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  • Search BitmapData object for matching pixel values from another Bitmap.

    - by Cos
    Using Actionscript 3 is there a way to search one bitmap for the coordinates matching pixels of another bitmap? http://dl.dropbox.com/u/1914/wired.png Somehow you would have to loop through the bigger bitmap to find and the the pixel range that matches and return those coordinates. For example the Bitmap with the "E" is 250 pixels over and 14 pixels down in the bigger bitmap. I haven't been able to come up with the solution on my own. Thanks.

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  • How do I specify the foreign key on a many-to-one relationship when is not a property on the object

    - by jjujuma
    I'm trying to map a many-to-one relationship from MarketMenuBranch to Market. My classes look like: public class Market implements Serializable { private int id; private String name; private List<MarketMenuBranch> marketMenuBranches; // accessors / mutators etc... public class MarketMenuBranch implements Serializable { private MarketMenuBranchId id; private String name; // accessors / mutators etc... public class MarketMenuBranchId implements Serializable { private int marketId; private int sequence; // accessors / mutators etc... But I don't know what I can put for the property name (where I have ???? below). I really want to put id.marketId but that seems to be wrong. <class name="MarketMenuBranch" table="MARKET_MENU_BRANCH"> <composite-id name="id" class="MarketMenuBranchId"> <key-property name="marketId"/> <key-property name="sequence"/> </composite-id> <property name="name"/> <many-to-one name="????????"/> </class> How can I do this?

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  • how to get stl map to construct/destruct inserted object only once.

    - by Alberto Toglia
    I have found a very prejudicial fact about stl maps. For some reason I cant get objects being inserted in the map to get constructed/destructed only once. Example: struct MyObject{ MyObject(){ cout << "constructor" << endl; } ~MyObject(){ cout << "destructor" << endl; } }; int main() { std::map<int, MyObject> myObjectsMap; myObjectsMap[0] = MyObject(); return 0; } returns: constructor destructor destructor constructor destructor If I do: typedef std::pair<int, MyObject> MyObjectPair; myObjectsMap.insert( MyObjectPair(0,MyObject())); returns: constructor destructor destructor destructor I'm inserting Objects responsible for their own memory allocation, so when destructed they'll clean themselves up, being destructed several times is causing me some trouble.

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  • Object disapear/don't scale in the Z-AXIS of OPENGL.

    - by user315684
    This code is susposed to have a QUAD orbit around a center point in basically a circle. The problem is while it does the X rotation fine it disapears when it moves in Z axis and doesn't appear to change in size. It feel like it's rendering everything in Orthagraphic view or something. This is my first OpenGL project. OPENGL CODE START HERE glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glMatrixMode (GL_PROJECTION); glPushMatrix(); //glRotatef(theta, 0.0f, 0.0f, 1.0f); glScalef(0.75f, 0.75f, 0.75f); glTranslatef(planeX, -0.0f, 0.0f); glBegin(GL_QUADS); glColor3f(1.0f, 0.0f, 0.0f); glVertex3f(0.0f, 0.0f, planeZ); glColor3f(0.0f, 1.0f, 0.0f); glVertex3f(0.0f, 1.0f, planeZ); glColor3f(0.0f, 0.0f, 1.0f); glVertex3f(1.0f, 1.0f, planeZ); glColor3f(0.0f, 0.0f, 1.0f); glVertex3f(1.0f, 0.0f, planeZ); glEnd(); glPopMatrix(); SwapBuffers(hDC); theta += 1.0f; planeX = (sin(0.0314159265f*theta)); planeZ = (cos(0.0314159265f*theta)); Sleep (1); ENDS HERE

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  • Is it possible to create ostream object, which outputs to multiple destinations?

    - by fiktor
    In 0-th approximation I have a class class MyClass{ public: ... std::ostream & getOStream(){return f;} private: ofstream f; ... }; Which is used sometimes in the following way: MyClass myclass; myclass.getOStream()<<some<<information<<printed<<here; But now I want to change the class MyClass, so that information will be printed both to f and to std::out, i.e. I want the above line to be equivalent to myclass.f<<some<<information<<printed<<here; std::cout<<some<<information<<printed<<here; I don't know any good way to do that. Do you? Is there any standard solution (for example in stl or in boost)? P.S. I tried to search on this, but it seems that I don't know good keywords. Words multiple, output, ostream, C++, boost seem to be too general.

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  • ActionScript Local X And Y Coordinates Of Display Object?

    - by TheDarkIn1978
    i'm trying to trace the x and y coordinates from within a sprite. i've added a rectangle to the stage: var rect:Rectangle = new Rectangle(10, 10, 200, 200); addChild(rect); adding a Mouse_Move event to the rect, i can trace mouseX and mouseY to receive the coordinates of the stage while moving over the rect, but how do i get the local x and y coordinates? so if i mouse over the very top left of the rect sprite, the mouseX and mouseY return 10 as the global coordinates, but how do i make it return 0 and the local coordinates of the sprite? i assumed localX and localY was what i was looking for, but this doesn't work: function mouseOverTraceCoords(evt:MouseEvent):void { trace(mouseX, mouseY, evt.localX, evt.localY); }

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  • How can i read back an object stored in a session?

    - by strakastroukas
    First of all, here comes the load part. Structure MainStruct Dim Ans1 As String Dim Ans2 As String End Structure Dim Build As New List(Of MainStruct) ... ... ... Session("MyData") = Build The question is how can i read back the contents of the list, stored in the Session? I mean something like... Build = Session("MyData").Ans1

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  • How to access a method of a closure's parent object?

    - by Bytecode Ninja
    I have defined a class named MyClass and I have defined two methods myMethod1 and myMethod2 for it: function MyClass() {} MyClass.prototype.myMethod1 = function() {...}; MyClass.prototype.myMethod2 = function() {...}; Inside myMethod1, I use jQuery and there's a callback closure defined there: MyClass.prototype.myMethod2 = function() { $.jQuery({success: function(data) { this.myMethod2(); }, ...}); } Now the problem is that this no longer is referring to MyClass. The question is how can I refer to it? At the moment I have assigned it to a variable named thisObj and access it this way: MyClass.prototype.myMethod2 = function() { var thisObj = this; $.jQuery({success: function(data) { thisObj.myMethod2(); }, ...}); } Is there a better way to access MyClass.this from the closure nested in myMethod2? Thanks in advance.

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  • Should the program logic reside inside the gui object class or be external to the class?

    - by hd112
    I have a question about how to structure code in relation to GUI objects. Suppose I have a dialog that has a list control that has a bunch of names obtained from a database. The user can edit the names. Does the logic reside inside that dialog class or should it be from the outside. To illustrate what I mean, here’s some pseudo code showing the structure of the code when the logic is handled outside the dialog class: NamesDialog : wxDialog { Private: ..stuff.. Public: ... SetNames(wxStringArray names); wxStringArray GetNames(); ..stuff.. } So the user of the class would do something like: wxStringArray names = DatabaseManager::Get()->GetNames(); names.Sort(); NamesDialogObject.SetNames(names); NamesDialogObject.ShowModal(); wxStringArray modified_names = NamesDialogObject.GetNames(); AddToDatabase(modified_names); //or something like this. On the other hand, the database logic can reside inside the NamesDialog class itself. In the show method I can query the database for the names and as the user interacts with the controls (list control in this case), the database can be updated from the event handlers. As a result the NamesDialog class only has the Show() method as there is no need to use SetNames or GetNames() etc. Which method is generally preferred? I don’t have much work experience so I’m not sure which is the proper way to handle it. Sometimes it's easier to handle everything in the class but getting access to objects it interacts with can be challenging. Generally can do it by having the relevant objects be singletons like the database manager in the above example.

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  • C# Dispatcher {"The calling thread cannot access this object because a different thread owns it."}

    - by user359446
    Hi, first I need to say that I´m noob with WPF and C#. Application: Create Mandelbrot Image (GUI) My disptacher works perfektly this this case: private void progressBarRefresh(){ while ((con.Progress) < 99) { progressBar1.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { progressBar1.Value = con.Progress; } )); } } I get the Message (Title) when tring to do this with the below code: bmp = BitmapSource.Create(width, height, 96, 96, pf, null, rawImage, stride); this.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { img.Source = bmp; ViewBox.Child = img; //vllt am schluss } )); I will try to explain how my program works. I created a new Thread (because GUI dont response) for the calculation of the pixels and the colors. In this Thread(Mehtod) I´m using the Dispatcher to Refresh my Image in the ViewBox after the calculations are ready. When I´m dont put the calculation in a seperate Thread then I can refresh or build my Image. PS: Sry for my bad english

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  • How to check if TypeIdenitifier(T) is an Object?

    - by John
    I'm creating a generic list class that has a member of type Array(Array of ). The problem is the class descruction,because the class is supposed to be used for types from byte to types inheriting TObject. Specifically: destructor Destroy; var elem:T; begin /*if(T is Tobject) then //Check if T inherits TObject {Compiler error!} for elem in FData do TObject(elem).Free;*/ // do not know how to do it SetLength(FItems,0); //FItems : Array of T inherited Destroy; end; How do I check if T is TObject so I can free every member if the typeidenitifier is a class,for example?

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  • for TimeWithZone object, how to change the zone part only?

    - by leomayleomay
    I have a table Coupon with a field expired_at, which is of datetime type, and before I save the record, I want to change the zone part of the field according to the user's choice. Say, c = Coupon.new c.expired_at = DateTime.now c.expired_at_timezone = "Arizona" c.save! and in the coupon.rb class Coupon << ActiveRecord::Base def before_save # change the zone part here, leave the date and time part alone end end What I'm saying is if the admin want the coupon expired at 2014-07-01 10:00 am, Arizona time, the expired_at stored in the db should be like this: Tue, 01 Jul 2014 10:00:00 MST -07:00 is there any way I can modify the zone part only and leave the date and time part alone? Thanks

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  • In Rails, how to respect :scope when using validates_uniqueness_of in an embedded object form?

    - by mkirk
    I have a Book model, which has_many Chapters (which belong_to a Book). I want to ensure uniqueness of Chapter titles, but only within the scope of a single book. The catch is that the form for creating chapters is embedded in the Book model's form (The Book model accepts_nested_attributes_for :chapters). Within the Chapter model: validates_uniqueness_of( :chapter_title, :scope = :book_id, :case_sensitive = false, :message = "No book can have multiple chapters with the same title.") However, when I submit the Book creation form (which also includes multiple embedded Chapter forms), if the chapter title exists in another chapter for a different book, I fail the validation test. Book.create( :chapters => [ Chapter.new(:title => "Introduction"), Chapter.new(:title => "How to build things") => Book 1 successfully created Book.create( :chapters => [ Chapter.new(:title => "Introduction"), Chapter.new(:title => "Destroy things") => Book 2 fails to validate second_book = Book.create( :chapters => [ Chapter.new(:title => "A temporary Introduction title"), Chapter.new(:title => "Destroy things") => Book 2 succesfully created second_book.chapters[0].title= "Introduction" => success second_book.chapters.save => success second_book.save => success Can anyone shed some light on how to do this? Or why it's happening?

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  • Hold most of the object in cache/memory insted of database?

    - by feiroox
    Hi All, It just occurred to me why not to have most of the objects in a cache(memory) when an application start. if it's not that large web application. Or to have a settings for how much I want to put in the cache/memory. I just guess it could require to have something like below 1 GB RAM or a lot less. Everything in order to speed up the application even more by not querying database. Is it good idea?

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  • How can I access the "through" object of a Django ManyToManyField?

    - by Macha
    I have the following models in my Django app. How can I from the Team model find all the User objects who have accepted as True in the Membership model? I know I need to use Team.objects.filter(), but I'm not sure how to check the value of the accepted field. from django.contrib.auth.models import User class Team(models.Model): members = models.ManyToManyField(User, through="Membership") class Membership(models.Model): user = models.ForeignKey(User) team = models.ForeignKey(Team) accepted = models.BooleanField(default=False)

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  • fill an array with Int like a Char; C++, cin object

    - by Duknov007
    This is a pretty simple question; first time poster and long time looker. Here is my binary to decimal converter I wrote: #include <iostream> #include <cmath> using namespace std; const int MAX = 6; int conv(int z[MAX], int l[6], int MAX); int main() { int zelda[MAX]; const int d = 6; int link[d]; cout << "Enter a binary number: \n"; int i = 0; while (i < MAX && (cin >> zelda[i]).get()) //input loop { ++i; } cout << conv(zelda, link, MAX); cin.get(); return 0; } int conv(int zelda[MAX], int link[6], int MAX) { int sum = 0; for (int t = 0; t < MAX; t++) { long int h, i; for (int h = 5, i = 0; h >= 0; --h, ++i) if (zelda[t] == 1) link[h] = pow(2.0, i); else link[h] = 0; sum += link[t]; } return sum; } With the way the input loop is being handled, I have to press enter after each input of a number. I haven't added any error correction yet either (and some of my variables are vague), but would like to enter a binary say 111111 instead of 1 enter, 1 enter, 1 enter, etc to fill the array. I am open to any technique and other suggestions. Maybe input it as a string and convert it to an int? I will keep researching. Thanks.

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  • Do you use Python mostly for its functional or object-oriented features?

    - by Eric
    I see what seems like a majority of Python developers on StackOverflow endorsing the use of concise functional tools like lambdas, maps, filters, etc., while others say their code is clearer and more maintainable by not using them. What is your preference? Also, if you are a die-hard functional programmer or hardcore into OO, what other specific programming practices do you use that you think are best for your style? Thanks in advance for your opinions!

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