Search Results

Search found 36013 results on 1441 pages for 'public fields'.

Page 322/1441 | < Previous Page | 318 319 320 321 322 323 324 325 326 327 328 329  | Next Page >

  • Java compile error: reached end of file while parsing } [closed]

    - by adeo8
    I have the following source code public class mod_MyMod extends BaseMod public String Version() { return "1.2_02"; } public void AddRecipes(CraftingManager recipes) { recipes.addRecipe(new ItemStack(Item.diamond), new Object[] { "#", Character.valueOf('#'), Block.dirt }); } When I try to compile it I get the following error: java:11: reached end of file while parsing } What am I doing wrong? Any help appreciated.

    Read the article

  • CodeContracts: How to fullfill Require in Ctor using this() call?

    - by mafutrct
    I'm playing around with Microsoft's CodeContracts and encountered a problem I was unable to solve. I've got a class with two constructors: public Foo (public float f) { Contracts.Require(f > 0); } public Foo (int i) : this ((float)i) {} The example is simplified. I don't know how to check the second constructor's f for being 0. Is this even possible with Contracts?

    Read the article

  • Best practices to test protected methods with PHPUnit

    - by GrGr
    Hello, I found the discussion on Do you test private method informative. I have decided, that in some classes, I want to have protected methods, but test them. Some of these methods are static and short. Because most of the public methods make use of them, I will probably be able to safely remove the tests later. But for starting with a TDD approach and avoid debugging, I really want to test them. I thought of the following: Method Object as adviced in an answer seems to be overkill for this. Start with public methods and when code coverage is given by higher level tests, turn them protected and remove the tests. Inherit a class with a testable interface making protected methods public Which is best practice? Is there anything else? It seems, that JUnit automatically changes protected methods to be public, but I did not have a deeper look at it. PHP does not allow this via reflection.

    Read the article

  • not able to show the file from the array...

    - by sjl
    Hi, i'm trying to do an image gallery. i was not able to display the thumbnails stored in the array. instead it keep showing the same thumbnails. anyone can help? very much appreciated.. // Arrays that store the filenames of the text, images and thumbnails var thumbnails:Array = [ "images/image1_thumb.jpg", "images/image2_thumb.jpg", "images/image3_thumb.jpg", "images/image4_thumb.jpg", "images/image5_thumb.jpg", "images/image6_thumb.jpg", "images/image7_thumb.jpg" ]; var images:Array = [ "images/image1.jpg", "images/image2.jpg", "images/image3.jpg", "images/image4.jpg", "images/image5.jpg", "images/image6.jpg", "images/image7.jpg" ]; var textFiles:Array = [ "text/picture1.txt", "text/picture2.txt", "text/picture3.txt", "text/picture4.txt", "text/picture5.txt", "text/picture6.txt", "text/picture7.txt" ]; // NOTE: thumbnail images are 60 x 43 pixels in size // loop through the array and create the thumbnails and position them vertically for (var i:int = 0; i <7; i++) { // create an instance of MyUIThumbnail var thumbs:MyUIThumbnail = new MyUIThumbnail(); // position the thumbnails on the left vertically thumbs.y = 43 * i;/*** FILL IN THE BLANK HERE ***/ // store the corresponding full size image name in the thumbnail // use the "images" array thumbs.image = "images/image1.jpg"; thumbs.image = "images/image2.jpg"; thumbs.image = "images/image3.jpg"; thumbs.image = "images/image4.jpg"; thumbs.image = "images/image5.jpg"; thumbs.image = "images/image6.jpg"; thumbs.image = "images/image7.jpg"; // store the corresponding text file name in the thumbnail // use the "textFiles" array thumbs.textFile = "text/picture1.txt"; thumbs.textFile = "text/picture2.txt"; thumbs.textFile = "text/picture3.txt"; thumbs.textFile = "text/picture4.txt"; thumbs.textFile = "text/picture5.txt"; thumbs.textFile = "text/picture6.txt"; thumbs.textFile = "text/picture7.txt"; thumbs.imageFullSize = full_image_mc ; // store the reference to the textfield in the thumbnail thumbs.infoText = info; // load and display the thumbnails // use the "thumbnails" array thumbs.loadThumbnail("images/image1_thumb.jpg"); thumbs.loadThumbnail("images/image2_thumb.jpg"); thumbs.loadThumbnail("images/image3_thumb.jpg"); thumbs.loadThumbnail("images/image4_thumb.jpg"); thumbs.loadThumbnail("images/image5_thumb.jpg"); thumbs.loadThumbnail("images/image6_thumb.jpg"); thumbs.loadThumbnail("images/image7_thumb.jpg"); addChild(thumbs); } below is my thumbanail. as package{ import fl.containers.; import flash.events.; import flash.text.; import flash.net.; import flash.display.*; public class MyUIThumbnail extends MovieClip { public var image:String = ""; public var textFile:String = ""; var loader:UILoader = new UILoader(); public var imageFullSize:MyFullSizeImage; // reference to loader to show the full size image public var infoText:TextField; // reference to textfield that displays image infoText var txtLoader:URLLoader = new URLLoader(); // loader to load the text file public function MyUIThumbnail() { buttonMode = true; addChild(loader); this.addEventListener(MouseEvent.CLICK, myClick); txtLoader.addEventListener(Event.COMPLETE, displayText); loader.addEventListener(Event.COMPLETE, thumbnailLoaded); } public function loadThumbnail(filename:String):void { loader.source = filename; preloader.trackLoading(loader); } function myClick(e:MouseEvent):void { // load and display the full size image imageFullSize.loadImage("my_full_mc"); // load and display the text textLoad("info"); } function textLoad(file:String) { // load the text description from the text file loader.load(new URLRequest(textFile)); } function displayText(e:Event) { //display the text when loading is completed addChild(infoText); } function thumbnailLoaded(e:Event) { loader.width = 60; loader.height = 43; } } }

    Read the article

  • Fluent Nhibernate mapping related items

    - by Josh
    I am trying to relate 2 items. I have a table that is simply an Id field, and then 2 columns for the Item Id's to relate. I want it to be a 2 way relationship - that is, if the items appear twice in the table, I only want one relationship connection back. So, here's my item: public class Item { public virtual Guid ItemId {get; set;} public virtual string Name {get; set;} public virtual IList<Item> RelatedItems {get; set;} } The table for relating the items looks like this: CREATE TABLE RelatedItems ( RelatedItemId uniqueidentifier NOT NULL, ItemId uniqueidentifier NOT NULL, RelatedId uniqueidentifier NOT NULL, CONSTRAINT PK_RelatedItems PRIMARY KEY CLUSTERED (RelatedItemId) ) What is the best way to map this connection?

    Read the article

  • NHibernate Entity code conversion from #C to VB.Net

    - by CoderRoller
    Hello and thanks for your help in advance. I am starting on the NHibernate world and i am experimenting with the NHibernate CookBook recipes, i am trying to set a base entity class for my entities and this is the C# code for this. I would like to know whats the VB.NET version so i can implement it in my sample project. This is the C# code: public abstract class Entity<TId> { public virtual TId Id { get; protected set; } public override bool Equals(object obj) { return Equals(obj as Entity<TId>); } private static bool IsTransient(Entity<TId> obj) { return obj != null && Equals(obj.Id, default(TId)); } private Type GetUnproxiedType() { return GetType(); } public virtual bool Equals(Entity<TId> other) { if (other == null) return false; if (ReferenceEquals(this, other)) return true; if (!IsTransient(this) && !IsTransient(other) && Equals(Id, other.Id)) { var otherType = other.GetUnproxiedType(); var thisType = GetUnproxiedType(); return thisType.IsAssignableFrom(otherType) || otherType.IsAssignableFrom(thisType); } return false; } public override int GetHashCode() { if (Equals(Id, default(TId))) return base.GetHashCode(); return Id.GetHashCode(); } } I tried using an online converter but puts a Nothing reference in place of default(TId) that doesn't seem right to me that's why I request for help: Private Shared Function IsTransient(obj As Entity(Of TId)) As Boolean Return obj IsNot Nothing AndAlso Equals(obj.Id, Nothing) End Function I Would appreciate the insight you may give me on the subject.

    Read the article

  • Common protected data member in base class?

    - by EXP0
    I have a base class and several derived classes. The derived classes use some common data, can I just put those common data as protected member of the base class? I know the protected member breaks encapsulation sometimes, so I wonder if there is any good approach. Here is a specific example: class Base{ public: virtual void foo() = 0; void printData(); protected: std::vector<std::string> mData; } class Dr1 : public Base{ public: virtual void foo(); //could change mData } class Dr2 : public Base{ public: virtual void foo(); //could change mData } If I put mData into Dr1 and Dr2 as private member, then I need to put it in both of them, and I can not have printData() in Base since printData() need access to mData unless I make printData() virtual and have identical function in both Dr1 and Dr2, which doesn't make much sense to me. Is there a better way to approach this without using protected member? Thank you.

    Read the article

  • What pattern is this? php

    - by user151841
    I have several classes that are basically interfaces to database rows. Since the class assumes that a row already exists ( __construct expects a field value ), there is a public static function that allows creation of the row and returns an instance of the class. Here's an example ( without the actual database inserts ): class selfStarter { public $type; public function __construct( $type ) { $this->type = $type; } public static function create( $type ) { if ( ! empty($type) ) { $starter = & new selfStarter($type); return $starter; } } } $obj1 = selfStarter::create( "apple" ); $obj2 = & new selfStarter( "banana" ); What is this pattern called?

    Read the article

  • Suggestions for lightweight, thread-safe scheduler

    - by nirvanai
    I am trying to write a round-robin scheduler for lightweight threads (fibers). It must scale to handle as many concurrently-scheduled fibers as possible. I also need to be able to schedule fibers from threads other than the one the run loop is on, and preferably unschedule them from arbitrary threads as well (though I could live with only being able to unschedule them from the run loop). My current idea is to have a circular doubly-linked list, where each fiber is a node and the scheduler holds a reference to the current node. This is what I have so far: using Interlocked = System.Threading.Interlocked; public class Thread { internal Future current_fiber; public void RunLoop () { while (true) { var fiber = current_fiber; if (fiber == null) { // block the thread until a fiber is scheduled continue; } if (fiber.Fulfilled) fiber.Unschedule (); else fiber.Resume (); //if (current_fiber == fiber) current_fiber = fiber.next; Interlocked.CompareExchange<Future> (ref current_fiber, fiber.next, fiber); } } } public abstract class Future { public bool Fulfilled { get; protected set; } internal Future previous, next; // this must be thread-safe // it inserts this node before thread.current_fiber // (getting the exact position doesn't matter, as long as the // chosen nodes haven't been unscheduled) public void Schedule (Thread thread) { next = this; // maintain circularity, even if this is the only node previous = this; try_again: var current = Interlocked.CompareExchange<Future> (ref thread.current_fiber, this, null); if (current == null) return; var target = current.previous; while (target == null) { // current was unscheduled; negotiate for new current_fiber var potential = current.next; var actual = Interlocked.CompareExchange<Future> (ref thread.current_fiber, potential, current); current = (actual == current? potential : actual); if (current == null) goto try_again; target = current.previous; } // I would lock "current" and "target" at this point. // How can I do this w/o risk of deadlock? next = current; previous = target; target.next = this; current.previous = this; } // this would ideally be thread-safe public void Unschedule () { var prev = previous; if (prev == null) { // already unscheduled return; } previous = null; if (next == this) { next = null; return; } // Again, I would lock "prev" and "next" here // How can I do this w/o risk of deadlock? prev.next = next; next.previous = prev; } public abstract void Resume (); } As you can see, my sticking point is that I cannot ensure the order of locking, so I can't lock more than one node without risking deadlock. Or can I? I don't want to have a global lock on the Thread object, since the amount of lock contention would be extreme. Plus, I don't especially care about insertion position, so if I lock each node separately then Schedule() could use something like Monitor.TryEnter and just keep walking the list until it finds an unlocked node. Overall, I'm not invested in any particular implementation, as long as it meets the requirements I've mentioned. Any ideas would be greatly appreciated. Thanks! P.S- For the curious, this is for an open source project I'm starting at http://github.com/nirvanai/Cirrus

    Read the article

  • A generic list of generics

    - by SnOrfus
    I'm trying to store a list of generic objects in a generic list, but I'm having difficulty declaring it. My object looks like: public class Field<T> { public string Name { get; set; } public string Description { get; set; } public T Value { get; set; } /* ... */ } I'd like to create a list of these. My problem is that each object in the list can have a separate type, so that the populated list could contain something like this: { Field<DateTime>, Field<int>, Field<double>, Field<DateTime> } So how do I declare that? List<Field<?>> (I'd like to stay as typesafe as possible, so I don't want to use an ArrayList).

    Read the article

  • Deserialize Xml with empty elements in C#

    - by user204086
    Trying to deserialize some xml snippits into objects. The problem is that I'm getting an invalid format on every empy element tag. I can deserialize the object no problem when all of the elements have values. Or the empty elements are ommitted. Xml Snippit: <foo><propOne>1</propOne><propTwo /></foo> C# Class: [Serialilbe()] public class foo { public foo(){} [XmlElementAttribute(IsNullable = true)] public int? propOne {get;set;} [XmlElementAttribute(IsNullable = true)] public int? propTwo {get;set;} } Is there a setting on the class I can make to adjust the parsing? or Is there an easy way I can apply xsl to remove these elements? or Should I use regEx to remove the empty elements be fore desrializing? or an even better way?

    Read the article

  • What does this recursive function do?

    - by null
    What does this function do? And how do you evaluate it? How to trace it? How to understand recursive method? I just can't understand the recursion, and the exam date is coming soon, and I know in order to understand recursion, I must first understand recursion. But I just can't write a slightly complex recursive method, can anyone help me out using the simplest English words. public class BalancedStrings { public static void printBalanced(String prefix, int a, int b) { if (a > 0) printBalanced(prefix + "a", a - 1, b); if (b > 0) printBalanced(prefix + "b", a, b - 1); if (a == 0 && b == 0) System.out.println(prefix); } public static void printBalanced(int n) { if (n % 2 == 0) { printBalanced("", n / 2, n / 2); } } public static void main(String[] args) { printBalanced(4); } }

    Read the article

  • Which one is better to have auto-implemented property with private setter or private field and property just getter?

    - by PLB
    My question may be a part of an old topic - "properties vs fields". I have situation where variable is read-only for outside class but needs to modified inside a class. I can approach it in 2 ways: First: private Type m_Field; public Type MyProperty { get { return m_Field; } } Second: public Type MyProperty { get; private set; } After reading several articles (that mostly covered benefits of using public properties instead of public fields) I did not get idea if the second method has some advantage over the first one but writing less code. I am interested which one will be better practice to use in projects (and why) or it's just a personal choice. Maybe this question does not belong to SO so I apologize in advance.

    Read the article

  • Combine First, Middle Initial, Last name and Suffix in T-SQL (No extra spaces)

    - by Paul
    I'm trying not to reinvent the wheel here...I have these four fields [tbl_Contacts].[FirstName], [tbl_Contacts].[MiddleInitial], [tbl_Contacts].[LastName], [tbl_Contacts].[Suffix] And I want to create a FullName field in a view, but I can't have extra spaces if fields are blank...So I can't do FirstName + ' ' + MiddleInitial + ' ' + LastName + ' ' + Suffix...Because if there is no middle initial or suffix I'd have 2 extra spaces in the field. I think I need a Case statement, but I thought someone would have a handy method for this...Also, the middleinitial and suffix may be null.

    Read the article

  • android get URL path

    - by Tom91136
    I've got a string: public://imageifarm/3600.jpg How can I extract the imageifarm/3600.jpg Part out using android? What I've tried so far: URL drupalQuestionNodeImageURI = new URL("public://imageifarm/3600.jpg"); Log.d("TAG", drupalQuestionNodeImageURI.getPath()); but it throws this exception: 09-16 17:24:39.992: W/System.err(3763): java.net.MalformedURLException: Unknown protocol: public How can I solve this? I know I can use regular expressions but that seems to defeat the purpose of URL(URI) in this case.

    Read the article

  • MVC and binding to List of Checkboxes

    - by Josh
    Here is my problem. I have a list of models that are displayed to the user. On the left is a checkbox for each model to indicate that the user wants to choose this model (in this case, we're building products a user can add to their shopping cart). The model has no concept of being chosen...it strictly has information about the product in question. I've talked with a few other developers after having gone through and the best I could come up with is getting the formcollection and string parsing the key values to determine whether the checkbox is checked or not. This doesn't seem ideal. I was thinking there would be something more strongly bound, but I can't figure out a way to do it. I tried creating another model that had a boolean property to represent being checked and a property of the model and passing a list of that model type to the view and creating a ActionResult on the controller that accepts a list of the new model / checked property, but it comes back null. Am I just thinking too much like web forms and should just continue on with parsing checkbox values? Here's what I've done for wrapping the models inside a collection: public class SelectableCollection[T] : IList[T] {} public class SelectableTrack{ public bool IsChecked{get;set;} public bool CurrentTrack{get;set;} } For the view, I inherit from ViewPage[SelectableCollection[SelectableTrack]] For the controller, I have this as the ActionResult: [HttpPost] public ActionResult SelectTracks(SelectableCollection sc) { return new EmptyResult(); } But when I break inside the ActionResult, the collection is null. Any reason why it isn't coming through?

    Read the article

  • Android onFling not responding

    - by Kevin Moore
    I am new to android first of all so think of any newbie mistakes first I am trying to add a fling function in my code. public class MainGamePanel extends SurfaceView implements SurfaceHolder.Callback, OnGestureListener { private MainThread thread; private Droid droid; private Droid droid2; private static final String TAG = gameView.class.getSimpleName(); private GestureDetector gestureScanner; public MainGamePanel(Context context){ super(context); getHolder().addCallback(this); droid = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 270, 300); droid2 = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 50, 300); thread = new MainThread(getHolder(), this); setFocusable(true); gestureScanner = new GestureDetector(this); } public boolean onTouchEvent(MotionEvent event){ return gestureScanner.onTouchEvent(event); } @Override protected void onDraw(Canvas canvas){ canvas.drawColor(Color.BLACK); droid.draw(canvas); droid2.draw(canvas); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { droid.setX(50); droid.setY(50); Log.d(TAG, "Coords: x=" + e1.getX() + ",y=" + e2.getY()); return true; } @Override public boolean onDown(MotionEvent e) { droid2.setX((int)e.getX()); droid2.setY((int)e.getY()); Log.d(TAG, "Coords: x=" + e.getX() + ",y=" + e.getY()); return false; } I got the gestureListener to work with: onDown, onLongPress, and onShowPress. But i can't get any response with onFling, onSingleTapUp, and onScroll. What mistake am I making? does it have to do with views? I don't know what code would be useful to see.... so any suggestions would be much appreciated. Thank You!

    Read the article

  • How to use method hiding (new) with generic constrained class

    - by ongle
    I have a container class that has a generic parameter which is constrained to some base class. The type supplied to the generic is a sub of the base class constraint. The sub class uses method hiding (new) to change the behavior of a method from the base class (no, I can't make it virtual as it is not my code). My problem is that the 'new' methods do not get called, the compiler seems to consider the supplied type to be the base class, not the sub, as if I had upcast it to the base. Clearly I am misunderstanding something fundamental here. I thought that the generic where T: xxx was a constraint, not an upcast type. This sample code basically demonstrates what I'm talking about. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace GenericPartialTest { class ContextBase { public string GetValue() { return "I am Context Base: " + this.GetType().Name; } public string GetOtherValue() { return "I am Context Base: " + this.GetType().Name; } } partial class ContextSub : ContextBase { public new string GetValue() { return "I am Context Sub: " + this.GetType().Name; } } partial class ContextSub { public new string GetOtherValue() { return "I am Context Sub: " + this.GetType().Name; } } class Container<T> where T: ContextBase, new() { private T _context = new T(); public string GetValue() { return this._context.GetValue(); } public string GetOtherValue() { return this._context.GetOtherValue(); } } class Program { static void Main(string[] args) { Console.WriteLine("Simple"); ContextBase myBase = new ContextBase(); ContextSub mySub = new ContextSub(); Console.WriteLine(myBase.GetValue()); Console.WriteLine(myBase.GetOtherValue()); Console.WriteLine(mySub.GetValue()); Console.WriteLine(mySub.GetOtherValue()); Console.WriteLine("Generic Container"); Container<ContextBase> myContainerBase = new Container<ContextBase>(); Container<ContextSub> myContainerSub = new Container<ContextSub>(); Console.WriteLine(myContainerBase.GetValue()); Console.WriteLine(myContainerBase.GetOtherValue()); Console.WriteLine(myContainerSub.GetValue()); Console.WriteLine(myContainerSub.GetOtherValue()); Console.ReadKey(); } } }

    Read the article

  • New records added to DataGridView aren't displayed

    - by Ross
    I have a custom Order class, groups of which are stored in List<Order> and a DataGridView. I think the problem is in my implementation so here's how I'm using it: In the form enclosing DataGridView (as OrdersDataGrid): public partial class MainForm : Form { public static List<Order> Orders; public MainForm() { // code to populate Orders with values, otherwise sets Orders to new List<Order>(); OrdersDataGrid.DataSource = Orders; } Then in another form that adds an Order: // Save event public void Save(object sender, EventArgs e) { Order order = BuildOrder(); // method that constructs an order object from form data MainForm.Orders.Add(order); } From what I can tell from the console this is added successfully. I thought the DataGrid would be updated automatically after this since Orders has changed - is there something I'm missing? The DataGrid accepts the class since it generates columns from the members.

    Read the article

  • C# / this. and List<T>

    - by user3533030
    I am having trouble understanding how to initialize a List of objects and use it with methods inside of a class. I understand the mechanics of the List, but not how to initialize it inside a method and use it later. For example, I want to have a class that creates the List when it is constructed. Then, I want to use a method of that class to add elements to the list. The elements in the list are objects defined by the SolidWorks API. So, to construct the List, I used... public class ExportPoints : Exporter { public List<SldWorks.SketchPoint> listOfSketchPoints; public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); } public void createListOfFreePoints() { try { [imagine more code here] this.listOfSketchPoints.Add(pointTest); } catch (Exception e) { Debug.Print(e.ToString()); return; } } This fails during execution as if the listOfSketchPoints was never initialized as a List. So, I tried a hack and this worked: public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); this.listOfSketchPoints = listOfSketchPoints; } This approach creates the behavior that I want. However, it seems that I lack some understanding as to why this is necessary. Shouldn't it be possible to "initialize" a List that is a property of your object with a constructor? Why would you need to create the list, then assign the pointer of that new List to your property?

    Read the article

  • How to implement the disposable pattern in a class that inherits from another disposable class?

    - by TheRHCP
    Hi, I often used the disposable pattern in simple classes that referenced small amount of resources, but I never had to implement this pattern on a class that inherits from another disposable class and I am starting to be a bit confused in how to free the whole resources. I start with a little sample code: public class Tracer : IDisposable { bool disposed; FileStream fileStream; public Tracer() { //Some fileStream initialization } public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!disposed) { if (disposing) { if (fileStream != null) { fileStream.Dispose(); } } disposed = true; } } } public class ServiceWrapper : Tracer { bool disposed; ServiceHost serviceHost; //Some properties public ServiceWrapper () { //Some serviceHost initialization } //protected override void Dispose(bool disposing) //{ // if (!disposed) // { // if (disposing) // { // if (serviceHost != null) // { // serviceHost.Close(); // } // } // disposed = true; // } //} } My real question is: how to implement the disposable pattern inside my ServiceWrapper class to be sure that when I will dispose an instance of it, it will dispose resources in both inherited and base class? Thanks.

    Read the article

  • Is Using Tuples in my .NET 4.0 Code a Poor Design Decision?

    - by Jason Webb
    With the addition of the Tuple class in .net 4, I have been trying to decide if using them in my design is a bad choice or not. The way I see it, a Tuple can be a shortcut to writing a result class (I am sure there are other uses too). So this: public class ResultType { public string StringValue { get; set; } public int IntValue { get; set; } } public ResultType GetAClassedValue() { //..Do Some Stuff ResultType result = new ResultType { StringValue = "A String", IntValue = 2 }; return result; } Is equivalent to this: public Tuple<string, int> GetATupledValue() { //...Do Some stuff Tuple<string, int> result = new Tuple<string, int>("A String", 2); return result; } So setting aside the possibility that I am missing the point of Tuples, is the example with a Tuple a bad design choice? To me it seems like less clutter, but not as self documenting and clean. Meaning that with the type ResultType, it is very clear later on what each part of the class means but you have extra code to maintain. With the Tuple<string, int> you will need to look up and figure out what each Item represents, but you write and maintain less code. Any experience you have had with this choice would be greatly appreciated.

    Read the article

  • What do we call this?

    - by shinkou
    I'm wondering what do we call this kind of assignment. <?php class SimpleClass { public $var1; public $var2; public $var3; public function SimpleClass() { $this->var1 = 'one'; $this->var2 = 'two'; $this->var3 = 'three'; } } function test() { $objSc = new SimpleClass(); $objSc->var4 = 'WTF?!'; # <-- what do we call this? var_dump($objSc); } test(); ?> Better with references or links. Thanks in advance!

    Read the article

  • How to query for entities with no matching siblings, with LINQ?

    - by Ryan
    I've got the two following entities ... class Citation { public int CitationId { get; set; } public string Identifier { get; set; } } class CitationIdentifier { public int CitationIdentifierId { get; set; } public string Identifier { get; set; } } I'm trying to query for all Citation records where the Identifier property does not match any of the CitationIdentifiers record Identifier property. So, if I have a Citation with an Identifier property containing "foo", but there are no CitationIdentifier records with an Identifier property containing "foo", then I'd like to retrieve that Citation. I'm working with an IDbSet<Citation>. Any ideas? Thanks.

    Read the article

< Previous Page | 318 319 320 321 322 323 324 325 326 327 328 329  | Next Page >