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  • Isometric drawing "Not Tile Stuff" on isometric map?

    - by Icebone1000
    So I got my isometric renderer working, it can draw diamond or jagged maps...Then I want to move on...How do I draw characters/objects on it in a optimal way? What Im doing now, as one can imagine, is traversing my grid(map) and drawing the tiles in a order so alpha blending works correctly. So, anything I draw in this map must be drawed at the same time the map is being drawn, with sucks a lot, screws your very modular map drawer, because now everything on the game (but the HUD) must be included on the drawer.. I was thinking whats the best approach to do this, comparing the position of all objects(not tile stuff) on the grid against the current tile being draw seems stupid, would it be better to add an id ON the grid(map)? this also seems terrible, because objects can move freely, not per tile steps (it can occupies 2 tiles if its between them, etc.) Dont know if matters, but my grid is 3D, so its not a plane with objects poping out, its a bunch of pilled cubes.

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  • Starcraft 2 - Third Person Custom Map

    - by Norla
    I would like to try my hand at creating a custom map in Starcraft 2 that has a third-person camera follow an individual unit. There are a few custom maps that exist with this feature already, so I do know this is possible. What I'm having trouble wrapping my head around are the features that are new to the SC2 map editor that didn't exist in the Warcraft 3 editor. For instance, to do a third-person map, do I need a custom mods file, or can everything be done in the map file? Regardless, is it worth using a mod file? What map settings do I NEED to edit/implement? Which are not necessary, but recommended?

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  • Algorithms for rainfall + river creation in procedurally generated terrain

    - by Peck
    I've recently become fascinated by the things that can be done with procedurally terrain and have started experimenting with world building a bit. I'd like to be able to make worlds something like Dwarf fortress with biomes created from meshing together various maps. So first step has been done. Using the diamond-square algorithm I've created some nice hieghtmaps. Next step is I would like to add some water features and have them somewhat realistically generated with rainfall. I've read about a few different approaches such as starting at the high points of the map, and "stepping" down to the lowest neighboring point, pooling/eroding as it works its way down to sea level. Are there any documented algorithms with this or are they more off the cuff? Would love any advice/thoughts.

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  • How to divide hex grid evenly among n players?

    - by manabreak
    I'm making a simple hex-based game, and I want the map to be divided evenly among the players. The map is created randomly, and I want the players to have about equal amount of cells, with relatively small areas. For example, if there's four players and 80 cells in the map, each of the players would have about 20 cells (it doesn't have to be spot-on accurate). Also, each player should have no more than four adjacent cells. That is to say, when the map is generated, the biggest "chunks" cannot be more than four cells each. I know this is not always possible for two or three players (as this resembles the "coloring the map" problem), and I'm OK with doing other solutions for those (like creating maps that solve the problem instead). But, for four to eight players, how could I approach this problem? As always, any and all help is appreciated. :)

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  • How do I create tileable solid noise for map generation?

    - by nickbadal
    Hey guys, I'm trying to figure out how to generate tileable fractals in code (for game maps, but that's irrelevant) I've been trying to modify the Solid Noise plug-in shipped with GIMP (with my extremely limited understanding of how the code works) but I cant get mine to work correctly. My modified code so far (Java) GIMP's solid noise module that I'm basing my code off of (C) Here is what I'm trying to achieve but This is what I'm getting So if anybody can see what I've done wrong, or has a suggestion how I could go about doing it differently, I'd greatly appreciate it. Thanks in advance. And if I'm asking way to much or if just a huge failure at life, I apologize.

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  • Android Dynamic 2D Map

    - by Deltharis
    My problem is, I want to create a 2D tiled map. Yes, I know it's been asked a lot. I've seen answers that propose the use of tiled however it only allows (or so it seems to me) to generate static maps that do not change once generated. And I need a large empty uniform space of empty tiles, upon which players may place various buildings (some spanning more than one tile and logically being the same one). How to approach this in Android? Do I make some kind of TableLayout, use arbitrarly large amount of rows and imageviews (with my emptyTile), than somehow work event-based changing of image ids from there? I'd think that only a portion of that map should be visible at a time, but I don't see how scrolling around could be the part of that structure.

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  • Get Eclipse to recognize the maps api

    - by NickTFried
    Hi I'm developing an Android app and trying to incorporate maps into one of my sub-activities. Having followed all of the instructions from Android, my java file will not recognize the "MapActivity" or the import statements to include the needed api. Here is my XML manifest and my class file. <?xml version="1.0" encoding="utf-8"?> <uses-permission android:name="android.permissions.INTERNET"/> <uses-permission android:name="android.permissions.ACCESS_FINE_LOCATION"/> <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="com.google.android.maps" /> <activity android:name=".CadetCommand" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="RedLight"></activity> <activity android:name="PTCalculator"></activity> </application> <uses-sdk android:minSdkVersion="7"/> here is my java file: package edu.elon.cs.mobile; import com.google.android.maps.MapActivity; import com.google.android.maps.MapView; import android.os.Bundle; public class LandNav extends MapActivity{ } Any suggestion would help.

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  • How do I set streetView in my mapview

    - by John
    I an working on an android project whereby i need to set my map to zoom in and show a more detailed view of my map, like the streets of where i want my coordinates to triangulate. The problem is in Mapview class, setStreetView is deprecated, wat is the alternative? This is how setStreetView looks when i use it. package com.HelloMapView; import java.util.List; import com.google.android.maps.GeoPoint; import com.google.android.maps.MapActivity; import com.google.android.maps.MapController; import com.google.android.maps.MapView; import com.google.android.maps.Overlay; import com.google.android.maps.OverlayItem; import android.app.Activity; import android.graphics.drawable.Drawable; import android.os.Bundle; import android.widget.LinearLayout; public class HelloMapView extends MapActivity { MapView mapview; LinearLayout linearlayout; List<Overlay> mapOverlay; Drawable drawable; HelloItemizedOverlay itemizedOverlay; @SuppressWarnings("deprecation") @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mapview=(MapView)findViewById(R.id.mapview); mapview.setBuiltInZoomControls(true); mapview.setStreetView(true); mapOverlay=mapview.getOverlays(); drawable=this.getResources().getDrawable(R.drawable.androidmarker); itemizedOverlay=new HelloItemizedOverlay(drawable); GeoPoint geoPoint=new GeoPoint(19240000,-99120000); OverlayItem overlayitem=new OverlayItem(geoPoint,"",""); itemizedOverlay.addoverlay(overlayitem); mapOverlay.add(itemizedOverlay); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } } this does not work it only shows square boxes with no map at all

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  • Failed to load url in Dom Document?

    - by Lakhan
    im trying to get latitude and longtitude from google map by giving address. But its giving error.when i directly copy url to browser url bar.its giving correct result.If anybody know the answer .Plz reply. Thanx in advance Here is my code. <?php $key = '[AIzaSyAoPgQlfKsBKQcBGB01cl8KmiPee3SmpU0]'; $opt = array ( 'address' => urlencode('Kolkata,India, ON') , 'output' => 'xml' ); $url = 'http://maps.google.com/maps/geo?q='.$opt['address'].'&output='.$opt['output'].'&oe=utf8&key='.$key; $dom = new DOMDocument(); $dom->load($url); $xpath = new DomXPath($dom); $xpath->registerNamespace('ge', 'http://earth.google.com/kml/2.0'); $statusCode = $xpath->query('//ge:Status/ge:code'); if ($statusCode->item(0)->nodeValue == '200') { $pointStr = $xpath->query('//ge:coordinates'); $point = explode(",", $pointStr->item(0)->nodeValue); $lat = $point[1]; $lon = $point[0]; echo '<pre>'; echo 'Lat: '.$lat.', Lon: '.$lon; echo '</pre>'; } ?> Following error has occured: Warning: DOMDocument::load(http://maps.google.com/maps/geo? q=Kolkata%252CIndia%252C%2BON&output=xml&oe=utf8&key=%5BAIzaSyAoPgQlfKsBKQcBGB01cl8KmiPee3SmpU0%5D) [domdocument.load]: failed to open stream: HTTP request failed! HTTP/1.0 400 Bad Request in C:\xampp\htdocs\draw\draw.php on line 19 Warning: DOMDocument::load() [domdocument.load]: I/O warning : failed to load external entity "http://maps.google.com/maps/geo?q=Kolkata%252CIndia%252C%2BON&output=xml&oe=utf8&key=%5BAIzaSyAoPgQlfKsBKQcBGB01cl8KmiPee3SmpU0%5D" in C:\xampp\htdocs\draw\draw.php on line 19 Notice: Trying to get property of non-object in C:\xampp\htdocs\draw\draw.php on line 26

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  • MAPS windows 2008 r2 ent vs normal windows 2008 r2 ent edition [closed]

    - by KevinOelen
    Possible Duplicate: Can you help me with my software licensing question? Microsoft action pack subscription(MAPS) offers that many internal use of softwares, especially windows server 2008 R2 Ent 1 license with 10 CALs. Total cost is 329$ But when I looking for microsoft licensing and pricing guide, windows server 2008 r2 ent edition costs 3919$ with 25 cal. Do we really need to buy windows enterprise edition?

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  • 2D/Isometric map algorithm

    - by Icarus Cocksson
    First of all, I don't have much experience on game development but I do have experience on development. I do know how to make a map, but I don't know if my solution is a normal or a hacky solution. I don't want to waste my time coding things, and realise they're utterly crap and lose my motivation. Let's imagine the following map. (2D - top view - A square) X: 0 to 500 Y: 0 to 500 My character currently stands at X:250,Y:400, somewhere near center of 100px above bottom and I can control him with my keyboard buttons. LEFT button does X--, UP button does Y-- etc. This one is kid's play. I'm asking this because I know there are some engines that automate this task. For example, games like Diablo 3 uses an engine. You can pretty much drag drop a rock to map, and it is automatically being placed here - making player unable to pass through/detect the collision. But what the engine exactly does in the background? Generates a map like mine, places a rock at the center, and checks it like: unmovableObjects = array('50,50'); //we placed a rock at 50,50 location if(Map.hasUnmovableObject(CurrentPlayerX, CurrentPlayerY)) { //unable to move } else { //able to move } My question is: Is this how 2D/Isometric maps are being generated or there is a different and more complex logic behind them?

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  • WouldISurviveANuke Assesses Your Distance From Nuclear War Strike Sites

    - by Jason Fitzpatrick
    WouldISurviveANuke is a morbid Google Maps mashup that plots out the effective radius of nuclear weapons on major metropolitan areas, your distance from them, and your chances of survival. Visit the site, plug in your zipcode, and set the parameters (how big of a nuclear weapon and how large the nearest target city needs to be) to find out if you’re in the blast radius. We plugged in a downtown address in Detroit, MI. The verdict? Neither we nor the cockroaches will be coming out alive. If you plug in a location far enough away from the direct blast radius you’ll also get a quality of life report that spells out the effects of a local nuclear strike. As far as startling anti-nuclear proliferation arguments go, WouldISurviveANuke is an effective and interactive demonstration. Hit up the link below to try it out. WouldISurviveANuke [via Y! Tech] How to Run Android Apps on Your Desktop the Easy Way HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone

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  • Best practice for designing a risk-style board game

    - by jyanks
    I'm just trying to figure out how to set up the code for a game like risk... I would like it to be extensible, so that I can have multiple maps (ie- World, North America, Eurasia, Africa) so hardcoding in the map doesn't seem to make a whole lot of sense I'm a bit confused on how/where items should be stored/accessed. Here are the objects I see the game theoretically using: -Countries/Territories -Cities (Can be contained within territories) -Capitols -Connections -Continents -Map -Troops At the moment, I feel like: -A map should have a list of continents and countries. The continents would be more of a 'logical' thing where the continents would just be lists of countries that are checked for bonuses at the start of turns -Countries should have a list of countries that they're connected to for the connections What I can't figure out is: Where do I store the troops? Do I have an object for every single troop or do I just store the number of troops on a country object as an integer? What about capitols and cities? Do those just have a reference to the country they reside in? Is there anything I'm not seeing here that's going to screw me over in the long run with the way that I'm thinking about things now? Any advice would be appreciated.

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  • Provide A Scrolling "Camera" View Over A 2D Game Map

    - by BitCrash
    I'm in the process of attempting to create a 2D MMO type game with Kryonet and some basic sprites, mostly for my own learning. I have the back end set up great (By my standards) and I'm moving on to actually getting some things drawn onto the map. I cannot for the life of me figure out a solid way to have a "Camera" follow a player around a large area. The view pane for the game is 640 x 480 pixels, and each tile is 32x32 pixels (Thats 20 tiles wide and 15 high for the viewpane) I have tried a couple things to do this, but they did not seem to work out so well. I had a JScrollPane with 9 "Viewpane"-sized canvases in it, and tried to have the JScrollPane move in accordance with the player. The issue came when I reached the end of the JScrollPane. I tried to "Flip" canvases, sending the canvas currrently drawing the player to the middle of the 9 and load the corresponding maps onto the other ones. It was slow and worked poorly. I'm looking for any advice or previous experience with this; any ideas? Thank you! Edit and Clarification: I did not mean to mention Kryonet, I was merely providing peripheral information in case there was something that would help which I could not foresee. Instead of having an array of 9 canvases, why not just have one large canvas loading a large map every once in a while? I'm willing to have "load times" where as with the canvas array I would have none (in theory) to give the user a smooth experience. I could just change the size and location of the map with a modified setBounds() call on the canvas in a layered pane (layered because I have hidden swing items, like inventories and stuff) I'll try it out and post here how it goes for people asking the same question.

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  • Why deny access to website for msnbot/bingbot?

    - by Quandary
    I've seen quite a lot of tutorials that recommend you to ban user agents containing the strings libwww-perl and msnbot. I understand why one would ban libwww-perl, it's mainly if not only used for hacking and spamming. But why are there so many sites recommending to ban msnbot/bingbot? Since it's a search engine, even if only with a marginal market share, I would except one would want this bot to crawl one's sites. What is it that msnbot does that makes people ban it?

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  • Are there mapping utilities out there that will let me import geo position data (lat/long) and plot the points on a map?

    - by GregH
    I have a data file with a bunch of lat/long positions. Is there any mapping software out there (google maps, etc) that will allow me to import the positions from the file and plot them on a map? I would be this can be done through google maps but I'm not sure how to do it. I just want something that I can use quickly with a minimal amount of programming to do. I don't need to annotate anything. Just view where the points are on the map. I'm just wondering if there is something already available out there to import into google maps.

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  • Why don't Normal maps in tangent space have a single blue color?

    - by seahorse
    Normal maps are predominantly blue in color because the z component maps to Blue and since normals point out of the surface in the z direction we see Blue as the predominant component. If the above is true then why are normal maps just of one color i.e. blue and they should not be having any other shades(not even shades of blue) Since by definition tangent space is perpendicular to normal at any point we should have the normal always pointing in the Z (Blue direction) with no X(Red component) and Y(Green component). Thus the normal map(since it is a "normal map") should have had color of normals which is just the Blue(Z =Blue compoennt = 1, R=0, G=0) and the normal map should have been of only Blue color with no shades in between. But even then normal maps are not so, and they have gradients of shades in them, why is this so?

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  • Is this a link scheme? If so, what to do? what problems can i face?

    - by guisasso
    I was asked to remodel a website, and decided to check its rank on alexa. Surprisingly, there are many, many different websites linking to it, none relevant. One particular thing about it is that none of these urls work, and they all display the exact same error when accessed, which to me is a very good indication that this is some sort of linking scheme. (besides the somewhat obvious names, it even says scheme in one of the urls !?) If so, how should i proceed about this website? What can i do if this is in fact a scheme, how can this hurt the website, what types of problems can i face, and what can i do about it? addurlnow . info dirlist15.addurlnow . info/Business___Economy/Services/page-12.html linkdirectory101 . info dirlist16.linkdirectory101 . info/Business___Economy/Services/page-15.html seonetblog . info dirlist52.seonetblog . info/Business___Economy/Affiliate_Schemes addurls . us dirlist21.addurls . us/Business___Economy/Services/page-10.html webdirectoriessite . info dirlist20.webdirectoriessite . info/Business___Economy/Services/page-6.html addurlstore . info dirlist10.addurlstore . info/business___economy/services/page-14.html ukwebdirectorys . info dirlist21.ukwebdirectorys . info/Business___Economy/Services/page-13.html

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  • Will having a website duplicated on multiple top level domains be penalised by search engines [duplicate]

    - by user1020317
    This question already has an answer here: Will having multiple domains improve my seo? 7 answers I'm running a website for a global company, and although we rank first in search engine results here in Ireland, a search done from other countries doesn't rank us as highly. If I register the domain at other top level domain names (eg. example.co.uk, example.nor etc.) and then just mirror the .com site to those other domains, will I be penalised by search engines for having duplicate content? Has anyone else faced a similar problem and found a way to capture the global search engine? Thanks.

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  • Which is better for search engines, repeated phrases or different phrases with the same meaning?

    - by George Botros
    When I'm designing an ads website I have two options: Let the advertiser to choose from some predefined lists to create the new ad. For Example: product list ( T-Shirt, Shorts, Suit, .....) Color list ( Black, Red, .....) Let the advertiser to write his own descriptive content for the product For Example "Amazing suit with a good price" I like the first Scenario but which is better for search engine optimization [SEO], repeated phrases or different phrases with the same meaning? Note : assuming each page will contain one or more ads

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  • How should I handle search engines auto-correcting the spelling of a site's name?

    - by Nathan G.
    A client's site and company is called 'Tranin Communications' (Tranin is her last name). It ranks well in searches for her name but rather poorly in searches for the name of her site/company. I realized that this is largely due to* search engines (Google especially) assuming that the query was misspelled and automatically including results for both 'train communications' and 'communications training'. Both of those queries yield many high-ranking sites that completely drown out hers. Sometimes Google even shows results for 'communications training' instead of 'tranin communications', hiding her site altogether. Is there a way to report an incorrect auto-correction to Google or something I can do to discourage this behavior (e.g. a meta tag)? My searches have come up cold, any suggestions would be appreciated. *I've come to this conclusion because her site ranks very highly when the same queries are put in quotes.

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  • Do wordpress websites get indexed quicker by SE than a regular website?

    - by guisasso
    I registered a couple of domains with the names of categories of products we sell. I then installed wordpress in one of those domains and played around with it for a bit, and left it alone for about a month. There was a link on my regular website to that secondary website and that website was also registered in google's webmaster tools, but that's that. I then searched on google last week for that product category, and to my surprise, that secondary website showed up in the 2nd or 3rd page on google. Now my question is: Do search engines index wordpress websites quicker? I had given up on using wordpress for that website, since it's so simple, but should i use it, would it give me better results? Thanks in advance for the help, if the question is not deleted.

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  • what would be a good way to implement/render a 2d tiled map for a browser game?

    - by jj_
    I've made this little rpg ruby game I did while learning and now I'd like to make it into a browser game. I've already set up Sinatra framework to serve it, so what I am looking for, before everything else, is a way to represent the game map in browser (location attributes are stored in db). A new map is randomly generated by code for each new game at each game start. For now forget db, and let's say a map (say 100x100 "squares") is stored as a tridimensional array. (x,y, ...) Last "dimension" of array stores who & what is at that map cell: a player, a building, whatever. So all I have to do is render those "squares" or array cells to a 2d tiled map in the browser. The map does not need to refresh or be dynamically fetched as you scroll it, (at least at this stage of development) but, a technology which would allow me to do so in future would be a good reason for choosing it. Things that I thought of: html tables, html5 canvas, some js framework which is designed exactly with this purpose (which I do not know of = please advice). Yes I know about gamequery-js framework, but I've never used it, and I don't know if it's going to slow down everything down to inusability as I'm adding new features (scrolling, ajax). I really don't know of any other alternatives.. maybe there are lighter approaches? Easier or more minimalistic ways ? More targeted js framework which is the right tool for the job? Maybe just some html canvas code, or even simple image maps, or images with absolute positioning will be enough? The thing is I'd like to start simple, and then gradually make it better, so, as I said before, I'd prefer something that will give me room for improvement or is headed toward new web tendencies but which will also give me a bit of gratification in the beginning :) So.. advices are needed! And appreciated! :) Thanks p.s. Flash is excluded because I don't like it.

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