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  • Did Java invent interfaces?

    - by Jordão
    I know about C++ pure virtual classes, but Java went one step further and created a first-class (no pun intended) concept for multiple-interface (not implementation) inheritance, the interface. It's now a staple of major statically-typed languages. Did Java invent the interface concept? Or did it appear in older languages also as a first-class concept?

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  • Other ternary operators besides ternary conditional (?:)

    - by Malcolm
    The "ternary operator" expression is now almost equivalent to the ternary conditional operator: condition ? trueExpression : falseExpression; However, "ternary operator" only means that it takes three arguments. I'm just curious, are there any languages with any other built-in ternary operators besides conditional operator and which ones?

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  • How to replace for-loops with a functional statement in C#?

    - by Lernkurve
    A colleague once said that God is killing a kitten every time I write a for-loop. When asked how to avoid for-loops, his answer was to use a functional language. However, if you are stuck with a non-functional language, say C#, what techniques are there to avoid for-loops or to get rid of them by refactoring? With lambda expressions and LINQ perhaps? If so, how? Questions So the question boils down to: Why are for-loops bad? Or, in what context are for-loops to avoid and why? Can you provide C# code examples of how it looks before, i.e. with a loop, and afterwards without a loop?

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  • What does a linux device need to be seen by Hal?

    - by Jaime Soriano
    I'm trying to learn about device drivers on Linux Kernel, for that I've created three modules with: A bus type A device driver A fake device that does nothing now, only is registered Everything works fine, I can load the bus, the driver and the module that creates the device. Everything appears on sysfs, including the link between the device and the device driver that indicates that they are binded. And when the driver and device are loaded, I can see using udevadm monitor that also some events are provoked: KERNEL[1275564332.144997] add /module/bustest_driver (module) KERNEL[1275564332.145289] add /bus/bustest/drivers/bustest_example (drivers) UDEV [1275564332.157428] add /module/bustest_driver (module) UDEV [1275564332.157483] add /bus/bustest/drivers/bustest_example (drivers) KERNEL[1275564337.656650] add /module/bustest_device (module) KERNEL[1275564337.656817] add /devices/bustest_device (bustest) UDEV [1275564337.658294] add /module/bustest_device (module) UDEV [1275564337.664707] add /devices/bustest_device (bustest) But after everything, the device doesn't appear on hal. What else need a device to be seen by hal?

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  • Support FOSS Projects via T-Shirts

    - by The MYYN
    Can we get a list of free and open source projects, which can be supported through purchasing branded garment? Free Software Foundation http://shop.fsf.org/ ps. I know this is extremly off-topic. But I'd like to buy clothing and support open source at the same time, if possible. And I'd like to know, where this is possible.

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • Jquery cant get dynamic data

    - by Napoleon Wai Lun Wong
    i am a noob to using the jQuery i have a problem about the Uncaught SyntaxError: Unexpected token i am using the 1.9.0 version of jqery i am creating a dynamic number of record, each record would create a "tr" in a table ,also i want to add some dynamic coding into the textbox part of Html coding : <-tbody<-tr id="row_1"<-input id="1" name="collections[appearance][headersubcolor][entity_id1][name]" value="0" class="Root Catalog input-text" type="text" Click inside to change a color of each Category <-tr id="row_2"<-td class="label"<-td class="value"<-input id="2" name="collections[appearance][headersubcolor][entity_id2][name]" value="0" class="Default Category input-text" type="text".... jQuery coding : $('tr[id^="row_"]'.each(function(){ var rowid = parsInt(this.id.replace("row_","")); console.lof("id:"+ rowid); var ??? = new jscolor.color(document.getElementById('???'), {}) }); $('tr[id^="row_"]'.each(function() <--- i cant getting the DATA

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  • Definition of the job titles involved in a software development process.

    - by Rafael Romão
    I have seen many job titles for people involved in a software development process, but never found a consensus about they mean. I know many of them are equivalent, and found some other questions about that here in SO, but I would like to know your definitions and comments about them. I want not only to know if there is really a consensus, but also to know if what I suppose to be a Software Architect, is really a Software Architect, and so on. The job titles I mean are: Developer; System Analyst; Programmer; Analyst Programmer; Software Engineer; Software Architect; Designer; Software Designer; Business Manager; Business Analyst; Program Manager; Project Manager; Development Manager; Tester; Support Analyst; Please, feel free to add more titles to this list in your answers. It would be very helpful.

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  • Using pointers, references, handles to generic datatypes, as generic and flexible as possible

    - by Patrick
    In my application I have lots of different data types, e.g. Car, Bicycle, Person, ... (they're actually other data types, but this is just for the example). Since I also have quite some 'generic' code in my application, and the application was originally written in C, pointers to Car, Bicycle, Person, ... are often passed as void-pointers to these generic modules, together with an identification of the type, like this: Car myCar; ShowNiceDialog ((void *)&myCar, DATATYPE_CAR); The 'ShowNiceDialog' method now uses meta-information (functions that map DATATYPE_CAR to interfaces to get the actual data out of Car) to get information of the car, based on the given data type. That way, the generic logic only has to be written once, and not every time again for every new data type. Of course, in C++ you could make this much easier by using a common root class, like this class RootClass { public: string getName() const = 0; }; class Car : public RootClass { ... }; void ShowNiceDialog (RootClass *root); The problem is that in some cases, we don't want to store the data type in a class, but in a totally different format to save memory. In some cases we have hundreds of millions of instances that we need to manage in the application, and we don't want to make a full class for every instance. Suppose we have a data type with 2 characteristics: A quantity (double, 8 bytes) A boolean (1 byte) Although we only need 9 bytes to store this information, putting it in a class means that we need at least 16 bytes (because of the padding), and with the v-pointer we possibly even need 24 bytes. For hundreds of millions of instances, every byte counts (I have a 64-bit variant of the application and in some cases it needs 6 GB of memory). The void-pointer approach has the advantage that we can almost encode anything in a void-pointer and decide how to use it if we want information from it (use it as a real pointer, as an index, ...), but at the cost of type-safety. Templated solutions don't help since the generic logic forms quite a big part of the application, and we don't want to templatize all this. Additionally, the data model can be extended at run time, which also means that templates won't help. Are there better (and type-safer) ways to handle this than a void-pointer? Any references to frameworks, whitepapers, research material regarding this?

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  • cons operator (::) in F#

    - by Max
    The :: operator in F# always prepends elements to the list. Is there an operator that appends to the list? I'm guessing that using @ operator [1; 2; 3] @ [4] would be less efficient, than appending one element.

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  • Tips for learning MUMPS (M) / Cache?

    - by Jake
    I'm interested in getting involved/up to speed on VistA, the Veterans' Administrations open source medical records system. To that effect, I understand I should learn the MUMPS (M) language upon which the software is based. Does anyone have any getting started tips or book recommendations on this language and environment? Any tips on getting up to speed on VistA is appreciated as well. Audience: experienced developer/consultant. Thanx in adv.

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  • Haskell - Parsec Parsing <p> element

    - by Martin
    I'm using Text.ParserCombinators.Parsec and Text.XHtml to parse an input like this: This is the first paragraph example\n with two lines\n \n And this is the second paragraph\n And my output should be: <p>This is the first paragraph example\n with two lines\n</p> <p>And this is the second paragraph\n</p> I defined: line= do{ ;t<-manyTill (anyChar) newline ;return t } paragraph = do{ t<-many1 (line) ;return ( p << t ) } But it returns: <p>This is the first paragraph example\n with two lines\n\n And this is the second paragraph\n</p> What is wrong? Any ideas? Thanks!

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  • IE to show Full URL path in the Title bar as in Status Bar

    - by Slavin
    Windows XP and IE8. Tabbed Browsing is OFF. So every single web page has its own title. I want to see in the title the same as I see in the Status bar i.e. I want the full URL of the web page I am viewing to be displayed in the Title bar, and so in the Task bar button too. How to achieve this? Thanks for all the answers in advance. Looks like this is rare case.

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  • Summer Camp TextMate theme

    - by Frankie Laguna
    A while back on the User Submitted Themes wiki page on the TextMate site there was a link to the theme "Summer Camp", the entry is still there but the link no longer works. I'm wondering if anyone has this theme and is willing to share? Thanks in advance.

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  • Sorting data by relevance, from multiple tables

    - by Oden
    Hey, How is it possible to sort data from multiple tables by relevance? My table structure is following: I have 3 tables in my database, one table contains the name of solar systems, the second for e.g. of planets. There is one more table, witch is a connection between solar systems and planets. If I want to get data of a planet, witch is in the Milky Way, i post this data to the server, and it gives me a multi-dimensional array witch contains: The Milky Way, with every planet in it Every planet, witch name contains the string Milky Way (maybe thats a bat example because i don't think that theres but one planet with this name, but the main concept is on file) But, i want to set the most relevant restaurants to the top of the array. (for the relevance i would check the description of the restaurants or something like that) So, how would you do that kind of data sorting?

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  • Language to learn metaprogramming

    - by Erup
    What's the best language (in terms of simplicity, readability and code elegancy) in your opinion, to learn and work with metaprogramming? I think metaprogramming is the "future of coding". Not saying that code will extinct, but we can see this scenario coming on new technologies.

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  • The behavior of send() and recv() in socket communication

    - by gc
    The following is the setup: Server Client | | accept connect | | v | send msg1- | | | v v recv <- send | | v v send msg2- recv | | v v close Here is my question: 1. Client actually receives msg1 before it closes, why is it like this? 2. send msg2 returns normally. Since client closes after receiving msg1, why is send msg2 successful?

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  • Statements and state

    - by FredOverflow
    Is there any deeper meaning in the fact that the word "statement" starts with the word "state", or is that just a curious coincidence? Note that english is not my native language, so the answer might be obvious to you, but not me ;)

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  • How to use PHP fgetcsv to create an array for each piece of data in csv file?

    - by Olivia
    I'm trying to import data from a csv file to some html code to use it in a graph I have already coded. I'm trying to use PHP and fgetcsv to create arrays for each separate piece of data to use PHP to put it into the html code. I know how to open the csv file and to print it using PHP, and how to print each separate row, but not each piece of data separated by a comma. Is there a way to do this? If this helps, this is the csv data I am trying to import. May 10,72,12,60 May 11,86,24,62 May 12,67,32,34 May 13,87,12,75 May 14,112,23,89 May 17,69,21,48 May 18,98,14,84 May 19,115,18,97 May 20,101,13,88 May 21,107,32,75 I hope that makes sense.

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  • Using sys/socket.h functions on windows

    - by BSchlinker
    Hello, I'm attempting to utilize the socket.h functions within Windows. Essentially, I'm currently looking at the sample code at http://beej.us/guide/bgnet/output/html/multipage/clientserver.html#datagram. I understand that socket.h is a Unix function -- is there anyway I can easily emulate that environment while compiling this sample code? Does a different IDE / compiler change anything? Otherwise, I imagine that I need to utilize a virtualized Linux environment, which may be best anyways as the code will most likely be running in a UNIX environment. Thanks.

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