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  • difference between calling javascript function on body load or directly from script.

    - by Abbas
    i am using a javascript where in i am creating multiple div (say 5) at runtime, using javascript function, all the divs contain some text, which is again set at runtime, now i want to disable all the divs at runtime and have the page numbers in the bottom, so that whenever user clicks on the page number only that div should get visible else other should get disable, i have created a function, which accepts parameter, as page number, i enable the div whose page number is clicked and using a for loop, i disable all the other divs, now here my problem is i have created two functions, 1st (for adding divs and disabling all the divs except 1st) and writing content to it, and other for enabling the div whose page number is clicked, and i have called the Adding div function on body onload; now first time when i run, page everthing goes well, but next time when i click on any of the page number, it just gets enabled and again that AddDiv function, runs and re-enables all the divs.. Please reply why this is happening and how should i resolve my issue... Below is my script, content for the div are coming using Json. <body onload="JsonScript();"> <script language="javascript" type="text/javascript"> function JsonScript() { var existingDiv = document.getElementById("form1"); var newAnchorDiv = document.createElement("div"); newAnchorDiv.id = "anchorDiv"; var list = { "Article": articleList }; for(var i=0; i < list.Article.length; i++) { var newDiv = document.createElement("div"); newDiv.id = "div"+(i+1); newDiv.innerHTML = list.Article[i].toString(); newAnchorDiv.innerHTML += "<a href='' onclick='displayMessage("+(i+1)+")'>"+(i+1)+"</a>&nbsp;"; existingDiv.appendChild(newDiv); existingDiv.appendChild(newAnchorDiv); } for(var j = 2; j < list.Article.length + 1; j ++) { var getDivs = document.getElementById("div"+j); getDivs.style.display = "none"; } } function displayMessage(currentId) { var list = {"Article" : articleList} document.getElementById("div"+currentId).style.display = 'block'; for(var i = 1; i < list.Article.length + 1; i++) { if (i != currentId) { document.getElementById("div"+i).style.display = 'none'; } } } </script> Thanks and Regards

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  • How to set Foreground Color in a ListBox single element?

    - by user1038056
    I'm doing a game. I have a list of users (nicks): List<string> users; This list is used to show to the users on a ListBox, call listaJogadores. public delegate void actualizaPlayersCallback(List<string> users); public void actualizaPlayers(List<string> users) { listaJogadores.BeginInvoke(new actualizaPlayersCallback(this.actualizarListaPlayers), new object[] { users }); } public void actualizarListaPlayers(List<string> users) { listaJogadores.Items.Clear(); for (int i = 0; i < users.Count; i++) { listaJogadores.Items.Add(users.ElementAt(i)); } } When a user is playing, then it have is nick on the list of games: List<Game> games; What I want is when a player enter in a game, the color of is nick show in listaJogadores, must be Red! When I have only one player in a game, everything is ok, all the players see the nick of that player in red, but when another player go to a game, then I get an ArgumentOutOfRangeException in the instruction string nick = tmp.players.ElementAt(i).getNick(); This is my code... Give me some ideas/help please! I think that the problem is the for(), but how can I manipulate an entire list without doing a loop? listaJogadores.DrawMode = DrawMode.OwnerDrawFixed; private void listaJogadores_DrawItem(object sender, DrawItemEventArgs e) { e.DrawBackground(); Brush textBrush = SystemBrushes.ControlText; Font drawFont = e.Font; for (int i = 0; i < games.Count; i++) { Game tmp; tmp = games.ElementAt(i); for (int j = 0; j < tmp.players.Count; j++) { string nick = tmp.players.ElementAt(i).getNick(); if (listaJogadores.Items[e.Index].ToString() == nick) { textBrush = Brushes.Red;//RED.... if ((e.State & DrawItemState.Selected) > 0) drawFont = new Font(drawFont.FontFamily, drawFont.Size, FontStyle.Bold); } else if ((e.State & DrawItemState.Selected) > 0) { textBrush = SystemBrushes.HighlightText; } } } e.Graphics.DrawString(listaJogadores.Items[e.Index].ToString(), drawFont, textBrush, e.Bounds); }

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  • Matlab cell length

    - by AP
    Ok I seem to have got the most of the problem solved, I just need an expert eye to pick my error as I am stuck. I have a file of length [125 X 27] and I want to convert it to a file of length [144 x 27]. Now, I want to replace the missing files (time stamps) rows of zeros. (ideally its a 10 min daily average thus should have file length of 144) Here is the code I am using: fid = fopen('test.csv', 'rt'); data = textscan(fid, ['%s' repmat('%f',1,27)], 'HeaderLines', 1, 'Delimiter', ','); fclose(fid); %//Make time a datenum of the first column time = datenum(data{1} , 'mm/dd/yyyy HH:MM') %//Find the difference in minutes from each row timeDiff = round(diff(datenum(time)*(24*60))) %//the rest of the data data = cell2mat(data(2:28)); newdata=zeros(144,27); for n=1:length(timeDiff) if timeDiff(n)==10 newdata(n,:)=data(n,:); newdata(n+1,:)=data(n+1,:); else p=timeDiff(n)/10 n=n+p; end end Can somebody please help me to find the error inside my for loop. My output file seems to miss few timestamped values. %*********************************************************************************************************** Can somebody help me to figure out the uiget to read the above file?? i am replacing fid = fopen('test.csv', 'rt'); data = textscan(fid, ['%s' repmat('%f',1,27)], 'HeaderLines', 1, 'Delimiter', ','); fclose(fid); With [c,pathc]=uigetfile({'*.txt'},'Select the file','C:\data'); file=[pathc c]; file= textscan(c, ['%s' repmat('%f',1,27)], 'HeaderLines', 1, 'Delimiter', ','); And its not working % NEW ADDITION to old question p = 1; %index into destination for n = 1:length(timeDiff) % if timeDiff(n) == 10 % newfile(p,:) = file(n,:); % newfile(p+1,:)=file(n+1,:); % p = p + 1; % else % p = p + (timeDiff(n)/10); % end q=cumsum(timeDiff(n)/10); if q==1 newfile(p,:)=file(n,:); p=p+1; else p = p + (timeDiff(n)/10); end end xlswrite('testnewws11.xls',newfile); even with the cumsum command this code fails when my file has 1,2 time stamps in middle of long missing ones example 8/16/2009 0:00 5.34 8/16/2009 0:10 3.23 8/16/2009 0:20 2.23 8/16/2009 0:30 1.23 8/16/2009 0:50 70 8/16/2009 2:00 5.23 8/16/2009 2:20 544 8/16/2009 2:30 42.23 8/16/2009 3:00 71.23 8/16/2009 3:10 3.23 My output looks like 5.34 3.23 2.23 0 0 0 0 0 0 0 0 0 5.23 544. 42.23 0 0 0 3.23 Any ideas?

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  • Parse lines of integers in C

    - by Jérôme
    This is a classical problem, but I can not find a simple solution. I have an input file like: 1 3 9 13 23 25 34 36 38 40 52 54 59 2 3 9 14 23 26 34 36 39 40 52 55 59 63 67 76 85 86 90 93 99 108 114 2 4 9 15 23 27 34 36 63 67 76 85 86 90 93 99 108 115 1 25 34 36 38 41 52 54 59 63 67 76 85 86 90 93 98 107 113 2 3 9 16 24 28 2 3 10 14 23 26 34 36 39 41 52 55 59 63 67 76 Lines of different number of integers separated by a space. I would like to parse them in an array, and separate each line with a marker, let say -1. The difficulty is that I must handle integers and line returns. Here my existing code, it loops upon the scanf loop (because scanf can not begin at a given position). #include <stdio.h> #include <stdlib.h> int main(int argc, char **argv) { if (argc != 4) { fprintf(stderr, "Usage: %s <data file> <nb transactions> <nb items>\n", argv[0]); return 1; } FILE * file; file = fopen (argv[1],"r"); if (file==NULL) { fprintf(stderr, "Error: can not open %s\n", argv[1]); fclose(file); return 1; } int nb_trans = atoi(argv[2]); int nb_items = atoi(argv[3]); int *bdd = malloc(sizeof(int) * (nb_trans + nb_items)); char line[1024]; int i = 0; while ( fgets(line, 1024, file) ) { int item; while ( sscanf (line, "%d ", &item )){ printf("%s %d %d\n", line, i, item); bdd[i++] = item; } bdd[i++] = -1; } for ( i = 0; i < nb_trans + nb_items; i++ ) { printf("%d ", bdd[i]); } printf("\n"); }

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  • Strange Map Reduce Behavior in CouchDB. Rereduce?

    - by Tony
    I have a mapreduce issue with couchdb (both functions shown below): when I run it with grouplevel = 2 (exact) I get accurate output: {"rows":[ {"key":["2011-01-11","staff-1"],"value":{"total":895.72,"count":2,"services":6,"services_ignored":6,"services_liked":0,"services_disliked":0,"services_disliked_avg":0,"Revise":{"total":275.72,"count":1},"Review":{"total":620,"count":1}}}, {"key":["2011-01-11","staff-2"],"value":{"total":8461.689999999999,"count":2,"services":41,"services_ignored":37,"services_liked":4,"services_disliked":0,"services_disliked_avg":0,"Revise":{"total":4432.4,"count":1},"Review":{"total":4029.29,"count":1}}}, {"key":["2011-01-11","staff-3"],"value":{"total":2100.72,"count":1,"services":10,"services_ignored":4,"services_liked":3,"services_disliked":3,"services_disliked_avg":2.3333333333333335,"Revise":{"total":2100.72,"count":1}}}, However, changing to grouplevel=1 so the values for all the different staff keys should be all grouped by date no longer gives accurate output (notice the total is currect but all others are wrong): {"rows":[ {"key":["2011-01-11"],"value":{"total":11458.130000000001,"count":2,"services":0,"services_ignored":0,"services_liked":0,"services_disliked":0,"services_disliked_avg":0,"None":{"total":11458.130000000001,"count":2}}}, My only theory is this has something to do with rereduce, which I have not yet learned. Should I explore that option or am I missing something else here? This is the Map function: function(doc) { if(doc.doc_type == 'Feedback') { emit([doc.date.split('T')[0], doc.staff_id], doc); } } And this is the Reduce: function(keys, vals) { // sum all key points by status: total, count, services (liked, rejected, ignored) var ret = { 'total':0, 'count':0, 'services': 0, 'services_ignored': 0, 'services_liked': 0, 'services_disliked': 0, 'services_disliked_avg': 0, }; var total_disliked_score = 0; // handle status function handle_status(doc) { if(!doc.status || doc.status == '' || doc.status == undefined) { status = 'None'; } else if (doc.status == 'Declined') { status = 'Rejected'; } else { status = doc.status; } if(!ret[status]) ret[status] = {'total':0, 'count':0}; ret[status]['total'] += doc.total; ret[status]['count'] += 1; }; // handle likes / dislikes function handle_services(services) { ret.services += services.length; for(var a in services) { if (services[a].user_likes == 10) { ret.services_liked += 1; } else if (services[a].user_likes >= 1) { ret.services_disliked += 1; total_disliked_score += services[a].user_likes; if (total_disliked_score >= ret.services_disliked) { ret.services_disliked_avg = total_disliked_score / ret.services_disliked; } } else { ret.services_ignored += 1; } } } // loop thru docs for(var i in vals) { // increment the total $ ret.total += vals[i].total; ret.count += 1; // update totals and sums for the status of this route handle_status(vals[i]); // do the likes / dislikes stats if(vals[i].groups) { for(var ii in vals[i].groups) { if(vals[i].groups[ii].services) { handle_services(vals[i].groups[ii].services); } } } // handle deleted services if(vals[i].hidden_services) { if (vals[i].hidden_services) { handle_services(vals[i].hidden_services); } } } return ret; }

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  • Python/Biomolecular Physics- Trying to code a simple stochastic simulation of a system exhibiting co

    - by user359597
    *edited 6/17/10 I'm trying to understand how to improve my code (make it more pythonic). Also, I'm interested in writing more intuitive 'conditionals' that would describe scenarios that are commonplace in biochemistry. The conditional criteria in the below program is explained in Answer #2, but I am not satisfied with it- it is correct, but isn't obvious and isn't easy to implement for more complicated conditional scenarios. Ideas welcome. Comments/criticisms welcome. First posting experience @ stackoverflow- please comment on etiquette if needed. The code generates a list of values that are the solution to the following exercise: "In a programming language of your choice, implement Gillespie’s First Reaction Algorithm to study the temporal behaviour of the reaction A---B in which the transition from A to B can only take place if another compound, C, is present, and where C dynamically interconverts with D, as modelled in the Petri-net below. Assume that there are 100 molecules of A, 1 of C, and no B or D present at the start of the reaction. Set kAB to 0.1 s-1 and both kCD and kDC to 1.0 s-1. Simulate the behaviour of the system over 100 s." def sim(): # Set the rate constants for all transitions kAB = 0.1 kCD = 1.0 kDC = 1.0 # Set up the initial state A = 100 B = 0 C = 1 D = 0 # Set the start and end times t = 0.0 tEnd = 100.0 print "Time\t", "Transition\t", "A\t", "B\t", "C\t", "D" # Compute the first interval transition, interval = transitionData(A, B, C, D, kAB, kCD, kDC) # Loop until the end time is exceded or no transition can fire any more while t <= tEnd and transition >= 0: print t, '\t', transition, '\t', A, '\t', B, '\t', C, '\t', D t += interval if transition == 0: A -= 1 B += 1 if transition == 1: C -= 1 D += 1 if transition == 2: C += 1 D -= 1 transition, interval = transitionData(A, B, C, D, kAB, kCD, kDC) def transitionData(A, B, C, D, kAB, kCD, kDC): """ Returns nTransition, the number of the firing transition (0: A->B, 1: C->D, 2: D->C), and interval, the interval between the time of the previous transition and that of the current one. """ RAB = kAB * A * C RCD = kCD * C RDC = kDC * D dt = [-1.0, -1.0, -1.0] if RAB > 0.0: dt[0] = -math.log(1.0 - random.random())/RAB if RCD > 0.0: dt[1] = -math.log(1.0 - random.random())/RCD if RDC > 0.0: dt[2] = -math.log(1.0 - random.random())/RDC interval = 1e36 transition = -1 for n in range(len(dt)): if dt[n] > 0.0 and dt[n] < interval: interval = dt[n] transition = n return transition, interval if __name__ == '__main__': sim()

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  • Matching array elements to get an array element at another index

    - by bccarlso
    I have a PHP array that I'm using to generate an HTML form. The PHP array is this: <?php $vdb = array ( array( "Alabama", 275), array( "Alaska", 197), array( "Arizona", 3322)); ?> The PHP to generate the HTML form is below. I need to have the value be the name of the state, because there is some AJAX I'm using to display which states a user has chosen. <?php echo "<table border='1'><thead><tr><th></th><th>State</th><th>Contacts</th><th>Email</th></tr></thead>"; for ($row = 0; $row < 42; $row++) { echo "<tr><td class='input_button'><input type='checkbox' name='vdb[]' value='".$vdb[$row][0]."' title='".$vdb[$row][1]."' /></td>"; echo "<td>".$vdb[$row][0]."</td>"; echo "<td>".$vdb[$row][1]."</td>"; } echo "</table>"; ?> What I'm trying to do is, on submission of the form, with the states the user selected, loop through the PHP array and total the numbers from the selected states. So if I checked Alabama and Alaska, I'd want to add 275 + 197. This is what I thought would have worked, but it's not: <?php $vendors = array(); if (isset($_POST["vdb"])) { $vendors = $_POST["vdb"]; } $ven_i = 0; $ven_j = 0; $ven_total = 0; foreach ($vendors as $value) { foreach ($vdb as $vdb_value) { if ($vendors[$ven_i] == $vdb[$ven_j][0]) { $ven_total += $vdb[$ven_j][1]; } $ven_j++; } $ven_i++; } ?> and then $ven_total should be the total I'm looking for. However, $ven_total just ends up being the first checkbox selected, and it ignores the rest. I am doing this correctly with the AJAX, displaying the total on the front end, but I don't know how to pass that on to the form submission. I'd rather not using GET and URL variables, because a user could type something into the URL and modify the count. Any idea what I'm doing wrong, or a better way to approach this that I would be able to understand? (Very much a novice programmer.)

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  • How to access a matrix in a matlab struct's field from a mex function?

    - by B. Ruschill
    I'm trying to figure out how to access a matrix that is stored in a field in a matlab structure from a mex function. That's awfully long winded... Let me explain: I have a matlab struct that was defined like the following: matrixStruct = struct('matrix', {4, 4, 4; 5, 5, 5; 6, 6 ,6}) I have a mex function in which I would like to be able to receive a pointer to the first element in the matrix (matrix[0][0], in c terms), but I've been unable to figure out how to do that. I have tried the following: /* Pointer to the first element in the matrix (supposedly)... */ double *ptr = mxGetPr(mxGetField(prhs[0], 0, "matrix"); /* Incrementing the pointer to access all values in the matrix */ for(i = 0; i < 3; i++){ printf("%f\n", *(ptr + (i * 3))); printf("%f\n", *(ptr + 1 + (i * 3))); printf("%f\n", *(ptr + 2 + (i * 3))); } What this ends up printing is the following: 4.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 I have also tried variations of the following, thinking that perhaps it was something wonky with nested function calls, but to no avail: /* Pointer to the first location of the mxArray */ mxArray *fieldValuePtr = mxGetField(prhs[0], 0, "matrix"); /* Get the double pointer to the first location in the matrix */ double *ptr = mxGetPr(fieldValuePtr); /* Same for loop code here as written above */ Does anyone have an idea as to how I can achieve what I'm trying to, or what I am potentially doing wrong? Thanks! Edit: As per yuk's comment, I tried doing similar operations on a struct that has a field called array which is a one-dimensional array of doubles. The struct containing the array is defined as follows: arrayStruct = struct('array', {4.44, 5.55, 6.66}) I tried the following on the arrayStruct from within the mex function: mptr = mxGetPr(mxGetField(prhs[0], 0, "array")); printf("%f\n", *(mptr)); printf("%f\n", *(mptr + 1)); printf("%f\n", *(mptr + 2)); ...but the output followed what was printed earlier: 4.440000 0.000000 0.000000

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  • Problem while adding a new value to a hashtable when it is enumerated

    - by karthik
    `hi I am doing a simple synchronous socket programming,in which i employed twothreads one for accepting the client and put the socket object into a collection,other thread will loop through the collection and send message to each client through the socket object. the problem is 1.i connect to clients to the server and start send messages 2.now i want to connect a new client,while doing this i cant update the collection and add a new client to my hashtable.it raises an exception "collection modified .Enumeration operation may not execute" how to add a NEW value without having problems in a hashtable. private void Listen() { try { //lblStatus.Text = "Server Started Listening"; while (true) { Socket ReceiveSock = ServerSock.Accept(); //keys.Clear(); ConnectedClients = new ListViewItem(); ConnectedClients.Text = ReceiveSock.RemoteEndPoint.ToString(); ConnectedClients.SubItems.Add("Connected"); ConnectedList.Items.Add(ConnectedClients); ClientTable.Add(ReceiveSock.RemoteEndPoint.ToString(), ReceiveSock); //foreach (System.Collections.DictionaryEntry de in ClientTable) //{ // keys.Add(de.Key.ToString()); //} //ClientTab.Add( //keys.Add( } //lblStatus.Text = "Client Connected Successfully."; } catch (Exception ex) { MessageBox.Show(ex.Message); } } private void btn_receive_Click(object sender, EventArgs e) { Thread receiveThread = new Thread(new ThreadStart(Receive)); receiveThread.IsBackground = true; receiveThread.Start(); } private void Receive() { while (true) { //lblMsg.Text = ""; byte[] Byt = new byte[2048]; //ReceiveSock.Receive(Byt); lblMsg.Text = Encoding.ASCII.GetString(Byt); } } private void btn_Send_Click(object sender, EventArgs e) { Thread SendThread = new Thread(new ThreadStart(SendMsg)); SendThread.IsBackground = true; SendThread.Start(); } private void btnlist_Click(object sender, EventArgs e) { //Thread ListThread = new Thread(new ThreadStart(Configure)); //ListThread.IsBackground = true; //ListThread.Start(); } private void SendMsg() { while (true) { try { foreach (object SockObj in ClientTable.Keys) { byte[] Tosend = new byte[2048]; Socket s = (Socket)ClientTable[SockObj]; Tosend = Encoding.ASCII.GetBytes("FirstValue&" + GenerateRandom.Next(6, 10).ToString()); s.Send(Tosend); //ReceiveSock.Send(Tosend); Thread.Sleep(300); } } catch (Exception ex) { MessageBox.Show(ex.Message); } } }

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  • What would you suggest as a high school first language?

    - by ldigas
    Edit by OA: After reading some answers I'll just update the question a little. At first I put it a little bluntly, but some of those gave me some good arguments which have to be taken into consideration while making a stand on this one. (these are mostly picked up from comments and answers below). A few things to take into account: to many pupils this is a first programming language - at this stage most of them have trouble grasping a difference between data types, variable passing, ... and whatnot, less alone pointers and similar 'low level stuff' :) they will all have to pass this to get into next grade (well, big majority of them anyway) not all of them have computers at home, not all of them are willing to learn this, less alone interested in - so the concepts have to be taught on a finite time scale in school hours (as well as practice on computers) free literature is a bonus - the teacher will make some scripts and handaways, but still ... I wouldn't like to bear the parents with the burden of buying expensive literature (also, english is not a native language here ... and although they are all learning it, their ability to read it fluently is somewhat questionable) somebody gave an argument - "a language which does not get in the way of ideas" - good one accessibility on different platforms in not expecially important at this point - although most of the suggested ones are available on win as well as linux - not many macs in this part of europe (their prices are sky high for anything but specialised usage) I will check what are the licencing issues on ms express editions about using it massively in high schools for purposes like this - if someone has any info about this, please, do not be shy with it :) A friend of mine, informatics teacher - in EU it comes as something as junior cs teacher, in a local high school asked me what I thought about what should be the first language pupils should be taught? It is a technical school (a little more oriented towards mathematics than the gymnasium, but not computer oriented totally). So I'm asking you - what do you think should be the first language pupils are exposed to in highschool? They have been teaching Pascal so far, but she's not sure that's a good course. She thought about switching to C (which I resented; considering not all pupils have interests in programming, to start with, and should be taught something higher level since they are just gripping the idea of a loop and such ... for a start), I suggested python or ruby (preferably py since it handles all paradigms). What is your opinion on this one? I looked, but didn't find a similar question on SO, so if there is one, please just point me towards it. Edit: The assumption is that none of the pupils have been exposed to any programming in junior school. See also: What is the best way to teach young kids some basic programming concepts? Best ways to teach a beginner to program How and when do you teach a kid to code What is the easiest language to start with? High School Programming

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  • approximating log10[x^k0 + k1]

    - by Yale Zhang
    Greetings. I'm trying to approximate the function Log10[x^k0 + k1], where .21 < k0 < 21, 0 < k1 < ~2000, and x is integer < 2^14. k0 & k1 are constant. For practical purposes, you can assume k0 = 2.12, k1 = 2660. The desired accuracy is 5*10^-4 relative error. This function is virtually identical to Log[x], except near 0, where it differs a lot. I already have came up with a SIMD implementation that is ~1.15x faster than a simple lookup table, but would like to improve it if possible, which I think is very hard due to lack of efficient instructions. My SIMD implementation uses 16bit fixed point arithmetic to evaluate a 3rd degree polynomial (I use least squares fit). The polynomial uses different coefficients for different input ranges. There are 8 ranges, and range i spans (64)2^i to (64)2^(i + 1). The rational behind this is the derivatives of Log[x] drop rapidly with x, meaning a polynomial will fit it more accurately since polynomials are an exact fit for functions that have a derivative of 0 beyond a certain order. SIMD table lookups are done very efficiently with a single _mm_shuffle_epi8(). I use SSE's float to int conversion to get the exponent and significand used for the fixed point approximation. I also software pipelined the loop to get ~1.25x speedup, so further code optimizations are probably unlikely. What I'm asking is if there's a more efficient approximation at a higher level? For example: Can this function be decomposed into functions with a limited domain like log2((2^x) * significand) = x + log2(significand) hence eliminating the need to deal with different ranges (table lookups). The main problem I think is adding the k1 term kills all those nice log properties that we know and love, making it not possible. Or is it? Iterative method? don't think so because the Newton method for log[x] is already a complicated expression Exploiting locality of neighboring pixels? - if the range of the 8 inputs fall in the same approximation range, then I can look up a single coefficient, instead of looking up separate coefficients for each element. Thus, I can use this as a fast common case, and use a slower, general code path when it isn't. But for my data, the range needs to be ~2000 before this property hold 70% of the time, which doesn't seem to make this method competitive. Please, give me some opinion, especially if you're an applied mathematician, even if you say it can't be done. Thanks.

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  • VBA Excel - Workbook_SheetChange

    - by user2947014
    Hopefully this question hasn't already been asked, I tried searching for an answer and couldn't find anything. This is probably a simple question, but I am writing my first macro in excel and am having a problem that I can't find out a solution to. I wrote a couple of macros that basically sum up columns dynamically (so that the number of rows can change and the formula moves down automatically) based on a value in another column of the same row, and I call those macros from the event Workbook_SheetChange. The problem I'm having is, I change a cell's value from my macro to display the result of the sum, and this then calls Workbook_SheetChange again, which I do not want. Right now it works, but I can trace it and see that Workbook_SheetChange is being called multiple times. This is preventing me from adding other cell changes to the macros, because then it results in an infinite loop. I want the macros to run every time a change is made to the sheet, but I don't see any way around allowing the macros to change a cell's value, so I don't know what to do. I will paste my code below, in case it is helpful. Private Sub Workbook_SheetChange(ByVal Sh As Object, ByVal Target As Range) Dim Row As Long Dim Col As Long Row = Target.Row Col = Target.Column If Col <> 7 Then Range("G" & Row).Select Selection.Formula = "=IF(F" & Row & "=""Win"",E" & Row & ",IF(F" & Row & "=""Loss"",-D" & Row & ",0))" Target.Select End If Call SumRiskColumn End Sub Private Sub Workbook_SheetCalculate(ByVal Sh As Object) Call SumOutcomeColumn End Sub Sub SumOutcomeColumn() Dim N As Long N = Cells(Rows.Count, "A").End(xlUp).Row Cells(N + 1, "G").Formula = "=SUM(G2:G" & N & ")" End Sub Sub SumRiskColumn() Dim N As Long N = Cells(Rows.Count, "A").End(xlUp).Row Dim CurrTotalRisk As Long CurrTotalRisk = 0 For i = 2 To N If IsEmpty(ActiveSheet.Cells(i, 6)) And Not IsEmpty(ActiveSheet.Cells(i, 1)) And Not IsEmpty(ActiveSheet.Cells(i, 2)) And Not IsEmpty(ActiveSheet.Cells(i, 3)) Then CurrTotalRisk = CurrTotalRisk + ActiveSheet.Cells(i, 4).Value End If Next i Cells(N + 1, "D").Value = CurrTotalRisk End Sub Thank you for any help you can give me! I really appreciate it.

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  • How should Application.Run() be called for the main presenter a MVP WinForms app?

    - by Mr Roys
    I'm learning to apply MVP to a simple WinForms app (only one form) in C# and encountered an issue while creating the main presenter in static void Main(). Is it a good idea to expose a View from the Presenter in order to supply it as a parameter to Application.Run()? Currently, I've implemented an approach which allows me to not expose the View as a property of Presenter: static void Main() { IView view = new View(); Model model = new Model(); Presenter presenter = new Presenter(view, model); presenter.Start(); Application.Run(); } The Start and Stop methods in Presenter: public void Start() { view.Start(); } public void Stop() { view.Stop(); } The Start and Stop methods in View (a Windows Form): public void Start() { this.Show(); } public void Stop() { // only way to close a message loop called // via Application.Run(); without a Form parameter Application.Exit(); } The Application.Exit() call seems like an inelegant way to close the Form (and the application). The other alternative would be to expose the View as a public property of the Presenter in order to call Application.Run() with a Form parameter. static void Main() { IView view = new View(); Model model = new Model(); Presenter presenter = new Presenter(view, model); Application.Run(presenter.View); } The Start and Stop methods in Presenter remain the same. An additional property is added to return the View as a Form: public void Start() { view.Start(); } public void Stop() { view.Stop(); } // New property to return view as a Form for Application.Run(Form form); public System.Windows.Form View { get { return view as Form(); } } The Start and Stop methods in View (a Windows Form) would then be written as below: public void Start() { this.Show(); } public void Stop() { this.Close(); } Could anyone suggest which is the better approach and why? Or there even better ways to resolve this issue?

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  • android error NoSuchElementException

    - by Alexander
    I have returned a cursor string but it contains a delimiter. The delimiter is . I have the string quest.setText(String.valueOf(c.getString(1)));I want to turn the into a new line. What is the best method to achieve this task in android. I understand there is a way to get the delimeter. I want this to achieved for each record. I can itterate through record like so. Cursor c = db.getContact(2); I tried using a string tokenizer but it doesnt seem to work. Here is the code for the tokenizer. I tested it in just plain java and it works without errors. String question = c.getString(1); // quest.setText(String.valueOf(c.getString(1))); //quest.setText(String.valueOf(question)); StringTokenizer st = new StringTokenizer(question,"<ENTER>"); //DisplayContact(c); // StringTokenizer st = new StringTokenizer(question, "=<ENTER>"); while(st.hasMoreTokens()) { String key = st.nextToken(); String val = st.nextToken(); System.out.println(key + "\n" + val); } I then tried running it in android. Here is the error log 06-06 22:31:55.251: E/AndroidRuntime(537): FATAL EXCEPTION: main 06-06 22:31:55.251: E/AndroidRuntime(537): java.util.NoSuchElementException 06-06 22:31:55.251: E/AndroidRuntime(537): at java.util.StringTokenizer.nextToken(StringTokenizer.java:208) 06-06 22:31:55.251: E/AndroidRuntime(537): at alex.android.test.database.quiz.TestdatabasequizActivity$1.onClick(TestdatabasequizActivity.java:95) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.view.View.performClick(View.java:3511) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.view.View$PerformClick.run(View.java:14105) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.os.Handler.handleCallback(Handler.java:605) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.os.Handler.dispatchMessage(Handler.java:92) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.os.Looper.loop(Looper.java:137) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.app.ActivityThread.main(ActivityThread.java:4424) 06-06 22:31:55.251: E/AndroidRuntime(537): at java.lang.reflect.Method.invokeNative(Native Method) 06-06 22:31:55.251: E/AndroidRuntime(537): at java.lang.reflect.Method.invoke(Method.java:511) 06-06 22:31:55.251: E/AndroidRuntime(537): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 06-06 22:31:55.251: E/AndroidRuntime(537): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 06-06 22:31:55.251: E/AndroidRuntime(537): at dalvik.system.NativeStart.main(Native Method) This is the database query public Cursor getContact(long rowId) throws SQLException { Cursor mCursor = db.query(true, DATABASE_TABLE, new String[] {KEY_ROWID, question, possibleAnsOne,possibleAnsTwo, possibleAnsThree,realQuestion,UR}, KEY_ROWID + "=" + rowId, null, null, null, null, null); if (mCursor != null) { mCursor.moveToFirst(); }

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  • How can I group an array of rectangles into "Islands" of connected regions?

    - by Eric
    The problem I have an array of java.awt.Rectangles. For those who are not familiar with this class, the important piece of information is that they provide an .intersects(Rectangle b) function. I would like to write a function that takes this array of Rectangles, and breaks it up into groups of connected rectangles. Lets say for example, that these are my rectangles (constructor takes the arguments x, y, width,height): Rectangle[] rects = new Rectangle[] { new Rectangle(0, 0, 4, 2), //A new Rectangle(1, 1, 2, 4), //B new Rectangle(0, 4, 8, 2), //C new Rectangle(6, 0, 2, 2) //D } A quick drawing shows that A intersects B and B intersects C. D intersects nothing. A tediously drawn piece of ascii art does the job too: +-------+ +---+ ¦A+---+ ¦ ¦ D ¦ +-+---+-+ +---+ ¦ B ¦ +-+---+---------+ ¦ +---+ C ¦ +---------------+ Therefore, the output of my function should be: new Rectangle[][]{ new Rectangle[] {A,B,C}, new Rectangle[] {D} } The failed code This was my attempt at solving the problem: public List<Rectangle> getIntersections(ArrayList<Rectangle> list, Rectangle r) { List<Rectangle> intersections = new ArrayList<Rectangle>(); for(Rectangle rect : list) { if(r.intersects(rect)) { list.remove(rect); intersections.add(rect); intersections.addAll(getIntersections(list, rect)); } } return intersections; } public List<List<Rectangle>> mergeIntersectingRects(Rectangle... rectArray) { List<Rectangle> allRects = new ArrayList<Rectangle>(rectArray); List<List<Rectangle>> groups = new ArrayList<ArrayList<Rectangle>>(); for(Rectangle rect : allRects) { allRects.remove(rect); ArrayList<Rectangle> group = getIntersections(allRects, rect); group.add(rect); groups.add(group); } return groups; } Unfortunately, there seems to be an infinite recursion loop going on here. My uneducated guess would be that java does not like me doing this: for(Rectangle rect : allRects) { allRects.remove(rect); //... } Can anyone shed some light on the issue?

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  • android : customer List Adatper + ArrayList

    - by Ram
    Team, Could you please help me debug the issue? ActivityAdapter activityAdapter = new ActivityAdapter(this,activityList); Log.d("list", "List Display - 1"); setListAdapter( activityAdapter ); Log.d("List", "list done"); It's throwing exception at the time of setListAdapter, 05-01 16:59:15.996: WARN/dalvikvm(251): threadid=3: thread exiting with uncaught exception (group=0x4001b188) 05-01 16:59:15.996: ERROR/AndroidRuntime(251): Uncaught handler: thread main exiting due to uncaught exception 05-01 16:59:16.204: ERROR/AndroidRuntime(251): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.antennasoftware.xml/com.antennasoftware.xml.XMLParsing}: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2454) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2470) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1821) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.os.Handler.dispatchMessage(Handler.java:99) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.os.Looper.loop(Looper.java:123) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.main(ActivityThread.java:4310) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at java.lang.reflect.Method.invokeNative(Native Method) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at java.lang.reflect.Method.invoke(Method.java:521) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at dalvik.system.NativeStart.main(Native Method) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): Caused by: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ListActivity.onContentChanged(ListActivity.java:236) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:201) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.Activity.setContentView(Activity.java:1622) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at com.antennasoftware.xml.XMLParsing.onCreate(XMLParsing.java:36) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2417) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): ... 11 more Thanks in advance

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  • Monitoring UDP socket in glib(mm) eats up CPU time

    - by Gyorgy Szekely
    Hi, I have a GTKmm Windows application (built with MinGW) that receives UDP packets (no sending). The socket is native winsock and I use glibmm IOChannel to connect it to the application main loop. The socket is read with recvfrom. My problem is: this setup eats 25% percent CPU time on a 3GHz workstation. Can somebody tell me why? The application is idle in this case, and if I remove the UDP code, CPU usage drops down to almost zero. As the application has to perform some CPU intensive tasks, I could image better ways to spend that 25% Here are some code excerpts: (sorry for the printf's ;) ) /* bind */ void UDPInterface::bindToPort(unsigned short port) { struct sockaddr_in target; WSADATA wsaData; target.sin_family = AF_INET; target.sin_port = htons(port); target.sin_addr.s_addr = 0; if ( WSAStartup ( 0x0202, &wsaData ) ) { printf("WSAStartup failed!\n"); exit(0); // :) WSACleanup(); } sock = socket( AF_INET, SOCK_DGRAM, 0 ); if (sock == INVALID_SOCKET) { printf("invalid socket!\n"); exit(0); } if (bind(sock,(struct sockaddr*) &target, sizeof(struct sockaddr_in) ) == SOCKET_ERROR) { printf("failed to bind to port!\n"); exit(0); } printf("[UDPInterface::bindToPort] listening on port %i\n", port); } /* read */ bool UDPInterface::UDPEvent(Glib::IOCondition io_condition) { recvfrom(sock, (char*)buf, BUF_SIZE*4, 0, NULL, NULL); /* process packet... */ } /* glibmm connect */ Glib::RefPtr channel = Glib::IOChannel::create_from_win32_socket(udp.sock); Glib::signal_io().connect( sigc::mem_fun(udp, &UDPInterface::UDPEvent), channel, Glib::IO_IN ); I've read here in some other question, and also in glib docs (g_io_channel_win32_new_socket()) that the socket is put into nonblocking mode, and it's "a side-effect of the implementation and unavoidable". Does this explain the CPU effect, it's not clear to me? Whether or not I use glib to access the socket or call recvfrom() directly doesn't seem to make much difference, since CPU is used up before any packet arrives and the read handler gets invoked. Also glibmm docs state that it's ok to call recvfrom() even if the socket is polled (Glib::IOChannel::create_from_win32_socket()) I've tried compiling the program with -pg and created a per function cpu usage report with gprof. This wasn't usefull because the time is not spent in my program, but in some external glib/glibmm dll.

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  • Just a small problem regarding javscript BOM question

    - by caramel1991
    The question is this: Create a page with a number of links. Then write code that fires on the window onload event, displaying the href of each of the links on the page. And this is my solution <html> <body language="Javascript" onload="displayLink()"> <a href="http://www.google.com/">First link</a> <a href="http://www.yahoo.com/">Second link</a> <a href="http://www.msn.com/">Third link</a> <script type="text/javascript" language="Javascript"> function displayLink() { for(var i = 0;document.links[i];i++) { alert(document.links[i].href); } } </script> </body> </html> This is the answer provided by the book <html> <head> <script language=”JavaScript” type=”text/javascript”> function displayLinks() { var linksCounter; for (linksCounter = 0; linksCounter < document.links.length; linksCounter++) { alert(document.links[linksCounter].href); } } </script> </head> <body onload=”displayLinks()”> <A href=”link0.htm” >Link 0</A> <A href=”link1.htm”>Link 2</A> <A href=”link2.htm”>Link 2</A> </body> </html> Before I get into the javascript tutorial on how to check user browser version or model,I was using the same method as the example,by acessing the length property of the links array for the loop,but after I read through the tutorial,I find out that I can also use this alternative ways,by using the method that the test condition will evalute to true only if the document.links[i] return a valid value,so does my code is written using the valid method??If it's not,any comment regarding how to write a better code??Correct me if I'm wrong,I heard some of the people say "a good code is not evaluate solely on whether it works or not,but in terms of speed,the ability to comprehend the code,and could posssibly let others to understand the code easily".Is is true??

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  • MATLAB plot moving data points in seperate subplots simutaneously

    - by Nate B.
    I wish to visualize the movement of a data point throughout space across a period of time within MATLAB. However, the way I want my figure to display is such that only a single instant is plotted at any given time. That was easy, I simply created a for loop to update my 3D plot display for every set of coordinates (x,y,z) in my data. However, I wish to display 4 different viewing angles of this plot at all times. I am well aware of how to setup subplots within MATLAB, that is not the issue. My issue is getting all 4 of these subplots to execute simultaneously so that all 4 subplots are always displaying the same point in time. I would appreciate if anyone could suggest how to handle this issue. As requested, my code for a figure with a single plot is shown below: datan = DATA; %data in form of x,y,z,a,b,c by column for row# of time points tib=zeros(size(datan,1),12); tib(:,1:3) = datan(:,1:3); tib_ref=tib(1,1:3); for i=1:size(datan,1) tib(i,1:3)=tib(i,1:3)-tib_ref; end angle_to_dircos close all figure('Name','Directions (Individual Cycles)','NumberTitle','off') for cc=1:2 hold off for bb=1:10:size(tib,1); scatter3(tib(bb,1),tib(bb,2),tib(bb,3),'green','filled'); %z and y axes are flipped in polhemus system hold on p0 = [tib(bb,1),tib(bb,2),tib(bb,3)]; p1 = [tib(bb,1)+10*tib(bb,4),tib(bb,2)+10*tib(bb,5),tib(bb,3)+10*tib(bb,6)]; p2 = [tib(bb,1)+10*tib(bb,7),tib(bb,2)+10*tib(bb,8),tib(bb,3)+10*tib(bb,9)]; p3 = [-(tib(bb,1)+100*tib(bb,10)),-(tib(bb,2)+100*tib(bb,11)),-(tib(bb,3)+100*tib(bb,12))]; vectarrow(p0,p1,1,0,0) hold on vectarrow(p0,p2,0,1,0) hold on vectarrow(p0,p3,0,0,1) hold on az = 90; el = 0; view(az, el); xlim([-50,50]); ylim([-50,50]); zlim([-50,50]); xlabel('distance from center in X'); ylabel('distance from center in Y'); zlabel('distance from center in Z'); title('XYZ Scatter Plots of Tracker Position'); hold on plot3(0,0,0,'sk','markerfacecolor',[0,0,0]); p0 = [0,0,0]; p1 = [10,0,0]; p2 = [0,10,0]; p3 = [0,0,100]; vectarrow(p0,p1,1,0,0) hold on vectarrow(p0,p2,0,1,0) hold on vectarrow(p0,p3,1,0,1) drawnow; end end

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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  • How do I replace values within a data frame with a string in R?

    - by Arturito
    short version: How do I replace values within a data frame with a string found within another data frame? longer version: I'm a biologist working with many species of bees. I have a data set with many thousands of bees. Each row has a unique bee ID # along with all the relevant info about that specimen (data of capture, GPS location, etc). The species information for each bee has not been entered because it takes a long time to ID them. When IDing, I end up with boxes of hundred of bees, all of the same species. I enter these into a separate data frame. I am trying to write code that will update the original data file with species information (family, genus, species, sex, etc) as I ID the bees. Currently, in the original data file, the species info is blank and is interpreted as NA within R. I want to have R find all unique bee ID #'s and fill in the species info, but I am having trouble figuring out how to replace the NA values with a string (e.g. "Andrenidae") Here is a simple example of what I am trying to do: rawData<-data.frame(beeID=c(1:20),family=rep(NA,20)) speciesInfo<-data.frame(beeID=seq(1,20,3),family=rep("Andrenidae",7)) rawData[rawData$beeID == 4,"family"] <- speciesInfo[speciesInfo$beeID == 4,"family"] So, I am replacing things as I want, but with a number rather than the family name (a string). What I would eventually like to do is write a little loop to add in all the species info, e.g.: for (i in speciesInfo$beeID){ rawData[rawData$beeID == i,"family"] <- speciesInfo[speciesInfo$beeID == i,"family"] } Thanks in advance for any advice! Cheers, Zak EDIT: I just noticed that the first two methods below add a new column each time, which would cause problems if I needed to add species info multiple times (which I typically do). For example: rawData<-data.frame(beeID=c(1:20),family=rep(NA,20)) Andrenidae<-data.frame(beeID=seq(1,20,3),family=rep("Andrenidae",7)) Halictidae<-data.frame(beeID=seq(1,20,3)+1,family=rep("Halictidae",7)) # using join library(plyr) rawData <- join(rawData, Andrenidae, by = "beeID", type = "left") rawData <- join(rawData, Halictidae, by = "beeID", type = "left") # using merge rawData <- merge(x=rawData,y=Andrenidae,by='beeID',all.x=T,all.y=F) rawData <- merge(x=rawData,y=Halictidae,by='beeID',all.x=T,all.y=F) Is there a way to either collapse the columns so that I have one, unified data frame? Or a way to update the rawData rather than adding a new column each time? Thanks in advance!

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  • How to calculate the maximum block length in C of a binary number

    - by user1664272
    I want to reiterate the fact that I am not asking for direct code to my problem rather than wanting information on how to reach that solution. I asked a problem earlier about counting specific integers in binary code. Now I would like to ask how one comes about counting the maximum block length within binary code. I honestly just want to know where to get started and what exactly the question means by writing code to figure out the "Maximum block length" of an inputted integers binary representation. Ex: Input 456 Output: 111001000 Number of 1's: 4 Maximum Block Length: ? Here is my code so far for reference if you need to see where I'm coming from. #include <stdio.h> int main(void) { int integer; // number to be entered by user int i, b, n; unsigned int ones; printf("Please type in a decimal integer\n"); // prompt fflush(stdout); scanf("%d", &integer); // read an integer if(integer < 0) { printf("Input value is negative!"); // if integer is less than fflush(stdout); return; // zero, print statement } else{ printf("Binary Representation:\n", integer); fflush(stdout);} //if integer is greater than zero, print statement for(i = 31; i >= 0; --i) //code to convert inputted integer to binary form { b = integer >> i; if(b&1){ printf("1"); fflush(stdout); } else{ printf("0"); fflush(stdout); } } printf("\n"); fflush(stdout); ones = 0; //empty value to store how many 1's are in binary code while(integer) //while loop to count number of 1's within binary code { ++ones; integer &= integer - 1; } printf("Number of 1's in Binary Representation: %d\n", ones); // prints number fflush(stdout); //of ones in binary code printf("Maximum Block Length: \n"); fflush(stdout); printf("\n"); fflush(stdout); return 0; }//end function main

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  • MATLAB image corner coordinates & referncing to cell arrays

    - by James
    Hi, I am having some problems comparing the elements in different cell arrays. The context of this problem is that I am using the bwboundaries function in MATLAB to trace the outline of an image. The image is of a structural cross section and I am trying to find if there is continuity throughout the section (i.e. there is only one outline produced by the bwboundaries command). Having done this and found where the is more than one section traced (i.e. it is not continuous), I have used the cornermetric command to find the corners of each section. The code I have is: %% Define the structural section as a binary matrix (Image is an I-section with the web broken) bw(20:40,50:150) = 1; bw(160:180,50:150) = 1; bw(20:60,95:105) = 1; bw(140:180,95:105) = 1; Trace = bw; [B] = bwboundaries(Trace,'noholes'); %Traces the outer boundary of each section L = length(B); % Finds number of boundaries if L > 1 disp('Multiple boundaries') % States whether more than one boundary found end %% Obtain perimeter coordinates for k=1:length(B) %For all the boundaries perim = B{k}; %Obtains perimeter coordinates (as a 2D matrix) from the cell array end %% Find the corner positions C = cornermetric(bw); Areacorners = find(C == max(max(C))) % Finds the corner coordinates of each boundary [rowindexcorners,colindexcorners] = ind2sub(size(Newgeometry),Areacorners) % Convert corner coordinate indexes into subcripts, to give x & y coordinates (i.e. the same format as B gives) %% Put these corner coordinates into a cell array Cornerscellarray = cell(length(rowindexcorners),1); % Initialises cell array of zeros for i =1:numel(rowindexcorners) Cornerscellarray(i) = {[rowindexcorners(i) colindexcorners(i)]}; %Assigns the corner indicies into the cell array %This is done so the cell arrays can be compared end for k=1:length(B) %For all the boundaries found perim = B{k}; %Obtains coordinates for each perimeter Z = perim; % Initialise the matrix containing the perimeter corners Sectioncellmatrix = cell(length(rowindexcorners),1); for i =1:length(perim) Sectioncellmatrix(i) = {[perim(i,1) perim(i,2)]}; end for i = 1:length(perim) if Sectioncellmatrix(i) ~= Cornerscellarray Sectioncellmatrix(i) = []; %Gets rid of the elements that are not corners, but keeps them associated with the relevent section end end end This creates an error in the last for loop. Is there a way I can check whether each cell of the array (containing an x and y coordinate) is equal to any pair of coordinates in cornercellarray? I know it is possible with matrices to compare whether a certain element matches any of the elements in another matrix. I want to be able to do the same here, but for the pair of coordinates within the cell array. The reason I don't just use the cornercellarray cell array itself, is because this lists all the corner coordinates and does not associate them with a specific traced boundary.

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  • How do compare dates when one of those are in string format in android

    - by Raj
    I am very much new to android so need some good help with a code example. I am getting a date in form of string from a server in the following format 2012-08-17 00:00:00 I want to compare this string with current date to find the difference between the dates in the form of year, months and days... I tried playing around it in the following code Date currentDate = new Date(System.currentTimeMillis()); Log.v("@@@@@@@@@","Current Date: " + currentDate); Date passDate = new SimpleDateFormat().parse(passDateString); Log.v("@@@@@@@@@","Pass Date: " + passDate); dateDifference = passDate.compareTo(currentDate); but it returned with following exception 04-15 12:08:29.101: V/@@@@@@@@@(1161): Current Date: Sun Apr 15 12:08:29 GMT+01:00 2012 04-15 12:08:29.101: W/System.err(1161): java.text.ParseException: Unparseable date: 2012-08-17 00:00:00 04-15 12:08:29.111: W/System.err(1161): at java.text.DateFormat.parse(DateFormat.java:645) 04-15 12:08:29.111: W/System.err(1161): at org.apis.PassesListItemAdapter.getView(PassesListItemAdapter.java:77) 04-15 12:08:29.111: W/System.err(1161): at android.widget.AbsListView.obtainView(AbsListView.java:1315) 04-15 12:08:29.111: W/System.err(1161): at android.widget.ListView.makeAndAddView(ListView.java:1727) 04-15 12:08:29.111: W/System.err(1161): at android.widget.ListView.fillDown(ListView.java:652) 04-15 12:08:29.111: W/System.err(1161): at android.widget.ListView.fillFromTop(ListView.java:709) 04-15 12:08:29.111: W/System.err(1161): at android.widget.ListView.layoutChildren(ListView.java:1580) 04-15 12:08:29.111: W/System.err(1161): at android.widget.AbsListView.onLayout(AbsListView.java:1147) 04-15 12:08:29.111: W/System.err(1161): at android.view.View.layout(View.java:7034) 04-15 12:08:29.111: W/System.err(1161): at android.widget.RelativeLayout.onLayout(RelativeLayout.java:909) 04-15 12:08:29.111: W/System.err(1161): at android.view.View.layout(View.java:7034) 04-15 12:08:29.111: W/System.err(1161): at android.widget.FrameLayout.onLayout(FrameLayout.java:333) 04-15 12:08:29.111: W/System.err(1161): at android.view.View.layout(View.java:7034) 04-15 12:08:29.111: W/System.err(1161): at android.widget.FrameLayout.onLayout(FrameLayout.java:333) 04-15 12:08:29.111: W/System.err(1161): at android.view.View.layout(View.java:7034) 04-15 12:08:29.111: W/System.err(1161): at android.view.ViewRoot.performTraversals(ViewRoot.java:1049) 04-15 12:08:29.111: W/System.err(1161): at android.view.ViewRoot.handleMessage(ViewRoot.java:1744) 04-15 12:08:29.111: W/System.err(1161): at android.os.Handler.dispatchMessage(Handler.java:99) 04-15 12:08:29.111: W/System.err(1161): at android.os.Looper.loop(Looper.java:144) 04-15 12:08:29.111: W/System.err(1161): at android.app.ActivityThread.main(ActivityThread.java:4937) 04-15 12:08:29.111: W/System.err(1161): at java.lang.reflect.Method.invokeNative(Native Method) 04-15 12:08:29.111: W/System.err(1161): at java.lang.reflect.Method.invoke(Method.java:521) 04-15 12:08:29.111: W/System.err(1161): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 04-15 12:08:29.111: W/System.err(1161): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 04-15 12:08:29.111: W/System.err(1161): at dalvik.system.NativeStart.main(Native Method) I am stuck... please help Raj

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  • Get value of element in Multi-Dimensional Array

    - by George
    Here is my foreach loop to get at the values from a multi-dimensional array $_coloredvariables = get_post_meta( $post->ID, '_coloredvariables', true ); foreach ($_coloredvariables as $key => $value) { var_dump($value); } Which outputs this: array 'label' => string 'Color' (length=5) 'size' => string 'small' (length=5) 'displaytype' => string 'square' (length=6) 'values' => array 'dark-night-angel' => array 'type' => string 'Image' (length=5) 'color' => string '#2c4065' (length=7) 'image' => string '' (length=0) 'forest-green' => array 'type' => string 'Color' (length=5) 'color' => string '#285d5f' (length=7) 'image' => string '' (length=0) 'voilet' => array 'type' => string 'Color' (length=5) 'color' => string '#6539c9' (length=7) 'image' => string '' (length=0) 'canary-yellow' => array 'type' => string 'Color' (length=5) 'color' => string 'grey' (length=4) 'image' => string '' (length=0) And then to only get the values array I can do this: foreach ($_coloredvariables as $key => $value) { var_dump($value['values']); } which outputs this: array 'dark-night-angel' => array 'type' => string 'Image' (length=5) 'color' => string '#2c4065' (length=7) 'image' => string '' (length=0) 'forest-green' => array 'type' => string 'Color' (length=5) 'color' => string '#285d5f' (length=7) 'image' => string '' (length=0) 'voilet' => array 'type' => string 'Color' (length=5) 'color' => string '#6539c9' (length=7) 'image' => string '' (length=0) 'canary-yellow' => array 'type' => string 'Color' (length=5) 'color' => string 'grey' (length=4) 'image' => string '' (length=0) What I can't figure out is how to get these elements in the array structure "dark-night-angel", "forest-green", "voilet", "canary-yellow" Without using specific names: var_dump($value['values']['dark-night-angel']) Something that is more dynamic, of course this doesn't work: var_dump($value['values'][0][0]); thanks

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