Search Results

Search found 4423 results on 177 pages for 'compiler'.

Page 34/177 | < Previous Page | 30 31 32 33 34 35 36 37 38 39 40 41  | Next Page >

  • Invalid instruction suffix for push when assembling with gas

    - by vitaut
    When assembling a file with GNU assembler I get the following error: hello.s:6: Error: invalid instruction suffix for `push' Here's the file that I'm trying to assemble: .text LC0: .ascii "Hello, world!\12\0" .globl _main _main: pushl %ebp movl %esp, %ebp subl $8, %esp andl $-16, %esp movl $0, %eax movl %eax, -4(%ebp) movl -4(%ebp), %eax call __alloca call ___main movl $LC0, (%esp) call _printf movl $0, %eax leave ret What is wrong here and how do I fix it?

    Read the article

  • What information about me and my system do compilers add to executeables?

    - by I can't tell you my name.
    I'm currently using Microsoft Visual Studio 2010. If we say that we give 10 different people a copy of MSVC 10 and a short C++ Hello, World listing. They all create a new project using exactly the same settings, add a new cpp file with the Hello, World program and compile it. Do they all get the exactly same binary? If not, what are the exact differences? What information about my system does MSVC add to my executeable? Paranoia!

    Read the article

  • implementing a read/write field for an interface that only defines read

    - by PaulH
    I have a C# 2.0 application where a base interface allows read-only access to a value in a concrete class. But, within the concrete class, I'd like to have read/write access to that value. So, I have an implementation like this: public abstract class Base { public abstract DateTime StartTime { get; } } public class Foo : Base { DateTime start_time_; public override DateTime StartTime { get { return start_time_; } internal set { start_time_ = value; } } } But, this gives me the error: Foo.cs(200,22): error CS0546: 'Foo.StartTime.set': cannot override because 'Base.StartTime' does not have an overridable set accessor I don't want the base class to have write access. But, I do want the concrete class to provide read/write access. Is there a way to make this work? Thanks, PaulH Unfortunately, Base can't be changed to an interface as it contains non-abstract functionality also. Something I should have thought to put in the original problem description. public abstract class Base { public abstract DateTime StartTime { get; } public void Buzz() { // do something interesting... } } My solution is to do this: public class Foo : Base { DateTime start_time_; public override DateTime StartTime { get { return start_time_; } } internal void SetStartTime { start_time_ = value; } } It's not as nice as I'd like, but it works.

    Read the article

  • What is the .NET attribuet to not compile a method is release mode

    - by Russ
    I know that if I have a block of code I don't want compiled when in release mode I can wrap that code block in: #if DEBUG while(true) { Console.WriteLine("StackOverflow rules"); } #endif This will keep this code block from compiling in any mode other than DEBUG. I know there is an attribute that can be placed on an entire method that will do that same, but for the life of me I can't remember what that attribute is. I believe that it’s down the System.Diagnostics namespace, but I'm not really sure. BTW: I'm using .NET 4, but I know this attribute existed in .NET 2 because I have used in in old projects. Thanks

    Read the article

  • Invalid function declaration. DevC++

    - by user69514
    Why do I get invalid function declaration when I compile the code in DevC++ in Windows, but when I compile it in CodeBlocks on Linux it works fine. #include <iostream> #include <vector> using namespace std; //structure to hold item information struct item{ string name; double price; }; //define sandwich, chips, and drink struct item sandwich{"Sandwich", 3.00}; **** error is here ***** struct item chips{"Chips", 1.50}; **** error is here ***** struct item drink{"Large Drink", 2.00}; **** error is here ***** vector<item> cart; //vector to hold the items double total = 0.0; //total const double tax = 0.0825; //tax //gets item choice from user char getChoice(){ cout << "Select an item:" << endl; cout << "S: Sandwich. $3.00" << endl; cout << "C: Chips. $1.50" << endl; cout << "D: Drink. $2.00" << endl; cout << "X: Cancel. Start over" << endl; cout << "T: Total" << endl; char choice; cin >> choice; return choice; } //displays current items in cart and total void displayCart(){ cout << "\nCart:" << endl; for(unsigned int i=0; i<cart.size(); i++){ cout << cart.at(i).name << ". $" << cart.at(i).price << endl; } cout << "Total: $" << total << endl << endl; } //adds item to the cart void addItem(struct item bought){ cart.push_back(bought); total += bought.price; displayCart(); } //displays the receipt, items, prices, subtotal, taxes, and total void displayReceipt(){ cout << "\nReceipt:" << endl; cout << "Items: " << cart.size() << endl; for(unsigned int i=0; i<cart.size(); i++){ cout << (i+1) << ". " << cart.at(i).name << ". $" << cart.at(i).price << endl; } cout << "----------------------------" << endl; cout << "Subtotal: $" << total << endl; double taxes = total*tax; cout << "Tax: $" << taxes << endl; cout << "Total: $" << (total + taxes) << endl; } int main(){ //sentinel to stop the loop bool stop = false; char choice; while (stop == false ){ choice = getChoice(); //add sandwich if( choice == 's' || choice == 'S' ){ addItem(sandwich); } //add chips else if( choice == 'c' || choice == 'C' ){ addItem(chips); } //add drink else if( choice == 'd' || choice == 'D' ){ addItem(drink); } //remove everything from cart else if( choice == 'x' || choice == 'X' ){ cart.clear(); total = 0.0; cout << "\n***** Transcation Canceled *****\n" << endl; } //calcualte total else if( choice == 't' || choice == 'T' ){ displayReceipt(); stop = true; } //or wront item picked else{ cout << choice << " is not a valid choice. Try again\n" << endl; } }//end while loop return 0; //end of program }

    Read the article

  • Using charAt in java

    - by ThuL?nå F?rñ?nDö
    This is my assignment: Write a program where the user enters a string, and the program echoes it to the monitor with one character per line: C:\>java LinePerChar Enter a string: Octopus O c t o p u s I have tried, but I'm getting some compilation errors. Here's my code: import java.util.*; class CharactorEcho{ public static void main(String args []){ Scanner sc = new Scanner(System.in); System.out.println("Enter a string :"); try { String inputString = sc.nextLine(); for(int i=0; i < sc.length(); i++) { char c = inputString.charAt(i); System.out.println("" + c); } } catch(IOException e) { } } }

    Read the article

  • How do you set up your JScript (NOT JScript.NET) development environment?

    - by jJack
    In my environment, if I create a class in JScript syntax: class test{ } and then save it to a file named "test.js" and run it with wscript, I get a Microsoft JScript "Syntax error" at line 1. However, if I simply, say, write a function: function getInput() { var wshell = WScript.CreateObject("WScript.Shell"); wshell.Popup ("Do you want to continue?"); return userInput } getInput() and run it the same way, it works. Hopefully, there is something fundamentally wrong with my class definition. If that is the case, I am excited to find out.

    Read the article

  • MSVC++ 6.0: Fatal error C1509 "Too many exception handler states in function"

    - by sep332
    I'm working on a project that uses a lot of generated files for a GUI. After some recent updates, I get this error. If I remove some controls (the new ones or some old ones, doesn't seem to matter which), the error goes away. I've temporarily worked around the problem, but I'd like a more permanent solution. I've seen mentioned on the web that there's a fix for this in VS.Net 2003, but I can't find anything for 6.0. Does anyone know of a hotfix or service pack that fixes this?

    Read the article

  • Visual Studio 2005 Error

    - by xscape
    Im currently debugging a webservice written in visual studio 2005, however when i build it, it has an error but it did not specify anything Error 1 The specified module could not be found. (Exception from HRESULT: 0x8007007E) error message can be seen here Badly needed your help. Thank you

    Read the article

  • Using member variables inherited from a templated base class (C++)

    - by Aaron Becker
    I'm trying to use member variables of a templated base class in a derived class, as in this example: template <class dtype> struct A { int x; }; template <class dtype> struct B : public A<dtype> { void test() { int id1 = this->x; // always works int id2 = A<dtype>::x; // always works int id3 = B::x; // always works int id4 = x; // fails in gcc & clang, works in icc and xlc } }; gcc and clang are both very picky about using this variable, and require either an explicit scope or the explicit use of "this". With some other compilers (xlc and icc), things work as I would expect. Is this a case of xlc and icc allowing code that's not standard, or a bug in gcc and clang?

    Read the article

  • Getting following warning while compiling

    - by thetna
    warning: passing argument 1 of 'bsearch' makes pointer from integer without a cast and the corresponding code is Parent =bsearch((const size_t)ParentNum, ClauseVector, Size, sizeof(CLAUSE),pcheck_CompareNumberAndClause); the compilar is gcc. here CLAUSE is defined as *CLAUSE.

    Read the article

  • Avoid warning 'Unreferenced Formal Parameter'

    - by bdhar
    I have a super class like this: class Parent { public: virtual void Function(int param); }; void Parent::Function(int param) { std::cout << param << std::endl; } ..and a sub-class like this: class Child : public Parent { public: void Function(int param); }; void Child::Function(int param) { ;//Do nothing } When I compile the sub-class .cpp file, I get this error warning C4100: 'param' : unreferenced formal parameter As a practise, we used to treat warnings as errors. How to avoid the above warning? Thanks.

    Read the article

  • Boost Filesystem Library Visual C++ Compile Error

    - by John Miller
    I'm having the following issue just trying to compile/run some of the example programs with the Boost Filesystem Library. I'm using MS-Visual C++ with Visual Studio .NET (2003). I've installed the Boost libraries, version 1.38 and 1.39 (just in case there was a version problem) using the BoostPro installers. If I just try to include /boost/filesystem/operations.hpp I receive the following error: \boost_1_38\boost\system\error_code.hpp(230) : error C2039: 'type' : is not a member of 'boost::enable_if<boost::system::is_error_condition_enum<Cond,boost::detail::enable_if_default_T>' Any help is greatly appreciated. Thank you!

    Read the article

  • Getting the errors for code in unopened .aspx pages

    - by Glennular
    Is there a way to check for errors in unopened *.ASPX pages. For example, if you change the name of a function Visual Studio will catch the error on the page and list it in the "Error List" only if the page is opened and being validated? I guess the question could be is there a validation option opposed to the compile option to check for errors? (Yes, i know code should go into the pre-compiled code-behind pages.) How do i find out about the following without running the page through the webserver or opening the page to be validated in VS? <script runat="server"> Public Sub MyFunciton() Undefined_FUNCTION() End Sub </script>

    Read the article

  • <function> referenced from; symbol(s) not found.

    - by jfm429
    I have a piece of C code that is used from a C++ function. At the top of my C++ file I have the line: #include "prediction.h" In prediction.h I have this: #ifndef prediction #define prediction #include "structs.h" typedef struct { double estimation; double variance; } response; response runPrediction(int obs, location* positions, double* observations, int targets, location* targetPositions); #endif I also have prediction.c, which has: #include "prediction.h" response runPrediction(int obs, location* positions, double* observations, int targets, location* targetPositions) { // code here } Now, in my C++ file (which as I said includes prediction.h) I call that function, then compile (through Xcode) I get this error: "runPrediction(int, location*, double*, int, location*)", referenced from: mainFrame::respondTo(char*, int)in mainFrame.o ld: symbol(s) not found collect2: ld returned 1 exit status prediction.c is marked for compilation for the current target. I don't have any problems with other .cpp files not being compiled. Any thoughts here?

    Read the article

  • Is there a work around for invalid octal digit in an array?

    - by sircrisp
    I'm trying to create an array which will hold the hours in a day so I can loop through it for a clock. I have: int hourArray[24] = {12, 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11}; I am getting the error on the following numbers in order 08, 09, 08, 09. It tells me: Error: invalid octal digit I've never run into this before and I'm wondering if there is any way around it?

    Read the article

  • C header file won't compile with C, but will with C++.

    - by Leif Andersen
    I have the following chunk of a header file BKE_mesh.h: /* Connectivity data */ typedef struct IndexNode { struct IndexNode *next, *prev; int index; } IndexNode; void create_vert_face_map(ListBase **map, IndexNode **mem, const struct MFace *mface, const int totvert, const int totface); void create_vert_edge_map(ListBase **map, IndexNode **mem, const struct MEdge *medge, const int totvert, const int totedge); Note that the header file was prepared for the possibility of being used in a C++ file, as it had: #ifdef __cplusplus extern "C" { #endif at the top of the file, and the needed finish at the bottom. But the class implementing it was written in C. Next, whenever I try to #include the header file, I get an odd error. If the file has a .cpp extension, it compiles just fine, no complaints whatsoever. However, if I do: #include "BKE_mesh.h" inside of a file with a .c extension, I get the following errors: expected ')' before '*' token for the two last functions, in specific, the variable: ListBase **map in both classes. (Note that earlier in the header file, it declared, but not defined ListBase). So, my question is: why is this valid C++ code, but not C code? Thank you.

    Read the article

  • Extract object (*.o) files from an iPhone static library

    - by Brett
    I have a set of iPhone static libraries (a *.a file) in which I only call a few of the classes from. I have used AR in the past (with linux libraries) to extract the object files from the static library, remove the unwanted object files and rearchive. However, when I try this with an iPhone compliled static library, I get the following error: ar: CustomiPhoneLib.a is a fat file (use libtool(1) or lipo(1) and ar(1) on it) ar: CustomiPhoneLib.a: Inappropriate file type or format Does anyone know how to extract the object files from an iphone compiled static library? Doing thie could potentially reduce the final file size.

    Read the article

  • Determining where in the code an error came from - iPhone

    - by Robert Eisinger
    I'm used to Java programming where an error is thrown and it tells you at what line the error was thrown from which file. But with Objective-C in XCode, I can't ever tell where the error comes from. How can I figure out where the error came from? Here is an example of a crash error: 2011-01-04 10:36:31.645 TestGA[69958:207] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSMutableArray objectAtIndex:]: index 0 beyond bounds for empty array' *** Call stack at first throw: ( 0 CoreFoundation 0x01121be9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x012765c2 objc_exception_throw + 47 2 CoreFoundation 0x011176e5 -[__NSArrayM objectAtIndex:] + 261 3 TestGA 0x000548d8 -[S7GraphView drawRect:] + 5763 4 UIKit 0x003e16eb -[UIView(CALayerDelegate) drawLayer:inContext:] + 426 5 QuartzCore 0x00ec89e9 -[CALayer drawInContext:] + 143 6 QuartzCore 0x00ec85ef _ZL16backing_callbackP9CGContextPv + 85 7 QuartzCore 0x00ec7dea CABackingStoreUpdate + 2246 8 QuartzCore 0x00ec7134 -[CALayer _display] + 1085 9 QuartzCore 0x00ec6be4 CALayerDisplayIfNeeded + 231 10 QuartzCore 0x00eb938b _ZN2CA7Context18commit_transactionEPNS_11TransactionE + 325 11 QuartzCore 0x00eb90d0 _ZN2CA11Transaction6commitEv + 292 12 QuartzCore 0x00ee97d5 _ZN2CA11Transaction17observer_callbackEP19__CFRunLoopObservermPv + 99 13 CoreFoundation 0x01102fbb __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 27 14 CoreFoundation 0x010980e7 __CFRunLoopDoObservers + 295 15 CoreFoundation 0x01060bd7 __CFRunLoopRun + 1575 16 CoreFoundation 0x01060240 CFRunLoopRunSpecific + 208 17 CoreFoundation 0x01060161 CFRunLoopRunInMode + 97 18 GraphicsServices 0x01932268 GSEventRunModal + 217 19 GraphicsServices 0x0193232d GSEventRun + 115 20 UIKit 0x003b842e UIApplicationMain + 1160 21 TestGA 0x00001cd8 main + 102 22 TestGA 0x00001c69 start + 53 23 ??? 0x00000001 0x0 + 1 So from looking at this, where is the error coming from and from which class is it coming from?

    Read the article

< Previous Page | 30 31 32 33 34 35 36 37 38 39 40 41  | Next Page >