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  • Singelton restricted to instance of dll

    - by codeySmurf
    If I create a singleton class in the context of a dll, the singleton class is instantiated once and used by all instances of the dll. I am using a dll as a plug-in for an application. Now the following thing came to my mind: If I use a singleton Class, it will be shared across multiple instances of the plug-in. However, this makes it difficult to manage the lifetime of the singleton class efficiently. The only way I could think of would be to use a reference count and to make the singleton delete its self when the reference count is 0. Does anyone have any better ideas on that? Is there any good way to restrict the singleton object to one instance of the dll? Language is c++

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  • Force result for empty() test on an object

    - by hsz
    Hello ! Simple class for example: class Foo { protected $_bar; public function setBar( $value ) { $this->_bar = $value; } } And here is the question: $obj = new Foo(); var_dump( empty( $obj ) ); // true $obj->setBar( 'foobar' ); var_dump( empty( $obj ) ); // false Is it possible to change class's behaviour with testing it with empty() function so it will returns true when object is not filled with data ? I know about magic function __isset( $name ) but it is called only when we test specific field like: empty( $obj->someField ); but not when test whole object.

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  • Does a child control inherit its parents properties of the same name

    - by Dave Colwell
    Hi all, simple question regarding property value inheritance in UserControls. If i create a UserControl, it has some standard properties like Background, BorderBrush and BorderThickness. Within that UserControl i have a border. I want to know, if i dont specify any set value or binding for the property BorderBrush of that border, will it automatically inherit the value of BorderBrush from the parent control? Thanks!

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  • Allow Incorrect Package Name in Eclipse

    - by SamBeran
    I have some classes in my current project which have the wrong package declaration (they are in the wrong folder for their declared package.) Unfortunately, fixing the problem by moving the class is not an option. Is there a way I can get eclipse to ignore the error?

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  • Call function from object instantiated in one class in another

    - by Dk43
    I have two classes, both of which need to be able to call the same instance of entitymanager class Engine { EntityManager::Entitymanager EManager; } And I need to add an object to a vector contained by this particular instance of Engine. What I want to do is be able to add a bullet spawned by the player to the vector that contains all my entities. class Player : Entity { void SpawnBullet() {Engine::EManager.Add(BULLET);} } The above returns this error: error: object missing in reference to ‘Engine::EManager’ How do I resolve this? Any help or pointers in the right direction would be much appreciated!

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  • Eclipse plugin to measure programmer performance/stats

    - by trenki
    Does anyone know of an Eclipse plugin that can give me some stats about my behavior/usage of the Eclipse IDE? There are quite a few things I would like to know: How often/when do I invoke the "Build All" command (through Ctrl+B) How often does compilation fail/succeed (+ number of errors/warnings) How often do I hit Backspace? (I do that way to often; If pressing that key would give a nasty sound I would in time learn to type correctly in the first place) How many characters/lines of code that I typed do I delete (possibly quite immediately) How (effective/efficient/...) is my Mouse/Keyboard/IDE usage? (Kinda like measuring APM in StarCraft; this could be fun) If there is no such Eclipse plugin around, how complex and time consuming would It be to write a plugin that can accomplish the above?

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  • ASP.NET MVC subdomain shows folder name

    - by Paul
    Hi, I'm using godaddy shared hosting, with IIS7, Integrated mode, and published up a bog standard MVC2 app to dev.lazygekko.com created with Visual Web Developer 2010. It all works, however when any of the links are clicked, they point to dev.lazygekko.com/dev/..., dev being the folder it is pointing at. Can anyone shed some light on what I may be doing wrong? Many thanks.

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  • OBJ-C - Getting a class name from a class hierarchy

    - by mmmilo
    Let's say I have the following headers: @interface SuperClass : NSObject @interface SubClass : SuperClass I'm alloc'ing an instance of the class by doing: SubClass *sc = [[SubClass alloc] init]; In my SuperClass.m: - (id) init { self = [super init]; if (self != nil) { NSString *cString = NSStringFromClass([self class]); } return self; } Simple, right? My question is: how can I get cString to return the SuperClass class, rather than the SubClass class? Since the SubClass is alloc'd/init'd, is this not possible? Thanks!

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  • Trying to instantiate a class member in C++ with a variable name

    - by MarcZero
    Hello. I am writing a program for class that is asking us to create a class of "book". We are then supposed to create new instantiations of that class upon demand from the user. I am new to C++ so I am attempting to code this out but am running into a problem. The main problem is how do I instantiate a class with a variable if I don't know how many I will have to do ahead of time. The user could ask to add 1 book or 1000. I am looking at this basic code: This is the simple code I started with. I wanted to have an index int keep a number and have the book class I create be called by that int (0, 1, 2, etc...) So I attempted to convert the incoming index int into a string, but I'm kind of stuck from here. void addBook(int index){ string bookName; std::stringstream ss; ss << index; book bookName; cout << "Enter the Books Title: "; cin >> bookName.title; } But obviously this doesn't work as "bookName" is a string to the computer and not the class member I tried to create. All of the tutorials I have seen online and in my text show the classes being instantiated with names in the code, but I just don't know how to make it variable so I can create any amount of "books" that the user might want. Any insight on this would be appreciated. Thank you for your time.

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  • What is wrong with the performance ?

    - by Innovative
    I created an application ( Creating up to 1,00,000 files in a folder ) with 2 different languages ( C#.Net & JAva ) with file concepts and its best methods. The Application that I created with .NET takes just 3 seconds to create all the files. At the same time, with Java, it takes 15 seconds. Why is it so ?

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  • Pass C++ object to Lua function

    - by peterdemin
    Hello there. I have a C++ project, where 1 method of a 1 class changes very often. So I want to take that code from C++ to Lua. Note, I'm novice to Lua. The whole task: Bind some class methods to Lua state machine; Pass reference to class object to a function, written in Lua; Operate with passed C++ object in Lua function. I've found how to make first step with Lunar, and can't cope with second and third. I can't use SWIG and boost.

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  • Turning user ID into name (seperate tables) in PHP

    - by mobile
    I am currently trying to display the username of people who i am following, the problem is that during the following process, only the ID of me and the person i'm following is stored. I've got it to the point where the ID's are displayed but i'd like to show the names hyperlinked. $p_id is the profile ID. Here's what I've got: $following = mysql_query("SELECT `follower`, `followed` FROM user_follow WHERE follower=$p_id"); I am following: <?php while($apple = mysql_fetch_array($following)){ echo '<a href="'.$apple['followed'].'">+'.$apple['followed'].'</a> '; }?> The usernames are in a different table "users" under the field "username" - I need them to match up with the ID's that are currently displayed, and be displayed. Any help appreciated, thanks guys

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  • Performance issue between builds

    - by DeadMG
    I've been developing a small indie game in my spare time and have run across an inexplicable issue. Some builds of the game will randomly run several hundred frames per second slower than other builds. For example, when rendering some text and no 3D scene, I can achieve 1800FPS on my own hardware. Add one 3D sphere (10k verts, pixel shaded), achieve 1700 FPS. Add two more spheres, achieve 800 FPS. Remove all spheres, achieve 1100FPS- even though the code now renders the same scene as I previously achieved at 1800FPS, which is just the FPS counter being rendered. I've tried rebuilding and cleaning the project and rebooting the compiler. This is in Release mode and I turned on all the optimizations I could find. Any suggestions as to the cause? I ran a quick profile, and Visual Studio seems to think that over 90% of my time was spent in D3D9_43.dll, suggesting that it's not a bug in my app, which doesn't explain why it manifests in only some builds. I rebooted my machine and it's back up to 1800FPS. I think it's a bug in the DirectX SDK tools (amongst many others). Going to delete this question.

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  • Combine First, Middle Initial, Last name and Suffix in T-SQL (No extra spaces)

    - by Paul
    I'm trying not to reinvent the wheel here...I have these four fields [tbl_Contacts].[FirstName], [tbl_Contacts].[MiddleInitial], [tbl_Contacts].[LastName], [tbl_Contacts].[Suffix] And I want to create a FullName field in a view, but I can't have extra spaces if fields are blank...So I can't do FirstName + ' ' + MiddleInitial + ' ' + LastName + ' ' + Suffix...Because if there is no middle initial or suffix I'd have 2 extra spaces in the field. I think I need a Case statement, but I thought someone would have a handy method for this...Also, the middleinitial and suffix may be null.

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  • ActionScript - Automatic containment and repositioning of object bounds

    - by TheDarkIn1978
    when adding objects arbitrarily to the stage with mouse clicks, is there a more simple way to making sure the object's bounds do not exceed those of the stage? currently i'm calling something like this before adding the object to the display list: var newSwatchRect:Rectangle = newSwatch.getBounds(this); if (newSwatchRect.x < stage.x) {newSwatchRect.x = stage.x;} if (newSwatchRect.y < stage.y) {newSwatchRect.y = stage.y;} if (newSwatchRect.x + newSwatchRect.width > stage.stageWidth) {newSwatchRect.x = stage.stageWidth - newSwatchRect.width;} if (newSwatchRect.y + newSwatchRect.height > stage.stageHeight) {newSwatchRect.y = stage.stageHeight - newSwatchRect.height;}

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  • Sql Server query performance

    - by Macros
    I have a stored procedure on a busy database which constantly come out top in the list of expensive queries (by some way). The query is very simple, it takes a single parameter (@ID, int) which is the primary key of the table, and selects the record that matches that ID. The primary key is an identity field with a clustered index, so I am stumped as to how to optimise this any further? The query is as follows CREATE PROCEDURE [dbo].[P_Call_Get] @ID int = null AS select ID, AppID, AgentID, AgentLogin, Ext, VDN, VDNName, Skill, SkillName, CallFrom, TelNoFrom, ParentCallID, CallStart, ACWStart, CallEnd, Outcome, StageID, TxTo, TxSuccess, ServiceID, DiallerID, CRC, TSCallID, CallDirection, [Manual], CallBackAgent, CallBackDateTime, Notes from P_Call where (ID = @ID or @ID is null) Not sure the best way to post the execution plan - all it shows is that 100% of the operation is taken up by the clustered index scan

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  • Why fill() and copy() of Collections in java is implemented this way

    - by Priyank Doshi
    According to javadoc... Collections.fill() is written as below : public static <T> void fill(List<? super T> list, T obj) { int size = list.size(); if (size < FILL_THRESHOLD || list instanceof RandomAccess) { for (int i=0; i<size; i++) list.set(i, obj); } else { ListIterator<? super T> itr = list.listIterator(); for (int i=0; i<size; i++) { itr.next(); itr.set(obj); } } } Its easy to understand why they didn't use listIterator for if (size < FILL_THRESHOLD || list instanceof RandomAccess) condition as of RandomAccess. But whats the use of size < FILL_THRESHOLD in above? I mean is there any significant performance benefit over using iterator for size>=FILL_THRESHOLD and not for size < FILL_THRESHOLD ? I see the same approach for Collections.copy() also : public static <T> void copy(List<? super T> dest, List<? extends T> src) { int srcSize = src.size(); if (srcSize > dest.size()) throw new IndexOutOfBoundsException("Source does not fit in dest"); if (srcSize < COPY_THRESHOLD || (src instanceof RandomAccess && dest instanceof RandomAccess)) { for (int i=0; i<srcSize; i++) dest.set(i, src.get(i)); } else { ListIterator<? super T> di=dest.listIterator(); ListIterator<? extends T> si=src.listIterator(); for (int i=0; i<srcSize; i++) { di.next(); di.set(si.next()); } } } FYI: private static final int FILL_THRESHOLD = 25; private static final int COPY_THRESHOLD = 10;

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  • Return an opaque object to the caller without violating type-safety

    - by JS Bangs
    I have a method which should return a snapshot of the current state, and another method which restores that state. public class MachineModel { public Snapshot CurrentSnapshot { get; } public void RestoreSnapshot (Snapshot saved) { /* etc */ }; } The state Snapshot class should be completely opaque to the caller--no visible methods or properties--but its properties have to be visible within the MachineModel class. I could obviously do this by downcasting, i.e. have CurrentSnapshot return an object, and have RestoreSnapshot accept an object argument which it casts back to a Snapshot. But forced casting like that makes me feel dirty. What's the best alternate design that allows me to be both type-safe and opaque?

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  • javascript object creating

    - by Md. Shohel Rana
    I have a javascript object like this var student = function () { this.id = 1; this.Name = "Shohel"; this.Roll = "04115407"; this.Session = "03-04"; this.Subject = "CSE"; }; and i have a javascript array list like this var students = []; now i want to push student into students, this is shown below students.push(new student()) //no prolem students.push(new student[id = 3]) //Problem here second line occurs exceptions, how can i push javascript object like as c# add list, which is representing second line? thanks

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  • Getting error "Activex Component cannot create Object" while using .NET dll in VB 6 Code

    - by ssman321
    HI, I am deploying a VB6 application on client machine. The Application need to access code from a C#.NET dll. I created a COM object of the .NET dll and used it VB 6 using the side by side versioning (Registration free COM). It is running fine on the development machine but on the client machine it is throwing an error "ActiveX Component cannot create Object" I created two manifest files one for the VB application and the other one for the C# application. I embedded the C# manifest file in the C#.NET dll through visual studio 2008. Am I missing some step. Please help me out. Thanks in advance.

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  • Virtualmin domain name registration php

    - by David Maitland
    in a PHP web page i need to run this following command to create a new domain: virtualmin create-domain --domain DOMAIN --pass PASS --plan 'Standard Package' --limits-from-plan --features-from-plan This is usually executed in a shell but i don't know how to do it from a web page and also i need to take the domain string and pass string from a web form. Can anyone help with the PHP code as my skills are basic and i have already tried a few things that just don't work. Thanks.

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  • finding last loop through a jQuery object

    - by DA
    Sample jquery. Assume $cog is a cached selector of multiple items. $cog.fadeOut('slow',function(){ alert('hey'); }) In that example, of $cog is a jQuery object of 4 DOM elements, the above will fade each element out one by one, and trigger an alert each time on the callback (4 alerts). I'd like to only call the alert when all 4 elements are done with their fadeOut function. This: $cog.fadeOut('slow',function(){ }) alert('hey'); when run, will show an alert, then the $cog elements disappear (I'm guessing due to timing issues with the fadeOut animation) Is there a way when calling a function against multiple DOM objects in a jQuery object to know when it's done with the last item?

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