Search Results

Search found 8661 results on 347 pages for 'height'.

Page 33/347 | < Previous Page | 29 30 31 32 33 34 35 36 37 38 39 40  | Next Page >

  • Autoresize UITextView and UIScrollView

    - by dennis3484
    Hello guys, I already did several searches on Stack Overflow and Google, but I couldn't find a solution to my problem. I have a Detail View for a product that includes a UIScrollView and a few subviews (UIImageView, UILabel, UITextView). You can find an example here. First I wanna autoresize the UITextView (not the text itself!) to the corresponding height. Then I wanna autoresize the entire UIScrollView so that it fits the height of my UITextView and the elements above it. I've tried the following code: myUITextView.frame = CGRectMake(2.0, 98.0, 316.0, self.view.bounds.size.height); [scrollView setContentOffset:CGPointMake(0.0, 0.0) animated:NO]; scrollView.contentSize = CGSizeMake(320.0, 98.0 + [myUITextView frame].size.height); [self.view addSubview:scrollView]; 98.0 + [myUITextView frame].size.height) because my thought was: After getting the height of myUITextView, add the height of the other subviews (98.0) to it. Unfortunately it doesn't work very well. Depending on the content of the UIScrollView, it is too short or too long. I did some logging with the result that the height of the UITextView is always the same: 2010-01-27 14:15:45.096 myApp[1362:207] [myUITextView frame].size.height: 367.000000 Thanks!

    Read the article

  • How to make this into a self contained jQuery plugin? Works inline.

    - by Jannis
    Hi, I have been trying to make this to be a little jQuery plugin that I can reuse in the future without having to write the following into my actions.js file in full. This works when loaded in the same file where I set the height using my variable tallest. var tallest = null; $('.slideshow img').each(function(index) { if ($(this).height() >= tallest ) { tallest = $(this).height(); } }); $('.slideshow').height(tallest); This works and will cycle through all the items, then set the value of tallest to the greatest height found. The following however does not work: This would be the plugin, loaded from its own file (before the actions.js file that contains the parts using this): (function($){ $.fn.extend({ tallest: function() { var tallest = null; return this.each(function() { if ($(this).height() >= tallest ) { tallest = $(this).height(); } }); } }); })(jQuery); Once loaded I am trying to use it as follows: $('.slideshow img').tallest(); $('.slideshow').height(tallest); However the above 2 lines return an error of 'tallest is undefined'. How can I make this work? Any ideas would be appreciated. Thinking about this even more the perfect usage of this would be as follows: $('.container').height(tallest('.container item')); But I wouldn't even know where to begin to get this to work in the manner that you pass the object to be measured into the function by adding it into the brackets of the function name.. Thanks for reading, Jannis

    Read the article

  • Keep width even when column changes. (HTML)

    - by Andrew
    I have a login on the left sidebar of my website. When a user is logged in, the sidebar width doesn't remain the same as it was when the user wasn't logged in. Is there a way to keep the width the same? <!-- Start Sidebar --> <td id="sidebar" valign="top" height="400px" style="width: 200px"> <!-- Login Form --> <table id="TABLE2"> <tr> <td valign="top"> <asp:LoginView ID="LoginView1" runat="server"> <LoggedInTemplate> <br /> <br /> You are currently logged in. </LoggedInTemplate> <AnonymousTemplate> <asp:Login ID="Login1" runat="server" BorderPadding="0" BorderStyle="None" BorderWidth="0px" Font-Names="Verdana" Font-Size="0.8em" CreateUserText="Sign Up Now!" CreateUserUrl="http://www.tiltonindustries.com/Tilton/Login/CreateAccount.aspx" Height="1px" PasswordRecoveryText="Forgot your password?" PasswordRecoveryUrl="http://www.tiltonindustries.com/Tilton/Login/ForgotPassword.aspx" TextLayout="TextOnTop" Width="200px" DestinationPageUrl="http://www.tiltonindustries.com/Tilton/default.aspx"> <TitleTextStyle Font-Bold="True" Font-Size="0.9em"/> <InstructionTextStyle Font-Italic="True" ForeColor="Black" /> <TextBoxStyle Font-Size="0.8em" /> <LoginButtonStyle BorderStyle="Solid" BorderWidth="1px" Font-Names="Verdana" Font-Size="0.8em" ForeColor="#990000" /> <LayoutTemplate> <table border="0" cellpadding="4" cellspacing="0" style="border-collapse: collapse; height: 159px;"> <tr> <td style="height: 176px; width: 135px;"> <table border="0" cellpadding="0" style="width: 219px; height: 1px" id="TABLE1"> <tr> <td align="center" style="font-weight: bold; font-size: 0.9em; color: white; height: 18px; background-color: #990000; text-align: center" colspan="2"> Log In</td> </tr> <tr> <td style="width: 94px; height: 10px;"> </td> <td style="height: 10px; width: 78px;"> </td> </tr> <tr> <td style="width: 94px; height: 20px; text-align: right"> <asp:Label ID="UserNameLabel" runat="server" AssociatedControlID="UserName">User Name:</asp:Label> &nbsp; </td> <td style="height: 20px; text-align: left; width: 78px;"> <asp:TextBox ID="UserName" runat="server" Font-Size="0.9em" EnableViewState="False" Width="100px" MaxLength="20"></asp:TextBox><asp:RequiredFieldValidator ID="UserNameRequired" runat="server" ControlToValidate="UserName" ErrorMessage="User Name is required." ToolTip="User Name is required." ValidationGroup="ctl01$Login1">*</asp:RequiredFieldValidator></td> </tr> <tr> <td style="width: 94px; text-align: right"> <asp:Label ID="PasswordLabel" runat="server" AssociatedControlID="Password">Password:</asp:Label> &nbsp; </td> <td style="text-align: left; width: 78px;"> <asp:TextBox ID="Password" runat="server" Font-Size="0.9em" TextMode="Password" Width="100px"></asp:TextBox><asp:RequiredFieldValidator ID="PasswordRequired" runat="server" ControlToValidate="Password" ErrorMessage="Password is required." ToolTip="Password is required." ValidationGroup="ctl01$Login1">*</asp:RequiredFieldValidator></td> </tr> <tr> <td style="height: 20px; width: 94px;"> &nbsp;</td> <td style="height: 20px; text-align: left; width: 78px;"> <asp:CheckBox ID="chkRememberMe" runat="server" Text="Remember Me" Width="104px" /></td> </tr> <tr> <td align="center" style="color: red; width: 94px; height: 20px;"> </td> <td align="center" style="color: red; text-align: left; width: 78px; height: 20px;"> <asp:Button ID="LoginButton" runat="server" BorderStyle="Solid" BorderWidth="1px" CommandName="Login" Font-Names="Verdana" Font-Size="1.0 em" Text="Log In" ValidationGroup="ctl01$Login1" Width="59px" BackColor="Gray" BorderColor="Black" Height="20px" /></td> </tr> <tr> <td align="center" style="width: 250px; color: red; height: 35px; text-align: center;" colspan="2"> <asp:Literal ID="FailureText" runat="server" EnableViewState="False"></asp:Literal></td> </tr> <tr> <td style="height: 26px; width: 94px;"> <asp:HyperLink ID="CreateUserLink" runat="server" NavigateUrl="http://www.tiltonindustries.com/Tilton/Login/CreateAccount.aspx">Sign Up Now!</asp:HyperLink>&nbsp; </td> <td style="width: 78px; height: 26px"> <asp:HyperLink ID="PasswordRecoveryLink" runat="server" NavigateUrl="http://www.tiltonindustries.com/Tilton/Login/ForgotPassword.aspx">Forgot your password?</asp:HyperLink></td> </tr> </table> </td> </tr> </table> </LayoutTemplate> </asp:Login> </AnonymousTemplate> </asp:LoginView> <!-- End Login Form --> <!-- Quick Links --> <br /> <br /> <p style="font-size: 14px; font-weight: bold; color: White"> Quick Links:<br /> </p> <br /> <p id="quicklinks"> <a href="default.aspx">Home</a><br /> <a href="services.aspx">Services</a><br /> <a href="matching.aspx">Color Matching</a><br /> <a href="packaging.aspx">Custom Packaging</a><br /> <a href="decorals.aspx">Decorals</a><br /> <a href="delivery.aspx">Delivery</a><br /> <a href="items.aspx">Items</a><br /> <a href="msds.aspx">MSDS</a><br /> <a href="plant.aspx">Plant Capabilities</a><br /> <a href="standard.aspx">Standard Colors</a><br /> <a href="special.aspx">Special Effects</a><br /> <a href="coatings.aspx">Spray Coatings</a><br /> <a href="warranty.aspx">Warranty</a><br /> <a href="http://www.tiltonindustries.com/Tilton/Login/Login.aspx">My Account</a><br /> <a href="gallery.aspx">Gallery</a><br /> <a href="about.aspx">About</a><br /> <a href="faq.aspx">F.A.Q</a><br /> <a href="links.aspx">Links</a><br /> <a href="careers.aspx">Careers</a><br /> <a href="contact.aspx">Contact</a><br /> <br /> </p> </td> </tr> </table> </td> <!-- End Sidebar -->

    Read the article

  • OpenGL ES - texture map all faces of an 8 vertex cube?

    - by Feet
    Working through some OpenGL-ES tutorials, using the Android emulator. I've gotten up to texture mapping and am having some trouble mapping to a cube. Is it possible to map a texture to all faces of a cube that has 8 vertices and 12 triangles for the 6 faces as described below? // Use half as we are going for a 0,0,0 centre. width /= 2; height /= 2; depth /= 2; float vertices[] = { -width, -height, depth, // 0 width, -height, depth, // 1 width, height, depth, // 2 -width, height, depth, // 3 -width, -height, -depth, // 4 width, -height, -depth, // 5 width, height, -depth, // 6 -width, height, -depth, // 7 }; short indices[] = { // Front 0,1,2, 0,2,3, // Back 5,4,7, 5,7,6, // Left 4,0,3, 4,3,7, // Right 1,5,6, 1,6,2, // Top 3,2,6, 3,6,7, // Bottom 4,5,1, 4,1,0, }; float texCoords[] = { 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; I have gotten the front and back faces working correctly, however, none of the other faces are showing the texture.

    Read the article

  • Why is Chrome miscalculating jQuery submenu dimensions?

    - by chunkymonkey
    I'm trying to implement this dropdown menu with flyouts: http://jsfiddle.net/chunkymonkey/fr6x4/ In Chrome certain categories can be expanded to show their subcategories while others show nothing when opened up. For example: Alternative Rock can be expanded to show its multiple subcategories . . . BUT . . . World Music, which has as many subcategories, shows no subcategories when expanded. (SCREENSHOT: http://i.imgur.com/0WorR.jpg) I thought I had tracked this problem down to a problem with they way the dimensions of the dropdown elements are calculated in the original code: First change: - var newLeftVal = - ($('.fg-menu-current').parents('ul').size() - 1) * 180; + var newLeftVal = - ($('.fg-menu-current').parents('ul').size() - 1) * container.width(); Second change: Remove: var checkMenuHeight = function(el) { if (el.height() > options.maxHeight) { el.addClass('fg-menu-scroll') }; el.css({ height: options.maxHeight }); }; Add: var checkMenuHeight = function(el) { var max_height = options.maxHeight - breadcrumb.getTotalHeight(); if (el.height() > max_height) { el.addClass('fg-menu-scroll'); el.height(max_height); topList.height(max_height); } else { if (topList.height() < el.height()) { topList.height(el.height()); } } }; But it's still not working only on Chrome (version 8, Windows & Mac) (not sure why Chrome is different).

    Read the article

  • Calling button in Action Script 3.0

    - by Meko
    I am trying to make button panel. each button have two type btn_home and btn_home_white I am trying to reach those buttons.It is work if I write for each button their own methods like btn_home.addEventListener(MouseEvent.MOUSE_OVER,overEffect); btn_home_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect); function overEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween( btn_home,"height",Bounce.easeOut,25,0,3,true); var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,0,25,3,true); var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,0,1,2,true); } function outEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween btn_home,"height",Bounce.easeOut,0,25,3,true); var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,25,0,3,true); var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,1,0,2,true); } But I have 10 buttons as btn_buttonname and btn_buttonname_white . I tryed to create Event listener on stage for all.It works for firts type buttons btn_buttonname but How can I get second type buttons? I tryed e.target["_white"] but it does not work . stage.addEventListener(MouseEvent.MOUSE_OVER , overEffect); stage.addEventListener(MouseEvent.MOUSE_OUT , outEffect); function overEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,25,0,3,true); trace("height"); var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,0,25,3,true); var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,0,1,2,true); } function outEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,0,25,3,true); var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,25,0,3,true); var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,1,0,2,true); }

    Read the article

  • override OnPaint for a Windows.Forms.Control Flickering?

    - by Danpe
    I create a new Control and overided the OnPaint event: protected override void OnPaint(PaintEventArgs e) { Graphics g = e.Graphics; _ammo = PitControl.Ammo; var AmmoSize = g.MeasureString(_ammo.ToString(), Properties.Settings.Default.AmmoFont).ToSize(); g.DrawString(_ammo.ToString(), Properties.Settings.Default.AmmoFont, Brushes.WhiteSmoke, Ammo.Location.X - 1, Ammo.Location.Y + Ammo.Height / 2 - AmmoSize.Height / 2 + 1); Rectangle DrawAmmo = new Rectangle(this.Width - Ammo.Height - _margin, Ammo.Location.Y, Ammo.Height, Ammo.Height); for (int i = _ammo; i > 0; i--) if (i % 2 == 0) g.DrawLine(_ammoPen, Ammo.Location.X + Ammo.Width - i - 1, Ammo.Location.Y + 3, Ammo.Location.X + Ammo.Width - i - 1, Ammo.Location.Y + Ammo.Height - 3); g.DrawRectangle(Pens.Orange, Ammo); g.DrawImage(Properties.Resources.ammunition, DrawAmmo.Location.X, DrawAmmo.Location.Y, DrawAmmo.Height, DrawAmmo.Height); } The problem is when i'm changing the Ammo then all the control flicks. It doesn't look good. Anyway to make the lines that i draw on this line: g.DrawLine(_ammoPen, Ammo.Location.X + Ammo.Width - i - 1, Ammo.Location.Y + 3, Ammo.Location.X + Ammo.Width - i - 1, Ammo.Location.Y + Ammo.Height - 3); Just disapeare when ammo is changing ?

    Read the article

  • Why is Chrome miscalculating jQuery submenu dimensions?

    - by chunkymonkey
    I'm trying to implement this dropdown menu with flyouts: http://jsfiddle.net/chunkymonkey/fr6x4/ In Chrome certain categories can be expanded to show their subcategories while others show nothing when opened up. For example: Alternative Rock can be expanded to show its multiple subcategories . . . BUT . . . World Music, which has as many subcategories, shows no subcategories when expanded. (SCREENSHOT: http://i.imgur.com/0WorR.jpg) I thought I had tracked this problem down to a problem with they way the dimensions of the dropdown elements are calculated in the original code: First change: - var newLeftVal = - ($('.fg-menu-current').parents('ul').size() - 1) * 180; + var newLeftVal = - ($('.fg-menu-current').parents('ul').size() - 1) * container.width(); Second change: Remove: var checkMenuHeight = function(el) { if (el.height() > options.maxHeight) { el.addClass('fg-menu-scroll') }; el.css({ height: options.maxHeight }); }; Add: var checkMenuHeight = function(el) { var max_height = options.maxHeight - breadcrumb.getTotalHeight(); if (el.height() > max_height) { el.addClass('fg-menu-scroll'); el.height(max_height); topList.height(max_height); } else { if (topList.height() < el.height()) { topList.height(el.height()); } } }; But it's still not working only on Chrome (version 8, Windows & Mac) (not sure why Chrome is different).

    Read the article

  • HTML: Nesting DIVs problem

    - by mawg
    I am coding a form generator. So far, so good, then I decided to give it a real test. I made a form with some nested each holding a few controls. I will post the HTML at the end. If you load it into a browser, it renders, but is obviously wrong. I had previously tested using the W3C validator and things were fine, but that was for non nested. When I validate a form with nested I get errors: Error Line 13, Column 117: document type does not allow element "DIV" here …style="position: absolute; top:88px; left: 256px; width: 145px; height: 21px;"> So, how do I correct that? What do I do with nested FIELDSETs? Here's the complete HTML <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN""http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title></title> <meta http-equiv="Content-type" content="text/html;charset=UTF-8"> </head> <body> <form action="C:\temp\an_elogger_test.php" method="get"><div class="TGroupBox" id="GroupBox1"> <fieldset style="position: absolute; top:24px; left:24px; width: 449px; height: 473px;"> <legend>GroupBox1</legend> <div class="TPanel" id="Panel1"> <fieldset style="position: absolute; top:64px; left:64px; width: 361px; height: 217px;"> <div class="TComboBox" id="ComboBox1" style="position: absolute; top:88px; left: 256px; width: 145px; height: 21px;"> <select name="ComboBox1"> </select> </div> <div class="TGroupBox" id="GroupBox2"> <fieldset style="position: absolute; top:80px; left:88px; width: 145px; height: 177px;"> <legend>GroupBox2</legend> <div class="TCheckBox" id="CheckBox1" style="position: absolute; top:112px; left: 104px; width: 97px; height: 17px;">CheckBox1<input type="checkbox" name="CheckBox1" value="CheckBox1Checked"></div> <div class="TCheckBox" id="CheckBox2" style="position: absolute; top:152px; left: 112px; width: 97px; height: 17px;">CheckBox2<input type="checkbox" name="CheckBox2" value="CheckBox2Checked"checked="checked"></div> </fieldset> </div> <div class="TRadioGroup" id="RadioGroup2"> <fieldset style="position: absolute; top:128px; left: 264px; width: 145px; height: 137px;"><legend>RadioGroup2</legend> eins: <input type="radio" name="RadioGroup2" value="eins" checked><br> zwei: <input type="radio" name="RadioGroup2" value="zwei"><br> drei: <input type="radio" name="RadioGroup2" value="drei"><br> </fieldset> </div> </fieldset> </div> <div class="TMemo" id="Memo1"><textarea name="Memo1" rows="8" cols="13" style="position: absolute; top:320px; left: 88px; width: 185px; height: 89px;"> </textarea> </div> <div class="TComboBox" id="ComboBox2" style="position: absolute; top:328px; left: 296px; width: 145px; height: 21px;"> <select name="ComboBox2"> <option value="a">a</option> <option value="b">b</option> <option value="c">c</option> <option value="d" selected="selected">d</option> <option value="e">e</option> </select> </div> </fieldset> </div> <div class="TPanel" id="Panel2"> <fieldset style="position: absolute; top:32px; left:520px; width: 425px; height: 449px;"> <div class="TPanel" id="Panel3"> <fieldset style="position: absolute; top:64px; left:552px; width: 345px; height: 185px;"> <div class="TMemo" id="Memo2"><textarea name="Memo2" rows="8" cols="13" style="position: absolute; top:88px; left: 584px; width: 185px; height: 89px;"> You may wish to leave this memo emptyOr perpahaps give instructions aboout what should be written here</textarea> </div> <div class="TEdit" id="Edit1" style="position: absolute; top:200px; left: 600px; width: 121px; height: 21px;"><input type="text" name="Edit1"value="Insert text here"></div> </fieldset> </div> <div class="TGroupBox" id="GroupBox3"> <fieldset style="position: absolute; top:272px; left:552px; width: 345px; height: 185px;"> <legend>GroupBox3</legend> <div class="TPanel" id="Panel4"> <fieldset style="position: absolute; top:304px; left:584px; width: 177px; height: 137px;"> <div class="TRadioGroup" id="RadioGroup1"> <fieldset style="position: absolute; top:312px; left: 600px; width: 97px; height: 105px;"><legend>RadioGroup1</legend> one: <input type="radio" name="RadioGroup1" value="one"><br> two: <input type="radio" name="RadioGroup1" value="two" checked><br> three: <input type="radio" name="RadioGroup1" value="three"><br> </fieldset> </div> </fieldset> </div> <div class="TEdit" id="Edit2" style="position: absolute; top:320px; left: 776px; width: 105px; height: 21px;"><input type="text" name="Edit2"></div> </fieldset> </div> </fieldset> </div> <div align="center" style="margin: auto"><input type="submit" name="submitButton" value="Submit" style="position:absolute;top:522px;"></div> </form> </body> </html>

    Read the article

  • WPF: How do I bind a Control to a formula composed of several dependency properties?

    - by Pablo
    Hi all, I'm working on Expression Blend and I'm currently designing a custom control which has a Grid with 5 rows inside, and also has two Dependency properties: "Value", and "Maximum". Three of the rows have fixed height, and what I'm trying to do is set the remaining rows height to "Value/Maximum" and "1-Value/Maximum" respectively. How do I go and do that? When I set the height to "Value" it seems to react, but when I go and set it to "Value/Maximum" it stops working. I'm still a bit new around WPF, so there must be another way to achieve what I'm intending, but after searching I couln't find my problem elsewhere. Code: <Grid x:Name="LayoutRoot" Width="Auto" Background="Transparent"> <Grid.RowDefinitions> <RowDefinition Height="32"/> <RowDefinition Height="{Binding Path=(Value/Maximum), ElementName=UserControl, Mode=Default}"/> <RowDefinition Height="16"/> <RowDefinition Height="{Binding Path=(1-Value/Maximum), ElementName=UserControl, Mode=Default}"/> <RowDefinition Height="32"/> </Grid.RowDefinitions> (...) By the way, Value is always a not negative double less than or equal to Maximum; so the result of the division will be number between 0.0 a 1.0. I want a "star" instead of "pixel" row height.

    Read the article

  • How do I make a dialog box? [on hold]

    - by bill
    By dialog box I mean when player talks to someone, a box shows up with text on it. I haven't found much about this topic online, so I created a basic dialog box: //in dialog box i have only two methods public void createBox(int x, int y, int width, int height, String txt) { this.x = x; this.y = y; this.width = width; this.height = height; this.txt = txt; } //draw dialog box public void draw(Graphics2D g) { if (txt != null) { g.setColor(Color.red); g.drawRect(x,y,width,height); g.setColor(Color.black); g.fillRect(x, y, width, height); g.setColor(Color.white); g.drawString(txt, x + 10, y + 10); } } I wanted to now can I make this better?

    Read the article

  • Using PhysX, how can I predict where I will need to generate procedural terrain collision shapes?

    - by Sion Sheevok
    In this situation, I have terrain height values I generate procedurally. For rendering, I use the camera's position to generate an appropriate sized height map. For collision, however, I need to have height fields generated in areas where objects may intersect. My current potential solution, which may be naive, is to iterate over all "awake" physics actors, use their bounds/extents and velocities to generate spheres in which they may reside after a physics update, then generate height values for ranges encompassing clustered groups of actors. Much of that data is likely already calculated by PhysX already, however. Is there some API, maybe a set of queries, even callbacks from the spatial system, that I could use to predict where terrain height values will be needed?

    Read the article

  • Confusing Java syntax...

    - by posfan12
    I'm trying to convert the following code (from Wikipedia) from Java to JavaScript: /* * 3 June 2003, [[:en:User:Cyp]]: * Maze, generated by my algorithm * 24 October 2006, [[:en:User:quin]]: * Source edited for clarity * 25 January 2009, [[:en:User:DebateG]]: * Source edited again for clarity and reusability * 1 June 2009, [[:en:User:Nandhp]]: * Source edited to produce SVG file when run from the command-line * * This program was originally written by [[:en:User:Cyp]], who * attached it to the image description page for an image generated by * it on en.wikipedia. The image was licensed under CC-BY-SA-3.0/GFDL. */ import java.awt.*; import java.applet.*; import java.util.Random; /* Define the bit masks */ class Constants { public static final int WALL_ABOVE = 1; public static final int WALL_BELOW = 2; public static final int WALL_LEFT = 4; public static final int WALL_RIGHT = 8; public static final int QUEUED = 16; public static final int IN_MAZE = 32; } public class Maze extends java.applet.Applet { /* The width and height (in cells) of the maze */ private int width; private int height; private int maze[][]; private static final Random rnd = new Random(); /* The width in pixels of each cell */ private int cell_width; /* Construct a Maze with the default width, height, and cell_width */ public Maze() { this(20,20,10); } /* Construct a Maze with specified width, height, and cell_width */ public Maze(int width, int height, int cell_width) { this.width = width; this.height = height; this.cell_width = cell_width; } /* Initialization method that will be called when the program is * run from the command-line. Maze will be written as SVG file. */ public static void main(String[] args) { Maze m = new Maze(); m.createMaze(); m.printSVG(); } /* Initialization method that will be called when the program is * run as an applet. Maze will be displayed on-screen. */ public void init() { createMaze(); } /* The maze generation algorithm. */ private void createMaze(){ int x, y, n, d; int dx[] = { 0, 0, -1, 1 }; int dy[] = { -1, 1, 0, 0 }; int todo[] = new int[height * width], todonum = 0; /* We want to create a maze on a grid. */ maze = new int[width][height]; /* We start with a grid full of walls. */ for (x = 0; x < width; ++x) { for (y = 0; y < height; ++y) { if (x == 0 || x == width - 1 || y == 0 || y == height - 1) { maze[x][y] = Constants.IN_MAZE; } else { maze[x][y] = 63; } } } /* Select any square of the grid, to start with. */ x = 1 + rnd.nextInt (width - 2); y = 1 + rnd.nextInt (height - 2); /* Mark this square as connected to the maze. */ maze[x][y] &= ~48; /* Remember the surrounding squares, as we will */ for (d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* want to connect them to the maze. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } /* We won't be finished until all is connected. */ while (todonum > 0) { /* We select one of the squares next to the maze. */ n = rnd.nextInt (todonum); x = todo[n] >> 16; /* the top 2 bytes of the data */ y = todo[n] & 65535; /* the bottom 2 bytes of the data */ /* We will connect it, so remove it from the queue. */ todo[n] = todo[--todonum]; /* Select a direction, which leads to the maze. */ do { d = rnd.nextInt (4); } while ((maze[][d][][d] & Constants.IN_MAZE) != 0); /* Connect this square to the maze. */ maze[x][y] &= ~((1 << d) | Constants.IN_MAZE); maze[][d][][d] &= ~(1 << (d ^ 1)); /* Remember the surrounding squares, which aren't */ for (d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* connected to the maze, and aren't yet queued to be. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } /* Repeat until finished. */ } /* Add an entrance and exit. */ maze[1][1] &= ~Constants.WALL_ABOVE; maze[width - 2][height - 2] &= ~Constants.WALL_BELOW; } /* Called by the applet infrastructure to display the maze on-screen. */ public void paint(Graphics g) { drawMaze(g); } /* Called to write the maze to an SVG file. */ public void printSVG() { System.out.format("<svg width=\"%d\" height=\"%d\" version=\"1.1\"" + " xmlns=\"http://www.w3.org/2000/svg\">\n", width*cell_width, height*cell_width); System.out.println(" <g stroke=\"black\" stroke-width=\"1\"" + " stroke-linecap=\"round\">"); drawMaze(null); System.out.println(" </g>\n</svg>"); } /* Main maze-drawing loop. */ public void drawMaze(Graphics g) { int x, y; for (x = 1; x < width - 1; ++x) { for (y = 1; y < height - 1; ++y) { if ((maze[x][y] & Constants.WALL_ABOVE) != 0) drawLine( x * cell_width, y * cell_width, (x + 1) * cell_width, y * cell_width, g); if ((maze[x][y] & Constants.WALL_BELOW) != 0) drawLine( x * cell_width, (y + 1) * cell_width, (x + 1) * cell_width, (y + 1) * cell_width, g); if ((maze[x][y] & Constants.WALL_LEFT) != 0) drawLine( x * cell_width, y * cell_width, x * cell_width, (y + 1) * cell_width, g); if ((maze[x][y] & Constants.WALL_RIGHT) != 0) drawLine((x + 1) * cell_width, y * cell_width, (x + 1) * cell_width, (y + 1) * cell_width, g); } } } /* Draw a line, either in the SVG file or on the screen. */ public void drawLine(int x1, int y1, int x2, int y2, Graphics g) { if ( g != null ) g.drawLine(x1, y1, x2, y2); else System.out.format(" <line x1=\"%d\" y1=\"%d\"" + " x2=\"%d\" y2=\"%d\" />\n", x1, y1, x2, y2); } } Anyway, I was chugging along fairly quickly when I came to a bit that I just don't understand: /* Remember the surrounding squares, as we will */ for (var d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* want to connect them to the maze. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } What I don't get is why there are four sets of brackets following the "maze" parameter instead of just two, since "maze" is a two dimensional array, not a four dimensional array. I'm sure there's a good reason for this. Problem is, I just don't get it. Thanks!

    Read the article

  • Visualize the depth buffer

    - by Thanatos
    I'm attempting to visualize the depth buffer for debugging purposes, by drawing it on top of the actual rendering when a key is pressed. It's mostly working, but the resulting image appears to be zoomed in. (It's not just the original image, in an odd grayscale) Why is it not the same size as the color buffer? This is what I'm using the view the depth buffer: void get_gl_size(int &width, int &height) { int iv[4]; glGetIntegerv(GL_VIEWPORT, iv); width = iv[2]; height = iv[3]; } void visualize_depth_buffer() { int width, height; get_gl_size(width, height); float *data = new float[width * height]; glReadPixels(0, 0, width, height, GL_DEPTH_COMPONENT, GL_FLOAT, data); glDrawPixels(width, height, GL_LUMINANCE, GL_FLOAT, data); delete [] data; }

    Read the article

  • Flex: Why does setting scaleX/Y in mxml effect the components size but setting it in actionscript do

    - by ChrisInCambo
    Hi, I'm playing around with the scaleX/Y in the canvas tag and have noticed some strange behaviour. When I set scale in in mxml the width and height of the canvas are adjusted accordingly. For example if I have a canvas like this: <mx:Canvas width="1000" height="1000" scaleX="0.1" scaleY="0.1" /> The canvas now appears on screen to have a width and height of 100 and if inside my creationComplete callback I check the width and height property they are indeed 100. But if I do exactly the same thing except I set the scaleX/Y property from actionscript the canvas on screen appears to have a width and height of 100 as expected, but when I check the width and height property of the canvas they are still at the previous values of 1000. Could anyone help me understand what is going on and also tell me if there is any method that will refresh the width and height values so that they are correct? Thanks, Chris

    Read the article

  • How to make a Non Rectangular Winforms ?

    - by karthik
    I am using the below code to change to shape of the winform. Its changing the shape, but not like how i wanted. I need the forms to have curved corners. What points should i use to get it ? public void MakeNonRectangularForm() { System.Drawing.Drawing2D.GraphicsPath p = new System.Drawing.Drawing2D.GraphicsPath(); int width = this.ClientSize.Width; int height = this.ClientSize.Height; p.AddClosedCurve(new Point[]{new Point(width/2, height/2), new Point(width,0), new Point(width, height/3), new Point(width-width/3, height), new Point(width/7, height-height/8)}); this.Region = new Region(p); }

    Read the article

  • Is there a way to dynamically define how an image appear in a page or in certain layout?

    - by Starx
    For so many time, I have encountered problems with managing image having abnormally long height or width. If I fixed their height and widht, they will appear streched? If I fixed their width, and if the height of the image is very long then also it will mess up the overall website. If I fixed their height, and if the width of the image is very long then also it will mess up the overall website. The images I save in the local drive are saved maintaining the ratio? Let say user decides to upload image 1(height)*32(width). When he uploads this image, the script is made to resize the user uploaded image to height:1000px(just an example) So the resulting image in 1000px(height)*32000(widht), you see now the image is abnormally large. Now while displaying this image in a box of 1000px * 1000px, what is the best way to display this image?

    Read the article

  • CSS Position Help (horizontal sidebar showing up when animate content over)

    - by jstacks
    Let me try my best to explain what I'd like to have happen, show you the code I have an hopefully I can get some help. So, I'm trying to do a sliding navigation UI from the left side of the screen (like a lot of mobile apps). The main content slides over, displaying the navigation menu beneath. Right now the browser thinks the screen is getting wider and introduces a horizontal scroll bar. However, I don't want that to happen... How do I get the div to animate off screen but not enlarge the width of the screen (i.e. keep it partially off screen)? Anyway here is my fiddle: http://jsfiddle.net/2vP67/6/ And here is the code within the post: HTML <div id='wrapper'> <div id='navWide'> </div> <div id='containerWide'> </div> <div id='containerTall'> <div id='container'> <div id='nav'> <div id='navNavigate'> Open Menu </div> <div id='navNavigateHide'> Close Menu </div> </div> </div> </div> <div id='sideContainerTall'> <div id='sideContainer'> <div id='sideNav'>Side Navigation </div> </div> </div> </div> CSS #wrapper { width:100%; min-width:1000px; height:100%; min-height:100%; position:relative; top:0; left:0; z-index:0; } #navWide { color: #ffffff; background:#222222; width:100%; min-width:1000px; height:45px; position:fixed; top:0; left:0; z-index:100; } #containerWide { width:100%; min-width:1000px; min-height:100%; position:absolute; top:45px; z-index:100; } #containerTall { color: #000000; background:#dadada; width:960px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:1000; } /***** main container *****/ #container { width:960px; min-height:585px; } #nav { color: #ffffff; background:#222222; width:960px; height:45px; position:fixed; top:0; z-index:10000; } #navNavigate { background:yellow; font-size:10px; color:#888888; width:32px; height:32px; padding:7px 6px 6px 6px; float:left; cursor:pointer; } #navNavigateHide { background:yellow; font-size:10px; color:#888888; width:32px; height:32px; padding:7px 6px 6px 6px; float:left; cursor:pointer; display:none; } #sideContainerTall { background:#888888; width:264px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:500; } #sideContainer { width:264px; min-height:585px; display:none; } #sideContainerTall { background:#888888; width:264px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:500; } #sideContainer { width:264px; min-height:585px; display:none; } #sideNav { width:264px; height:648px; float:left; } Javascript $(document).ready(function() { $('div#navNavigate').click(function() { $('div#navNavigate').hide(); $('div#navNavigateHide').show(); $('div#sideContainer').show(); $('div#containerTall').animate({ 'left': '+=264px' }); }); $('div#navNavigateHide').click(function() { $('div#navNavigate').show(); $('div#navNavigateHide').hide(); $('div#containerTall').animate({ 'left': '-=264px' }, function() { $('div#sideContainer').hide(); }); }); });

    Read the article

  • URGENT: IE 6/7/8 problem!- Right Column is not aligned and is pushed down.

    - by Kalpesh Vasta
    Hi Guys, I'm new to this but here goes. I have been developing this website http://www.panelmaster.co.uk and i have managed to solve the majority of design problems but one! If you take a look at the site in IE the right column seems to drop down and is not aligned with the right and centre column. This problem only occurs in IE as upon testing i found it was fine in firefox and safari. I have provided below the CSS for the website. I would appreciate if you guys can help me with the problem asap. Thanks in advance. :) ========================== body { margin: 0; padding: 0; line-height: 1.5em; font-family: Tahoma, Geneva, sans-serif; font-size: 12px; color: #666; background-image: url(images/templatemo_body_top.jpg); background-color: #90857c; background-repeat: repeat-x; background-position: top; text-align: left; } a:link, a:visited { color: #073475; text-decoration: none; font-weight: normal; } a:active, a:hover { color: #073475; text-decoration: underline; } h3 { color: #1e7da9; font-size: 16px; font-weight: bold; } h2 { color: #1e7da9; font-size: 16px; font-weight: bold; } h1 { color: #696969; font-size: 20px; font-weight: bold; } p { margin: 0px; padding: 0px; } img { margin: 0px; padding: 0px; border: none; } .cleaner { clear: both; width: 100%; height: 0px; font-size: 0px; } .cleaner_h30 { clear: both; width:100%; height: 30px; } .cleaner_h40 { clear: both; width:100%; height: 40px; } .float_l { float: left; } .float_r { float: right; } .margin_r20 { margin-right: 20px; } templatemo_body_wrapper { width: 100%; background: url(images/templatemo_body_bottom.png) repeat-x bottom center; } templatemo_wrapper { width: 970px; padding: 0 10px; margin: 0 auto; background: url(images/templatemo_wrapper_top.jpg) no-repeat top center; } /* header */ templatemo_header { clear: both; width: 890px; height: 60px; padding: 20px 40px } templatemo_header #site_title { float: left; padding-top: 15px; } site_title a { font-size: 24px; color: #FFFFFF; font-weight: bold; text-decoration: none; } site_title a:hover { font-weight: bold; text-decoration: none; } site_title a span { display: block; margin-top: 5px; font-size: 14px; color: #fff; font-weight: bold; letter-spacing: 2px; } /* end of header */ /* menu */ templatemo_menu { clear: both; width: 970px; height: 80px; background: url(images/templatemo_menubar.png) no-repeat; } search_box { width: 990px; height: 35px; text-align: right; } search_box form { margin: 0; padding: 5px 40px; } search_box #input_field { height: 20px; width: 300px; color: #000000; font-size: 12px; font-variant: normal; line-height: normal; border: 1px solid #CCCCCC; background: #FFFFFF; } search_box #submit_btn { height: 24px; width: 100px; cursor: pointer; font-size: 12px; text-align: center; vertical-align: bottom; white-space: pre; outline: none; color:#666666; border: 1px solid #CCCCCC; background: #FFFFFF; } templatemo_menu ul { width: 890px; height: 35px; margin: 0; padding: 7px 40px; list-style: none; } templatemo_menu ul li { padding: 0px; margin: 0px; display: inline; } templatemo_menu ul li a { float: left; display: block; margin-right: 40px; font-size: 13px; text-decoration: none; color: #fff; font-weight: normal; outline: none; } templatemo_menu ul li a:hover, #templatemo_menu ul .current { color: #162127; } /* end of menu */ /* contetnt */ templatemo_content_wrapper { clear: both; padding: 0px 0; } templatemo_content { float: left; margin-left: 10px; width: 550px; } banner { margin: 0 0 10px 0; } templatemo_content #content_top { width: 550px; height: 20px; background: url(images/templatemo_content_top.png) no-repeat; } templatemo_content #content_bottom { width: 550px; height: 20px; background: url(images/templatemo_content_bottom.png) no-repeat; } templatemo_content #content_middle { width: 510px; padding: 5px 20px 0px 20px; background: url(images/templatemo_content_middle.png) repeat-y; } content_middle p { text-align: justify; } .templatemo_sidebar_wrapper { width: 200px; } .templatemo_sidebar { width: 197px; padding-right: 3px; background: url(images/templatemo_sidebar_middle.png) repeat-y; } .templatemo_sidebar_top { width: 200px; height: 20px; background: url(images/templatemo_sidebar_top.png) no-repeat; } .templatemo_sidebar_bottom { width: 200px; height: 20px; background: url(images/templatemo_sidebar_bottom.png) no-repeat; } .templatemo_sidebar .sidebar_box { clear: both; padding-bottom: 20px; } .sidebar_box1 { padding: 15px; } .sidebar_box h2 { color: #2d84ad; font-size: 16px; padding-left: 25px; font-weight: bold; margin: 0 0 10px 10px; background: url(images/templatemo_sidebar_h1.jpg) left center no-repeat; } .sidebar_box .sidebar_box_content { padding: 15px; background: url(images/templatemo_sidebar_box_top.png) top repeat-x; } .sidebar_box img { border: 1px solid #999; margin-bottom: 5px; } .sidebar_box .discount { margin: 5px 0 0 0; font-weight: bold; } .sidebar_box .discount span { color: #C00; } .left_sidebar_box .discount a { font-weight: bold; color: #000; } .sidebar_box .categories_list { margin: 0; padding: 0; list-style: none; } .categories_list li { padding: 0; margin: 0; } .categories_list li a { display: block; color: #201f1c; padding: 5px 0 5px 20px; background: url(images/list.png) center left no-repeat; } .categories_list li a:hover { color: #439ac3; text-decoration: none; } .news_box { clear: both; margin-bottom: 5px; padding-bottom: 5px; border-bottom: 1px solid #999; } .news_box h4 { padding: 2px 0; margin: 0; } .news_box h4 a { font-size: 12px; font-weight: normal; color: #1893f2; } newsletter_box label { display: block; margin-bottom: 10px; } newsletter_box .input_field { height: 20px; width: 155px; padding: 0 5px; margin-bottom: 10px; color: #000000; font-size: 12px; font-variant: normal; line-height: normal; } newsletter_box .submit_btn { float: right; height: 30px; width: 80px; margin: 0px; padding: 3px 0 15px 0; cursor: pointer; font-size: 12px; text-align: center; vertical-align: bottom; white-space: pre; outline: none; } .product_box { float: left; width: 223px; padding: 10px; margin-bottom: 20px; border: 1px solid #CCC; text-align: center; } .product_box img { margin-bottom: 10px; } .product_box h3 { color: #2a2522; font-size: 12px; margin: 0 0 10px; } .product_box p { margin-bottom: 10px; } .product_box p span { color: #cf5902; font-size: 14px; font-weight: bold; } .product_box .detail { float: right; } .product_box .addtocard { float: left; font-weight: bold; padding-right: 20px; background: url(images/templatemo_shopping_cart.png) bottom right no-repeat; } /* end of content */ /* footer */ templatemo_footer_wrapper { background: url(images/templatemo_footer.png) repeat-x; } templatemo_footer { width: 910px; height: 85px; padding: 50px 40px 30px 40px; margin: 0 auto; text-align: center; color: #a9a098; } templatemo_footer a { color: #d7d1cc; font-weight: normal; } templatemo_footer a:hover { text-decoration: none; color: #FFFF33; } templatemo_footer .footer_menu { margin: 0 0 30px 0; padding: 0px; list-style: none; } .footer_menu li { margin: 0px; padding: 0 20px; display: inline; border-right: 1px solid #d7d1cc; } .footer_menu li a { color: #d7d1cc; } .footer_menu .last_menu { border: none; } /* end of footer */ /twitter/ twitter_div {border-top: 0px;} twitter_div a {color: #0000ff !important;} twitter_update_list {margin-left: -1em !important; margin-bottom: 0px !important;} twitter_update_list li {list-style-type: none; padding-right: 5px; } twitter_update_list li a {color: #0000ff; padding-right: 5px;} twitter_div {border-bottom: 0px; padding-bottom: 10px; padding-top:6px; padding-right: 5px;} twitter_div a, #twitter_update_list li a {text-decoration: none !important;} twitter_div a:hover, #twitter_update_list li a:hover {text-decoration:underline !important;}

    Read the article

  • Right Hand Column Does Not Align Properly in IE6/7/8

    - by Kalpesh Vasta
    Hi Guys, I'm new to this but here goes. I have been developing this website http://www.panelmaster.co.uk and i have managed to solve the majority of design problems but one! If you take a look at the site in IE the right column seems to drop down and is not aligned with the right and centre column. This problem only occurs in IE as upon testing i found it was fine in firefox and safari. I have provided below the CSS for the website. I would appreciate if you guys can help me with the problem. Thanks in advance. :) ========================== body { margin: 0; padding: 0; line-height: 1.5em; font-family: Tahoma, Geneva, sans-serif; font-size: 12px; color: #666; background-image: url(images/templatemo_body_top.jpg); background-color: #90857c; background-repeat: repeat-x; background-position: top; text-align: left; } a:link, a:visited { color: #073475; text-decoration: none; font-weight: normal; } a:active, a:hover { color: #073475; text-decoration: underline; } h3 { color: #1e7da9; font-size: 16px; font-weight: bold; } h2 { color: #1e7da9; font-size: 16px; font-weight: bold; } h1 { color: #696969; font-size: 20px; font-weight: bold; } p { margin: 0px; padding: 0px; } img { margin: 0px; padding: 0px; border: none; } .cleaner { clear: both; width: 100%; height: 0px; font-size: 0px; } .cleaner_h30 { clear: both; width:100%; height: 30px; } .cleaner_h40 { clear: both; width:100%; height: 40px; } .float_l { float: left; } .float_r { float: right; } .margin_r20 { margin-right: 20px; } #templatemo_body_wrapper { width: 100%; background: url(images/templatemo_body_bottom.png) repeat-x bottom center; } #templatemo_wrapper { width: 970px; padding: 0 10px; margin: 0 auto; background: url(images/templatemo_wrapper_top.jpg) no-repeat top center; } /* header */ #templatemo_header { clear: both; width: 890px; height: 60px; padding: 20px 40px } #templatemo_header #site_title { float: left; padding-top: 15px; } #site_title a { font-size: 24px; color: #FFFFFF; font-weight: bold; text-decoration: none; } #site_title a:hover { font-weight: bold; text-decoration: none; } #site_title a span { display: block; margin-top: 5px; font-size: 14px; color: #fff; font-weight: bold; letter-spacing: 2px; } /* end of header */ /* menu */ #templatemo_menu { clear: both; width: 970px; height: 80px; background: url(images/templatemo_menubar.png) no-repeat; } #search_box { width: 990px; height: 35px; text-align: right; } #search_box form { margin: 0; padding: 5px 40px; } #search_box #input_field { height: 20px; width: 300px; color: #000000; font-size: 12px; font-variant: normal; line-height: normal; border: 1px solid #CCCCCC; background: #FFFFFF; } #search_box #submit_btn { height: 24px; width: 100px; cursor: pointer; font-size: 12px; text-align: center; vertical-align: bottom; white-space: pre; outline: none; color:#666666; border: 1px solid #CCCCCC; background: #FFFFFF; } #templatemo_menu ul { width: 890px; height: 35px; margin: 0; padding: 7px 40px; list-style: none; } #templatemo_menu ul li { padding: 0px; margin: 0px; display: inline; } #templatemo_menu ul li a { float: left; display: block; margin-right: 40px; font-size: 13px; text-decoration: none; color: #fff; font-weight: normal; outline: none; } #templatemo_menu ul li a:hover, #templatemo_menu ul .current { color: #162127; } /* end of menu */ /* contetnt */ #templatemo_content_wrapper { clear: both; padding: 0px 0; } #templatemo_content { float: left; margin-left: 10px; width: 550px; } #banner { margin: 0 0 10px 0; } #templatemo_content #content_top { width: 550px; height: 20px; background: url(images/templatemo_content_top.png) no-repeat; } #templatemo_content #content_bottom { width: 550px; height: 20px; background: url(images/templatemo_content_bottom.png) no-repeat; } #templatemo_content #content_middle { width: 510px; padding: 5px 20px 0px 20px; background: url(images/templatemo_content_middle.png) repeat-y; } #content_middle p { text-align: justify; } .templatemo_sidebar_wrapper { width: 200px; } .templatemo_sidebar { width: 197px; padding-right: 3px; background: url(images/templatemo_sidebar_middle.png) repeat-y; } .templatemo_sidebar_top { width: 200px; height: 20px; background: url(images/templatemo_sidebar_top.png) no-repeat; } .templatemo_sidebar_bottom { width: 200px; height: 20px; background: url(images/templatemo_sidebar_bottom.png) no-repeat; } .templatemo_sidebar .sidebar_box { clear: both; padding-bottom: 20px; } .sidebar_box1 { padding: 15px; } .sidebar_box h2 { color: #2d84ad; font-size: 16px; padding-left: 25px; font-weight: bold; margin: 0 0 10px 10px; background: url(images/templatemo_sidebar_h1.jpg) left center no-repeat; } .sidebar_box .sidebar_box_content { padding: 15px; background: url(images/templatemo_sidebar_box_top.png) top repeat-x; } .sidebar_box img { border: 1px solid #999; margin-bottom: 5px; } .sidebar_box .discount { margin: 5px 0 0 0; font-weight: bold; } .sidebar_box .discount span { color: #C00; } .left_sidebar_box .discount a { font-weight: bold; color: #000; } .sidebar_box .categories_list { margin: 0; padding: 0; list-style: none; } .categories_list li { padding: 0; margin: 0; } .categories_list li a { display: block; color: #201f1c; padding: 5px 0 5px 20px; background: url(images/list.png) center left no-repeat; } .categories_list li a:hover { color: #439ac3; text-decoration: none; } .news_box { clear: both; margin-bottom: 5px; padding-bottom: 5px; border-bottom: 1px solid #999; } .news_box h4 { padding: 2px 0; margin: 0; } .news_box h4 a { font-size: 12px; font-weight: normal; color: #1893f2; } #newsletter_box label { display: block; margin-bottom: 10px; } #newsletter_box .input_field { height: 20px; width: 155px; padding: 0 5px; margin-bottom: 10px; color: #000000; font-size: 12px; font-variant: normal; line-height: normal; } #newsletter_box .submit_btn { float: right; height: 30px; width: 80px; margin: 0px; padding: 3px 0 15px 0; cursor: pointer; font-size: 12px; text-align: center; vertical-align: bottom; white-space: pre; outline: none; } .product_box { float: left; width: 223px; padding: 10px; margin-bottom: 20px; border: 1px solid #CCC; text-align: center; } .product_box img { margin-bottom: 10px; } .product_box h3 { color: #2a2522; font-size: 12px; margin: 0 0 10px; } .product_box p { margin-bottom: 10px; } .product_box p span { color: #cf5902; font-size: 14px; font-weight: bold; } .product_box .detail { float: right; } .product_box .addtocard { float: left; font-weight: bold; padding-right: 20px; background: url(images/templatemo_shopping_cart.png) bottom right no-repeat; } /* end of content */ /* footer */ #templatemo_footer_wrapper { background: url(images/templatemo_footer.png) repeat-x; } #templatemo_footer { width: 910px; height: 85px; padding: 50px 40px 30px 40px; margin: 0 auto; text-align: center; color: #a9a098; } #templatemo_footer a { color: #d7d1cc; font-weight: normal; } #templatemo_footer a:hover { text-decoration: none; color: #FFFF33; } #templatemo_footer .footer_menu { margin: 0 0 30px 0; padding: 0px; list-style: none; } .footer_menu li { margin: 0px; padding: 0 20px; display: inline; border-right: 1px solid #d7d1cc; } .footer_menu li a { color: #d7d1cc; } .footer_menu .last_menu { border: none; } /* end of footer */ /*twitter*/ #twitter_div {border-top: 0px;} #twitter_div a {color: #0000ff !important;} #twitter_update_list {margin-left: -1em !important; margin-bottom: 0px !important;} #twitter_update_list li {list-style-type: none; padding-right: 5px; } #twitter_update_list li a {color: #0000ff; padding-right: 5px;} #twitter_div {border-bottom: 0px; padding-bottom: 10px; padding-top:6px; padding-right: 5px;} #twitter_div a, #twitter_update_list li a {text-decoration: none !important;} #twitter_div a:hover, #twitter_update_list li a:hover {text-decoration:underline !important;}

    Read the article

  • WiX 3 Tutorial: Custom EULA License and MSI localization

    - by Mladen Prajdic
    In this part of the ongoing Wix tutorial series we’ll take a look at how to localize your MSI into different languages. We’re still the mighty SuperForm: Program that takes care of all your label color needs. :) Localizing the MSI With WiX 3.0 localizing an MSI is pretty much a simple and straightforward process. First let look at the WiX project Properties->Build. There you can see "Cultures to build" textbox. Put specific cultures to build into the testbox or leave it empty to build all of them. Cultures have to be in correct culture format like en-US, en-GB or de-DE. Next we have to tell WiX which cultures we actually have in our project. Take a look at the first post in the series about Solution/Project structure and look at the Lang directory in the project structure picture. There we have de-de and en-us subfolders each with its own localized stuff. In the subfolders pay attention to the WXL files Loc_de-de.wxl and Loc_en-us.wxl. Each one has a <String Id="LANG"> under the WixLocalization root node. By including the string with id LANG we tell WiX we want that culture built. For English we have <String Id="LANG">1033</String>, for German <String Id="LANG">1031</String> in Loc_de-de.wxl and for French we’d have to create another file Loc_fr-FR.wxl and put <String Id="LANG">1036</String>. WXL files are localization files. Any string we want to localize we have to put in there. To reference it we use loc keyword like this: !(loc.IdOfTheVariable) => !(loc.MustCloseSuperForm) This is our Loc_en-us.wxl. Note that German wxl has an identical structure but values are in German. <?xml version="1.0" encoding="utf-8"?><WixLocalization Culture="en-us" xmlns="http://schemas.microsoft.com/wix/2006/localization" Codepage="1252"> <String Id="LANG">1033</String> <String Id="ProductName">SuperForm</String> <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String> <String Id="ManufacturerName">My Company Name</String> <String Id="AppNotSupported">This application is is not supported on your current OS. Minimal OS supported is Windows XP SP2</String> <String Id="DotNetFrameworkNeeded">.NET Framework 3.5 is required. Please install the .NET Framework then run this installer again.</String> <String Id="MustCloseSuperForm">Must close SuperForm!</String> <String Id="SuperFormNewerVersionInstalled">A newer version of !(loc.ProductName) is already installed.</String> <String Id="ProductKeyCheckDialog_Title">!(loc.ProductName) setup</String> <String Id="ProductKeyCheckDialogControls_Title">!(loc.ProductName) Product check</String> <String Id="ProductKeyCheckDialogControls_Description">Plese Enter following information to perform the licence check.</String> <String Id="ProductKeyCheckDialogControls_FullName">Full Name:</String> <String Id="ProductKeyCheckDialogControls_Organization">Organization:</String> <String Id="ProductKeyCheckDialogControls_ProductKey">Product Key:</String> <String Id="ProductKeyCheckDialogControls_InvalidProductKey">The product key you entered is invalid. Please call user support.</String> </WixLocalization>   As you can see from the file we can use localization variables in other variables like we do for SuperFormNewerVersionInstalled string. ProductKeyCheckDialog* strings are to localize a custom dialog for Product key check which we’ll look at in the next post. Built in dialog text localization Under the de-de folder there’s also the WixUI_de-de.wxl file. This files contains German translations of all texts that are in WiX built in dialogs. It can be downloaded from WiX 3.0.5419.0 Source Forge site. Download the wix3-sources.zip and go to \src\ext\UIExtension\wixlib. There you’ll find already translated all WiX texts in 12 Languages. Localizing the custom EULA license Here it gets ugly. We can override the default EULA license easily by overriding WixUILicenseRtf WiX variable like this: <WixVariable Id="WixUILicenseRtf" Value="License.rtf" /> where License.rtf is the name of your custom EULA license file. The downside of this method is that you can only have one license file which means no localization for it. That’s why we need to make a workaround. License is checked on a dialog name LicenseAgreementDialog. What we have to do is overwrite that dialog and insert the functionality for localization. This is a code for LicenseAgreementDialogOverwritten.wxs, an overwritten LicenseAgreementDialog that supports localization. LicenseAcceptedOverwritten replaces the LicenseAccepted built in variable. <?xml version="1.0" encoding="UTF-8" ?><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"> <Fragment> <UI> <Dialog Id="LicenseAgreementDialogOverwritten" Width="370" Height="270" Title="!(loc.LicenseAgreementDlg_Title)"> <Control Id="LicenseAcceptedOverwrittenCheckBox" Type="CheckBox" X="20" Y="207" Width="330" Height="18" CheckBoxValue="1" Property="LicenseAcceptedOverwritten" Text="!(loc.LicenseAgreementDlgLicenseAcceptedCheckBox)" /> <Control Id="Back" Type="PushButton" X="180" Y="243" Width="56" Height="17" Text="!(loc.WixUIBack)" /> <Control Id="Next" Type="PushButton" X="236" Y="243" Width="56" Height="17" Default="yes" Text="!(loc.WixUINext)"> <Publish Event="SpawnWaitDialog" Value="WaitForCostingDlg">CostingComplete = 1</Publish> <Condition Action="disable"> <![CDATA[ LicenseAcceptedOverwritten <> "1" ]]> </Condition> <Condition Action="enable">LicenseAcceptedOverwritten = "1"</Condition> </Control> <Control Id="Cancel" Type="PushButton" X="304" Y="243" Width="56" Height="17" Cancel="yes" Text="!(loc.WixUICancel)"> <Publish Event="SpawnDialog" Value="CancelDlg">1</Publish> </Control> <Control Id="BannerBitmap" Type="Bitmap" X="0" Y="0" Width="370" Height="44" TabSkip="no" Text="!(loc.LicenseAgreementDlgBannerBitmap)" /> <Control Id="LicenseText" Type="ScrollableText" X="20" Y="60" Width="330" Height="140" Sunken="yes" TabSkip="no"> <!-- This is original line --> <!--<Text SourceFile="!(wix.WixUILicenseRtf=$(var.LicenseRtf))" />--> <!-- To enable EULA localization we change it to this --> <Text SourceFile="$(var.ProjectDir)\!(loc.LicenseRtf)" /> <!-- In each of localization files (wxl) put line like this: <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String>--> </Control> <Control Id="Print" Type="PushButton" X="112" Y="243" Width="56" Height="17" Text="!(loc.WixUIPrint)"> <Publish Event="DoAction" Value="WixUIPrintEula">1</Publish> </Control> <Control Id="BannerLine" Type="Line" X="0" Y="44" Width="370" Height="0" /> <Control Id="BottomLine" Type="Line" X="0" Y="234" Width="370" Height="0" /> <Control Id="Description" Type="Text" X="25" Y="23" Width="340" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgDescription)" /> <Control Id="Title" Type="Text" X="15" Y="6" Width="200" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgTitle)" /> </Dialog> </UI> </Fragment></Wix>   Look at the Control with Id "LicenseText” and read the comments. We’ve changed the original license text source to "$(var.ProjectDir)\!(loc.LicenseRtf)". var.ProjectDir is the directory of the project file. The !(loc.LicenseRtf) is where the magic happens. Scroll up and take a look at the wxl localization file example. We have the LicenseRtf declared there and it’s been made overridable so developers can change it if they want. The value of the LicenseRtf is the path to our localized EULA relative to the WiX project directory. With little hacking we’ve achieved a fully localizable installer package.   The final step is to insert the extended LicenseAgreementDialogOverwritten license dialog into the installer GUI chain. This is how it’s done under the <UI> node of course.   <UI> <!-- code to be discussed in later posts –> <!-- BEGIN UI LOGIC FOR CLEAN INSTALLER --> <Publish Dialog="WelcomeDlg" Control="Next" Event="NewDialog" Value="LicenseAgreementDialogOverwritten">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Back" Event="NewDialog" Value="WelcomeDlg">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Next" Event="NewDialog" Value="ProductKeyCheckDialog">LicenseAcceptedOverwritten = "1" AND NOT OLDER_VERSION_FOUND</Publish> <Publish Dialog="InstallDirDlg" Control="Back" Event="NewDialog" Value="ProductKeyCheckDialog">1</Publish> <!-- END UI LOGIC FOR CLEAN INSTALLER –> <!-- code to be discussed in later posts --></UI> For a thing that should be simple for the end developer to do, localization can be a bit advanced for the novice WiXer. Hope this post makes the journey easier and that next versions of WiX improve this process. WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe  WiX 3 Tutorial: Custom EULA License and MSI localization WiX 3 Tutorial: Product Key Check custom action WiX 3 Tutorial: Building an updater WiX 3 Tutorial: Icons and installer pictures WiX 3 Tutorial: Creating a Bootstrapper

    Read the article

  • How to have other divs with a flash liquid layout that fits to the page?

    - by brybam
    Basically the majority of my content is flash based. I designed it using Flash Builder (Flex) and Its in a liquid layout, (everything is in percents) and if im JUST embedding the flash content it scales to the page fine, and i have the flash content set to have a padding of 50 px. I put a header div in fine with no problems, but I have 2 problems, the first being the footer div seems to cover up the buttom of the flash content in IE, but it looks just fine in chrome. How can I solve this? I'm using the stock embed code that Flex provides, I tried to edit the css style for the div which I think is #flashContent and give it a min width and min height but it didnt seem to work, actually anything I did to #flashContent didn't seem to do anything, maybe its not the div i need to be adding that attribute to... And my other problem is I dont even know where to start when it comes to placing a div thats 280width by 600height colum to the right side of the flash content. If i could specify a size for the flash content, and the float it left, and float the colum right, and clear it with the container div id be just fine....But remember the flash content is set to 100% Scale (well techically 100%x80% because it looked better that way). Does anyone know how I can start to deal with creating a more complex scaleable flash layouts that includes other divs? ALL WELL MAINTAINING IE SUPPORT? IE is ruining my life. Here's the code I'm using: (or if it will help you visualize what im trying to do here's the page where im working on setting this up http://apumpkinpatch.com/textmashnew/) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <head> <title>TextMixup</title> <meta name="google" value="notranslate"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <link href="css.css" rel="stylesheet" type="text/css" /> <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.5.2/jquery.min.js"></script> <script src="../appassets/scripts/jquery.titlealert.js"></script> <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-19768131-2']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); function tabNotification() { $.titleAlert('New Message!', {interval:200,requireBlur:true,stopOnFocus:true}); } function joinNotification() { $.titleAlert('Joined Chat!', {interval:200,requireBlur:true,stopOnFocus:true}); } </script> <!-- BEGIN Browser History required section --> <link rel="stylesheet" type="text/css" href="history/history.css" /> <script type="text/javascript" src="history/history.js"></script> <!-- END Browser History required section --> <script type="text/javascript" src="swfobject.js"></script> <script type="text/javascript"> var swfVersionStr = "10.2.0"; var xiSwfUrlStr = "playerProductInstall.swf"; var flashvars = {}; var params = {}; params.quality = "high"; params.bgcolor = "#ffffff"; params.allowscriptaccess = "sameDomain"; params.allowfullscreen = "true"; var attributes = {}; attributes.id = "TextMixup"; attributes.name = "TextMixup"; attributes.align = "middle"; swfobject.embedSWF( "TextMixup.swf", "flashContent", "100%", "80%", swfVersionStr, xiSwfUrlStr, flashvars, params, attributes); swfobject.createCSS("#flashContent", "display:block;text-align:left;"); </script> </head> <body> <div id="homebar"><a href="http://apumpkinpatch.com"><img src="../appassets/images/logo/logoHor_130_30.png" alt="APumpkinPatch HOME" width="130" height="30" hspace="10" vspace="3" border="0"/></a> </div> <div id="topad"> <script type="text/javascript"><!-- google_ad_client = "pub-5824388356626461"; /* 728x90, textmash */ google_ad_slot = "1114351240"; google_ad_width = 728; google_ad_height = 90; //--> </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> </script> </div> <div id="mainContainer"> <div id="flashContent"> <p> To view this page ensure that Adobe Flash Player version 10.2.0 or greater is installed. </p> <script type="text/javascript"> var pageHost = ((document.location.protocol == "https:") ? "https://" : "http://"); document.write("<a href='http://www.adobe.com/go/getflashplayer'><img src='" + pageHost + "www.adobe.com/images/shared/download_buttons/get_flash_player.gif' alt='Get Adobe Flash player' /></a>" ); </script> </div> <noscript> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="100%" height="80%" id="TextMixup"> <param name="movie" value="TextMixup.swf" /> <param name="quality" value="high" /> <param name="bgcolor" value="#ffffff" /> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data="TextMixup.swf" width="100%" height="80%"> <param name="quality" value="high" /> <param name="bgcolor" value="#ffffff" /> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <!--<![endif]--> <!--[if gte IE 6]>--> <p> Either scripts and active content are not permitted to run or Adobe Flash Player version 10.2.0 or greater is not installed. </p> <!--<![endif]--> <a href="http://www.adobe.com/go/getflashplayer"> <img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash Player" /> </a> <!--[if !IE]>--> </object> <!--<![endif]--> </object> </noscript> <div id="convosPreview">This is a div I would want to appear as a colum to the right of the flash content that can scale</div> <!---End mainContainer --> </div> <div id="footer"> <a href="../apps.html"><img src="../appassets/images/apps.png" hspace="5" vspace="5" alt="random chat app apumpkinpatch" width="228" height="40" border="0" /></a><a href="https://chrome.google.com/webstore/detail/hjmnobclpbhnjcpdnpdnkbgdkbfifbao?hl=en-US#"><img src="../appassets/images/chromeapp.png" alt="chrome app random video chat apumpkinpatch" width="115" height="40" vspace="5" border="0" /></a><br /><br /> <a href="http://spacebarup.com" target="_blank">©2011 Space Bar</a> | <a href="../tos.html">TOS & Privacy Policy</a> | <a href="../help.html">FAQ & Help</a> | <a href="../tips.html">Important online safety tips</a> | <a href="http://www.facebook.com/pages/APumpkinPatchcom/164279206963001?sk=app_2373072738" target="_blank">Discussion Boards</a><br /> <p>You must be at least 18 years of age to access this web site.<br />APumpkinPatch.com is not responsible for the actions of any visitors of this site.<br />APumpkinPatch.com does not endorse or claim ownership to any of the content that is broadcast through this site. </p><h2>A Pumpkin Patch is BRAND NEW and will be developed a lot over the next few months adding video chat games, chat rooms, and more! Check back often it's going to be a lot of fun!</h2> </div> </body> </html> myCSS: html, body { height:100%; } body { text-align:center; font-family: Helvetica, Arial, sans-serif; margin:0; padding:0; overflow:auto; text-align:center; background-color: #ffffff; } object:focus { outline:none; } #homebar { clear:both; text-align: left; width: 100%; height: 40px; background-color:#333333; color:#CCC; overflow:hidden; box-shadow: 0px 0px 14px rgba(0, 0, 0, 0.65); -moz-box-shadow: 0px 0px 14px rgba(0, 0, 0, 0.65); -webkit-box-shadow: 0px 0px 14px rgba(0, 0, 0, 0.65); margin-bottom: 10px; } #mainContainer { height:auto; width:auto; clear:both; } #flashContent { display:none; height:auto; float:left; min-height: 500px; min-width: 340px; } /**this is the div i want to appear as a column net to the scaleable flash content **/ #convosPreview { float:right; width:280px; height:600px; }

    Read the article

  • Admob banner not getting remove from superview

    - by Anil gupta
    I am developing one 2d game using cocos2d framework, in this game i am using admob for advertising, in some classes not in all classes but admob banner is visible in every class and after some time game getting crash also. I am not getting how admob banner is comes in every class in fact i have not declare in Rootviewcontroller class. can any one suggest me how to integrate Admob in cocos2d game, i want Admob banner in particular classes not in every class, I am using latest google admob sdk, my code is below: Thanks in advance ` -(void)AdMob{ NSLog(@"ADMOB"); CGSize winSize = [[CCDirector sharedDirector]winSize]; // Create a view of the standard size at the bottom of the screen. if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad){ bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(size.width/2-364, size.height - GAD_SIZE_728x90.height, GAD_SIZE_728x90.width, GAD_SIZE_728x90.height)]; } else { // It's an iPhone bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(size.width/2-160, size.height - GAD_SIZE_320x50.height, GAD_SIZE_320x50.width, GAD_SIZE_320x50.height)]; } if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { bannerView_.adUnitID =@"a15062384653c9e"; } else { bannerView_.adUnitID =@"a15062392a0aa0a"; } bannerView_.rootViewController = self; [[[CCDirector sharedDirector]openGLView]addSubview:bannerView_]; [bannerView_ loadRequest:[GADRequest request]]; GADRequest *request = [[GADRequest alloc] init]; request.testing = [NSArray arrayWithObjects: GAD_SIMULATOR_ID, nil]; // Simulator [bannerView_ loadRequest:request]; } //best practice for removing the barnnerView_ -(void)removeSubviews{ NSArray* subviews = [[CCDirector sharedDirector]openGLView].subviews; for (id SUB in subviews){ [(UIView*)SUB removeFromSuperview]; [SUB release]; } NSLog(@"remove from view"); } //this makes the refreshTimer count -(void)targetMethod:(NSTimer *)theTimer{ //INCREASE OF THE TIMER AND SECONDS elapsedTime++; seconds++; //INCREASE OF THE MINUTOS EACH 60 SECONDS if (seconds>=60) { seconds=0; minutes++; [self removeSubviews]; [self AdMob]; } NSLog(@"TIME: %02d:%02d", minutes, seconds); } `

    Read the article

  • How can I make a game like doodlejump XNA c#

    - by Ramy
    I wanted to know how can I make the background scroll down like doodlejump. I have a game made and I have to transform it so it's like doodle jump, but I'm wonder how or where to look so I can make he background keep moving as in progressing through the background till let's say the character dies. namespace IFM20884 { using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; public abstract class BackgroundScroll : Sprite { private float speedOfBackground = 0.2f; // speed that the background moves public BackgroundScroll (GraphicsDeviceManager graphics) : base(graphics.GraphicsDevice.Viewport.Width / 2f, graphics.GraphicsDevice.Viewport.Height / 2f) { } //Getter public float speedOfBackground { get { return this.speedOfBackground ; } set { this.speedOfBackground = value; } } public override void Update(GameTime gameTime, GraphicsDeviceManager graphics) { //Makes background go down. ForcePosition(Position.X, Position.Y + (gameTime.ElapsedGameTime.Milliseconds * this.speedOfBackground )); if (Position.Y - (Height / 2) > graphics.GraphicsDevice.Viewport.Height) { ForcePosition(Position.X, Position.Y - this.Height); } } public override void Draw(SpriteBatch spriteBatch) { ForcePosition(Position.X, Position.Y - this.Height); base.Draw(spriteBatch); ForcerPosition(Position.X, Position.Y + this.Height); base.Draw(spriteBatch); } } }

    Read the article

  • Rotating a view of a chunked 2d tilemap

    - by Danie Clawson
    I'm working on a top-down (oblique) tile-based engine. I would like for the tiles to have a definable height in the world, with Characters being occluded by them, etc. This has led to a desire to be able to "rotate" the view of the world, even though I'm using all hand-drawn graphics and blitting. Therefor, I need to rotate the actual world itself, or change how the Camera traverses these arrays. How can, or should, I create individual rotations of 90 degrees, when I have multi-dimensional arrays? Is it faster to actually rotate the array, to access it differently, or to create pre-computed accessor(?) arrays, something like how my chunks work? How can I rotate an individual chunk, or set of chunks? Currently I establish my tile grid like this (tile height not included): function Surface(WIDTH, HEIGHT) { WIDTH = Math.max(WIDTH-(WIDTH%TPC), TPC); HEIGHT = Math.max(HEIGHT-(HEIGHT%TPC), TPC); this.tiles = []; this.chunks = []; //Establish tiles for(var x = 0; x < WIDTH; x++) { var col = [], ch_x = Math.floor(x/TPC); if(!this.chunks[ch_x]) this.chunks.push([]); for(var y = 0; y < HEIGHT; y++) { var tile = new Tile(x, y), ch_y = Math.floor(y/TPC); if(!this.chunks[ch_x][ch_y]) this.chunks[ch_x].push([]); this.chunks[ch_x][ch_y].push(tile); col.push(tile); } this.tiles.push(col); } }; Even some basic advice on my data struct would be much appreciated.

    Read the article

< Previous Page | 29 30 31 32 33 34 35 36 37 38 39 40  | Next Page >