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  • ARM sort un IDE gratuit pour le développement natif sous Android : d'édition communautaire d'ARM Development Studio 5

    ARM sort un IDE gratuit pour le développement natif sous Android L'édition communautaire d'ARM Development Studio 5 ARM ltd, développeur de l'architecture éponyme, vient d'annoncer la disponibilité de Development Studio 5 (DS-5) en édition communautaire (CE). Cette édition permettra de développer sans frais de licence, des applications Android natives en C/C++ allant jusqu'à quatre fois plus vite que le code Java. Ce toolkit est fondé sur Eclipse. Il vient compléter les SDK et NDK (Native Develope...

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  • Android : des chercheurs transforment les accéléromètres en espions qui enregistrent des suites de chiffres comme ceux des codes PIN

    Android : des chercheurs transforment les accéléromètres en espions Capables d'enregistrer des suites de chiffres comme ceux des codes PIN Un professeur et un doctorant de l'Université de Pennsylvanie, accompagnés d'un chercheur d'IBM ont développé une preuve de faisabilité (PoC) particulièrement ingénieuse pour mettre au jour une faille de sécurité d'Android qui pourrait s'avérer particulièrement embarrassante. L'idée générale est d'utiliser l'accéléromètre et les capteurs de mouvements pour déterminer quelle touche tape l'utilisateur sur son écran. Le « truc » vient du fait qu'à chaque fois qu'une « touche » est choisie sur l'écran tactile, le smartphone bouge légèrement dans un sens ou...

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  • Des smartphones sous Android... mais avec Bing, Motorola proposera l'OS de Google en Chine avec le m

    Mise à jour du 11/03/10 [NB : Les commentaires sur cette mise à jour commencent ici dans le topic] Chine vs Google : des smartphones sous Android, mais avec Bing L'OS de Google sera proposé avec le moteur de recherche de Microsoft sur les modèles de Motorola Motorola vient de signer un accord pour le moins curieux avec Microsoft. Sur le marché Chinois, le constructeur proposera Bing, le moteur de recherche de Redmond, sur ses smartphones sous Android. Ironique quand on sait...

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  • NetBeans 7.4 : support du JDK 8, nouvelles fonctionnalités HTML5 et développement mobile pour Android et iOS, l'EDI open source sort

    NetBeans 7.4 : support du JDK 8, nouvelles fonctionnalités HTML5, optimisation des performances et développement mobile pour Android et iOS l'EDI open source sortNetBeans, l'environnent de développement polyglotte open source franchi un nouveau cap. Oracle vient de publier la version finale de NetBeans 7.4, qui offre un support amélioré du développement mobile.Cette version apporte comme nouveautés phares :le développement HTML5 pour la création d'applications Android et iOS la prise en charge...

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  • Android : Google veut améliorer la qualité des applications pour tablettes, l'éditeur donne ses consignes pour cibler les écrans larges

    Google veut améliorer la qualité des applications Android pour tablettes l'éditeur donne ses consignes pour mieux cibler les écrans larges Contrairement à l'App Store d'Apple qui distingue clairement les applications pour iPhone de celles destinées à l'iPad, l'écosystème de Google permet la publication d'une seule application pouvant fonctionner à la fois sur tablettes et smartphones. L'essor d'Android dans le domaine du mobile étant plus considérable que sur le marché des tablettes, les développeurs créent des applications pour mobile avant d'y apporter quelques améliorations pour le support des tablettes. Conséquence : Google Play se retrouve avec des applications maladro...

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  • Firefox 31 Beta débarque avec de nombreux outils pour développeurs, l'API Firefox Hub signe son arrivée sur Android

    Firefox 31 Beta débarque avec de nombreux outils pour développeurs, l'API Firefox Hub signe son arrivée sur Android Deux jours seulement après avoir publié la version stable de Firefox 30, Mozilla propose déjà la bêta de la mouture suivante, Firefox 31, pour ordinateur de bureau sur les plateformes Windows, Mac et Linux mais également pour mobile sur Android. Les nouveautés apportées sont principalement axées développeurs afin de leur permettre de bâtir plus facilement qu'avant du contenu web,...

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  • Android : découverte d'une nouvelle vulnérabilité dans l'OS, les applications des constructeurs seraient la cause de plusieurs failles

    Android: une vulnérabilité permet à un hacker d'insérer un malware dans un fichier APK les applications des constructeurs seraient la cause de plusieurs faillesD'après des statistiques, Android est le système d'exploitation mobile le plus installé au monde. Une célébrité qui a fait de cette plateforme une cible de choix pour les hackers de tout genre.Cette fois-ci encore, le mécanisme de vérification de l'intégrité des fichiers APK de la plateforme mobile de Google est mise en cause. La nouvelle...

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  • Failed upgrade of PHP on Ubunutu 12.04, error: Sub-process /usr/bin/dpkg returned an error code (1)

    - by DanielAttard
    I just tried to upgrade my version of PHP on Ubuntu 12.04 and now I have messed it up. First I did this: sudo add-apt-repository ppa:ondrej/php5-oldstable Then I did this: sudo apt-get update Then finally I did this: sudo apt-get install php5 And now I am getting an error message about Sub-process /usr/bin/dpkg returned an error code (1) What have I done wrong? How can I fix this problem? Thanks. Here are the errors received: Do you want to continue [Y/n]? Y debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable Setting up libapache2-mod-php5 (5.4.28-1+deb.sury.org~precise+1) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing libapache2-mod-php5 (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Setting up php5-cli (5.4.28-1+deb.sury.org~precise+1) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing php5-cli (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5-curl: php5-curl depends on phpapi-20100525+lfs; however: Package phpapi-20100525+lfs is not installed. Package libapache2-mod-php5 which provides phpapi-20100525+lfs is not configured yet. Package php5-cli which provides phpapi-20100525+lfs is not configured yet. dpkg: error processing php5-curl (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5-gd: php5-gd depends on phpapi-20100525+lfs; however: Package phpapi-20100525+lfs is not installed. Package libapache2-mod-php5 which provides phpapi-20100525+lfs is not configured yet. Package php5-cli which provides phpapi-20100525+lfs is not configured yet. dpkg: error processing php5-gd (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5-mcrypt: php5-mcrypt depends on phpapi-20100525+lfs; however: Package phpapi-20100525+lfs is not installed. Package libapache2-mod-php5 which provides phpapi-20100525+lfs is not configured yet. Package php5-cli which provides phpapi-20100525+lfs is not configured yet. dpkg: error processing php5-mcrypt (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5-mysql: php5-mysql depends on phpapi-20100525+lfs; however: Package phpapi-20100525+lfs is not installed. Package libapache2-mod-php5 which provides phpapi-20100525+lfs is not configured yet. Package php5-cli which provides phpapi-20100525+lfs is not configured yet. dpkg: error processing php5-mysql (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5: php5 depends on libapache2-mod-php5 (>= 5.4.28-1+deb.sury.org~precise+1) | libapache2-mod-php5filter (>= 5.4.28-1+deb.sury.org~precise+1) | php5-cgi (>= 5.4.28-1+deb.sury.org~precise+1) | php5-fpm (>= 5.4.28-1+deb.sury.org~precise+1); however: Package libapache2-mod-php5 is not configured yet. Package libapache2-mod-php5filter is not installed. Package php5-cgi is not installed. Package php5-fpm is not installed. dpkg: error processing php5 (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already Errors were encountered while processing: libapache2-mod-php5 php5-cli php5-curl php5-gd php5-mcrypt php5-mysql php5 E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Measuring "real" phone signal strength on a mobile phone

    - by Serafeim
    I want to programmatically measure the phone signal strength in a mobile phone. I don't actually care about the mobile phone or the programming environment: It can be based on android or windows mobile or even J2ME and can be from any manufacturer (please no iPhone). However, it needs to be a real, commercial mobile phone and not a special measurement device. This problem is not as easy as it seems with a first look. I am aware that there already exist a number of methods that claim to return the phone signal strength. Some of these are: SystemState.PhoneSignalStrength for WM6 RIL_GetCellTowerInfo for WinCe (dwRxLevel member of returned RILCELLTOWERINFO struct) android.telephony.NeighboringCellInfo.getRssi() for android The problem with the above is that they only return a few (under 10) discrete values, meaning that, for instance, the return values of SystemState.PhoneSignalStrength can only be translated to (for instance) -100 dbm, -90 dbm, -80 dbm, -70 dbm and -60 dbm, something that is not useful for my application, since I'd like to have as much precision as possible. It doesn't matter if there is an undocumented solution that only works on only one phone, if you can tell me a way I'd be grateful. Thanks in advance

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  • Problems with MediaRecorder class setting audio source - setAudioSource() - unsupported parameter

    - by arakn0
    Hello everybody, I'm new in Android development and I have the next question/problem. I'm playing around with the MediaRecorder class to record just audio from the microphone. I'm following the steps indicated in the official site: http://developer.android.com/reference/android/media/MediaRecorder.html So I have a method that initializes and configure the MediaRecorder object in order to start recording. Here you have the code: this.mr = new MediaRecorder(); this.mr.setAudioSource(MediaRecorder.AudioSource.MIC); this.mr.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); this.mr.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); this.mr.setOutputFile(this.path + this.fileName); try { this.mr.prepare(); } catch (IllegalStateException e) { Log.d("Syso", e.toString()); e.printStackTrace(); } catch (IOException e) { Log.d("Syso", e.toString()); e.printStackTrace(); } When I execute this code in the simulator, thanks to logcat, I can see that the method setAudioSource(MediaRecorder.AudioSource.MIC) gives the next error (with the tag audio_ipunt) when it is called: ERROR/audio_input(34): unsupported parameter: x-pvmf/media-input-node/cap-config-interface;valtype=key_specific_value ERROR/audio_input(34): VerifyAndSetParameter failed And then when the method prepare() is called, I get the another error again: ERROR/PVOMXEncNode(34): PVMFOMXEncNode-Audio_AMRNB::DoPrepare(): Got Component OMX.PV.amrencnb handle If I start to record bycalling the method start()... I get lots of messages saying: AudioFlinger(34):RecordThread: buffer overflow Then...after stop and release,.... I can see that a file has been created, but it doesn't seem that it been well recorderd. Anway, if i try this in a real device I can record with no problems, but I CAN'T play what I just recorded. I gues that the key is in these errors that I've mentioned before. How can I fix them? Any suggestion or help?? Thanks in advanced!!

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  • Alert Dialog with custom layout failing

    - by cmptrer
    So this is related to a question I asked earlier. I am trying to display an alert using a specified layout. My layout is: And the code to call and show the alert dialog is: Context mContext = getApplicationContext(); AlertDialog.Builder builder = new AlertDialog.Builder(mContext); // use a custom View defined in xml View view = LayoutInflater.from(mContext).inflate(R.layout.sell_dialog, (ViewGroup) findViewById(R.id.layout_root)); builder.setView(view); builder.setPositiveButton(android.R.string.ok, new OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // do whatever you want with the input } }); AlertDialog alertDialog = builder.create(); alertDialog.show(); When I run it I get an error saying: Uncaught handler: thread main exiting due to uncaught exception android.view.WindowManager$NadTokenException: Unable to add window -- token null is not for an application I've looked through the android development site and can't figure it out. I think I'm just missing something obvious but the fix isn't jumping out at me. How can I get this alert dialog to display?

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  • Phonegap Screenshot plugin in Cordova 2.0.0

    - by ObjectiveJ
    I have set up the screenshot plugin from github, located here: https://github.com/phonegap/phonegap-plugins/tree/master/Android/Screenshot I set it up as instructed and with 1.8.1 of cordova. It worked and the screenshot was saved to the phone. However it fails with cordova 2.0.0. Screenshot.java code: https://github.com/phonegap/phonegap-plugins/blob/master/Android/Screenshot/src/org/apache/cordova/Screenshot.java Screenshot.js code: https://github.com/phonegap/phonegap-plugins/blob/master/Android/Screenshot/www/Screenshot.js Due to the advice of a very clever man called Simon MacDonald, I removed line 31 and 38 from the JS file shown above. However when I try to use the screenshot plugin with cordova 2.0.0 I receive these errors: ERROR: org.json.JSONException: Value undefined of type java.lang.String cannot be converted to JSONArray. Error: Status=8 Message=JSON error file:///android_asset/www/cordova-2.0.0.js: Line 938 : Error: Status=8 Message=JSON error Error: Status=8 Message=JSON error at file:///android_asset_/www/cordova-2.0.0.js:938 line 938 of the cordova.js is: // If error, then display error else { console.log("Error: Status="+v.status+" Message="+v.message); but im almost certain this is a compatibility error. Does anyone know a fix for this, or even a reason. Im abit lost. Any help is appreciated. I call the screenshot.js with this code: function takeScreenShot() { cordovaRef.exec("Screenshot.saveScreenshot"); } Any help massively appreciated.

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  • SSIS Intermittent variable error: The system cannot find the file specified

    - by Ben
    Our SSIS pacakges a structured as one Control package and many child packages (about 30) that are invoked from the control package. The child packages are invoked with Execute Package Task. There is one Execute Package Task per child package. Each Execute Package Task uses File Connection Manager to specify path to the child package dtsx file. There is one File Connection Manager per child package. Each File Connection Manager has an expression defined for ConnectionString property. This expression looks like this: @[Template::FolderPackages]+"MyPackage.dtsx", the file name is different for each package. The variable (FolderPackages) is specified in the SSIS package configuration file. The error that is generated during run time is "Error 0x80070002 while loading package file "MyPackage.dtsx". The system cannot find the file specified." The package that fails is different from run to run and sometimes no packages fail at all. This is when run on exactly the same environment/data etc. I ran FileMon during this error and found out that when the error happens SSIS tries to read the dtsx file from a wrong place, namely from system32. I checked that this is identical to what would happen if @[Template::FolderPackages] variable were empty, but because the very same variable is used for every child package and works for some but doesn't work sometimes for others, I have no expalnation to this fact. Anything obvious, or time to raise a support call with Microsoft?

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  • Getting a gestureoverlayview

    - by Codejoy
    I have been using some nice tutorials on drawing graphics on my android. I wanted to also add in the cool gesture demo found here: http://developer.android.com/resources/articles/gestures.html That takes these lines of code: GestureOverlayView gestures = (GestureOverlayView) findViewById(R.id.gestures); gestures.addOnGesturePerformedListener(this); This is fine and dandy yet I realize in my demo i'm trying to build using code from "Playing with Graphics in Android". The demos make sense, everything makes sense but I found out by using: setContentView(new Panel(this)); as is required by the Playing With Graphics tutorials, then the findViewById seems to no longer be valid and returns null. At first I was about to post a stupider question as to why this is happening, a quick test of playing with the setContentView made me realize the cause of findViewById returning null, I just do not know how to remedy this issue. Whats the key I am missing here? I realize that the new Panel is doinking some reference up but I am not sure how to make the connection here. THe: R.id.gestures is defined right int he main.xml as: (just like the tutorial) Thanks, Shane p.s. im new here be gentle.

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  • How to save a picture to a file?

    - by Peter vdL
    I'm trying to use a standard Intent that will take a picture, then allow approval or retake. Then I want to save the picture into a file. Here's the Intent I am using: Intent intent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE ); startActivityForResult( intent, 22 ); The docs at http://developer.android.com/reference/android/provider/MediaStore.html#ACTION_IMAGE_CAPTURE say "The caller may pass an extra EXTRA_OUTPUT to control where this image will be written. If the EXTRA_OUTPUT is not present, then a small sized image is returned as a Bitmap object in the extra field. If the EXTRA_OUTPUT is present, then the full-sized image will be written to the Uri value of EXTRA_OUTPUT." I don't pass extra output, I hope to get a Bitmap object in the extra field of the Intent passed into onActivityResult() (for this request). So where/how do you extract it? Intent has a getExtras(), but that returns a Bundle, and Bundle wants a key string to give you something back. What do you invoke on the Intent to extract the bitmap?

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  • How do I get my ActivityUnitTestCases to sync with the MessageQueue thread and call my Handler?

    - by Ricardo Gladwell
    I'm writing unit tests for a ListActivity in Android that uses a handler to update a ListAdapter. While my activity works in the Android emulator, running the same code in a unit test doesn't update my adapter: calls to sendEmptyMessage do not call handleMessage in my activity's Handler. How do I get my ActivityUnitTestCase to sync with the MessageQueue thread and call my Handler? The code for the Activity is somewhat like this: public class SampleActivity extends ListActivity implements SampleListener { List samples = new ArrayList(); public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.sample_list); listView.setEmptyView(findViewById(R.id.empty)); } private final Handler handler = new Handler() { @Override public void handleMessage(Message msg) { // unit test never reaches here sharesAdapter = new SampleAdapter(SampleActivity.this, samples); setListAdapter(sharesAdapter); } }; public void handleSampleUpdate(SampleEvent event) { samples.add(event.getSample()); handler.sendEmptyMessage(0); } } The code for my unit test is somewhat like this: public class SampleActivityTest extends ActivityUnitTestCase<SampleActivity> { public SampleActivityTest() { super(SampleActivity.class); } @MediumTest public void test() throws Exception { final SampleActivity activity = startActivity(new Intent(Intent.ACTION_MAIN), null, null); final ListView listView = (ListView) activity.findViewById(android.R.id.list); activity.handleSampleUpdate(new SampleEvent(this)); // unit test assert fails on this line: assertTrue(listView.getCount() == 1); } }

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  • Getting the size of the window WITHOUT title/notification bars

    - by Anidamo
    Hi there, I've been playing around with Android development and one of the things I'd like to be able to do is dynamically create a background image for my windows, similar to the one below. This is from my BlackBerry app. It consists of three separate parts, the bottom right logo, the top left watermark, and the bottom right name. It works independent of screen size because the BlackBerry app just gets all three parts and generates an appropriately sized bitmap using the screen width and height. Since Android has quite a bit more screen resolution possibilities I need to be able to generate backgrounds on the fly like this. However, I have not found any way to get the height/width of the window in Android. I can get the screen resolution, but that includes the application title bar and the notification bar, which is unacceptable. I'd like to know how to get the size of my window, or screen resolution minus the title and notification bars. I think this might be possible using the dimensions of my layout managers but I cannot get the height/width of them in the onCreate method so I'm at a little bit of a loss. Thanks.

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  • ClassCastException while using service

    - by Sebi
    I defined a local Service: public class ComService extends Service implements IComService { private IBinder binder = new ComServiceBinder(); public class ComServiceBinder extends Binder implements IComService.IServiceBinder { public IComService getService() { return ComService.this; } } public void test(String msg) { System.out.println(msg); } @Override public IBinder onBind(Intent intent) { return binder; } } The corresponding interface: public interface IComService { public void test(String msg); public interface IServiceBinder { IComService getService(); } } Then i try to bind the service in another activity in another application, where the same interface is available: bindService(new Intent("ch.ifi.csg.games4blue.gamebase.api.ComService"), conn, Context.BIND_AUTO_CREATE); and private ServiceConnection conn = new ServiceConnection() { @Override public void onServiceConnected(ComponentName name, IBinder service) { Log.i("INFO", "Service bound " + name); comService = ((IComService.IServiceBinder)service).getService(); serviceHandler.sendEmptyMessage(0); } @Override public void onServiceDisconnected(ComponentName arg0) { Log.i("INFO", "Service Unbound "); } }; but the line comService = ((IComService.IServiceBinder)service).getService(); always throws a 05-02 22:12:55.922: ERROR/AndroidRuntime(622): java.lang.ClassCastException: android.os.BinderProxy I can't explain why, I followed the app sample on http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/app/LocalServiceBinding.html Any hints would be nice!

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  • auto m3u creation

    - by newbie69
    Hi, I am looking for a solution to automatically create .m3u playlists for each music folder in my sdcard so that the music player can play music by folders. I had written a simple VB.Net app in the past that does exactly the above but apparently, it has to be run from Windows. Since I have no Java nor Android developing experience I found it quite hard to try to write a similar app that can be run directly from the phone. In a few words, the app does the following: 1) Searches the SD and lists all folders that contain 2 or more .mp3 files (just for user verification) 2) Creates in every listed folder above, a .m3u file that simply lists line-by-line all the mp3 files that exist in the specific folder. Is there such an app or could someone spare some time and give me some rough instructions on how to create it in Eclipse 3.5.2 environment? (device used: Motorola Droid/Milestone, Android 2.1) I don't care about any graphics or complex UI, just a script to execute the above procedure that would give every "playlist-supporting" music player in Android, the precious ability to play music by folders. I know it is too much to ask but just in case! Thanx in advance.

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  • how to continuously send data without blocking?

    - by Donal Rafferty
    I am trying to send rtp audio data from my Android application. I currently can send 1 RTP packet with the code below and I also have another class that extends Thread that listens to and receives RTP packets. My question is how do I continuously send my updated buffer through the packet payload without blocking the receiving thread? public void run() { isRecording = true; android.os.Process.setThreadPriority (android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int buffersize = AudioRecord.getMinBufferSize(8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); Log.d("BUFFERSIZE","Buffer size = " + buffersize); arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize); short[] readBuffer = new short[80]; byte[] buffer = new byte[160]; arec.startRecording(); while(arec.getRecordingState() == AudioRecord.RECORDSTATE_RECORDING){ int frames = arec.read(readBuffer, 0, 80); @SuppressWarnings("unused") int lenghtInBytes = codec.encode(readBuffer, 0, buffer, frames); RtpPacket rtpPacket = new RtpPacket(); rtpPacket.setV(2); rtpPacket.setX(0); rtpPacket.setM(0); rtpPacket.setPT(0); rtpPacket.setSSRC(123342345); rtpPacket.setPayload(buffer, 160); try { rtpSession2.sendRtpPacket(rtpPacket); } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (RtpException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } So when I send on one device and receive on another I get decent audio, but when I send and receive on both I get broken sound like its taking turns to send and receive audio. I have a feeling it could be to do with the while loop? it could be looping around in there and not letting anything else run?

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  • Setting Ringtone notification from SD card file

    - by sgarman
    My goal is to set the users notification sound from a file that is stored onto the SD card from with in the application. I am using this code: if(path != null){ File k = new File(path, "moment.mp3"); ContentValues values = new ContentValues(); values.put(MediaStore.MediaColumns.DATA, k.getAbsolutePath()); values.put(MediaStore.MediaColumns.TITLE, "My Song title"); values.put(MediaStore.MediaColumns.SIZE, 215454); values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/mp3"); values.put(MediaStore.Audio.Media.ARTIST, "Some Artist"); values.put(MediaStore.Audio.Media.DURATION, 230); values.put(MediaStore.Audio.Media.IS_RINGTONE, false); values.put(MediaStore.Audio.Media.IS_NOTIFICATION, true); values.put(MediaStore.Audio.Media.IS_ALARM, false); values.put(MediaStore.Audio.Media.IS_MUSIC, false); values.put(MediaStore.MediaColumns.DISPLAY_NAME, "Some Name"); //Insert it into the database Uri uri = MediaStore.Audio.Media.getContentUriForPath(k.getAbsolutePath()); Uri newUri = MainActivity.this.getContentResolver().insert(uri, values); RingtoneManager.setActualDefaultRingtoneUri( MainActivity.this, RingtoneManager.TYPE_NOTIFICATION, newUri ); //RingtoneManager.setActualDefaultRingtoneUri(this, RingtoneManager.TYPE_NOTIFICATION, newUri); Toast.makeText(this, "Notification Ringtone Set", Toast.LENGTH_SHORT).show(); } When I run this on the device I keep getting the error: 06-12 15:19:36.741: ERROR/Database(2847): Error inserting is_alarm=false is_ringtone=false artist_id=35 is_music=false album_id=-1 title=My Song title duration=230 is_notification=true title_key=%D%\%%P%H%F%8%%R%<%R%B%4% mime_type=audio/mp3 date_added=1276370376 _display_name=moment.mp3 _size=215454 _data=/mnt/sdcard/Android/data/_MY APP PATH_/files/moment.mp3 06-12 15:19:36.741: ERROR/Database(2847): android.database.sqlite.SQLiteConstraintException: error code 19: constraint failed I have seen others using this technique and I can't find any documentation on which values actually need to be passed in to successfully add the file into the Android system so that it can be set as a notification.

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  • ContextMenu not popping up on Long click

    - by primal
    Hi, The context menu is not popping up on the long click on the list items in the list view. I've extended the base adapter and used a view holder to implement the custom list with textviews and an imagebutton. adapter = new MyClickableListAdapter(this, R.layout.timeline, mObjectList); list.setAdapter(adapter); registerForContextMenu(list); Implementation of onCreateContextMenu @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { // TODO Auto-generated method stub super.onCreateContextMenu(menu, v, menuInfo); Log.d(TAG, "Entering Context Menu"); menu.setHeaderTitle("Context Menu"); menu.add(Menu.NONE, DELETE_ID, Menu.NONE, "Delete") .setIcon(R.drawable.icon); } The XML for listview is here <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" /> I've been trying this for many days. I think its impossible to register Context-menu for a custom list view like this. Correct me if I am wrong (possibly with sample code). Now I am thinking of a adding a button to the list item and it displays a menu on clicking it. Is it possible with some other way than using Dialogs? Any help would be much appreciated..

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  • Quartz 2D or OpenGL ES? Pros and cons in the long term, possibility of migration to other platforms.

    - by fspirit
    Hi all! I'm having a hard time deciding whether to go with Quartz2D or OpenGL for an iPad game. It will be 2D mostly, but effect-intense (simultaneous lighting effects for 10-30 objects, 10-20 simultaneous animations on the screen). So far, assuming i'm equally dumb in both technologies and have to learn them from the ground, i came to this list. (I've read several topics here, on SO, with names like "Quartz or OpenGL", but i'm still left with some questions) Quartz: Better time-to-market, because of ready to use absractions like UIView, UIImageView, CoreAnimation abstractions Open GL ES Closer to hardware, thus, performance is better. App, implemented with OpenGL ES can be easier migrated to Android, MeeGo, Windows Phone, etc. My questions are: How time will it take to rewrite Quartz 2d app to use OpenGL? Lets say it took me 2 man-month to write Quartz app, how much time will i need to rewrite it? (Please, just some subjective opinions, i'll try to summarize them somehow) Regarding the ease of migration to other platforms, when using OpenGL, is it really so? Or efforts when migrating Quartz app from iPhoneOS to Android will be not so much bigger, compared to OpenGL app migration? (Ease of migration is quite important criterion) Regarding OpenGL, should i go with OpenGL 1.1 or 2.0, concerning migration? (Android supports 2.0 through NDK, but dont know whether NDK's use will increase or decrease migration efforts)

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  • MovieViewControl unable to become a receiver during Broadcast

    - by Paulina D
    Hi! I'm currently trying to catch a broadcast message with the MovieViewControl class, already added the filter in the Manifest //In MovieViewControl private static final String SERVICECMD = "com.android.music.musicservicecommand"; private static final String CMDNAME = "command"; private static final String CMDPAUSE = "pause"; @Override public void onReceive(Context context, Intent intent) { String intentAction = intent.getAction(); if (AudioManager.ACTION_AUDIO_BECOMING_NOISY.equals(intentAction)) { Intent i = new Intent(intent.ACTION_MAIN); i.setAction(SERVICECMD); i.putExtra(CMDNAME, CMDPAUSE); mVideoView.pause(); context.startActivity(i); } } but when I do my trial, I get this (very) huge exception: W/dalvikvm( 1630): threadid=3: thread exiting with uncaught exception (group=0x4001b1b8) E/AndroidRuntime( 1630): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 1630): java.lang.RuntimeException: Unable to instantiate receiver com.android.gallery.MovieViewControl: java.lang.ClassNotFoundException: com.android.gallery.MovieViewControl in loader dalvik.system.PathClassLoader@438ff048 E/AndroidRuntime( 1630): at android.app.ActivityThread.handleReceiver(ActivityThread.java:2616) E/AndroidRuntime( 1630): at android.app.ActivityThread.access$3100(ActivityThread.java:119) E/AndroidRuntime( 1630): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1913) E/AndroidRuntime( 1630): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime( 1630): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 1630): at android.app.ActivityThread.main(ActivityThread.java:4363) E/AndroidRuntime( 1630): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 1630): at java.lang.reflect.Method.invoke(Method.java:521) E/AndroidRuntime( 1630): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) E/AndroidRuntime( 1630): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) E/AndroidRuntime( 1630): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 1630): Caused by: java.lang.ClassNotFoundException: com.android.gallery.MovieViewControl in loader dalvik.system.PathClassLoader@438ff048 E/AndroidRuntime( 1630): at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243) E/AndroidRuntime( 1630): at java.lang.ClassLoader.loadClass(ClassLoader.java:573) E/AndroidRuntime( 1630): at java.lang.ClassLoader.loadClass(ClassLoader.java:532) E/AndroidRuntime( 1630): at android.app.ActivityThread.handleReceiver(ActivityThread.java:2609) E/AndroidRuntime( 1630): ... 10 more Any hints on what might I be missing? Thanks in advance!

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  • Text message intent - catch and send

    - by Espen
    Hi! I want to be able to control incoming text messages. My application is still on a "proof of concept" version and I'm trying to learn Android programming as I go. First my application need to catch incomming text messages. And if the message is from a known number then deal with it. If not, then send the message as nothing has happened to the default text message application. I have no doubt it can be done, but I still have some concern and I see some pitfalls at how things are done on Android. So getting the incomming text message could be fairly easy - except when there are other messaging applications installed and maybe the user wants to have normal text messages to pop up on one of them - and it will, after my application has had a look at it first. How to be sure my application get first pick of incomming text messages? And after that I need to send most text messages through to any other text message application the user has chosen so the user can actually read the message my application didn't need. Since Android uses intents that are relative at best, I don't see how I can enforce my application to get a peek at all incomming text messages, and then stop it or send it through to the default text messaging application...

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