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  • Reuse Client java Socket in a Java Server

    - by user1394983
    I'm devoloping an Java server two control an android online game. It's possible save the client socket of myserversocket.accept() in a variable in Client class? This are very util because this way, server can communicate with client when server wants and no when client contact server. My actual code are: import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.util.ArrayList; import java.util.UUID; import sal.app.shared.Packet; public class Server { private ArrayList<GameSession> games = new ArrayList<GameSession>(); private ArrayList<Client> pendent_clients = new ArrayList<Client>(); private Packet read_packet= new Packet(); private Packet sent_packet = new Packet(); private Socket clientSocket = null; public static void main(String[] args) throws ClassNotFoundException{ ServerSocket serverSocket = null; //DataInputStream dataInputStream = null; //DataOutputStream dataOutputStream = null; ObjectOutputStream oos=null; ObjectInputStream ois=null; Server myServer = new Server(); try { serverSocket = new ServerSocket(7777); System.out.println("Listening :7777"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } while(true){ try { myServer.clientSocket = new Socket(); myServer.clientSocket = serverSocket.accept(); myServer.read_packet = new Packet(); myServer.sent_packet = new Packet(); oos = new ObjectOutputStream(myServer.clientSocket.getOutputStream()); ois = new ObjectInputStream(myServer.clientSocket.getInputStream()); //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((myServer.read_packet = (Packet) ois.readObject()) != null) { myServer.handlePacket(myServer.read_packet); break; }*/ myServer.read_packet=(Packet) ois.readObject(); myServer.handlePacket(myServer.read_packet); //oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } finally{ if( myServer.clientSocket!= null){ /*try { //myServer.clientSocket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ } /*if( ois!= null){ try { ois.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if( oos!= null){ try { oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }*/ } } } public void handlePacket(Packet hp) throws IOException { if(hp.getOpCode() == 1) { registPlayer(hp); } } public void registPlayer(Packet p) throws IOException { Client registClient = new Client(this.clientSocket); this.pendent_clients.add(registClient); if(pendent_clients.size() == 2) { initAGame(); } else { ObjectOutputStream out=null; Packet to_send = new Packet(); to_send.setOpCode(4); out = new ObjectOutputStream(registClient.getClientSocket().getOutputStream()); out.writeObject(to_send); } } public void initAGame() throws IOException { Client c1 = pendent_clients.get(0); Client c2 = pendent_clients.get(1); Packet to_send = new Packet(); ObjectOutputStream out=null; GameSession incomingGame = new GameSession(c1,c2); games.add(incomingGame); to_send.setGameId(incomingGame.getGameId()); to_send.setOpCode(5); out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); out = new ObjectOutputStream(c2.getClientSocket().getOutputStream()); out.writeObject(to_send); pendent_clients.clear(); } public Client getClientById(UUID given_id) { for(GameSession gs: games) { if(gs.getClient1().getClientId().equals(given_id)) { return gs.getClient1(); } else if(gs.getClient2().getClientId().equals(given_id)) { return gs.getClient2(); } } return null; } } With this code i got this erros: java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at java.io.ObjectOutputStream$BlockDataOutputStream.drain(ObjectOutputStream.java:1847) at java.io.ObjectOutputStream$BlockDataOutputStream.setBlockDataMode(ObjectOutputStream.java:1756) at java.io.ObjectOutputStream.writeNonProxyDesc(ObjectOutputStream.java:1257) at java.io.ObjectOutputStream.writeClassDesc(ObjectOutputStream.java:1211) at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1395) at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1158) at java.io.ObjectOutputStream.writeFatalException(ObjectOutputStream.java:1547) at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:333) at Server.initAGame(Server.java:146) at Server.registPlayer(Server.java:120) at Server.handlePacket(Server.java:106) at Server.main(Server.java:63) This error ocurre when second client connect and server try to send an Packet to previous client 1 in function initGame() in this code: out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); my android code is this: package sal.app; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.Socket; import java.net.UnknownHostException; import sal.app.logic.DataBaseManager; import sal.app.shared.Packet; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class MultiPlayerWaitActivity extends Activity{ private DataBaseManager db; public void onCreate(Bundle savedInstanceState) { super.requestWindowFeature(Window.FEATURE_NO_TITLE); super.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); super.onCreate(savedInstanceState); setContentView(R.layout.multiwaitlayout); db=DataBaseManager.getSalDatabase(this); db.teste(); try { db.createDataBase(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Socket socket = null; ObjectOutputStream outputStream = null; ObjectInputStream inputStream = null; //System.out.println("dadadad"); try { socket = new Socket("192.168.1.4", 7777); //Game = new MultiPlayerGame(new ServerManager("192.168.1.66"),new Session(), new Player("")); outputStream = new ObjectOutputStream(socket.getOutputStream()); inputStream = new ObjectInputStream(socket.getInputStream()); //dataOutputStream.writeUTF(textOut.getText().toString()); //textIn.setText(dataInputStream.readUTF()); Packet p = new Packet(); Packet r = new Packet(); p.setOpCode(1); outputStream.writeObject(p); /*try { r=(Packet)inputStream.readObject(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ //while(true){ //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((r= (Packet) inputStream.readObject()) != null) { handPacket(r); break; }*/ r=(Packet) inputStream.readObject(); handPacket(r); //oos.close(); //} /*System.out.println(r.getOpCode()); if(r.getOpCode() == 5) { this.finish(); }*/ } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } /*finally{ if (socket != null){ try { socket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (outputStream != null){ try { outputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (inputStream != null){ try { inputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }*/ //catch (ClassNotFoundException e) { // TODO Auto-generated catch block //e.printStackTrace(); //} catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void handPacket(Packet hp) { if(hp.getOpCode() == 5) { this.finish(); } this.finish(); } } Regards

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  • Returning a variable in a public void...

    - by James Rattray
    Hello, I'm abit new to programming Android App's, however I have come across a problem, I can't find a way to make global variables -unlike other coding like php or VB.NET, are global variables possible? If not can someone find a way (and if possible implement the way into the code I will provide below) to get a value from the variable 'songtoplay' so I can use in another Public Void... Here is the code: final Spinner hubSpinner = (Spinner) findViewById(R.id.myspinner); ArrayAdapter adapter = ArrayAdapter.createFromResource( this, R.array.colours, android.R.layout.simple_spinner_item); adapter .setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); hubSpinner.setAdapter(adapter); // hubSpinner.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> parentView, View selectedItemView, int position, long id) { //code Object ttestt = hubSpinner.getSelectedItem(); final String test2 = ttestt.toString(); Toast message1 = Toast.makeText(Textbox.this, test2, Toast.LENGTH_LONG); message1.show(); String songtoplay = test2; // Need songtoplay to be available in another 'Public Void' } public void onNothingSelected(AdapterView<?> parentView) { //Code } }); Basically, it gets the value from the Spinner 'hubSpinner' and displays it in a Toast. I then want it to return a value for string variable 'songtoplay' -or find a way to make it global or useable in another Public Void, (Which is will a button, -loading the song to be played) Please help me, Thanks alot. James

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  • Getting Hprof dump for other processes from application code

    - by Natarajan
    Hi, In my application , i have an option to capture the hprof dump. I used android.os.Debug.dumpHprofData (String fileName) Initially i though the hprof data generated by the method above is for the entire device , which is not so . The hprof data generated is only for my process. Now i am trying to generate hprof data for other process as well. I need to get the Hprof dump for all the running processes from application code. from adb shell i tried "kill -10 " , This command will generate the hprof file for the corresponding process in the data/misc folder. Now the problem is this command is working perfectly from the adb shell prompt , but i am not able to embed the command to mycode. My code is like Runtime.getRuntime().exec("chmod 777 /data/misc") Runtime.getRunTime().exec("kill -10 ") No exceptions are thrown , but somehow it is not working. The same code above is capturing Hprof dump for my process, when i give my process ID. I tried with "android.os.Process.sendSignal (int pid, android.os.Process.SIGNAL_USR1) ;" also.Getting the same problem.It is capturing Hprof dump for my process. For other processes it is not working. Do we need to have any special permission to kill other process from our process ? Or is it a built issue ? can you please suggest some possible way to get Hprof dump for other processes from application code? Thanks

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  • Adroid's DateFormat replacement - missing the format() with FieldPosition

    - by user331244
    Hi, I need to split a date string into pieces and I'm doing it using the public final StringBuffer format (Object object, StringBuffer buffer, FieldPosition field) from the java.text.DateFormat class. However, the implementation of this function is really slow, hence Android has an own implementation in android.text.format.DateFormat. BUT, in my case, I want to extract the different pieces of the date string (year, minute and so on). Since I need to be locale independent, I can not use SimpleDateFormat and custom strings. I do it as follows: Calendar c = ... // find out what field to extract int field = getField(); // Create a date string Field calendarField = DateFormat.Field.ofCalendarField(field); FieldPosition fieldPosition = new FieldPosition(calendarField); StringBuffer label = new StringBuffer(); label = getDateFormat().format(c.getTime(), label, fieldPosition); // Find the piece that we are looking for int beginIndex = fieldPosition.getBeginIndex(); int endIndex = fieldPosition.getEndIndex(); String asString = label.substring(beginIndex, endIndex); For some reason, the format() overload with the FieldPosition argument is not included in the android platform. Any ideas of how to do this in another way? Is there any easy way to tokenize the pattern string? Any other ideas?

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  • Debug not working in Monodroid with a Galaxy Nexus

    - by MaxM
    I'm starting to work with Monodroid testing on a Galaxy Nexus from MonoDevelop for Mac. Running the default Android project without debugging works. But if I try to debug it either says this in the Application Output pane: Error trying to detect already running process Or it outputs the following to logcat: I/ActivityManager( 448): Start proc monotest.monotest for activity monotest.monotest/monotest.Activity1: pid=3075 uid=10068 gids={3003} D/dalvikvm( 3063): GC_CONCURRENT freed 98K, 89% free 478K/4096K, paused 0ms+1ms I/dalvikvm( 3075): Turning on JNI app bug workarounds for target SDK version 8... V/PhoneStatusBar( 524): setLightsOn(true) I/ActivityThread( 3075): Pub monotest.monotest.__mono_init__: mono.MonoRuntimeProvider D/dalvikvm( 3075): Trying to load lib /data/data/monotest.monotest/lib/libmonodroid.so 0x41820850 D/dalvikvm( 3075): Added shared lib /data/data/monotest.monotest/lib/libmonodroid.so 0x41820850 D/OpenGLRenderer( 683): Flushing caches (mode 1) E/mono ( 3075): WARNING: The runtime version supported by this application is unavailable. E/mono ( 3075): Using default runtime: v2.0.50727 D/OpenGLRenderer( 683): Flushing caches (mode 0) I/monodroid-gc( 3075): environment supports jni NewWeakGlobalRef I/mono ( 3075): Stacktrace: I/mono ( 3075): D/AndroidRuntime( 3093): D/AndroidRuntime( 3093): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<< D/AndroidRuntime( 3093): CheckJNI is OFF D/AndroidRuntime( 3093): Calling main entry com.android.commands.am.Am D/dalvikvm( 3021): GC_CONCURRENT freed 359K, 3% free 15630K/16071K, paused 2ms+4ms D/Zygote ( 119): Process 3075 terminated by signal (11) I/ActivityManager( 448): Process monotest.monotest (pid 3075) has died. I tried using another device (a Galaxy Tab) and it worked fine. I also tried the suggestion from here and it didn't help.

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  • Using ant, rename a directory without knowing the full path?

    - by mixonic
    Howdy friends, Given a zipfile with an unknown directory, how can I rename or move that directory to a normalized path? <!-- Going to fetch some stuff --> <target name="get.remote"> <!-- Get the zipfile --> <get src="http://myhost.com/package.zip" dest="package.zip"/> <!-- Unzip the file --> <unzip src="package.zip" dest="./"/> <!-- Now there is a package-3d28djh3 directory. The part after package- is a hash and cannot be known ahead of time --> <!-- Remove the zipfile --> <delete file="package.zip"/> <!-- Now we need to rename "package-3d28djh3" to "package". My best attempt is below, but it just moves package-3d28djh3 into package instead of renaming the directory. --> <!-- Make a new home for the contents. --> <mkdir dir="package" /> <!-- Move the contents --> <move todir="package/"> <fileset dir="."> <include name="package-*/*"/> </fileset> </move> </target> I'm not much of an ant user, any insight would be helpful. Thanks much, -Matt

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  • How to catch an incomming text message

    - by Espen
    Hi! I want to be able to control incoming text messages. My application is still on a "proof of concept" version and I'm trying to learn Android programming as I go. First my application need to catch incomming text messages. And if the message is from a known number then deal with it. If not, then send the message as nothing has happened to the default text message application. I have no doubt it can be done, but I still have some concern and I see some pitfalls at how things are done on Android. So getting the incomming text message could be fairly easy - except when there are other messaging applications installed and maybe the user wants to have normal text messages to pop up on one of them - and it will, after my application has had a look at it first. How to be sure my application get first pick of incomming text messages? And after that I need to send most text messages through to any other text message application the user has chosen so the user can actually read the message my application didn't need. Since Android uses intents that are relative at best, I don't see how I can enforce my application to get a peek at all incomming text messages, and then stop it or send it through to the default text messaging application...

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  • Address family not supported by protocol exception

    - by srg
    I'm trying to send a couple of values from an android application to a web service which I've setup. I'm using Http Post to send them but when I run the application I get the error- request time failed java.net.SocketException: Address family not supported by protocol. I get this while debugging with both the emulator as well as a device connected by wifi. I've already added the internet permission using: <uses-permission android:name="android.permission.INTERNET" /> This is the code i'm using to send the values void insertData(String name, String number) throws Exception { String url = "http://192.168.0.12:8000/testapp/default/call/run/insertdbdata/"; HttpClient client = new DefaultHttpClient(); HttpPost post = new HttpPost(url); try { List<NameValuePair> params = new ArrayList<NameValuePair>(2); params.add(new BasicNameValuePair("a", name)); params.add(new BasicNameValuePair("b", number)); post.setEntity(new UrlEncodedFormEntity(params)); HttpResponse response = client.execute(post); }catch(Exception e){ e.printStackTrace(); } Also I know that my web service work fine because when I send the values from an html page it works fine - <form name="form1" action="http://192.168.0.12:8000/testapp/default/call/run/insertdbdata/" method="post"> <input type="text" name="a"/> <input type="text" name="b"/> <input type="submit"/> I've seen questions of similar problems but haven't really found a solution. Thanks

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  • Mixing menuItem.setIntent with onOptionsItemSelected doesn't work

    - by superjos
    While extending a sample Android activity that fires some other activities from its menu, I came to have some menu items handled within onOptionsItemSelected, and some menu items (that just fired intents) handled by calling setIntent within onCreateOptionsMenu. Basically something like: @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); menu.add(0, MENU_ID_1, Menu.NONE, R.string.menu_text_1); menu.add(0, MENU_ID_2, Menu.NONE, R.string.menu_text_2); menu.add(0, MENU_ID_3, Menu.NONE, R.string.menu_text_3). setIntent(new Intent(this, MyActivity_3.class)); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { super.onOptionsItemSelected(item); switch (item.getItemId()) { case (MENU_ID_1): // Process menu command 1 ... return true; case (MENU_ID_2): // Process menu command 2 ... // E.g. also fire Intent for MyActivity_2 return true; default: return false; } } Apparently, in this situation the Intent set on MENU_ID_3 is never fired, or anyway the related activity is never started. Android javadoc at some point goes like <<[if you set an intent on a menu item] and nothing else handles the item, then the default behavior will be to [start the activity with the intent]. What does it actually mean "and nothing else handles the item"? Is it enough to return false from onOptionsItemSelected? I also tried not to call super.onOptionsItemSelected(item) at the beginning and only invoke it in the default switch case, but I had same results. Does anyone have any suggestion? Does Android allow to mix the two type of handling? Thanks for your time everyone.

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  • How to hide the title bar while application is loading and show it when it finishes loading?

    - by Arci
    I have an application which uses a custom title bar. However, when my application launches, I noticed that the default title bar is shown for a brief period of time. My problem is I don't want to show the default title bar while my application is loading. How do I hide the title bar while my application is loading so that there will be no hint of it and then show it afterwards? So far, I tried the following solutions but none have worked: Hide the title bar in XML and then set the custom title bar in code. (Problem encountered: I received an error message saying: "You cannot combine custom titles with other title features".) In XML: <item name="android:windowNoTitle">true</item> In onCreate method: requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); //... some code goes here getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.title_header); Set the size of the title bar in XML to 0. Then change it's size via code later. (Problem encountered: I don't know how to set the size of title bar in code. Is it possible? I tried getWindow().setAttributes() and getWindow().setLayout() but both of them didn't worked.)" In XML: <item name="android:windowTitleSize">30dp</item> Modify windowTitleBackgroundStyle and set a transparent drawable as background. (Problem encountered: The content of the title bar became invisible but a line below the title bar is still visible.) In XML: <!-- style used by windowTitleBackgroundStyle --> <item name="android:background">@drawable/transparent</item>

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  • Custom titlebar - system titlebar being shown for a brief moment?

    - by user291701
    Hi, I've got a custom layout I want to use as the titlebar of my android app. The technique found (linked at the bottom) works, but the system titlebar is displayed before onCreate() is called. Obviously that looks pretty jarring, as for a moment the system titlebar is shown, then my custom titlebar is shown: // styles.xml <resources> <style name="MyTheme"> <item name="android:windowTitleSize">40dip</item> </style> </resources> // One of my activities, MyTheme is applied to it in the manifest. protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.my_activity); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.my_custom_header); } I could always hide the system titlebar and display my own in-line perhaps with each and every layout, but, that's not very friendly. Thanks http://www.londatiga.net/it/how-to-create-custom-window-title-in-android/

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  • How to create anroid to send to work in my place?

    - by aj-sin-dhal
    Hi I would like to create a life like android/robot to send to work in my place. Requirements 1) People should not be able to tell the difference between me and the android. My first attempt may not be perfect but I can tell people that its my twin that was dropped on its head while we were growing up. 2) Should have the same weight as me so it won't crush small children if it falls over. By small children I mean those above 7 years old. Those below 7 can easily be crushed by a normal human adult so it is not important to consider that special case. 3) Should run on linux. I have a tight budget and cannot afford to pay for any propreitary operating system. Will consider writing my own operating system if this is the best way to go. I am reading "The design of the unix operating system" by Maurice J. Bach currently. That should be useful. I also have an old copy of the dragon book. What other books should I read? I would like to finish this by monday if possible. I don't like working on mondays. I have made a start and have picked some clothes and shoes for my android worker. Any help will be appreciated. This is a serious question. AJ

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  • Find if a user is facing a certain Location using Digital Compass by constructing a triangle and usi

    - by Aidan
    Hi Guys, I'm constructing a geolocation based application and I'm trying to figure out a way to make my application realise when a user is facing the direction of the given location (a particular long / lat co-ord). I've done some Googling and checked the SDK but can't really find anything for such a thing. Does anyone know of a way? To clarify Android knows my location, the second location and my orientation. What I want is a way for Android to recognise when my orientation is "facing" the second location (e.g within 90 Degrees or so). We're also assuming that the user is stationary and needs updates every second or so therefore getBearing(); is useless. Alright so we get it has to be math, there appears to be no simple SDK stuff we can use. I did some searching of my own and found Barycentric Co-ords http://www.blackpawn.com/texts/pointinpoly/default.html . So what I'm trying to do now is map the camera's field of view. For Example if the person is facing a certain direction the program should construct a triangle around that field of view, e.g it should make one vertices the phone's position and then go out either side for a set distance making the 2 end points vertices constructing a triangle. If I had this I could then apply Barycentric co-ords to see if the point lay within the newly constructed triangle. Idea's anyone? Example. I could get my current orientation, add 45 to it and go up X distance one side and subtact 45 and go up X distance the other side to find my 2 other points. Though, how would I make android know which way it should go "up" I guess? It would know its baring as this stage so I need it to recognise it's bearing and go out that direction.

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  • Accelerometer stops delivering samples when the screen is off on Droid/Nexus One even with a WakeLoc

    - by William
    I have some code that extends a service and records onSensorChanged(SensorEvent event) accelerometer sensor readings on Android. I would like to be able to record these sensor readings even when the device is off (I'm careful with battery life and it's made obvious when it's running). While the screen is on the logging works fine on a 2.0.1 Motorola Droid and a 2.1 Nexus One. However, when the phone goes to sleep (by pushing the power button) the screen turns off and the onSensorChanged events stop being delivered (verified by using a Log.e message every N times onSensorChanged gets called). The service acquires a wakeLock to ensure that it keeps running in the background; but, it doesn't seem to have any effect. I've tried all the various PowerManager. wake locks but none of them seem to matter. _WakeLock = _PowerManager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "My Tag"); _WakeLock.acquire(); There have been conflicting reports about whether or not you can actually get data from the sensors while the screen is off... anyone have any experience with this on a more modern version of Android (Eclair) and hardware? This seems to indicate that it was working in Cupcake: http://groups.google.com/group/android-developers/msg/a616773b12c2d9e5 Thanks! PS: The exact same code works as intended in 1.5 on a G1. The logging continues when the screen turns off, when the application is in the background, etc.

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  • eclipse stuck at running program

    - by user1434388
    This is the picture after I end task the eclipse. My Android Program has no errors, and before this problem it was all fine. It happened when I added some code into my program. It gets stuck after I click the run button. This also happens when I run my handphone for debugging the program. Other programs are all working fine, only one is stuck. When I try to remove and import it again seem there is a classes.dex file which I cannot delete, I have to restart my computer for it to allow to delete and I have to force the program to close. I have searched at this website and they said keep open the emulator but it doesn't work for me. below is the connecting coding that i added. //check internet connection private boolean chkConnectionStatus(){ ConnectivityManager connMgr = (ConnectivityManager) this.getSystemService(Context.CONNECTIVITY_SERVICE); final android.net.NetworkInfo wifi = connMgr.getNetworkInfo(ConnectivityManager.TYPE_WIFI); final android.net.NetworkInfo mobile = connMgr.getNetworkInfo(ConnectivityManager.TYPE_MOBILE); if( wifi.isAvailable() ){ return true; } else if( mobile.isAvailable() ){ return true; } else { Toast.makeText(this, "Check your internet" , Toast.LENGTH_LONG).show(); return false; } }

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  • Picture.writeToStream() not writing out all bitmaps

    - by quickdraw mcgraw
    I'm using webview.capturePicture() to create a Picture object that contains all the drawing objects for a webpage. I can successfully render this Picture object to a bitmap using the canvas.drawPicture(picture, dst) with no problems. However when I use picture.writeToStream(fos) to serialize the picture object out to file, and then Picture.createFromStream(fis) to read the data back in and create a new picture object, the resultant bitmap when rendered as above is missing any larger images (anything over around 20KB! by observation). This occurs on all the Android OS platforms that I have tested 1.5, 1.6 and 2.1. Looking at the native code for Skia which is the underlying Android graphics library and the output file produced from the picture.writeToStream() I can see how the file format is constructed. I can see that some of the images in this Skia spool file are not being written out (the larger ones), the code that appears to be the problem is in skBitmap.cpp in the method void SkBitmap::flatten(SkFlattenableWriteBuffer& buffer) const; It writes out the bitmap fWidth, fHeight, fRowBytes, FConfig and isOpaque values but then just writes out SERIALIZE_PIXELTYPE_NONE (0). This means that the spool file does not contain any pixel information about the actual image and therefore cannot restore the picture object correctly. Effectively this renders the writeToStream and createFromStream() APIs useless as they do not reliably store and recreate the picture data. Has anybody else seen this behaviour and if so am I using the API incorrectly, can it be worked around, is there an explanation i.e. incomplete API / bug and if so are there any plans for a fix in a future release of Android? Thanks in advance.

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  • Show menu when view is long pressed

    - by swift1691
    I've been looking around on the internet regarding my question but I couldn't find a straight answer. Is it possible to create a non-blocking menu similar to the overflow menu found in Android 4.0+ when a view is long pressed? I have a number of LinearLayout instances which have an OnLongClickListener which brings up a context menu, but it's not exactly what I am looking for. I was hoping for a smoother menu which is brought up when one of these instances is clicked, and removed when the user clicks outside of the menu's region. This is very similar to the way the overflow menu behaves in the Android ActionBar. So to sum up, is it possible to replicate the look-and-fell and the behavior of the overflow menu when using context menus? Here's hoping I don't have to jump through hoops to get the implementation that I desire. Thanks in advance. EDIT: After some digging I've found the PopupMenu which is exactly what I was looking for however it works only on devices running Honeycomb and above. Does anyone know of a way with which I can replicate this menu behavior in older versions of Android without using blocking windows like dialogs?

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  • showDialog in Activity not displaying dialog

    - by Mohit Deshpande
    Here is my code: public class TasksList extends ListActivity { ... private static final int COLUMNS_DIALOG = 7; private static final int ORDER_DIALOG = 8; ... /** * @see android.app.Activity#onCreateDialog(int) */ @Override protected Dialog onCreateDialog(int id) { Dialog dialog; final String[] columns; Cursor c = managedQuery(Tasks.CONTENT_URI, null, null, null, null); columns = c.getColumnNames(); final String[] order = { "Ascending", "Descending" }; switch (id) { case COLUMNS_DIALOG: AlertDialog.Builder columnDialog = new AlertDialog.Builder(this); columnDialog.setSingleChoiceItems(columns, -1, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { bundle.putString("column", columns[which]); } }); dialog = columnDialog.create(); case ORDER_DIALOG: AlertDialog.Builder orderDialog = new AlertDialog.Builder(this); orderDialog.setSingleChoiceItems(order, -1, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { String orderS; if (order[which].equalsIgnoreCase("Ascending")) orderS = "ASC"; else orderS = "DESC"; bundle.putString("order", orderS); } }); dialog = orderDialog.create(); default: dialog = null; } return dialog; } /** * @see android.app.Activity#onOptionsItemSelected(android.view.MenuItem) */ @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case SORT_MENU: showDialog(COLUMNS_DIALOG); showDialog(ORDER_DIALOG); String orderBy = bundle.getString("column") + bundle.getString("order"); Cursor tasks = managedQuery(Tasks.CONTENT_URI, projection, null, null, orderBy); adapter = new TasksAdapter(this, tasks); getListView().setAdapter(adapter); break; case FILTER_MENU: break; } return false; } The showDialog doesn't display the dialog. I used the Debugger and it does executes these statements, but the dialog doesn't show. }

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  • CSS - background-size: cover; not working in Firefox

    - by Jayant Bhawal
    body{ background-image: url("./content/site_data/bg.jpg"); background-size: cover; background-repeat: no-repeat; font-family: 'Lobster', cursive; } Check: http://demo.jayantbhawal.in on firefox browsers, NOT in widescreen mode. The code works on Chrome(Android + PC) and even the stock Android browser, but NOT Firefox(Android + PC). Is there any good alternative to it? Why is it not working anyways? Googled this issue a lot of times, but no one else seems to have this problem. Is it just me? In any case, how do I fix it? There are quite some questions on SO about it too, but none of them provide a legitimate solution, so can someone just tell me if they have background-size: cover; issues on firefox too? So basically tell me 3 things: 1. Why is it happening? 2. What is a good alternative to it? 3. Is this happening to you too? On Firefox browsers of course. Chrome Version 35.0.1916.114 m Firefox Version 29.0.1 Note: I may already be trying to fix it so at times you may see a totally weird page. Wait a bit and reload.

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  • How can I avoid garbage collection delays in Java games? (Best Practices)

    - by Brian
    I'm performance tuning interactive games in Java for the Android platform. Once in a while there is a hiccup in drawing and interaction for garbage collection. Usually it's less than one tenth of a second, but sometimes it can be as large as 200ms on very slow devices. I am using the ddms profiler (part of the Android SDK) to search out where my memory allocations come from and excise them from my inner drawing and logic loops. The worst offender had been short loops done like, for(GameObject gob : interactiveObjects) gob.onDraw(canvas); where every single time the loop was executed there was an iterator allocated. I'm using arrays (ArrayList) for my objects now. If I ever want trees or hashes in an inner loop I know that I need to be careful or even reimplement them instead of using the Java Collections framework since I can't afford the extra garbage collection. That may come up when I'm looking at priority queues. I also have trouble where I want to display scores and progress using Canvas.drawText. This is bad, canvas.drawText("Your score is: " + Score.points, x, y, paint); because Strings, char arrays and StringBuffers will be allocated all over to make it work. If you have a few text display items and run the frame 60 times a second that begins to add up and will increase your garbage collection hiccups. I think the best choice here is to keep char[] arrays and decode your int or double manually into it and concatenate strings onto the beginning and end. I'd like to hear if there's something cleaner. I know there must be others out there dealing with this. How do you handle it and what are the pitfalls and best practices you've discovered to run interactively on Java or Android? These gc issues are enough to make me miss manual memory management, but not very much.

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  • Upgraded Eclipse. Every app force closes

    - by user1309500
    I would be really grateful for some urgent advice:- I was merrily building my apps (using eclipse) for Android platform 2.2. Everything all working lovely and ready to upload to the marketplace. I thought I would try to install Google Play Licensing and in the process, I was told to download the LVL but that was not available in my SDK download list - and I read I had to updrage my SDK and ADT to the latest. So I did, I now have: ADT 17.0.0 along with ANDROID DDMS, hierarchy viewer and Traceview at 17.0.0 with Eclipse IDE 1.4.2 And I also upgraded my SDK Android 2.2 stuff to the latest. Now:- I have no errors in my app workplaces on Eclipse. But now when I run the apps, they build but force close straight away upon loading. This includes the app I was working on (and working perfectly before) and all the other apps I have ever made. Every app now force closes and I dont know what to do. Been up all night and was ready to upload them to the market place... :( Any help!? Thanks! Please!

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  • Mobile development decision - Future wise (Iphone,android,symbian)

    - by Idan
    Hi, I would like to learn mobile development, but I'm not sure which category would be the most cost effective one. I know it's kind of a prophecy question, but anyhow, suggestions would be welcomed. So, as i'm pretty familiar with C++ development , I though about learning QT. I understand that using QT, I can develop once and then deploy to symbian,Mee-go, and of course to windows, linux and more. (does that mean I won't have to lean each OS internal calls, and just learn the QT library ? ) Learning development for android , mean I will have to learn Java, which is not my preferred way of action right now. Another option is to learn Objective-C, but as it only apply to Iphone development, I think it's a pretty narrow zone for me. I want to learn a library, which would be a wise decision career wise. Any recommendations ?

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  • Developing Mobile App (Iphone,Blackberry,Android) for an existing website

    - by soodos
    Hey Guys I have a website and am planning to develop a mobile version of it for the iphone, blackberry and android. My website is a social network built on PHP Zend framework. Now all these mobile apps are going to be having the same functionality like the website. I am little ignorant about this - but from a high level I understand that all these mobile apps should not have to write any backend logic. For every functionality - they will simply make a web service API call to interact with the backend. So does that mean, for every functionality I need to create a web service method. Can the existing code be re used - I'm a little lost - Can someone shed some light on this matter or point me in the right direction (like some articles) Thanks

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  • Hiding a value in an Android application

    - by Ewan
    Hi, I need to hide a value in a mobile (Android OS) application. As far as I can see, encrypting the value is of no use as the key to the encryption mechanism must be available to the program and is thus available to an attacker reverse-engineering the code. So, it seems that the only "solution" is to hide the secret value in the application as well as possible, obviously not ideal. Any comments? Am I missing something? If not, what's the best way to hide the value? Thanks for your ideas! Ewan

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  • GData API works in Android 2.0 SDK & up?

    - by user266361
    I used GData API to pull in Calender info. It works fine if I use 1.6. But the same code, if I change to Android 2.0 & up, it would throw AuthenticationException. Below is my code for ur ref: CalendarService myService = new CalendarService("My Application"); myService.setUserCredentials(args[0],args[1]); // Set up the URL and the object that will handle the connection: URL feedUrl = new URL("http://www.google.com/calendar/feeds/"+args[0]+"/private/full"); args[0] & args[1] are the credentials. AuthenticationException will be thrown when calling myService.setUserCredentials(). Anybody has any clue?

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