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  • New XAML-Based User Group started in Birmingham, Alabama.

    - by mbcrump
    I’m pleased to announce that a new XAML-Based User Group has started in Birmingham, Alabama. The group is being hosted by Michael Crump and Jonathan Marbutt. The reason is very simple: we feel that Birmingham needs a fresh start. We are both very passionate about .NET and are hoping to share our experiences with the community. We have created a site (http://allaboutxaml.net) and our first meetup is now scheduled. We are here to discuss all things that have to do with xaml. This includes Silverlight, WPF, Windows Phone 7, Surface, Lightswitch and Silverlight with SharePoint 2010. We: believe strongly in xaml and are passionate about what we talk about. believe in an open-forum. believe a user group should be FUN as well as educational. do not claim to be an expert on anything, we are here to share. record every presentation and put it on the web for others to benefit. meet monthly but are flexible on the actual date. do our events outside of technical colleges. have families and our meetings start and stop on time. welcome new speakers. welcome adult beverages. Our first meeting is going to be on February 15th, 2011 (6PM), at Logan's on HWY 280. It is going to be more of a meetup than a meeting. I would like to discuss current xaml-based projects that you are working on and get to know one another. If you are interested in coming then please sign up here so that we know how many to expect. Please visit our site to find out more about us: http://allaboutxaml.net.

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  • I created a program based on an LGPL project, and I'm not allowed to publish the source code

    - by Dave
    I thought LGPL was a permissive license, just like MIT, BSD or Apache. But today I read, that only linking to LGPL (libraries etc) is allowed from closed-source code - other than that, it's copyleft - so I have to publish code that is based on an LGPL program. I created a program for my employer that is based on an LGPL program, but has considerable modifications to it. Of course, I am not allowed to put that modified source code out there. At the same time, I have to, if I distribute it (right?). So I wonder whether there is a workaround to this, so I can keep this closed-source (I wish I could publish the source) - any suggestions? My idea: can I put most functions of the original LGPL app into an external library, write the core executable from scratch, but refer back to the library for all functions that I haven't modified? Currently, everything is in a .jar file (it's Java/Swing). if you think my idea is legally/technically feasible - how much effort would it be to seperate what I wrote and what the original is? I'm not the most java savvy.

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  • How is fundamental mathematics efficiently evaluated by programming languages?

    - by Korvin Szanto
    As I get more and more involved with the theory behind programming, I find myself fascinated and dumbfounded by seemingly simple things.. I realize that my understanding of the majority of fundamental processes is justified through circular logic Q: How does this work? A: Because it does! I hate this realization! I love knowledge, and on top of that I love learning, which leads me to my question (albeit it's a broad one). Question: How are fundamental mathematical operators assessed with programming languages? How have current methods been improved? Example var = 5 * 5; My interpretation: $num1 = 5; $num2 = 5; $num3 = 0; while ($num2 > 0) { $num3 = $num3 + $num1; $num2 = $num2 - 1; } echo $num3; This seems to be highly inefficient. With Higher factors, this method is very slow while the standard built in method is instantanious. How would you simulate multiplication without iterating addition? var = 5 / 5; How is this even done? I can't think of a way to literally split it 5 into 5 equal parts. var = 5 ^ 5; Iterations of iterations of addition? My interpretation: $base = 5; $mod = 5; $num1 = $base; while ($mod > 1) { $num2 = 5; $num3 = 0; while ($num2 > 0) { $num3 = $num3 + $num1; $num2 = $num2 - 1; } $num1 = $num3; $mod -=1; } echo $num3; Again, this is EXTREMELY inefficient, yet I can't think of another way to do this. This same question extends to all mathematical related functions that are handled automagically.

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  • What are the tools, programming languages and development processes of AAA games?

    - by Pan.student
    Only thing I am able to find about "big" games like ac, hl, bf, cod is engine used to run the game. But I am interested in what software development methodology, programming and scripting languages were used. As well as tools for creating models, music, animations and other media. Further, were the team team organisations and so on for a certain game (or game series). Is this information even available to the public?

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  • Vector-based fonts vs. bitmap fonts in (2d) games?

    - by jmp97
    I know that many games are using bitmap fonts. Which are the advantages for vector-based font rendering / manipulation when compared to bitmap fonts and in which scenarios would they matter the most? Prefer a focus on 2d games when answering this question. If relevant, please include examples for games using either approach. Some factors you might consider: amount of text used in the game scaling of text overlaying glyphs and anti-aliasing general rendering quality font colors and styling user interface requirements localisation / unicode text wrapping and formatting cross-platform deployment 2d vs 3d Background: I am developing a simple falling blocks game in 2d, targeted for pc. I would like to add text labels for level, score, and menu buttons. I am using SFML which uses FreeType internally, so vector-based features are easily available for my project. In my view, font sizes in simple games often don't vary, and bitmap fonts should be easier for cross-platform concerns (font-formats and font rendering quality). But I am unsure if I am missing some important points here, especially since I want to polish the looks of the final game.

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  • I want to be a developer (website and web application) and want to choose asp.net as a programming lang

    - by jeet
    I want to be a developer (website and web application) and want to choose asp.net as a programming lang. I am currently an intermediate web designer. My friend told me that there are many things in asp.net My question is I am interested in website and web application development Is there any specific thing I have to learn to be a web developer or I have to learn the whole. Also, what does a developer has to do? key skills if he choose asp.net? Thanks :)

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  • What sort of data should be sent for mouse-based movement in a multiplayer game?

    - by Daniel
    I'm new to the Multiplayer Rodeo here so please bear with me... I am just getting started and I'm trying to figure out how to deal with movement. I've looked at the question Best way to implement mouse-based movement in MMOG which gives me a pretty good idea, but I'm still struggling with what kind of data should be sent to the server. If a player is on position [x:0, y:0] and I click with the mouse on [x:40, y:40] to start movement, what information should I send to the server? Should I calculate the position based on velocity on client side and just send the expected location? Or should I send current location and velocity and direction? When the server is updating the clients on the players' whereabouts, should the position be sent only, and the clients expected to interpolate/predict movement, or can the direction sent from the client (instead of just coordinates) be used. My concern(or confusion) is regarding the ping/lag frequency of data update and use of a predictive algorithm, as I'd like the movement to be smooth even with a high latency, and prevent ability to cheat(though that's not the top priority).

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  • How do you know when you are tired of programming in your life?

    - by medusa
    Have you ever felt that you have had enough of programming and you want to do something else in your life which hopefully doesn't include staying in front of the computer all day? Also, while thinking these you realize it's time to stop thinking and continue your code. I am going through these thoughts for some time now, do you ever feel like this and what do you do to get yourself concentrated and happy with your work?

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  • What common programming problems are best solved by using prototypes and closures?

    - by vemv
    As much as I understand both concepts, I can't see how can I take advantage of JavaScript's closures and prototypes aside from using them for creating instantiable and/or encapsulated class-like blocks (which seems more of a workaround than an asset to me) Other JS features such as functions-as-values or logical evaluation of non-booleans are much easier to fall in love with... What common programming problems are best solved by using propotypal inheritance and closures?

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  • How to enable a Web portal-based rich enterprise platform on different domains and hosts using JS without customization/ server configuration

    - by S.Jalali
    Our company Coscend has built a Web portal-based communications and cloud collaboration platform by using JavaScript (JS), which is embedded in HTML5 and formatted with CSS3. Other technologies used in the core code include Flash, Flex, PostgreSQL and MySQL. Our team would like to host this platform on five different Windows and Linux environments that run different types of Web servers such as IIS and Apache. Technical challenge: Each of these Windows and Linux servers have a different host name and domain name (and IP address), but we would like to keep our enterprise platform independent of host server configuration. Possible approach to solution: We think an API (interface module with a GUI) is needed to accomplish this level of modularity and flexibility while deploying at our enterprise customers. Seeking your insights: In this context, our team would appreciate your guidance on: Is there an algorithmic method to implement this Web portal-based platform in these Windows and Linux environments while separating it from server configuration, i.e., customizing the host name, domain name and IP address for each individual instance? For example, would it be suitable to create some JS variables / objects for host name and domain name and call them in the different implementations? If a reference to the host/domain names occurs on hundreds of portal modules, these variables or JS objects would replace that. If so, what is the best way to make these object modules written in JS portable and re-usable across different environments and instances for enterprise customers? Here is an example of the implemented code for the said platform. The following Web site (www.CoscendCommunications.com) was built using this enterprise collaboration platform and has the base code examples of the platform. This Web site is domain-specific. We like to make the underlying platform such that it is domain and host-independent. This will allow the underlying platform to be deployed in multiple instances of our enterprise customers.

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  • What are the advantages to use vector-based fonts over bitmap fonts in (2d) games?

    - by jmp97
    I know that many games are using bitmap fonts. Which are the advantages for vector-based font rendering / manipulation when compared to bitmap fonts and in which scenarios would they matter the most? Prefer a focus on 2d games when answering this question. If relevant, please include examples for games using either approach. Some factors you might consider: amount of text used in the game scaling of text overlaying glyphs and anti-aliasing general rendering quality font colors and styling user interface requirements localisation / unicode text wrapping and formatting cross-platform deployment 2d vs 3d Background: I am developing a simple falling blocks game in 2d, targeted for pc. I would like to add text labels for level, score, and menu buttons. I am using SFML which uses FreeType internally, so vector-based features are easily available for my project. In my view, font sizes in simple games often don't vary, and bitmap fonts should be easier for cross-platform concerns (font-formats and font rendering quality). But I am unsure if I am missing some important points here, especially since I want to polish the looks of the final game.

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  • what is the task of a coach in acm programming contests?

    - by Layla
    In the university that I am working they have decided to participate in the ACM regionals for the first time, they would like to appoint me like a coach. I have never been into that situation before and have not found so much information about it, so what is the real work of a coach in those contests? Sometimes I have found experienced programmers like coaches, but others are just people with no so good programming skills; so what is all about?

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  • Office lights on or off in programming department? How to decide? [closed]

    - by smp7d
    At my company, the programmers who sit in the same area are constantly fighting over whether the lights stay on or off. Because there is no official policy it makes it a particularly sticky situation. We are a typical cube-farm and we have those typical cube-farm fluorescent lights and smaller ones at our desks. With the lights off, it is difficult to read and you would probably need to turn on your desk light (which some people do anyway). All programmers in our department do most of their reading on their monitor because of the nature of our business. Some feel that we should have a vote to decide whether the lights stay on or off. A couple who prefer 'lights on' feel that the vote would need to be unanimous to turn them off as having them on is the more natural office setting. Those who want them off point out that all other departments keep their lights off. I have heard all of the arguments: -Fluorescent lights cause eye strain -Reading in dark causes eye strain -The desk lights can be used if light is needed -People from other departments feel uncomfortable approaching us in the "dark" -The monitors are harder to see in the light ... Right now, some of the developers turn off the lights and some turn them on. It really just depends who last walked by the switch. I am a bit sick of the controversy as it feels a bit childish at the moment. I'm tired of hearing about it and I'm tired of having to talk about it. I tried to help them decide but as I explained, voting wasn't enough. Do other programming departments have this same argument? What is the standard or traditionally accepted option in a programming area? Are there any good reasons for one way or the other outside of preference? How can we decide fairly? EDIT Just a little more info... We do not have clients/visitors come into our office. We do have windows and hall lights that make our environment plenty bearable with the lights off. It kind of resembles a meeting room that has the lights off during a powerpoint presentation.

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  • Must all AI states be able to react to any event?

    - by Prog
    FSMs implemented with the State design pattern are a common way to design AI agents. I am familiar with the State design pattern and know how to implement it. How is this used in games to design AI agents? Consider a simplified class Monster, representing an AI agent: class Monster { State state; // other fields omitted public void update(){ // called every game-loop cycle state.execute(this); } public void setState(State state){ this.state = state; } // irrelevant stuff omitted } There are several State subclasses implementing execute() differently. So far, classic State pattern. AI agents are subject to environmental effects and other objects communicating with them. For example, an AI agent might tell another AI agent to attack (i.e. agent.attack()). Or a fireball might tell an AI agent to fall down. This means that the agent must have methods such as attack() and fallDown(), or commonly some message receiving mechanism to understand such messages. With an FSM, the current State of the agent should be the one taking care of such method calls - i.e. the agent delegates to the current state upon every event. Is this correct? If correct, how is this done? Are all states obligated by their superclass to implement methods such as attack(), fallDown() etc., so the agent can always delegate to them on almost every event? Or is it done in some other way?

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  • Which tags to use for good SEO on the page

    - by Aaditi Sharma
    I have a event page, where it has the following items. Event Name Venue Name(s) {some cases go upto 5 or more venues} Event Info {Genre(s),Language,type(s)} Date(s) on which the event is. Event Description. Since, the Event name is unique, and present in the title, I am assigning <H1> to it. However, venue names are multiple, plus the same venue may be repeated across the page, along with dates. (Each)Event Info, is used a single time on the page Dates, are descriped in a styled manner using multiple spans, however, I am going to use a title on them. Event description is in <p> tag. So My question is which heading tags to use for a good symentic description and SEO. Also the title on the dates, which format should I keep the date in? (dd/mm/yyyy)?

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  • Merging similar graphs based solely on the graph structure?

    - by Buttons840
    I am looking for (or attempting to design) a technique for matching nodes from very similar graphs based on the structure of the graph*. In the examples below, the top graph has 5 nodes, and the bottom graph has 6 nodes. I would like to match the nodes from the top graph to the nodes in the bottom graph, such that the "0" nodes match, and the "1" nodes match, etc. This seems logically possible, because I can do it in my head for these simple examples. Now I just need to express my intuition in code. Are there any established algorithms or patterns I might consider? (* When I say based on the structure of the graph, I mean the solution shouldn't depend on the node labels; the numeric labels on the nodes are only for demonstration.) I'm also interested in the performance of any potential solutions. How well will they scale? Could I merge graphs with millions of nodes? In more complex cases, I recognize that the best solution may be subject to interpretation. Still, I'm hoping for a "good" way to merge complex graphs. (These are directed graphs; the thicker portion of an edge represents the head.)

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  • How do 2D physics engines solve the problem of resolving collisions along tiled walls/floors in non-grid-based worlds?

    - by ssb
    I've been working on implementing my SAT algorithm which has been coming along well, but I've found that I'm at a wall when it comes to its actual use. There are plenty of questions regarding this issue on this site, but most of them either have no clear, good answer or have a solution based on checking grid positions. To restate the problem that I and many others are having, if you have a tiled surface, like a wall or a floor, consisting of several smaller component rectangles, and you traverse along them with another rectangle with force being applied into that structure, there are cases where the object gets caught on a false collision on an edge that faces the inside of the shape. I have spent a lot of time thinking about how I could possibly solve this without having to resort to a grid-based system, and I realized that physics engines do this properly. What I want to know is how they do this. What do physics engines do beyond basic SAT that allows this kind of proper collision resolution in complex environments? I've been looking through the source code to Box2D trying to find out how they do it but it's not quite as easy as looking at a Collision() method. I think I'm not good enough at physics to know what they're doing mathematically and not good enough at programming to know what they're doing programmatically. This is what I aim to fix.

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  • Why does the player fall down when in between platforms? Tile based platformer

    - by inzombiak
    I've been working on a 2D platformer and have gotten the collision working, except for one tiny problem. My games a tile based platformer and whenever the player is in between two tiles, he falls down. Here is my code, it's fire off using an ENTER_FRAME event. It's only for collision from the bottom for now. var i:int; var j:int; var platform:Platform; var playerX:int = player.x/20; var playerY:int = player.y/20; var xLoopStart:int = (player.x - player.width)/20; var yLoopStart:int = (player.y - player.height)/20; var xLoopEnd:int = (player.x + player.width)/20; var yLoopEnd:int = (player.y + player.height)/20; var vy:Number = player.vy/20; var hitDirection:String; for(i = yLoopStart; i <= yLoopEnd; i++) { for(j = xLoopStart; j <= xLoopStart; j++) { if(platforms[i*36 + j] != null && platforms[i*36 + j] != 0) { platform = platforms[i*36 + j]; if(player.hitTestObject(platform) && i >= playerY) { hitDirection = "bottom"; } } } } This isn't the final version, going to replace hitTest with something more reliable , but this is an interesting problem and I'd like to know whats happening. Is my code just slow? Would firing off the code with a TIMER event fix it? Any information would be great.

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  • Is there a quick and practical (hands on) way to learn another programming language?

    - by Tamsin
    Due to rather strange circumstances, I only have until Monday to learn (at least) the basics of PHP and .NET programming. I'm already fairly competent (though there is a lot of room for improvement) in C++ so I feel I have some of the concepts nailed already, but I need to get into the two languages in a bit more depth in a very short time frame. Unfortunately I won't have time to get any books so will need to exclusively use online resources, I'm more of a 'do-er' so any way to test my skills in a practical way would be a huge bonus :-)

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  • C# Prevent ItemChecked event on a ListView from Interering with SubItemClicked?

    - by John M
    I am using a in-place editable listview control for a project. The editable listview adds a 'SubItemClicked' event so that each 'cell' can be edited. lstSD2.SubItemClicked += new ListViewEx.SubItemEventHandler(lstSD2_SubItemClicked); I also have the listview checkboxes enabled with a 'ItemChecked' event. The problem is that once the 'ItemChecked' event is enabled double-clicking on any row fires the 'ItemChecked' event and prevents the 'SubItemClicked' event from firing. Is there a way to enforce the need to actually 'check' the listview checkbox instead of firing whenever the row is double-clicked?

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  • Use a "x-dom-event-stream" stream in javascript ?

    - by rnaud
    Hello, HTML5 draft contains an API called EventSource to stream data (notifications) trough javascript using only one server call. Looking it up, I found an exemple on Opera Labs of the javascript part : document.getElementsByTagName("event-source")[0] .addEventListener("server-time", eventHandler, false); function eventHandler(event) { // Alert time sent by the server alert(event.data); } and the server side part : <?php header("Content-Type: application/x-dom-event-stream"); while(true) { echo "Event: server-time\n"; $time = time(); echo "data: $time\n"; echo "\n"; flush(); sleep(3); } ?> But as of today, it seems only Opera has implemented the API, neither Chrome nor Safari have a working version (Am I wrong here ?) So my question is, is there any other way in javascript, maybe more complex, to use this one stream to get data ?

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  • Is there a way to catch a MOUSE_UP Event over a static textfield in Flash?

    - by Jovica Aleksic
    When the user presses the mouse, and releases it over a static textfield with selectable text, no MOUSE_UP event is fired - not on the stage and also nowhere else. I experienced this when using a scrollbar class on a movieclip with a nested static textfield. When the user drags the scroll handle and releases the mouse over the textfield, the dragging/scrolling is stuck. To test this, create a new AS3 fla file, place a static textfield somewhere, and put in some text. Make sure the selectable property is checked in the properties panel. Add this script to the timeline: import flash.events.* function down(event:Event):void { trace('down'); } function up(event:Event):void { trace('up'); } stage.addEventListener(MouseEvent.MOUSE_DOWN, down) stage.addEventListener(MouseEvent.MOUSE_UP, up) Now test the movie and click the mouse. You will notice that trace('up') will not occur when you release the mouse over the textfield.

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  • what causes the .NET SerialPort class DataReceived event to fire?

    - by Klay
    I understand from the MSDN docs that the event DataReceived will not necessarily fire once per byte. But does anyone know what exactly is the mechanism that causes the event to fire? Does the receipt of each byte restart a timer that has to reach, say 10 ms between bytes, before the event fires? I ask because I'm trying to write an app that reads XML data coming in from a serial port. Because my laptop has no serial ports, I use a virtual serial port emulator. (I know, I know--I can't do anything about it ATM). When I pass data through the emulated port to my app, the event fires once for each XML record (about 1500 bytes). Perfect. But when a colleague at another office tries it with two computers connected by an actual cable, the DataReceived event fires repeatedly, after every 10 or so bytes of XML, which totally throws off the app.

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  • Help! How to get the event handler with IE Dom interfaces?

    - by usfree74
    Hey Gurus, I am working to use IE Dom interface to automate IE page access. I am trying to get all event handlers defined in a page. I am using IHTMLElement object now for this purpose. If the html page defines "onclick=xxx", element.onclick returns the click handler. However, if an event handler is defined in javascript, element.onclick simply returns NULL. What's the right way to get the event handler then? Thanks, xin Below is an example that uses javascript to define event handler. $(document).ready(function(){ $("a").click(function(event){ $(this).hide("slow"); alert("Thanks for visiting!"); window.location="http://cnn.com"; }); }); jQuery

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  • Doctrine: Relating a model to itself using a link table, like "This event is related to to the following other events"

    - by mattalexx
    So in English, the relationship would sound like "This event is related to to the following other events". My first instinct is to create an EventEvent model, with a first_event_id field and a second_event_id field. Then I would define the following two relationships in the Event model: $this->hasMany('Event as FirstRelatedEvents', array('local' => 'first_event_id', 'foreign' => 'second_event_id', 'refClass' => 'EventEvent')); $this->hasMany('Event as SecondRelatedEvents', array('local' => 'second_event_id', 'foreign' => 'first_event_id', 'refClass' => 'EventEvent')); But I would rather not have to use two relationships on the Event model. Is there a better way to do this?

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