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  • glui /usr/bin/ld: cannot find -lXmu

    - by Myx
    Hello: I have downloaded the latest GLUI source code and now I am trying to compile it. When I do so, I get the following error: g++ -O0 -Wall -pedantic -I./ -I./include -I/usr/X11R6/include -o bin/example1 example/example1.cpp -L./lib -lglui -L/usr/X11R6/lib/libXdmcp.a -lglut -lGLU -lGL -lXmu -lXext -lX11 -lXi -lm /usr/bin/ld: cannot find -lXmu collect2: ld returned 1 exit status When I did a locate libXmu, I get the following output: > %:~/src/GLUI/src$ locate libXmu > /usr/lib/libXmu.so.6 > /usr/lib/libXmu.so.6.2.0 > /usr/lib/libXmuu.so.1 > /usr/lib/libXmuu.so.1.0.0 Do I get the error because I don't have a /usr/lib/libXmu.so? If this is the case, how can I make one? (I am not experienced with linking at all). Thanks!

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  • Jquery display image problem

    - by Sergio
    Hello, I have PHP page where users can upload photos (using Ajax & PHP script). Those uploaded photos (thumbs) are shown after upload in DIV below upload field. Then, after hitting send button I want to clone that DIV at that same page at message board, bellow other messages with or without uploaded photos. When I try to do that with: var pht = $("#photos").clone().addClass('p_pht'); and try to display sent photos bellow sent message like this: $("div#wall").append('<div class=msg>'+ message +'</div><div class=n_pht>'+ pht +'</div>'); I get Jquery error message "[object Object]" in place where the photos should be displaying. What am I doing wrong?

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  • cmake, gcc, cuda and -m32 wtf

    - by Nils
    Hi all I figured out that CUDA does not work in 64bit mode on my mac (or couldn't get it running so far). Therefore I decided to compile everything for 32bit. I use cmake 2.8 and added the following options add_definitions(-Wall -m32) set(CUDA_64_BIT_DEVICE_CODE OFF) set(CMAKE_MODULE_LINKER_FLAGS -m32) However when it tries to link it it does something like this: /usr/bin/c++ -mmacosx-version-min=10.6 -Wl,-search_paths_first -headerpad_max_install_names CMakeFiles/SimpleTestsCUDA.dir/BlockMatrix.cpp.o CMakeFiles/SimpleTestsCUDA.dir/Matrix.cpp.o ./SimpleTestsCUDA_generated_SimpleTests.cu.o ./SimpleTestsCUDA_generated_BlockMatrix.cu.o -o SimpleTestsCUDA /usr/local/cuda/lib/libcudart.dylib /usr/local/cuda/lib/libcuda.dylib Which fails with a lot of "file is not of required architecture" warnings from ld. Now if I add manually -m32 to the command above it works. However I have no idea how to teach cmake to add -m32 to every gcc (or ld) invocation. So far it does it for nvcc and gcc, but not for linking..

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  • how to run fastcgi

    - by joels
    I have fastcgi installed and running. I downloaded a developerkit from fastcgi.com. It had some examples in it. One of the example files echos some stuff. It required a .libs and a .deps I put those folders along with a echo.fcgi file and into the webroot/cgi-bin. If I got to the echo.fcgi url, it works great. I created a simple c file that prints hello world. I compile it using gcc -Wall -o main -lfcgi main.c What do I do with it now? Does it require something like a perl script or php script to be executed. Or, should I just be able to put it in the webroot/cgi-bin folder and go to it's url?

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  • No Binary File Generation

    - by Nathan Campos
    I've just bought a new laptop for me on the travel, then on my free time, I've started to test MinGW on it by trying to compile my own OS that is written in C++, then I've created all the files needed and the kernel.cpp: extern "C" void _main(struct multiboot_data* mbd, unsigned int magic); void _main( struct multiboot_data* mbd, unsigned int magic ) { char * boot_loader_name =(char*) ((long*)mbd)[16]; /* Print a letter to screen to see everything is working: */ unsigned char *videoram = (unsigned char *) 0xb8000; videoram[0] = 65; /* character 'A' */ videoram[1] = 0x07; /* forground, background color. */ } And tried to compile it with g++ G: g++ -o C:\kernel.o -c kernel.cpp -Wall -Wextra -Werror -nostdlib -nostartfiles -nodefaultlibs kernel.cpp: In function `void _main(multiboot_data*, unsigned int)': kernel.cpp:8: warning: unused variable 'boot_loader_name' kernel.cpp: At global scope: kernel.cpp:4: warning: unused parameter 'magic' G: But it don't create any binary file at C:/, what can I do?

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  • Java, filling arrays, and inheritance

    - by Arvanem
    Hi folks, I think I'm running into an inheritance conceptual wall with my Java arrays. I'm kind of new to Java so please tell me if I have things upside down. In essence, I want to do three things: Create a runnersArray with the attributes of my Runners class. Fill my runnersArray using my GenerateObjects method of my GenerateObjects class. Access the contents of my filled runnersArray in my Evaluating method of my Evaluating class. The problem seems to be that runnersArray is not visible to the methods in steps 2 and 3 above, but their classes (due to design reasons) cannot inherit or extend Runners class. Thanks in advance for any suggestions. Here are some code snippets showing what I'm trying to do: public class Runners extends Party { Runners[] runnersArray = new Runners[5]; } and public class GenerateObject extends /* certain parent class */ { public GenerateObject (int arrayNum) { runnersArray[arrayNum] = /* certain Runners attributes */; } } and public class Evaluating extends /*certain parent class*/ { public Evaluating (int arrayNum) { System.out.println(/* String cast attribute of runnersArray[arrayNum]*/; } }

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  • Is it possible to drag windows between workspaces when using Compiz?

    - by Mike Stone
    When I used Metacity, I could drag windows between workspaces using the small icon view of my workspaces. I recently started using Compiz for all the cool desktop effects, however this drag and drop feature isn't working. I use the cube effect for switching workspaces, but I noticed the wall effect doesn't allow it either. Is this just a missing feature from Compiz or is there a setting somewhere that I can enable it? I know that I can enable dragging windows across edges to the next workspace, and the expose feature to drag windows between workspaces. However, the drag and drop on the icon view is really powerful, and I would love to have it back along with all the great Compiz special effects.

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  • PHP detmine numbers in between two numbers then query

    - by Joshua Anderson
    This should be simple but I can't figure it out <?php $testid = 240; $curid = 251; $cal = $curid - $testid; echo $cal; ?> I want to determine the numbers in between two other numbers so for this example it detects there are 11 numbers in between the $testid and $curid, but i dont need it to do that. I need it to literally figure the numbers in between $curid - $testid which in this example would be 241, 242, 243... all the way to 251 then i need to create a loop with those numbers and do a query below with each one $cal = $curid - $testid; mysql_query("SELECT * FROM wall WHERE id='".$cal."'") // and for each number mysql should out put each data field with those numbers. Thanks again, love you guys.

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  • Installing bitarray in Python 2.6 on Windows

    - by John Fouhy
    I would like to install bitarray in Windows running python 2.6. I have mingw32 installed, and I have C:\Python26\Lib\distutils\distutils.cfg set to: [build] compiler = mingw32 If I type, in a cmd.exe window: C:\Documents and Settings\john\My Documents\bitarray-0.3.5>python setup.py install I get: [normal python messages skipped] C:\MinGW\bin\gcc.exe -mno-cygwin -mdll -O -Wall -IC:\Python26\include -IC:\Python26\PC -c bitarray/_bitarray.c -o build\temp.win32-2.6\Release\bitarray\_bitarray.o bitarray/_bitarray.c:2197: error: initializer element is not constant bitarray/_bitarray.c:2197: error: (near initialization for `BitarrayIter_Type.tp_getattro') bitarray/_bitarray.c:2206: error: initializer element is not constant bitarray/_bitarray.c:2206: error: (near initialization for `BitarrayIter_Type.tp_iter') bitarray/_bitarray.c:2232: error: initializer element is not constant bitarray/_bitarray.c:2232: error: (near initialization for `Bitarraytype.tp_getattro') bitarray/_bitarray.c:2253: error: initializer element is not constant bitarray/_bitarray.c:2253: error: (near initialization for `Bitarraytype.tp_alloc') bitarray/_bitarray.c:2255: error: initializer element is not constant bitarray/_bitarray.c:2255: error: (near initialization for `Bitarraytype.tp_free') error: command 'gcc' failed with exit status 1 Can anyone help?

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  • Should you remove all warnings in your Verilog or VHDL design? Wh or why not?

    - by Brian Carlton
    In (regular) software I have worked at companies where the gcc option -Wall is used to show all warnings. Then they need to be dealt with. With non-trivial FPGA/ASIC design in Verilog or VHDL there are often many many warnings. Should I worry about all of them? Do you have any specific techniques to suggest? My flow is mainly for FPGAs (Altera and Xilinx in particular), but I assume the same rules would apply to ASIC design, possibly more so due to the inability to change the design after it is built.

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  • Streaming files from EventMachine handler?

    - by Noah
    I am creating a streaming eventmachine server. I'm concerned about avoiding blocking IO or doing anything else to muck up the event loop. From what I've read, ruby's non-blocking IO can be used to stream files in a non-blocking way, or I can call next_tick, but I'm a little unclear about which of these approaches is preferable. Part of the problem is that I have not found a good explanation of non-blocking IO library functions in ruby. Short version: Assuming a long-lived network IO operation, several wall clock minutes of streaming per file, transfer, what is the best way to do this in eventmachine without gumming up the event loop? while 1 do file.read do |bytes| @conn.send_data bytes end end I understand that the above code will block and I'm wondering what to put in its place. Also, I cannot use the FileStreamer class that is part of eventmachine as is, because I need to manipulate the data after it's read but before it's sent. Thanks, Noah

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  • Does pdksh (public domain korn shell) support associative arrays?

    - by George Jempty
    I recently ran up against a wall doing some bash shell programming where an associative array would have solved my problems. I googled about features of the Korn shell and learned that it supports associative arrays, so I installed Cygwin's pdksh (public domain korn shell). However, when trying to create an associative array in the prescribed manner (typeset -A varName), I received the following errors, so I'm beginning to suspect pdksh does not support associative arrays. ./find_actions.ksh: line 2: typeset: -A: invalid option typeset: usage: typeset [-afFirtx] [-p] name[=value] ... Guess I'll be considering Perl instead, but I really wanted a good excuse to learn a dialect/language new to me

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  • How to format a function pointer?

    - by Longpoke
    Is there any way to print a pointer to a function in ANSI C? Of course this means you have to cast the function pointer to void pointer, but it appears that's not possible?? #include <stdio.h> int main() { int (*funcptr)() = main; printf("%p\n", (void* )funcptr); printf("%p\n", (void* )main); return 0; } $ gcc -ansi -pedantic -Wall test.c -o test test.c: In function 'main': test.c:6: warning: ISO C forbids conversion of function pointer to object pointer type test.c:7: warning: ISO C forbids conversion of function pointer to object pointer type $ ./test 0x400518 0x400518 It's "working", but non-standard...

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  • Detecting Infinite recursion in Python or dynamic languages

    - by drozzy
    Recently I tried compiling program something like this with GCC: int f(int i){ if(i<0){ return 0;} return f(i-1); and it ran just fine. When I inspected the stack frames the compiler optimized the program to use only one frame, by just jumping back to the beginning of the function and only replacing the arguments to f. And - the compiler wasn't even running in optimized mode. Now, when I try the same thing in Python - I hit maximum recursion wall (or stack overflow). Is there way that a dynamic language like python can take advantage of these nice optimizations? Maybe it's possible to use a compiler instead of an interpreter to make this work? Just curious!

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  • How do I dynamically instantiate a class in javascript?

    - by Adam
    I'm starting out with classes in Javascript and have hit a wall. I've looked all over for a tutorial that goes a little further than simply how to construct a class (usually Animal) then extend the class and have a Method do something (Dog alert('Bark');). I have created a class that I want a user to be able to instantiate (is that the right word)? For example the first stage in my program is for the user to give the class a name, and then start to populate the various variables in the class. When they've done that they may do it again many times. So if: var className = new MyObject(); How do I dynamically create the name of the new object className and then refer to it later in the code?

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  • applying padding after using css reset

    - by iHeartDucks
    As it turns out I don't know CSS. I ran into a brick wall after using Eric Meyer's CSS reset (http://meyerweb.com/eric/tools/css/reset/) I have a table with this style table.home_right_top, .home_right_top table, .home_right_top { background-color: #F2F2F2; width: 100%; padding: 10px 20px 15px 20px; } but the padding is not applied to the table at all and I cannot figure out why. I am happy that I see the same behavior on all the browsers including IE7 and IE8 but I don't see any padding. Can someone please tell me what I am doing wrong here? Thanks.

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  • Cloning just a particular directory with hg?

    - by leeand00
    I come from a Subversion background, but I am slowly migrating to Mercurial. When starting on many of my projects, I would setup a development environment that was configured to a particular starting point in developing an app/webapp/program (much like a Maven 2 archetype, but not necessarily Java/Maven). Later I would checkout this archetype/template project out of my svn repo by its particular path; and than export the working copy from version control by the repository; so that I could import the working copy back in to another repository without adding the changes that I made to the working copy to the base the template/archetype project. I've tried doing the same thing in Mercurial, and I've run into a wall since I can't check out, er..um..no, clone a specific path from the hg repository. If I want to achieve the same sort of functionality using Mecurial, what should I do? Use tagged branches? The archetypes/template projects are very different, but I'd like to keep them in the same repository.

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  • Errors/warnings passing int/char arrays by reference

    - by Ankur Banerjee
    I'm working on a program where I try to pass parameters by reference. I'm trying to pass a 2D int array and a 1D char array by reference. Function prototype: void foo (int* (&a)[2][2], char* (&b)[4]) Function call: foo (a, b); However, when I compile the code with -ansi and -Wall flags on gcc, I get the following errors: foo.c: At top level: error: expected ‘)’ before ‘&’ token error: expected ‘;’, ‘,’ or ‘)’ before ‘char’ foo.c: In function ‘main’: error: too many arguments to function ‘foo’ I've stripped out the rest of the code of my program and concentrated on the bits which throw up the errors. I've searched around on StackOverflow and tried out different ways to pass the parameters, but none of them seem to work. (I took this way of passing parameters from the discussion on StackOverflow here.) Could you please tell me where I'm going wrong?

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  • Python: undefined reference to `_imp __Py_InitModule4'

    - by Mark
    I'm trying to do a debug build of the Rabbyt library using mingw's gcc to run with my MSVC built python26_d.. I got a lot of undefined references which caused me to create libpython26_d.a, however one of the undefined references remains. Googling gives me: http://www.techlists.org/archives/programming/pythonlist/2003-03/msg01035.shtml But -rdynamic doesn't help. e:\MinGW/bin\gcc.exe -mno-cygwin -mdll -O -Wall -g -IE:\code\python\python\py26\ include -IE:\code\python\python\py26\PC -c rabbyt/rabbyt._rabbyt.c -o build\temp .win32-2.6-pydebug\Debug\rabbyt\rabbyt._rabbyt.o -O3 -fno-strict-aliasing rabbyt/rabbyt._rabbyt.c:1351: warning: '__Pyx_SetItemInt' defined but not used writing build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.def e:\MinGW/bin\gcc.exe -mno-cygwin -shared -g build\temp.win32-2.6-pydebug\Debug\r abbyt\rabbyt._rabbyt.o build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.def - LE:\code\python\python\py26\libs -LE:\code\python\python\py26\PCbuild -lopengl32 -lglu32 -lpython26_d -lmsvcr90 -o build\lib.win32-2.6-pydebug\rabbyt\_rabbyt_d. pyd build\temp.win32-2.6-pydebug\Debug\rabbyt\rabbyt._rabbyt.o: In function `init_ra bbyt': E:/code/python/rabbyt/rabbyt/rabbyt._rabbyt.c:1121: undefined reference to `_imp __Py_InitModule4'

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  • Help with game development. Render loop?

    - by John
    Hello, I'm working on a simple game, this is my first game project. Most of the samples I find have a Render Loop where all the game logic is made too and I just don't like this. Let's say I have a ball with X=0, and a wall in X=10 and in a slow machine, the first loop places the ball in X=7 and in a second loop, it places the ball in X=14. It would just crash the game! Is this "render loop" the right way to make games? Should I write code to check for things like this in every frame? Example, new frame X=14, last frame have X=7, so I should check if there's anything from X=7 to X=14?? I was thinking that I should have a separated thread for the game logic and in the render loop, I should just "take a snapshot" of the current game logic and display that, no? How do you guys, experienced game developers work around this? thanks!

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  • ANTLR, optional ';' in JavaScript

    - by vava
    I'm just playing with ANTLR and decided to try parsing JavaScript with it. But I hit the wall in dealing with optional ';' in it, where statement end is marked by newline instead. Can it be done in some straightforward way? Just a simple grammar example that doesn't work grammar optional_newline; def : statements ; statements : statement (statement)* ; statement : expression (';' | '\n') ; expression : ID | INT | 'var' ID '=' INT ; ID : ('a'..'z'|'A'..'Z'|'_') ('a'..'z'|'A'..'Z'|'0'..'9'|'_')* ; INT : '0'..'9'+ ; WS : ( ' ' | '\t' | '\r' | '\n') {$channel=HIDDEN;} ; and I want to be able to parse this (which can be parsed by JavaScript parsers) var i = 10 10; PS: I don't want to put WS in parser rules, I would be much happier if lexer just get rid of those.

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  • mod_wsgi | linux installation error

    - by MMRUser
    I'm getting the following error when I try to install mod_wsgi ./configure checking for apxs2... no checking for apxs... /usr/sbin/apxs checking Apache version... 2.2.3 configure: creating ./config.status config.status: creating Makefile make /usr/sbin/apxs -c -I/usr/local/include/python2.6 -DNDEBUG mod_wsgi.c -L/usr/local/lib -L/usr/local/lib/python2.6/config -lpython2.6 -lpthread -ldl -lutil -lm /apr-1/build/libtool --silent --mode=compile gcc -prefer-pic -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i386 -mtune=generic -fasynchronous-unwind-tables -fno-strict-aliasing -DLINUX=2 -D_REENTRANT -D_GNU_SOURCE -D_LARGEFILE64_SOURCE -pthread -I/usr/include/httpd -I/usr/include/apr-1 -I/usr/include/apr-1 -I/usr/local/include/python2.6 -DNDEBUG -c -o mod_wsgi.lo mod_wsgi.c && touch mod_wsgi.slo sh: /apr-1/build/libtool: No such file or directory apxs:Error: Command failed with rc=8323072 . make: *** [mod_wsgi.la] Error 1 libtool is installed on my system.. mod_wsgi 3.2 *Apache 2.2* *Python 2.6*

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  • from C to assembly

    - by lego69
    how can I get assembly code from C program I used this recommendation and I use something like this -c -fmessage-length=0 -O2 -S in Eclipse, but I've got an error, thanks in advance for any help I have this error **** Internal Builder is used for build **** gcc -O0 -g3 -Wall -c -fmessage-length=0 -O2 -S -oatam.o ..\atam.c gcc -oatam.exe atam.o D:\technion\2sem\matam\eclipse\eclipse\mingw\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\mingw32\bin\ld.exe:atam.o: file format not recognized; treating as linker script D:\technion\2sem\matam\eclipse\eclipse\mingw\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\mingw32\bin\ld.exe:atam.o:1: syntax error collect2: ld returned 1 exit status Build error occurred, build is stopped Time consumed: 281 ms.

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  • MySql UDF using shared library won't load

    - by Jarrod
    I am attempting to create a mysql UDF which will match a fingerprint using Digital Persona's free linux SDK library. I have written a trivial UDF as a learning experience which worked fine. However, when I added a dependency to Digital Persona's shared object I can no longer get MySql to load my UDF. I added includes to DP's headers and compiled my UDF using: gcc -fPIC -Wall -I/usr/src/mysql-5.0.45-linux-i686-icc-glibc23/include -shared -o dp_udf.so dp_udf.cc I also tried adding the -static argument, but whenever I restart MySql, I get the error: Can't open shared library 'dp_udf.so' (errno: 0 /usr/local/mysql/lib/plugin/dp_udf.so: undefined symbol: MC_verifyFeaturesEx) MC_verifyFeaturesEx is a function defined "dpMatch.h" which I included, and is implemented in libdpfpapi.so which I have tried placing in the same location as my dp_udf.so and in /usr/lib. Am I doing something wrong with my call to gcc (my C++ skills are rusty) or does MySql not allow UDFs to use additional shared objects?

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  • Effects of the `extern` keyword on C functions

    - by Elazar Leibovich
    In C I did not notice any effect of the extern keyword used before function declaration. At first I thougth that when defining extern int f(); in a single file forces you to implement it outside of the files scope, however I found out that both extern int f(); int f() {return 0;} And extern int f() {return 0;} Compiles just fine, with no warnings from gcc. I used gcc -Wall -ansi, he wouldn't even accept // comments. Are there any effects for using extern before function definitions? Or is it just an optional keyword with no side effects for functions. In the latter case I don't understand why did the standard designers chose to litter the grammar with superfluous keywords. EDIT: to clarify, I know there's usage for extern in variables, but I'm only asking about extern in functions.

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