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  • memory issue iPad 4.2 crashes

    - by Manoj Kumar
    I am developing a application which receives 600-700 KB of XML data from the server. I have to do some manipulations in that data so once received the data the memory increases to 600 KB to 2 M.B. Already view occupied 4 M.B of memory in the application. So while processing the XML data i m doing some manipulation(pre-parsing) and the memory increases to 600 K.B to 2 M.B and finally decreases to 600 K.B. due to increase in memory, application gives the memory warning. While getting memory warning i m releasing all the views in the navigation controller but it releases only 1 M.B of memory. Even though I release all the views the application is crashing. Please help me out in this issue. It happens in iPad 4.2. Thanks in advance

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  • What tools can be used to monitor a web application? Beyond "doesn't 404"

    - by Freiheit
    I have an internal web application that has recently gone through a major version upgrade. I would like to monitor this application over the weekend and look for 'soft' errors. I will still need to spot check things by hand, but there are some common failure patterns that I think I can automate. Examples include data with bad formatting, blank rows in tables (indicates missing non-critical data), patterns for identifiers ("TEST" means one of my devs left a testing feed on), etc. I think there are applications out there that can be scripted to do things like: 1. log in 2. Go to $URL 3. select 3rd link in $LIST or $PATTERN 4. Check HTML from that link for $PATTERNS 5. Email report Are these goals sane? What applications/tools can help with this?

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  • Recycle Freed Objects

    - by uray
    suppose I need to allocate and delete object on heap frequently (of arbitrary size), is there any performance benefit if instead of deleting those objects, I will return it back to some "pool" to be reused later? would it give benefit by reduce heap allocation/deallocation?, or it will be slower compared to memory allocator performance, since the "pool" need to manage a dynamic collection of pointers. my use case: suppose I create a queue container based on linked list, and each node of that list are allocated on the heap, so every call to push() and pop() will allocate and deallocate that node: ` template <typename T> struct QueueNode { QueueNode<T>* next; T object; } template <typename T> class Queue { void push(T object) { QueueNode<T>* newNode = QueueNodePool<T>::get(); //get recycled node if(!newNode) { newNode = new QueueNode<T>(object); } // push newNode routine here.. } T pop() { //pop routine here... QueueNodePool<T>::store(unusedNode); //recycle node return unusedNode->object; } } `

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  • What's the best way to clear the slate with your team

    - by Jonathan
    I work largely as an architect, and have developed a pretty big enterprise application based on SOA. Turns out my teamleader has been skilling up the indians behind my back even though I've been spending time and effort preparing a formal handover (to describe the design decisions and why). It just breeds lack of trust and sends the wrong message about the value of my work. Now I'm too furious to even talk to anyone. Do I sit in silence for the next 3 weeks waiting for my transfer?

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  • -(void)dealloc - How ? Objective - C

    - by sagar
    Please Note that - this is not similar than this question. OK. To understand my question, First of all please see both of these destructors. - (void)dealloc { [Marketdetails release]; Marketdetails=nil; [parsedarray release]; parsedarray=nil; [Marketid release]; Marketid=nil; [marketname release]; marketname=nil; [super dealloc]; } - (void)dealloc { [super dealloc]; [Marketdetails release]; Marketdetails=nil; [parsedarray release]; parsedarray=nil; [Marketid release]; Marketid=nil; [marketname release]; marketname=nil; } See, Both destructors have different code. In First Destructor first current class objects are released & then [super dealloc] is called. In second Desctructor first [super dealloc] is called. My question is as follows. Where should we write [super dealloc] ? first or last ? or it doesn't matter ?

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  • Deallocation doesn't free mem. in Windows/C++ Application

    - by Paul Baumer
    Hi, My Windows/C++ application allocates ~1Gb of data in memory with the new operator and processes this data. The data is deleted after processing. I noticed that if I run the processing again without exiting the application, the second call to "new" operator to allocate ~1gb of data fails. I would expect Windows to deliver back the memory again. Could this be managed in a better way with some other win32 calls etc. ? Thanks, Paul

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  • Java Runtime.freeMemory() returning bizarre results when adding more objects

    - by Sotirios Delimanolis
    For whatever reason, I wanted to see how many objects I could create and populate a LinkedList with. I used Runtime.getRuntime().freeMemory() to get the approximation of free memory in my JVM. I wrote this: public static void main(String[] arg) { Scanner kb = new Scanner(System.in); List<Long> mem = new LinkedList<Long>(); while (true) { System.out.println("Max memory: " + Runtime.getRuntime().maxMemory() + ". Available memory: " + Runtime.getRuntime().freeMemory() + " bytes. Press enter to use more."); String s = kb.nextLine(); if (s.equals("m")) for (int i = 0; i < 1000000; i++) { mem.add(new Long((new Random()).nextLong())); } } } If I write in m, the app adds a million Long objects to the list. You would think the more objects (to which we have references, so can't be gc'ed), the less free memory. Running the code: Max memory: 1897725952. Available memory: 127257696 bytes. m Max memory: 1897725952. Available memory: 108426520 bytes. m Max memory: 1897725952. Available memory: 139873296 bytes. m Max memory: 1897725952. Available memory: 210632232 bytes. m Max memory: 1897725952. Available memory: 137268792 bytes. m Max memory: 1897725952. Available memory: 239504784 bytes. m Max memory: 1897725952. Available memory: 169507792 bytes. m Max memory: 1897725952. Available memory: 259686128 bytes. m Max memory: 1897725952. Available memory: 189293488 bytes. m Max memory: 1897725952. Available memory: 387686544 bytes. The available memory fluctuates. How does this happen? Is the GC cleaning up other things (what other things are there on the heap to really clean up?), is the freeMemory() method returning an approximation that's way off? Am I missing something or am I crazy?

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  • Garbage collection - manually wiping EVERYTHING!

    - by Glycerine
    I have been building a game for a while (nearly done) - But the game needs a replay button and its a big task. I know the GC is dreadful in flash, but I wanted to know if there is a way to wipe EVERYTHING as if the flash app has just begun. Clearing memory, game data - I haven't to worry about game loading as its not really heavy on data. Everything pretty much lives in a DataModel - but I fear if I just clear the all variables, I'll have pockets of orphaned memory. Any forwarding idea would be great. cheers guys.

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  • Idea for a small project, should I use Python?

    - by Robb
    I have a project idea, but unsure if using Python would be a good idea. Firstly, I'm a C++ and C# developer with some SQL experience. My day job is C++. I have a project idea i'd like to create and was considering developing it in a language I don't know. Python seems to be popular and has piqued my interests. I definitely use OOP in programming and I understand Python would work fine with that style. I could be way off on this, I've only read small bits and pieces about the language. The project won't be public or anything, just purely something of my own creation do dabble in at home. So the project would essentially represent a simple game idea I have. The game would consist roughly these things: Data structures to hold specific information (would be strongly typed). A way to output the gamestate for the players. This is completely up in the air, it can be graphical or text based, I don't really care at this point. A way to save off game data for the players in something like a database or file system. A relatively easy way for me to input information and a 'GO' button which processes the changes and obviously creates a new gamestate. The game would function similar to a board game. Really nothing out of the ordinary when I look back at that list. Would this be a fun way to learn Python or should I select another language?

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  • Is there a safe / standard way to manage unstructured memory in C++?

    - by andand
    I'm building a toy VM that requires a block of memory for storing and accessing data elements of different types and of different sizes. I've done this by writing a wrapper class around a uint8_t[] data block of the needed size. That class has some template methods to write / read typed data elements to / from arbitrary locations in the memory block, both of which check to make certain the bounds aren't violated. These methods use memmove in what I hope is a more or less safe manner. That said, while I am willing to press on in this direction, I've got to believe that other with more expertise have been here before and might be willing to share their wisdom. In particular: 1) Is there a class in one of the C++ standards (past, present, future) that has been defined to perform a function similar to what I have outlined above? 2) If not, is there a (preferably free as in beer) library out there that does? 3) Short of that, besides bounds checking and the inevitable issue of writing one type to a memory location and reading a different from that location, are there other issues I should be aware of? Thanks.-&&

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  • Freeing memory twice

    - by benjamin button
    Hi, AFAIK, freeing a NULL pointer will result in nothing. I mean nothing is being done by the compiler/no functionality is performed. Still, I do see some statements where people say that one of the scenarios where memory corruption can occur is "freeing memory twice"? Is this still true?

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  • dealloc on Background Thread

    - by Mark Brackett
    Is it an error to call dealloc on a UIViewController from a background thread? It seems that UITextView (can?) eventually call _WebTryThreadLock which results in: bool _WebTryThreadLock(bool): Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Background: I have a subclassed NSOperation that takes a selector and a target object to notify. -(id)initWithTarget:(id)target { if (self = [super init]) { _target = [target retain]; } return self; } -(void)dealloc { [_target release]; [super dealloc]; } If the UIViewController has already been dismissed when the NSOperation gets around to running, then the call to release triggers it's dealloc on a background thread.

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  • String Constant Pool memory sector and garbage collection

    - by WickeD
    I read this question on the site How is the java memory pool divided? and i was wondering to which of these sectors does the "String Constant Pool" belongs? And also does the String literals in the pool ever get GCed? The intern() method returns the base link of the String literal from the pool. If the pool does gets GCed then wouldn't it be counter-productive to the idea of the string pool? New String literals would again be created nullifying the GC. (It is assuming that only a specific set of literals exist in the pool, they never go obsolete and sooner or later they will be needed again)

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  • Memory limit for running external executables within Asp.net

    - by itsbalur
    I am using WkhtmltoPdf in my C# web application running in .NET 4.0 to generate PDFs from HTML files. In general everything works fine except when the size of the HTML file is below 250KB. Once the HTML file size increases beyond that, the process which runs the wkhtmltopdf.exe gives an exception as below. On the Task Manager, I have seen that the Memory value for the wkhtmltopdf.exe process does not increase beyond a value of 40,096 K, which I believe is the reason why the process is abandoned in between. How can we configure such that the memory limit for external exes can be increased? Is there any other way of solving this issue? More info: When I run the conversion from the command line directly, the PDF is generated fine. So, its unlikely to be a problem with WkhtmlToPdf. The error is from localhost. I have tried the same on the DEV server, with the same result. Exception: > [Exception: Loading pages (1/6) [> > ] 0% [======> ] > 10% [======> ] 11% > [=======> ] 13% > [=========> ] 15% > [==========> ] 18% > [============> ] 20% > [=============> ] 22% > [==============> ] 24% > [===============> ] 26% > [=================> ] 29% > [==================> ] 31% > [===================> ] 33% > [=====================> ] 35% > [======================> ] 37% > [========================> ] 40% > [=========================> ] 42% > [==========================> ] 44% > [============================> ] 47% > [=============================> ] 49% > [==============================> ] 51% > [============================================================] 100% > Counting pages (2/6) > [============================================================] Object > 1 of 1 Resolving links (4/6) > [============================================================] Object > 1 of 1 Loading headers and footers (5/6) > Printing pages (6/6) [> > ] Preparing [=> > ] Page 1 of 49 [==> > ] Page 2 of 49 [===> > ] Page 3 of 49 [====> > ] Page 4 of 49 [======> > ] Page 5 of 49 [=======> > ] Page 6 of 49 [========> > ] Page 7 of 49 [=========> > ] Page 8 of 49 [==========> > ] Page 9 of 49 [============> > ] Page 10 of 49 [=============> > ] Page 11 of 49 [==============> > ] Page 12 of 49 [===============> > ] Page 13 of 49 [================> > ] Page 14 of 49 [==================> > ] Page 15 of 49 [===================> > ] Page 16 of 49 [====================> > ] Page 17 of 49 [=====================> > ] Page 18 of 49 [======================> > ] Page 19 of 49 [========================> > ] Page 20 of 49 [=========================> > ] Page 21 of 49 [==========================> > ] Page 22 of 49 [===========================> > ] Page 23 of 49 [============================> > ] Page 24 of 49 [==============================> > ] Page 25 of 49 [===============================> > ] Page 26 of 49 [=================================> > ] Page 27 of 49 [==================================> > ] Code that I use: var fileName = " - "; var wkhtmlDir = ConfigurationManager.AppSettings[Constants.AppSettings.ExportToPdfExecutablePath]; var wkhtml = ConfigurationManager.AppSettings[Constants.AppSettings.ExportToPdfExecutablePath] + "\\wkhtmltopdf.exe"; var p = new Process(); string switches = ""; switches += "--print-media-type "; switches += "--margin-top 10mm --margin-bottom 10mm --margin-right 5mm --margin-left 5mm "; switches += "--page-size A4 "; switches += "--disable-smart-shrinking "; var startInfo = new ProcessStartInfo { CreateNoWindow = true, FileName = wkhtml, Arguments = switches + " " + url + " " + fileName, UseShellExecute = false, RedirectStandardOutput = true, RedirectStandardError = true, RedirectStandardInput=true, WorkingDirectory=wkhtmlDir }; p.StartInfo = startInfo; p.Start();

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  • Strange menu issue

    - by Ber53rker
    Just started out with Orchard and trying to just make pages and menus. I'm running into an issue where on my home page my menu shows: Home, Fruit, Vegetable, Carrot. I want it to show just Home, Fruit, Vegetable and when I click the respective item it adds the proper tabs. It DOES do it with Banana. ie: When I click Fruit, it shows Banana in the menu. But it always shows Carrot for some reason! I have the following setup. Navigation -Main Menu --Home --Fruit --Vegetable -Fruit Menu --Banana -Vegetable Menu --Carrot Widgits > Navigation > Main Menu, Fruit Menu, Vegetable Menu (Fruit and Vegetable Menus are in their own respective layers.) Path Examples: /Fruit, /Fruit/Banana, /Vegetable, /Vegetable/Carrot Thanks in advance.

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  • is it possible to use iis 7 to manage forms authentication

    - by yamspog
    I have a web application that is using forms authentication. Everything is configured and working correctly. However, i'm dealing with the issue of creating and maintaining users and role membership. I know that I can roll my own solution but I'm wondering if there is an alternative solution? Does iis7 provide screens for managing forms authentication users? Is there a reliable, free solution that someone would recommend? Thanks!

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  • Why can't I reclaim my dynamically allocated memory using the "delete" keyword?

    - by synaptik
    I have the following class: class Patient { public: Patient(int x); ~Patient(); private: int* RP; }; Patient::Patient(int x) { RP = new int [x]; } Patient::~Patient() { delete [] RP; } I create an instance of this class on the stack as follows: void f() { Patient p(10); } Now, when f() returns, I get a "double free or corruption" error, which signals to me that something is attempted to be deleted more than once. But I don't understand why that would be so. The space for the array is created on the heap, and just because the function from inside which the space was allocated returns, I wouldn't expect the space to be reclaimed. I thought that if I allocate space on the heap (using the new keyword), then the only way to reclaim that space is to use the delete keyword. Help! :)

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  • Remove pointer object whose reference is mantained in three different lists

    - by brainydexter
    I am not sure how to approach this problem: 'Player' class mantains a list of Bullet* objects: class Player { protected: std::list< Bullet* > m_pBullet_list; } When the player fires a Bullet, it is added to this list. Also, inside the constructor of bullet, a reference of the same object is updated in CollisionMgr, where CollisionMgr also mantains a list of Bullet*. Bullet::Bullet(GameGL*a_pGameGL, Player*a_pPlayer) : GameObject( a_pGameGL ) { m_pPlayer = a_pPlayer; m_pGameGL->GetCollisionMgr()->AddBullet(this); } class CollisionMgr { void AddBullet(Bullet* a_pBullet); protected: std::list< Bullet*> m_BulletPList; } In CollisionMgr.Update(); based on some conditions, I populate class Cell which again contain a list of Bullet*. Finally, certain conditions qualify a Bullet to be deleted. Now, these conditions are tested upon while iterating through a Cell's list. So, if I have to delete the Bullet object, from all these places, how should I do it so that there are no more dangling references to it? std::list< Bullet*>::iterator bullet_it; for( bullet_it = (a_pCell->m_BulletPList).begin(); bullet_it != (a_pCell->m_BulletPList).end(); bullet_it++) { bool l_Bullet_trash = false; Bullet* bullet1 = *bullet_it; // conditions would set this to true if ( l_Bullet_Trash ) // TrashBullet( bullet1 ); continue; } Also, I was reading about list::remove, and it mentions that it calls the destructor of the object we are trying to delete. Given this info, if I delete from one list, the object does not exist, but the list would still contain a reference to it..How do I handle all these problems ? Can someone please help me here ? Thanks PS: If you want me to post more code or provide explanation, please do let me know.

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  • Received memory warning and app crashes - iphone

    - by Anand Gautam
    I am creating an app using ARC but my app is crashing due to Received memory warning. The App is working fine in simulator. But in case of iphone device, If i run the app for few minutes then on doing anything, the app crashes straightaway. I have checked my app by xcode instrument. My app folder size is 6 MB but all memory allocation is showing 63 MB on xcode instrument. Because of this reason, presentViewController-Animated-Completion is getting slow during navigation. Does anyone have any solution why this is happening?

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  • what to do when you are completely burnt out from working on a project ?

    - by dfafa
    so i started this SaaS project around July 2009, was expecting to finish it in 2 months. i ended up working on it for about 4 months straight, spending about 6~12 hours nearly everyday. then one day i just couldn't bare to look at the code. it seems like my efforts are being sucked in by some black hole. i would need to put lot of work to make incremental changes. i felt burnt out in December....and now it's May. i am working on the project maybe for about 10 hours every 2 weeks...i am not getting much done. it seems like it will never be perfect. the more i code, more problems and bugs to fix, its absolutely sickening. so what should i do now ? i have invested all of my available time and money, i've shut off all social connections and basically have been spending most of my time in my room working on my project alone. i feel consumed by this project i created ironically, to make my life easier.

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  • UIWebView in multithread ViewController

    - by Tao
    I have a UIWebView in a viewcontroller, which has two methods as below. The question is if I pop out(tap back on navigation bar) this controller before the second thread is done, the app will crash after [super dealloc], because "Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread.". Any help would be really appreciated. -(void)viewDidAppear:(BOOL)animated { [super viewWillAppear:animated]; NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(load) object:nil]; [operationQueue addOperation:operation]; [operation release]; } -(void)load { [NSThread sleepForTimeInterval:5]; [self performSelectorOnMainThread:@selector(done) withObject:nil waitUntilDone:NO]; }

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