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  • Social Game Mechanics in Django

    - by oliland
    I want users to receive 'points' for completing various tasks in my application - ranging from tasks such as tagging objects to making friends. I havn't yet found a Django application that simplifies this. At the moment I'm thinking that the best way to accumulate points is that each user action creates the equivalent of a "stream item", and the points are calculated through counting the value of each action published to their stream. Obviously social game mechanics is a huge area with a lot of research going on at the moment. But from a development perspective what's the easiest way to get started? Am I on the wrong track or are there better / simpler ways?

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  • Reinforcement learning toy project

    - by Betamoo
    My toy project to learn & apply Reinforcement Learning is: - An agent tries to reach a goal state "safely" & "quickly".... - But there are projectiles and rockets that are launched upon the agent in the way. - The agent can determine rockets position -with some noise- only if they are "near" - The agent then must learn to avoid crashing into these rockets.. - The agent has -rechargable with time- fuel which is consumed in agent motion - Continuous Actions: Accelerating forward - Turning with angle I need some hints and names of RL algorithms that suit that case.. - I think it is POMDP , but can I model it as MDP and just ignore noise? - In case POMDP, What is the recommended way for evaluating probability? - Which is better to use in this case: Value functions or Policy Iterations? - Can I use NN to model environment dynamics instead of using explicit equations? - If yes, Is there a specific type/model of NN to be recommended? - I think Actions must be discretized, right? I know it will take time and effort to learn such a topic, but I am eager to.. You may answer some of the questions if you can not answer all... Thanks

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  • Copying contents of a model

    - by Hulk
    If there exists an old data of a model say , query=Emp.objects.filter(pk=profile.id) Is there a easier way to copy the same values into the same model again.. Now that the id will be different so.. I have this requirement. Thanks..

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  • OBJ model loaded in LWJGL has a black area with no texture

    - by gambiting
    I have a problem with loading an .obj file in LWJGL and its textures. The object is a tree(it's a paid model from TurboSquid, so I can't post it here,but here's the link if you want to see how it should look like): http://www.turbosquid.com/FullPreview/Index.cfm/ID/701294 I wrote a custom OBJ loader using the LWJGL tutorial from their wiki. It looks like this: public class OBJLoader { public static Model loadModel(File f) throws FileNotFoundException, IOException { BufferedReader reader = new BufferedReader(new FileReader(f)); Model m = new Model(); String line; Texture currentTexture = null; while((line=reader.readLine()) != null) { if(line.startsWith("v ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.verticies.add(new Vector3f(x,y,z)); }else if(line.startsWith("vn ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.normals.add(new Vector3f(x,y,z)); }else if(line.startsWith("vt ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); m.texVerticies.add(new Vector2f(x,y)); }else if(line.startsWith("f ")) { Vector3f vertexIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[0]), Float.valueOf(line.split(" ")[2].split("/")[0]), Float.valueOf(line.split(" ")[3].split("/")[0])); Vector3f textureIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[1]), Float.valueOf(line.split(" ")[2].split("/")[1]), Float.valueOf(line.split(" ")[3].split("/")[1])); Vector3f normalIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[2]), Float.valueOf(line.split(" ")[2].split("/")[2]), Float.valueOf(line.split(" ")[3].split("/")[2])); m.faces.add(new Face(vertexIndicies,textureIndicies,normalIndicies,currentTexture.getTextureID())); }else if(line.startsWith("g ")) { if(line.length()>2) { String name = line.split(" ")[1]; currentTexture = TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/" + name + ".png")); System.out.println(currentTexture.getTextureID()); } } } reader.close(); System.out.println(m.verticies.size() + " verticies"); System.out.println(m.normals.size() + " normals"); System.out.println(m.texVerticies.size() + " texture coordinates"); System.out.println(m.faces.size() + " faces"); return m; } } Then I create a display list for my model using this code: objectDisplayList = GL11.glGenLists(1); GL11.glNewList(objectDisplayList, GL11.GL_COMPILE); Model m = null; try { m = OBJLoader.loadModel(new File("res/untitled4.obj")); } catch (Exception e1) { e1.printStackTrace(); } int currentTexture=0; for(Face face: m.faces) { if(face.texture!=currentTexture) { currentTexture = face.texture; GL11.glBindTexture(GL11.GL_TEXTURE_2D, currentTexture); } GL11.glColor3f(1f, 1f, 1f); GL11.glBegin(GL11.GL_TRIANGLES); Vector3f n1 = m.normals.get((int) face.normal.x - 1); GL11.glNormal3f(n1.x, n1.y, n1.z); Vector2f t1 = m.texVerticies.get((int) face.textures.x -1); GL11.glTexCoord2f(t1.x, t1.y); Vector3f v1 = m.verticies.get((int) face.vertex.x - 1); GL11.glVertex3f(v1.x, v1.y, v1.z); Vector3f n2 = m.normals.get((int) face.normal.y - 1); GL11.glNormal3f(n2.x, n2.y, n2.z); Vector2f t2 = m.texVerticies.get((int) face.textures.y -1); GL11.glTexCoord2f(t2.x, t2.y); Vector3f v2 = m.verticies.get((int) face.vertex.y - 1); GL11.glVertex3f(v2.x, v2.y, v2.z); Vector3f n3 = m.normals.get((int) face.normal.z - 1); GL11.glNormal3f(n3.x, n3.y, n3.z); Vector2f t3 = m.texVerticies.get((int) face.textures.z -1); GL11.glTexCoord2f(t3.x, t3.y); Vector3f v3 = m.verticies.get((int) face.vertex.z - 1); GL11.glVertex3f(v3.x, v3.y, v3.z); GL11.glEnd(); } GL11.glEndList(); The currentTexture is an int - it contains the ID of the currently used texture. So my model looks absolutely fine without textures: (sorry I cannot post hyperlinks since I am a new user) i.imgur.com/VtoK0.png But look what happens if I enable GL_TEXTURE_2D: i.imgur.com/z8Kli.png i.imgur.com/5e9nn.png i.imgur.com/FAHM9.png As you can see an entire side of the tree appears to be missing - and it's not transparent, since it's not in the colour of the background - it's rendered black. It's not a problem with the model - if I load it using Kanji's OBJ loader it works fine(but the thing is,that I need to write my own OBJ loader) i.imgur.com/YDATo.png this is my OpenGL init section: //init display try { Display.setDisplayMode(new DisplayMode(Support.SCREEN_WIDTH, Support.SCREEN_HEIGHT)); Display.create(); Display.setVSyncEnabled(true); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glLoadIdentity(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glClearColor(1.0f, 0.0f, 0.0f, 1.0f); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LESS); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_NORMALIZE); GL11.glMatrixMode(GL11.GL_PROJECTION); GLU.gluPerspective (90.0f,800f/600f, 1f, 500.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glCullFace(GL11.GL_BACK); //enable lighting GL11.glEnable(GL11.GL_LIGHTING); ByteBuffer temp = ByteBuffer.allocateDirect(16); temp.order(ByteOrder.nativeOrder()); GL11.glMaterial(GL11.GL_FRONT, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse).flip()); GL11.glMaterialf(GL11.GL_FRONT, GL11.GL_SHININESS,(int)material_shinyness); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); // Setup The Diffuse Light GL11.glLight(GL11.GL_LIGHT2, GL11.GL_POSITION,(FloatBuffer)temp.asFloatBuffer().put(lightPosition2).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_AMBIENT,(FloatBuffer)temp.asFloatBuffer().put(lightAmbient).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_SPECULAR,(FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_CONSTANT_ATTENUATION, 0.1f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_LINEAR_ATTENUATION, 0.0f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_QUADRATIC_ATTENUATION, 0.0f); GL11.glEnable(GL11.GL_LIGHT2); Could somebody please help me?

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  • django internationalization doesn't work

    - by xRobot
    I have: created translation strings in the template and in the application view. run this command: django-admin.py makemessages -l it and the file it/LC_MESSAGES/django.po has been created run this command: django-admin.py compilemessages and I receive: processing file django.po in /home/jobber/Desktop/library/books/locale/it/LC_MESSAGES set the language code in settings.py: LANGUAGE_CODE = 'it-IT' but.... translation doesn't work !! I always see english text. Why ?

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  • Django: Adding inline formset rows without javascript

    - by Brant
    This post relates to this: http://stackoverflow.com/questions/520421/add-row-to-inlines-dynamically-in-django-admin Is there a way to achive adding inline formsets WITHOUT using javascript? Obviously, there would be a page-refresh involved. So, if the form had a button called 'add'... I figured I could do it like this: if request.method=='POST': if 'add' in request.POST: PrimaryFunctionFormSet = inlineformset_factory(Position,Function,extra=1) prims = PrimaryFunctionFormSet(request.POST) Which I thought would add 1 each time, then populate the form with the post data. However, it seems that the extra=1 does not add 1 to the post data.

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  • Trouble with Rails has_many relationships

    - by Tchock
    I'm writing an app where a user can both create their own pages for people to post on, and follow posts on pages that users have created. Here is what my model relationships look like at the moment... class User < ActiveRecord::Base has_many :pages has_many :posts has_many :followings has_many :pages, :through => :followings, :source => :user class Page < ActiveRecord::Base has_many :posts belongs_to :user has_many :followings has_many :users, :through => :followings class Following < ActiveRecord::Base belongs_to :user belongs_to :page class Post < ActiveRecord::Base belongs_to :page belongs_to :user The trouble happens when I try to work my way down through the relationships in order to create a homepage of pages (and corresponding posts) a given user is following (similar to the way Twitter's user homepage works when you login - a page that provides you a consolidated view of all the latest posts from the pages you are following)... I get a "method not found" error when I try to call followings.pages. Ideally, I'd like to be able to call User.pages in a way that gets me the pages a user is following, rather than the pages they have created. I'm a programming and Rails newb, so any help would be much appreciated! I tried to search through as much of this site as possible before posting this question (along with numerous Google searches), but nothing seemed as specific as my problem...

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  • Cannot assign - must be a "UserProfile" instance

    - by webvulture
    I have a class UserProfile defined which takes the default user as a foreign key. Now another class A has a foreign key to UserProfile. So for saving any instance in class A, how do i give it the userprofile object. Also, does making a class UserProfile mean that class user is still used and class UserProfile is just some other table? I need to know this as I have to take care of the user profile creation, so I should know what gets stored where? -- Confused

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  • django app using amazon aws s3 storage in stead of DB?

    - by farble1670
    new to python here so bear with me ... i'm looking at django for a rapid prototype to a photo sharing app with an amazon aws s3 storage back end. however, as far as i can tell, django is tailored toward the typical database MVC type of pattern. is there a way to for example provide a custom django model implementation that talks to s3 in stead of a DB? a custom DB engine? would either of these be practical, or am i looking in the wrong direction? thanks.

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  • Django: remove a filter condition from a queryset

    - by Don
    I have a third-part funtion which gives me a filtered queryset (e.g. records with 'valid'=True) but I want to remove a particular condition (e.g. to have all records, both valid and invalid). Is there a way to remove a filter condition to an already-filtered queryset? E.g. only_valid = MyModel.objects.filter(valid=True) all_records = only_valid.**remove_filter**('valid') (I know that it would be better to define 'all_records' before 'only_valid', but this is just an example...)

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  • Sort list of items in Django

    - by mridang
    Hi Guys, I have a Django view called change_priority. I'm posting a request to this view with a commas separated list of values which is basically the order of the items in my model. The data looks like this: 1,4,11,31,2,4,7 I have a model called Items which has two values - id and priority. Upon getting this post request, how can I set the priority of the Item depending upon the list order. So my data in the db would look like. 1,1 4,2 11,3 31,4 2,5 4,6 7,7 Thanks guys.

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  • Django Admin Form for Many to many relationship

    - by Anand
    I have a many to many relationship between 2 tables Users an Domains. I have defined this relationship in the Domains class. So in the admin interface I see the Users when I am viewing Domains. But I do not see Domains when I am viewing Users. How can I achieve this.

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  • rails use counts in diferent views

    - by Oluf Nielsen
    Hello i guess this is going to be pretty noob question.. But.. I have an scaffold called list, which has_many :wishes. And with that information in my model, I can in my list view use this code <%=h @list.wishes.count % well now I have made an controller called statusboard.. And in that' I have 3 functions.. Or how to say it.. but it is Index, loggedin, loggedout.. And .. In loggedin and in the file #app/views/statusboard/loggedin.html.erb i want to display this.. Howdy {Username}, you have made {count lists} lists, and {count wishes} wishes here is that i figured i should write in my file.. Howdy {Username}, you have made <%=h @user.list.count % lists, and <%=h @user.wishes.count % wishes my list model is like this = class List < ActiveRecord::Base   attr_accessible :user_id, :name, :description   belongs_to :users   has_many :wishes end and my wish model is like this = class Wish < ActiveRecord::Base   attr_accessible :list_id, :name, :price, :link, :rating, :comment   belongs_to :list end and last my user model is like this = class User < ActiveRecord::Base   # Include default devise modules. Others available are:   # :token_authenticatable, :lockable and :timeoutable   devise :database_authenticatable, :registerable,# :confirmable,              :recoverable, :rememberable, :trackable, :validatable   # Setup accessible (or protected) attributes for your model   attr_accessible :email, :password, :password_confirmation   has_many :lists end i hope someone can help me :-)! / Oluf Nielsen

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  • Copying contents of a module

    - by Hulk
    If there exists an old data of a model say , query=Emp.objects.filter(pk=profile.id) Is there a easier way to copy the same values into the same model again.. Now that the id will be different so.. I have this requirement. Thanks..

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  • general database modeling and django specific modeling

    - by Shreko
    I'm wondering what is the best way to model something like the following. Lets say my company sells metal bars (parameters/fields are: length, profile_type, quantity etc.) of different profiles, where profiles may be pipe(pipe_diameter, wall_thickness) or hollow_rectangle(base, height, wall_thickness), or maybe some other profile with different parameters. Lets say maximum number of profiles would be 12, each profile having between 2-5 parameters. Should everything be in a single table like table_bars: id, length, quantity, profile_type, pipe_diameter, wall_thickness, base, height, etc.) where profile type would be (pipe, rectangle etc.) or should every shape have its own table with its own parameters and in table_bars keep only id, length, quantity profile_type and profile_id) and are there any django specific issues is multiple tables are the best answer? Thanks

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  • Hooking up Sproutcore frontend and custom Python backend

    - by Suvir
    Hello everyone, I am building a web-based application. The frontend has been designed in Sproutcore. For the backend, we have our own python API which handles all transactions with multiple databases. What is the best way to hook up the front-end with the back-end. AFAIK django is pretty monolithic (correct me if i am wrong) and it would be cumbersome if I dont use its native ORM...I would prefer a python-based solution..any ideas? thanks! Suvir

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  • Load django template from the database

    - by Björn Lindqvist
    Hello, Im trying to render a django template from a database outside of djangos normal request-response structure. But it appears to be non-trivial due to the way django templates are compiled. I want to do something like this: >>> s = Template.objects.get(pk = 123).content >>> some_method_to_render(s, {'a' : 123, 'b' : 456}) >>> ... the rendered output here ... How do you do this?

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  • [Django] Automatically Update Field when a Different Field is Changed

    - by Gordon
    I have a model with a bunch of different fields like first_name, last_name, etc. I also have fields first_name_ud, last_name_ud, etc. that correspond to the last updated date for the related fields (i.e. when first_name is modified, then first_name_ud is set to the current date). Is there a way to make this happen automatically or do I need to check what fields have changed each time I save an object and then update the related "_ud" fields. Thanks a lot!

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  • using distinct in django query

    - by Hulk
    There is a column as designation in the defaults table,How to get the distinct designation values from defaults table In the below the distinct applies on the id field, this need to be on designation field def = defaults.objects.filter(name=sc).distinct() And can some one explain what is flat=true condition Thanks..

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  • Can django's auth_user.username be varchar(75)?

    - by perrierism
    Django's auth_user.username field is 30 characters. That means you can't have auth_user.username store an email address. If you want to have users authenticate based on their email address it would seem you have to do some wonky stuff like writing your own authentication backend which authenticates based on (email, password) instead of (username, password) and furthermore, figuring out what you're going to put in the username field since it is required and it is a primary key. Do you put a hash in there, do you try to put the id in there... bleh! Why should you have to write all this code and consider edge cases simply because username is too small for your (farily common) purposes? Is there anything wrong with running alter table on auth_user to make username be varchar(75) so it can fit an email? What does that break if anything?

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  • Is there an OR filter? - Django

    - by RadiantHex
    Hi folks, is there any way of doing the following Unicorn.objects.or_filter(magical=True).or_filter(unicorn_length=15).or_filter(skin_color='White').or_filter(skin_color='Blue') where or_filter stands for an isolated match I remember using something similar but cannot find the function anymore! Help would be great! Thanks :)

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  • How can join two django querysets in one?

    - by diegueus9
    I need order a Queryset by date in desc order, but i need put in the end the objects at the end, I do this: qs1 = Model.objects.exclude(date=None).order_by('-date') qs2 = Model.objects.filter(date=None).order_by('-date') and my list is: l = list(qs1)+list(qs2) There is a more efficiently way for this?

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