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  • How to break an object into chunks based on some property?

    - by CurlyFro
    public class InvestorMailing { public string To { get; set; } public IEnumerable<string> Attachments { get; set; } public int AttachmentCount { get; set; } public long AttachmentSize { get; set; } } i have an IList<InvestorMailing> mailingList. if the attachment size is greater than x, then i need to split my object into chunks. is there an easy linq-y way to do this? Edited: this is how i'm generating my mailings: var groupedMailings = mailingList.GroupBy(g => g.GroupBy); var investorMailings = groupedMailings.Select( g => new DistinctInvestorMailing { Id = g.Select(x => x.Id).FirstOrDefault(), To = g.Key.Trim(), From = g.Select(x => x.From).FirstOrDefault(), FromName = g.Select(x => x.FromName).FirstOrDefault(), Bcc = g.Select(x => x.Bcc).FirstOrDefault(), DeliveryCode = g.Select(x => x.DeliveryCode).FirstOrDefault(), Subject = g.Select(x => x.Subject).FirstOrDefault(), Body = g.Select(x => x.Body).FirstOrDefault(), CommentsOnStatus = g.Select(x => x.CommentsOnStatus).FirstOrDefault(), Attachments = g.Select(x => x.AttachmentPath), AttachmentCount = g.Select(x => x.AttachmentPath).Count(), AttachmentSize = g.Sum(x => x.AttachmentSize), MailType = g.Select(x => x.MessageType).FirstOrDefault() } ).ToList();

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  • Generic class implementing interface fails

    - by Pitming
    A meet a strange problem at compimation saying that a class does not implement an interface. Lets say a v got a class: public Class MyClass { ... } And an interace: public Interface IMyInterface { MyClass PropertyOfMyClass {get;} } and now a generic class: public class MyGeneric<T> where T:MyClass { T PropertyOfMyClass { get{return ...;} } } Until here everythings fine and compiles right. But this will break at compilation time: public class MyGeneric<T>:IMyInterace where T:MyClass { T PropertyOfMyClass { get{return ...;} } } Saying that MyGeneric does not implements method of IMyInterface. But obviously it does, not ?

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  • as3 this.graphics calls do nothing

    - by zzz
    class A: [SWF(width='800',height='600',frameRate='24')] public class A extends MovieClip { private var b:B; public function A(){ super(); b = new B(); addChild(b); addEventListener(Event.ENTER_FRAME, update); } private function update(e:Event):void { b.draw(); } } class B: public class B extends MovieClip { public function draw():void { //! following code works well if put in constructor, but not here this.graphics.beginFill(0xff0000); this.graphics.drawCircle(200,200,50); } } this.graphics calls do nothing in draw method, but work fine inside B`s constructor, what i am doing wrong ?

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  • C# how to sort a list without implementing IComparable manually?

    - by JL
    I have a fairly complex scenario and I need to ensure items I have in a list are sorted. Firstly the items in the list are based on a struct that contains a sub struct. For example: public struct topLevelItem { public custStruct subLevelItem; } public struct custStruct { public string DeliveryTime; } Now I have a list comprised of topLevelItems for example: var items = new List<topLevelItem>(); I need a way to sort on the DeliveryTime ASC. What also adds to the complexity is that the DeliveryTime field is a string. Since these structs are part of a reusable API, I can't modify that field to a DateTime, neither can I implement IComparable in the topLevelItem class. Any ideas how this can be done? Thank you

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  • Android how to match text with images by pointing text and images with lines

    - by Shirisha
    I am trying to create app which is match text with appropriate images by pointing with line. I want to create app exactly same which is shown in the below image: can any one please give me an idea? This is my main class: public class MatchActivity extends Activity { ArrayAdapter<String> listadapter; float x1; float y1; float x2; float y2; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); String[] s1 = { "smiley1", "smiley2", "smiley3" }; ListView lv = (ListView) findViewById(R.id.text_list); ArrayList<String> list = new ArrayList<String>(); list.addAll(Arrays.asList(s1)); listadapter = new ArrayAdapter<String>(this, R.layout.rowtext, s1); lv.setAdapter(listadapter); GridView gv = (GridView) findViewById(R.id.image_list); gv.setAdapter(new ImageAdapter(this)); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ x1=v.getX(); y1=v.getY(); Log.d("list","text positions x1:"+x1+" y1:"+y1); } }); gv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ DrawView draw=new DrawView(MatchActivity.this); x2=v.getX(); y2=v.getY(); draw.position1.add(x1); draw.position1.add(y1); draw.position2.add( x2); draw.position2.add(y2); Log.d("list","image positions x2:"+x2+" y2:"+y2); LinearLayout ll=LinearLayout)findViewById(R.id.draw_line); ll.addView(draw); } }); } } This is my drawing class to draw a line: public class DrawView extends View { Paint paint = new Paint(); private List<Float> position1=new ArrayList<Float>(); private List<Float> position2=new ArrayList<Float>();; public DrawView(Context context) { super(context); invalidate(); Log.d("drawview","In DrawView class position1:"+position1+" position2:"+position2) ; } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); Log.d("on draw","IN onDraw() position1:"+position1+" position2:"+position2); assert position1.size() == position2.size(); for (int i = 0; i < position1.size(); i += 2) { float x1 = position1.get(i); float y1 = position1.get(i + 1); float x2 = position2.get(i); float y2 = position2.get(i + 1); paint.setColor(Color.BLACK); paint.setStrokeWidth(3); canvas.drawLine(x1,y1, x2,y2, paint); } } } Thanks in advance .

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  • Updating table from async task android

    - by CantChooseUsernames
    I'm following this tutorial: http://huuah.com/android-progress-bar-and-thread-updating/ to learn how to make progress bars. I'm trying to show the progress bar on top of my activity and have it update the activity's table view in the background. So I created an async task for the dialog that takes a callback: package com.lib.bookworm; import android.app.ProgressDialog; import android.content.Context; import android.os.AsyncTask; public class UIThreadProgress extends AsyncTask<Void, Void, Void> { private UIThreadCallback callback = null; private ProgressDialog dialog = null; private int maxValue = 100, incAmount = 1; private Context context = null; public UIThreadProgress(Context context, UIThreadCallback callback) { this.context = context; this.callback = callback; } @Override protected Void doInBackground(Void... args) { while(this.callback.condition()) { this.callback.run(); this.publishProgress(); } return null; } @Override protected void onProgressUpdate(Void... values) { super.onProgressUpdate(values); dialog.incrementProgressBy(incAmount); }; @Override protected void onPreExecute() { super.onPreExecute(); dialog = new ProgressDialog(context); dialog.setCancelable(true); dialog.setMessage("Loading..."); dialog.setProgress(0); dialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); dialog.setMax(maxValue); dialog.show(); } @Override protected void onPostExecute(Void result) { super.onPostExecute(result); if (this.dialog.isShowing()) { this.dialog.dismiss(); } this.callback.onThreadFinish(); } } And in my activity, I do: final String page = htmlPage.substring(start, end).trim(); //Create new instance of the AsyncTask.. new UIThreadProgress(this, new UIThreadCallback() { @Override public void run() { row_id = makeTableRow(row_id, layout, params, matcher); //ADD a row to the table layout. } @Override public void onThreadFinish() { System.out.println("FINISHED!!"); } @Override public boolean condition() { return matcher.find(); } }).execute(); So the above creates an async task to run to update a table layout activity while showing the progress bar that displays how much work has been done.. However, I get an error saying that only the thread that started the activity can update its views. I tried doing: MainActivity.this.runOnUiThread(new Runnable() { @Override public void run() { row_id = makeTableRow(row_id, layout, params, matcher); //ADD a row to the table layout. } } But this gives me synchronization errors.. Any ideas how I can display progress and at the same time update my table in the background? Currently my UI looks like:

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  • Cannot convert to string [on hold]

    - by user3598883
    I am trying to transfer information from form1 to form2 and I am getting the error of "Cannot implicitly convert type form1.employee to 'string' Some coding i have used for this transfer process is as follows: (everything is set to public) I'll Also add that I ONLY have it set to FirstName.FirstName because it seems tog et it to work if I remove one one of the FirstName then It tells me it cannot convert to string public void Enter_Click(object sender, EventArgs e) Form2 frm2 = new Form2(); Employee FirstName = new Employee(); if (Directions.Text == "Please Enter Employee First Name") { FirstName.FirstName = Info.Text; Directions.Text = "Please Enter Employee Last Name"; } frm2.FN.Text = FirstName; public class Employee { public string FirstName; }

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  • Generic factory of generic containers

    - by Feuermurmel
    I have a generic abstract class Factory<T> with a method createBoxedInstance() which returns instances of T created by implementations of createInstance() wrapped in the generic container Box<T>. abstract class Factory<T> { abstract T createInstance(); public final Box<T> createBoxedInstance() { return new Box<T>(createInstance()); } public final class Box<T> { public final T content; public Box(T content) { this.content = content; } } } At some points I need a container of type Box<S> where S is an ancestor of T. Is it possible to make createBoxedInstance() itself generic so that it will return instances of Box<S> where S is chosen by the caller? Sadly, defining the function as follows does not work as a type parameter cannot be declared using the super keyword, only used. public final <S super T> Box<S> createBoxedInstance() { return new Box<S>(createInstance()); } The only alternative I see, is to make all places that need an instance of Box<S> accept Box<? extends S> which makes the container's content member assignable to S. Is there some way around this without re-boxing the instances of T into containers of type Box<S>? (I know I could just cast the Box<T> to a Box<S> but I would feel very, very guilty.)

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  • How to pass Button.Click into a function?

    - by Achilles
    I have a function that adds eventhandlers to control events. Right now I have several overloads that add events to different types of controls: Public Sub AddEventHandler(Button, ButtonEvent) 'adds event handling for Button.Click public Sub AddEventHandler(LinkButton, ButtonEvent)'adds event handling for LinkButton.Click The problem is I want to write a function that is more robust like: Public sub AddEventHandler(Control, EventToHandle, ControlEvent) where EventToHandle is the parameter representing Button.Click or whatever event that Button has associated with it. Any suggestions guys? Thanks!

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  • Implementing Forms-Based Authentication

    - by TeaDrinkingGeek
    I have a website for public users, but also have an admin part of about 10 pages, that I need to secure for website admin only. If I implement Forms-Based Authentication on the 10 pages, will it also spread across the public part of the website too? i.e. changes in web.config. I was looking at this example (http://support.microsoft.com/kb/301240) but it looks like it closes off public view for entire application!?! Regards Tea

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  • How to get four following text inputs after each checkbox?

    - by Richard Knop
    I am traversing checkboxes like this: $('.day').each(function() { // here I need to get the following 4 text inputs in the HTML // and set some attributes on them }); After every checkbox there are four text input fields (there are also some div, span tags for CSS around them). So inside the loop above I need to get four text input fields that follow the checkbox in the HTML source so I can set some attributes on them. How would I go about that?

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  • DroidGap: how get webpage?

    - by Max Usanin
    My source: public class MainActivity extends DroidGap { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); super.loadUrl("file:///android_asset/www/index.html"); } @Override public boolean dispatchTouchEvent(MotionEvent e) { super.dispatchTouchEvent(e); // Now what page ?? return true; } How to get the current web page?

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  • should i move the config file from codeigniter directory

    - by Patrick
    I've just published my site, created with codeigniter. the entire directory is in my public folder, including the config file (in public/system/application/config). I just wanted to double check: do I have to move this file to another, non public, directory? I think codeigniter doesn't allow any direct access, but I am not 100% sure.. thanks, P.

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  • HashMap "WriteOnce" Implementation .. need help

    - by JavaNewbie
    import java.util.*; public class HashMapExample { public static class WriteOnceMap<K, V> extends HashMap<K, V> { public V put(K key, V value) { /* WriteOnceMap is a map that does not allow changing value for a particular key. It means that put() method should throw IllegalArgumentException if the key is already assosiated with some value in the map. Please implement this method to conform to the above description of WriteOnceMap. */ } public void putAll(Map<? extends K, ? extends V> m) { /* Pleaase implement this method to conform to the description of WriteOnceMap above. It should either (1) copy all of the mappings from the specified map to this map or (2) throw IllegalArgumentException and leave this map intact if the parameter already contains some keys from this map. */ } } }

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  • Where c++ really shines?

    - by pygabriel
    I know C and python, and I'm moving toward another language for learning purposes. My problem is that I like to learn things with something to do (for example contributing to some project or do something amazing, not boring plain algebra). I would like to hear suggestions about the fields in which C++ shines and where I can found interesting programming with C++. (for fields I mean networking/gui programming/algorithms/games ...)

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  • Copy data from a table to another one has different structure

    - by Kernel
    I have two tables with different structure: TableSource: intId(not null), txtSummary, strDetail TableDesc: guidId(not null), guidFK(not null), Name, Detail I want to migrate data from two fields of tableSource(txtSummary, strDetail) to two fields of tableDesc(Name, Detail). For simply,suppose that guidId and guidFK are auto generation. I'v tried but not success. Could anyone help me?

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  • implement acl on field in spring security

    - by Mike
    Hi! I would like implement spring acl for my object fields. does anyone has an idea what do i have to implment for it? for example, i have Purchase object. i would like admin_role to have read on all the fields, and secretary_role to have read only on username and address field

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  • Where to declare variable? C#

    - by user1303781
    I am trying to make an average function... 'Total' adds them, then 'Total' is divided by n, the number of entries... No matter where I put 'double Total;', I get an error message. In this example I get... Use of unassigned local variable 'Total' If I put it before the comment, both references show up as error... I'm sure it's something simple..... namespace frmAssignment3 { class StatisticalFunctions { public static class Statistics { //public static double Average(List<MachineData.MachineRecord> argMachineDataList) public static double Average(List<double> argMachineDataList) { double Total; int n; for (n = 1; n <= argMachineDataList.Count; n++) { Total = argMachineDataList[n]; } return Total / n; } public static double StDevSample(List<MachineData.MachineRecord> argMachineDataList) { return -1; } } } }

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  • How to simulate Func<T1, T2, TResult> in C++?

    - by Zach
    Hello all, In C#, I use Func to replace Factories. For example: class SqlDataFetcher { public Func<IConnection> CreateConnectionFunc; public void DoRead() { IConnection conn = CreateConnectionFunc(); // call the Func to retrieve a connection } } class Program { public void CreateConnection() { return new SqlConnection(); } public void Main() { SqlDataFetcher f = new SqlDataFetcher(); f.CreateConnectionFunc = this.CreateConnection; ... } } How can I simulate the code above in C++?

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  • junit test error - ClassCastException

    - by Josepth Vodary
    When trying to run a junit test I get the following error - java.lang.ClassCastException: business.Factory cannot be cast to services.itemservice.IItemsService at business.ItemManager.get(ItemManager.java:56) at business.ItemMgrTest.testGet(ItemMgrTest.java:49) The specific test that is causing the problem is @Test public void testGet() { Assert.assertTrue(itemmgr.get(items)); } The code it is testing is... public boolean get(Items item) { boolean gotItems = false; Factory factory = Factory.getInstance(); @SuppressWarnings("static-access") IItemsService getItem = (IItemsService)factory.getInstance(); try { getItem.getItems("pens", 15, "red", "gel"); gotItems = true; } catch (ItemNotFoundException e) { // catch e.printStackTrace(); System.out.println("Error - Item Not Found"); } return gotItems; } The test to store items, which is nearly identical, works just fine... The factory class is.. public class Factory { private Factory() {} private static Factory Factory = new Factory(); public static Factory getInstance() {return Factory;} public static IService getService(String serviceName) throws ServiceLoadException { try { Class<?> c = Class.forName(getImplName(serviceName)); return (IService)c.newInstance(); } catch (Exception e) { throw new ServiceLoadException(serviceName + "not loaded"); } } private static String getImplName (String serviceName) throws Exception { java.util.Properties props = new java.util.Properties(); java.io.FileInputStream fis = new java.io.FileInputStream("config\\application.properties"); props.load(fis); fis.close(); return props.getProperty(serviceName); } }

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  • binding list variable one after another

    - by prince23
    hi, this is my class public class Users { public string Name { get; set; } public int Age { get; set; } public string Gender { get; set; } public string Country { get; set; } } i am defing an list variable List<Users> myList = new List<Users> i have four functions each one returing a string array {of data content like, names, age, gender, country} **functions names** FunNames(); FunAge(); Fungender(); Funcountry(); now i need to bind these these return values of all these functions into list one by one like. myList =FunNames(); myList =FunAge(); myList Fungender(); ..... hope my Question is clear. any help would be great thank you.

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  • Ninject: Singleton binding syntax?

    - by Rosarch
    I'm using Ninject 2.0 for the .Net 3.5 framework. I'm having difficulty with singleton binding. I have a class UserInputReader which implements IInputReader. I only want one instance of this class to ever be created. public class MasterEngineModule : NinjectModule { public override void Load() { // using this line and not the other two makes it work //Bind<IInputReader>().ToMethod(context => new UserInputReader(Constants.DEFAULT_KEY_MAPPING)); Bind<IInputReader>().To<UserInputReader>(); Bind<UserInputReader>().ToSelf().InSingletonScope(); } } static void Main(string[] args) { IKernel ninject = new StandardKernel(new MasterEngineModule()); MasterEngine game = ninject.Get<MasterEngine>(); game.Run(); } public sealed class UserInputReader : IInputReader { public static readonly IInputReader Instance = new UserInputReader(Constants.DEFAULT_KEY_MAPPING); // ... public UserInputReader(IDictionary<ActionInputType, Keys> keyMapping) { this.keyMapping = keyMapping; } } If I make that constructor private, it breaks. What am I doing wrong here?

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  • is it good "form" to declare new classes in the same file ?

    - by hatorade
    I code in Python a lot, and I frequently create classes. Now, I'm not sure if this is good Python form, but I just declare a class in the same file as my main(). class foo { ... } I'm wondering if it's good form in Java to do the same? For example, class foo { public static int name; public static int numPoints; public static int[] points; } public class bar { public static void main(String[] args) { ... } } Does not throw errors in Eclipse, so it must be allowed. But is it okay to do? Would it be better to just declare this class in a separate file..? Edit: I just want to emphasize that my new class literally is just a container to hold the same type of data multiple times, and literally will only have like 3 values. So it's total about 5 lines of code. The question is - does this merit a new file?

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  • Abstract class and an inheritor: is it possible to factorize .parent() here?

    - by fge
    Here are what I think are the relevant parts of the code of these two classes. First, TreePointer (original source here): public abstract class TreePointer<T extends TreeNode> implements Iterable<TokenResolver<T>> { //... /** * What this tree can see as a missing node (may be {@code null}) */ private final T missing; /** * The list of token resolvers */ protected final List<TokenResolver<T>> tokenResolvers; /** * Main protected constructor * * <p>This constructor makes an immutable copy of the list it receives as * an argument.</p> * * @param missing the representation of a missing node (may be null) * @param tokenResolvers the list of reference token resolvers */ protected TreePointer(final T missing, final List<TokenResolver<T>> tokenResolvers) { this.missing = missing; this.tokenResolvers = ImmutableList.copyOf(tokenResolvers); } /** * Alternate constructor * * <p>This is the same as calling {@link #TreePointer(TreeNode, List)} with * {@code null} as the missing node.</p> * * @param tokenResolvers the list of token resolvers */ protected TreePointer(final List<TokenResolver<T>> tokenResolvers) { this(null, tokenResolvers); } //... /** * Tell whether this pointer is empty * * @return true if the reference token list is empty */ public final boolean isEmpty() { return tokenResolvers.isEmpty(); } @Override public final Iterator<TokenResolver<T>> iterator() { return tokenResolvers.iterator(); } // .equals(), .hashCode(), .toString() follow } Then, JsonPointer, which contains this .parent() method which I'd like to factorize here (original source here: public final class JsonPointer extends TreePointer<JsonNode> { /** * The empty JSON Pointer */ private static final JsonPointer EMPTY = new JsonPointer(ImmutableList.<TokenResolver<JsonNode>>of()); /** * Return an empty JSON Pointer * * @return an empty, statically allocated JSON Pointer */ public static JsonPointer empty() { return EMPTY; } //... /** * Return the immediate parent of this JSON Pointer * * <p>The parent of the empty pointer is itself.</p> * * @return a new JSON Pointer representing the parent of the current one */ public JsonPointer parent() { final int size = tokenResolvers.size(); return size <= 1 ? EMPTY : new JsonPointer(tokenResolvers.subList(0, size - 1)); } // ... } As mentioned in the subject, the problem I have here is with JsonPointer's .parent() method. In fact, the logic behind this method applies to TreeNode all the same, and therefore to its future implementations. Except that I have to use a constructor, and of course such a constructor is implementation dependent :/ Is there a way to make that .parent() method available to each and every implementation of TreeNode or is it just a pipe dream?

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  • Converting C# class to JavaScript

    - by AgileMeansDoAsLittleAsPossible
    Take a look at this basic class: namespace AcmeWeb { public string FirstName { get; set; } public class Person { public Person(string firstName, string lastName) { if (String.IsNullOrEmpty(firstName)) { throw new ArgumentNullException(firstName); } this.FirstName = firstName; } } } What's the best translation of this into JavaScript? This is what I'm thinking: (function(namespace) { namespace.Person = function(firstName, lastName) { // Constructor (function() { if (!firstName) { throw "'firstName' argument cannot be null or empty"; } })(); // Private memberts var _ = { firstName: firstName }; // Public members this.firstName = function(value) { if (typeof(value) === "undefined") { return _.firstName; } else { _.firstName = value; return this; } }; }; })(AcmeWeb);

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