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  • Windows 7 video driver for Intel 82865G graphics chipset

    - by Nick Kavadias
    I have an old Dell Inspirion 3000 which came with Windows XP. It's still quite decent, 3 GHz P4, 2 GB RAM. I've installed windows 7 RTM (x86) & the best resolution it will do is 640x480 with a generic driver. It has an integrated Intel 8265G graphics card, and only PCI slots on the motherboard. I cannot stick another graphics card on it. Can I get a working driver for Windows 7? Official Dell website only lists XP drivers Am I destined to have the suckiness of XP on this computer forever?

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  • Cannot increase monitor refresh rate on second monitor

    - by Seany84
    I just purchased an Asus VG248 monitor (supports 144Hz refresh rate) and I can not increase the monitor's refresh rate beyond 60Hz from Windows. My system setup: 2x AMD 6990 graphics cards 1x Asus VG236 connected via DVI cable to graphics card #1 DVI port #1 (120Hz) 1x Asus VG248 connected via DVI cable to graphics card #1 DVI port #2 (60Hz) Does anyone know why I can not set the new monitor to a higher refresh rate?

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  • Can a usb cable carry 12v?

    - by zm15
    Here's what i'm wanting to do. I have a Acer Iconia A500 tablet. I want to plug it in, in the car, but it has a barrel plug and I don't want to buy an inverter. The car adapters are expensive for what they do. I already have a 2.1 amp usb car charger meant for the iPad: http://www.amazon.com/Kensington-K33497US-PowerBolt-Charger-Compatible/dp/tech-data/B003PU01M4/ref=de_a_smtd And i want to use this usb cable from the 2.1 amp port to plug into the A500: http://www.amazon.com/gp/product/B00304DZ7I/ref=ox_sc_act_title_2?ie=UTF8&m=A1HPBDJJIXKXS7 Here are the specs on the original wall charger if that helps: http://www.phihong.com/assets/pdf/PSA18R.pdf The usb cable says it's 5v, but the original charger says it outputs 12v. But since it's just a cable... wasn't sure if that really made a whole lot of difference since it's only 1.5 amps from the wall charger. Is it possible to use that usb cable through the powerbolt car charger, to charge the A500?

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  • Can't connect to a share.

    - by AngryHacker
    Hello, I have a laptop with a Windows XP Tablet Edition installed. I have several users setup on the laptop (mostly me and my kids). When I try to connect to its administrative share via \DadLaptop\c$ from a Windows 2000 Professional machine, it prompts me for a user name and password. However, after I enter it, it always tells me "incorrect password or unknown username". As a test I setup another share, called "test" and tried to connect to that. It worked fine, didn't even ask me for a password, just connected to it and that's that. All the networking is wireless. I am connecting with an admin account (admin on the target computer). What am I missing? Why can't I connect to an administrative share?

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  • Missing graphics accelerator for Toshiba C855D-s5232

    - by user2387429
    I formatted the drive and re-installed Windows 7 64-bit on a Toshiba Satellite C855D-S5232. Now I am missing the graphics accelerator. I have been to Toshiba's website but cannot find the right one. Same is so for AMD. It has AMD E1-1200 APU with Radeon HD Graphics. The machine is recognizing a standard VGA. I ordered a recovery disk on eBay and it was supposed to be here yesterday. Can anyone help with other options?

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  • Mobile Intel® GMA 4500MHD boost

    - by Andy Smith
    My machine has a Mobile Intel® GMA 4500MHD integrated graphics chipset. The machine is currently running 64 bit windows 7 premium with 3GB of ram (1x1gb and 1x2gb). I note that the Mobile Intel® GMA 4500MHD shares the physical memory to process the graphics. now, the total available graphics memory can be up to 1,340 MB with a 32-bit operating system and 3 GB system memory or 1,759 MB with a 64-bit operating system and 4 GB system memory. I am considering investing in a 4GB stick to replace the 1gb stick bringing the total up to 6gb, mainly for an increase in graphics processing ability. Can anyone let me know what sort of power (if any over the 4gb) I could expect by upgrading to 6GB?

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  • Building a PC for Work and play? [closed]

    - by Derek Organ
    Ok, Its been a long time since I build my own PC so I'm looking to get back into it again and build a new one. First off budget is about €800 excluding the monitor and windows 7 licence and mouse. (just bought a new g500) I plan on using my computer for work, lots of applications open at once but none particularly excessive (photoshop being the most demanding, mostly coding tools) I also use it for some gaming, e.g. COD, Starcraft etc. One thing I do want to do eventually is get a really good monitor with hight resolution and maybe 27" so the graphics card needs to be able to make best use of that. So a few questions 1) Is the bottle neck in performance mostly still the harddrives? 2) Aren't most processors e.g. i5 etc even i3 so far a head of other bottlenecks it makes litte difference the higher you go. Isn't the Graphics card dealing with heavy graphics so what really slows because of a slow CPU? So from this my thinking is to get a SSD drive as my primary drive for OS etc and have loads of memory e.g. 6-8GB and a decent mid level graphics card? It doesn't seem at my level worth spending much on CPU and any other parts really. I basic parts off the top of my head Case, Motherboard CPU SSD Drive SATA Drive Power Supply Memory Cooling (fan?) Graphics Card Network Card Keyboard DVD drive Mouse Windows Monitor Am I missing anything? Any helpful tips or general education much appreciated. Thanks, Derek

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  • Arch linux ati graphics crash after grub install

    - by Jay
    Ok, so I've had an arch linux w/ gnome 3 installed for a while now. And a while ago I installed ubuntu as another partition, I think to fix an issue that cause arch to fail. So, it was all working fine, but then I went and reinstalled grub 1 on the arch partition; Ubuntu had overwritten it on the install. Then when I tried to boot into arch it booted, but the graphics wasn't working correctly: gdm wouldn't even show, and there were weird colors instead. So, I uninstalled xf86-video-ati and then installed xf86-video-vesa. That made gdm run in fallback mode and I was able to boot to gnome 3 fallback mode (or whatever it's called). But I can't seem to get the graphics working correctly.

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  • Chipset GPU causes a massive slowdown

    - by zyboxenterprises
    My AMD Radeon HD 7700 recently broke (fan stopped working and GPU overheated), and now I'm running on internal chipset graphics, and it causes a massive slowdown of the whole PC. I've changed the graphics memory from 32MB (minimum) to 256MB (highest), and it hasn't made any difference whatsoever. I'm using Windows Aero, and disabling it should have made a small difference, but it didn't; the whole PC is still slow. I know that it's not the computer build, because I built it myself, and it was a lot faster when it had the AMD Radeon HD 7700 in it, which is the reason why I believe it's the internal chipset graphics that are causing the problem. Is this behavior normal? I don't have the cash right now to go out and buy a new dedicated GPU. I'm using an ASRock N68C-GS FX motherboard with an AMD FX 4100 (overclocked to 4.3GHZ), with 4GB RAM. The overclock was an attempt to resolve this issue, and it isn't related to this issue that the integrated graphics is causing a slowdown.

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  • Intel HD 4000 driver not working

    - by Sagar Parakh
    I have a Dell Inspiron 15r se 7520. I have upgraded my system to Windows 8.1 few days back. After the upgrade, my Intel HD 4000 graphics driver stopped working. I have downloaded the latest driver from Dell website but during installation it said that my graphics driver is not compatible or validated and also my dedicated graphics driver AMD ATI Raedon HD 7730m also stopped working. There is also a problem with my screen brightness: I am unable to change it. How to make my graphics driver work?

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  • How to use dedicated video card instead of onboard?

    - by Mathias Lykkegaard Lorenzen
    Hi there! I tried running DxDiag (DirectX diagnostics), and I noticed that my graphics card is set to the onboard one that comes with the Core i5 processor (some Intel HD stuff). On my computer, I also have a dedicated graphics card (an Nvidia 310). No serious gaming stuff, I know - just for programming. However, I would still love to know how to switch to that dedicated graphics card instead. My laptop is an MSI CX720.

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  • Can anyone recommend a Windows 7 Slate that supports inking for OneNote?

    - by Click Ahead
    Hi All, I've been looking for a Windows 7 Slate for many months now that supports inking so I can use Microsoft OneNote. The slate is going to be used specifically to replace my notepad in meetings and I would like to be able to read and ink Word Documents, Excel spreadsheets, and use OneNote as my note taking application. I will also be doing the odd powerpoint presentation on it. I would like a 10" screen and very important is the ability to use a stylus with a fine tip (like a pen). I have been using the HP TC1100 with Windows XP tablet for a few years and even though it's served me well it's time to change. I've seen a few new tablets announced as CES 2011 but they all seem to be capacitive touch (movement with fingers). I'd like something I can use a stylus with a fine tip (like a pen). Any one got any idea on what's out there or what's due in the next month or two?

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  • Issues with new graphics card and drivers

    - by Ortund
    With my onboard graphics card (Intel HD 4000) I was able to use 1680x1050 screen resolution. Using the same screen and an Asus ENGTS250 graphics card with 296.10 drivers installed, I'm not able to use that resolution anymore. Also, I've been having other trouble with driver installations. Using 340.52 or 337.88, I can't boot into Windows 7. I see the Windows Welcome screen and then the screen goes black, loses signal and the computer locks up. I think the drivers issues and the resolution problems go hand-in-hand. I have a feeling I could use a newer driver than 296.10 which would give me access to use the 1680x1050 resolution I want to use, but I'm terrified that if I update or install another driver, that the computer will lock up again. Can anyone recommend a [better] driver for me to use?

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  • Are there any OpenGL implementations which can use a server to do the rendering?

    - by user1973386
    Assume I have 2 independent machines, one running Debian sid, and the other running Windows 7. The one running Debian sid has a decent graphics card, the Windows 7 machine has no graphics card and a weak processor. The two are connected over a fast local network. Are there any OpenGL implementations, where Windows 7 would use the Debian machine's graphics card to do OpenGL rendering "over the network"?

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  • DVI vs HDMI graphics card output

    - by Shack
    Asking on behalf of someone: I want to buy a new graphics card but do not know which would be best in terms of output, DVI or HDMI, the sound part of the HDMI is not really required, I just need something to go to my new 32 inch hd tv. It accepts both DVI and HDMI. I only need it for basic gaming but mostly as a media center to watch movies and tv shows on. Also for windows media center's TV application, I need a tv card, should I get a graphics card with bult in tv card, or a usb dongle??

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  • How to fix "The system is running in low-graphics mode" error?

    - by jokerdino
    Note: This is an attempt to create a canonical question that covers all instances of "low-graphics mode" error that occurs to a user, including but not limited to installation of wrong drivers, incorrect or invalid lightdm greeters, low disk space, incorrect installation of graphics card like ATI and Nvidia, incorrect configuration of xorg.conf file while setting up multiple monitors among others. If you are experiencing the "low-graphics mode" error when trying to login but none of the following answers work for you, please do ask a new question and then update the answers of this canonical question as and when your new question gets answered. When I try to boot into my computer, I am getting this error: The system is running in low-graphics mode Your screen, graphics cards, and input device settings could not be detected correctly. You will need to configure these yourself. How do I fix the failsafe X mode and login into my computer? Answer index: The greeter is invalid

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  • Drawing custom graphics on the iPhone: CALayer vs. CGContext

    - by Henry Cooke
    Hi all, I have an application in which I'm doing some custom drawing, a bunch of lines on a gradient background, like so (ignore the text, they're just UILabels): At the moment, that's all done by starting a new CGContext, drawing stuff into it with CGContextDrawLinearGradient and CGContextStrokePath, then finally saving the resulting image with UIGraphicsGetImageFromCurrentImageContext. The positioning info is calculated while I'm laying out those labels, so it'd be a PITA (and duplication of effort) to calculate it all over again when the containing UIView is drawn with drawRect, so I'm drawing it ahead of time into a UIImage. All works fine, so far so good. However, I have a sneaking suspicion that it may be more efficient to use CALayers to do this drawing. My (cursory) understanding of the difference between the two approaches is that a CALayer is more like a bunch of instructions to draw stuff, and so takes up less memory until it's actually drawn onscreen, whereas drawing everything into a UIImage ahead of time means that you've got a sodding great bitmap kicking around in memory all the time, whether it's drawn or not. Is that a correct understanding? What is generally considered to be the best way of drawing custom images on the iPhone?

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  • How to get pixel data from a UIImage (Cocoa Touch) or CGImage (Core Graphics)?

    - by Olie
    I have a UIImage (Cocoa Touch). From that, I'm happy to get a CGImage or anything else you'd like that's available. I'd like to write this function: - (int)getRGBAFromImage:(UIImage *)image atX:(int)xx andY:(int)yy { // [...] // What do I want to read about to help // me fill in this bit, here? // [...] int result = (red << 24) | (green << 16) | (blue << 8) | alpha; return result; } Thanks!

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  • How do I controll clipping with non-opaque graphics-item's in Qt?

    - by JJacobsson
    I have a bunch of QGraphicsSvgItem's in a QGraphicsScene that are drawn connected by QGraphicsLineItem's. This show's a graph of a tree-structure. What I want to do is provide a feature where everything but a selected sub-tree becomes transparent. A kind of "highlight this sub-tree" feature. That part was easy, but the results are ugly because now the lines can be seen through the semi-transparent svg's. I am looking for some way to still clip other QGraphicsItem's in the scene to the svg item's, giving the effect that the svg's are semi-transparent windows to the background. I know this code does not use svg's but I figure you can replace that yourself if you are so inclined. int main(int argc, char *argv[]) { QApplication app(argc, argv); QGraphicsScene scene; for( int i = 0; i < 10; ++i ) { QGraphicsLineItem* line = new QGraphicsLineItem; line->setLine( i * 25.0 + 1.0, 0, i * 25.0 + 23.0, 0 ); scene.addItem( line ); } for( int i = 0; i < 11; ++i ) { QGraphicsEllipseItem* ellipse = new QGraphicsEllipseItem; ellipse->setRect( (i * 25.0) - 9.0, -9.0, 18.0, 18.0f ); ellipse->setBrush( QBrush( Qt::green, Qt::SolidPattern ) ); ellipse->setOpacity( 0.5 ); scene.addItem( ellipse ); } QGraphicsView view( &scene ); view.show(); return app.exec(); } I would like the line's to not be seen behind the circle's. I have tried fiddling with the depth-buffer and the stencil buffer using opengl rendering to no avail. How do I get the QGraphicsSvgItem's (or QGraphicsEllipseItem's in the example code) to still clip the lines even though they are semi-transparent?

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  • Where do you find images and graphics designers for your softwares ?

    - by ereOn
    Hi, As a programmer, I'm sure some of you already experienced the same problem: You create a good software (free, open-source, or for friend-only diffusion, whatever) relying on good code and good ideas but since you're a programmer and not an image designer, your program looks just bad. While it seems pretty easy to find motivated developpers to join for free an open-source project, it seems quite hard to find a single free graphic designer. What free and good resources do you usually use for your programs/websites ? Do you have any cool tip that you're willing to share ? Do you know any place where to find people involved into graphic design willing to participate to open-source projects ?

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  • Where do you find images and graphics for your softwares ?

    - by ereOn
    Hi, As a programmer, I'm sure some of you already experienced the same problem: You create a good software (free, open-source, or for friend-only diffusion, whatever) relying on good code and good ideas but since you're a programmer and not an image designer, your program looks just bad. While it seems pretty easy to find motivated developpers to join for free an open-source project, it seems quite hard to find a single free graphic designer. What free and good resources do you usually use for your programs/websites ? Do you have any cool tip that you're willing to share ?

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  • Graphics Question: How do I restrict the mouse cursor to within a circle?

    - by Dan
    I'm playing with XNA. When I click the left mouse button, I record the X,Y co-ordinates. Keeping the mouse button held down, moving the mouse draws a line from this origin to the current mouse position. I've offset this into the middle of the window. Now, what I'd like to do is restrict the mouse cursor to within a circle (with a radius of N, centred on the middle of the screen). Restricting the mouse to a rectangular region is easy enough (by adjusting the origin by the difference of the mouse position and the size of the region), but I haven't a clue on how to start doing it for a circular region. Can anyone explain how to do this? Any advice on where to start would be helpful.

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  • Unity 3D Not working where as Unity 2D works fine [closed]

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • HP tx2510us shuts down without warning, now won't boot, no BIOS codes, screen doesn't light

    - by Tim S
    Hey all, HP tx2150us worked great for a year and a half, rarely it would shut down instead of sleeping. It started running hot sometimes, I installed Win7, worked great, still running hot. Before Xmas, it gave me evidence of video errors - jagged lines, rows missing. That same night, it started rebooting, then it shut off and wouldn't boot. It gave me a BIOS code, I shut it off to look up the code online. When I turned it on again, it won't boot at all. The LEDs all light up, the fan, HD, and optical all spin up, but the screen never lights up and it doesn't try to boot, nor does it blink any BIOS codes. It just acts like it's sleeping, and won't wake up. I suspected heat problems, so I disassembled it, cleaned the crap out of the fan, and reassembled it, breaking the stereo mic connector. Oh well. When I reassembled it, it booted up into Win7 again, but kept shutting down for no discernible reason. After a dozen or so random reboots like that, it is now back to where it was - turns on but doesn't boot or give BIOS codes. The screen never lights, and everything spins up then idles. Any ideas? I really can't afford to buy a new one and I use(d) it to take ALL my notes, that's why I got a tablet in the first place.

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