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  • jquery - loading inline javascript via AJAX

    - by yaya3
    I have thrown together a quick prototype to try and establish a few very basic truths regarding what inline JavaScript can do when it is loaded with AJAX: index.html <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js"></script> </head> <body> <script type="text/javascript"> $('p').css('color','white'); alert($('p').css('color')); // DISPLAYS FIRST but is "undefined" $(document).ready(function(){ $('#ajax-loaded-content-wrapper').load('loaded-by-ajax.html', function(){ $('p').css('color','grey'); alert($('p').css('color')); // DISPLAYS LAST (as expected) }); $('p').css('color','purple'); alert($('p').css('color')); // DISPLAYS SECOND }); </script> <p>Content not loaded by ajax</p> <div id="ajax-loaded-content-wrapper"> </div> </body> </html> loaded-by-ajax.html <p>Some content loaded by ajax</p> <script type="text/javascript"> $('p').css('color','yellow'); alert($('p').css('color')); // DISPLAYS THIRD $(document).ready(function(){ $('p').css('color','pink'); alert($('p').css('color')); // DISPLAYS FOURTH }); </script> <p>Some content loaded by ajax</p> <script type="text/javascript"> $(document).ready(function(){ $('p').css('color','blue'); alert($('p').css('color')); // DISPLAYS FIFTH }); $('p').css('color','green'); alert($('p').css('color')); // DISPLAYS SIX </script> <p>Some content loaded by ajax</p> Notes: a) All of the above (except the first) successfully change the colour of all the paragraphs (in firefox 3.6.3). b) I've used alert instead of console.log as console is undefined when called in the 'loaded' HTML. Truths(?): $(document).ready() does not treat the 'loaded' HTML as a new document, or reread the entire DOM tree including the loaded HTML, it is pointless inside AJAX loaded content JavaScript that is contained inside 'loaded' HTML can effect the style of existing DOM nodes One can successfully use the jQuery library inside 'loaded' HTML to effect the style of existing DOM nodes One can not use the firebug inside 'loaded' HTML can effect the existing DOM (proven by Note a) Am I correct in deriving these 'truths' from my tests (test validity)? If not, how would you test for these?

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  • Problems doing asynch operations in C# using Mutex.

    - by firoso
    I've tried this MANY ways, here is the current iteration. I think I've just implemented this all wrong. What I'm trying to accomplish is to treat this Asynch result in such a way that until it returns AND I finish with my add-thumbnail call, I will not request another call to imageProvider.BeginGetImage. To Clarify, my question is two-fold. Why does what I'm doing never seem to halt at my Mutex.WaitOne() call, and what is the proper way to handle this scenario? /// <summary> /// re-creates a list of thumbnails from a list of TreeElementViewModels (directories) /// </summary> /// <param name="list">the list of TreeElementViewModels to process</param> public void BeginLayout(List<AiTreeElementViewModel> list) { // *removed code for canceling and cleanup from previous calls* // Starts the processing of all folders in parallel. Task.Factory.StartNew(() => { thumbnailRequests = Parallel.ForEach<AiTreeElementViewModel>(list, options, ProcessFolder); }); } /// <summary> /// Processes a folder for all of it's image paths and loads them from disk. /// </summary> /// <param name="element">the tree element to process</param> private void ProcessFolder(AiTreeElementViewModel element) { try { var images = ImageCrawler.GetImagePaths(element.Path); AsyncCallback callback = AddThumbnail; foreach (var image in images) { Console.WriteLine("Attempting Enter"); synchMutex.WaitOne(); Console.WriteLine("Entered"); var result = imageProvider.BeginGetImage(callback, image); } } catch (Exception exc) { Console.WriteLine(exc.ToString()); // TODO: Do Something here. } } /// <summary> /// Adds a thumbnail to the Browser /// </summary> /// <param name="result">an async result used for retrieving state data from the load task.</param> private void AddThumbnail(IAsyncResult result) { lock (Thumbnails) { try { Stream image = imageProvider.EndGetImage(result); string filename = imageProvider.GetImageName(result); string imagePath = imageProvider.GetImagePath(result); var imageviewmodel = new AiImageThumbnailViewModel(image, filename, imagePath); thumbnailHash[imagePath] = imageviewmodel; HostInvoke(() => Thumbnails.Add(imageviewmodel)); UpdateChildZoom(); //synchMutex.ReleaseMutex(); Console.WriteLine("Exited"); } catch (Exception exc) { Console.WriteLine(exc.ToString()); // TODO: Do Something here. } } }

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  • Succinct introduction to C++/CLI for C#/Haskell/F#/JS/C++/... programmer

    - by Henrik
    Hello everybody, I'm trying to write integrations with the operating system and with things like active directory and Ocropus. I know a bunch of programming languages, including those listed in the title. I'm trying to learn exactly how C++/CLI works, but can't find succinct, exact and accurate descriptions online from the searching that I have done. So I ask here. Could you tell me the pitfalls and features of C++/CLI? Assume I know all of C# and start from there. I'm not an expert in C++, so some of my questions' answers might be "just like C++", but could say that I am at C#. I would like to know things like: Converting C++ pointers to CLI pointers, Any differences in passing by value/doubly indirect pointers/CLI pointers from C#/C++ and what is 'recommended'. How do gcnew, __gc, __nogc work with Polymorphism Structs Inner classes Interfaces The "fixed" keyword; does that exist? Compiling DLLs loaded into the kernel with C++/CLI possible? Loaded as device drivers? Invoked by the kernel? What does this mean anyway (i.e. to load something into the kernel exactly; how do I know if it is?)? L"my string" versus "my string"? wchar_t? How many types of chars are there? Are we safe in treating chars as uint32s or what should one treat them as to guarantee language indifference in code? Finalizers (~ClassName() {}) are discouraged in C# because there are no garantuees they will run deterministically, but since in C++ I have to use "delete" or use copy-c'tors as to stack allocate memory, what are the recommendations between C#/C++ interactions? What are the pitfalls when using reflection in C++/CLI? How well does C++/CLI work with the IDisposable pattern and with SafeHandle, SafeHandleZeroOrMinusOneIsInvalid? I've read briefly about asynchronous exceptions when doing DMA-operations, what are these? Are there limitations you impose upon yourself when using C++ with CLI integration rather than just doing plain C++? Attributes in C++ similar to Attributes in C#? Can I use the full meta-programming patterns available in C++ through templates now and still have it compile like ordinary C++? Have you tried writing C++/CLI with boost? What are the optimal ways of interfacing the boost library with C++/CLI; can you give me an example of passing a lambda expression to an iterator/foldr function? What is the preferred way of exception handling? Can C++/CLI catch managed exceptions now? How well does dynamic IL generation work with C++/CLI? Does it run on Mono? Any other things I ought to know about?

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  • Succinct introduction to C++/CLI for C#/Haskell/F#/JS/C++/... programmer

    - by Henrik
    Hello everybody, I'm trying to write integrations with the operating system and with things like active directory and Ocropus. I know a bunch of programming languages, including those listed in the title. I'm trying to learn exactly how C++/CLI works, but can't find succinct, exact and accurate descriptions online from the searching that I have done. So I ask here. Could you tell me the pitfalls and features of C++/CLI? Assume I know all of C# and start from there. I'm not an expert in C++, so some of my questions' answers might be "just like C++", but could say that I am at C#. I would like to know things like: Converting C++ pointers to CLI pointers, Any differences in passing by value/doubly indirect pointers/CLI pointers from C#/C++ and what is 'recommended'. How do gcnew, __gc, __nogc work with Polymorphism Structs Inner classes Interfaces The "fixed" keyword; does that exist? Compiling DLLs loaded into the kernel with C++/CLI possible? Loaded as device drivers? Invoked by the kernel? What does this mean anyway (i.e. to load something into the kernel exactly; how do I know if it is?)? L"my string" versus "my string"? wchar_t? How many types of chars are there? Are we safe in treating chars as uint32s or what should one treat them as to guarantee language indifference in code? Finalizers (~ClassName() {}) are discouraged in C# because there are no garantuees they will run deterministically, but since in C++ I have to use "delete" or use copy-c'tors as to stack allocate memory, what are the recommendations between C#/C++ interactions? What are the pitfalls when using reflection in C++/CLI? How well does C++/CLI work with the IDisposable pattern and with SafeHandle, SafeHandleZeroOrMinusOneIsInvalid? I've read briefly about asynchronous exceptions when doing DMA-operations, what are these? Are there limitations you impose upon yourself when using C++ with CLI integration rather than just doing plain C++? Attributes in C++ similar to Attributes in C#? Can I use the full meta-programming patterns available in C++ through templates now and still have it compile like ordinary C++? Have you tried writing C++/CLI with boost? What are the optimal ways of interfacing the boost library with C++/CLI; can you give me an example of passing a lambda expression to an iterator/foldr function? What is the preferred way of exception handling? Can C++/CLI catch managed exceptions now? How well does dynamic IL generation work with C++/CLI? Does it run on Mono? Any other things I ought to know about?

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  • J: Self-reference in bubble sort tacit implementation

    - by Yasir Arsanukaev
    Hello people! Since I'm beginner in J I've decided to solve a simple task using this language, in particular implementing the bubblesort algorithm. I know it's not idiomatically to solve such kind of problem in functional languages, because it's naturally solved using array element transposition in imperative languages like C, rather than constructing modified list in declarative languages. However this is the code I've written: (((<./@(2&{.)), $:@((>./@(2&{.)),2&}.)) ^: (1<#)) ^: # Let's apply it to an array: (((<./@(2&{.)), $:@((>./@(2&{.)),2&}.)) ^: (1<#)) ^: # 5 3 8 7 2 2 3 5 7 8 The thing that confuses me is $: referring to the statement within the outermost parentheses. Help says that: $: denotes the longest verb that contains it. The other book (~ 300 KiB) says: 3+4 7 5*20 100 Symbols like + and * for plus and times in the above phrases are called verbs and represent functions. You may have more than one verb in a J phrase, in which case it is constructed like a sentence in simple English by reading from left to right, that is 4+6%2 means 4 added to whatever follows, namely 6 divided by 2. Let's rewrite my code snippet omitting outermost ()s: ((<./@(2&{.)), $:@((>./@(2&{.)),2&}.)) ^: (1<#) ^: # 5 3 8 7 2 2 3 5 7 8 Reuslts are the same. I couldn't explain myself why this works, why only ((<./@(2&{.)), $:@((>./@(2&{.)),2&}.)) ^: (1<#) is treated as the longest verb for $: but not the whole expression ((<./@(2&{.)), $:@((>./@(2&{.)),2&}.)) ^: (1<#) ^: # and not just (<./@(2&{.)), $:@((>./@(2&{.)),2&}.), because if ((<./@(2&{.)), $:@((>./@(2&{.)),2&}.)) ^: (1<#) is a verb, it should also form another verb after conjunction with #, i. e. one might treat the whole sentence (first snippet) as a verb. Probably there's some limit for the verb length limited by one conjunction. Look at the following code (from here): factorial =: (* factorial@<:) ^: (1&<) factorial 4 24 factorial within expression refers to the whole function, i. e. (* factorial@<:) ^: (1&<). Following this example I've used a function name instead of $:: bubblesort =: (((<./@(2&{.)), bubblesort@((>./@(2&{.)),2&}.)) ^: (1<#)) ^: # bubblesort 5 3 8 7 2 2 3 5 7 8 I expected bubblesort to refer to the whole function, but it doesn't seem true for me since the result is correct. Also I'd like to see other implementations if you have ones, even slightly refactored. Thanks.

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  • Dumb IE6 resize behaviour - hope it rings some bells with someone

    - by Ollie2893
    Hi, I'm having no end of fun (sic) with jQuery.tabs. The widget is quite crafty in that it turns basic HTML like so <div> <ul> <li>Tab #1</li> ... </ul> <div for panel #1> </div> <div for panel #2> </div> ... </div> into a cute tabbed dialogue. (It does so by restyling the UL and then toggling the "display" attribute for the panel DIVs to show/not show whatever panel is selected.) Now I found that I can spare myself a lot of trouble in my JS project if I insert a scrollable IFRAME into each panel. One usability problem I'm trying to ameliorate is that when the tabbed panel becomes larger than the browser's window, then the user ends up with too many scrollbars. I am trying to avoid this situation by linking the size of the tabbed panel to that of $(window). That is, I trap and process the resize event on $(window). To make my life bearable, all components are relatively sized. This is also true, in particular, of the IFRAMEs (100% width, 100% height). The only exception are the panel DIVs, which are of fixed height (in px). And this is the only dimension css attribute that I manipulate during my resize action. All of this works a treat in FF and Chrome, but IE6 is doing something rather cute: So long as I do not affect the width of the browser window (but only change its height), only the panel DIV changes in height; the IFRAME contained will not change. As a result of this behaviour, it is not possible to shorten the tabbed panel below the height of the IFRAME. I can lengthen the DIV, yes. But the IFRAME will not fill the panel in that case. All becomes good the moment I make the slightest change to the width of the browser window. In that moment, the IFRAME expands to catch up with the extended DIV or DIV and IFRAME contract in tandem. Bizarre. I inserted useless CSS instructions like "position: relative" and "zoom: 1". Also nudged the display with "display: block". No joy so far. Any ideas? Thanks.

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  • using Java interfaces

    - by mike_hornbeck
    I need to create interface MultiLingual, that allows to display object's data in different languages (not data itself, but introduction like "Author", "Title" etc.). Printed data looks like this : 3 grudnia 1998 10th of June 1924 Autor: Tolkien Tytul: LoTR Wydawnictwo: Amazon 2010 Author: Mitch Albom Title: Tuesdays with Morrie Publishing House: Time Warner Books 2003 37 360,45 PLN 5,850.70 GBP 3rd of December 1998 10th of June 1924 Author: Tolkien Title: LoTR Publishing House: Amazon 2010 Author: Mitch Albom Title: Tuesdays with Morrie Publishing House: Time Warner Books 2003 37,360.45 GBP 5,850.70 GBP Test code looks like this : public class Main { public static void main(String[] args){ MultiLingual gatecrasher[]={ new Data(3,12,1998), new Data(10,6,1924,MultiLingual.ENG), new Book("LoTR", "Tolkien", "Amazon", 2010), new Book("Tuesdays with Morrie", "Mitch Albom", "Time Warner Books",2003, MultiLingual.ENG), new Money(1232895/33.0,MultiLingual.PL), new Money(134566/23.0,MultiLingual.ENG), }; for(int i=0;i < gatecrasher.length;i++) System.out.println(gatecrasher[i]+"\n"); for(int i=0;i < gatecrasher.length;i++) System.out.println(gatecrasher[i].get(MultiLingual.ENG)+"\n"); } } So i need to introduce constants ENG, PL in MultiLingual interface, as well as method get(int language) : public interface MultiLingual { int ENG = 0; int PL= 1; String get(int lang); } And then I have class Book. Problem starts with the constructors. One of them needs to take MultiLingual.ENG as argument, but how to achieve that ? Is this the proper way? : class Book implements MultiLingual { private String title; private String publisher; private String author; public Book(String t, String a, String p, int y, MultiLingual lang){ } Or should I treat this MultiLingual.ENG as int variable , that will just change automatically constants in interface? Second constructor for book doesn't take MultLingual as argument, but following implementation is somehow wrong : public Book(String t, String a, String p, int y){ Book someBook = new Book(t, a, p, y, MultiLingual m); } I could just send int m in place of MultiLingual m but then I will have no control if language is set to PL or ENG. And finally get() method for Boook but I think at least this should be working fine: public String get(int lang){ String data; if (lang == ENG){ data = "Author: "+this.author+"\n"+ "Title: "+this.title+"\n"+ "Publisher: "+this.publisher+"\n"; } else { data = "Autor: "+this.author+"\n"+ "Tytul: "+this.title+"\n"+ "Wydawca: "+this.publisher+"\n"; } return data; } @Override public String toString(){ return ""; } }

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  • Is it possible to change HANDLE that has been opened for synchronous I/O to be opened for asynchrono

    - by Martin Dobšík
    Dear all, Most of my daily programming work in Windows is nowadays around I/O operations of all kind (pipes, consoles, files, sockets, ...). I am well aware of different methods of reading and writing from/to different kinds of handles (Synchronous, asynchronous waiting for completion on events, waiting on file HANDLEs, I/O completion ports, and alertable I/O). We use many of those. For some of our applications it would be very useful to have only one way to treat all handles. I mean, the program may not know, what kind of handle it has received and we would like to use, let's say, I/O completion ports for all. So first I would ask: Let's assume I have a handle: HANDLE h; which has been received by my process for I/O from somewhere. Is there any easy and reliable way to find out what flags it has been created with? The main flag in question is FILE_FLAG_OVERLAPPED. The only way known to me so far, is to try to register such handle into I/O completion port (using CreateIoCompletionPort()). If that succeeds the handle has been created with FILE_FLAG_OVERLAPPED. But then only I/O completion port must be used, as the handle can not be unregistered from it without closing the HANDLE h itself. Providing there is an easy a way to determine presence of FILE_FLAG_OVERLAPPED, there would come my second question: Is there any way how to add such flag to already existing handle? That would make a handle that has been originally open for synchronous operations to be open for asynchronous. Would there be a way how to create opposite (remove the FILE_FLAG_OVERLAPPED to create synchronous handle from asynchronous)? I have not found any direct way after reading through MSDN and googling a lot. Would there be at least some trick that could do the same? Like re-creating the handle in same way using CreateFile() function or something similar? Something even partly documented or not documented at all? The main place where I would need this, is to determine the the way (or change the way) process should read/write from handles sent to it by third party applications. We can not control how third party products create their handles. Dear Windows gurus: help please! With regards Martin

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  • Subclassing a window from a thread in c#

    - by user258651
    I'm creating a thread that looks for a window. When it finds the window, it overrides its windowproc, and handles WM_COMMAND and WM_CLOSE. Here's the code that looks for the window and subclasses it: public void DetectFileDialogProc() { Window fileDialog = null; // try to find the dialog twice, with a delay of 500 ms each time for (int attempts = 0; fileDialog == null && attempts < 2; attempts++) { // FindDialogs enumerates all windows of class #32770 via an EnumWindowProc foreach (Window wnd in FindDialogs(500)) { IntPtr parent = NativeMethods.User32.GetParent(wnd.Handle); if (parent != IntPtr.Zero) { // we're looking for a dialog whose parent is a dialog as well Window parentWindow = new Window(parent); if (parentWindow.ClassName == NativeMethods.SystemWindowClasses.Dialog) { fileDialog = wnd; break; } } } } // if we found the dialog if (fileDialog != null) { OldWinProc = NativeMethods.User32.GetWindowLong(fileDialog.Handle, NativeMethods.GWL_WNDPROC); NativeMethods.User32.SetWindowLong(fileDialog.Handle, NativeMethods.GWL_WNDPROC, Marshal.GetFunctionPointerForDelegate(new WindowProc(WndProc)).ToInt32()); } } And the windowproc: public IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam) { lock (this) { if (!handled) { if (msg == NativeMethods.WM_COMMAND || msg == NativeMethods.WM_CLOSE) { // adding to a list. i never access the window via the hwnd from this list, i just treat it as a number _addDescriptor(hWnd); handled = true; } } } return NativeMethods.User32.CallWindowProc(OldWinProc, hWnd, msg, wParam, lParam); } This all works well under normal conditions. But I am seeing two instances of bad behavior in order of badness: If I do not close the dialog within a minute or so, the app crashes. Is this because the thread is getting garbage collected? This would kind of make sense, as far as GC can tell the thread is done? If this is the case, (and I don't know that it is), how can I make the thread stay around as long as the dialog is around? If I immediately close the dialog with the 'X' button (WM_CLOSE) the app crashes. I believe its crashing in the windowproc, but I can't get a breakpoint in there. I'm getting an AccessViolationException, The exception says "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." Its a race condition, but of what I don't know. FYI, I had been reseting the old windowproc once I processed the commands, but that was crashing even more often! Any ideas on how I can solve these issues?

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  • Tunnel over HTTPS

    - by ephemient
    At my workplace, the traffic blocker/firewall has been getting progressively worse. I can't connect to my home machine on port 22, and lack of ssh access makes me sad. I was previously able to use SSH by moving it to port 5050, but I think some recent filters now treat this traffic as IM and redirect it through another proxy, maybe. That's my best guess; in any case, my ssh connections now terminate before I get to log in. These days I've been using Ajaxterm over HTTPS, as port 443 is still unmolested, but this is far from ideal. (Sucky terminal emulation, lack of port forwarding, my browser leaks memory at an amazing rate...) I tried setting up mod_proxy_connect on top of mod_ssl, with the idea that I could send a CONNECT localhost:22 HTTP/1.1 request through HTTPS, and then I'd be all set. Sadly, this seems to not work; the HTTPS connection works, up until I finish sending my request; then SSL craps out. It appears as though mod_proxy_connect takes over the whole connection instead of continuing to pipe through mod_ssl, confusing the heck out of the HTTPS client. Is there a way to get this to work? I don't want to do this over plain HTTP, for several reasons: Leaving a big fat open proxy like that just stinks A big fat open proxy is not good over HTTPS either, but with authentication required it feels fine to me HTTP goes through a proxy -- I'm not too concerned about my traffic being sniffed, as it's ssh that'll be going "plaintext" through the tunnel -- but it's a lot more likely to be mangled than HTTPS, which fundamentally cannot be proxied Requirements: Must work over port 443, without disturbing other HTTPS traffic (i.e. I can't just put the ssh server on port 443, because I would no longer be able to serve pages over HTTPS) I have or can write a simple port forwarder client that runs under Windows (or Cygwin) Edit DAG: Tunnelling SSH over HTTP(S) has been pointed out to me, but it doesn't help: at the end of the article, they mention Bug 29744 - CONNECT does not work over existing SSL connection preventing tunnelling over HTTPS, exactly the problem I was running into. At this point, I am probably looking at some CGI script, but I don't want to list that as a requirement if there's better solutions available.

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  • NSDocument Subclass not closed by NSWindowController?

    - by Nathan Douglas
    Okay, I'm fairly new to Cocoa and Objective-C, and to OOP in general. As background, I'm working on an extensible editor that stores the user's documents in a package. This of course required some "fun" to get around some issues with NSFileWrapper (i.e. a somewhat sneaky writing and loading process to avoid making NSFileWrappers for every single document within the bundle). The solution I arrived at was to essentially treat my NSDocument subclass as just a shell -- use it to make the folder for the bundle, and then pass off writing the actual content of the document to other methods. Unfortunately, at some point I seem to have completely screwed the pooch. I don't know how this happened, but closing the document window no longer releases the document. The document object doesn't seem to receive a "close" message -- or any related messages -- even though the window closes successfully. The end result is that if I start my app, create a new document, save it, then close it, and try to reopen it, the document window never appears. With some creative subclassing and NSLogging, I managed to figure out that the document object was still in memory, and still attached to the NSDocumentController instance, and so trying to open the document never got past the NSDocumentController's "hmm, currently have that one open" check. I did have an NSWindowController and NSDocumentController instance, but I've purged them from my project completely. I've overridden nearly every method for NSDocument trying to find out where the issue is. So far as I know, my Interface Builder bindings are all correct -- "Close" in the main menu is attached to "performClose:" of the First Responder, etc, and I've tried with fresh unsullied MainMenu and Document xibs as well. I thought that it might be something strange with my bundle writing code, so I basically deleted it all and started from scratch, but that didn't seem to work. I took out my init method overrides, and that didn't help either. I don't have the source of any simple document apps here, so I didn't try the next logical step (to substitute known-working code for mine in the readfromurl and writetourl methods). I've had this problem for about sixteen hours of uninterrupted troubleshooting now, and needless to say, I'm at the end of my rope. If I can't figure it out, I guess I'm going to try the project from scratch with a lot more code and intensity based around the bundle-document mess. Any help would be greatly appreciated.

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  • Uses of a C++ Arithmetic Promotion Header

    - by OlduvaiHand
    I've been playing around with a set of templates for determining the correct promotion type given two primitive types in C++. The idea is that if you define a custom numeric template, you could use these to determine the return type of, say, the operator+ function based on the class passed to the templates. For example: // Custom numeric class template <class T> struct Complex { Complex(T real, T imag) : r(real), i(imag) {} T r, i; // Other implementation stuff }; // Generic arithmetic promotion template template <class T, class U> struct ArithmeticPromotion { typedef typename X type; // I realize this is incorrect, but the point is it would // figure out what X would be via trait testing, etc }; // Specialization of arithmetic promotion template template <> class ArithmeticPromotion<long long, unsigned long> { typedef typename unsigned long long type; } // Arithmetic promotion template actually being used template <class T, class U> Complex<typename ArithmeticPromotion<T, U>::type> operator+ (Complex<T>& lhs, Complex<U>& rhs) { return Complex<typename ArithmeticPromotion<T, U>::type>(lhs.r + rhs.r, lhs.i + rhs.i); } If you use these promotion templates, you can more or less treat your user defined types as if they're primitives with the same promotion rules being applied to them. So, I guess the question I have is would this be something that could be useful? And if so, what sorts of common tasks would you want templated out for ease of use? I'm working on the assumption that just having the promotion templates alone would be insufficient for practical adoption. Incidentally, Boost has something similar in its math/tools/promotion header, but it's really more for getting values ready to be passed to the standard C math functions (that expect either 2 ints or 2 doubles) and bypasses all of the integral types. Is something that simple preferable to having complete control over how your objects are being converted? TL;DR: What sorts of helper templates would you expect to find in an arithmetic promotion header beyond the machinery that does the promotion itself?

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  • Problem with jQuery.ajax with 'delete' method in ie

    - by Max Williams
    I have a page where the user can edit various content using buttons and selects that trigger ajax calls. In particular, one action causes a url to be called remotely, with some data and a 'put' request, which (as i'm using a restful rails backend) triggers my update action. I also have a delete button which calls the same url but with a 'delete' request. The 'update' ajax call works in all browsers but the 'delete' one doesn't work in IE. I've got a vague memory of encountering something like this before...can anyone shed any light? here's my ajax calls: //update action - works in all browsers jQuery.ajax({ async:true, data:data, dataType:'script', type:'put', url:"/quizzes/"+quizId+"/quiz_questions/"+quizQuestionId, success: function(msg){ initializeQuizQuestions(); setPublishButtonStatus(); } }); //delete action - fails in ie function deleteQuizQuestion(quizQuestionId, quizId){ //send ajax call to back end to change the difficulty of the quiz question //back end will then refresh the relevant parts of the page (progress bars, flashes, quiz status) jQuery.ajax({ async:true, dataType:'script', type:'delete', url:"/quizzes/"+quizId+"/quiz_questions/"+quizQuestionId, success: function(msg){ alert("success"); initializeQuizQuestions(); setSelectStatus(quizQuestionId, true); jQuery("tr[id*='quiz_question_"+quizQuestionId+"']").removeClass('selected'); }, error: function(msg){ alert("error:" + msg); } }); } I put the alerts in success and error in the delete ajax just to see what happens, and the 'error' part of the ajax call is triggered, but WITH NO CALL BEING MADE TO THE BACK END (i know this by watching my back end server logs). So, it fails before it even makes the call. I can't work out why - the 'msg' i get back from the error block is blank. Any ideas anyone? Is this a known problem? I've tested it in ie6 and ie8 and it doesn't work in either. thanks - max EDIT - the solution - thanks to Nick Craver for pointing me in the right direction. Rails (and maybe other frameworks?) has a subterfuge for the unsupported put and delete requests: a post request with the parameter "_method" (note the underscore) set to 'put' or 'delete' will be treated as if the actual request type was that string. So, in my case, i made this change - note the 'data' option': jQuery.ajax({ async:true, data: {"_method":"delete"}, dataType:'script', type:'post', url:"/quizzes/"+quizId+"/quiz_questions/"+quizQuestionId, success: function(msg){ alert("success"); initializeQuizQuestions(); setSelectStatus(quizQuestionId, true); jQuery("tr[id*='quiz_question_"+quizQuestionId+"']").removeClass('selected'); }, error: function(msg){ alert("error:" + msg); } }); } Rails will now treat this as if it were a delete request, preserving the REST system. The reason my PUT example worked was just because in this particular case IE was happy to send a PUT request, but it officially does not support them so it's best to do this for PUT requests as well as DELETE requests.

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  • bin_at in dlmalloc

    - by chunhui
    In glibc malloc.c or dlmalloc It said "repositioning tricks"As in blew, and use this trick in bin_at. bins is a array,the space is allocated when av(struct malloc_state) is allocated.doesn't it? the sizeof(bin[i]) is less then sizeof(struct malloc_chunk*)? Who can describe this trick for me? I can't understand the bin_at macro.why they get the bins address use this method?how it works? Very thanks,and sorry for my poor English. /* To simplify use in double-linked lists, each bin header acts as a malloc_chunk. This avoids special-casing for headers. But to conserve space and improve locality, we allocate only the fd/bk pointers of bins, and then use repositioning tricks to treat these as the fields of a malloc_chunk*. */ typedef struct malloc_chunk* mbinptr; /* addressing -- note that bin_at(0) does not exist */ #define bin_at(m, i) \ (mbinptr) (((char *) &((m)->bins[((i) - 1) * 2])) \ - offsetof (struct malloc_chunk, fd)) The malloc_chunk struct like this: struct malloc_chunk { INTERNAL_SIZE_T prev_size; /* Size of previous chunk (if free). */ INTERNAL_SIZE_T size; /* Size in bytes, including overhead. */ struct malloc_chunk* fd; /* double links -- used only if free. */ struct malloc_chunk* bk; /* Only used for large blocks: pointer to next larger size. */ struct malloc_chunk* fd_nextsize; /* double links -- used only if free. */ struct malloc_chunk* bk_nextsize; }; And the bin type like this: typedef struct malloc_chunk* mbinptr; struct malloc_state { /* Serialize access. */ mutex_t mutex; /* Flags (formerly in max_fast). */ int flags; #if THREAD_STATS /* Statistics for locking. Only used if THREAD_STATS is defined. */ long stat_lock_direct, stat_lock_loop, stat_lock_wait; #endif /* Fastbins */ mfastbinptr fastbinsY[NFASTBINS]; /* Base of the topmost chunk -- not otherwise kept in a bin */ mchunkptr top; /* The remainder from the most recent split of a small request */ mchunkptr last_remainder; /* Normal bins packed as described above */ mchunkptr bins[NBINS * 2 - 2]; /* Bitmap of bins */ unsigned int binmap[BINMAPSIZE]; /* Linked list */ struct malloc_state *next; #ifdef PER_THREAD /* Linked list for free arenas. */ struct malloc_state *next_free; #endif /* Memory allocated from the system in this arena. */ INTERNAL_SIZE_T system_mem; INTERNAL_SIZE_T max_system_mem; };

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  • Performance Optimization for Matrix Rotation

    - by Summer_More_More_Tea
    Hello everyone: I'm now trapped by a performance optimization lab in the book "Computer System from a Programmer's Perspective" described as following: In a N*N matrix M, where N is multiple of 32, the rotate operation can be represented as: Transpose: interchange elements M(i,j) and M(j,i) Exchange rows: Row i is exchanged with row N-1-i A example for matrix rotation(N is 3 instead of 32 for simplicity): ------- ------- |1|2|3| |3|6|9| ------- ------- |4|5|6| after rotate is |2|5|8| ------- ------- |7|8|9| |1|4|7| ------- ------- A naive implementation is: #define RIDX(i,j,n) ((i)*(n)+(j)) void naive_rotate(int dim, pixel *src, pixel *dst) { int i, j; for (i = 0; i < dim; i++) for (j = 0; j < dim; j++) dst[RIDX(dim-1-j, i, dim)] = src[RIDX(i, j, dim)]; } I come up with an idea by inner-loop-unroll. The result is: Code Version Speed Up original 1x unrolled by 2 1.33x unrolled by 4 1.33x unrolled by 8 1.55x unrolled by 16 1.67x unrolled by 32 1.61x I also get a code snippet from pastebin.com that seems can solve this problem: void rotate(int dim, pixel *src, pixel *dst) { int stride = 32; int count = dim >> 5; src += dim - 1; int a1 = count; do { int a2 = dim; do { int a3 = stride; do { *dst++ = *src; src += dim; } while(--a3); src -= dim * stride + 1; dst += dim - stride; } while(--a2); src += dim * (stride + 1); dst -= dim * dim - stride; } while(--a1); } After carefully read the code, I think main idea of this solution is treat 32 rows as a data zone, and perform the rotating operation respectively. Speed up of this version is 1.85x, overwhelming all the loop-unroll version. Here are the questions: In the inner-loop-unroll version, why does increment slow down if the unrolling factor increase, especially change the unrolling factor from 8 to 16, which does not effect the same when switch from 4 to 8? Does the result have some relationship with depth of the CPU pipeline? If the answer is yes, could the degrade of increment reflect pipeline length? What is the probable reason for the optimization of data-zone version? It seems that there is no too much essential difference from the original naive version. EDIT: My test environment is Intel Centrino Duo processor and the verion of gcc is 4.4 Any advice will be highly appreciated! Kind regards!

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  • How to call Ajax to run a PHP file while maintaining PHP & Javascript variables.

    - by Umar
    Hi Stackoverflowers. I'm using the Facebook php-sdk to get the users name and friends, right now the loading friends part takes about +3 seconds so I wanted to do it via Ajax, e.g. so the document can load and jQuery then calls an external PHP script which loads the friends (their names and their profile pictures). So to do this I did: $(document).ready(function() { var loadUrl = "http://localhost/fb/getFriends.php" ; $("#friends") .html("Hold on, your friends are loading!") .load(loadUrl); }); But I get a PHP error: Fatal error: Call to a member function api() on a non-object If I do this in the same PHP file (so I don't use Ajax at all to call it) it works fine. Now I think I understand the reason this is happening, but I don't know how to fix it. In my main index.php file I have a bunch of init and session code e.g. FB.init({ appId : '<?php echo $facebook->getAppId(); ?>', session : <?php echo json_encode($session); ?>, // don't refetch the session when PHP already has it status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); So I'm just wondering what is the best way to treat my new separate PHP file getFriends.php in a way where it has access to all PHP/JavaScript session data/variables? If you haven't used the Facebook php-sdk I'll quickly explain what I mean: Lets say I have index.php and getUsername.php, from index.php I want to retrieve the getUsername.php file via Ajax using .load. Now the problem is getUsername.php needs to access PHP session data/Javascript Init functions which were created in index.php, so I'm thinking of ways to solve this (I'm new to PHP so sorry if this sounds silly) but I'm thinking maybe I could do a POST in jQuery Ajax and post the session data? Or maybe I could create a PHP class, so something like: class getUsername extends index{} /*Yes I'm a newbie*/ If you have a look at the php-sdk example.php link posted at the top maybe you'd better understand what variables exactly need to be accessed from a new file. Also on a different note, I'm using PHP to work out page rendering times and it seems that fetching the users name alone : // Session based API call. if ($session) { try { $uid = $facebook->getUser(); $me = $facebook->api('/me'); } catch (FacebookApiException $e) { error_log($e); } } Can take a good 4 seconds, is this normal? Once I get the users details is it good to cache it or something? -Speed isn't as important right now, for now I'm just trying to figure out this Ajax-separating php files thing. Woah this is a long post. Thanks very much for your time.

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  • LINQ to XML, a problem conceptualizing how the tree should look.

    - by snark
    Have you ever had one of those days when you've dug a hole but your so deep in now that the only option is to keep on digging and see where you come out? I thought just for giggles in the latest component I'm writing to use LINQ to XML because it was about time I saw what all the hooplah was about. The problem: I am making a graph component that contains series of data that get graphed and then you can apply a formula to that series and graph another series then apply a formula to that series and so on. So I figured that I would do so in 2 steps, create (and manage) an XML representaion of the series and how they relate to each other, then pass this xml to a draw engine which draws. Conceptually its a tree, with the exception of the root all child series being based upon a parent (1 parent can have many children. So I should always be adding child nodes to their parent and if I delete a node(series) then I can simply delete the series and its descendants (then draw) and voila all the messy iterating through each node finding parents and children is unneccessary. Trouble is I dont know how to represent this tree in XML i.e. the structure. My first attempt saw me programatically adding each series as siblings, which worked like a treat because I ended up with an ordered list and thus my order of rendering was maintained. I had this <Chart> <Series id="1">seriesText1</Series> <Series id="2">seriesText2</Series> <Series id="3">seriesText3</Series> <Series id="4">seriesText4</Series> </Chart> I'm in a muddle now ... how can I represent a series and a series that has children series. If some-one can give me a hint to how my tree should look (perhaps with a snippet on how to programatically add nodes to their parents) All the examples I have read usually have some container elements such as <ContactS> or <BookS> but my head says I have <series> some of them parent some of them children. Would appreciate a nudge in the right direction.

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  • Is there a standard way to encode a .NET string into javascript string for use in MS AJAX?

    - by Rich Andrews
    I'm trying to pass the output of a SQL Server exception to the client using the RegisterStartUpScript method of the MS ScriptManager. This works fine for some errors but when the exception contains single quotes the alert fails. I dont want to only escape single quotes though - Is there a standard function i can call to escape any special chars for use in Javascript? string scriptstring = "alert('" + ex.Message + "');"; ScriptManager.RegisterStartupScript(this, this.GetType(), "Alert", scriptstring , true); Thanks tpeczek, the code almost worked for me :) but with a slight amendment (the escaping of single quotes) it works a treat. I've included my amended version here... public class JSEncode { /// <summary> /// Encodes a string to be represented as a string literal. The format /// is essentially a JSON string. /// /// The string returned includes outer quotes /// Example Output: "Hello \"Rick\"!\r\nRock on" /// </summary> /// <param name="s"></param> /// <returns></returns> public static string EncodeJsString(string s) { StringBuilder sb = new StringBuilder(); sb.Append("\""); foreach (char c in s) { switch (c) { case '\'': sb.Append("\\\'"); break; case '\"': sb.Append("\\\""); break; case '\\': sb.Append("\\\\"); break; case '\b': sb.Append("\\b"); break; case '\f': sb.Append("\\f"); break; case '\n': sb.Append("\\n"); break; case '\r': sb.Append("\\r"); break; case '\t': sb.Append("\\t"); break; default: int i = (int)c; if (i < 32 || i > 127) { sb.AppendFormat("\\u{0:X04}", i); } else { sb.Append(c); } break; } } sb.Append("\""); return sb.ToString(); } } As mentioned below - original source: here

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  • CQRS - Should a Command try to create a "complex" master-detail entity?

    - by Simon Crabtree
    I've been reading Greg Young and Udi Dahan's thoughts on Command Query Responsibilty Separation and a lot of what I read strikes a chord with me. My domain (we track vehicles which are doing deliveries) has the concept of a Route which contains one or more Stops. I need my customers to be able to set these up in our system by calling a webservice, and then be able to retrieve information about a Route and how the vehicle is progressing. In the past I would have "cut-down" DTO classes which closely resemble my domain classes, and the customer would create a RouteDto with an array of StopDto(s), and call our CreateRoute webmethod, passing in the RouteDto. When they query our system by calling the GetRouteDetails method, I would return exactly the same objects to them. One of the appealing aspects of CQRS is that the RouteDto might have all manner of properties that the customer wants to query, but have no business setting when they create a Route. So I create a separate CreateRouteRequest class which is passed in when calling the CreateRoute "command", and a Route DTO class which gets returned as a query result. class Route{ string Reference; List<Stop> Stops; } But I need my customer to provide me with Route AND Stop details when they create a route. As I see it I could either... Give my CreateRouteRequest class a Stops(s) property which is an array of "something" representing the data they need to provide about each stop - but what do I call this class? It's not a Stop as that's what I'm calling the list of DTO inside my Route DTO, but I don't like "CreateStopRequest". I also wonder if I'm stuck in a CRUD mindset here thinking in terms of master-detail information and asking the customer to think like that too. class CreateRouteRequest{ string Reference; ... List<CreateStopRequest> Stops; } or They call CreateRoute, and then make a number of calls to an AddStopToRoute method. This feels a bit more "behavioural" but I'm going to lose the ability to treat creating a route including its stops as a single atomic command. If they create a Route and then try to add a Stop which fails due to some validation problem they're going to have a partially correct Route. The fact that I can't come up with a good name for the list of "StopCreationData" objects I'd be working with in option 1, makes me wonder if there's something I'm missing.

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  • How to define an extern, C struct returning function in C++ using MSVC?

    - by DK
    The following source file will not compile with the MSVC compiler (v15.00.30729.01): /* stest.c */ #ifdef __cplusplus extern "C" { #endif struct Test; extern struct Test make_Test(int x); struct Test { int x; }; extern struct Test make_Test(int x) { struct Test r; r.x = x; return r; } #ifdef __cplusplus } #endif Compiling with cl /c /Tpstest.c produces the following error: stest.c(8) : error C2526: 'make_Test' : C linkage function cannot return C++ class 'Test' stest.c(6) : see declaration of 'Test' Compiling without /Tp (which tells cl to treat the file as C++) works fine. The file also compiles fine in DigitalMars C and GCC (from mingw) in both C and C++ modes. I also used -ansi -pedantic -Wall with GCC and it had no complaints. For reasons I will go into below, we need to compile this file as C++ for MSVC (not for the others), but with functions being compiled as C. In essence, we want a normal C compiler... except for about six lines. Is there a switch or attribute or something I can add that will allow this to work? The code in question (though not the above; that's just a reduced example) is being produced by a code generator. As part of this, we need to be able to generate floating point nans and infinities as constants (long story), meaning we have to compile with MSVC in C++ mode in order to actually do this. We only found one solution that works, and it only works in C++ mode. We're wrapping the code in extern "C" {...} because we want to control the mangling and calling convention so that we can interface with existing C code. ... also because I trust C++ compilers about as far as I could throw a smallish department store. I also tried wrapping just the reinterpret_cast line in extern "C++" {...}, but of course that doesn't work. Pity. There is a potential solution I found which requires reordering the declarations such that the full struct definition comes before the function foward decl., but this is very inconvenient due to the way the codegen is performed, so I'd really like to avoid having to go down that road if I can.

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  • [N]Hibernate: view-like fetching properties of associated class

    - by chiccodoro
    (Felt quite helpless in formulating an appropriate title...) In my C# app I display a list of "A" objects, along with some properties of their associated "B" objects and properties of B's associated "C" objects: A.Name B.Name B.SomeValue C.Name Foo Bar 123 HelloWorld Bar Hello 432 World ... To clarify: A has an FK to B, B has an FK to C. (Such as, e.g. BankAccount - Person - Company). I have tried two approaches to load these properties from the database (using NHibernate): A fast approach and a clean approach. My eventual question is how to do a fast & clean approach. Fast approach: Define a view in the database which joins A, B, C and provides all these fields. In the A class, define properties "BName", "BSomeValue", "CName" Define a hibernate mapping between A and the View, whereas the needed B and C properties are mapped with update="false" insert="false" and do actually stem from B and C tables, but Hibernate is not aware of that since it uses the view. This way, the listing only loads one object per "A" record, which is quite fast. If the code tries to access the actual associated property, "A.B", I issue another HQL query to get B, set the property and update the faked BName and BSomeValue properties as well. Clean approach: There is no view. Class A is mapped to table A, B to B, C to C. When loading the list of A, I do a double left-join-fetch to get B and C as well: from A a left join fetch a.B left join fetch a.B.C B.Name, B.SomeValue and C.Name are accessed through the eagerly loaded associations. The disadvantage of this approach is that it gets slower and takes more memory, since it needs to created and map 3 objects per "A" record: An A, B, and C object each. Fast and clean approach: I feel somehow uncomfortable using a database view that hides a join and treat that in NHibernate as if it was a table. So I would like to do something like: Have no views in the database. Declare properties "BName", "BSomeValue", "CName" in class "A". Define the mapping for A such that NHibernate fetches A and these properties together using a join SQL query as a database view would do. The mapping should still allow for defining lazy many-to-one associations for getting A.B.C My questions: Is this possible? Is it [un]artful? Is there a better way?

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  • Newbie - what do I need to do with httpd.conf to make CakePHP work correctly?

    - by EmmyS
    (Not sure if this belongs here or on webmasters; please move if necessary.) I'm a total newbie to Cake and not much better with apache; I've done a lot of PHP but always with a server that's already been set up by someone else. So I'm going through the basic blog tutorial, and it says: A Note On mod_rewrite Occasionally a new user will run in to mod_rewrite issues, so I'll mention them marginally here. If the Cake welcome page looks a little funny (no images or css styles), it probably means mod_rewrite isn't functioning on your system. Here are some tips to help get you up and running: Make sure that an .htaccess override is allowed: in your httpd.conf, you should have a section that defines a section for each Directory on your server. Make sure the AllowOverride is set to All for the correct Directory. Make sure you are editing the system httpd.conf rather than a user- or site-specific httpd.conf. For some reason or another, you might have obtained a copy of CakePHP without the needed .htaccess files. This sometimes happens because some operating systems treat files that start with '.' as hidden, and don't copy them. Make sure your copy of CakePHP is from the downloads section of the site or our SVN repository. Make sure you are loading up mod_rewrite correctly! You should see something like LoadModule rewrite_module libexec/httpd/mod_rewrite.so and AddModule mod_rewrite.c in your httpd.conf." I'm using XAMPP on linux. I've found my httpd.conf file in opt/lampp/ etc, but am not sure what I need to do with it. I've searched for "rewrite", and there's only one line: LoadModule rewrite_module modules/mod_rewrite.so There's nothing about AddModule mod_rewrite.c. Do I just create a Directory section for the directory I've installed Cake in and set AlllowOverride to All? (I created a separate subdirectory of my wwwroot and installed in there, since I also have installs of Joomla and CodeIgniter.) Is there anything else I need to do? My download of Cake did come with two htaccess-type files (._.htaccess and .htaccess) - do I need to do anything with them? Thanks for any help you can provide to this non-server-admin. EDIT TO ADD virtual host sample: <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot /www/docs/dummy-host.example.com ServerName dummy-host.example.com ServerAlias www.dummy-host.example.com ErrorLog logs/dummy-host.example.com-error_log CustomLog logs/dummy-host.example.com-access_log common </VirtualHost>

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  • Can I make a LaTeX macro 'return' a filename?

    - by drfrogsplat
    I'm writing my thesis/dissertation and since its an on-going work I don't always have the actual images ready for the figures I put into my document, but for various reasons want to automatically have it substitute a dummy figure in place when the included graphics file doesn't exist. E.g. I can do something like \includegraphics[width=8cm]{\chapdir/figures/fluxcapacitor} (where \chapdir is a macro for my 'current' chapter directory, e.g. \def\chapdir{./ch_timetravel} and if there's no ./ch_timetravel/figures/fluxcapacitor.jpg it'll insert ./commands/dummy.jpg instead. I've structured my macros (perhaps naïvely?) so that I have a macro (\figFileOrDummy) that determines the appropriate file to include by checking if the argument provided to it exists, so that I can call \includegraphics[properties]{\figFileOrDummy{\chapdir/figures/fluxcapacitor}}. Except I'm getting various errors depending on how I try to call this, which seem to suggest that I'm approaching the problem in a fundamentally flawed way as far as 'good LaTeX programming' goes. Here's the macro to check if the file exists (and 'return' either filename or the dummy filename): \newcommand{\figFileOrDummy}[1]{% % Figure base name (no extension) to be used if the file exists \def\fodname{#1}% \def\dummyfig{commands/dummy}% % Check if output is PS (.EPS) or PDF (.JPG/.PDF/.PNG/...) figures \ifx\pdfoutput\undefined% % EPS figures only \IfFileExists{\fodname.eps}{}{\def\fodname{\dummyfig}}% \else% % Check existence of various extensions: PDF, TIF, TIFF, JPG, JPEG, PNG, MPS \def\figtest{0}% flag below compared to this value \IfFileExists{\fodname.pdf}{\def\figfilenamefound{1}}{\def\figfilenamefound{0}}% \IfFileExists{\fodname.jpg}{\def\figfilenamefound{1}}{}% \IfFileExists{\fodname.png}{\def\figfilenamefound{1}}{}% % and so on... % If no files found matching the filename (flag is 0) then use the dummy figure \ifx\figfilenamefound\figtest% \def\fodname{\dummyfig}% \fi% \fi% % 'return' the filename \fodname% }% Alternatively, here's a much simpler version which seems to have similar problems: \newcommand{\figFileOrDummy}[1]{% \def\dummyfig{commands/dummy}% \dummyfig% } The \def commands seems to be processed after the expansion of the macro they're trying to define, so it ends up being \def {commands/dummy}... (note the space after \def) and obviously complains. Also it seems to treat the literal contents of the macro as the filename for \includegraphics, rather than resolving/expanding it first, so complains that the file '\def {commands/dummy}... .png' doesn't exist.. I've tried also doing something like \edef\figfilename{\figFileOrDummy{\chapdir/figures/fluxcapacitor}} to try to force it to make \figfilename hold just the value rather than the full macro, but I get an Undefined control sequence error complaining the variables I'm trying to \def in the \figFileOrDummy macro are undefined. So my question is either How do I make this macro expand properly?; or If this is the wrong way of structuring my macros, how should I actually structure such a macro, in order to be able to insert dummy/real figures automatically?; or Is there a package that already handles this type of thing nicely that I've overlooked? I feel like I'm missing something pretty fundamental here...

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  • Marshalling non-Blittable Structs from C# to C++

    - by Greggo
    I'm in the process of rewriting an overengineered and unmaintainable chunk of my company's library code that interfaces between C# and C++. I've started looking into P/Invoke, but it seems like there's not much in the way of accessible help. We're passing a struct that contains various parameters and settings down to unmanaged codes, so we're defining identical structs. We don't need to change any of those parameters on the C++ side, but we do need to access them after the P/Invoked function has returned. My questions are: What is the best way to pass strings? Some are short (device id's which can be set by us), and some are file paths (which may contain Asian characters) Should I pass an IntPtr to the C# struct or should I just let the Marshaller take care of it by putting the struct type in the function signature? Should I be worried about any non-pointer datatypes like bools or enums (in other, related structs)? We have the treat warnings as errors flag set in C++ so we can't use the Microsoft extension for enums to force a datatype. Is P/Invoke actually the way to go? There was some Microsoft documentation about Implicit P/Invoke that said it was more type-safe and performant. For reference, here is one of the pairs of structs I've written so far: C++ /** Struct used for marshalling Scan parameters from managed to unmanaged code. */ struct ScanParameters { LPSTR deviceID; LPSTR spdClock; LPSTR spdStartTrigger; double spinRpm; double startRadius; double endRadius; double trackSpacing; UINT64 numTracks; UINT32 nominalSampleCount; double gainLimit; double sampleRate; double scanHeight; LPWSTR qmoPath; //includes filename LPWSTR qzpPath; //includes filename }; C# /// <summary> /// Struct used for marshalling scan parameters between managed and unmanaged code. /// </summary> [StructLayout(LayoutKind.Sequential)] public struct ScanParameters { [MarshalAs(UnmanagedType.LPStr)] public string deviceID; [MarshalAs(UnmanagedType.LPStr)] public string spdClock; [MarshalAs(UnmanagedType.LPStr)] public string spdStartTrigger; public Double spinRpm; public Double startRadius; public Double endRadius; public Double trackSpacing; public UInt64 numTracks; public UInt32 nominalSampleCount; public Double gainLimit; public Double sampleRate; public Double scanHeight; [MarshalAs(UnmanagedType.LPWStr)] public string qmoPath; [MarshalAs(UnmanagedType.LPWStr)] public string qzpPath; }

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  • How to handle very frequent updates to a Lucene index

    - by fsm
    I am trying to prototype an indexing/search application which uses very volatile indexing data sources (forums, social networks etc), here are some of the performance requirements, Very fast turn-around time (by this I mean that any new data (such as a new message on a forum) should be available in the search results very soon (less than a minute)) I need to discard old documents on a fairly regular basis to ensure that the search results are not dated. Last but not least, the search application needs to be responsive. (latency on the order of 100 milliseconds, and should support at least 10 qps) All of the requirements I have currently can be met w/o using Lucene (and that would let me satisfy all 1,2 and 3), but I am anticipating other requirements in the future (like search relevance etc) which Lucene makes easier to implement. However, since Lucene is designed for use cases far more complex than the one I'm currently working on, I'm having a hard time satisfying my performance requirements. Here are some questions, a. I read that the optimize() method in the IndexWriter class is expensive, and should not be used by applications that do frequent updates, what are the alternatives? b. In order to do incremental updates, I need to keep committing new data, and also keep refreshing the index reader to make sure it has the new data available. These are going to affect 1 and 3 above. Should I try duplicate indices? What are some common approaches to solving this problem? c. I know that Lucene provides a delete method, which lets you delete all documents that match a certain query, in my case, I need to delete all documents which are older than a certain age, now one option is to add a date field to every document and use that to delete documents later. Is it possible to do range queries on document ids (I can create my own id field since I think that the one created by lucene keeps changing) to delete documents? Is it any faster than comparing dates represented as strings? I know these are very open questions, so I am not looking for a detailed answer, I will try to treat all of your answers as suggestions and use them to inform my design. Thanks! Please let me know if you need any other information.

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