Search Results

Search found 1570 results on 63 pages for 'sockets'.

Page 33/63 | < Previous Page | 29 30 31 32 33 34 35 36 37 38 39 40  | Next Page >

  • c# How to get string from byte?

    - by Kade
    I have a form-console application which does a TCP socket connections for send and receive. I need help getting the following response to STRING. The following code does write the RESPONSE to the console, but i also want to byte[] b = new byte[100]; int k = s.Receive(b); Console.WriteLine("Recieved..."); for (int i = 0; i < k; i++) Console.Write(Convert.ToChar(b[i])); ASCIIEncoding asen = new ASCIIEncoding(); s.Send(asen.GetBytes("RECEIVED :")); i want to get something like String GETSTRING; byte[] b = new byte[100]; int k = s.Receive(b); Console.WriteLine("Recieved..."); for (int i = 0; i < k; i++) Console.Write(Convert.ToChar(b[i])); GETSTRING = *WHATEVER RESPONSE RECEIVED ABOVE* ASCIIEncoding asen = new ASCIIEncoding(); s.Send(asen.GetBytes("RECEIVED :"));

    Read the article

  • C socket and openssl (RSA)

    - by giozh
    there's something strange in my client/server socket using RSA. If i test it on localhost, everithing goes fine, but if i put client on a pc and server on othe pc, something gone wrong. Client after call connect, call a method for public keys exchange with server. This part of code works fine. After this, client send a request to server: strcpy(send_pack->op, "help\n"); RSA_public_encrypt(strlen(send_pack->op), send_pack->op, encrypted_send->op, rsa_server, padding); rw_value = write(server, encrypted_send, sizeof (encrypted_pack)); if (rw_value == -1) { stampa_errore(write_error); close(server); exit(1); } if (rw_value == 0) { stampa_errore(no_response); close(server); exit(1); } printf("---Help send, waiting for response\n"); set_alarm(); rw_value = read(server, encrypted_receive, sizeof (encrypted_pack)); alarm(0); if (rw_value == -1) { stampa_errore(read_error); exit(1); } if (rw_value == 0) { stampa_errore(no_response); close(server); exit(1); } RSA_private_decrypt(RSA_size(rsa), encrypted_receive->message, receive_pack->message, rsa, padding); printf("%s\n", receive_pack->message); return; } but when server try to decrypt the receive message on server side, the "help" string doesn't appear. This happen only on the net, on localhost the same code works fine... EDIT: typedef struct pack1 { unsigned char user[encrypted_size]; unsigned char password[encrypted_size]; unsigned char op[encrypted_size]; unsigned char obj[encrypted_size]; unsigned char message[encrypted_size]; int id; }encrypted_pack; encrypted_size is 512, and padding used is RSA_PKCS1_PADDING

    Read the article

  • linux process scheduling delayed for long time

    - by Medicine
    I have done strace on my multi-threaded c++ application running on linux after couple hours of running, none of the threads got run, for about 12 seconds. I have seen that the unfinished select system call which is called with a timeout was unfinished before the thread was suspended, reported after it resumed that, it took 11.x seconds for the operation to finish. This is clear indication that the process got starved for a long time. All threads in the process are created with default scheduling policy(SCHED_OTHER) of linux and default priority. There are another 5 similar apps running on the same box which are also heavy I/O bound like this app due to heavy data received on the socket. But most of the time, this app is getting scheduled delay. The other apps are created with same sched policy and priority as this i.e. the defaults. why is only this process gets blocked almost all of the time? Could it be because this process is more I/O intensive as in more busy due to may be higher rates of data? So, the linux dynamic priority adjusting in play here which pushed this process down?

    Read the article

  • How to open multiple socket connections and do callbacks in PHP

    - by Click Upvote
    I'm writing some code which processes a queue of items. The way it works is this: Get the next item flagged as needing to be processed from the mysql database row. Request some info from a google API using Curl, wait until the info is returned. Do the remainder of the processing based on the info returned. Flag the item as processed in the db, move onto the next item. The problem is that on step # 2. Google sometimes takes 10-15 seconds to return the requested info, during this time my script has to remain halted and wait. I'm wondering if I could change the code to do the following instead: Get the next 5 items to be processed as usual. Request info for items 1-5 from google, one after the other. When the info for item 1 is returned, a 'callback' should be done which calls up a function or otherwise calls some code which then does the remainder of the processing on items 1-5. And then the script starts over until all pending items in db are marked processed. How can something like this be achieved?

    Read the article

  • Python: Matching & Stripping port number from socket data

    - by tobywuk
    Hello, I have data coming in to a python server via a socket. Within this data is the string '<port>80</port>' or which ever port is being used. I wish to extract the port number into a variable. The data coming in is not XML, I just used the tag approach to identifying data for future XML use if needed. I do not wish to use an XML python library, but simply use something like regexp and strings. What would you recommend is the best way to match and strip this data? I am currently using this code with no luck: p = re.compile('<port>\w</port>') m = p.search(data) print m Thank you :)

    Read the article

  • WinSock best accept() practices

    - by Meta
    Imagine you have a server which can handle only one client at a time. The server uses WSAAsyncSelect to be notified of new connections. In this case, what is the best way of handling FD_ACCEPT messages: A Accept the connection attempt right away but queue the client until its turn? B Do not accept the next connection attempt until we are done serving the currently connected client? What do you guys think is the most efficient?

    Read the article

  • recvfrom() return values in Stop-and-Wait UDP?

    - by mavErick
    I am trying to implement a Stop-and-Wait UDP client-server socket program in C. As known, there are basically three possible scenarios for Stop-and-Wait flow control. i.e., After transmitting a packet, the sender receives a correct ACK and thus starts transmitting the next packet; the sender receives an incorrect ACK and thus retransmits this packet; the sender receives no ACK within a TIMEOUT and thus retransmits this packet. My idea is to differentiate these three scenarios with the return value of recvfrom() on the sender side. For scenario 1&2: recvfrom() just returns the length of the received ACK. Since in my implementation the incorrect ACK is of the same length of the correct one, so I will have to go deeper and check the contents of the ACK. It's not a big deal. I know how to do. Problems come when I am trying to recognize scenario 3 where no ACK is received. What confuses me is that my recvfrom() is within a while loop, so the recvfrom() will be called constantly. What will it return when the receiver is not actually sending the sender ACK? Is it 0 or 1?

    Read the article

  • How to make socket.recv(500) not stop a while loop.

    - by ImTooStupidForThis
    I made an IRC bot which uses a while true loop to receive whatever is said. To receive I use recv(500), but that stops the loop if there isn't anything to receive, but i need the loop to continue even if there isn't anything to receive. I need a makeshift timer to continue running. Example code: /A lot of stuff/ timer=0 while 1: timer=timer+1 line=s.recv(500) #If there is nothing to receive, the loop and thus the timer stop. /A lot of stuff/ So either I need a way to stop it stopping the loop, or I need a better timer.

    Read the article

  • How to identify end of InputStream in java

    - by Vardhaman
    I am trying to read bytes from server using Socket program, ie I am using InputStream to read the bytes. If I pass the length size I am able to read the bytes, but I am not sure what may be the length. So I am not able initialize the byte array. Also I tried while (in.read() !=-1), I observered it loop works fine when the data is sent , but the next line after the loop is not executable , I feel its still looking for the data in the stream but there is no ata. If I close the Server connection , then my client will execute the next line followed to the loop. I am not sure where I am going wrong? this.in = socket.getInputStream(); int dataInt = this.in.read(); while(dataInt != -1){ System.out.print(","+i+"--"+dataInt); i++; dataInt = this.in.read(); } System.out.print("End Of loop"); I get the output as:- ,1--0,2--62,3--96,4--131,5--142,6--1,7--133,8--2,9--16,10--48,11--56,12--1,13--0,14--14,15--128,16--0,17--0,18--0,19--48,20--0,21--0,22--0,23--0,24--0,25--1,26--0,27--0,28--38,29--114,30--23,31--20,32--70,33--3,34--20,35--1,36--133,37--48,38--51,39--49,40--52,41--49,42--55,43--49,44--52,45--52,46--54,47--55,48--50,49--51,50--52,51--48,52--53,53--56,54--51,55--48,56--48,57--57,58--57,59--57,60--57,61--57,62--57,63--57,64--56 But no output for :- End Of loop Please guide how shall I close the loop? Looking forward for you response. Thanking you all in advance.

    Read the article

  • Sending arbitrarily long string over Java TCP socket

    - by bibismcbryde
    I have an Android app that communicates over a TCP socket with a server I wrote. The method I'm using now to read and write output works fine for smaller strings (up to 60kB) but I get an exception thrown when the string is much longer than that. Here is the relevant part of what I have for the server and client: Server: DataInputStream dis = null; DataOutputStream dos = null; try { dis = new DataInputStream(server.getInputStream()); dos = new DataOutputStream(server.getOutputStream()); String input = ""; input = dis.readUTF(); handle_input info = new handle_input(input, id); String xml = info.handle(); dos.writeUTF(xml); server.close(); } Client: Socket socket = null; DataOutputStream dos = null; DataInputStream dis = null; Boolean result; try { socket = new Socket(ip, port); dos = new DataOutputStream(socket.getOutputStream()); dis = new DataInputStream(socket.getInputStream()); dos.writeUTF(the_text); String in = ""; while (in.equals("")) { in += dis.readUTF(); } } How can I modify it to deal with potentially enormous Strings? I've been looking around and can't seem to find a clear answer. Thanks.

    Read the article

  • Java checking connection via socket continuously

    - by Onca
    I'm developing a multiclient-server program with Java based on GUI and database. The demand regarding the program from the client side is to make sure all the time that there is a connection to the server, and if the connection is lost (server goes down/problem with socket or stream) it should be notified. In other words I need a solution for continuously checking the connection to the server. What is the best way to do that ?

    Read the article

  • Respond to a UDP message

    - by JDCAce
    I have a pair of very simple C# programs (server and client). The client's user enters an IP address, and the client sends a UDP message to the server. The server uses UDPClient.Receive() to listen to IPAddress.Any, prints out the message it received and where it was sent from (the client's IP address), then sends a UDP message back to the client. The problem is in that last part: my client is not receiving any message. It listens only to the server, instead of IPAddress.Any. The SendUdpMessage() and WaitForMessage() methods are identical, except for the IPAddress.Any part. I cannot find what's wrong! I can post the code if I need to, but I don't know which part is relevant, and I don't want to post the entire program (about 150 lines combined).

    Read the article

  • Can this loop take out 100% CPU?

    - by Nitesh Panchal
    Hello, I created a chat application and seems to work just fine except that it takes up 100% cpu. Can this loop take out 100% Cpu? If yes, then what do i do to overcome it? @Override public void run(){ try { _objServerSocket = new ServerSocket(17001, 500); while (true) { try { initializeConnection(); addNewChatClient(); Thread.sleep(1000); } catch (Exception ex) { } } } catch (IOException ex) { System.out.println(ex.getCause() + "\n"+ ex.getMessage() + "\n" + ex.getStackTrace()); } } Thanks in advance :)

    Read the article

  • Shielded ethernet cable and ethernet sockets earthing how to?

    - by ageis23
    Hi I'm going to install 5 Ethernet sockets in my house using cat5e shielded cable. I decided to use this because the sockets will be on the second floor and the most practical way up is within a trunk along with some mains wiring. The cable will be terminated at the router and at the Ethernet faceplate. What can I use to earth then? The faceplate/router are both plastic hence no earth wire needed. I can't use the earth wire within the main socket can I? I figured it will be very very dangerous. I don't want to be connecting to the earth block on the mains either since I totally incompetent when it comes to mains electricity.

    Read the article

  • See socket options on existing sockets created by other apps?

    - by nailer
    I'd like to test whether particular socket options have been set on an existing socket. Ie, pretty much everything you can see in: #!/usr/bin/env python '''See possible TCP socket options''' import socket sockettypelist = [x for x in dir(socket) if x.startswith('SO_')] sockettypelist.sort() for sockettype in sockettypelist: print sockettype Anyone know how I can see the options on existing sockets, ie those created by other processes? Alas nearly all the documentation I read on Python socket programming is about making new sockets.

    Read the article

  • Keep getting SocketExceptions (6 replies)

    I am using the System.Net.Sockets.NetworkStream to read data from a network connection I keep getting exceptions #### Exception System.Net.Sockets.SocketException E FAIL (11) #### #### Microsoft.SPOT.Net.SocketNative::recv [IP: 0000] #### #### System.Net.Sockets.Socket::Receive [IP: 0018] #### #### System.Net.Sockets.NetworkStream::Read [IP: 005e] #### #### MFToolkit.Net.Web.HttpRequest::Read [IP:...

    Read the article

  • Architectures réparties en Java: RMI, CORBA, JMS, sockets, SOAP, services web, de Annick Fron, critique par Benwit

    En java, il existe différentes façon de développer des applications réparties. Le livre "Architectures Réparties en Java" dont je fais la critique en dresse un panorama. A cette occasion, j'aimerai vous demander quelles sont celles que vous utilisez dans votre entreprise ? Citation: Ce livre s'adresse aux ingénieurs logiciel, développeurs, architectes et chefs de projet. Il s'adresse aussi aux étudiants en écoles d'in...

    Read the article

  • Keep getting SocketExceptions (6 replies)

    I am using the System.Net.Sockets.NetworkStream to read data from a network connection I keep getting exceptions #### Exception System.Net.Sockets.SocketException E FAIL (11) #### #### Microsoft.SPOT.Net.SocketNative::recv [IP: 0000] #### #### System.Net.Sockets.Socket::Receive [IP: 0018] #### #### System.Net.Sockets.NetworkStream::Read [IP: 005e] #### #### MFToolkit.Net.Web.HttpRequest::Read [IP:...

    Read the article

  • Can Java ServerSocket and Sockets using ObjectIOStreams lose packets?

    - by Joel Garboden
    I'm using a ServerSocket on my server and Sockets that use ObjectIOStreams to send serializable objects over the network connection. I'm developing an essentially more financial version of monopoly and thus packets being sent and confirmed as sent/received is required. Do I need to implement my own packet loss watcher or is that already taken care of with (Server)Sockets? I'm primarily asking about losing packets during network blips or whatnot, not full connection error. E.g. siblings move a lead plate between my router and computer's wi-fi adapter. http://code.google.com/p/inequity/source/browse/#svn/trunk/src/network Code can be found under network-ClientController and network-Server

    Read the article

  • Building computer: Casing for peripheral sockets is a pain!

    - by burnt1ce
    I have a casing the covers the spacing between the peripheral socket which is standard to have when you buy a motherboard. My problem with these covers is that they have spokes that pushes the motherboard away so the sockets don't even come out of the covers. This also misaligns the screws on my atx motherboard with the holes in my computer case. I usually break these spokes so that i can align my motherboard correctly. Why the heck do motherboard manufacture put spokes on these covers? am i using them wrong? UPDATE Here's an image that i found that shows the plastic casing. http://z.about.com/d/pcsupport/1/5/m/-/-/-/tour%5Fexternal.jpg You can even see the indentation that makes the spokes that pushes the motherboard inwards.

    Read the article

  • Windows Server 2008 can't start postgresql-x64-9.0 service: could not create any TCP/IP sockets

    - by Rob
    After rebooting a Windows Server 2008 machine to apply system updates, we recently we began having some issues running PostgreSQL 9.0. When we noticed the problem, we reverted the Windows updates, but the issue persists: From services.msc, attempting to start the postgresql-x64-9.0 service fails. Half-way through starting the progress bar becomes very slow, and eventually responds with error 1053; "the service did not respond in a timely fashion." Interestingly enough, bringing up the task manager shows multiple instances of postgres.exe have been started, and looking at the log file shows: 2011-02-10 14:44:02 ESTLOG: database system is ready to accept connections I then tried killing the processes, and starting via the command-line (as the user postgres), but I receive a different error: C:/Program Files/PostgreSQL/9.0/bin/pg_ctl.exe start -N "postgresql-x64-9.0" -D "F:/SHARE/postgres" -w waiting for server to start............................................................... pg_ctl: could not start server ESTWARNING: could not create listen socket for "192.168.0.101" ESTFATAL: could not create any TCP/IP sockets The log file again indicates that the database is ready to accept connections. Also, using netstat indicates that no other processes are using port 5432; I can't think of any other obvious reason that opening the listen socket might fail. Any help would be greatly appreciated.

    Read the article

  • What is the difference between connection and read timeout for sockets?

    - by corgrath
    3 questions: 1) What is the difference between connection and read timeout for sockets? 2) What does connection timeout set to "infinity" mean? In what situation can it remain in an infinitive loop? and what can trigger that the infinity-loop dies? 3) What does read timeout set to "infinity" mean? In what situation can it remain in an infinitive loop? and what can trigger that the infinity-loop dies?

    Read the article

  • Do sockets opened with fsockopen stay open after you leave the page via your browser?

    - by Rob
    if(isset($_GET['host'])&&is_numeric($_GET['time'])){ $pakits = 0; ignore_user_abort(TRUE); set_time_limit(0); $exec_time = $_GET['time']; $time = time(); //print "Started: ".time('h:i:s')."<br>"; $max_time = $time+$exec_time; $host = $_GET['host']; for($i=0;$i<65000;$i++){ $out .= 'X'; } while(1){ $pakits++; if(time() > $max_time){ break; } $rand = rand(1,65000); $fp = fsockopen('udp://'.$host, $rand, $errno, $errstr, 5); if($fp){ fwrite($fp, $out); fclose($fp); } } echo "<br><b>UDP Flood</b><br>Completed with $pakits (" . round(($pakits*65)/1024, 2) . " MB) packets averaging ". round($pakits/$exec_time, 2) . " packets per second \n"; echo '<br><br> <form action="'.$surl.'" method=GET> <input type="hidden" name="act" value="phptools"> Host: <input type=text name=host value=localhost> Length (seconds): <input type=text name=time value=9999> <input type=submit value=Go></form>'; }else{ echo '<br><b>UDP Flood</b><br> <form action=? method=GET> <input type="hidden" name="act" value="phptools"> Host: <br><input type=text name=host value=localhost><br> Length (seconds): <br><input type=text name=time value=9999><br> <br> <input type=submit value=Go></form>'; } I've been looking around and asking my friends for awhile now, if I use this script to tell the server to open the sockets using fsockopen, if I leave the webpage will the sockets remain open until the duration is completed?

    Read the article

< Previous Page | 29 30 31 32 33 34 35 36 37 38 39 40  | Next Page >