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  • Packard Bell EasyNote MZ35 freezes when AC unplugged and wireless on

    - by Sense Hofstede
    I would like to ask for some help debugging an irritating problem I'm having with my Packard Bell EasyNote MZ35 and Ubuntu 10.10. Always when the laptop is connected to a wireless network and the AC power lead is unplugged—so it's running on battery power—the system freezes. The screen turns black and shows the error GLib-WARNING **: getpwuid_r(): failed due to unknown user id (0), although this error is completely unrelated to the actual problem. Previous searches on the internet indicate that this error is unrelated to the bug I'm experiencing. It is suggested that Ubuntu tries to hibernate or suspend and that you're seeing the black screen running 'behind' the X server. That would explain the fact that curiously you still see—but cannot move—the mouse cursor. I've already set all the values of the GConf keys in /apps/gnome-power-manager/actions/ to 'nothing', disabled all power management actions I could find, but it didn't solve the problem. It is important to note that the freeze doesn't happen immediately after you unplug the AC power lead. The icon in the notification area may have changed already, but the freeze only occurs when the Notify OSD bubble appears that tells you how many time is left with your battery. Does anyone here have a clue about this problem? A workaround or the cause? If anyone could help me with disabling possible suspend/hibernate behaviour that might be related to this issue, that would be appreciated too. This issue has been reported as bug #666852.

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  • Upgrade from 11.04 to 12.04 failed - unable to login

    - by Tobias M.
    Yesterday i updgraded from 10.04 to 12.04 via the update-manager. At the end it said "Failed to upgrade due to too many errors". Before that i got a lot of error messages that said packages could ne configured - they were all related to mono. Then it force me to restart. When booting now, I see the pink screen (without logo). After that it turns black and the cursor appears. Then its falshing around between beeing bright and dark and showing the cursor and not showing it. But no way i see the login-screen. At the moment i am not able to boot frm usb since my usb device is too large to be formated to FAT-32 (8GB). This all is happening on this machine: AMD E-350 Processor (2x1,65Ghz) 4GB DDR3 RAM 320GB SATA II Hard drive AMD® Radeon™ HD 6320 Thanks in advance to everyone who trys helping me ;) I have to continue working with data from this machine so i´d be pleased to get my data accessible. Greets ;)

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  • Process ANSI escape codes before piping

    - by Tiddo
    I'm trying to pipe the output of a script (Mocha) to another script. However there is one problem: Mocha generates quite a few ansi escape characters to update the screen on the fly. These characters are also send through the pipe. Is there a way to process the ansi sequence such that the output is the same as the final output to the screen? I do want to keep color escape sequences, but not the curser movement escapes. Edit: I have a partial solution now (for Mocha only): so far it seems that Mocha with the spec output (the one I use) only generates color ecape characters and the CSI 0G escape sequence. The CSI 0G escape character means that the cursor should move back to the beginning of the line. Mocha uses this to overwrite a line completely. Therefore you could simply create a sed regexp which will delete everything up to that escape sequence on a line: sed 's/^.*\x1b\[0G//g'. I am still looking for the complete solution though.

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  • Redirect input from one terminal to another

    - by Niki Yoshiuchi
    I have sshed into a linux box and I'm using dvtm and bash (although I have also tried this with Gnu screen and bash). I have two terminals, current /dev/pts/29 and /dev/pts/130. I want to redirect the input from one to the other. From what I understand, in /dev/pts/130 I can type: cat </dev/pts/29 And then when I type in /dev/pts/29 the characters I type should show up in /dev/pts/130. However what ends up happening is that every other character I type gets redirected. For example, if I type "hello" I get this: /dev/pts/29 | /dev/pts/130 $ | $ cat </dev/pts/29 $ el | hlo This is really frustrating as I need to do this in order to redirect the io of a process running in gdb (I've tried both run /dev/pts/# and set inferior-tty /dev/pts/# and both resulted in the aforementioned behavior). Am I doing something wrong, or is this a bug in bash/screen/dvtm?

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  • 2D XNA C#: Texture2D Wrapping Issue

    - by Kieran
    Working in C#/XNA for a Windows game: I'm using Texture2D to draw sprites. All of my sprites are 16 x 32. The sprites move around the screen as you would expect, by changing the top X/Y position of them when they're being drawn by the spritebatch. Most of the time when I run the game, the sprites appear like this: and when moved, they move as I expect, as one element. Infrequently they appear like this: and when moved it's like there are two sprites with a gap in between them - it's hard to describe. It only seems to happen sometimes - is there something I'm missing? I'd really like to know why this is happening. [Edit:] Adding Draw code as requested: This is the main draw routine - it first draws the sprite to a RenderTarget then blows it up by a scale of 4: protected override void Draw(GameTime gameTime) { // Draw to render target GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.CornflowerBlue); Texture2D imSprite = null; spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointWrap, null, null); ManSprite.Draw(spriteBatch); base.Draw(gameTime); spriteBatch.End(); // Draw render target to screen GraphicsDevice.SetRenderTarget(null); imageFrame = (Texture2D)renderTarget; GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointClamp, null, null); spriteBatch.Draw(imageFrame, new Vector2(0, 0), null, Color.White, 0, new Vector2(0, 0), IM_SCALE, SpriteEffects.None, 0); spriteBatch.End(); } This is the draw routine for the Sprite class: public virtual void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(Texture, new Vector2(PositionX, PositionY), null, Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0.3f); }

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  • Cannot set monitor to native resolution

    - by S B
    problem is similar to so many other users, but solutions found do not work. Background: Fresh install of 12.04 (completely updated) on a Fit-PC2 (specs). Read in several places that the new 3.X kernel that 12.04 runs on has a new psb_gfx driver which supports the gma500 graphics card (poulsbo chipset). All's pretty much working (there are some glitches which are documented, so I won't raise them here), except for the screen resolution. My native monitor resolution is 1920X1080, but all I get is 1024x768. Output running xrandr: xrandr: Failed to get size of gamma for output default Screen 0: minimum 1024 x 768, current 1024 x 768, maximum 1024 x 768 default connected 1024x768+0+0 0mm x 0mm 1024x768 0.0* Although I read that Ubuntu does not come with an xorg.conf file anymore, I also tried running sudo X :1 -configure, and here's the end of the output: Number of created screens does not match number of detected devices. Configuration failed. When I look in the xorg.conf.new file created in my home directory, it seems that for some reason X thinks I have two screens. Don't know what to do with that. Ideas anyone? Thanks for your time.

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  • Reasoner Conversion Problems:

    - by Annalyne
    I have this code right here in Java and I wanted to translate it in C++, but I had some problems going: this is the java code: import java.io.*; import java.util.*; public class ClueReasoner { private int numPlayers; private int playerNum; private int numCards; private SATSolver solver; private String caseFile = "cf"; private String[] players = {"sc", "mu", "wh", "gr", "pe", "pl"}; private String[] suspects = {"mu", "pl", "gr", "pe", "sc", "wh"}; private String[] weapons = {"kn", "ca", "re", "ro", "pi", "wr"}; private String[] rooms = {"ha", "lo", "di", "ki", "ba", "co", "bi", "li", "st"}; private String[] cards; public ClueReasoner() { numPlayers = players.length; // Initialize card info cards = new String[suspects.length + weapons.length + rooms.length]; int i = 0; for (String card : suspects) cards[i++] = card; for (String card : weapons) cards[i++] = card; for (String card : rooms) cards[i++] = card; numCards = i; // Initialize solver solver = new SATSolver(); addInitialClauses(); } private int getPlayerNum(String player) { if (player.equals(caseFile)) return numPlayers; for (int i = 0; i < numPlayers; i++) if (player.equals(players[i])) return i; System.out.println("Illegal player: " + player); return -1; } private int getCardNum(String card) { for (int i = 0; i < numCards; i++) if (card.equals(cards[i])) return i; System.out.println("Illegal card: " + card); return -1; } private int getPairNum(String player, String card) { return getPairNum(getPlayerNum(player), getCardNum(card)); } private int getPairNum(int playerNum, int cardNum) { return playerNum * numCards + cardNum + 1; } public void addInitialClauses() { // TO BE IMPLEMENTED AS AN EXERCISE // Each card is in at least one place (including case file). for (int c = 0; c < numCards; c++) { int[] clause = new int[numPlayers + 1]; for (int p = 0; p <= numPlayers; p++) clause[p] = getPairNum(p, c); solver.addClause(clause); } // If a card is one place, it cannot be in another place. // At least one card of each category is in the case file. // No two cards in each category can both be in the case file. } public void hand(String player, String[] cards) { playerNum = getPlayerNum(player); // TO BE IMPLEMENTED AS AN EXERCISE } public void suggest(String suggester, String card1, String card2, String card3, String refuter, String cardShown) { // TO BE IMPLEMENTED AS AN EXERCISE } public void accuse(String accuser, String card1, String card2, String card3, boolean isCorrect) { // TO BE IMPLEMENTED AS AN EXERCISE } public int query(String player, String card) { return solver.testLiteral(getPairNum(player, card)); } public String queryString(int returnCode) { if (returnCode == SATSolver.TRUE) return "Y"; else if (returnCode == SATSolver.FALSE) return "n"; else return "-"; } public void printNotepad() { PrintStream out = System.out; for (String player : players) out.print("\t" + player); out.println("\t" + caseFile); for (String card : cards) { out.print(card + "\t"); for (String player : players) out.print(queryString(query(player, card)) + "\t"); out.println(queryString(query(caseFile, card))); } } public static void main(String[] args) { ClueReasoner cr = new ClueReasoner(); String[] myCards = {"wh", "li", "st"}; cr.hand("sc", myCards); cr.suggest("sc", "sc", "ro", "lo", "mu", "sc"); cr.suggest("mu", "pe", "pi", "di", "pe", null); cr.suggest("wh", "mu", "re", "ba", "pe", null); cr.suggest("gr", "wh", "kn", "ba", "pl", null); cr.suggest("pe", "gr", "ca", "di", "wh", null); cr.suggest("pl", "wh", "wr", "st", "sc", "wh"); cr.suggest("sc", "pl", "ro", "co", "mu", "pl"); cr.suggest("mu", "pe", "ro", "ba", "wh", null); cr.suggest("wh", "mu", "ca", "st", "gr", null); cr.suggest("gr", "pe", "kn", "di", "pe", null); cr.suggest("pe", "mu", "pi", "di", "pl", null); cr.suggest("pl", "gr", "kn", "co", "wh", null); cr.suggest("sc", "pe", "kn", "lo", "mu", "lo"); cr.suggest("mu", "pe", "kn", "di", "wh", null); cr.suggest("wh", "pe", "wr", "ha", "gr", null); cr.suggest("gr", "wh", "pi", "co", "pl", null); cr.suggest("pe", "sc", "pi", "ha", "mu", null); cr.suggest("pl", "pe", "pi", "ba", null, null); cr.suggest("sc", "wh", "pi", "ha", "pe", "ha"); cr.suggest("wh", "pe", "pi", "ha", "pe", null); cr.suggest("pe", "pe", "pi", "ha", null, null); cr.suggest("sc", "gr", "pi", "st", "wh", "gr"); cr.suggest("mu", "pe", "pi", "ba", "pl", null); cr.suggest("wh", "pe", "pi", "st", "sc", "st"); cr.suggest("gr", "wh", "pi", "st", "sc", "wh"); cr.suggest("pe", "wh", "pi", "st", "sc", "wh"); cr.suggest("pl", "pe", "pi", "ki", "gr", null); cr.printNotepad(); cr.accuse("sc", "pe", "pi", "bi", true); } } how can I convert this? there are too many errors I get. for my C++ code (as a commentor asked for) #include <iostream> #include <cstdlib> #include <string> using namespace std; void Scene_Reasoner() { int numPlayer; int playerNum; int cardNum; string filecase = "Case: "; string players [] = {"sc", "mu", "wh", "gr", "pe", "pl"}; string suspects [] = {"mu", "pl", "gr", "pe", "sc", "wh"}; string weapons [] = {"kn", "ca", "re", "ro", "pi", "wr"}; string rooms[] = {"ha", "lo", "di", "ki", "ba", "co", "bi", "li", "st"}; string cards [0]; }; void Scene_Reason_Base () { numPlayer = players.length; // Initialize card info cards = new String[suspects.length + weapons.length + rooms.length]; int i = 0; for (String card : suspects) cards[i++] = card; for (String card : weapons) cards[i++] = card; for (String card : rooms) cards[i++] = card; cardNum = i; }; private int getCardNum (string card) { for (int i = 0; i < numCards; i++) if (card.equals(cards[i])) return i; cout << "Illegal card: " + card <<endl; return -1; }; private int getPairNum(String player, String card) { return getPairNum(getPlayerNum(player), getCardNum(card)); }; private int getPairNum(int playerNum, int cardNum) { return playerNum * numCards + cardNum + 1; }; int main () { return 0; }

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  • Getting a design company to embrace the benefits of good development

    - by Toby
    I know there are already various topics discussing what we can do to get managers to buy into good development practices, but I was wondering if there are any specific things we can do to explain to designers that Web Development is more than just turning their design into a website. I want to try and push them to design based on progressive enhancement, responsive design and ajax but I think there is a trend to stick to the print based design principles, which is understandable as it is their background, but is frustrating to a dev.

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  • Project Euler 11: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 11.  As always, any feedback is welcome. # Euler 11 # http://projecteuler.net/index.php?section=problems&id=11 # What is the greatest product # of four adjacent numbers in any direction (up, down, left, # right, or diagonally) in the 20 x 20 grid? import time start = time.time() grid = [\ [8,02,22,97,38,15,00,40,00,75,04,05,07,78,52,12,50,77,91,8],\ [49,49,99,40,17,81,18,57,60,87,17,40,98,43,69,48,04,56,62,00],\ [81,49,31,73,55,79,14,29,93,71,40,67,53,88,30,03,49,13,36,65],\ [52,70,95,23,04,60,11,42,69,24,68,56,01,32,56,71,37,02,36,91],\ [22,31,16,71,51,67,63,89,41,92,36,54,22,40,40,28,66,33,13,80],\ [24,47,32,60,99,03,45,02,44,75,33,53,78,36,84,20,35,17,12,50],\ [32,98,81,28,64,23,67,10,26,38,40,67,59,54,70,66,18,38,64,70],\ [67,26,20,68,02,62,12,20,95,63,94,39,63,8,40,91,66,49,94,21],\ [24,55,58,05,66,73,99,26,97,17,78,78,96,83,14,88,34,89,63,72],\ [21,36,23,9,75,00,76,44,20,45,35,14,00,61,33,97,34,31,33,95],\ [78,17,53,28,22,75,31,67,15,94,03,80,04,62,16,14,9,53,56,92],\ [16,39,05,42,96,35,31,47,55,58,88,24,00,17,54,24,36,29,85,57],\ [86,56,00,48,35,71,89,07,05,44,44,37,44,60,21,58,51,54,17,58],\ [19,80,81,68,05,94,47,69,28,73,92,13,86,52,17,77,04,89,55,40],\ [04,52,8,83,97,35,99,16,07,97,57,32,16,26,26,79,33,27,98,66],\ [88,36,68,87,57,62,20,72,03,46,33,67,46,55,12,32,63,93,53,69],\ [04,42,16,73,38,25,39,11,24,94,72,18,8,46,29,32,40,62,76,36],\ [20,69,36,41,72,30,23,88,34,62,99,69,82,67,59,85,74,04,36,16],\ [20,73,35,29,78,31,90,01,74,31,49,71,48,86,81,16,23,57,05,54],\ [01,70,54,71,83,51,54,69,16,92,33,48,61,43,52,01,89,19,67,48]] # left and right max, product = 0, 0 for x in range(0,17): for y in xrange(0,20): product = grid[y][x] * grid[y][x+1] * \ grid[y][x+2] * grid[y][x+3] if product > max : max = product # up and down for x in range(0,20): for y in xrange(0,17): product = grid[y][x] * grid[y+1][x] * \ grid[y+2][x] * grid[y+3][x] if product > max : max = product # diagonal right for x in range(0,17): for y in xrange(0,17): product = grid[y][x] * grid[y+1][x+1] * \ grid[y+2][x+2] * grid[y+3][x+3] if product > max: max = product # diagonal left for x in range(0,17): for y in xrange(0,17): product = grid[y][x+3] * grid[y+1][x+2] * \ grid[y+2][x+1] * grid[y+3][x] if product > max : max = product print max print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

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  • disable subtitles in mkv in quicktime

    - by Halst
    I want to watch movies without subtitles. And I also like QuickTime for the feature that it could extend the frame to fit the screen (even though it hides some area from the sides). I have Perian installed and I want to watch mkv files, but they are all with subtitles. In QuickTime in View-Subtitles the only option is Off, but still I can see the subtitles. VLC plays same movies without subtitles, but it doesn't have this nice feature of extending the movie frame so that it fits the screen.

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  • How to blend multiple normal maps?

    - by János Turánszki
    I want to achieve a distortion effect which distorts the full screen. For that I spawn a couple of images with normal maps. I render their normal map part on some camera facing quads onto a rendertarget which is cleared with the color (127,127,255,255). This color means that there is no distortion whatsoever. Then I want to render some images like this one onto it: If I draw one somewhere on the screen, then it looks correct because it blends in seamlessly with the background (which is the same color that appears on the edges of this image). If I draw another one on top of it then it will no longer be a seamless transition. For this I created a blendstate in directX 11 that keeps the maximum of two colors, so it is now a seamless transition, but this way, the colors lower than 127 (0.5f normalized) will not contribute. I am not making a simulation and the effect looks quite convincing and nice for a game, but in my spare time I am thinking how I could achieve a nicer or a more correct effect with a blend state, maybe averaging the colors somehow? I I did it with a shader, I would add the colors and then I would normalize them, but I need to combine arbitrary number of images onto a rendertarget. This is my blend state now which blends them seamlessly but not correctly: D3D11_BLEND_DESC bd; bd.RenderTarget[0].BlendEnable=true; bd.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA; bd.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA; bd.RenderTarget[0].BlendOp = D3D11_BLEND_OP_MAX; bd.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE; bd.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO; bd.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_MAX; bd.RenderTarget[0].RenderTargetWriteMask = 0x0f; Is there any way of improving upon this? (PS. I considered rendering each one with a separate shader incementally on top of each other but that would consume a lot of render targets which is unacceptable)

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  • Ubuntu impossible to install: "unable to find a medium containing a live filesystem"

    - by Lorenzo
    Yes, I have read questions and answers with similar titles for this issue, which prevented me from installing Ubuntu for several MONTHS now, trying to figure it out. I have a MacBookPro with triple partition (one for Mac Snow Leopard, one for Windows 7, one for Linux) created with reFIT firmware (not BootCamp). I set up the system according to these instructions for reFIT: http://lifehacker.com/5531037/how-to-triple+boot-your-mac-with-windows-and-linux-no-boot-camp-required Now. There is a free partition ready to accept Linux into its arms, but Linux does not want to participate. Most answers to the issue "unable to find a medium containing a live filesystem" point to changing the BIOS booting system (which I don't know how to do, especially using this reFIT booting system), and to changing the socket of the USB (which does not concern me, since I am using a CD, actually I tried with a CD, then with a DVD, since a blank CD is only 700MB while the iso image file of Ubuntu is about 731MB). Anyway. This is what happens: I am in the Mac system (using the Mac partition) I insert the DVD with the burned image of Ubuntu (yes I have tried burning it again and agin on both CD and DVD blank discs). I restart the computer. When reFIT loads, I hold down the ALT key until the CD image appears. I select it, and hit Enter. A small Ubuntu icon appears at the bottom of the screen. Then a Ubuntu sign appears in the middle of the screen with small dots underneath, lighting up progressively over and over to indicate it's loading. Then everything turns black and the following message appears, at the end of a few lines of text: "unable to find medium with live file system". Please provide very practical suggestions on what to do to an unexperienced wannabe Ubuntu very patient user. Please start by saying how do I access the BIOS setup from reFIT bootup, and exactly what and why I need to try and change. (Will this mess up my reFIT bootup?) And anything else I need to do to finally be able to install Ubuntu. Thanks

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  • What's wrong with my custom .desktop xsession?

    - by Noam Gagliardi
    I want to create a custom Xmonad session that loads an .xsession script in my home folder. This is the original file I copied. This one works: [Desktop Entry] Encoding=UTF-8 Name=XMonad Comment=Lightweight tiling window manager Exec=xmonad Icon=xmonad.png Type=XSession This is my modified file, xmonad-custom.desktop. When I logout, then login choosing this "xmonad-custom", the screen just flashes and sends me back to the ubuntu login screen (as if it briefly logs in and out of the session): [Desktop Entry] Encoding=UTF-8 Name=XMonad Custom Comment=Lightweight tiling window manager Exec=/home/{username}/.xsession Icon=xmonad.png Type=XSession X-Ubuntu-Gettext-Domain=gdm I also tried without the last line. This is my ~/.xsession file, in case there's an error with this script: #!/bin/env bash xrdb -merge .Xresources trayer --edge top --align right --SetDockType true --SetPartialStrut \ true --expand true --width 15 --height 12 --transparent true --tint 0x000000 & dropbox start & exec xmonad

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  • Remove LCD Stand for Wall Mounting - FSM-270YG

    - by Benjamin Chambers
    Based on Jeff Atwood's post on Coding Horror, I ordered one of these monitors, and I've been absolutely loving it. However, I recently (i.e. today) took the next step in monitor-y goodness and fastened the sucker to an articulated wall mount. Unfortunately, I can't figure out how to remove the stand. The flat portion comes off with a single screw, but the leg it fastens to has no apparent method of removing it. Has anyone figured out a trick for removing these, so they don't just stick out below the screen? Should I remove the screws from the backside of the screen, and look for an internal connection to remove? Or just give up and live with it? (After all, it's a great display, it's floating in the air in front of me, and the stand leg is only a minor annoyance).

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  • A Virtual Dilemma

    - by antony.reynolds
    Solving a Gotcha with VirtualBox Guest Additions I was just building a new virtual machine based off an existing image that didn’t have the Virtual Box Guest Additions enabled.  The guest additions allow tight integration between the guest OS and the host environment, providing seemless mouse transfer and the ability to take advantage of full video screen size.  The guest additions need to be linked with the kernel which requires the kernel-devel package to be installed.  After installing this package and then trying to add the guest additions it failed, suggesting that I might not have the kernel-devel package that I had installed.  After a little though I finally realized what had happened.  When I grabbed the kernel-devel package I hadn’t checked the version of my kernel.  The kernel-devel I downloaded didn’t match the revision of the kernel I was running!  Hence my problems.  I upgraded the kernel to the same revision as my kernel-devel package and rebooted.  I had installed dkms so I was pleased to see that my VBox Additions successfully built and the mouse and screen now worked as expected. So now you know my embarrassing story for the day :-)

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  • Use TV (hdmi) with non-square pixels

    - by labsin
    I am having a problem when I connect my LG plasma tv (with a native resolution of 1024x768 pixels) to my 12.04 laptop. The pixels (actual pixels, not the signal) of my TV are stretched so it gets his 16:9 ratio. The pixels are rectangular (1.3333x1). Everything I display from my laptop oviously get stretched (4:3 stretched to 16:9). There is a different dpi in X and Y needed for it to display properly (some kind of anamorphic mode). Default Ubuntu uses a dpi of 96x96. I can change it using xrandr, but only square eg 100x100 or 70x70. Already looked here, but it seems Ubuntu totally ignore the displaySize in xorg.conf When I use the code below to see the dpi and nothing I do changes it. The displaySize also stays the same (calculated using 96 dpi and the resolution) xdpyinfo | grep -B2 resolution I use the propretary ATI drivers for my ATI Mobility Radeon HD 50xx but it is the same with the Radeon drivers. My temporary solution is to use: xrandr --output DFP1 --mode 1024x768 --scale 1.333333333333x1 --output LVDS --off But with this the right side of the screen is nog accesable. This is a known problem with xrandr --scale and ubuntu. This is because of a patch for the mouse/windows not going outside the screen. I search a way to change the DisplaySize or the dpi(to something not square like 128x96) when I connect the display.

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  • Disable public Tomcat6 stack trace

    - by The NinjaSysadmin
    Can anyone advise me how I can go about disabling Tomcat6 from displaying stacktrace output to the browser? Tomcat: 6.0.29 I have made the following changes to /opt/apache-tomcat-6.0.29/conf/web.xml <error-page> <exception-type>java.lang.Throwable</exception-type> <location>/error.jsp</location> </error-page> I'm told putting this in place will give a white screen if the file doesn't exist, however I'm getting stack traces to the screen.

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  • Libre Office/Writer PDF export: white borders appear between lines even after setting borders to none

    - by Yttric
    My document prints ok (exactly as it appears on the screen in Libre Office), but when I export to PDF and view the PDF on screen there are white borders around each text or picture object. Here's a sample snapshot from PDF/Preview: http://imgur.com/TWip5 I've tried selecting a paragraph and changing the border property to None as described in Libre Office help (http://help.libreoffice.org/Common/Borders), setting the "Line arrangement Default" to "Set no borders". But borders set by the Format dialog don't correspond to the borders I see in PDF/Preview. In PDF/Preview the border appears on line boundaries. Borders set in Format appear around each picture, for example. What am I doing wrong?

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  • Presario r3000 hangs on boot to Ubuntu 12.04

    - by Chris
    I have a Compaq Presario r3000 laptop with Ubuntu 12.04 32 bit. 1.2GB RAM, with a nvidia Gforce 420 Go with 32MB RAM. It hangs on bootup about 3 out of 4 times at either the purple screen, or with a cursor in the upper left corner. Booting without a splash screen shows it hanging after attempting to initialize the floppy controller. Unity has never booted to 3D either, only 2D, with the additional drivers always failing to install. I searched all over this board and found similar issues, and tried everything there. Extensive vid driver install and uninstalls. Network issues that I've since resolved. I even found a very similar topic with a fix that didn't work. I'll probably try a clean install today (given how much I've probably messed up), and I would really appreciate any ideas. I'm fairly new to Ubuntu, so if you would like to see any error logs or configs, please walk me through exactly how to get and post them here. Thanks.

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  • How do I stop icons appearing on the desktop in a particular area?

    - by Seamus
    When I download something to my desktop, or insert a CD or flash drive, the icon appears on my desktop. When I have conky running, the icon sometimes appears in the top right corner, underneath conky; where I can't see it. How do I stop this happening? My .conkyrc is pasted below. I didn't write it all myself, so I'm not entirely sure what I need to change, or what parts are relevant for this particular question... # UBUNTU-CONKY # A comprehensive conky script, configured for use on # Ubuntu / Debian Gnome, without the need for any external scripts. # # Based on conky-jc and the default .conkyrc. # INCLUDES: # - tail of /var/log/messages # - netstat shows number of connections from your computer and application/PID making it. Kill spyware! # # -- Pengo # # Create own window instead of using desktop (required in nautilus) own_window yes own_window_type override own_window_transparent yes own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager # Use double buffering (reduces flicker, may not work for everyone) double_buffer yes # fiddle with window use_spacer right # Use Xft? use_xft yes xftfont DejaVu Sans:size=8 xftalpha 0.8 text_buffer_size 2048 # Update interval in seconds update_interval 3.0 # Minimum size of text area # minimum_size 250 5 # Draw shades? draw_shades no # Text stuff draw_outline no # amplifies text if yes draw_borders no uppercase no # set to yes if you want all text to be in uppercase # Stippled borders? stippled_borders 3 # border margins border_margin 9 # border width border_width 10 # Default colors and also border colors, grey90 == #e5e5e5 default_color grey own_window_colour brown own_window_transparent yes # Text alignment, other possible values are commented #alignment top_left alignment top_right #alignment bottom_left #alignment bottom_right # Gap between borders of screen and text gap_x 10 gap_y 20 # stuff after 'TEXT' will be formatted on screen TEXT $color ${color orange}SYSTEM ${hr 2}$color $nodename $sysname $kernel on $machine ${color orange}CPU ${hr 2}$color ${freq}MHz Load: ${loadavg} Temp: ${acpitemp} $cpubar ${cpugraph 000000 ffffff} NAME ${goto 150}PID ${goto 200}CPU% ${goto 250}MEM% ${top name 1} ${goto 150}${top pid 1} ${goto 200}${top cpu 1} ${goto 250}${top mem 1} ${top name 2} ${goto 150}${top pid 2} ${goto 200}${top cpu 2} ${goto 250}${top mem 2} ${top name 3} ${goto 150}${top pid 3} ${goto 200}${top cpu 3} ${goto 250}${top mem 3} ${top name 4} ${goto 150}${top pid 4} ${goto 200}${top cpu 4} ${goto 250}${top mem 4} ${color orange}MEMORY / DISK ${hr 2}$color RAM: $memperc% ${membar 6}$color Swap: $swapperc% ${swapbar 6}$color Home: ${fs_free_perc /home}% ${fs_bar 6 /}$color Free Space: ${fs_free /home} ${color orange}NETWORK (${addr eth0}) ${hr 2}$color Down: $color${downspeed eth0} k/s ${alignr}Up: ${upspeed eth0} k/s ${downspeedgraph eth0 25,140 000000 ff0000} ${alignr}${upspeedgraph eth0 25,140 000000 00ff00}$color Total: ${totaldown eth0} ${alignr}Total: ${totalup eth0} ${execi 30 netstat -ept | grep ESTAB | awk '{print $9}' | cut -d: -f1 | sort | uniq -c | sort -nr} ${color orange}WIRELESS (${addr wlan0}) ${hr 2}$color Down: $color${downspeed wlan0} k/s ${alignr}Up: ${upspeed wlan0} k/s ${downspeedgraph wlan0 25,140 000000 ff0000} ${alignr}${upspeedgraph wlan0 25,140 000000 00ff00}$color Total: ${totaldown wlan0} ${alignr}Total: ${totalup wlan0} ${execi 30 netstat -ept | grep ESTAB | awk '{print $9}' | cut -d: -f1 | sort | uniq -c | sort -nr} Conky solutions have been offered, but perhaps these aren't the best way of approaching it. What I really want is to stop icons even appearing in that part of the desktop window: that is, I want to make part of the desktop real estate "off-limits" to new icons appearing on the desktop.

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  • HLSL - Creating Shadows in 2D

    - by richard
    The way that I create shadows is by the following technique: http://www.catalinzima.com/2010/07/my-technique-for-the-shader-based-dynamic-2d-shadows/ But I have questions to HLSL. The way that I currently do it is, I have a black and white image, where Black means 'object', and white means 'nothing'. I then distort the image like in the tutorial. I do this with a pixel shader, but instead of rendering to the screen, I render to a texture, back to my application. I then take this, and create the shadows, and then send it back to the graphics card to undo the distortion, after the shadow has been added - this comes back and I have a stencil of shadow. I can put this ontop of the original image and send them back to the graphics card, which then puts them on the screen. To me this is alot of back and forth. Is there a way i can avoid this? The problem that I am having is that I need to basically go through all positions in the texture 3 times, and use the new new texture every time instead of the orginal one. I tried to read up on Passes, but i don't think that i am heading in the right direction there. Help?

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  • Homegroup doesn't show other computers, but "Network" does

    - by McPherrinM
    I have a desktop and a laptop (both running windows 7) in my Windows 7 homegroup. The desktop created the homegroup, and the laptop joined it. Both share a few folders. On the laptop, I have no problem accessing the Desktop's shared folders via the "Homegroup" sidebar button in Windows Explorer. However, on the Desktop, I get the message No other homegroup computers are currently available in the homegroup screen. However, if I go to the Network page, I can see the other computer and browse its shared media. These shares were made by right clicking and choosing "Share with Homegroup". I can access the media, so this isn't a big problem, but I'm just confused as to why the Homegroup screen denies the existence of the other computer. Has anybody else encountered and resolved this?

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  • Make and receive calls from and to PC to mobile and vice versa

    - by Hunt
    I want to route normal phone calls (i.e. calls made from landline or mobile) to VoIP and vice versa. Fr example, if I dial a number from a PC I will be able to call the other person, and the other person is able to see my number on their screen. Similarly, if a person calls me, I can pick up a call on my PC and can see their number on my screen. I don't have any idea how to implement this – how would I go about doing that?

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