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  • How to invert arrow image placed before the first cell when tableview cells are swiped beyond first

    - by neha
    Hi all, In my application, I need to add this functionality that there should be an arrow image upside down placed before first cell and some text like "Pull down to refresh" and when user pulls the table beyond this then this arrow gets inverted and text changes to "Release to refresh" and when the user releases his finger, the data is refreshed and rows get added to that point So now this initial arrow and text moves upwards before the first cell again. Can anybody tell me wheather there's any event that does this? Or else which event I need to capture in order to add this functionality? Thanks in advance.

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  • UINavigationController from scratch?

    - by Moshe
    I have a view based app that works well. (In other words, I'm not going to start over with a Navigation-Based App template.) It's an immersive app of sorts and I'm trying to add a Table View that loads in a new view when a button is pressed. The loading the nib part works, but I can't seem to be able to add a navigation controller to the new view. I want to see a navigation bar on top with a done button and an edit button. Also, I want to the Table View entries to be empty. I added a new file like so: File-> New File -> UINavigationController subclass. I checked the UITableViewController Subclass and With XIB for user interface. All I see when the view is pulled up is a blank Table View. I am able to customize things in the view controller. What can I do to make the table show a navigation bar and be editable? I need some direction here please. EDIT: I'm working with the latest Public SDK. (XCode 3.2.2)

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  • Keeping User-Input UITextVIew Content Constrained to Its Own Frame

    - by siglesias
    Trying to create a large textbox of fixed size. This problem is very similar to the 140 character constraint problem, but instead of stopping typing at 140 characters, I want to stop typing when the edge of the textView's frame is reached, instead of extending below into the abyss. Here is what I've got for the delegate method. Seems to always be off by a little bit. Any thoughts? - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { BOOL edgeBump = NO; CGSize constraint = textView.frame.size; CGSize size = [[textView.text stringByAppendingString:text] sizeWithFont:textView.font constrainedToSize:constraint lineBreakMode:UILineBreakModeWordWrap]; CGFloat height = size.height; if (height > textView.frame.size.height) { edgeBump = YES; } if([text isEqualToString:@"\b"]){ return YES; } else if(edgeBump){ NSLog(@"EDGEBUMP!"); return NO; } return YES; } EDIT: As per Max's suggestion below, here is the code that works: - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { CGSize constraint = textView.frame.size; NSString *whatWasThereBefore = textView.text; textView.text = [textView.text stringByReplacingCharactersInRange:range withString:text]; if (textView.contentSize.height >= constraint.height) { textView.text = whatWasThereBefore; } return NO; }

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  • How can keep track of the index path of a button in a tableview cell?

    - by Jake
    I have a table view where each cell has a button accessory view. The table is managed by a fatchedresults controller and is frequently reordered. I want to be able to press a button and be able to obtain the index path of the pressed button's tableviewcell. I've been trying to get this working for days by storing the row of the button in it's tag, but when the table get's reordered the row becomes incorrect and I keep failing at reordering the tags correctly when a change is made. Any new ideas on how to keep track of the button's cell's index path? Thanks so much for any help.

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  • Remembering state: content offset and table cell reuse.

    - by Attacus
    I have a tableview with cells that have a scrollview in them. The scrollview is paged, 2 pages to be exact, and is meant to be able to quickly compare two small blocks of text. I'm trying to find a way to remember what the content offset of the scrollview is. Cell reuse is killing me. I've tried resetting the offset in prepareForReuse or directly in the cellForRowAtIndexPath, but it seems to give me exactly what you'd expect: Randomly offset tablecells after reuse. Anyone have any ideas?

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  • Edit Mode Delete Spinner Icon for Specific TableView Rows

    - by Michael Bordelon
    I have a grouped tableview. Each section has three rows. I need to be able to delete one section at a time. Using the standard edit mode, I can make it work. However, the delete icon shows up to the left of each cell, not just the first row in each section. Is there a way to suppress the little spinner icon for all rows except the first? I am hoping there is an easy way to do this without subclassing. Thanks for your help. Here is a screenshot to help visualize it: http://picasaweb.google.com/lh/photo/ll-EJY5ACw7oqHH1xKBQ8w?feat=directlink

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  • Dynamically showing TableView or DetailView

    - by Niels
    From my TableView I dynamically want to show either a TableView or a DetailView (new segue), based on the cell's content. I setup two segues from the TableView to different DetailViews and one segue from the TableViewCell to the TableView. I have almost completed the implementation using performSegueWithIdentifier: (see below), but there is one struggling issue remaining: after I call [self dismissModalViewControllerAnimated:YES]; on the DetailView it returns to an empty TableView . I assume because the Storyboard segue from the UITableViewCell is performed. By clicking the back button I return to my original (parent) TableView data. Any suggestions for this work? - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { NSLog(@"%s", __PRETTY_FUNCTION__); NSString *type = [[self.dataController objectInListAtIndex:[self.tableView indexPathForSelectedRow].row] valueForKey:@"cell_type"]; NSLog(@"cell_type: %@", type); if([[segue identifier] isEqualToString:@"DetailSegue"]) { UIViewController *detailViewController = [segue destinationViewController]; detailViewController.game = [self.dataController objectInListAtIndex:[self.tableView indexPathForSelectedRow].row]; } else if ... } else if([[segue identifier] isEqualToString:@"TableViewSegue"]){ if([type isEqualToString:@"TableView"]){ //Create child ViewController, a custom ViewController with custom initWithId:Title: CategoryViewController *categoryViewController = [[segue destinationViewController] initWithId:categoryId Title:categoryTitle]; } } }

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  • Cell contents changing after I select rows present outside its height?

    - by wolverine
    I have set the size of the tableView that I show as the popoverController as 4*rowheight. And I am using 12cells in the tableView. Each cell contains an image and a label. I can see all the cells by scrolling. Upto 5th cell its ok. After th2 5th cell, the label and the image that I am using in the first four cells are being repeated for the remaining cells. And If I select the cell, the result is accurately shown. But when I again take the tableView, the image and labels are not accurate even for the first 5 cells. All are changed but the selection is giving the correct result. Did anyone got the idea what the problem is??

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  • Invalid table view update with insertRowsAtIndexPaths:

    - by Crystal
    I'm having trouble with insertRowsAtIndexPaths:. I'm not quite sure how it works. I watched the WWDC 2010 video on it, but I'm still getting an error. I thought I was supposed to update the model, then wrap the insertRowsAtIndexPaths: in the tableView beginUpdates and endUpdates calls. What I have is this: self.customTableArray = (NSMutableArray *)sortedArray; [_customTableView beginUpdates]; [tempUnsortedArray enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) { [sortedArray enumerateObjectsUsingBlock:^(id sortedObj, NSUInteger sortedIdx, BOOL *sortedStop) { if ([obj isEqualToString:sortedObj]) { NSIndexPath *newRow = [NSIndexPath indexPathForRow:sortedIdx inSection:0]; [_customTableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newRow] withRowAnimation:UITableViewRowAnimationAutomatic]; *sortedStop = YES; } }]; }]; [_customTableView endUpdates]; customTableArray is my model array. sortedArray is just the sorted version of that array. When I run this code when I hit my plus button to add a new row, I get this error: Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (2) must be equal to the number of rows contained in that section before the update (1), plus or minus the number of rows inserted or deleted from that section (2 inserted, 0 deleted) and plus or minus the number of rows moved into or out of that section (0 moved in, 0 moved out).' I'm not sure what I'm doing wrong. Thoughts? Thanks.

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  • Change highlighting of certain subviews in a UITableViewCell

    - by SpacyRicochet
    Is it possible to exclude certain subviews in a UITableViewCell from being highlighted or to change their highlight implementation? I added an orange warning label to the UITableViewCell for certain occassions and it highlights properly with the rest of the cell, which is good. However, when the cells stops being highlighted in an animated way, you first see the background of the warning label become white and then flash to orange. I would either like it to be excluded from being highlighted at all, or to change it's highlight implementation so it animates back to orange properly.

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  • iphone dev - loading table content asynchronously

    - by Brian
    My app has a navigation controller which push and pop a series of views. One of the tableViews loads .xml file from URL and it takes 4-5 seconds. If I click the back button on the navigation bar, it will only respond after the content of the table finish loading. Is there an easy way to load the content asynchronously so that the app will still respond to my gesture on the navigation bar? p.s. I search this on the Internet and people are talking about multithreading. I don't know a lot about threads so please be more specific. Thanks in advanced =)

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  • Detailstext in TableView from Coredata Iphone

    - by user554867
    Hey, that is my first question here at stackoverflow. Let me try to be specific as I can. The project is as follows: I am trying to parse an xml file in an iphone app, which works already. I am saving the parsed data into the CoreData of the Iphone. So far so good: I have two elements of the xml file which I want to show in the tableview as the text and the detailtext. Now the strange behaviour occurs: If I take the data of the Core Data and trying to visualize them in the tableview, then both elements are displayed in seperate cells and not as detailtext of the element. If I am just taking a constant string for the detailtext, then it works, but if I am trying to take for every cell a specific element from the Core Data then it is shown seperately in the tableview. I googled a lot, reading here and there. I dont know which code I should show because I dont have a clue where exactly the mistake could be. Maybe someone can answer that immediately because it is a stupid mistake somewhere, which is common. Thanks for your help.

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  • titleForHeaderInSection is not updating Section Header information correctly

    - by Jim
    I have two tableviews where one navigates to the next. Both use more or less the same code and use the managedObjectContext and FetchedResultsController design pattern to provide the relevant data for both tables. My problem happens when I navigate from the first to the second tableview and the data has only one Section Header / Row in the tableview. The data will then not update Section Header information. It does when there is more than one row but not if there is only one row. It leaves the information from the first attempt in place. I can confirm the row data is correct so the relevant data should be being passed to the Section Header correctly but it isn't. Has anyone else come across this problem?

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  • iPad --- managedObject problem when [self.tableViewSection reloadData]

    - by user345777
    Hi , I am creating a news aggregator application that fetches a xml feed every 4 minutes. After the xml is loaded, I clear everything by deleting all the objects in the database, then save the new objects back into the database. I then call [self.tableViewSection reloadData]; to reload the tableView. Thats when I get a problem. As soon as the code gets to a section where i access the new [[managedObject valueForKey:@"event_text"] description] content it fails with a : * Terminating app due to uncaught exception 'NSObjectInaccessibleException', reason: 'CoreData could not fulfill a fault for '0x4b3f6a0 '' Now from the flow I described on top, it seems odd to me that the tableView is populated properly the next time i launch the application, with the "new" data I fetched in the previous session. So its not that data thats corrupt , but seems to me something goes wrong when I refetch the managedObject after saving new data. Also keep in mind thats this app runs fine on the iPhone, its the iPad thats is giving me this problem.

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  • What is the most efficient way to use Core Data?

    - by Eric
    I'm developing an iPad application using Core Data, and was hoping someone could clarify something about Core Data. Right now, I populate my table by making a fetch request for all of my data in viewDidLoad. I'd rather make individual fetch requests in my tableView:cellForRowAtIndexPath:. Can anyone tell me which is more efficient, and why? In other words, is it much less efficient to make lots of small requests as opposed to one big request?

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  • Adding a Image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks.

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  • TableView problem with Tab Bar!?!?!

    - by Daniel Granger
    I created a tableView which worked fine in a single view app but as soon as I changed the view controller for a Tab Bar Controller and tapped the tab for the view with the table view in I suddenly get this! What has gone wrong? [Session started at 2010-03-28 15:30:15 +0100.] 2010-03-28 15:30:17.763 LogbookTable[13473:207] *** -[UIViewController tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x3b14d10 2010-03-28 15:30:17.765 LogbookTable[13473:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIViewController tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x3b14d10' 2010-03-28 15:30:17.766 LogbookTable[13473:207] Stack: ( 29303899, 2465178889, 29685819, 29255286, 29107906, 4372518, 4379894, 4378891, 3095430, 3035941, 3077376, 3065931, 55820976, 55820399, 55818438, 55817530, 2739877, 2763572, 2745983, 2773089, 37399897, 29088640, 29084744, 2739733, 2777007, 10496, 10350 )

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  • How do I prevent my table cell's textview from being editable after editing is done?

    - by Gorgando
    So this is an interesting problem. I have custom tableviewcells that include a text field. When In my cellForRowAtIndexPath I have an if statement that determines whether or not the cell's text field should be editable- it looks like this: (self.isEditing) ? [infoCell.textField setEnabled:YES] : [infoCell.textField setEnabled:NO]; This actually works well - except for the issue I'm having. It makes it so that when the tableview is displayed, the rows' text field cannot be edited. When the user clicks "Edit" to put it into editing mode, then the text fields are enabled for editing. The Problem: When I am editing a field, and click "Done", it goes back to the regular tableview but the keyboard stays visible and the last cell's text field I was editing continues to be editable. What Should happen: The keyboard should go away and all the cells' text fields should no longer be editable. Any ideas about what could be going wrong? Things to look for? Thanks!

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  • how to create a custom settings view / make cell label editable

    - by Lex
    Hi everyone, I need to create a custom settings view used within the app. The app is a mockup so it actually does have one already, it uses a UITableViewCellStyleValue1, but nothing is editable. So essentially what I would like to have is the same thing but with editable detailTextLabel (the label on the right hand side), what's the best way to do this?

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  • How to I make a navigation-based app?

    - by Dyldo42
    Yes, I know, most of you are thinking I'm an idiot, butt (kidding) I'm not. I've been searching everywhere for something on how to fully make a navigation-based iphone app, but all I've found is how to set up table views or navigation controllers. I haven't found anything on how to create a data model (something simple from arrays and dictionaries, SQLite and CoreData are a bit out of my scope) or navigate it. Does anyone know of any tutorials or anything like that? Thanks.

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