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  • Two things I learned this week...

    - by noreply(at)blogger.com (Thomas Kyte)
    I often say "I learn something new about Oracle every day".  It really is true - there is so much to know about it, it is hard to keep up sometimes.Here are the two new things I learned - the first is regarding temporary tablespaces.  In the past - when people have asked "how can I shrink my temporary tablespace" I've said "create a new one that is smaller, alter your database/users to use this new one by default, wait a bit, drop the old one".  Actually I usually said first - "don't, it'll just grow again" but some people really wanted to make it smaller.Now, there is an easier way:http://docs.oracle.com/cd/E11882_01/server.112/e26088/statements_3002.htm#SQLRF53578Using alter tablespace temp shrink space .The second thing is just a little sqlplus quirk that I probably knew at one point but totally forgot.  People run into problems with &'s in sqlplus all of the time as sqlplus tries to substitute in for an &variable.  So, if they try to select '&hello world' from dual - they'll get:ops$tkyte%ORA11GR2> select '&hello world' from dual;Enter value for hello: old   1: select '&hello world' from dualnew   1: select ' world' from dual'WORLD------ worldops$tkyte%ORA11GR2> One solution is to "set define off" to disable the substitution (or set define to some other character).  Another oft quoted solution is to use chr(38) - select chr(38)||'hello world' from dual.  I never liked that one personally.  Today - I was shown another wayhttps://asktom.oracle.com/pls/apex/f?p=100:11:0::::P11_QUESTION_ID:4549764300346084350#4573022300346189787 ops$tkyte%ORA11GR2> select '&' || 'hello world' from dual;'&'||'HELLOW------------&hello worldops$tkyte%ORA11GR2>just concatenate '&' to the string, sqlplus doesn't touch that one!  I like that better than chr(38) (but a little less than set define off....)

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  • Relative encapsulation design

    - by taher1992
    Let's say I am doing a 2D application with the following design: There is the Level object that manages the world, and there are world objects which are entities inside the Level object. A world object has a location and velocity, as well as size and a texture. However, a world object only exposes get properties. The set properties are private (or protected) and are only available to inherited classes. But of course, Level is responsible for these world objects, and must somehow be able to manipulate at least some of its private setters. But as of now, Level has no access, meaning world objects must change its private setters to public (violating encapsulation). How to tackle this problem? Should I just make everything public? Currently what I'm doing is having a inner class inside game object that does the set work. So when Level needs to update an objects location it goes something like this: void ChangeObject(GameObject targetObject, int newX, int newY){ // targetObject.SetX and targetObject.SetY cannot be set directly var setter = new GameObject.Setter(targetObject); setter.SetX(newX); setter.SetY(newY); } This code feels like overkill, but it doesn't feel right to have everything public so that anything can change an objects location for example.

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  • Software design of a browser-based strategic MMO game

    - by Mehran
    I wonder if there are any known tested software designs for Travian-like browser-based strategic MMO games? I mean how would they implement the server of such games or what is stored in database and what is stored in RAM? Is the state of the world stored in one piece or is it distributed among a number of storage? Does anyone know a resource to study the problems and solutions of creating such games? [UPDATE] Suggested in comments, I'm going to give an example how would I design such a project. Even though I'm not sure if I'm proposing the right one. Having stored the world state in a MongoDB, I would implement an event collection in which all the changes to the world will register. Changes that are meant to happen in the future will come with an action date set to the future and those that are to be carried out immediately will be set to now. Having this datastore as the central point of the system, players will issue their actions as events inserted in datastore. At the other end of the system, I'll have a constant-running software taking out events out of the datastore which are due to be carried out and not done yet. Executing an event means apply some update on the world's state and thus the datastore. As scalable as this design sounds, I'm not sure if it will be worth implementing. For one, it is pointless to cache the datastore as most of updates happen once without any follow ups. For instance if you have the growth of resources in your game, you'll be updating the whole world state periodically in which case, having incorporated a cache, you are keeping the whole world in RAM (which most likely is impossible). So can someone come up with a better design?

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  • HLSL How to flip geometry horizontally

    - by cubrman
    I want to flip my asymmetric 3d model horizontally in the vertex shader alongside an arbitrary plane parallel to the YZ plane. This should switch everything for the model from the left hand side to the right hand side (like flipping it in Photoshop). Doing it in pixel shader would be a huge computational cost (extra RT, more fullscreen samples...), so it must be done in the vertex shader. Once more: this is NOT reflection, i need to flip THE WHOLE MODEL. I thought I could simply do the following: Turn off culling. Run the following code in the vertex shader: input.Position = mul(input.Position, World); // World[3][0] holds x value of the model's pivot in the World. if (input.Position.x <= World[3][0]) input.Position.x += World[3][0] - input.Position.x; else input.Position.x -= input.Position.x - World[3][0]; ... The model is never drawn. Where am I wrong? I presume that messes up the index buffer. Can something be done about it? P.S. it's INSANELY HARD to format code here. Thanks to Panda I found my problem. SOLUTION: // Do thins before anything else in the vertex shader. Position.x *= -1; // To invert alongside the object's YZ plane.

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  • Implicit and Explicit implementations for Multiple Interface inheritance

    Following C#.NET demo explains you all the scenarios for implementation of Interface methods to classes. There are two ways you can implement a interface method to a class. 1. Implicit Implementation 2. Explicit Implementation. Please go though the sample. using System; namespace ImpExpTest {     class Program     {         static void Main(string[] args)         {             C o3 = new C();             Console.WriteLine(o3.fu());             I1 o1 = new C();             Console.WriteLine(o1.fu());             I2 o2 = new C();             Console.WriteLine(o2.fu());             var o4 = new C();       //var is considered as C             Console.WriteLine(o4.fu());             var o5 = (I1)new C();   //var is considered as I1             Console.WriteLine(o5.fu());             var o6 = (I2)new C();   //var is considered as I2             Console.WriteLine(o6.fu());             D o7 = new D();             Console.WriteLine(o7.fu());             I1 o8 = new D();             Console.WriteLine(o8.fu());             I2 o9 = new D();             Console.WriteLine(o9.fu());         }     }     interface I1     {         string fu();     }     interface I2     {         string fu();     }     class C : I1, I2     {         #region Imicitly Defined I1 Members         public string fu()         {             return "Hello C"         }         #endregion Imicitly Defined I1 Members         #region Explicitly Defined I1 Members         string I1.fu()         {             return "Hello from I1";         }         #endregion Explicitly Defined I1 Members         #region Explicitly Defined I2 Members         string I2.fu()         {             return "Hello from I2";         }         #endregion Explicitly Defined I2 Members     }     class D : C     {         #region Imicitly Defined I1 Members         public string fu()         {             return "Hello from D";         }         #endregion Imicitly Defined I1 Members     } } Output:- Hello C Hello from I1 Hello from I2 Hello C Hello from I1 Hello from I2 Hello from D Hello from I1 Hello from I2 span.fullpost {display:none;}

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  • EXC_BAD_ACCESS error when box2d joint is destroyed

    - by colilo
    When I destroy the weldJoint in the update method (see below) I get an EXC_BAD_ACCESS error pointing to the line world->DestroyJoint(weldJoint); in the update method below: -(void) update: (ccTime) dt { int32 velocityIterations = 8; int32 positionIterations = 1; // Instruct the world to perform a single step of simulation. It is // generally best to keep the time step and iterations fixed. world->Step(dt, velocityIterations, positionIterations); // using the iterator pos over the set std::set<BodyPair *>::iterator pos; for(pos = bodiesForJoints.begin(); pos != bodiesForJoints.end(); ++pos) { b2WeldJointDef weldJointDef; BodyPair *bodyPair = *pos; b2Body *bodyA = bodyPair->bodyA; b2Body *bodyB = bodyPair->bodyB; weldJointDef.Initialize(bodyA, bodyB, bodyA->GetWorldCenter()); weldJointDef.collideConnected = false; weldJoint = (b2WeldJoint*) world->CreateJoint(&weldJointDef); // Free the structure we allocated earlier. free(bodyPair); // Remove the entry from the set. bodiesForJoints.erase(pos); } for(b2Body *b = world->GetBodyList(); b; b=b->GetNext()) { if (b->GetUserData() != NULL) { CCSprite *mainSprite = (CCSprite*)b->GetUserData(); if (mainSprite.tag == 1) { mainSprite.position = CGPointMake( b->GetPosition().x * PTM_RATIO, b->GetPosition().y * PTM_RATIO); CGPoint mainSpritePosition = mainSprite.position; if (mainSprite.isMoved) { world->DestroyJoint(weldJoint); } } } } } In the HelloWorldLayer.h I set the weldJoint with the assign property. Am I destroying the joint in the wrong way? I would really appreciate any help. Thanks

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  • ASP.NET Frameworks and Raw Throughput Performance

    - by Rick Strahl
    A few days ago I had a curious thought: With all these different technologies that the ASP.NET stack has to offer, what's the most efficient technology overall to return data for a server request? When I started this it was mere curiosity rather than a real practical need or result. Different tools are used for different problems and so performance differences are to be expected. But still I was curious to see how the various technologies performed relative to each just for raw throughput of the request getting to the endpoint and back out to the client with as little processing in the actual endpoint logic as possible (aka Hello World!). I want to clarify that this is merely an informal test for my own curiosity and I'm sharing the results and process here because I thought it was interesting. It's been a long while since I've done any sort of perf testing on ASP.NET, mainly because I've not had extremely heavy load requirements and because overall ASP.NET performs very well even for fairly high loads so that often it's not that critical to test load performance. This post is not meant to make a point  or even come to a conclusion which tech is better, but just to act as a reference to help understand some of the differences in perf and give a starting point to play around with this yourself. I've included the code for this simple project, so you can play with it and maybe add a few additional tests for different things if you like. Source Code on GitHub I looked at this data for these technologies: ASP.NET Web API ASP.NET MVC WebForms ASP.NET WebPages ASMX AJAX Services  (couldn't get AJAX/JSON to run on IIS8 ) WCF Rest Raw ASP.NET HttpHandlers It's quite a mixed bag, of course and the technologies target different types of development. What started out as mere curiosity turned into a bit of a head scratcher as the results were sometimes surprising. What I describe here is more to satisfy my curiosity more than anything and I thought it interesting enough to discuss on the blog :-) First test: Raw Throughput The first thing I did is test raw throughput for the various technologies. This is the least practical test of course since you're unlikely to ever create the equivalent of a 'Hello World' request in a real life application. The idea here is to measure how much time a 'NOP' request takes to return data to the client. So for this request I create the simplest Hello World request that I could come up for each tech. Http Handler The first is the lowest level approach which is an HTTP handler. public class Handler : IHttpHandler { public void ProcessRequest(HttpContext context) { context.Response.ContentType = "text/plain"; context.Response.Write("Hello World. Time is: " + DateTime.Now.ToString()); } public bool IsReusable { get { return true; } } } WebForms Next I added a couple of ASPX pages - one using CodeBehind and one using only a markup page. The CodeBehind page simple does this in CodeBehind without any markup in the ASPX page: public partial class HelloWorld_CodeBehind : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { Response.Write("Hello World. Time is: " + DateTime.Now.ToString() ); Response.End(); } } while the Markup page only contains some static output via an expression:<%@ Page Language="C#" AutoEventWireup="false" CodeBehind="HelloWorld_Markup.aspx.cs" Inherits="AspNetFrameworksPerformance.HelloWorld_Markup" %> Hello World. Time is <%= DateTime.Now %> ASP.NET WebPages WebPages is the freestanding Razor implementation of ASP.NET. Here's the simple HelloWorld.cshtml page:Hello World @DateTime.Now WCF REST WCF REST was the token REST implementation for ASP.NET before WebAPI and the inbetween step from ASP.NET AJAX. I'd like to forget that this technology was ever considered for production use, but I'll include it here. Here's an OperationContract class: [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class WcfService { [OperationContract] [WebGet] public Stream HelloWorld() { var data = Encoding.Unicode.GetBytes("Hello World" + DateTime.Now.ToString()); var ms = new MemoryStream(data); // Add your operation implementation here return ms; } } WCF REST can return arbitrary results by returning a Stream object and a content type. The code above turns the string result into a stream and returns that back to the client. ASP.NET AJAX (ASMX Services) I also wanted to test ASP.NET AJAX services because prior to WebAPI this is probably still the most widely used AJAX technology for the ASP.NET stack today. Unfortunately I was completely unable to get this running on my Windows 8 machine. Visual Studio 2012  removed adding of ASP.NET AJAX services, and when I tried to manually add the service and configure the script handler references it simply did not work - I always got a SOAP response for GET and POST operations. No matter what I tried I always ended up getting XML results even when explicitly adding the ScriptHandler. So, I didn't test this (but the code is there - you might be able to test this on a Windows 7 box). ASP.NET MVC Next up is probably the most popular ASP.NET technology at the moment: MVC. Here's the small controller: public class MvcPerformanceController : Controller { public ActionResult Index() { return View(); } public ActionResult HelloWorldCode() { return new ContentResult() { Content = "Hello World. Time is: " + DateTime.Now.ToString() }; } } ASP.NET WebAPI Next up is WebAPI which looks kind of similar to MVC. Except here I have to use a StringContent result to return the response: public class WebApiPerformanceController : ApiController { [HttpGet] public HttpResponseMessage HelloWorldCode() { return new HttpResponseMessage() { Content = new StringContent("Hello World. Time is: " + DateTime.Now.ToString(), Encoding.UTF8, "text/plain") }; } } Testing Take a minute to think about each of the technologies… and take a guess which you think is most efficient in raw throughput. The fastest should be pretty obvious, but the others - maybe not so much. The testing I did is pretty informal since it was mainly to satisfy my curiosity - here's how I did this: I used Apache Bench (ab.exe) from a full Apache HTTP installation to run and log the test results of hitting the server. ab.exe is a small executable that lets you hit a URL repeatedly and provides counter information about the number of requests, requests per second etc. ab.exe and the batch file are located in the \LoadTests folder of the project. An ab.exe command line  looks like this: ab.exe -n100000 -c20 http://localhost/aspnetperf/api/HelloWorld which hits the specified URL 100,000 times with a load factor of 20 concurrent requests. This results in output like this:   It's a great way to get a quick and dirty performance summary. Run it a few times to make sure there's not a large amount of varience. You might also want to do an IISRESET to clear the Web Server. Just make sure you do a short test run to warm up the server first - otherwise your first run is likely to be skewed downwards. ab.exe also allows you to specify headers and provide POST data and many other things if you want to get a little more fancy. Here all tests are GET requests to keep it simple. I ran each test: 100,000 iterations Load factor of 20 concurrent connections IISReset before starting A short warm up run for API and MVC to make sure startup cost is mitigated Here is the batch file I used for the test: IISRESET REM make sure you add REM C:\Program Files (x86)\Apache Software Foundation\Apache2.2\bin REM to your path so ab.exe can be found REM Warm up ab.exe -n100 -c20 http://localhost/aspnetperf/MvcPerformance/HelloWorldJsonab.exe -n100 -c20 http://localhost/aspnetperf/api/HelloWorldJson ab.exe -n100 -c20 http://localhost/AspNetPerf/WcfService.svc/HelloWorld ab.exe -n100000 -c20 http://localhost/aspnetperf/handler.ashx > handler.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/HelloWorld_CodeBehind.aspx > AspxCodeBehind.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/HelloWorld_Markup.aspx > AspxMarkup.txt ab.exe -n100000 -c20 http://localhost/AspNetPerf/WcfService.svc/HelloWorld > Wcf.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/MvcPerformance/HelloWorldCode > Mvc.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/api/HelloWorld > WebApi.txt I ran each of these tests 3 times and took the average score for Requests/second, with the machine otherwise idle. I did see a bit of variance when running many tests but the values used here are the medians. Part of this has to do with the fact I ran the tests on my local machine - result would probably more consistent running the load test on a separate machine hitting across the network. I ran these tests locally on my laptop which is a Dell XPS with quad core Sandibridge I7-2720QM @ 2.20ghz and a fast SSD drive on Windows 8. CPU load during tests ran to about 70% max across all 4 cores (IOW, it wasn't overloading the machine). Ideally you can try running these tests on a separate machine hitting the local machine. If I remember correctly IIS 7 and 8 on client OSs don't throttle so the performance here should be Results Ok, let's cut straight to the chase. Below are the results from the tests… It's not surprising that the handler was fastest. But it was a bit surprising to me that the next fastest was WebForms and especially Web Forms with markup over a CodeBehind page. WebPages also fared fairly well. MVC and WebAPI are a little slower and the slowest by far is WCF REST (which again I find surprising). As mentioned at the start the raw throughput tests are not overly practical as they don't test scripting performance for the HTML generation engines or serialization performances of the data engines. All it really does is give you an idea of the raw throughput for the technology from time of request to reaching the endpoint and returning minimal text data back to the client which indicates full round trip performance. But it's still interesting to see that Web Forms performs better in throughput than either MVC, WebAPI or WebPages. It'd be interesting to try this with a few pages that actually have some parsing logic on it, but that's beyond the scope of this throughput test. But what's also amazing about this test is the sheer amount of traffic that a laptop computer is handling. Even the slowest tech managed 5700 requests a second, which is one hell of a lot of requests if you extrapolate that out over a 24 hour period. Remember these are not static pages, but dynamic requests that are being served. Another test - JSON Data Service Results The second test I used a JSON result from several of the technologies. I didn't bother running WebForms and WebPages through this test since that doesn't make a ton of sense to return data from the them (OTOH, returning text from the APIs didn't make a ton of sense either :-) In these tests I have a small Person class that gets serialized and then returned to the client. The Person class looks like this: public class Person { public Person() { Id = 10; Name = "Rick"; Entered = DateTime.Now; } public int Id { get; set; } public string Name { get; set; } public DateTime Entered { get; set; } } Here are the updated handler classes that use Person: Handler public class Handler : IHttpHandler { public void ProcessRequest(HttpContext context) { var action = context.Request.QueryString["action"]; if (action == "json") JsonRequest(context); else TextRequest(context); } public void TextRequest(HttpContext context) { context.Response.ContentType = "text/plain"; context.Response.Write("Hello World. Time is: " + DateTime.Now.ToString()); } public void JsonRequest(HttpContext context) { var json = JsonConvert.SerializeObject(new Person(), Formatting.None); context.Response.ContentType = "application/json"; context.Response.Write(json); } public bool IsReusable { get { return true; } } } This code adds a little logic to check for a action query string and route the request to an optional JSON result method. To generate JSON, I'm using the same JSON.NET serializer (JsonConvert.SerializeObject) used in Web API to create the JSON response. WCF REST   [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class WcfService { [OperationContract] [WebGet] public Stream HelloWorld() { var data = Encoding.Unicode.GetBytes("Hello World " + DateTime.Now.ToString()); var ms = new MemoryStream(data); // Add your operation implementation here return ms; } [OperationContract] [WebGet(ResponseFormat=WebMessageFormat.Json,BodyStyle=WebMessageBodyStyle.WrappedRequest)] public Person HelloWorldJson() { // Add your operation implementation here return new Person(); } } For WCF REST all I have to do is add a method with the Person result type.   ASP.NET MVC public class MvcPerformanceController : Controller { // // GET: /MvcPerformance/ public ActionResult Index() { return View(); } public ActionResult HelloWorldCode() { return new ContentResult() { Content = "Hello World. Time is: " + DateTime.Now.ToString() }; } public JsonResult HelloWorldJson() { return Json(new Person(), JsonRequestBehavior.AllowGet); } } For MVC all I have to do for a JSON response is return a JSON result. ASP.NET internally uses JavaScriptSerializer. ASP.NET WebAPI public class WebApiPerformanceController : ApiController { [HttpGet] public HttpResponseMessage HelloWorldCode() { return new HttpResponseMessage() { Content = new StringContent("Hello World. Time is: " + DateTime.Now.ToString(), Encoding.UTF8, "text/plain") }; } [HttpGet] public Person HelloWorldJson() { return new Person(); } [HttpGet] public HttpResponseMessage HelloWorldJson2() { var response = new HttpResponseMessage(HttpStatusCode.OK); response.Content = new ObjectContent<Person>(new Person(), GlobalConfiguration.Configuration.Formatters.JsonFormatter); return response; } } Testing and Results To run these data requests I used the following ab.exe commands:REM JSON RESPONSES ab.exe -n100000 -c20 http://localhost/aspnetperf/Handler.ashx?action=json > HandlerJson.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/MvcPerformance/HelloWorldJson > MvcJson.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/api/HelloWorldJson > WebApiJson.txt ab.exe -n100000 -c20 http://localhost/AspNetPerf/WcfService.svc/HelloWorldJson > WcfJson.txt The results from this test run are a bit interesting in that the WebAPI test improved performance significantly over returning plain string content. Here are the results:   The performance for each technology drops a little bit except for WebAPI which is up quite a bit! From this test it appears that WebAPI is actually significantly better performing returning a JSON response, rather than a plain string response. Snag with Apache Benchmark and 'Length Failures' I ran into a little snag with Apache Benchmark, which was reporting failures for my Web API requests when serializing. As the graph shows performance improved significantly from with JSON results from 5580 to 6530 or so which is a 15% improvement (while all others slowed down by 3-8%). However, I was skeptical at first because the WebAPI test reports showed a bunch of errors on about 10% of the requests. Check out this report: Notice the Failed Request count. What the hey? Is WebAPI failing on roughly 10% of requests when sending JSON? Turns out: No it's not! But it took some sleuthing to figure out why it reports these failures. At first I thought that Web API was failing, and so to make sure I re-ran the test with Fiddler attached and runiisning the ab.exe test by using the -X switch: ab.exe -n100 -c10 -X localhost:8888 http://localhost/aspnetperf/api/HelloWorldJson which showed that indeed all requests where returning proper HTTP 200 results with full content. However ab.exe was reporting the errors. After some closer inspection it turned out that the dates varying in size altered the response length in dynamic output. For example: these two results: {"Id":10,"Name":"Rick","Entered":"2012-09-04T10:57:24.841926-10:00"} {"Id":10,"Name":"Rick","Entered":"2012-09-04T10:57:24.8519262-10:00"} are different in length for the number which results in 68 and 69 bytes respectively. The same URL produces different result lengths which is what ab.exe reports. I didn't notice at first bit the same is happening when running the ASHX handler with JSON.NET result since it uses the same serializer that varies the milliseconds. Moral: You can typically ignore Length failures in Apache Benchmark and when in doubt check the actual output with Fiddler. Note that the other failure values are accurate though. Another interesting Side Note: Perf drops over Time As I was running these tests repeatedly I was finding that performance steadily dropped from a startup peak to a 10-15% lower stable level. IOW, with Web API I'd start out with around 6500 req/sec and in subsequent runs it keeps dropping until it would stabalize somewhere around 5900 req/sec occasionally jumping lower. For these tests this is why I did the IIS RESET and warm up for individual tests. This is a little puzzling. Looking at Process Monitor while the test are running memory very quickly levels out as do handles and threads, on the first test run. Subsequent runs everything stays stable, but the performance starts going downwards. This applies to all the technologies - Handlers, Web Forms, MVC, Web API - curious to see if others test this and see similar results. Doing an IISRESET then resets everything and performance starts off at peak again… Summary As I stated at the outset, these were informal to satiate my curiosity not to prove that any technology is better or even faster than another. While there clearly are differences in performance the differences (other than WCF REST which was by far the slowest and the raw handler which was by far the highest) are relatively minor, so there is no need to feel that any one technology is a runaway standout in raw performance. Choosing a technology is about more than pure performance but also about the adequateness for the job and the easy of implementation. The strengths of each technology will make for any minor performance difference we see in these tests. However, to me it's important to get an occasional reality check and compare where new technologies are heading. Often times old stuff that's been optimized and designed for a time of less horse power can utterly blow the doors off newer tech and simple checks like this let you compare. Luckily we're seeing that much of the new stuff performs well even in V1.0 which is great. To me it was very interesting to see Web API perform relatively badly with plain string content, which originally led me to think that Web API might not be properly optimized just yet. For those that caught my Tweets late last week regarding WebAPI's slow responses was with String content which is in fact considerably slower. Luckily where it counts with serialized JSON and XML WebAPI actually performs better. But I do wonder what would make generic string content slower than serialized code? This stresses another point: Don't take a single test as the final gospel and don't extrapolate out from a single set of tests. Certainly Twitter can make you feel like a fool when you post something immediate that hasn't been fleshed out a little more <blush>. Egg on my face. As a result I ended up screwing around with this for a few hours today to compare different scenarios. Well worth the time… I hope you found this useful, if not for the results, maybe for the process of quickly testing a few requests for performance and charting out a comparison. Now onwards with more serious stuff… Resources Source Code on GitHub Apache HTTP Server Project (ab.exe is part of the binary distribution)© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET  Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Architecture for a farmville/yoville/cafe world type game?

    - by Joff
    I'm thinking of building a game along the lines of Farmville - items, events, time management system etc. Options I am thinking of: 1) Flash UI frontend that uses AMFPHP to get all data for the view from a PHP powered backend. 2) Actionscript to power the whole game Any input is appreciated. My concern with Actionscript is scaling, my concern with PHP is having to build an update system that would need a lot of back and forth xmlhttprequests which might get complicated. If there's a better way to build something like this, I'm all ears :)

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  • Are CMake GLOB and source_group compatible?

    - by jwfearn
    I'm using CMake 2.8.0 (on Windows) with the "Visual Studio 10 Win64" generator. GLOB and source_group don't seem to work together. Is there a way to get this to work? I use file( GLOB ... ) to create a list of .cpp files and then use source_group to create a filter in the generated Visual Studio project: # C:\Users\My Name\hello\CMakeLists.txt cmake_minimum_required( VERSION 2.8 ) project( hello_proj ) file( GLOB HELLO_SRCS *.cpp ) message( "HELLO_SRCS="${HELLO_SRCS} ) #source_group( hello_group ${HELLO_SRCS} ) #line 6: uncomment to get error add_executable( hello_exec ${HELLO_SRCS} ) with line 6 commented out, the project is generated fine: HELLO_SRCS=C:/Users/My Name/hello/hello.cppC:/Users/My Name/hello/print_line.cpp -- Configuring done -- Generating done -- Build files have been written to: C:/Users/My Name/hello with line 6 un-commented, I get an error: HELLO_SRCS=C:/Users/My Name/hello/hello.cppC:/Users/My Name/hello/print_line.cpp CMake Error at CMakeLists.txt:6 (source_group): source_group Unknown argument "C:/Users/My Name/hello/hello.cpp". Perhaps the FILES keyword is missing. -- Configuring incomplete, errors occurred! I notice that output value of ${HELLO_SRCS} does not seem to contain any delimiters between the file names, nor does it have quotes or other delimiters wrapping the file names which contain spaces. Does that have anything to do with my problem? Renaming all directories to avoid spaces is not really an option.

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  • flex: how to Make two resize effect at the same time

    - by 123quatre
    Hy, Is it possible to resize the application at the same moment when the Accordion size change, to make effect resize og the last one synchronised with resize of Application ? In my code,, the Application is resized after the resize of Accordion is completed: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" minWidth="400" minHeight="300" backgroundColor="white" horizontalScrollPolicy="off" verticalScrollPolicy="off" mouseDown="stage.nativeWindow.startMove()"> <mx:Resize id="expand" target="{application}" heightTo="{acc01.height}"/> <mx:Accordion id="acc01" x="0" y="0" resizeToContent="true" resize="expand.play();" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:VBox label="Accordion Pane 1" width="100%" height="100%"> <mx:Label text="hello"/> <mx:Label text="hello"/> <mx:Label text="hello"/> <mx:Label text="hello"/> </mx:VBox> <mx:VBox label="Panel 2" width="100%" height="100%"> <mx:Label text="hello"/> <mx:Label text="hello"/> </mx:VBox> <mx:VBox label="Panel 3" width="100%" height="100%"> <mx:Label text="hello"/> <mx:Label text="hello"/> </mx:VBox> <mx:VBox label="Panel 4" width="100%" height="100%"> <mx:Label text="hello"/> <mx:Label text="hello"/> </mx:VBox> </mx:Accordion> </mx:Application>

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  • RegEx for a date format

    - by Ivan
    Say I have a string like this: 07-MAY-07 Hello World 07-MAY-07 Hello Again So the pattern is, DD-MMM-YY, where MMM is the three letter format for a month. What Regular Expression will break up this string into: 07-MAY-07 Hello World 07-MAY-07 Hello Again Using Jason's code below modified for C#, string input = @"07-MAY-07 Hello World 07-MAY-07 Hello Again"; string pattern = @"(\d{2}-[A-Z]{3}-\d{2}\s)(\D*|\s)"; string[] results = Regex.Split(input, pattern); results.Dump(); Console.WriteLine("Length = {0}", results.Count()); foreach (string split in results) { Console.WriteLine("'{0}'", split); Console.WriteLine(); } I get embedded blank lines? Length = 7 '' '07-MAY-07 ' 'Hello World ' '' '07-MAY-07 ' 'Hello Again' '' I don't even understand why I am getting the blank lines...?

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  • Minimum Acceptable Code Coverage Numbers in the real world.

    - by Pita.O
    Hi, I am in the middle of putting together some guidelines around code coverage and I want to specify a number that really makes sense. It's easy to repeat the 100% mantra that I see all over the internet without considering the cost benefit analysis and when diminishing returns actually sets in. I solicit comments from persons who have actually reported code coverage on real-life, medium/large-sized projects. What percentages were you seeing? How much is too much? I really want some balance (in figures) that will help developers produce hight quality code. Is 65% coverage too low to expect? Is 80% too high?

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  • Is there a logging facade for the .NET world?

    - by Elijah
    I'm somewhat new to the .NET stack and I was wondering if there is an equivalent to slf4j for the .NET platform. For me, logging to a Facade and being able to swap out logging implementations as needed just makes sense. Furthermore, the wrapper APIs available in slf4j have saved me many times when I needed to use a third-party library that was coded against a single logging framework that I wasn't using. Is there a project out there that acts as a facade between loggers like log4net, nLog and Enterprise Library? Are there wrappers that allow me to shortcut calls to those libraries and direct them to another library? Should I start out an open source project to do this myself? Is this question a duplicate because I don't know the right way to ask? Conversely, is the common way to do this using aspect orient programming?

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  • Java swing examples - Ants running around a world getting food from piles?

    - by Charlie
    I haven't done any swing programming in a while, so I'm looking for some GUI examples that are at least close to what I'm trying to do. The gui that I'll need to be representing is small nodes (let's say ants) travelling around collecting food from food piles (which just means small nodes travelling to bigger nodes). Once the node (ant) takes a piece of food, the pile shrinks a bit and the ant takes it back home (to ANOTHER circle). This SOUNDS pretty trivial, but all of the boilerplate involved in setting up a java GUI just makes little logical sense to me, and the GUI is such a small piece of my project. Any examples that would be great for this style of project would be greatly appreciated. Thanks!

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  • Who in the software world do you admire the most?

    - by David McGraw
    In an effort to spark some discussion and to find interesting people that I didn't know about, is there anybody around the software industry that you really admire? Perhaps admire is the wrong choice of word, but I'm sure there is somebody out there that has impacted you in a minor way. What did you learn from this individual that defines what you try to achieve today?

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  • Python re.IGNORECASE being dynamic

    - by Adam Nelson
    I'd like to do something like this: re.findall(r"(?:(?:\A|\W)" + 'Hello' + r"(?:\Z|\W))", 'hello world',re.I) And have re.I be dynamic, so I can do case-sensitive or insensitive comparisons on the fly. This works but is undocumented: re.findall(r"(?:(?:\A|\W)" + 'Hello' + r"(?:\Z|\W))", 'hello world',1) To set it to sensitive. Is there a Pythonic way to do this? My best thought so far is: if case_sensitive: regex_senstive = 1 else: regex_sensitive = re.I re.findall(r"(?:(?:\A|\W)" + 'Hello' + r"(?:\Z|\W))", 'hello world',regex_sensitive)

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  • Why is the software world full of status codes?

    - by David V McKay
    Why did programmers ever start using status codes? I mean, I guess I could imagine this might be useful back in the days when a text string was an expensive resource. WAYYY back then. But even after we had megabytes of memory to work with, we continued to use them. What possible advantage could there be for obfuscating the meaning of an error message or status message behind a status code?

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  • Is ASP.Net Server Control, Postback Architecture failed in current Web 2.0 World.

    - by Lalit
    What i am looking around me is the drastically change in ASP.Net Architecture. More and more company are following the approach of JSON based wcf service in middle tier. Plain HTML based UI tier with JQuery/Ajax. No Postback at all, This contradicts the Default behaviour of Asp.Net Server Control/Code Behind Event handler/Postback. I am a Asp.Net Web Developer for around 4 years, and concerned about the future of ASP.Net. Is the Default Architecture of ASP.Net is Outdated at all? Does MVC or ASP.Net 4.0 Tries to solve the Issue?

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  • Receiving Error: SELF_SIGNED_CERT_IN_CHAIN when running phonegap command

    - by Jeff Schwartz
    I execute the following command: phonegap create hello com.example.hello HelloWorld and receive the following: [phonegap] missing library com.example.hello/www/3.4.0 [phonegap] downloading https://github.com/phonegap/phonegap-app-hello-world/archive/3.4.0.tar.gz... [phonegap] the options /Users/schwartzj/Documents/developer/phonegap/hello com.example.hello HelloWorld [Error: SELF_SIGNED_CERT_IN_CHAIN] [error] SELF_SIGNED_CERT_IN_CHAIN Has anyone out there encountered this problem? I received the same error when first attempting to install phone gap, but I was able to resolve it then.

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  • What is a practical, real world example of the Linked List?

    - by JStims
    I understand the definition of a Linked List, but how can it be represented and related to a common concept or item? For example, inheritance in OOP can be related to automobiles. All (most) automobiles in real life are the essentially same thing; an automobile has an Engine, you can start() it, you can make the car go(), stop() and so on. An automobile would typically have a maximum passenger capacity but it would differ between a Bus and a SportsCar, which are both automobiles. Is there some real life, intuitive example of the plain ole' singly Linked List like we have with inheritance? The typical textbook Linked List example shows a node with an integer and a pointer to the next, and it just doesn't seem very useful. Your input is appreciated.

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  • Cannot run Python script on Windows with output redirected??

    - by Wai Yip Tung
    This is running on Windows 7 (64 bit), Python 2.6 with Win32 Extensions for Python. I have a simple script that just print "hello world". I can launch it with python hello.py. In this case I can redirect the output to a file. But if I run it by just typing hello.py on the command line and redirect the output, I get an exception. C:> python hello.py hello world C:> python hello.py >output C:> type output hello world C:> hello.py hello world C:> hello.py >output close failed in file object destructor: Error in sys.excepthook: Original exception was: I think I first get this error after upgrading to Windows 7. I remember it should work in XP. I have seen people talking about this bug python-Bugs-1012692 | Can't pipe input to a python program. But that was long time ago. And it does not mention any solution. Have anyone experienced this? Anyone can help?

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  • Redirect 301 Transfer to New Domain Output URL is Ugly

    - by Anup
    I am moving my blog to a new domain. I am trying to do this through .htaccess. While the redirect is okay - the output URL is 'ugly' example in old domain .htaccess file: redirect 301 /archives/2009/06/02/hello-world/ http://indiapoint.net/archives/2009/06/02/hello-world/ So if we click http://www.i3pep.org/archives/2009/06/02/hello-world/ the redirect is to http://indiapoint.net/archives/2009/06/02/hello-world/?year=2009&monthnum=06&day=02&name=hello-world&page= Please suggest what should be done thanks Anup

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  • How to leverage Spring Integration in a real-world JMS distributed architecture?

    - by ngeek
    For the following scenario I am looking for your advices and tips on best practices: In a distributed (mainly Java-based) system with: many (different) client applications (web-app, command-line tools, REST API) a central JMS message broker (currently in favor of using ActiveMQ) multiple stand-alone processing nodes (running on multiple remote machines, computing expensive operations of different types as specified by the JMS message payload) How would one best apply the JMS support provided by the Spring Integration framework to decouple the clients from the worker nodes? When reading through the reference documentation and some very first experiments it looks like the configuration of an JMS inbound adapter inherently require to use a subscriber, which in a decoupled scenario does not exist. Small side note: communication should happen via JMS text messages (using a JSON data structure for future extensibility).

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  • ssao implementation

    - by Irbis
    I try to implement a ssao based on this tutorial: link I use a deferred rendering and world coordinates for shading calculations. When saving gbuffer a vertex shader output looks like this: worldPosition = vec3(ModelMatrix * vec4(inPosition, 1.0)); normal = normalize(normalModelMatrix * inNormal); gl_Position = ProjectionMatrix * ViewMatrix * ModelMatrix * vec4(inPosition, 1.0); Next for a ssao calculations I render a scene as a full screen quad and I save an occlusion parameter in a texture. (Vertex positions in the world space: link Normals in the world space: link) SSAO implementation: subroutine (RenderPassType) void ssao() { vec2 texCoord = CalcTexCoord(); vec3 worldPos = texture(texture0, texCoord).xyz; vec3 normal = normalize(texture(texture1, texCoord).xyz); vec2 noiseScale = vec2(screenSize.x / 4, screenSize.y / 4); vec3 rvec = texture(texture2, texCoord * noiseScale).xyz; vec3 tangent = normalize(rvec - normal * dot(rvec, normal)); vec3 bitangent = cross(normal, tangent); mat3 tbn = mat3(tangent, bitangent, normal); float occlusion = 0.0; float radius = 4.0; for (int i = 0; i < kernelSize; ++i) { vec3 pix = tbn * kernel[i]; pix = pix * radius + worldPos; vec4 offset = vec4(pix, 1.0); offset = ProjectionMatrix * ViewMatrix * offset; offset.xy /= offset.w; offset.xy = offset.xy * 0.5 + 0.5; float sample_depth = texture(texture0, offset.xy).z; float range_check = abs(worldPos.z - sample_depth) < radius ? 1.0 : 0.0; occlusion += (sample_depth <= pix.z ? 1.0 : 0.0); } outputColor = vec4(occlusion, occlusion, occlusion, 1); } That code gives following results: camera looking towards -z world space: link camera looking towards +z world space: link I wonder if it is possible to use world coordinates in the above code ? When I move camera I get different results because world space positions don't change. Can I treat worldPos.z as a linear depth ? What should I change to get a correct results ? I except the white areas in place of occlusion, so the ground should has the white areas only near to the object.

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