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  • Analyzing an IronPython Scope

    - by Vercinegetorix
    I'm trying to write C# code with an embedded IronPython script. Then want to analyze the contents of the script, i.e. list all variables, functions, class and their members/methods. There's an easy way to start, assuming I've got a scope defined and code executed in it already: dynamic variables=pyScope.GetVariables(); foreach (string v in variables) { dynamic dynamicV=pyScope.GetVariable(); /*seems to return everything. variables, functions, classes, instances of classes*/ } But how do I figure out what the type of a variable is? For the following python 'objects', dynamicV.GetType() will return different values: x=5 --system.Int32 y="asdf" --system.String def func():... --IronPython.Runtime.PythonFunction z=class() -- IronPython.Runtime.Types.OldInstance, how can I identify what the actual python class is? class NewClass -- throws an error, GetType() is unavailable. This is almost what I'm looking for. I could capture the exception thrown when unavailable and assume it's a class declaration, but that seems unclean. Is there a better approach? To discover the members/methods of a class it looks like I can use: ObjectOperations op = pyEngine.Operations; object instance = op.Call("className"); foreach (string j in op.GetMemberNames("className")) { object member=op.GetMember(instance, j); Console.WriteLine(member.GetType()); /*once again, GetType() provides some info about the type of the member, but returns null sometimes*/ } Also, how do I get the parameters to a method? Thanks!

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  • pulling a value from NSMutableDictionary

    - by Jared Gross
    I have a dictionary array with a key:@"titleLabel". I am trying to load a pickerView with ONE instance of each @"titleLabel" key so that if there are multiple objects with the same @"titleLabel" only one title will be displayed. I've done some research on this forum and looked at apples docs but haven't been able to put the puzzle together. Below is my code but I am having trouble pulling the values. Right now when I run this code it throws an error Incompatible pointer types sending 'PFObject *' to parameter of type 'NSString' which i understand but am just not sure how to remedy. Cheers! else { // found messages! self.objectsArray = objects; NSMutableDictionary *dict = [[NSMutableDictionary alloc] init]; for(id obj in self.objectsArray){ PFObject *key = [self.objectsArray valueForKey:@"titleLabel"]; if(![dict objectForKey:@"titleLabel"]){ [dict setValue:obj forKey:key]; } } for (id key in dict) { NSLog(@"Objects array is %d", [self.objectsArray count]); NSLog(@"key: %@, value: %@ \n", key, [dict objectForKey:key]); } [self.pickerView reloadComponent:0]; } }];` Here is where I define the PFObject and keys: PFObject *image = [PFObject objectWithClassName:@"Images"]; [image setObject:file forKey:@"file"]; [image setObject:fileType forKey:@"fileType"]; [image setObject:title forKey:@"titleLabel"]; [image setObject:self.recipients forKey:@"recipientIds"]; [image setObject:[[PFUser currentUser] objectId] forKey:@"senderId"]; [image setObject:[[PFUser currentUser] username] forKey:@"senderName"]; [image saveInBackground];

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  • C: socket connection timeout

    - by The.Anti.9
    I have a simple program to check if a port is open, but I want to shorten the timeout length on the socket connection because the default is far too long. I'm not sure how to do this though. Here's the code: #include <sys/socket.h> #include <sys/time.h> #include <sys/types.h> #include <arpa/inet.h> #include <netinet/in.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <netdb.h> #include <stdlib.h> #include <string.h> #include <unistd.h> int main(int argc, char **argv) { u_short port; /* user specified port number */ char addr[1023]; /* will be a copy of the address entered by u */ struct sockaddr_in address; /* the libc network address data structure */ short int sock = -1; /* file descriptor for the network socket */ if (argc != 3) { fprintf(stderr, "Usage %s <port_num> <address>", argv[0]); return EXIT_FAILURE; } address.sin_addr.s_addr = inet_addr(argv[2]); /* assign the address */ address.sin_port = htons(atoi(argv[2])); /* translate int2port num */ sock = socket(AF_INET, SOCK_STREAM, 0); if (connect(sock,(struct sockaddr *)&address,sizeof(address)) == 0) { printf("%i is open\n", port); } close(sock); return 0; }

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  • What, if any, printable character did a user type based on the values in a given System.Windows.Form

    - by Corey Trager
    As a workaround for a problem, I think I have to handle KeyDown events to get the printable character the user actually typed. KeyDown supplies me with a KeyEventArgs object with the properities KeyCode, KeyData, KeyValue, Modifiers, Alt, Shift, Control. My first attempt was just to consider the KeyCode to be the ascii code, but KeyCode on my keyboard is 46, a period ("."), so I end up printing a period when the user types the delete key. So, I know my logic is inadequate. (For those who are curious, the problem is that I have my own combobox in a DataGridView's control collection and somehow SOME characters I type don't produce the KeyPress and TextChanged ComboBox events. These letters include Q, $, %.... This code will reproduce the problem. Generate a Form App and replace the ctor with this code. Run it, and try typing the letter Q into the two comboxes. public partial class Form1 : Form { ComboBox cmbInGrid; ComboBox cmbNotInGrid; DataGridView grid; public Form1() { InitializeComponent(); grid = new DataGridView(); cmbInGrid = new ComboBox(); cmbNotInGrid = new ComboBox(); cmbInGrid.Items.Add("a"); cmbInGrid.Items.Add("b"); cmbNotInGrid.Items.Add("c"); cmbNotInGrid.Items.Add("d"); this.Controls.Add(cmbNotInGrid); this.Controls.Add(grid); grid.Location = new Point(0, 100); this.grid.Controls.Add(cmbInGrid); }

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  • Input questions mysql php html

    - by Marcelo
    (Q1)Hi I'm using textbox in my project and I can't receive the values that are typed <textarea rows="5" cols="60"> Type your suggestion </textarea> <br> <input type="submit" name="sugestao" value="Submit" /> Sorry I don't know how to 'kill' html code, that's why < is missing. All I'm getting in the column of the database from this text box is "Submit", I'd like to receive whatever is written in the text area. How can I make the value equal whaterever is typed? (Q2) How can I make sure that I'll only store the same type(int,varchar,text) that I setted,declared in the database. For example: age(int), but if someone types "abc" in the input it will be stored in my database as the value 0 . How can I forbid this, and only save the age when it's just int and all the other fields(like name, email) are filled ?. And if is still possible warn the user that he is typing something wrong, don't need to say where. Sorry for any mistake in English and Thanks for the attention.

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  • C# wrapper for objects

    - by Haggai
    I'm looking for a way to create a generic wrapper for any object. The wrapper object will behave just like the class it wraps, but will be able to have more properties, variable, methods etc., for e.g. object counting, caching etc. Say the wrapper class be called Wrapper, and the class to be wrapped be called Square and has the constructor Square(double edge_len) and the properties/methods EdgeLength and Area, I would like to use it as follows: Wrapper<Square> mySquare = new Wrapper<Square>(2.5); /* or */ new Square(2.5); Console.Write("Edge {0} -> Area {1}", mySquare.EdgeLength, mySquare.Area); Obviously I can create such a wrapper class for each class I want to wrap, but I'm looking for a general solution, i.e. Wrapper<T> which can handle both primitive and compound types (although in my current situation I would be happy with just wrapping my own classes). Suggestions? Thanks.

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  • Basic problems (type inference or something else?) in Objective-C/Cocoa.

    - by Matt
    Hi, Apologies for how basic these questions are to some. Just started learning Cocoa, working through Hillegass' book, and am trying to write my first program (a GUI Cocoa app that counts the number of characters in a string). I tried this: NSString *string = [textField stringValue]; NSUInteger *stringLength = [string length]; NSString *countString = (@"There are %u characters",stringLength); [label setStringValue:countString]; But I'm getting errors like: Incompatible pointer conversion initializing 'NSUInteger' (aka 'unsigned long'), expected 'NSUInteger *'[-pedantic] for the first line, and this for the second line: Incompatible pointer types initializing 'NSUInteger *', expected 'NSString *' [-pedantic] I did try this first, but it didn't work either: [label setStringValue:[NSString stringWithFormat:@"There are %u characters",[[textField stringValue] length]]] On a similar note, I've only written in easy scripting languages before now, and I'm not sure when I should be allocing/initing objects and when I shouldn't. For example, when is it okay to do this: NSString *myString = @"foo"; or int *length = 5; instead of this: NSString *myString = [[NSString alloc] initWithString:"foo"]; And which ones should I be putting into the header files? I did check Apple's documentation, and CocoaDev, and the book I'm working for but without luck. Maybe I'm looking in the wrong places.. Thanks to anyone who takes the time to reply this: it's appreciated, and thanks for being patient with a beginner. We all start somewhere. EDIT Okay, I tried the following again: [label setStringValue:[NSString stringWithFormat:@"There are %u characters",[[textField stringValue] length]]] And it actually worked this time. Not sure why it didn't the first time, though I think I might have typed %d instead of %u by mistake. However I still don't understand why the code I posted at the top of my original post doesn't work, and I have no idea what the errors mean, and I'd very much like to know because it seems like I'm missing something important there.

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  • Javascript cloned object looses its prototype functions

    - by Jake M
    I am attempting to clone an object in Javascript. I have made my own 'class' that has prototype functions. My Problem: When I clone an object, the clone cant access/call any prototype functions. I get an error when I go to access a prototype function of the clone: clone.render is not a function Can you tell me how I can clone an object and keep its prototype functions This simple JSFiddle demonstrates the error I get: http://jsfiddle.net/VHEFb/1/ function cloneObject(obj) { // Handle the 3 simple types, and null or undefined if (null == obj || "object" != typeof obj) return obj; // Handle Date if (obj instanceof Date) { var copy = new Date(); copy.setTime(obj.getTime()); return copy; } // Handle Array if (obj instanceof Array) { var copy = []; for (var i = 0, len = obj.length; i < len; ++i) { copy[i] = cloneObject(obj[i]); } return copy; } // Handle Object if (obj instanceof Object) { var copy = {}; for (var attr in obj) { if (obj.hasOwnProperty(attr)) copy[attr] = cloneObject(obj[attr]); } return copy; } throw new Error("Unable to copy obj! Its type isn't supported."); } function MyObject(name) { this.name = name; // I have arrays stored in this object also so a simple cloneNode(true) call wont copy those // thus the need for the function cloneObject(); } MyObject.prototype.render = function() { alert("Render executing: "+this.name); } var base = new MyObject("base"); var clone = cloneObject(base); clone.name = "clone"; base.render(); clone.render(); // Error here: "clone.render is not a function"

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  • Set service dependencies after install

    - by Dennis
    I have an application that runs as a Windows service. It stores various things settings in a database that are looked up when the service starts. I built the service to support various types of databases (SQL Server, Oracle, MySQL, etc). Often times end users choose to configure the software to use SQL Server (they can simply modify a config file with the connection string and restart the service). The problem is that when their machine boots up, often times SQL Server is started after my service so my service errors out on start up because it can't connect to the database. I know that I can specify dependencies for my service to help guide the Windows service manager to start the appropriate services before mine. However, I don't know what services to depend upon at install time (when my service is registered) since the user can change databases later on. So my question is: is there a way for the user to manually indicate the service dependencies based on the database that they are using? If not, what is the proper design approach that I should be taking? I've thought about trying to do something like wait 30 seconds after my service starts up before connecting to the database but this seems really flaky for various reasons. I've also considered trying to "lazily" connect to the database; the problem is that I need a connection immediately upon start up since the database contains various pieces of vital info that my service needs when it first starts. Any ideas?

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  • What pattern is layered architecture in asp.net ?

    - by haansi
    Hi, I am a asp.net developer and don't know much about patterns and architecture. I will very thankful if you can please guide me here. In my web applications I use 4 layers. Web site project (having web forms + code behind cs files, user controls + code behind cs files, master pages + code behind cs files) CustomTypesLayer a class library (having custom types, enumerations, DTOs, constructers, get, set and validations) BusinessLogicLayer a class library (having all business logic, rules and all calls to DAL functions) DataAccessLayer a class library( having just classes communicating to database.) -My user interface just calls BusinessLogicLayer. BusinessLogicLayer do proecessign in it self and for data it calls DataAccessLayer funtions. -Web forms do not calls directly DAL. -CustomTypesLayer is shared by all layers. Please guide me is this approach a pattern ? I though it may be MVC or MVP but pages have there code behind files as well which are confusing me. If it is no patren is it near to some patren ? pleaes guide thanks

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  • Java string to double conversion.

    - by wretrOvian
    Hi, I've been reading up on the net about the issues with handling float and double types in java. Unfortunately, the image is still not clear. Hence, i'm asking here direct. :( My MySQL table has various DECIMAL(m,d) columns. The m may range from 5 to 30. d stays a constant at 2. Question 1. What equivalent data-type should i be using in Java to work (i.e store, retrieve, and process) with the size of the values in my table? (I've settled with double - hence this post). Question 2. While trying to parse a double from a string, i'm getting errors Double dpu = new Double(dpuField.getText()); for example - "1" -> java.lang.NumberFormatException: empty String "10" -> 1.0 "101" -> 10.0 "101." -> 101.0 "101.1" -> 101.0 "101.19" -> 101.1 What am i doing wrong? What is the correct way to convert a string to a double value? And what measures should i take to perform operations on such values?

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  • Conversion between different template instantiation of the same template

    - by Naveen
    I am trying to write an operator which converts between the differnt types of the same implementation. This is the sample code: template <class T = int> class A { public: A() : m_a(0){} template <class U> operator A<U>() { A<U> u; u.m_a = m_a; return u; } private: int m_a; }; int main(void) { A<int> a; A<double> b = a; return 0; } However, it gives the following error for line u.m_a = m_a;. Error 2 error C2248: 'A::m_a' : cannot access private member declared in class 'A' d:\VC++\Vs8Console\Vs8Console\Vs8Console.cpp 30 Vs8Console I understand the error is because A<U> is a totally different type from A<T>. Is there any simple way of solving this (may be using a friend?) other than providing setter and getter methods? I am using Visual studio 2008 if it matters.

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  • Applying a function to a custom type in F#

    - by Frederik Wordenskjold
    On my journey to learning F#, I've run into a problem I cant solve. I have defined a custom type: type BinTree = | Node of int * BinTree * BinTree | Empty I have made a function which takes a tree, traverses it, and adds the elements it visits to a list, and returns it: let rec inOrder tree = seq{ match tree with | Node (data, left, right) -> yield! inOrder left yield data; yield! inOrder right | Empty -> () } |> Seq.to_list; Now I want to create a function, similar to this, which takes a tree and a function, traverses it and applies a function to each node, then returns the tree: mapInOrder : ('a -> 'b) -> 'a BinTree -> 'b BinTree This seems easy, and it probably is! But I'm not sure how to return the tree. I've tried this: let rec mapInOrder f tree = match tree with | Node(data, left, right) -> mapInOrder f left Node(f(data), left, right) mapInOrder f right | Empty -> () but this returns a unit. I havent worked with custom types before, so I'm probably missing something there!

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  • Invoking code both before and after WebControl.Render method

    - by Dirk
    I have a set of custom ASP.NET server controls, most of which derive from CompositeControl. I want to implement a uniform look for "required" fields across all control types by wrapping each control in a specific piece of HTML/CSS markup. For example: <div class="requiredInputContainer"> ...custom control markup... </div> I'd love to abstract this behavior in such a way as to avoid having to do something ugly like this in every custom control, present and future: public class MyServerControl : TextBox, IRequirableField { public IRequirableField.IsRequired {get;set;} protected override void Render(HtmlTextWriter writer){ RequiredFieldHelper.RenderBeginTag(this, writer) //render custom control markup RequiredFieldHelper.RenderEndTag(this, writer) } } public static class RequiredFieldHelper{ public static void RenderBeginTag(IRequirableField field, HtmlTextWriter writer){ //check field.IsRequired, render based on its values } public static void RenderEndTag(IRequirableField field, HtmlTextWriter writer){ //check field.IsRequired , render based on its values } } If I was deriving all of my custom controls from the same base class, I could conceivably use Template Method to enforce the before/after behavior;but I have several base classes and I'd rather not end up with really a convoluted class hierarchy anyway. It feels like I should be able to design something more elegant (i.e. adheres to DRY and OCP) by leveraging the functional aspects of C#, but I'm drawing a blank.

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  • Casting Type array to Generic array?

    - by George R
    The short version of the question - why can't I do this? I'm restricted to .NET 3.5. T[] genericArray; // Obviously T should be float! genericArray = new T[3]{ 1.0f, 2.0f, 0.0f }; // Can't do this either, why the hell not genericArray = new float[3]{ 1.0f, 2.0f, 0.0f }; Longer version - I'm working with the Unity engine here, although that's not important. What is - I'm trying to throw conversion between its fixed Vector2 (2 floats) and Vector3 (3 floats) and my generic Vector< class. I can't cast types directly to a generic array. using UnityEngine; public struct Vector { private readonly T[] _axes; #region Constructors public Vector(int axisCount) { this._axes = new T[axisCount]; } public Vector(T x, T y) { this._axes = new T[2] { x, y }; } public Vector(T x, T y, T z) { this._axes = new T[3]{x, y, z}; } public Vector(Vector2 vector2) { // This doesn't work this._axes = new T[2] { vector2.x, vector2.y }; } public Vector(Vector3 vector3) { // Nor does this this._axes = new T[3] { vector3.x, vector3.y, vector3.z }; } #endregion #region Properties public T this[int i] { get { return _axes[i]; } set { _axes[i] = value; } } public T X { get { return _axes[0];} set { _axes[0] = value; } } public T Y { get { return _axes[1]; } set { _axes[1] = value; } } public T Z { get { return this._axes.Length (Vector2 vector2) { Vector vector = new Vector(vector2); return vector; } public static explicit operator Vector(Vector3 vector3) { Vector vector = new Vector(vector3); return vector; } #endregion }

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  • OrderBy Linq.Expression as parameter = (Of Func(Of T,IComparable)) to perform LinqToEntity is not working

    - by NicoJuicy
    I'd like to get this working: Call: (Count & Page are used for pagination, so Count = 20 and Page = 1 for example, for the first 20 values). Sorting should be by name LeverancierService.GetLeveranciers(Function(el) el.Name, Count, Page) Equivalent in c#: LeverancierService.GetLeveranciers(el= el.Name, Count, Page) Method that gives an error (parameters shown above): Public Overridable Function GetAllPaged(orderby As Expression(Of Func(Of T, IComparable)), ByVal Count As Integer, ByVal Page As Integer) As IEnumerable(Of T) Return dbset.OrderBy(orderby).Skip((Page - 1) * Count).Take(Count).ToList() End Function Already tried changing it to this, but it gives the same error: Public Overridable Function GetAllPaged(Of TOrderBy)(orderby As Expression(Of Func(Of T, TOrderBy)), ByVal Count As Integer, ByVal Page As Integer) As IEnumerable(Of T) Return dbset.OrderBy(orderby).Skip((Page - 1) * Count).Take(Count).ToList() End Function Error: Unable to cast the type 'System.String' to type 'System.IComparable'. LINQ to Entities only supports casting Entity Data Model primitive types. Any idea how to do this? Extra info: I'm in a DDD-layered application, so the parameter should stay the same as the called method is an overridden interface (eg. if i change this, i have to do this for 200 times or so, because it's in VB.Net and not in C# (= 1 change) ) I know there is a way to change the expression to a string and then use DLinq (= Dynamic Linq), but that's not how it should be.

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  • Selectind DOM elements based on attribute content

    - by sameold
    I have several types of <a> in my document. I'd like to select only the <a> whose title attribute begins with the text "more data ..." like <a title="more data *"> For example given the markup below, I'd like to select the first and second <a>, but skip the third because title doesn't begin with more data, and skip the 4th because <a> doesn't even have a title attribute. <a title="more data some text" href="http://mypage.com/page.html">More</a> <a title="more data other text" href="http://mypage.com/page.html">More</a> <a title="not needed" href="http://mypage.com/page.html">Not needed</a> <a href="http://mypage.com/page.html">Not needed</a> I'm using DOMXPath. How would my query look like? $xpath = new DOMXPath($doc); $q = $xpath->query('//a');

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  • IPad SQLite Push and Pull Data from external MS SQL Server DB

    - by MattyD
    This carries on from my previous post (http://stackoverflow.com/questions/4182664/ipad-app-pull-and-push-relational-data). My plan is that when the ipad application starts I am going to pull data (config data i.e. Departments, Types etc etc relational data that is used across the system) from a webhosted MS SQL Server DB via a webservice and populate it into an SQL Lite DB on the IPad. Then when I load a listing I will pull the data over the line again via a webservice and populate it into the SQL Lite db on the ipad (than just run select commands to populate the listing). My questions are: 1. What is the most efficient way to transfer data across the line via the web? Everyone seems to do it a different way. My idea is that I will have a webService for each type of data pull (e.g. RetrieveContactListing) that will query the db and than convert that data into "something" to send across the line. My question really is what is the "something" that it should be converting into? 2. Everyone talks about odata services. Is this suited for applications where complex read and writes are needed? Ive created a simple iphone app before that talked to an sql server db (i just sent my own structured xml across the line) but now with this app the data calls are going to be a lot larger so efficiency is key.

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  • C# - Calling ToString() on a Reference Type

    - by nfplee
    Given two object arrays I need to compare the differences between the two (when converted to a string). I've reduced the code to the following and the problem still exists: public void Compare(object[] array1, object[] array2) { for (var i = 0; i < array1.Length; i++) { var value1 = GetStringValue(array1[i]); var value2 = GetStringValue(array2[i]); } } public string GetStringValue(object value) { return value != null && value.ToString() != string.Empty ? value.ToString() : ""; } The code executes fine no matter what object arrays I throw at it. However if one of the items in the array is a reference type then somehow the reference is updated. This causes issues later. It appears that this happens when calling ToString() against the object reference. I have updated the GetStringValue method to the following (which makes sure the object is either a value type or string) and the problem goes away. public string GetStringValue(object value) { return value != null && (value.GetType().IsValueType || value is string) && value.ToString() != string.Empty ? value.ToString() : ""; } However this is just a temporary hack as I'd like to be able to override the ToString() method on my reference types and compare them as well. I'd appreciate it if someone could explain why this is happening and offer a potential solution. Thanks

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  • c++ figuring out memory layout of members programatically

    - by anon
    Suppose in one program, I'm given: class Foo { int x; double y; char z; }; class Bar { Foo f1; int t; Foo f2; }; int main() { Bar b; bar.f1.z = 'h'; bar.f2.z = 'w'; ... some crap setting value of b; FILE *f = fopen("dump", "wb"); // c-style file fwrite(&b, sizeof(Bar), 1, f); } Suppose in another program, I have: int main() { File *f = fopen("dump", "rb"); std::string Foo = "int x; double y; char z;"; std::string Bar = "Foo f1; int t; Foo f2;"; // now, given this is it possible to read out // the value of bar.f1.z and bar.f2.z set earlier? } WHat I'm asking is: given I have the types of a class, can I figure out how C++ lays it out?

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  • create a class attribute without going through __setattr__

    - by eric.frederich
    Hello, What I have below is a class I made to easily store a bunch of data as attributes. They wind up getting stored in a dictionary. I override __getattr__ and __setattr__ to store and retrieve the values back in different types of units. When I started overriding __setattr__ I was having trouble creating that initial dicionary in the 2nd line of __init__ like so... super(MyDataFile, self).__setattr__('_data', {}) My question... Is there an easier way to create a class level attribute with going through __setattr__? Also, should I be concerned about keeping a separate dictionary or should I just store everything in self.__dict__? #!/usr/bin/env python from unitconverter import convert import re special_attribute_re = re.compile(r'(.+)__(.+)') class MyDataFile(object): def __init__(self, *args, **kwargs): super(MyDataFile, self).__init__(*args, **kwargs) super(MyDataFile, self).__setattr__('_data', {}) # # For attribute type access # def __setattr__(self, name, value): self._data[name] = value def __getattr__(self, name): if name in self._data: return self._data[name] match = special_attribute_re.match(name) if match: varname, units = match.groups() if varname in self._data: return self.getvaras(varname, units) raise AttributeError # # other methods # def getvaras(self, name, units): from_val, from_units = self._data[name] if from_units == units: return from_val return convert(from_val, from_units, units), units def __str__(self): return str(self._data) d = MyDataFile() print d # set like a dictionary or an attribute d.XYZ = 12.34, 'in' d.ABC = 76.54, 'ft' # get it back like a dictionary or an attribute print d.XYZ print d.ABC # get conversions using getvaras or using a specially formed attribute print d.getvaras('ABC', 'cm') print d.XYZ__mm

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  • Fast path cache generation for a connected node graph

    - by Sukasa
    I'm trying to get a faster pathfinding mechanism in place in a game I'm working on for a connected node graph. The nodes are classed into two types, "Networks" and "Routers." In this picture, the blue circles represent routers and the grey rectangles networks. Each network keeps a list of which routers it is connected to, and vice-versa. Routers cannot connect directly to other routers, and networks cannot connect directly to other networks. Networks list which routers they're connected to Routers do the same I need to get an algorithm that will map out a path, measured in the number of networks crossed, for each possible source and destination network excluding paths where the source and destination are the same network. I have one right now, however it is unusably slow, taking about two seconds to map the paths, which becomes incredibly noticeable for all connected players. The current algorithm is a depth-first brute-force search (It was thrown together in about an hour to just get the path caching working) which returns an array of networks in the order they are traversed, which explains why it's so slow. Are there any algorithms that are more efficient? As a side note, while these example graphs have four networks, the in-practice graphs have 55 networks and about 20 routers in use. Paths which are not possible also can occur, and as well at any time the network/router graph topography can change, requiring the path cache to be rebuilt. What approach/algorithm would likely provide the best results for this type of a graph?

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  • How do you pass a generic delegate argument to a method in .NET 2.0

    - by Seth Spearman
    Hello, I have a class with a delegate declaration as follows... Public Class MyClass Public Delegate Function Getter(Of TResult)() As TResult 'the following code works. Public Shared Sub MyMethod(ByVal g As Getter(Of Boolean)) 'do stuff End Sub End Class However, I do not want to explicitly type the Getter delegate in the Method call. Why can I not declare the parameter as follows... ... (ByVal g As Getter(Of TResult)) Is there a way to do it? My end goal was to be able to set a delegate for property setters and getters in the called class. But my reading indicates you can't do that. So I put setter and getter methods in that class and then I want the calling class to set the delegate argument and then invoke. Is there a best practice for doing this. I realize in the above example that I can set set the delegate variable from the calling class...but I am trying to create a singleton with tight encapsulation. For the record, I can't use any of the new delegate types declared in .net35. Answers in C# are welcome. Any thoughts? Seth

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  • I'm annoyed with asp .net mvc action links? Is there something better in MVC3?

    - by Jonathon Kresner
    After almost 3 years with mvc I'm scratching my head. Is it just me, or does the way we specify links in asp .net mvc suck? @Html.ActionLink("Log Off", "LogOff", "Account") In the previews for mvc 1 we had the funky generic action links which gave us intellisense and compile checking, which I LOVED. I know they removed them because of performance issues and because you could not actually guarantee that the route would resolve all the time... However the default way of doing it just doesn't make me feel safe enough in a big application. I've also used T4Mvc with MVC2, to be honest, I didn't really like it. It's not part of the Mvc framework and frustrating to develop with especially with source control in big teams and continuous integration builds. I guess I could also import Mvc Futures and keep using the generic types (it's probably what I'll do). I'm just about to start a very big project and was wondering what other people are thinking? Is anyone else annoyed with the options or has a new solution? It seems like ActionLinks are the most basic & frequently used feature. Shouldn't there be a good out of the box solution, we're just about to hit revision 3 of this framework.

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  • WP7: Why does a ListBox.ItemsPanel break my ElementName data binding?

    - by iguanaNet
    I have a Windows Phone 7 ListBox that binds to a list of integers. I am using the default MVVM Light template, so there is a ViewModel class that contains data and a simple RelayCommand. Here is the ListBox: <ListBox ItemsSource="{Binding MyData}"> <ListBox.ItemTemplate> <DataTemplate> <Button Content="{Binding}"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <cmd:EventToCommand Command="{Binding ElementName=ContentGrid, Path=DataContext.TestCommand}" CommandParameter="{Binding}" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> </DataTemplate> </ListBox.ItemTemplate> </ListBox> This displays a vertical list of integers inside buttons. If you click any of them, the following command code executes and shows a pop-up: new RelayCommand<int>(i => MessageBox.Show("Test" + i)); However, if I simply add the following XAML to change to a horizontal list, the databinding fails. Nothing happens when you click the button and no error messages are written to the Output window. <ListBox.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal" HorizontalAlignment="Center" /> </ItemsPanelTemplate> </ListBox.ItemsPanel> I have tried some other types of binding for the EventToCommand. For example, specifying my ViewModel as a static resource. It works, but is less ideal than the example above. Why does that ItemsPanel break the databinding?

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