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  • Multiline Replacement With Visual Studio

    - by Alois Kraus
    I had to remove some file headers in a bigger project which were all of the form #region File Header /*[ Compilation unit ----------------------------------------------------------       Name            : Class1.cs       Language        : C#     Creation Date   :      Description     : -----------------------------------------------------------------------------*/ /*] END */ #endregion I know that would be a cool thing to write a simple C# program use a recursive file search, read all lines skip the first n lines and write the files back to disc. But I wanted to test things first before I ruin my source files with one little typo. There comes the Visual Studio Search and Replace in Files dialog into the game. I can test my regular expression to do a multiline match with the Find button before actually breaking anything. And if something goes wrong I have the Undo button.   There is a nice blog post from Paulo Morgado online who deals with Multiline Regular expressions. The Visual Studio Regular expressions are non standard so you have to adapt your usual Regex know how to the other patterns. The pattern I cam finally up with is \#region File Header:b*(.*\n)@\#endregion The Regular expression can be read as \#region File Header Match “#region File Header” \# Escapes the # character since it is a quantifier. :b* After this none or more spaces or tabs can follow (:b stands for space or tab) (.*\n)@ Match anything across lines in a non greedy way (the @ character makes it non greedy) to prevent matching too much until the #endregion somewhere in our source file. \#endregion Match everything until “#endregion” is found I had always knew that Visual Studio can do it but I never bothered to learn the non standard Regex syntax. This is powerful and it is inside Visual Studio since 2005!

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  • Problems with icons and shutting down Ubuntu 12.04

    - by Anders
    I recently upgraded from 11-10 to 12.04 as a dual boot (Windows 7) and am having problems with shutting down. I installed from a CD that I burned from the iso file, and to get it to boot from the CD, I needed to install the special help program from Windows that would then recognize the CD as the system booted.The installation gave me my own user account as well as a guest account. For the User account there is no "gear" icon (in the upper RH side) from which to access the shut down menu. Interestingly the icons for the Home folder, the Ubuntu One folder, and the System Settings folder are missing, although there are blank places shows these names if the mouse cursor is positioned over these areas. They will even launch with the press of a key - but no icons are visible. For the Guest account, all of these icons are visible and usable. The problem that occurs in shutting down is that I need to leave the User account, move to the Guest account (so that I can access the top right "gear" icon that has the shut down menu item) and press the shut down button. The problem here is that when the shut own menu appears and I press the confirmation that I wish to shut down the computer, the page blanks (as one might hope in the process of closing down), and then pops up with the log in menu, giving the option of logging in as a User or as a Guest. So the questions are: 1) how do you reinstate the far right top icon from which you can access the shut down drop down menu in the User account page. 2) how do you get the icons to display properly on the Left hand side (Home, Ubuntu One, System Settings, and Workspace Switcher) 3) how do you get the system to turn of when you press the shut down button! Boy oh boy! Thanks a bunch for any help!

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  • How can I shrink the Address toolbar in the Task Bar?

    - by Iszi
    I like being able to run commands straight from my Task Bar. So, I've enabled the Address toolbar on my new Windows 7 system - just like I had on my old XP system. However, the bar seems to have a mandatory minimum length that's a bit longer than I'd prefer. It's about twice as long, if memory serves, as the minimum size allowed in XP. Is there any way I can adjust this minimum length, through a Registry key or some other means? (Note: I've also got a related question, about removing the Refresh button at the end of the bar.) EDIT: For clarity, I'm adding a screenshot. The toolbar I want to shorten is the one circled below, with an empty text-entry field that has a drop-down and "Refresh" button. I currently have it positioned between a Quick Launch toolbar and the Taskbar. On the far side of the Taskbar, before the System Tray, is a Desktop toolbar.

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  • How to download Firefox extensions from addons.mozilla.org without installing them?

    - by kjo
    Pages at the https://addons.mozilla.org/en-US/firefox site often feature buttons that say "Add to Firefox". Clicking on such a button causes a Firefox extension to be downloaded and installed. I am looking for a convenient way to limit this action to the download step only, so that in the end I am left with the downloaded *.xpi file in my disk. Thanks! P.S. The following approach is not only inconvenient: it doesn't work!. Inspect the HTML for the button, and extract a URL like https://addons.mozilla.org/firefox/downloads/latest/1234/addon-1234-latest.xpi?src=search give or take the stuff after .xpi. at the command-line prompt, download this URL with wget or curl. This download attempt just hangs. (Even if it didn't, I'd like to find a less cumbersome approach.)

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  • Bad DMA/do_IRQ errors on suspend/resume, with occasional freezing

    - by Steve Kroon
    Every time I suspend or resume my laptop (Dell Latitude E6520, bought this year), I get 2 messages of the form displayed on the console just before shutting down/starting up: [ 407.107610] ehci_hcd 0000:00:1d.0: dma_pool_free buffer-128, f6f18000/36f18000 (bad dma) On occasion, I get a message of the form: [ 3753.979066] do_IRQ: 0.177 No irq handler for vector (irq -1) On occasion, my machine freezes with a flashing Caps Lock button when suspending, after which I need to do a hard shutdown. This never happened before the messages started appearing (a while back), and I think it never happens without a do_IRQ message appearing (although I'm not sure about that). [There's nothing in the owner's manual on a flashing Caps Lock button; apparently it may be a kernel panic if the scroll lock also flashes, but the laptop doesn't have a scroll lock light, and there's no message on the console saying kernel panic.] Are these bad DMA/do IRQ messages serious, and what can I do to investigate/troubleshoot them and the freezing? Edit: I've also now received the following error messages a few times: [246943.023908] JBD: I/O error detected when updating journal superblock for sdb1. [246943.023958] Buffer I/O error on device sdb1, logical block 0 [246943.023996] EXT3-fs (sdb1): I/O error while writing superblock Edit: Output of dmesg at http://pastebin.com/ra7MTQEj ; contents of /var/log/kern.log at http://pastebin.com/i6jf0Md9 Edit: the output of some smartctl (-a, -x, --log=error, --log=xerror) instructions is available at http://paste.ubuntu.com/1088488/ . Edit (31/8/2012): Output of dmesg|grep -i ehci available at http://paste.ubuntu.com/1177246/ .

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  • 2D/Isometric map algorithm

    - by Icarus Cocksson
    First of all, I don't have much experience on game development but I do have experience on development. I do know how to make a map, but I don't know if my solution is a normal or a hacky solution. I don't want to waste my time coding things, and realise they're utterly crap and lose my motivation. Let's imagine the following map. (2D - top view - A square) X: 0 to 500 Y: 0 to 500 My character currently stands at X:250,Y:400, somewhere near center of 100px above bottom and I can control him with my keyboard buttons. LEFT button does X--, UP button does Y-- etc. This one is kid's play. I'm asking this because I know there are some engines that automate this task. For example, games like Diablo 3 uses an engine. You can pretty much drag drop a rock to map, and it is automatically being placed here - making player unable to pass through/detect the collision. But what the engine exactly does in the background? Generates a map like mine, places a rock at the center, and checks it like: unmovableObjects = array('50,50'); //we placed a rock at 50,50 location if(Map.hasUnmovableObject(CurrentPlayerX, CurrentPlayerY)) { //unable to move } else { //able to move } My question is: Is this how 2D/Isometric maps are being generated or there is a different and more complex logic behind them?

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  • Global menu stopped working for most applications

    - by ltorgo
    I have Ubuntu 12.04 32 bits and I had been enjoying global menus and HUD since the beginning. However, for some strange reason, I stopped having global menus for most applications and thus no HUD fun anymore. Actually, the only two applications where I continue to have global menus are Thunderbird and Firefox, so not sure if it has something to do with these two... I've already browsed through some similar reports and already tried the following: checking if indicator-appmenu was installed. tried to use Unsettings to switch on and off, with reboots in the middle, global menus. logged in with a different user to see if it was some configuration of my user. also checked, using dconf-editor that, com ? canonical ? indicator ? appmenu ? menu-mode = "global" Any hint/help would be appreciated! Thank you in advance

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  • Dynamic obstacles avoidance in navigation mesh system

    - by Variable
    I've built my path finding system with unreal engine, somehow the path finding part works just fine while i can't find a proper way to solve dynamic obstacles avoidance problem. My characters are walking allover the map and collide with each other while they moving. I try to steering them when collision occurs, but this doesn't work well. For example, two characters block on the road while the third one's path is right in the middle of them and he'll get stuck. Can someone tell me the most popular way of doing dynamic avoidance? Thanks a lot.

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  • Is an 'if password == XXXXXXX' enough for minimum security?

    - by Morgan Herlocker
    If I create a login for an app that has middle to low security risk (in other words, its not a banking app or anything), is it acceptable for me to verify a password entered by the user by just saying something like: if(enteredPassword == verifiedPassword) SendToRestrictedArea(); else DisplayPasswordUnknownMessage(); It seems to easy to be effective, but I certainly would not mind if that was all that was required. Is a simple check on username/password combo enough? Update: The particular project happens to be a web service, the verification is entirely server side, and it is not open-source. Does the domain change how you would deal with this?

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  • Design for future changes or solve the problem at hand.

    - by Naveen
    While writing the code or during design do you try to generalize the problem at the first instance itself or try to solve that very specific problem. I am asking this because, trying to generalize the problem tends to complicate the things (which may not be necessary) and on the otherhand it will be very difficult to extend the specific solution if there is a change in the requirement. I guess the solution is to find the middle path which is easier said than done. How do you tackle this type of problem ? If you start generalizing it at what point of time you know that this much of generalization is sufficient ?

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  • Application upgrade triggered from web application on Ubuntu/Linux

    - by Witek
    On my ubuntu server I have an application MyApp which runs as a daemon with its own user myapp. Then I have a web application MyPortal which runs in apace httpd as user www-data. This application serves a web page with a Redeploy MyApp button. When clicking this button I want to start the script redeploymyapp. This script stops the MyApp deamon, upgrades the application and starts the daemon again. The problem is, that the redeploymyapp script needs to be executed by the user myapp, while MyPortal is running as www-data. What is te best way to solve this problem?

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  • Do programmers possess the means of production?

    - by Peter Turner
    I was listening to The Servile State by Hilare Belloc this morning and pondering whether or not I possessed the means of production, as did the peasant of the middle ages; as did not his descendants after the oligarchs of England forced him into servility. The means of production was the arable land that the serf was seated on, which even though not legally his, was illegal to evict him from. So, as programmers, with the hither-to-unknown supply of free tools and resources, have we reclaimed as a class of workers, unlike any others, the means of production. Given the chance, a midrange PC and a stable internet connection, could we not each of us be wholly self sufficient and not just wage earners?

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  • Marek's JAX-RS 2.0 content from Devoxx 2011

    - by alexismp
    Marek Potociar, one of the two co-spec leads for the upcoming JAX-RS 2.0 had a very well-attended session at Devoxx and wrote a blog post about it detailing his conference experience (1st time at Devoxx) and running through the new features of the specification. A link to slides is also included in his post. The work by the expert group seems very solid at this point as you can read for yourself in details in the recently published early draft document. You can follow the remaining work between now and the middle of new year on the specification project pages on java.net.

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  • Rubik's cube array rotation

    - by Ace
    I'm about to make a 3D Rubik's cube based game in Flash AS3 and Away3d. I don't really know how to manage the 2D arrays of the Rubik's cube. For example, how do I rotate the corresponding arrays if I rotate a side, or just rotate a middle part? In this stage I also don't know how to rotate those smaller cube parts all together if a side is rotating. First I was thinking of "groups" ( like in sketchup or 3ds max, blender), but that would be tricky, because the group components would change every time. So I was thinking of just rotating each individual piece along a global axis. However, I just know the Away3d functions to rotate the cube of his local X , Y or Z axis, but how to rotate in global axis? Does anyone know of a algorithm for doing these types of rotations?

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  • How to subtract 1 from a orginal count in an ASP.NET gridview

    - by SAMIR BHOGAYTA
    I have a gridview that contains a count (whic is Quantity) were i have a button that adds a row under the orginal row and i need the sub row's count (Quantity) to subtract one from the orgianl row Quantity. EX: Before button click Orgianl row = 3 After click Orginal row = 2 Subrow = 1 Code: ASP.NET // FUNCTION : Adds a new subrow protected void gvParent_RowCommand(object sender, GridViewCommandEventArgs e) { if (e.CommandName.Equals("btn_AddRow", StringComparison.OrdinalIgnoreCase)) { // Get the row that was clicked (index 0. Meaning that 0 is 1, 1 is 2 and so on) // Objects can be null, Int32s cannot not. // Int16 = 2 bytes long (short) // Int32 = 4 bytes long (int) // Int64 = 8 bytes long (long) int i = Convert.ToInt32(e.CommandArgument); // create a DataTable based off the view state DataTable dataTable = (DataTable)ViewState["gvParent"]; for (int part = 0; part 1) { dataTable.Rows[part]["Quantity"] = oldQuantitySubtract - 1; // Instert a new row at a specific index DataRow dtAdd = dataTable.NewRow(); for (int k = 0; k dtAdd[k] = dataTable.Rows[part][k]; dataTable.Rows.InsertAt(dtAdd, i + 1); break; //dataTable.Rows.Add(dtAdd); } } // Rebind the data gvParent.DataSource = dataTable; gvParent.DataBind(); } }

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  • Does one's native spoken language affect quality of code?

    - by Xepoch
    There is a school of thought in linguistics that problem solving is very much tied to the syntax, semantics, grammar, and flexibility of one's own native spoken language. Working with various international development teams, I can clearly see a mental culture (if you will) in the codebase. Programming language aside, the German coding is quite different from my colleagues in India. As well, code is distinctly different in Middle America as it is in Coastal America (actually, IBM noticed this years ago). Do you notice with your international colleagues (from ANY country) that coding style and problem solving are in-line with native tongues?

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  • Model View Control Issue: Null Pointer Initialization Question

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • What to do with database in dev/production phases of a website?

    - by TheLQ
    For a while now I've been keeping a website I'm developing in the standard dev/production phases. Its been pretty simple: Mercurial repo for dev, repo for production. Do work in dev, get approved, push to production. But now I'm trying to apply this process to a new website that has a database and am struggling on how to figure out a development strategy. What I didn't mention above is that I do all my work on my own repo, push it to dev, then later push it to production, so its 3 different servers. So how do I manage my database? The obvious solution of mysqldump every commit isn't going to happen, and a dump at the end of the day isn't all that helpful when you want to undo later one change that happened in the middle of the day. What is the best way to accomplish this?

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  • Revert permission of /usr back to root

    - by Rodrigo Sasaki
    I was doing some alterations but in one I messed up. I changed the permissions of almost everything inside the /usr folder to my own user. It didn't change everything because it failed in the middle of the execution, I still have /sbin, /share and /src assigned to root. the command I ran was this (this was executed while inside /usr): sudo chown -R myuser:myuser . Is there any way for me to revert this? If I run: sudo chown -R root:root . I get this error: sudo: /usr/bin/sudo must be owned by uid 0 and have the setuid bit set

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  • Setting cmd with default command and user defined message

    - by gpuguy
    On button click in a winform application I am executing cmd.exe file (Using system("cmd.exe");), which opens perfectly fine and displays the following: Microsoft Windows XP [Version 6.1.7601] (C) Copyright 1985-2001 Microsoft Corp. C: A\Documents\Visual Studio 2010\Projects\WinformTest\WinformTest> What I want is when a user click the button, the cmd.exe open with default command and a message like this: Please change command options and press enter to get started experimenting C: A\Documents\Visual Studio 2010\Projects\WinformTest\WinformTest> reduction -x 33554432 -i Notice a new command and a message is already there. Can anybody tell me how to go for this?

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  • Wake laptop when lid is opened?

    - by crackout12
    I have a SAMSUNG laptop, which by the experience in the last months, has been a great one. I am actually implementing some functionality to it, and since I noticed, I am able to wake up my laptop from sleep by just opening the lid on Windows 7, however, I need to press to power button to wake up in Ubuntu. Using a program called i-nex, I noted that the kernel DOES dettect a "lid switch", and I am looking forward to use it to wake up function. Any ideas? UPDATE: Thanks @yossile for bringing up some clues! However, output of command cat /proc/acpi/wakeup does not show the LID device. I still tried the second set of commands you gave me with no effect. Then I tried experimenting, guessing that LID should be named by other value, so I tried enabling the others. No victory so far. But I noticed that devices that did not have any pci listings were disabled at all time no matter what I tried. Here is the output of command cat /proc/acpi/wakeup: root@samsung:~# cat /proc/acpi/wakeup Device S-state Status Sysfs node PCE4 S4 *disabled pci:0000:00:04.0 SBAZ S4 *disabled pci:0000:00:14.2 P0PC S4 *disabled pci:0000:00:14.4 GEC S4 *disabled PE20 S4 *disabled pci:0000:00:15.0 PE21 S4 *disabled PE22 S4 *disabled pci:0000:00:15.2 PE23 S4 *disabled PWRB S5 *enabled So maybe it could be that LID is either GEC,PE21, or PE23? Still, there is /proc/acpi/button/lid/LID/state file which shows that LID is opened. Any more ideas?

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  • How to describe the profession [closed]

    - by Michael Kjörling
    Possible Duplicates: How to explain programming to a non-programmer? Getting non-programmers to understand the development process I was asked a question today that made me think. Here's a middle age person who apparently knows nothing about computers besides this specific application they use (I actually suggested to use Calculator, rather than hunt around the whole office for a hand-held one which had mysteriously vanished, and the fact that the computer could be used for such tasks was apparently news), asking me to explain what programming is about. In general. I tried, but am not sure I managed very well. But it got me thinking. What would be a good way to describe programming, or more generally speaking systems development, to a person like that? How have you responded being put in a similar situation?

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  • Fujitsu Siemens V6535 laptop doesn't wake up - crash when going into standby?

    - by marc
    I'm having trouble with my laptop (Fujitsu Siemens model V6535). It runs Windows 7, and after I upgraded from Vista I've noticed something that makes me really angry. When my laptop goes into Standby, the power LED changes to red and starts blinking (standby mode). When I push the power button to wake it up it, the blinking LED changes to green but nothing else happens. Nothing on the display, no HDD sound. When I press the power button for a few seconds and then try turn it on again, it doesn't display anything. I have to unplug the charger, shut it off, and power it on again without the power cable. Then it starts working. A few days ago I upgraded the BIOS to the newest version, but it doesn't help. Does anyone have any idea what can be wrong?

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  • 3D/perspective Top down shooter bullet issues

    - by Tseng
    I'm developing a top-down shooter with multiple levels (ground for ground units, middle level for buildings, top level for air unity). The problem is the collision. Though I can make the collider box of a bullet be long enough to reach the ground (and collide with it), the real issue is optical. When the bullet is fired from a aircraft and collides with some object on the ground (building, ground unit) it will be optically offset due to the perspective camera, because it looks like the shot "by-passed" the target as seen below Is there any way to make the bullets collide perspectively correct? I'm using Unity3d Engine and it offers only simple colliders (box, sphere, cylinder, mesh and wheel), though I don't think a cone-formed collider would solve this issue. I'd need a (cheap) way to check if it's overlapping a destructible object? I thought of casting a ray from the camera through the bullet and if it hits something destructible, trigger an action, but that's quite punctual and maybe to performance heavy on certain number of bullets

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  • Visiting China

    - by Bill Graziano
    This summer I had the chance to visit China.  My brother and his wife are living in China and teaching English.  I spent a little over two weeks in Shanghai, Suzhou and Yancheng.  During that time I wrote some detailed updates for family and a few close friends on the impressions of a good Midwestern kid visiting the Middle Kingdom. I dumped them all into one document, did a little editing and now they’re posted.  You can download it here.  Below you can see my futile attempts to eat using chopsticks and me posing as a tourist on Nanjing Road in Shanghai.  The only thing I can say about chopsticks is that I didn’t starve.

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