Search Results

Search found 26869 results on 1075 pages for 'library design'.

Page 333/1075 | < Previous Page | 329 330 331 332 333 334 335 336 337 338 339 340  | Next Page >

  • STLifying C++ classes

    - by shambulator
    I'm trying to write a class which contains several std::vectors as data members, and provides a subset of vector's interface to access them: class Mesh { public: private: std::vector<Vector3> positions; std::vector<Vector3> normals; // Several other members along the same lines }; The main thing you can do with a mesh is add positions, normals and other stuff to it. In order to allow an STL-like way of accessing a Mesh (add from arrays, other containers, etc.), I'm toying with the idea of adding methods like this: public: template<class InIter> void AddNormals(InIter first, InIter last); Problem is, from what I understand of templates, these methods will have to be defined in the header file (seems to make sense; without a concrete iterator type, the compiler doesn't know how to generate object code for the obvious implementation of this method). Is this actually a problem? My gut reaction is not to go around sticking huge chunks of code in header files, but my C++ is a little rusty with not much STL experience outside toy examples, and I'm not sure what "acceptable" C++ coding practice is on this. Is there a better way to expose this functionality while retaining an STL-like generic programming flavour? One way would be something like this: (end list) class RestrictedVector<T> { public: RestrictedVector(std::vector<T> wrapped) : wrapped(wrapped) {} template <class InIter> void Add(InIter first, InIter last) { std::copy(first, last, std::back_insert_iterator(wrapped)); } private: std::vector<T> wrapped; }; and then expose instances of these on Mesh instead, but that's starting to reek a little of overengineering :P Any advice is greatly appreciated!

    Read the article

  • Sharing class member data between sub components

    - by Tim Gradwell
    I have an aggregate 'main' class which contains some data which I wish to share. The main class also has other class members. I want to share the data with these other class members. What is the correct / neatest way to do this? The specific example I have is as follows. The main class is a .net Form. I have some controls (actually controls within controls) on the main form which need access to the shared data. Main Form - DataX - DataY - Control1 -- Subcontrol1 - Control2 -- SubControl2 SubControls 1 and 2 both wish to access DataX and DataY. The trouble is, I feel like better practice (to reduce coupling), would be that either subcontrols should not know about Main Form, or Main Form should not know about subcontrols - probably the former. For subcontrols not to know about Main Form, would probably mean Main Form passing references to both Controls 1 and 2, which in turn would pass the references on to SubControls 1 and 2. Lots of lines of code which just forward the references. If I later added DataZ and DataW, and Controls 3 and 4 and SubControls 3 and 4, I'd have to add lots more reference forwarding code. It seems simpler to me to give SubControls 1 and 2 member references to Main Form. That way, any sub control could just ask for MainForm.DataX or MainForm.DataY and if I ever added new data, I could just access it directly from the sub controls with no hassle. But it still involves setting the 'MainForm' member references every time I add a new Control or Subcontrol. And it gives me a gut feeling of 'wrong'. As you might be able to tell I'm not happy with either of my solutions. Is there a better way? Thanks

    Read the article

  • C++: Conceptual problem in designing an intepreter

    - by sub
    I'm programming an interpreter for an experimental programming language (educational, fun,...) So far, everything went well (Tokenizer & Parser), but I'm getting a huge problem with some of the data structures in the part that actually runs the tokenized and parsed code. My programming language basically has only two types, int and string, and they are represented as C++ strings (std class) and ints Here is a short version of the data structure that I use to pass values around: enum DataType { Null, Int, String } class Symbol { public: string identifier; DataType type; string stringValue; int intValue; } I can't use union because string doesn't allow me to. This structure above is beginning to give me a headache. I have to scatter code like this everywhere in order to make it work, it is beginning to grow unmaintainable: if( mySymbol.type == Int ) { mySymbol.intValue = 1234; } else { mySymbol.stringValue = "abcde"; } I use the Symbol data structure for variables, return values for functions and general representation of values in the programming language. Is there any better way to solve this? I hope so!

    Read the article

  • Should I use multiple threads in this situation? [Ruby]

    - by mr popo
    I'm opening multiple files and processing them, one line at a time. The files contain tokens separating the data, such that sometimes the processing of one file may have to wait for others to catch up to that same token. I was doing this initially with only one thread and an array indicating with true/false if the file should be read in the current iteration or if it should wait for some of the others to catch up. Would using threads make this simpler? More efficient? Does Ruby have a mechanism for this?

    Read the article

  • Running a sharded DB from a single machine

    - by ming yeow
    This sounds kinda dumb, but I have a sharded DB that I no longer think I need to run on 2 machines, and would like to run on one single machine instead. Any ideas on how that can potentially be done? There are lots of resources on how i can achieve the converse, but very little on how this can be done

    Read the article

  • Interpreted languages: The higher-level the faster?

    - by immersion
    I have designed around 5 experimental languages and interpreters for them so far, for education, as a hobby and for fun. One thing I noticed: The assembly-like language featuring only subroutines and conditional jumps as structures was much slower than the high-level language featuring if, while and so on. I developed them both simultaneously and both were interpreted languages. I wrote the interpreters in C++ and I tried to optimize the code-execution part to be as fast as possible. My hypothesis: In almost all cases, performance of interpreted languages rises with their level (high/low). Am I basically right with this? (If not, why?)

    Read the article

  • Database Formatting for Album Tracks

    - by Sev
    I would like to store album's track names in a single field in a database. The number of tracks are arbitrary for each album. Each album is one record in the table. Each track must be linked to a specific URL which also should be stored in the database somewhere. Is it possible to do this by storing them in a single field, or is a relational table for the track names/urls the only way to go?

    Read the article

  • One database or many?

    - by dsims
    I am developing a website that will manage data for multiple entities. No data is shared between entities, but they may be owned by the same customer. A customer may want to manage all their entities from a single "dashboard". So should I have one database for everything, or keep the data seperated into individual databases? Is there a best-practice? What are the positives/negatives for having a: database for the entire site (entity has a "customerID", data has "entityID") database for each customer (data has "entityID") database for each entity (relation of database to customer is outside of database) Multiple databases seems like it would have better performance (fewer rows and joins) but may eventually become a maintenance nightmare.

    Read the article

  • Best way to store this data?

    - by Malfist
    I have just been assigned to renovate an old website, and I get to move it from some old archaic system to drupal. The only problem is that it's a real-estate system and a lot of data is stored. Currently all the information is stored in a single table, an id represents the house and then everything else is key/value pairs. There are a possible 243 keys per estate, there are 23840 estates in the system. As you can imagine the system is slow and difficult to query. I don't think a table with 243 rows would be a very good idea, and probably worse than the current situation. I've done some investigating and here's what I've found out: Missing data does not indicate a 0 value, data is merged from two, unique sources/formats. Some guessing is involved. I have no control over the source of the data. There are 4 keys that are common to all estates, all values look like something that is commonly searched for and could be indexed There are 10 keys that are in the [90-100)% range 8 of these are information like who's selling it, and it's address. The other two seem to belong with the below range There are 80 keys that are in the [80-90)% range This range seems to mostly just list room types and how many the house has (e.g. bedrooms_possible, bathrooms, family_room_3rd, etc) This range also includes some minor information like school districts, one or two more pieces of data on the address. The 179 keys that are in the [0-80)% range include all sorts of miscellaneous information about the estate My best idea was a hybrid approach, create a table that stores important, common information and keep a smaller key/value table. How would you store this information?

    Read the article

  • What sort of schema can I use to accommodate manual date based data entries?

    - by meder
    I have an admin where users from multiple properties can enter in monthly statistics for twitter/facebook followers. We do not have access to the real data/db so this is why a manual entry. The form looks like this: Type ( radio, select **one** only ): - Twitter - Facebook Followers/Fans ( textfield ): Property (dropdown): Hotel A, Hotel B Date Start: mm/dd/yyyy (textfield) Date End: mm/dd/yyyy (textfield) Question 1.1: Since I am only keeping track of month per month, the date start/end fields which I have already created might be too specific. Would it be a better idea just to have a start month/year and and month/year if that's the only thing I care about? Question 1.2: What schema could I use for month to month statistics if I were to change the date start and end textfields to start month/year and end month/year dropdowns?

    Read the article

  • is Payment table needed when you have an invoice table like this?

    - by EBAGHAKI
    this is my invoice table: Invoice Table: invoice_id creation_date due_date payment_date status enum('not paid','paid','expired') user_id total_price I wonder if it's Useful to have a payment table in order to record user payments for invoices. payment table can be like this: payment_id payment_date invoice_id price_paid status enum('successful', 'not successful')

    Read the article

  • Avoiding repetition with libraries that use a setup + execute model

    - by lijie
    Some libraries offer the ability to separate setup and execution, esp if the setup portion has undesirable characteristics such as unbounded latency. If the program needs to have this reflected in its structure, then it is natural to have: void setupXXX(...); // which calls the setup stuff void doXXX(...); // which calls the execute stuff The problem with this is that the structure of setupXXX and doXXX is going to be quite similar (at least textually -- control flow will prob be more complex in doXXX). Wondering if there are any ways to avoid this. Example: Let's say we're doing signal processing: filtering with a known kernel in the frequency domain. so, setupXXX and doXXX would probably be something like... void doFilter(FilterStuff *c) { for (int i = 0; i < c->N; ++i) { doFFT(c->x[i], c->fft_forward_setup, c->tmp); doMultiplyVector(c->tmp, c->filter); doFFT(c->tmp, c->fft_inverse_setup, c->x[i]); } } void setupFilter(FilterStuff *c) { setupFFT(..., &(c->fft_forward_setup)); // assign the kernel to c->filter ... setupFFT(..., &(c->fft_inverse_setup)); }

    Read the article

  • How to set a value from another class

    - by Ram
    Its said that property should not be "Set" only and it should be "Get" as well. What should i do if I need to set value to a variable from some other class? The will keep changing so I cannot pass it through constructor. Shall I create a function for this as shown below? class A { public void SetValue() { b = new B(); b.SetTest(10); } } class B { int test; public void SetTest(int value) { test = value; } } What are the other alternatives?

    Read the article

  • incapsulation of a code inmatlab

    - by user531225
    my code is pathname=uigetdir; filename=uigetfile('*.txt','choose a file name.'); data=importdata(filename); element= (data.data(:,10)); in_array=element; pattern= [1 3]; locations = cell(1, numel(pattern)); for p = 1:(numel(pattern)) locations{p} = find(in_array == pattern(p)); end idx2 = []; for p = 1:numel(locations{1}) start_value = locations{1}(p); for q = 2:numel(locations) found = true; if (~any((start_value + q - 1) == locations{q})) found = false; break; end end if (found) idx2(end + 1) = locations{1}(p); end end [m2,n2]=size(idx2) res_name= {'one' 'two'}; res=[n n2]; In this code I finding a pattern in one of the column of my data file and counting how many times it's repeated. I have like 200 files that I want to do the same with them but unfotunatlly I'm stuck. this is what I have added so far pathname=uigetdir; files=dir('*.txt'); for k=1:length(files) filename=files(k).name; data(k)=importdata(files(k).name); element{k}=data(1,k).data(:,20); in_array=element;pattern= [1 3]; locations = cell(1, numel(pattern)); for p = 1:(numel(pattern)) locations{p} = find(in_array{k}== pattern(p)); end idx2{k} = []; how can I continue this code..??

    Read the article

  • How to write an unit test for WCF behaviors?

    - by katie77
    I am new to unit testing. How do I write a unit test for a method when I am extending a WCF behavior. Since I am not sure of when the class is being instantiated, or I can not change the method signature. In the behavior implementation, I am getting the header and looking up a value in the config. public class IncomingValidator : IDispatchMessageInspector { public object AfterReceiveRequest(ref Message request, IClientChannel channel, InstanceContext instanceContext) { // Grab the header and see if one of the particular values(read from config) is there. } public void BeforeSendReply(ref Message reply, object correlationState) { } }

    Read the article

  • Where do you find images and graphics for your softwares ?

    - by ereOn
    Hi, As a programmer, I'm sure some of you already experienced the same problem: You create a good software (free, open-source, or for friend-only diffusion, whatever) relying on good code and good ideas but since you're a programmer and not an image designer, your program looks just bad. While it seems pretty easy to find motivated developpers to join for free an open-source project, it seems quite hard to find a single free graphic designer. What free and good resources do you usually use for your programs/websites ? Do you have any cool tip that you're willing to share ?

    Read the article

< Previous Page | 329 330 331 332 333 334 335 336 337 338 339 340  | Next Page >