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  • Cheapest service to host a DNS server?

    - by mmdave
    Apologies for sounding dumb. I'm still trying to figure my way around. I specifically need to setup a public DNS server and would like to know which would be the cheapest datacenter with the minimum configuration of a server to make it work... i'm not looking to create an openDNS like service which handles millions of queries, but what is the minimum i'll need if i wanted to do that ?? Thanks!

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  • Error Installing DNS Server Role on Windows 2008 Server. Error Code 0x80070643

    - by unknown (google)
    I'm having a problem adding the DNS server role to my Windows 2008 Server domain controller. Normally, when I use dcpromo to create a new domain, the DNS service gets installed automatically without error. However, I'm getting this fatal 0x80070643 error. It has nothing to do with my network adapters not having an IP address (as stated by Microsoft), since one of my NICs has a static IP. Has anyone else seen this issue before?

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  • ISA Server 2006 "Global denied packets rate limit"

    - by lofi42
    Does someone know how to change the "Global denied packets rate limit" on a ISA Server 2006 (SP1) on Windows 2003? We have a strange software which does mutiple sql querys and reaches this limit and the ISA server blocks the traffic. The Floodprotection Option is already disabled on the ISA. SQLDB <= ISA <= SQL-Client

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  • Blackberry Enterprise Server v5.x not forwarding mail to devices

    - by TheWellington
    My BlackBerry enterprise server recently stopped forwarding messages to devices. In fact, the server claims that the last time it communicated with all the devices associated with it, was on Thursday night (2 nights ago.) The catch is this, the Exchange server is running properly (or as properly as Exchange can run :) ) The SQL server seems to be running properly. And the Blackberry Enterprise server seems to be running correctly. Other than the fact that the server has not communicated with my device since Thursday, and the fact that I am not getting messages, there is nothing wrong. How do I get these message to be forwarded to devices again? I have restarted the BES services int he order suggested by the BlackBerry folks

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  • Desktop Fun: Merry Christmas Wallpaper Collection [Bonus Edition]

    - by Asian Angel
    Are you ready for all of the gifts, assorted goodies, and great food that are a part of Christmas? As part of the build-up to the festivities, we have a larger than normal set of wallpapers to help add those final bits of holiday cheer and decoration to your desktops. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. For more Christmas desktop goodness be sure to check out our Merry Christmas icon packs & fonts collections (links at bottom)! Note: You can download an additional wallpaper of Rudolph by himself here. Note: There are two wallpapers from “Frosty Returns” available here and here. Note: The Garfield image will need to be slightly sharpened in a photo program and placed on a background to increase the height. Desktop Fun: Merry Christmas Icon Packs Desktop Fun: Merry Christmas Fonts Looking for more Merry Christmas wallpapers? Browse through our 2009 collection here: Awesome Holiday Themed Desktop Wallpapers For more wallpapers be certain to see our great collections in the Desktop Fun section. Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Spam Police Parts 1 and 2 – Goodbye Spammers [Videos] Snow Angels Theme for Windows 7 Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation

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  • Desktop Fun: Valentine’s Day 2011 Wallpaper Collection [Bonus Edition]

    - by Asian Angel
    First, we brought you fonts for your Valentine’s Day stationary needs followed by icon packs to help customize your desktop. Today we finish our romantic holiday trio out with a larger than normal size wallpaper collection Latest Features How-To Geek ETC How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition Android Notifier Pushes Android Notices to Your Desktop Dead Space 2 Theme for Chrome and Iron Carl Sagan and Halo Reach Mashup – We Humans are Capable of Greatness [Video] Battle the Necromorphs Once Again on Your Desktop with the Dead Space 2 Theme for Windows 7 HTC Home Brings HTC’s Weather Widget to Your Windows Desktop Apps Uninstall Batch Removes Android Applications

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  • VB6 Scheduled tasks on Windows Server 2008 Standard

    - by Terry
    Hello, this is my first time using this forum. Here is my situation: We are having issues with specific tasks written in VB6 it would seem. I am not a developer, but I am told these tasks exe are written in VB6. The task is initiated by task scheduler, the process begins to run (you can view the task in task manager, but no resources are used, 00 CPU, 760 K RAM), but nothing occurs. In a normal operating situation, the task will use 25% CPU and up to 20 MB RAM. When the task fails to run, you can still end and start it via Task Scheduler, but nothing happens. If you run just the process via the exe, it runs fine. The problem just seems to be when it is initiated via Task Scheduler. And this is a random issue, which always disappears after a server reboot. All of these tasks are VB 6 applications on Windows Server 2008 Standard, some servers are SP1, some are SP2, but both versions experience the issue. The task has been configured to run with highest priviledges, and to run whether logged on or not. Setting compatibility mode on the exe to 2003 does not make a difference. Situation 1: 51 - ERROR - Program did not appear to complete, check server!! (Desc: Input past end of file) in this situation, the task is running in task scheduler and you can view the process in task manager. . In the log file, all that is logged is: 12/17/2009 03:16 Starting T2 Populator version - 1.0.12 You can just end the task via task scheduler and start it via task scheduler and away it goes Situation 2: 36 - ERROR - Program last ran on 16-Dec-2009 in this situation the task is running in Task Scheduler and you can view the process in task manager, but no resources are used, 00 CPU, 760 K RAM. Nothing is logged in the log file. You end the task via task scheduler, but you must manually run the exe for it to complete. I was wondering if anyone else has experienced issues with VB6 tasks, or any tasks for that matter, on Server 2008?

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  • Massive Network Upgrade

    - by Cliff Racer
    I find myself tasked with organizing an upgrade of our entire Active Directory from server 2003 to 2008. We run a few AD dependant services such as Exchange 2007 SQL Server 2008 SharePoint 2007 All of which we are looking to bring up to date as well with their most recent versions. The original AD was a little bit of a mess (the exchange upgrade from 2003 left some stuff in the AD database that I make references to servers that no longer exist for example). Here is what I want to accomplish Migrate the domain from our 2003 to a NEW clean 2008r2 domain Upgrade from Sharepoint 2007 to 2010 Upgrade Exchange from 2007 to 2010 My question is, in what order do we do things? Can I do a domain upgrade and simply migrate exchange after? On their own, these objectives are complicated enough, orchestrating them in our company while minimizing downtime is making my head spin. I have done a lot of the research on how to do them individually but I am having trouble figuring out how to do them all in concert.

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  • amazon web services and sql server support

    - by user25011
    Hi All, I have built my application using sql server 2008 and .net framework 3.5 I am looking for a sclable hosting service and have come to think of amazon web services. Does amazon also support hosting of sql server 2008 databases? What hosting services do you advise Thank you.

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  • EC2 Ubuntu - Force instance to use internal IP

    - by Peter
    I've just set up a micro instance on EC2 (AMI ID ami-e59ca991). I had hoped to avoid charges for a year as my usage falls well within the bound of the free tier. I have been charged $0.01 for "regional data transfer". I read here that this is because my instance is talking to its self via it's external IP address. From what I've Googled it looks like you can stop the charges by making sure that the instance uses its internal IP address. However, when I ping the hostname of my instance internally (via an ssh session) it resolves to the instances internal IP address. How can I configure my instance so that I do not get these charges? Is it as simple as adding a line to my hosts file? Additionally, is this the real reason for the charge? I'm concerned that I've misunderstood the pricing somewhere. I have Apace and MySQL (with phpmyadmin) running on the machine - could I be being charged for data transfer associated with these (I have only one flat HTML page and I have only logged in via phpmyadmin - I have no data in my database). Edit: Additionally, my user account on MySQL was declared as: grant all privileges on *.* to 'peter'@'localhost'; Should I have instead used the internal hostname for the instance? grant all privileges on *.* to '[email protected]'; Cheers, Pete

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  • News about Oracle Documaker Enterprise Edition

    - by Susanne Hale
    Updates come from the Documaker front on two counts: Oracle Documaker Awarded XCelent Award for Best Functionality Celent has published a NEW report entitled Document Automation Solution Vendors for Insurers 2011. In the evaluation, Oracle received the XCelent award for Functionality, which recognizes solutions as the leader in this category of the evaluation. According to Celent, “Insurers need to address issues related to the creation and handling of all sorts of documents. Key issues in document creation are complexity and volume. Today, most document automation vendors provide an array of features to cope with the complexity and volume of documents insurers need to generate.” The report ranks ten solution providers on Technology, Functionality, Market Penetration, and Services. Each profile provides detailed information about the vendor and its document automation system, the professional services and support staff it offers, product features, insurance customers and reference feedback, its technology, implementation process, and pricing.  A summary of the report is available at Celent’s web site. Documaker User Group in Wisconsin Holds First Meeting Oracle Documaker users in Wisconsin made the first Documaker User Group meeting a great success, with representation from eight companies. On April 19, over 25 attendees got together to share information, best practices, experiences and concepts related to Documaker and enterprise document automation; they were also able to share feedback with Documaker product management. One insurer shared how they publish and deliver documents to both internal and external customers as quickly and cost effectively as possible, since providing point of sale documents to the sales force in real time is crucial to obtaining and maintaining the book of business. They outlined best practices that ensure consistent development and testing strategies processes are in place to maximize performance and reliability. And, they gave an overview of the supporting applications they developed to monitor and improve performance as well as monitor and track each transaction. Wisconsin User Group meeting photos are posted on the Oracle Insurance Facebook page http://www.facebook.com/OracleInsurance. The Wisconsin User Group will meet again on October 26. If you and other Documaker customers in your area are interested in setting up a user group in your area, please contact Susanne Hale ([email protected]), (703) 927-0863.

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  • Justifying a memory upgrade

    - by AngryHacker
    My employer has over a thousand servers (running SQL Server 2005 x64 and a couple of other apps) all across the country. And in my opinion they are all massively underpowered for what they need to do. Specifically, I feel that the servers simply do not have enough RAM for the amount of volume the machines are asked to do. All the servers currently have 6GB of RAM. The users are pretty much always complaining about performance (mostly because, immo, the server dips into the paging file quite often). I finally convinced the powers that be to at least try out a memory upgrade on one box and see the results. However, they want before and after metrics, so that they can see that the expense will be justified. My question is what metrics should I collect to see whether the performance truly improves on the box? I am a dev, so I am not sure how and what to collect (i have a passing knowledge of Perfmon).

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Demonstration VM BIC2g 2013-10 Partner Edition for Download

    - by Mike.Hallett(at)Oracle-BI&EPM
    Normal 0 false false false EN-GB X-NONE X-NONE MicrosoftInternetExplorer4 UPDATED ! The “BIC2g” demo VM (now version 2013-10) is downloadable from our BIC2g Beehive Online Workspace portal for OPN member partners. Compared to the prior version, Bic2g 2013-04, the new Bic2g 2013-10 has: OBIEE was upgraded from 11.1.1.7.0 to 11.1.1.7.1. with BI Mobile Application Designer (BIMAD) added. TimesTen was upgraded from 11.2.2.3.0 to 11.2.2.5.0 ODI Client 11.1.1.7.0 was installed, including a Standalone agent and empty repositories, and the BI Applications 11g ODI Repositories were included (BIAPPS_11g) Informatica and DAC were removed from image There are additional demos for BI-Apps and for Endeca. The compact deployment of EPM is installed and configured, including: Hyperion Foundation, Essbase, Essbase Studio, Essbase Administration Services, Provider Services, Calculation Manager, Planning, Reporting and Analysis, Financial Reporting, Web Analysis, and Workspace. The access details, for OPN member partners only, to get added to the BIC2G Beehive Online Workspace portal are shown from this page @ BI Solutions Engineering Partner Portal. This Oracle Business Intelligence Linux VM virtual appliance (“BIC2g”) was developed to support Oracle OBI, BI-Apps and EPM Hyperion sales and Oracle partners in product demonstrations, training activities and POC activities.  If you do not need BI-Apps, then there is a slightly smaller VM OBI Sample-App you can get from OTN: see @ Oracle BI and EPM Demonstration SampleApp V309 on OTN. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;}

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  • Set iDRAC IP Address on Ubuntu 12.04 without Reboot?

    - by BT643
    We have a Dell PowerEdge R720XD server and want to setup iDRAC, but this is a production server so we need to do it without a reboot if possible. We just need to set the IP address on the iDRAC but the servers do not have a front LCD panel so we cannot use this. The iDRAC will currently have the default 192.168.0.120 IP address but we are not on this IP range so cannot use this. We need to change it to 192.168.5.x. I've seen racadm mentioned, but before I start messing around installing this on Ubuntu, is this what we need? and will we be able to set the IP address on the DRAC with this? Thanks

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  • Setup VPN access on a windows dedicated server for browsing

    - by Pasta
    I have a dedicated windows server. I want to create a VPN to encrypt my traffic (browsing, IM, etc) as I browse on my laptop using public wifi networks. What keywords should I be using to search Google? Are there any resources that help me do this? Most of the solutions are just to encrypt communication between the server to a machine. It does not act like an internet gateway, etc.

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  • Which tools should I use to work efficiently on a remote server?

    - by Konstantin
    I rented a virtual ubuntu server and am trying to setup a web application. I am working from ubuntu. I know how to use the command line, but it is slow and as a visual person, I prefer graphical interfaces. So I connected with nautilus via ssh and was now able to browse the directories graphically. But my permissions are just those of "other", so I cannot do much without o+rwx. What tools do you use to do setup and administrate your servers? Should I write code locally rather then directly on the server and rsync it? EDIT: It is NOT a production server, I am simply fiddling around there.

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  • sql server doesn’t exist or access denied

    - by kareemsaad
    I had Win7 in my pc and I installed 2vmware .One of them (VM) had Win XP and I installed on It SQL 2000 and visual studio 2008.and other I installed Win XP and I installed on it SQL 2005 and visual studio 2008. and when I run SQL2000 this error appear sql server doesn't exist or access denied Pleas verify sql server is running ........

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  • SQL Server 2008 Copy Database Wizard: Fail

    - by Nai
    I am trying to use the SQL Server 2008 Copy Database Wizard to copy a SQL Server 2008 database. I am using the SQL Management Object method. However, the copy fails with the following error: ERROR : errorCode=-1073548784 description=Executing the query "/* '==============================================..." failed with the following error: "Cannot use a CONTAINS or FREETEXT predicate on table or indexed view 'Product' because it is not full-text indexed." Any ideas on how I can proceed with this will be super helpful Kind Regards Nai

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