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  • Triple buffering causes input lag?

    - by user782220
    Consider some time in between two vsyncs. Suppose the first display buffer is being used to display the current image, and suppose the game was really fast and computed and rendered the next image to the second display buffer and the next one after that to the third display buffer. That is the rendering to the second and third display buffer happens so fast that it occurs before the next vsync. Suppose input from the user comes in now. What you would like is for the results of the input to show up on the next vsync or (probably more typical) the vsync after that. However, with the third display buffer already rendered the input can only effect the image after that. Meaning the input will only take effect at best 3 vsyncs later. I wish i had an image to show the exact timings of what I mean.

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  • Lightning whip particle effects

    - by Fibericon
    I'm currently using Mercury Particle Engine for the particle effects in my game, and I'm trying to create a sort of lightning whip - basically a lightning effect bound to a line that curves when the player moves. I know how to use the editor, and I have particle effects working in game. However, I'm completely lost as to where I should start for this specific particle effect. Perhaps if I could find the code for it in a different particle engine, I could convert it, but I can't seem to find that either. What I did find was a lot of tutorials for creating the lines associated with lightning programmatically, which doesn't help in this case because I don't want it to be rigid. Perhaps it would be more like some sort of laser beam with crackling effects around it? I'm running into a wall as far as even beginning to implement this goes.

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  • How to fix missing menus in non ubuntu maverick apps

    - by piedro
    Hi! There's a bug with the menue of filezilla: When opening filezilla there is no menue list. Very inconvenient because you can't open the "settings"-dialog. There are several workarounds that I tried - none of them really work. change theme while filezilla is running, menue reapperars. Once you close and reopen it the menue is gone again. add "export UBUNTU_MENUPROXY=0" " to .bash.rc or just call it before starting filezilla. Doesn't have any effect for me - menue still missing. tried "sudo apt-get remove appmenu-gtk" cause it's obviously to do with unity but the funny thing is even this method has bo effect at all! How can I fix this? How to do the troubleshooting? thx fior reading, p.

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  • Severity and relation to occurence - priority?

    - by user970696
    I have been browsing through some webpages related to testing and found one dealing with the metrics of testing. It says: The severity level of a defect indicates the potential business impact for the end user (business impact = effect on the end user x frequency of occurrence). I do not think think this is correct or what am I missing? Usually it is the priority which is the result of such a calculation (severe bug that occurs rarely is still severe but does not have to be fixed immediately). Also from this description, what is the difference between the effect on the end user and business impact?

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  • How to avoid or minimise use of check/conditional statement in my scenario?

    - by Muneeb Nasir
    I have scenario, where I got stream and I need to check for some value. If I got any new value I have to store it in any of data structure. It seems very easy, I can place conditional statement if-else or can use contain method of set/map to check either received is new or not. But the problem is checking will effect my application performance, in stream I will receive hundreds for value in second, if I start checking each and every value I received then for sure it effect performance. Anybody can suggest me any mechanism or algorithm to solve my issue, either by bypassing checks or at least minimize them?

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  • Getting a texture from a renderbuffer in OpenGL?

    - by Rushyo
    I've got a renderbuffer (DepthStencil) in an FBO and I need to get a texture from it. I can't have both a DepthComponent texture and a DepthStencil renderbuffer in the FBO, it seems, so I need some way to convert the renderbuffer to a DepthComponent texture after I'm done with it for use later down the pipeline. I've tried plenty of techniques to grab the depth component from the renderbuffer for weeks but I always come out with junk. All I want at the end is the same texture I'd get from an FBO if I wasn't using a renderbuffer. Can anyone post some comprehensive instructions or code that covers this seemingly simple operation? EDIT: Linky to an extract version of the code http://dl.dropbox.com/u/9279501/fbo.cs Screeny of the Depth of Field effect + FBO - without depth(!) http://i.stack.imgur.com/Hj9Oe.jpg Screeny without Depth of Field effect + FBO - depth working fine http://i.stack.imgur.com/boOm1.jpg

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  • Dynamic content realoding

    - by Kikaimaru
    Is there a relatively simple way to dynamicaly reload content files? (ie: effect files) I know i can do following: Detect change of file Run content pipeline to rebuild that specific file Unload ALL content that was loaded Load All content And use double references to reference content files. Problem is with step 3 (and step 2 isn't that nice too). But i need to unload everything because if i have model Hero.x which references Model.fx effect, and i change Model.fx file, i need to reload Hero.x file which will then call LoadExternalReference on Model.fx. So I guess question is, did someone mange to make this work without rewriting whole ContentManager (and every ContentReader) and tracking calls to LoadExternalReference?

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  • Files don't sync with U1.

    - by wrenchman76
    I am running 10.1 (all current updates have been installed) and I'm unable to sync any files to U1. U1 shows my computer as being added to my account and I bought enough space to hold all the files I want backed up, but for some reason it still doesn't sync. I have marked the files to be synced and even checked the devices tab in the U1 preferences; it shows my computer as being part of my account but the connect button is inoperable and restart doesn't produce any effect when clicked. I have read all the FAQ I can find relating to my problem and have tried all the suggestions that seem to adress problems similar to mine, as well as adding and removing my computer from my account a bunch of times. None of these produced any effect one way or another. I'm not very techno savvy so step by step and/or lay mens terms are greatly appreciated, Thank you

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  • Javascript slider with fade

    - by tarmes
    I've been scouring the web for a slider that offers a particular effect, but I can't find one. I'm hoping that someone here will be able to help out... Specifically, I need a slider that will slide left and right through a series of HTML DIVs. However, I also need the old slide to fade out as it slides. This is because I don't what to have a visible frame around the the slider, so I don't want the old slide to be cropped against an invisible edge. It's hard to explain in words, so here's a graphic. In each case the green slide is entering the view, the red one is existing. Is possible, I'd like the slide to use CSS3 transitions where available for the smoothest possible effect. Has only ever come across such a beast?

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  • css - use universal '*' selector vs. html or body selector?

    - by Michael Durrant
    Applying styles to the body tag will be applied to the whole page, so body { font-family: Verdana } will be applied to the whole page. This could also be done with * {font-family: Verdana} which would apply to all elements and so would seem to have the same effect. I understand the principle that in the first instance the style is being applied to one tag, body for the whole page whereas in the second example the font is being applied against each individual html elements. What I am asking is what is the practical difference in doing that, what are the implications and what is a reason, situation or best practice that leads to using one over another. One side-effect is certainly speed (+1 Rob). I am most interested in the actual reason to choose one over the other in terms of functionality.

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  • how to avoid or minimise use of check/conditional statement?

    - by Muneeb Nasir
    I have scenario, where i got stream and i need to check for some value. if i got my any new value i have to store it in any of data structure. well it seems very easy, i can place conditional statement if-else or can use contain method of set/map to check either received is new or not. but the problem is checking will effect my application performance, in stream i'll receive hundreds for value in second, if i start checking each and every value i received than for sure it effect performance. Any body can suggest me any mechanism or algorithm that solve my issue. either by bypassing checks or atleast minimize them?

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  • Why did 13.10 break my custom keyboard layout?

    - by con-f-use
    I was using a custom keyboard layout. Basically I modified the us-mac layout to fit my ideal of a math-heavy version of the regular us layout that also throws German umlauts into mix. It went well and worked marvelously for 6 consecutive versions of Ubuntu. Today's version Upgrade (from 13.04 to 13.10) broke that streak. I now have the usual crappy Macintosh-Layout. Now xkb just ignores my layout and all of the other changes I make in /usr/share/X11/xkb/symbols/us (tried to switch '0' and '9' everywhere and rebooted - no effect). Why is that? I suspect I have to do an extra step now for the changes to take effect or something like that. Anyone care to point me in the right direction?

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  • Scrolling background with changing textures

    - by Simran kaur
    I have the 2 cubic structures that are my tracks and are scrolling basically to give effect of movement on object. In my OnBecameInvisible() method, I have changed their Tiling using mainTextureScale void OnBecameInvisible() { renderer.material.mainTextureScale = new Vector2(1, numberOfLanes); this.transform.position = new Vector3(this.transform.position.x, this.transform.position.y, 20.0f); } The tiling works fine. But the alternative tracks have their Tiling set to 0 which is giving an undesirable effect. Requirement: I want to be able to set the Tiling of every track that is visible on the screen. How do I do it?

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  • How can I fix the compiz effects lag in unity?

    - by Samir
    I've recently installed ubuntu 11.04, and I actually liked Unity (although many others prefer Gnome), but there seems to be a lag problem. Every time I press the super button to bring out the Dash, or Super+W to show all windows, or any other action that involves some sort of effect, the effect lags a bit, and it could get really annoying. I've seen a fix using CompizConfig Settings Manager, but that doesn't seem to work for me. I've got a NVidia 9800 GT 1 GB video card, a 2 GB Ram, and not sure about the CPU (if you need it, tell me and I'll figure it out). Any help would be appreciated Thanks in advance.

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  • Recent EC Meetings - RIM forfeits EC seat

    - by heathervc
    Materials and minutes from the JCP EC Face-to-Face Meeting, held September 2012 in Prague, are now available on the EC Meeting Summaries page.  Topics included JCP.Next, a JCP 2.8 progress report, Inactive JSRs, and two Spec Lead presentations. In October 2011, new EC Standing Rules went into effect. The Rules include the following: "Missing five meetings in a row, or missing more than two-thirds of all meetings in any consecutive twelve-month period, results in loss of EC membership."  Last week, the JCP EC met for their October EC teleconference meeting.  RIM missed this meeting, and has now missed five meetings in a row (see the attendance chart); therefore, RIM has forfeited their EC membership. Results from the 2012 EC Elections will be available on 30 October.  The new merged EC will go into effect on 12 November.

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  • Splashing Liquid Using Cocos2d

    - by Maverick
    I am new to game development in iOS. My problem is that I want to give a water splash effect on the screen as like someone has just randomly thrown water from any corner of the screen. I will be grateful to know any tutorials, or libraries that wil help me achieving this effect. Thanks in advance. Edit: Sample Liquid Simulation I wanted to simulate the behavior like this IMAGE. Like a liquid is poured in glass. I hope it clears what I asked. Thanks for your precious time.

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  • Issues with time slicing

    - by user12331
    I was trying to see the effect of time slicing. And how it can consume significant amount of time. Actually, I was trying to divide a certain work into number of threads and see the effect. I have a two core processor. So two threads can run in parallel. I was trying to see if I have a work w that is done by 2 threads, and if I have the same work done by t threads with each thread doing w/t of the work. How much does time slicing play a role in it As time slicing is time consuming process, I was expecting that when I do the same work using a two thread process or by a t thread process, the amount of time taken by the t thread process will be more Any suggestions?

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  • Ubuntu Audio Pitch Shifting filter

    - by user777305
    I'm currently developing a video player software which intended to be an embeedded player. I'm using Java with VLCJ library for the video player. What i'm looking is a way, something to transform the audio output to make the output sound as oldman or a kid (pitch shifting, i guess is the name). VLC have this when enabling time stretch, but the video play speed is affected (slower to get oldman sound, but fast-forward-alike to get kid voice effect. Is there any solutions for this? I don't find this feature on VLC(J), so i think what i need is the audio output of the ubuntu itself (Ubuntu 12.04) to do this job. something like filtering audio output system wide. Any software or setting to do this? it also need to be controllable via command line to provide realtime effect changing. Thanks in advance.

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  • Ubuntu 12.10 hasa no wireless connectivity on Dell Inspiron 1520

    - by Jorge Tijerina
    I have just installed Ubuntu for the first time ever. I have just installed it in a Dell Inspiron 1520 that came pre installed with Windows Vista and i currently run both of the OS (I just choose when the computer starts up). The wifi definitely works on the computer since i used it to download Ubuntu in the first place when I was using Vista. The Network Manager says that I only have a 'Wired' Network and it doesn't have any other options to choose from. I connected the Laptop into a wired connection and downloaded the 'Wicd Network Manager' but it had no effect either. From there I continued to go into 'Software Sources' and installed the wireless drive but that had no effect either. So... What can I do?

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  • Directional Lights

    - by Setrio
    I'm working on a game idea (2D) that needs directional lights. Basically I want to add light sources that can be moved and the light rays interact with the other bodies on the scene. What I'm doing right now is some test where using sensors (box2d) and ccDrawLine I could achieve something similar to what I want. Basically I send a bunch of sensors from certain point and with raycast detect collisions, get the end points and draw lines over the sensors. Just want to get some opinions if this is a good way of doing this or is other better options to build something like this? Also I would like to know how to make a light effect over this area (sensors area) to provide a better looking light effect. Any ideas?

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  • Is the title attribute (not tag) important to SEO?

    - by JasonBirch
    The title attribute is an HTML standard element available across most tags. e.g. <li><a title="Widgets listed by household function" href="/widgets/by-function.html">by Function</a></li> I've used this attribute on some sites for usability; many browsers pop up a "tooltip" over the link with the more detailed description of what is on the other side. I've been wondering if doing so is having a negative effect on my rankings (hidden text?) or if it has any effect at all on onsite or offsite keyword relevance calculations. Does anyone know of any research done on this?

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  • I accidentally hijacked my localhost

    - by Zach L
    Opening localhost in the browser is pointing a local webpage (examplePage) after playing with some config files a while back, and I can't figure out how to restore the default behavior. Background: I have XAMPP installed on my Windows 7 machine, and a webpage at c:/xampp/htdocs/examplePage. A couple weeks ago, I was on a mission to get sites root-relative urls (/resource) to work, so I played around with a bunch of apache/conf files, including httpd.conf and httpd-vhosts.conf and also was messing with the Windows hosts file. I gave up at some point, didn't document exactly what I did, and have since probably forgotten some of what I did. Many of my changes stemmed from suggestions in this StackOverflow post What I've Tried I commented out my additions to the hosts file I turned off XAMPP (thus hopefully negating any apache config file effect) I reverted to my original DocumentRoot in httpd.conf anyway (xampp/htdocs) localhost still displays examplePage. Even with xampp turned on (my reverted DocmentRootisn't taking effect) Does anyone know what I may have done and how I can fix it? Update : Its been resolved, thank everyone so much in taskmanager, theres a couple instances of httpd.exe (Apache HTTP Server). I ended these, and opened XAMPP, restarting apache. all references to examplePage in my .conf files that I could find had been commented out or removed. I imagine that the old versions were still in effect for some reason, and manually ending the Apache processes fixed this. As a point of interest, Its still a mystery why those processes were running - I cannot reproduce that situation. I must've stumbled upon a XAMPP bug of some sort.

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  • Keeping Xv Overlay configuration throughout an X session.

    - by kriss
    After upgrading my Linux system from Ubuntu 9.04 to Ubuntu 10.10, I suceeded correcting most problems (all related to Intel 82865G Integrated Graphics Adapter support and compiz is still not working but that's another matter) but for one I only have a partial solution. Whenever I play a video the colors are much too saturated. This is really a problem for tones of skins that appears reddish (everyone seems to be coming back from a ski vacation with deep sun burns). As this effect only occurs with videos, not with pictures, I finally figured out it was related to Video Overlays configuration and I can correct it typing: xvattr -a XV_SATURATION -v 120 This change the default saturation value, which is 500 and much too high in my case, at eye sight the correct value seems to be between 100 and 150. Now my problem is that I have to type the above command each time I run a video. If I type it before running the video it has no effect, if I close the video and open a new one, I have to type it again, etc. I tried to put it in Xsession and (logically) it has no effect either. How could I do to get the correct setting whenever I run a video without typing the above command every time ?

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