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  • Element to string in HTMLDocument

    - by kalpesh
    i have a Element object its a HTMLDocument object and i want to string value of this element. i want this result Christina Toth, Pharm. D. ======================= plz see below code. public static void main(String args[]) throws Exception { InputStream is = Nullsoft.getInputStream(); InputStreamReader isr = new InputStreamReader(is); BufferedReader br = new BufferedReader(isr); HTMLEditorKit htmlKit = new HTMLEditorKit(); HTMLDocument htmlDoc = (HTMLDocument) htmlKit.createDefaultDocument(); HTMLEditorKit.Parser parser = new ParserDelegator(); HTMLEditorKit.ParserCallback callback = htmlDoc.getReader(0); parser.parse(br, callback, true); // Parse ElementIterator iterator = new ElementIterator(htmlDoc); Element element; while ((element = iterator.next()) != null) { AttributeSet attributes = element.getAttributes(); Object name = attributes.getAttribute(StyleConstants.NameAttribute); if ((name instanceof HTML.Tag) && ((name == HTML.Tag.DIV) || (name == HTML.Tag.H2) || (name == HTML.Tag.H3))) { StringBuffer text = new StringBuffer(); int count = element.getElementCount(); for (int i = 0; i < count; i++) { Element child = element.getElement(i); AttributeSet childAttributes = child.getAttributes(); // if (childAttributes.getAttribute(StyleConstants.NameAttribute) == HTML.Tag.CONTENT) { int startOffset = child.getStartOffset(); int endOffset = child.getEndOffset(); int length = endOffset - startOffset; text.append(htmlDoc.getText(startOffset, length)); } } System.out.println(name + ": " + text.toString()); } } System.exit(0); } public static InputStream getInputStream() { String text = "<html>\n" + "<head>\n" + "<title>pg_0001</title>\n" + "\n" + "<style type=\"text/css\">\n" + ".ft3{font-style:normal;font-weight:bold;font-size:11px;font-family:Helvetica;color:#000000;}\n" + "</style>\n" + "</head>\n" + "<body vlink=\"#FFFFFF\" link=\"#FFFFFF\" bgcolor=\"#ffffff\">\n" + "\n" + "\n" + "<div style=\"position:absolute;top:597;left:252\"><nobr><span class=\"ft3\">Christina Toth, Pharm. D.</span></nobr></div>\n" + "\n" + "\n" + "</body>\n" + "</html>"; InputStream is = null; try { is = new ByteArrayInputStream(text.getBytes("UTF-8")); } catch (UnsupportedEncodingException e) { e.printStackTrace(); } return is; }

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  • jQuery attach function to 'load' event of an element

    - by Miguel Ping
    Hi, I want to attach a function to a jQuery element that fires whenever the element is added to the page. I've tried the following, but it didn't work: var el = jQuery('<h1>HI HI HI</H1>'); el.one('load', function(e) { window.alert('loaded'); }); jQuery('body').append(el); What I really want to do is to guarantee that another jQuery function that is expecting some #id to be at the page don't fail, so I want to call that function whenever my element is loaded in the page. To clarify, I am passing the el element to another library (in this case it's a movie player but it could be anything else) and I want to know when the el element is being added to the page, whether its my movie player code that it is adding the element or anyting else.

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  • jQuery + Validation plugin: add/remove class to/from element's parent

    - by FreekOne
    Hi guys, I'm working with the jQuery Validation plugin and I wrote the following code which adds a class to the element's parent if not valid (as well as inserting the actual error message at a particular location within the parent): errorPlacement: function(error, element) { element.parent().addClass('error'); error.insertBefore(element.parent().children("br")); } This works, however, if a field's content is corrected and becomes valid, the class obviously doesn't get removed from its parent (actually, neither does the error element, instead it just gets a display: none; CSS property). How can I check if an element becomes valid and remove its parent class if so ? Any help would be much appreciated, thank you !

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  • Is it possible to create an enum whose object can't be created but can be used for readonly purpose

    - by Shantanu Gupta
    I created an enum where I stored some table names. I want it to be used to get the name of the table like ds.Tables[BGuestInfo.TableName.L_GUEST_TYPE.ToString()]. public enum TableName : byte { L_GUEST_TYPE = 0 ,L_AGE_GROUP = 1 ,M_COMPANY = 2 ,L_COUNTRY = 3 ,L_EYE_COLOR = 4 ,L_GENDER = 5 ,L_HAIR_COLOR = 6 ,L_STATE_PROVINCE = 7 ,L_STATUS = 8 ,L_TITLE = 9 ,M_TOWER = 10 ,L_CITY = 11 ,L_REGISTER_TYPE = 12 } This is my enum. Now I have not created any object of this enum so that no one can use it for other than read only purpose. For this enum to be accessible in outer classes as well I have to make it public which means some outer class can create its object as well. So what can i do so as to restrict its object creation.

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  • How to refer to object in JavaScript event handler?

    - by George Edison
    Note: This question uses jQuery but the question has nothing to do with jQuery! Okay so I have this object: var box = new BigBox(); This object has a method named Serialize(): box.AddToPage(); Here is the method AddToPage(): function AddToPage() { $('#some_item').html("<div id='box' onclick='this.OnClick()'></div>"); } The problem above is the this.OnClick() (which obviously does not work). I need the onclick handler to invoke a member of the BigBox class. How can I do this? How can an object refer to itself in an event handler?

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  • How can I find out how much memory an object of a C++ class consumes?

    - by Shadow
    Hi, I am developing a Graph-class, based on boost-graph-library. A Graph-object contains a boost-graph, so to say an adjacency_list, and a map. When monitoring the total memory usage of my program, it consumes quite a lot (checked with pmap). Now, I would like to know, how much of the memory is exactly consumed by a filled object of this Graph-class? With filled I mean when the adjacency_list is full of vertices and edges. I found out, that using sizeof() doesn't bring me far. Using valgrind is also not an alternative as there is quite some memory allocation done previously and this makes the usage of valgrind impractical for this purpose. I'm also not interested in what other parts of the program cost in memory, I want to focus on one single object. Thank you.

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  • jQuery setTimeout delay for an element

    - by Trouble
    Is there an easier way to wait for an element to load ( by independant script/mootools/other ). For example: I am waiting for a google map to load, but I don't want to use its API for checks. So I made two functions: function checkIfexist() { if(jQuery('#container').length) return 0; else reload(1); } function reload(mode) { setTimeout(function(){ do stuff . . . if(mode==1) checkIfexist(); }, 400); } I am starting it with reload(1); Is there an easier way to use setTimeout in such a way? I don't want to use delay, wait or whatever.

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  • Create an Even Shadow On an Element [migrated]

    - by youarefunny
    When a box-shadow is applied to an element the corners are less "thick" than the middle because they don't have shadow on both sides. This creates an odd effect on full width elements. http://jsfiddle.net/kevincox/6FhYe/18/ If you look at that example you will see that the edges are lighter. If the "banner" is at the top of a page you can spread it and shift it up but that doesn't work for the middle of the page as you can see the top. I was wondering if anyone had a solution with no images and preferably cross-browser but I can deal with vendor prefixes for a bit. Is there something like a separate horizontal and vertical stretch?

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  • Sorting Algorithms

    - by MarkPearl
    General Every time I go back to university I find myself wading through sorting algorithms and their implementation in C++. Up to now I haven’t really appreciated their true value. However as I discovered this last week with Dictionaries in C# – having a knowledge of some basic programming principles can greatly improve the performance of a system and make one think twice about how to tackle a problem. I’m going to cover briefly in this post the following: Selection Sort Insertion Sort Shellsort Quicksort Mergesort Heapsort (not complete) Selection Sort Array based selection sort is a simple approach to sorting an unsorted array. Simply put, it repeats two basic steps to achieve a sorted collection. It starts with a collection of data and repeatedly parses it, each time sorting out one element and reducing the size of the next iteration of parsed data by one. So the first iteration would go something like this… Go through the entire array of data and find the lowest value Place the value at the front of the array The second iteration would go something like this… Go through the array from position two (position one has already been sorted with the smallest value) and find the next lowest value in the array. Place the value at the second position in the array This process would be completed until the entire array had been sorted. A positive about selection sort is that it does not make many item movements. In fact, in a worst case scenario every items is only moved once. Selection sort is however a comparison intensive sort. If you had 10 items in a collection, just to parse the collection you would have 10+9+8+7+6+5+4+3+2=54 comparisons to sort regardless of how sorted the collection was to start with. If you think about it, if you applied selection sort to a collection already sorted, you would still perform relatively the same number of iterations as if it was not sorted at all. Many of the following algorithms try and reduce the number of comparisons if the list is already sorted – leaving one with a best case and worst case scenario for comparisons. Likewise different approaches have different levels of item movement. Depending on what is more expensive, one may give priority to one approach compared to another based on what is more expensive, a comparison or a item move. Insertion Sort Insertion sort tries to reduce the number of key comparisons it performs compared to selection sort by not “doing anything” if things are sorted. Assume you had an collection of numbers in the following order… 10 18 25 30 23 17 45 35 There are 8 elements in the list. If we were to start at the front of the list – 10 18 25 & 30 are already sorted. Element 5 (23) however is smaller than element 4 (30) and so needs to be repositioned. We do this by copying the value at element 5 to a temporary holder, and then begin shifting the elements before it up one. So… Element 5 would be copied to a temporary holder 10 18 25 30 23 17 45 35 – T 23 Element 4 would shift to Element 5 10 18 25 30 30 17 45 35 – T 23 Element 3 would shift to Element 4 10 18 25 25 30 17 45 35 – T 23 Element 2 (18) is smaller than the temporary holder so we put the temporary holder value into Element 3. 10 18 23 25 30 17 45 35 – T 23   We now have a sorted list up to element 6. And so we would repeat the same process by moving element 6 to a temporary value and then shifting everything up by one from element 2 to element 5. As you can see, one major setback for this technique is the shifting values up one – this is because up to now we have been considering the collection to be an array. If however the collection was a linked list, we would not need to shift values up, but merely remove the link from the unsorted value and “reinsert” it in a sorted position. Which would reduce the number of transactions performed on the collection. So.. Insertion sort seems to perform better than selection sort – however an implementation is slightly more complicated. This is typical with most sorting algorithms – generally, greater performance leads to greater complexity. Also, insertion sort performs better if a collection of data is already sorted. If for instance you were handed a sorted collection of size n, then only n number of comparisons would need to be performed to verify that it is sorted. It’s important to note that insertion sort (array based) performs a number item moves – every time an item is “out of place” several items before it get shifted up. Shellsort – Diminishing Increment Sort So up to now we have covered Selection Sort & Insertion Sort. Selection Sort makes many comparisons and insertion sort (with an array) has the potential of making many item movements. Shellsort is an approach that takes the normal insertion sort and tries to reduce the number of item movements. In Shellsort, elements in a collection are viewed as sub-collections of a particular size. Each sub-collection is sorted so that the elements that are far apart move closer to their final position. Suppose we had a collection of 15 elements… 10 20 15 45 36 48 7 60 18 50 2 19 43 30 55 First we may view the collection as 7 sub-collections and sort each sublist, lets say at intervals of 7 10 60 55 – 20 18 – 15 50 – 45 2 – 36 19 – 48 43 – 7 30 10 55 60 – 18 20 – 15 50 – 2 45 – 19 36 – 43 48 – 7 30 (Sorted) We then sort each sublist at a smaller inter – lets say 4 10 55 60 18 – 20 15 50 2 – 45 19 36 43 – 48 7 30 10 18 55 60 – 2 15 20 50 – 19 36 43 45 – 7 30 48 (Sorted) We then sort elements at a distance of 1 (i.e. we apply a normal insertion sort) 10 18 55 60 2 15 20 50 19 36 43 45 7 30 48 2 7 10 15 18 19 20 30 36 43 45 48 50 55 (Sorted) The important thing with shellsort is deciding on the increment sequence of each sub-collection. From what I can tell, there isn’t any definitive method and depending on the order of your elements, different increment sequences may perform better than others. There are however certain increment sequences that you may want to avoid. An even based increment sequence (e.g. 2 4 8 16 32 …) should typically be avoided because it does not allow for even elements to be compared with odd elements until the final sort phase – which in a way would negate many of the benefits of using sub-collections. The performance on the number of comparisons and item movements of Shellsort is hard to determine, however it is considered to be considerably better than the normal insertion sort. Quicksort Quicksort uses a divide and conquer approach to sort a collection of items. The collection is divided into two sub-collections – and the two sub-collections are sorted and combined into one list in such a way that the combined list is sorted. The algorithm is in general pseudo code below… Divide the collection into two sub-collections Quicksort the lower sub-collection Quicksort the upper sub-collection Combine the lower & upper sub-collection together As hinted at above, quicksort uses recursion in its implementation. The real trick with quicksort is to get the lower and upper sub-collections to be of equal size. The size of a sub-collection is determined by what value the pivot is. Once a pivot is determined, one would partition to sub-collections and then repeat the process on each sub collection until you reach the base case. With quicksort, the work is done when dividing the sub-collections into lower & upper collections. The actual combining of the lower & upper sub-collections at the end is relatively simple since every element in the lower sub-collection is smaller than the smallest element in the upper sub-collection. Mergesort With quicksort, the average-case complexity was O(nlog2n) however the worst case complexity was still O(N*N). Mergesort improves on quicksort by always having a complexity of O(nlog2n) regardless of the best or worst case. So how does it do this? Mergesort makes use of the divide and conquer approach to partition a collection into two sub-collections. It then sorts each sub-collection and combines the sorted sub-collections into one sorted collection. The general algorithm for mergesort is as follows… Divide the collection into two sub-collections Mergesort the first sub-collection Mergesort the second sub-collection Merge the first sub-collection and the second sub-collection As you can see.. it still pretty much looks like quicksort – so lets see where it differs… Firstly, mergesort differs from quicksort in how it partitions the sub-collections. Instead of having a pivot – merge sort partitions each sub-collection based on size so that the first and second sub-collection of relatively the same size. This dividing keeps getting repeated until the sub-collections are the size of a single element. If a sub-collection is one element in size – it is now sorted! So the trick is how do we put all these sub-collections together so that they maintain their sorted order. Sorted sub-collections are merged into a sorted collection by comparing the elements of the sub-collection and then adjusting the sorted collection. Lets have a look at a few examples… Assume 2 sub-collections with 1 element each 10 & 20 Compare the first element of the first sub-collection with the first element of the second sub-collection. Take the smallest of the two and place it as the first element in the sorted collection. In this scenario 10 is smaller than 20 so 10 is taken from sub-collection 1 leaving that sub-collection empty, which means by default the next smallest element is in sub-collection 2 (20). So the sorted collection would be 10 20 Lets assume 2 sub-collections with 2 elements each 10 20 & 15 19 So… again we would Compare 10 with 15 – 10 is the winner so we add it to our sorted collection (10) leaving us with 20 & 15 19 Compare 20 with 15 – 15 is the winner so we add it to our sorted collection (10 15) leaving us with 20 & 19 Compare 20 with 19 – 19 is the winner so we add it to our sorted collection (10 15 19) leaving us with 20 & _ 20 is by default the winner so our sorted collection is 10 15 19 20. Make sense? Heapsort (still needs to be completed) So by now I am tired of sorting algorithms and trying to remember why they were so important. I think every year I go through this stuff I wonder to myself why are we made to learn about selection sort and insertion sort if they are so bad – why didn’t we just skip to Mergesort & Quicksort. I guess the only explanation I have for this is that sometimes you learn things so that you can implement them in future – and other times you learn things so that you know it isn’t the best way of implementing things and that you don’t need to implement it in future. Anyhow… luckily this is going to be the last one of my sorts for today. The first step in heapsort is to convert a collection of data into a heap. After the data is converted into a heap, sorting begins… So what is the definition of a heap? If we have to convert a collection of data into a heap, how do we know when it is a heap and when it is not? The definition of a heap is as follows: A heap is a list in which each element contains a key, such that the key in the element at position k in the list is at least as large as the key in the element at position 2k +1 (if it exists) and 2k + 2 (if it exists). Does that make sense? At first glance I’m thinking what the heck??? But then after re-reading my notes I see that we are doing something different – up to now we have really looked at data as an array or sequential collection of data that we need to sort – a heap represents data in a slightly different way – although the data is stored in a sequential collection, for a sequential collection of data to be in a valid heap – it is “semi sorted”. Let me try and explain a bit further with an example… Example 1 of Potential Heap Data Assume we had a collection of numbers as follows 1[1] 2[2] 3[3] 4[4] 5[5] 6[6] For this to be a valid heap element with value of 1 at position [1] needs to be greater or equal to the element at position [3] (2k +1) and position [4] (2k +2). So in the above example, the collection of numbers is not in a valid heap. Example 2 of Potential Heap Data Lets look at another collection of numbers as follows 6[1] 5[2] 4[3] 3[4] 2[5] 1[6] Is this a valid heap? Well… element with the value 6 at position 1 must be greater or equal to the element at position [3] and position [4]. Is 6 > 4 and 6 > 3? Yes it is. Lets look at element 5 as position 2. It must be greater than the values at [4] & [5]. Is 5 > 3 and 5 > 2? Yes it is. If you continued to examine this second collection of data you would find that it is in a valid heap based on the definition of a heap.

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  • Understanding UML composition better

    - by Prog
    The technical difference between Composition and Aggregation in UML (and sometimes in programming too) is that with Composition, the lifetime of the objects composing the composite (e.g. an engine and a steering wheel in a car) is dependent on the composite object. While with Aggregation, the lifetime of the objects making up the composite is independent of the composite. However I'm not sure about something related to composition in UML. Say ClassA is composed of an object of ClassB: class ClassA{ ClassB bInstance; public ClassA(){ bInstance = new ClassB(); } } This is an example of composition, because bInstance is dependent on the lifetime of it's enclosing object. However, regarding UML notation - I'm not sure if I would notate the relationship between ClassA and ClassB with a filled diamond (composition) or a white diamond (aggregation). This is because while the lifetime of some ClassB instances is dependent of ClassA instances - there could be ClassB instances anywhere else in the program - not only within ClassA instances. The question is: if ClassA objects are composed of ClassB objects - but other ClassB objects are free to be used anywhere else in the program: Should the relationship between ClassA and ClassB be notated as aggregation or as composition?

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  • Formal definition for term "pure OO language"?

    - by Yauhen Yakimovich
    I can't think of a better place among SO siblings to pose such a question. Originally I wanted to ask "Is python a pure OO language?" but considering troubles and some sort of discomfort people experience while trying to define the term I decided to start with obtaining a clear definition for the term itself. It would be rather fair to start with correspondence by Dr. Alan Kay, who has coined the term (note the inspiration in biological analogy to cells or other living objects). There are following ways to approach the task: Give a comparative analysis by listing programming languages that exhibits certain properties unique and sufficient to define the term (although Smalltalk and Java are passing examples but IMO this way seems neither really complete or nor fruitful) Give a formal definition (or close to it, e.g. in more academic or mathematical style). Give a philosophical definition that would totally rely on semantical context of concrete language or a priori programming experience (there must be some chance of successful explanation by the community). My current version: "If a certain programing (formal) language that can (grammatically) differentiate between operations and operands as well as infer about the type of each operand whether this type is an object (in sense of OOP) or not then we call such a language an OO-language as long as there is at least one type in this language which is an object. Finally, if all types of the language are also objects we define such language to be pure OO-language." Would appreciate any possible improvement of it. As you can see I just made the definition dependent on the term "object" (often fully referenced as class of objects).

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  • About shared (static) Members and its behavior

    - by Allende
    I just realized that I can access shared members from instances of classes (probably this is not correct, but compile and run), and also learn/discover that, I can modify shared members, then create a new instance and access the new value of the shared member. My question is, what happens to the shared members, when it comes back to the "default" value (class declaration), how dangerous is it do this ? is it totally bad ? is it valid in some cases ?. If you want to test my point here is the code (console project vb.net) that I used to test shared members, as you can see/compile/run, the shared member "x" of the class "Hello" has default value string "Default", but at runtime it changes it, and after creating a new object of that class, this object has the new value of the shared member. Module Module1 Public Class hello Public Shared x As String = "Default" Public Sub New() End Sub End Class Sub Main() Console.WriteLine("hello.x=" & hello.x) Dim obj As New hello() Console.WriteLine("obj.x=" & obj.x) obj.x = "Default shared memeber, modified in object" Console.WriteLine("obj.x=" & obj.x) hello.x = "Defaul shared member, modified in class" Console.WriteLine("hello.x=" & hello.x) Dim obj2 As New hello() Console.WriteLine("obj2.x=" & obj2.x) Console.ReadLine() End Sub End Module UPDATE: First at all, thanks to everyone, each answer give feedback, I suppose, by respect I should choose one as "the answer", I don't want to be offensive to anyone, so please don't take it so bad if I didn't choose you answer.

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  • Empty interface to combine multiple interfaces

    - by user1109519
    Suppose you have two interfaces: interface Readable { public void read(); } interface Writable { public void write(); } In some cases the implementing objects can only support one of these but in a lot of cases the implementations will support both interfaces. The people who use the interfaces will have to do something like: // can't write to it without explicit casting Readable myObject = new MyObject(); // can't read from it without explicit casting Writable myObject = new MyObject(); // tight coupling to actual implementation MyObject myObject = new MyObject(); None of these options is terribly convenient, even more so when considering that you want this as a method parameter. One solution would be to declare a wrapping interface: interface TheWholeShabam extends Readable, Writable {} But this has one specific problem: all implementations that support both Readable and Writable have to implement TheWholeShabam if they want to be compatible with people using the interface. Even though it offers nothing apart from the guaranteed presence of both interfaces. Is there a clean solution to this problem or should I go for the wrapper interface? UPDATE It is in fact often necessary to have an object that is both readable and writable so simply seperating the concerns in the arguments is not always a clean solution. UPDATE2 (extracted as answer so it's easier to comment on) UPDATE3 Please beware that the primary usecase for this is not streams (although they too must be supported). Streams make a very specific distinction between input and output and there is a clear separation of responsibilities. Rather, think of something like a bytebuffer where you need one object you can write to and read from, one object that has a very specific state attached to it. These objects exist because they are very useful for some things like asynchronous I/O, encodings,...

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  • Functional programming compared to OOP with classes

    - by luckysmack
    I have been interested in some of the concepts of functional programming lately. I have used OOP for some time now. I can see how I would build a fairly complex app in OOP. Each object would know how to do things that object does. Or anything it's parents class does as well. So I can simply tell Person().speak() to make the person talk. But how do I do similar things in functional programming? I see how functions are first class items. But that function only does one specific thing. Would I simply have a say() method floating around and call it with an equivalent of Person() argument so I know what kind of thing is saying something? So I can see the simple things, just how would I do the comparable of OOP and objects in functional programming, so I can modularize and organize my code base? For reference, my primary experience with OOP is Python, PHP, and some C#. The languages that I am looking at that have functional features are Scala and Haskell. Though I am leaning towards Scala. Basic Example (Python): Animal(object): def say(self, what): print(what) Dog(Animal): def say(self, what): super().say('dog barks: {0}'.format(what)) Cat(Animal): def say(self, what): super().say('cat meows: {0}'.format(what)) dog = Dog() cat = Cat() dog.say('ruff') cat.say('purr')

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  • A few questions about how JavaScript works

    - by KayoticSully
    I originally posted on Stack Overflow and was told I might get some better answers here. I have been looking deeply into JavaScript lately to fully understand the language and have a few nagging questions that I can not seem to find answers to (Specifically dealing with Object Oriented programming. I know JavaScript is meant to be used in an OOP manner I just want to understand it for the sake of completeness). Assuming the following code: function TestObject() { this.fA = function() { // do stuff } this.fB = testB; function testB() { // do stuff } } TestObject.prototype = { fC : function { // do stuff } } What is the difference between functions fA and fB? Do they behave exactly the same in scope and potential ability? Is it just convention or is one way technically better or proper? If there is only ever going to be one instance of an object at any given time, would adding a function to the prototype such as fC even be worthwhile? Is there any benefit to doing so? Is the prototype only really useful when dealing with many instances of an object or inheritance? And what is technically the "proper" way to add methods to the prototype the way I have above or calling TestObject.prototype.functionName = function(){} every time? I am looking to keep my JavaScript code as clean and readable as possible but am also very interested in what the proper conventions for Objects are in the language. I come from a Java and PHP background and am trying to not make any assumptions about how JavaScript works since I know it is very different being prototype based. Also are there any definitive JavaScript style guides or documentation about how JavaScript operates at a low level? Thanks!

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  • How would you model an objects representing different phases of an entity life cycle?

    - by Ophir Yoktan
    I believe the scenario is common mostly in business workflows - for example: loan management the process starts with a loan application, then there's the loan offer, the 'live' loan, and maybe also finished loans. all these objects are related, and share many fields all these objects have also many fields that are unique for each entity the variety of objects maybe large, and the transformation between the may not be linear (for example: a single loan application may end up as several loans of different types) How would you model this? some options: an entity for each type, each containing the relevant fields (possibly grouping related fields as sub entities) - leads to duplication of data. an entity for each object, but instead of duplicating data, each object has a reference to it's predecessor (the loan doesn't contain the loaner details, but a reference to the loan application) - this causes coupling between the object structure, and the way it was created. if we change the loan application, it shouldn't effect the structure of the loan entity. one large entity, with fields for the whole life cycle - this can create 'mega objects' with many fields. it also doesn't work well when there's a one to many or many to many relation between the phases.

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  • Creating an object that is ready to be used & unset properties - with IoC

    - by GetFuzzy
    I have a question regarding the specifics of object creation and the usage of properties. A best practice is to put all the properties into a state such that the object is useful when its created. Object constructors help ensure that required dependencies are created. I've found myself following a pattern lately, and then questioning its appropriateness. The pattern looks like this... public class ThingProcesser { public List<Thing> CalculatedThings { get; set; } public ThingProcesser() { CalculatedThings = new List<Thing>(); } public double FindCertainThing() { CheckForException(); foreach (var thing in CalculatedThings) { //do some stuff with things... } } public double FindOtherThing() { CheckForException(); foreach (var thing in CalculatedThings) { //do some stuff with things... } } private void CheckForException() { if (CalculatedThings.Count < 2) throw new InvalidOperationException("Calculated things must have more than 2 items"); } } The list of items is not being changed, just looked through by the methods. There are several methods on the class, and to avoid having to pass the list of things to each function as a method parameter, I set it once on the class. While this works, does it violate the principle of least astonishment? Since starting to use IoC I find myself not sticking things into the constructor, to avoid having to use a factory pattern. For example, I can argue with myself and say well the ThingProcessor really needs a List to work, so the object should be constructed like this. public class ThingProcesser { public List<Thing> CalculatedThings { get; set; } public ThingProcesser(List<Thing> calculatedThings) { CalculatedThings = calculatedThings; } } However, if I did this, it would complicate things for IoC, and this scenario hardly seems appropriate for something like the factory pattern. So in summary, are there some good guidelines for when something should be part of the object state, vs. passed as a method parameter? When using IoC, is the factory pattern the best way to deal with objects that need created with state? If something has to be passed to multiple methods in a class, does that render it a good candidate to be part of the objects state?

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  • Elfsign Object Signing on Solaris

    - by danx
    Elfsign Object Signing on Solaris Don't let this happen to you—use elfsign! Solaris elfsign(1) is a command that signs and verifies ELF format executables. That includes not just executable programs (such as ls or cp), but other ELF format files including libraries (such as libnvpair.so) and kernel modules (such as autofs). Elfsign has been available since Solaris 10 and ELF format files distributed with Solaris, since Solaris 10, are signed by either Sun Microsystems or its successor, Oracle Corporation. When an ELF file is signed, elfsign adds a new section the ELF file, .SUNW_signature, that contains a RSA public key signature and other information about the signer. That is, the algorithm used, algorithm OID, signer CN/OU, and time stamp. The signature section can later be verified by elfsign or other software by matching the signature in the file agains the ELF file contents (excluding the signature). ELF executable files may also be signed by a 3rd-party or by the customer. This is useful for verifying the origin and authenticity of executable files installed on a system. The 3rd-party or customer public key certificate should be installed in /etc/certs/ to allow verification by elfsign. For currently-released versions of Solaris, only cryptographic framework plugin libraries are verified by Solaris. However, all ELF files may be verified by the elfsign command at any time. Elfsign Algorithms Elfsign signatures are created by taking a digest of the ELF section contents, then signing the digest with RSA. To verify, one takes a digest of ELF file and compares with the expected digest that's computed from the signature and RSA public key. Originally elfsign took a MD5 digest of a SHA-1 digest of the ELF file sections, then signed the resulting digest with RSA. In Solaris 11.1 then Solaris 11.1 SRU 7 (5/2013), the elfsign crypto algorithms available have been expanded to keep up with evolving cryptography. The following table shows the available elfsign algorithms: Elfsign Algorithm Solaris Release Comments elfsign sign -F rsa_md5_sha1   S10, S11.0, S11.1 Default for S10. Not recommended* elfsign sign -F rsa_sha1 S11.1 Default for S11.1. Not recommended elfsign sign -F rsa_sha256 S11.1 patch SRU7+   Recommended ___ *Most or all CAs do not accept MD5 CSRs and do not issue MD5 certs due to MD5 hash collision problems. RSA Key Length. I recommend using RSA-2048 key length with elfsign is RSA-2048 as the best balance between a long expected "life time", interoperability, and performance. RSA-2048 keys have an expected lifetime through 2030 (and probably beyond). For details, see Recommendation for Key Management: Part 1: General, NIST Publication SP 800-57 part 1 (rev. 3, 7/2012, PDF), tables 2 and 4 (pp. 64, 67). Step 1: create or obtain a key and cert The first step in using elfsign is to obtain a key and cert from a public Certificate Authority (CA), or create your own self-signed key and cert. I'll briefly explain both methods. Obtaining a Certificate from a CA To obtain a cert from a CA, such as Verisign, Thawte, or Go Daddy (to name a few random examples), you create a private key and a Certificate Signing Request (CSR) file and send it to the CA, following the instructions of the CA on their website. They send back a signed public key certificate. The public key cert, along with the private key you created is used by elfsign to sign an ELF file. The public key cert is distributed with the software and is used by elfsign to verify elfsign signatures in ELF files. You need to request a RSA "Class 3 public key certificate", which is used for servers and software signing. Elfsign uses RSA and we recommend RSA-2048 keys. The private key and CSR can be generated with openssl(1) or pktool(1) on Solaris. Here's a simple example that uses pktool to generate a private RSA_2048 key and a CSR for sending to a CA: $ pktool gencsr keystore=file format=pem outcsr=MYCSR.p10 \ subject="CN=canineswworks.com,OU=Canine SW object signing" \ outkey=MYPRIVATEKEY.key $ openssl rsa -noout -text -in MYPRIVATEKEY.key Private-Key: (2048 bit) modulus: 00:d2:ef:42:f2:0b:8c:96:9f:45:32:fc:fe:54:94: . . . [omitted for brevity] . . . c9:c7 publicExponent: 65537 (0x10001) privateExponent: 26:14:fc:49:26:bc:a3:14:ee:31:5e:6b:ac:69:83: . . . [omitted for brevity] . . . 81 prime1: 00:f6:b7:52:73:bc:26:57:26:c8:11:eb:6c:dc:cb: . . . [omitted for brevity] . . . bc:91:d0:40:d6:9d:ac:b5:69 prime2: 00:da:df:3f:56:b2:18:46:e1:89:5b:6c:f1:1a:41: . . . [omitted for brevity] . . . f3:b7:48:de:c3:d9:ce:af:af exponent1: 00:b9:a2:00:11:02:ed:9a:3f:9c:e4:16:ce:c7:67: . . . [omitted for brevity] . . . 55:50:25:70:d3:ca:b9:ab:99 exponent2: 00:c8:fc:f5:57:11:98:85:8e:9a:ea:1f:f2:8f:df: . . . [omitted for brevity] . . . 23:57:0e:4d:b2:a0:12:d2:f5 coefficient: 2f:60:21:cd:dc:52:76:67:1a:d8:75:3e:7f:b0:64: . . . [omitted for brevity] . . . 06:94:56:d8:9d:5c:8e:9b $ openssl req -noout -text -in MYCSR.p10 Certificate Request: Data: Version: 2 (0x2) Subject: OU=Canine SW object signing, CN=canineswworks.com Subject Public Key Info: Public Key Algorithm: rsaEncryption Public-Key: (2048 bit) Modulus: 00:d2:ef:42:f2:0b:8c:96:9f:45:32:fc:fe:54:94: . . . [omitted for brevity] . . . c9:c7 Exponent: 65537 (0x10001) Attributes: Signature Algorithm: sha1WithRSAEncryption b3:e8:30:5b:88:37:68:1c:26:6b:45:af:5e:de:ea:60:87:ea: . . . [omitted for brevity] . . . 06:f9:ed:b4 Secure storage of RSA private key. The private key needs to be protected if the key signing is used for production (as opposed to just testing). That is, protect the key to protect against unauthorized signatures by others. One method is to use a PIN-protected PKCS#11 keystore. The private key you generate should be stored in a secure manner, such as in a PKCS#11 keystore using pktool(1). Otherwise others can sign your signature. Other secure key storage mechanisms include a SCA-6000 crypto card, a USB thumb drive stored in a locked area, a dedicated server with restricted access, Oracle Key Manager (OKM), or some combination of these. I also recommend secure backup of the private key. Here's an example of generating a private key protected in the PKCS#11 keystore, and a CSR. $ pktool setpin # use if PIN not set yet Enter token passphrase: changeme Create new passphrase: Re-enter new passphrase: Passphrase changed. $ pktool gencsr keystore=pkcs11 label=MYPRIVATEKEY \ format=pem outcsr=MYCSR.p10 \ subject="CN=canineswworks.com,OU=Canine SW object signing" $ pktool list keystore=pkcs11 Enter PIN for Sun Software PKCS#11 softtoken: Found 1 asymmetric public keys. Key #1 - RSA public key: MYPRIVATEKEY Here's another example that uses openssl instead of pktool to generate a private key and CSR: $ openssl genrsa -out cert.key 2048 $ openssl req -new -key cert.key -out MYCSR.p10 Self-Signed Cert You can use openssl or pktool to create a private key and a self-signed public key certificate. A self-signed cert is useful for development, testing, and internal use. The private key created should be stored in a secure manner, as mentioned above. The following example creates a private key, MYSELFSIGNED.key, and a public key cert, MYSELFSIGNED.pem, using pktool and displays the contents with the openssl command. $ pktool gencert keystore=file format=pem serial=0xD06F00D lifetime=20-year \ keytype=rsa hash=sha256 outcert=MYSELFSIGNED.pem outkey=MYSELFSIGNED.key \ subject="O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com" $ pktool list keystore=file objtype=cert infile=MYSELFSIGNED.pem Found 1 certificates. 1. (X.509 certificate) Filename: MYSELFSIGNED.pem ID: c8:24:59:08:2b:ae:6e:5c:bc:26:bd:ef:0a:9c:54:de:dd:0f:60:46 Subject: O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com Issuer: O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com Not Before: Oct 17 23:18:00 2013 GMT Not After: Oct 12 23:18:00 2033 GMT Serial: 0xD06F00D0 Signature Algorithm: sha256WithRSAEncryption $ openssl x509 -noout -text -in MYSELFSIGNED.pem Certificate: Data: Version: 3 (0x2) Serial Number: 3496935632 (0xd06f00d0) Signature Algorithm: sha256WithRSAEncryption Issuer: O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com Validity Not Before: Oct 17 23:18:00 2013 GMT Not After : Oct 12 23:18:00 2033 GMT Subject: O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com Subject Public Key Info: Public Key Algorithm: rsaEncryption Public-Key: (2048 bit) Modulus: 00:bb:e8:11:21:d9:4b:88:53:8b:6c:5a:7a:38:8b: . . . [omitted for brevity] . . . bf:77 Exponent: 65537 (0x10001) Signature Algorithm: sha256WithRSAEncryption 9e:39:fe:c8:44:5c:87:2c:8f:f4:24:f6:0c:9a:2f:64:84:d1: . . . [omitted for brevity] . . . 5f:78:8e:e8 $ openssl rsa -noout -text -in MYSELFSIGNED.key Private-Key: (2048 bit) modulus: 00:bb:e8:11:21:d9:4b:88:53:8b:6c:5a:7a:38:8b: . . . [omitted for brevity] . . . bf:77 publicExponent: 65537 (0x10001) privateExponent: 0a:06:0f:23:e7:1b:88:62:2c:85:d3:2d:c1:e6:6e: . . . [omitted for brevity] . . . 9c:e1:e0:0a:52:77:29:4a:75:aa:02:d8:af:53:24: c1 prime1: 00:ea:12:02:bb:5a:0f:5a:d8:a9:95:b2:ba:30:15: . . . [omitted for brevity] . . . 5b:ca:9c:7c:19:48:77:1e:5d prime2: 00:cd:82:da:84:71:1d:18:52:cb:c6:4d:74:14:be: . . . [omitted for brevity] . . . 5f:db:d5:5e:47:89:a7:ef:e3 exponent1: 32:37:62:f6:a6:bf:9c:91:d6:f0:12:c3:f7:04:e9: . . . [omitted for brevity] . . . 97:3e:33:31:89:66:64:d1 exponent2: 00:88:a2:e8:90:47:f8:75:34:8f:41:50:3b:ce:93: . . . [omitted for brevity] . . . ff:74:d4:be:f3:47:45:bd:cb coefficient: 4d:7c:09:4c:34:73:c4:26:f0:58:f5:e1:45:3c:af: . . . [omitted for brevity] . . . af:01:5f:af:ad:6a:09:bf Step 2: Sign the ELF File object By now you should have your private key, and obtained, by hook or crook, a cert (either from a CA or use one you created (a self-signed cert). The next step is to sign one or more objects with your private key and cert. Here's a simple example that creates an object file, signs, verifies, and lists the contents of the ELF signature. $ echo '#include <stdio.h>\nint main(){printf("Hello\\n");}'>hello.c $ make hello cc -o hello hello.c $ elfsign verify -v -c MYSELFSIGNED.pem -e hello elfsign: no signature found in hello. $ elfsign sign -F rsa_sha256 -v -k MYSELFSIGNED.key -c MYSELFSIGNED.pem -e hello elfsign: hello signed successfully. format: rsa_sha256. signer: O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com. signed on: October 17, 2013 04:22:49 PM PDT. $ elfsign list -f format -e hello rsa_sha256 $ elfsign list -f signer -e hello O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com $ elfsign list -f time -e hello October 17, 2013 04:22:49 PM PDT $ elfsign verify -v -c MYSELFSIGNED.key -e hello elfsign: verification of hello failed. format: rsa_sha256. signer: O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com. signed on: October 17, 2013 04:22:49 PM PDT. Signing using the pkcs11 keystore To sign the ELF file using a private key in the secure pkcs11 keystore, replace "-K MYSELFSIGNED.key" in the "elfsign sign" command line with "-T MYPRIVATEKEY", where MYPRIVATKEY is the pkcs11 token label. Step 3: Install the cert and test on another system Just signing the object isn't enough. You need to copy or install the cert and the signed ELF file(s) on another system to test that the signature is OK. Your public key cert should be installed in /etc/certs. Use elfsign verify to verify the signature. Elfsign verify checks each cert in /etc/certs until it finds one that matches the elfsign signature in the file. If one isn't found, the verification fails. Here's an example: $ su Password: # rm /etc/certs/MYSELFSIGNED.key # cp MYSELFSIGNED.pem /etc/certs # exit $ elfsign verify -v hello elfsign: verification of hello passed. format: rsa_sha256. signer: O=Canine Software Works, OU=Self-signed CA, CN=canineswworks.com. signed on: October 17, 2013 04:24:20 PM PDT. After testing, package your cert along with your ELF object to allow elfsign verification after your cert and object are installed or copied. Under the Hood: elfsign verification Here's the steps taken to verify a ELF file signed with elfsign. The steps to sign the file are similar except the private key exponent is used instead of the public key exponent and the .SUNW_signature section is written to the ELF file instead of being read from the file. Generate a digest (SHA-256) of the ELF file sections. This digest uses all ELF sections loaded in memory, but excludes the ELF header, the .SUNW_signature section, and the symbol table Extract the RSA signature (RSA-2048) from the .SUNW_signature section Extract the RSA public key modulus and public key exponent (65537) from the public key cert Calculate the expected digest as follows:     signaturepublicKeyExponent % publicKeyModulus Strip the PKCS#1 padding (most significant bytes) from the above. The padding is 0x00, 0x01, 0xff, 0xff, . . ., 0xff, 0x00. If the actual digest == expected digest, the ELF file is verified (OK). Further Information elfsign(1), pktool(1), and openssl(1) man pages. "Signed Solaris 10 Binaries?" blog by Darren Moffat (2005) shows how to use elfsign. "Simple CLI based CA on Solaris" blog by Darren Moffat (2008) shows how to set up a simple CA for use with self-signed certificates. "How to Create a Certificate by Using the pktool gencert Command" System Administration Guide: Security Services (available at docs.oracle.com)

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  • Class design issue

    - by user2865206
    I'm new to OOP and a lot of times I become stumped in situations similar to this example: Task: Generate an XML document that contains information about a person. Assume the information is readily available in a database. Here is an example of the structure: <Person> <Name>John Doe</Name> <Age>21</Age> <Address> <Street>100 Main St.</Street> <City>Sylvania</City> <State>OH</State> </Address> <Relatives> <Parents> <Mother> <Name>Jane Doe</Name> </Mother> <Father> <Name>John Doe Sr.</Name> </Father> </Parents> <Siblings> <Brother> <Name>Jeff Doe</Name> </Brother> <Brother> <Name>Steven Doe</Name> </Brother> </Siblings> </Relatives> </Person> Ok lets create a class for each tag (ie: Person, Name, Age, Address) Lets assume each class is only responsible for itself and the elements directly contained Each class will know (have defined by default) the classes that are directly contained within them Each class will have a process() function that will add itself and its childeren to the XML document we are creating When a child is drawn, as in the previous line, we will have them call process() as well Now we are in a recursive loop where each object draws their childeren until all are drawn But what if only some of the tags need to be drawn, and the rest are optional? Some are optional based on if the data exists (if we have it, we must draw it), and some are optional based on the preferences of the user generating the document How do we make sure each object has the data it needs to draw itself and it's childeren? We can pass down a massive array through every object, but that seems shitty doesnt it? We could have each object query the database for it, but thats a lot of queries, and how does it know what it's query is? What if we want to get rid of a tag later? There is no way to reference them. I've been thinking about this for 20 hours now. I feel like I am misunderstanding a design principle or am just approaching this all wrong. How would you go about programming something like this? I suppose this problem could apply to any senario where there are classes that create other classes, but the classes created need information to run. How do I get the information to them in a way that doesn't seem fucky? Thanks for all of your time, this has been kicking my ass.

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  • Lifetime issue of IDisposable unmanaged resources in a complex object graph?

    - by stakx
    This question is about dealing with unmanaged resources (COM interop) and making sure there won't be any resource leaks. I'd appreciate feedback on whether I seem to do things the right way. Background: Let's say I've got two classes: A class LimitedComResource which is a wrapper around a COM object (received via some API). There can only be a limited number of those COM objects, therefore my class implements the IDisposable interface which will be responsible for releasing a COM object when it's no longer needed. Objects of another type ManagedObject are temporarily created to perform some work on a LimitedComResource. They are not IDisposable. To summarize the above in a diagram, my classes might look like this: +---------------+ +--------------------+ | ManagedObject | <>------> | LimitedComResource | +---------------+ +--------------------+ | o IDisposable (I'll provide example code for these two classes in just a moment.) Question: Since my temporary ManagedObject objects are not disposable, I obviously have no control over how long they'll be around. However, in the meantime I might have Disposed the LimitedComObject that a ManagedObject is referring to. How can I make sure that a ManagedObject won't access a LimitedComResource that's no longer there? +---------------+ +--------------------+ | managedObject | <>------> | (dead object) | +---------------+ +--------------------+ I've currently implemented this with a mix of weak references and a flag in LimitedResource which signals whether an object has already been disposed. Is there any better way? Example code (what I've currently got): LimitedComResource: class LimitedComResource : IDisposable { private readonly IUnknown comObject; // <-- set in constructor ... void Dispose(bool notFromFinalizer) { if (!this.isDisposed) { Marshal.FinalReleaseComObject(comObject); } this.isDisposed = true; } internal bool isDisposed = false; } ManagedObject: class ManagedObject { private readonly WeakReference limitedComResource; // <-- set in constructor ... public void DoSomeWork() { if (!limitedComResource.IsAlive()) { throw new ObjectDisposedException(); // ^^^^^^^^^^^^^^^^^^^^^^^ // is there a more suitable exception class? } var ur = (LimitedComResource)limitedComResource.Target; if (ur.isDisposed) { throw new ObjectDisposedException(); } ... // <-- do something sensible here! } }

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  • Block element text overflow problem in IE7

    - by Adomas
    I'm making a "sort elements" web game using jQuery, HTML & CSS. While everything works fine in FF, IE8, Opera, Chrome, I'm having problem with IE7 wrapping words inside block elements. Here's how it looks in IE7 (wrong): Link (cannot post images as a new user) In IE8 the box with wrapped text would just expand to fit it whole in one line without any overflows. Sorry, can't give another link as a new user Don't mind the element order as it's random. Elements are dynamically generated by jQuery. HTML code: <div class="ui-sortable" id="area"> <span class="object">: </span> <span class="object">1998- </span> <span class="object">ISSN 1392-4087</span> <span class="object">, </span> <span class="object">. </span> <span class="object">nepriklausomas savaitraštis buhalteriams, finansininkams, auditoriams</span> <span class="object">. </span> <span class="object">. </span> <span class="object">. </span> <span class="object">Vilnius</span> <span class="object">1998- </span> <span class="object"><em>Apskaitos, audito ir mokesciu aktualijos</em></span> </div> CSS code (irrelevant info like fonts & colors removed): #area { min-height: 160px; width: 760px; } .object { display: block; float: left; text-align: center; width: auto; } Any comments on why does IE7 does that? How do I make these spans expand to fit the whole text in one line in IE7 and not wrap the text or make overflows?

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  • What makes the availability of both primitive and object-wrapped values in JavaScript useful?

    - by Delan Azabani
    I wrote a blog post a while ago detailing how the availability of both primitive and object-wrapped value types in JavaScript (for things such as Number, String and Boolean) causes trouble, including but not limited to type-casting to a boolean (e.g. object-wrapped NaN, "" and false actually type-cast to true). My question is, with all this confusion and problems, is there any benefit to JavaScript having both types of values for the built-in classes?

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