Deferred rendering with both Clockwise and CounterClockwise culling
- by user1423893
I have a deferred rendering system that works well with objects that appear solid and drawn using CounterClockwise culling.
I have a problem with Clockwise culled objects that are supposed to represent hollow that display their inside faces only.
The image below shows a CounterClockwise culled object (left) Clockwise culled object (right).
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