); Marshal.WriteInt32(this.GPSEvent_Handles, 0, this._StopHandle.ToInt32()); Marshal.WriteInt32(this.GPSEvent_Handles, 4, this._NewLocationHandle.ToInt32()); Marshal.WriteInt32(this.GPSEvent_Handles, 8, this._GPSDeviceStateChanged.ToInt32()); this.Start_NextGPSEvent_Timer(this.PositionFrequency); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; this.OnNextGPSEvent_Callback(); }

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  • apache performance timing out

    - by Mike
    Im running a webserver where I'm hosting about 6-7 websites. Most of these websites get their content from MySQL which is hosted on the same server. Traffic average per day is about 500-600 unique visitors, about 150K hits per week. But for some reason sometimes websites send a timeout, OR sometimes websites dont load all images. I know that I should perhaps separate static content from dynamic content, but for now I think that's not a possibility. I would appreciate any suggestions on how could I improve the performance of apache, so it doesn't keep timing out. Server is running on Sempron LE 1300; 2.3GHz,512K Cache 2GB RAM 10Mbps/1Mbps Services: MySQL, ProFTPD, Apache. Private + Shared = RAM used Program ---------------------------------------------------- 1.2 MiB + 54.0 KiB = 1.2 MiB proftpd 4.1 MiB + 23.0 KiB = 4.1 MiB munin-node 20.8 MiB + 120.5 KiB = 20.9 MiB mysqld 47.3 MiB + 9.9 MiB = 57.3 MiB apache2 (22) top: Mem: 2075356k total, 1826196k used, 249160k free, Timeout 35 KeepAlive On MaxKeepAliveRequests 300 KeepAliveTimeout 5 <IfModule mpm_prefork_module> StartServers 10 MinSpareServers 20 MaxSpareServers 20 MaxClients 60 MaxRequestsPerChild 1000 </IfModule> <IfModule mpm_worker_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule>

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  • TFTP Timing Out on Ubuntu VM

    - by valsidalv
    I'm running a Windows 7 PC with VMware installed which has my Ubuntu (10.04 Lucid Lynx). I recently installed a DHCP server and TFTP (Xinet tftpd) using these instructions. I've mapped a network drive so that my Windows has access to all the files in my VM through a 192.x.x.x IP address. I'm trying to throw some custom firmware onto a router. The router has its own built-in TFTP utility that will download the image. It successfully manages to do everything but it is slow because it writes it to flash memory. There is another method that is much quicker because it writes to RAM directly but it must use the TFTP server in Ubuntu. The issue I'm facing is that the Ubuntu TFTP transfer seems to be timing out. The transfer starts but never goes past ~60%. Here's my /etc/xinetd.d/tftp file (similar to a known working config): service tftp { protocol = udp port = 69 socket_type = dgram wait = yes user = nobody server = /usr/sbin/in.tftpd server_args = -s /home/user/tftp/ disable = no cps = 300 2 per_source = 60 } I've done some searching but can't find any parameters for this file to control timeout time or number of retries. The last two arguments (cps, per_source) and completely alien to me (can anyone explain). I have a few possible solutions but the easiest would be to get this TFTP server working. Can anyone help? Either with a timeout configuration or maybe even recommend a different TFTP server? Thanks!

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  • upload process times out for different time zones

    - by shilezi
    I have an inhouse(NY) app that cients can upload files to. Usually uploads go pretty quickly for most clients but this particularly cient in the UK always have problems with uploads. not sure if they get any errors but since we log all exceptions, we see this...Error: System.Web.HttpUnhandledException: Exception of type 'System.Web.HttpUnhandledException' was thrown. ---> System.Net.WebException: The operation has timed out at System.Web.Services.Protocols.WebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.HttpWebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) at ... This shouldn't even be an issue because since we noticed they have had this issue before so we bumped up these to maxRequestLength="2097151" executionTimeout="14400". Further investigating this error, i read that it could be a thread timeout since the default is 20minute. A worker process with process id of serving application pool was shutdown due to inactivity. Application Pool timeout configuration was set to 20 minutes. A new worker process will be started when needed. Problem is I am not entirely sure if that really is the case as all other cients mostly North American, have no issues but then their uploads don't seem to go beyond 80mb and the UK client have done a 700mb upload before that i know of. We have tested 750mb before and the whole process took about 15min for upload and processing. Any help on what the real issue here might be? Thanks.

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