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  • Help me make a choice between comp science and software engineering [closed]

    - by Darkdante
    I am a college foundation student and I am really having trouble on which major I should choose between a B.Sc in computer science or software engineering.I have always wanted to be a lead software developer at a big company and I am really interested in coding starting my own website and even create my own apps and software.I really don't have a strong background in programming.And here i am looking at this piece of paper asking me to choose from the two and i don't want to make a mistake that maybe will make me regret.So guys please help me.S.0.S

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  • GWB -- Little More Interesting Info

    - by lavanyadeepak
    GWB -- Little More Interesting Info Whilst writing the post on 'Warming with GWB', I just recalled another historic entity often shortly known as GWB. It is in fact 'GWBasic' which we I started programming about fifteen years back way back in 1994 to 1995.   GWBASIC was actually a version of BASIC in the lines of BASICA from Compaq. Eventually it was absorbed into QBasic and QuickBasic suite of products. Just thought I would share this recollection too in this context.

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  • Understanding Event Handlers in ASP.NET 3.5

    ASP.NET uses event handlers to control certain behaviors. They re responsible for programs acting in certain predictable ways. If you want to master ASP.NET programming you need to learn more about event handlers. This article will introduce you to the basics.... Cloud Servers in Demand - GoGrid Start Small and Grow with Your Business. $0.10/hour

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  • What common term could be used for Web Services, Windows Services etc

    - by Shamim Hafiz
    My question is primarily concerned with making a CV. Normally under the Language section we list the individual programming Languages we've used. For example, C#, C++, PHP. Under the Platform section we can list the various operating systems and devices. Under which category would Web Services/Windows Services fall? My point is these are not platforms by themselves and surely they aren't a language. Is there any common term that can be used to describe these?

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  • Cloud service and IM protocol advice, for a backend to group chat mobile app

    - by Jonathan
    Overview I’m going to develop an app on Android and iOS. It will allow users to set up group ‘chat rooms’ and talk on chat rooms set up by other users. The service needs to be highly scalable, such that it could accommodate a massive increase in users overnight (we can only dream). Chat requirements The chat protocol used should be flexible: it should allow me to determine who can view/post on ‘chat rooms’ based on certain other factors, as determined by the first poster/creator of the particular ‘chat room’. It should also allow for users to simply install the app and begin using the service, after only providing a simple nickname (which could be changed later). Chat protocol plans Having looked around I think the XMPP protocol is the best candidate. In particular the Multi-user chat extension looks like what I’ll need. Would this be most suited to my requirements, or do you know another potential solution? Cloud service I have been deciding between Amazon Web Services, Google App Engine and Windows Azure. I’m coming to the conclusion that Azure will be best, as it is easier to manage than AWS (ease of scalability will be a key factor in the design), I think it may be less restricted than GAE, plus Azure will soon have toolkits to allow easy interfacing with both Android and iOS phones. Is this the decision you would have made, or would you recommend/look into other cloud services? General project philosophy I have only recently started looking into this project’s feasibility, and am no expert on any of its aspects. So wherever possible I will leave the actual implementations to experts, i.e. choosing a higher-level cloud service, using a well-documented plugin of a, proven reliable, group chat protocol etc. My background I have some programming knowledge from a computer science degree. Main languages I’ve used have been Java and Python, but I don’t want this to affect design decisions for the project. The most appropriate languages for the task should be used, i.e. I don’t mind learning a lot of new skills (my current programming levels are relatively basic anyway). Thank you Thanks for reading, and any advice you have about any aspect would be greatly appreciated :-)

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  • Is the STL efficient enough for mobile devices?

    - by mx2
    When it comes to mobile game development on iOS and Android NDK, some developers write their own C++ containers, while others claim that STL is more than adequate for mobile game development (For example, the author of iPhone 3D Programming uses STL rather than Objective-C in his examples. His defense is that STL is no slower than Objective-C). Then there are also mobile developers who abandon C++ entirely and develop games entirely (or mostly) in the C language (C89/C90). What are the benefits and drawbacks of each approach?

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  • How to effectively gather info about how players play my HTML5 game?

    - by Bane
    I'm finishing another HTML5 game, and this time I'd like to do some spying business on the players... Mostly just basic stuff: when they are playing, for how long, what upgrades they are buying the most and so on. Now, my first idea was just to collect this information during the gameplay, and then have a Javascript function fire when they close the tab/browser, and said function would send it to my server via Socket.io. This, of course, wouldn't work, because anyone who takes a look at the code would realize it and could start sending a tonne of false info which would mess up my statistics. Questions: Is there a way to effectively do this? If yes, what kind of info should I be looking for, aside from stuff I already mentioned?

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  • How to handle interruptions in developer work without losing concentration? [closed]

    - by tomaszs
    I work as a developer for some years now. Mainly the issue why it's antisocial work is because you need to spend much time programming. I've been always the kind of developer who likes to cut off from any sources of distraction and spend several hours on project because in this way i (as i hope) do it faster. There are also other kinds of developers, more social that can chat, read, watch movies while development and they are ok with this and don't hesitate to be interrupted in their work in any time and come back to the project without any problem. For me any distraction is source of frustration because i need to spend substantial time to load my mind with all info about the project and to concentrate back on the tasks. I always thought it's better to do this that way because project is completed faster. But it makes some things difficult: it's hard to chat with someone who needs to have some important info: because you are a bit frustrated when you know you loose your Zen. And sometimes its more important to chat with someone than to loose Zen. Well.. mostly in any other kind of work the ability to be "multitask" is very important. But as a developer and as a person it's also very important to stay social. And i see now that the problem of concentration makes it difficult to make the right chose: the cost of maintaining concentration is just sometimes so damn high! So is it only me that i have so little concentration skills so any interruption is for me a big deal? Maybe it's just i have so bad memory so that i dont remember all issues of a project so long? Or maybe i develop the project in a fashion that requires me to store so much info on my mind only to be able to start working with code? Or should i just accept that being more social will make me finish project slower and in the fashion that i personally consider non 100% productive? And it's just normal thing and i should just accept it and start to live like any other person who has many works and don't assume that programming is in any case other than any other work and i just do fuzz about the whole concentration thing? This is question for mid-pro developers. I think you was having the same dillema in your life. I would be glad if you could help me take the right road here because it's just driving me and i suppose people i work with crazy for years.

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  • Simple Math Multiplayer game - is Ajax sufficient?

    - by Christian Strang
    I'm planning to create a simple math multiplayer game and I plan to just use Ajax for the server/client communication but I'm not sure if this is sufficient or if I need a socket server. The game will look like this: 2-4 users all get a simple math task (like: "37 + 14") they have to solve it as fast as possible first user who solves it is the winner I will track the time for each user, since the game started, on the client side and everytime a user gives an answer, the answer and the passed time will be send to the server. Additionally I'll add a function which will check every 3 seconds if the other users finished, how much time they needed and who won. Do you think this is possible just using Ajax? What alternatives are there?

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  • Blogging locally and globally–my experience

    - by DigiMortal
    In Baltic MVP Summit 2011 there was discussion about having two blogs - one for local and another for global audience – and how to publish once written information in these blogs. There are many ways how to optimize your blogging activities if you have more than one audience and here you can find my experiences, best practices and advices about this topic. My two blogs I have to working blogs: this one here technology and programming blog for local market My local blog is almost five years old and it makes it one of the oldest company blogs in Estonia. It is still active and I write there as much as I have time for it. This blog here is active since September 2007, so it is about 3.5 years old right now. Both of these blogs are  my major hits in my MVP carrier and they have very good web statistics too. My local blog My local blog is about programming, web and technology. It has way wider target audience then this blog here has. By example, in my local blog I blog also about local events, cool new concept phones, different webs providing some interesting services etc. But local guys can find there also my postings about how to solve one or another programming problem and postings about Microsoft technologies I am playing with. This far my local blog has a lot of readers for such a small country that Estonia is. This blog has made me a lot of cool contacts and I have had there a lot of interesting discussions about different technical topics. Why I started this blog? Living in small country is different than living in big country. In small country you have less people and therefore smaller audience so you have to target more than one technical topic to find enough readers. In a same time you are still interested in your main topics and you want to reach to more people who are sharing same interests with you. Practically one day y will grow out from local market and you go global. This is how this blog was born. Was it worth to create, promote and mess with it? Every second I have put on my time to this blog has been worth of it. Thanks to this blog I have found new good friends and without them I think it is more boring to work on different problems and solutions. Defining target audiences One thing you should always do when having more than one blog is defining target audiences. If you are just technomaniac interested in sharing your stuff and make some new friends and have something to write to your MVP nomination form then you don’t have to go through complex targeting process. You can do it simple way and same effectively. Here is how I defined target audiences to my blogs: local blog – reader of my local blog is IT professional, software developer, technology innovator or just some guy who is interested in technology,   this blog – reader of this blog is experienced professional software developer who works on Microsoft technologies or software developer who is open minded and open to new technologies and interesting solutions to development problems. You can see how local blog – due to small market with less people – has wider definition for audience while this blog is heavily targeted to Microsoft technologies and specially to software development. On practical side these decisions are also made well I think because it is very hard to build up popular common IT blog. On global level it is better to target some specific niche and find readers who are professionals on your favorite topics. Thanks to this blog I have found new friends who are professional developers and I am very happy about all the discussions I have had with them. Publishing content to different blogs My local blog and this blog have some overlapping topics like .NET, databases and SEO. Due to this overlapping there is question: when I write posting to my local blog then should I have to publish same thing in my global blog? And if I write something to my global blog then should I publish same thing also in my local blog? Well, it really depends on the definition of your target audiences. If they match then of course it is good idea to translate you post and publish it also to another blog. But if you have different audiences then you may need to modify your posting before publishing it. The questions you have to answer are: is target audience interested in this topic? is target audience expecting more specific and deeper handling of this topic or are they expecting more general handling of topic? is the problem you are discussing actual for target audience or not? You have to answer these questions and after that make your decision. If you need to modify your original posting then take some time and do it. Provide quality to all your readers because they will respect you if you respect them. Cross-posting and referencing It is tempting to save time that preparing some blog post takes and if you have are done with posting in one blog it may seem like good idea to make short posting to another blog and add reference to first one where topic is discussed longer. Well, don’t do it – all your readers expect good quality content from you and jumping from one blog post to another is disturbing for them. Of course, there is problem with differences between target audiences. You may have wider target audience and some people may be interested in more specific handling of topic. In this case feel free to refer your blog you are writing in english. This is not working very well in opposite direction because almost all my global blog readers understand english but not estonian. By example, estonian language is complex one and online translating tools make very poor translations from estonian language. This is why I don’t even plan to publish postings here that refer to my local blog for more information. I am keeping these two blogs as two different worlds and if there is posting that fits well to both blogs I will write my posting to one blog and then answer previous three questions before posting same thing to another blog. Conclusion Growing out of your local market is not anything mysterious if you are living in small country. As it is harder to find people there who are interested in same topics with you then sooner or later you will start finding these new contacts from global audience. Global audience is bigger and to be visible there you must provide high quality content to your audience. It is something you will learn over time and you will learn every day something new when you are posting to your global blog. You may ask: if global blog is much more complex thing to do then is it worth to do at all? My answer is: yes, do it for sure. It is not easy thing to do when you start but if you work on your global blog and improve it over time you will get over all obstacles pretty soon. Just don’t forget one thing – content is king and your readers expect high quality from you.

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  • C# Dev - I've tried Lisps, but I don't get it.

    - by Jonathan Mitchem
    After a few months of learning about and playing with lisps, both CL and a bit of Clojure, I'm still not seeing a compelling reason to write anything in it instead of C#. I would really like some compelling reasons, or for someone to point out that I'm missing something really big. The strengths of a Lisp (per my research): Compact, expressive notation - More so than C#, yes... but I seem to be able to express those ideas in C# too. Implicit support for functional programming - C# with LINQ extension methods: mapcar = .Select( lambda ) mapcan = .Select( lambda ).Aggregate( (a,b) = a.Union(b) ) car/first = .First() cdr/rest = .Skip(1) .... etc. Lambda and higher-order function support - C# has this, and the syntax is arguably simpler: "(lambda (x) ( body ))" versus "x = ( body )" "#(" with "%", "%1", "%2" is nice in Clojure Method dispatch separated from the objects - C# has this through extension methods Multimethod dispatch - C# does not have this natively, but I could implement it as a function call in a few hours Code is Data (and Macros) - Maybe I haven't "gotten" macros, but I haven't seen a single example where the idea of a macro couldn't be implemented as a function; it doesn't change the "language", but I'm not sure that's a strength DSLs - Can only do it through function composition... but it works Untyped "exploratory" programming - for structs/classes, C#'s autoproperties and "object" work quite well, and you can easily escalate into stronger typing as you go along Runs on non-Windows hardware - Yeah, so? Outside of college, I've only known one person who doesn't run Windows at home, or at least a VM of Windows on *nix/Mac. (Then again, maybe this is more important than I thought and I've just been brainwashed...) The REPL for bottom-up design - Ok, I admit this is really really nice, and I miss it in C#. Things I'm missing in a Lisp (due to a mix of C#, .NET, Visual Studio, Resharper): Namespaces. Even with static methods, I like to tie them to a "class" to categorize their context (Clojure seems to have this, CL doesn't seem to.) Great compile and design-time support the type system allows me to determine "correctness" of the datastructures I pass around anything misspelled is underlined realtime; I don't have to wait until runtime to know code improvements (such as using an FP approach instead of an imperative one) are autosuggested GUI development tools: WinForms and WPF (I know Clojure has access to the Java GUI libraries, but they're entirely foreign to me.) GUI Debugging tools: breakpoints, step-in, step-over, value inspectors (text, xml, custom), watches, debug-by-thread, conditional breakpoints, call-stack window with the ability to jump to the code at any level in the stack (To be fair, my stint with Emacs+Slime seemed to provide some of this, but I'm partial to the VS GUI-driven approach) I really like the hype surrounding Lisps and I gave it a chance. But is there anything I can do in a Lisp that I can't do as well in C#? It might be a bit more verbose in C#, but I also have autocomplete. What am I missing? Why should I use Clojure/CL?

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  • Best sources to find your go-to programmer

    - by user66851
    After exhausting many resources, time, interviews etc, I cannot seem to find the correct programming talent for our company. Any other resources you suggest besides Dice, Linkedin, Craigslist, University Job Boards, Poaching techniques....its been months now! Specifically, we designed proprietary data-manipulation and data-gathering technology, and are looking for skilled programmers requiring skills of PHP5/MySQL, Javascript/HTML/CSS , cross-browser compatibility/optimization, web interface development, familiarity with source control (SVN or GIT), any L/AMP stack, and/or related application protocols, GCC-supported languages, Zend Framework and/or jQuery.

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  • Is there a pedagogical game engine?

    - by K.G.
    I'm looking for a book, website, or other resource that gives modern 3D game engines the same treatment as Operating Systems: Design and Implementation gave operating systems. I have read Jason Gregory's Game Engine Architecture, which I enjoyed. However, by intent the author treated components of the architecture as atomic units, whereas what I'm interested in is the plumbing between those units that makes a coherent whole out of ideally loosely coupled parts. In books such as these, one usually reads that "that's academic," but that's the point! I have also read Julian Gold's Object-oriented Game Development, which likewise was good, but I feel is beginning to show its age. Since even mobile platforms these days are multicore and have fast video memory, those kinds of things (concurrency, display item buffering) would ideally be covered. There are other resources, such as the Doom 3 source code, which is highly instructive for its being a shipped product. The problem with those is as follows: float Q_rsqrt( float number ) { long i; float x2, y; const float threehalfs = 1.5F; x2 = number * 0.5F; y = number; i = * ( long * ) &y; // evil floating point bit level hacking i = 0x5f3759df - ( i >> 1 ); // what the f***? y = * ( float * ) &i; y = y * ( threehalfs - ( x2 * y * y ) ); // 1st iteration // y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed return y; } To wit, while brilliant, this kind of source requires more enlightenment than I can usually muster upon first read. In summary, here's my white whale: For an adult reader with experience in programming. I wish I could save all the trees killed by every. Single. Game Programming book ever devoting the first two chapters to "Now just what is a variable anyway?" In C or C++, very preferably C++. Languages that are more concise are fantastic for teaching, except for when what you want to learn is how to cope with a verbose language. There is also the benefit of the guardrails that C++ doesn't provide, such as garbage collection. Platform agnostic. I'm sincerely afraid that this book is out there and it's Visual C++/DirectX oriented. I'm a Linux guy, and I'd do what it takes, but I would very much like to be able to use OpenGL. Thanks for everything! Before anyone gets on my case about it, Fast inverse square root was from Quake III Arena, not Doom 3!

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  • Is there a canonical book on general abstractions and modeling?

    - by David The Man
    I've been trying to understand the fundamentals of general abstractions and modeling: there are quite a lot of books when you search for abstractions, but most of those seem to be about learning object-oriented programming in a given language. Is there a book out there that's the de-facto standard for describing best practices, design methodologies, and other helpful information about general abstractions and modeling? What about that book makes it special?

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  • "Tout ce que vous avez toujours voulu savoir sur les applications Web hors ligne HTML5", vidéo de la conférence de P. Lubbers

    Le lundi 08 novembre 2010, Peter Lubbers, l'auteur de Pro HTML 5 Programming et expert international HTML, a animé une conférence intitulée "Tout ce que vous avez toujours voulu savoir sur les applications Web Hors Ligne HTML" organisé par Zenika. Nous vous proposons, en exclusivité, la vidéo complète (avec les dialogues dans la langues de l'animateur : anglais) de cette conférence. Bon visionnage !!!

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  • Besxt Text-to-Speech Solution for my Website

    - by Tim Marshall
    I'm working on the 'Ease of Access' section of my website with the options to increase the font-size displayed on pages to a minimum, invert colours and whatnot. I wish to implement a plugin which, if enabled by the user, to read content on my website. Presumably my best option is a website plugin, however there might be some programming I've not come across which allows the likes of PHP to read content. I'm not entirely sure how this all works. Best Regards, Tim

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  • Packages organisation with MVC design pattern

    - by Oltarus
    I have been programming quite a lot now and still can't decide which of these packages hierachies was the best: package1 Class1Controller Class1Model Class1View package2 Class2Controller Class2Model Class2View or controller Class1Controller Class2Contoller model Class1Model Class2Model view Class1View Class2View In other words, is it better to apply the MVC design pattern to classes or to packages? Is there any reason to choose one over the other? My question is language-agnostic, but I'm mostly a Java programmer, if it does any difference.

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  • What should come first: testing or code review?

    - by Silver Light
    Hello! I'm quite new to programming design patterns and life cycles and I was wondering, what should come first, code review or testing, regarding that those are done by separate people? From the one side, why bother reviewing code if nobody checked if it even works? From the other, some errors can be found early, if you do the review before testing. Which approach is recommended and why? Thank you!

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  • Any interesting thesis topic?

    - by revers
    Hi, I study Computer Science at Technical University of Lodz (in Poland) with Computer Game and Simulation Technology specialization. I'm going to defend BSc thesis next year and I was wondering what topic I could choose but nothing really interesting is coming to my mind. Maybe You could help me and suggest some subjects related to programming graphics, games or simulations? (or maybe something else that is interesting enough :) ). I would be very grateful for any suggestion!

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  • Any interesting thesis topic?

    - by revers
    Hi, I study Computer Science at Technical University of Lodz (in Poland) with Computer Game and Simulation Technology specialization. I'm going to defend BSc thesis next year and I was wondering what topic I could choose but nothing really interesting is coming to my mind. Maybe You could help me and suggest some subjects related to programming graphics, games or simulations? (or maybe something else that is interesting enough :) ). I would be very grateful for any suggestion!

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  • Characteristics and Common Usage Scenarios of SSIS Variables

    SQL Server Integration Services' primary purpose is to serve as a database development platform. As such, it is subject to standard best practices of software programming, which among other recommendations, advocate reusability. Realizing this objective in SSIS frequently involves the use of variables. Their characteristics and most common usage scenarios will be the primary subject of our presentation.

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  • Microsoft Interview Preparation

    - by Manish
    I have 8 years of java background. Need help in identifying topics I need to prepare for Microsoft interview. I need to know how many rounds Microsoft will have and what all things these rounds consist of. I have identified the following topics. Please let me know if I need to prepare anything else as well. Arrays Linked Lists Recursion Stacks Queue Trees Graph -- What all I should prepare here Dynamic Programming -- again what all I need to prepare Sorting, Searching String Algos

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