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  • Cannot get right height of text in java.awt.BufferdImage/Graphics2D

    - by Tommy
    Im creating a servlet that renders a jpg/png with a given text. I want the text to be centered on the rendered image. I can get the width, but the height i'm getting seems to be wrong Font myfont = new Font(Font.SANS_SERIF, Font.BOLD, 400); BufferedImage image = new BufferedImage(500, 500, BufferedImage.TYPE_INT_ARGB); Graphics2D g = image.createGraphics(); g.setFont(myfont); g.setColor(Color.BLACK); FontMetrics fm = g.getFontMetrics(); Integer textwidth = fm.stringWidth(imagetext); Integer textheight = fm.getHeight(); FontRenderContext fr = g.getFontRenderContext(); LineMetrics lm = myfont.getLineMetrics("5", fr ); float ascent = lm.getAscent(); float descent = lm.getDescent(); float height = lm.getHeight(); g.drawString("5", ((imagewidth - textwidth) / 2) , y?); g.dispose(); ImageIO.write(image, "png", outputstream); These are the values I get: textwidth = 222 textheight = 504 ascent = 402 descent = 87 height = 503 Anyone know how to get the exact height om the "5" ? The estimated height should be around 250

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  • How to install network drivers during installation?

    - by Matt
    I have a server that I'm attempting to install windows onto. However, the disk is an iscsi target provided by ipxe. Everything appears to go well until about 3/4 through the install process I get an error about a critical driver missing and the installation is cancelled. I would say the critical driver would be the network card. It's an intel nic and the drivers are not on the windows installation CD. I tried slipstreaming them with RTSevenLite, but after it created the CD it seems it failed to make it bootable. I've also not been successful in making a bootable USB thumb drive or USB HDD. I suspect a buggy bios even though I have the latest. How to install network drivers during installation? Windows used to provide an optional F6 during install feature but this seems to be missing in Windows Servert 2008. Perhaps there is a way to do this, or another method?

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  • Replacing notebook SATA hard disk with SSD without reinstalling

    - by Graeme Donaldson
    So there's a notebook (Lenovo Thinkpad Z61m) with a SATA hard disk, the SATA controller is configured for native AHCI operation & the OS is Windows XP. The hard disk is going to be replaced with an SSD which is larger. I have an idea of how I'm going to do this, but I want to be sure there isn't something obvious I'm missing. Connect external USB drive Boot some flavour of Linux live CD Use dd to clone the SATA disk to the external drive Power off and replace the SATA disk with the SSD Boot the live CD Use dd to clone back from the external drive to the SSD Does anyone have anything to add?

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  • How to install anti-virus without administrative rights?

    - by Rohit
    In situations where the PC has no CD drive and operating a guest account with limited privileges, how to install an anti-virus tool? Malware is not permitting to open any anti-virus vendor's site and also blocking all sites opened via Google that contain the term "online scan". I somehow managed to download through mirror links with a Download Manager as the browser's download was blocked by the malware. But the problem didn't end there. After I downloaded the anti-virus tool, it failed to install because it needed administrative rights. The user didn't know the administrator password. I tried via command line with runas, but it also asks for the administrator password. The OS is Windows XP. How to deal with these type of malwares if there is a scenario that CD drive is not there only Internet is there?

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  • Multiple Application Support Directories for iPhone Simulator?

    - by Alex G
    I am developing an iPhone app with someone else. The app works fine for me, but he is running into a bug. We think this bug is related to the fact that he is getting multiple Application directories for this same app. In my ~/Library/Application Support/iPhone Simulator/User/Applications, I only have one folder at all times. He says that he will get 3 or 4 directories when he is only working on this one app. We think this is our problem because our bug has to do with displaying images that are stored in the app's Documents folder. Does anyone know why he is ending up with multiple directories or how to stop it? Edit: Here is the code for writing the image to a file: NSData *image = [NSData dataWithContentsOfURL:[NSURL URLWithString:[currentArticle articleImage]]]; NSArray *array = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *imagePath = [array objectAtIndex:0]; NSFileManager *NSFM = [NSFileManager defaultManager]; BOOL isDir = YES; if(![NSFM fileExistsAtPath:imagePath isDirectory:&isDir]) if(![NSFM createDirectoryAtPath:imagePath attributes:nil]) NSLog(@"error"); imagePath = [imagePath stringByAppendingFormat:@"/images"]; if(![NSFM fileExistsAtPath:imagePath isDirectory:&isDir]) if(![NSFM createDirectoryAtPath:imagePath attributes:nil]) NSLog(@"error"); imagePath = [imagePath stringByAppendingFormat:@"/%@.jpg", [currentArticle uniqueID]]; [image writeToFile:imagePath atomically:NO]; And here is the code for getting the path when I need the image: - (NSString *)imagePath { NSArray *array = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *imagePath = [array objectAtIndex:0]; return [imagePath stringByAppendingFormat:@"/images/%@.jpg", [self uniqueID]]; } The app works great for me, but my partner says that the images don't show up intermittently, and he notices that he gets multiple directories in his Applications folder.

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  • performSelectorInBackground: using self.object ?

    - by Emil
    Hey. I am trying to load an image for a custom tableViewCell. The code gets run from the CustomCell-class (CustomCell.h) from [cell performSelectorInBackground:@selector(loadImageFromURL:) withObject:[NSURL URLWithString:urlString]]; in the cellForRowAtIndexPath:-function. Cell gets created here: CustomCell *cell = (CustomCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:@"CustomCell" owner:self options:nil]; for (id currentObject in topLevelObjects){ if ([currentObject isKindOfClass:[CustomCell class]]){ cell = (CustomCell *) currentObject; break; } } } CustomCell.h: // ... IBOutlet UIImageView *cellImage; } - (void) loadImageFromURL:(NSURL *)url; // … CustomCell.m: - (void) loadImageFromURL:(NSURL *)url { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSLog(@"Loading image..."); [loadingImage startAnimating]; [self.cellImage setImageWithURL:url]; [loadingImage stopAnimating]; NSLog(@"Done loading image..."); [pool release]; } setImageWithURL: is a function from the SDWebImage-framework that rs has made. The real error is that the image doesen't show up. EDIT: When I cleared the app's cache, the images didn't show up anymore. EDIT: Seems like URL is nil for some reason. Am I passing the object in the selector correctly? Can you see anything wrong? Thanks.

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  • How to pull UIImages from NSData from a socket.

    - by Jus' Wondrin'
    Hey all! I'm using ASyncSocket to move some UIImages from one device over to another. Essentially, on one device I have: NSMutableData *data = UIImageJPEGRepresentation(image, 0.1); if(isRunning){ [sock writeData:data withTimeout:-1 tag:0]; } So a new image will be added to the socket every so often (like a webcam). Then, on the other device, I am calling: [listenSocket readDataWithTimeout:1 tag:0]; which will respond with: - (void)onSocket:(AsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag { [responseData appendData:data]; [listenSocket readDataWithTimeout:1 tag:0]; } Essentially, what I want to be able to do is have an NSTimer going which will call @selector(PullImages): -(void) PullImages { In here, I want to be able to pull images out of ResponseData. How do I do that? There might not be a complete image yet, there might be multiple images, there might be one and a half images! I want to parse the NSData into each existing image! } Any assistance? Thanks in advance!

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  • Three.js: texture to datatexture

    - by Alessandro Pezzato
    I'm trying to implement a delayed webcam viewer in javascript, using Three.js for WebGL capabilities. I need to store frames grabbed from webcam, so they can be shown after some time (some milliseconds to some seconds). I'm able to do this without Three.js, using canvas and getImageData(). You can find an example on jsfidle. I'm trying to find a way to do this without canvas, but using Three.js Texture or DataTexture object. Here an example of what I'm trying. The problem is that I cannot find how to copy the image from a Texture (image is of type HTMLVideoElement) to another. In rotateFrames() function the older frame should be lost and newer should replace, like in a FIFO. But the line frames[i].image = frames[i + 1].image; is just copying the reference, not the texture data. I guess DataTexture should do this, but I'm not able to get a DataTexture out of a Texture or HTMLVideoElement. Any idea?

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  • CSS: "float:left" doesn't work as expected

    - by Patrick
    hi, I want to display 2 columns of images using "float:left", and I dunno why the 3rd image is on the right. See screenshot:http://dl.dropbox.com/u/72686/imagesFloat.png See HTML: <div class="field-item odd"> <img alt="" class="filefield-imagecache-galleryImage" src="http://localhost/bernardi/sites/default/files/Picture%202.png" title=""><br> <span>description1</span> </div> <div class="field-item even"> <img alt="" class="filefield-imagecache-galleryImage" src="http://localhost/bernardi/sites/default/files/Picture%203.png" title=""><br> <span>description2</span> </div> <div class="field-item odd"> <img alt="" class="filefield-imagecache-galleryImage" src="http://localhost/bernardi/sites/default/files/Picture%204.png" title=""><br> <span>description3</span> </div> <div class="field-item even"> <img alt="" class="filefield-imagecache-galleryImage" src="http://localhost/bernardi/sites/default/files/Picture%205.png" title=""><br> <span></span> </div> see CSS: .field-field-image .odd { padding-right:20px; } .field-field-image .even { padding-left:20px; } .field-field-image .field-item { float:left; } thanks

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  • Am I correctly extracting JPEG binary data from this mysqldump?

    - by Glenn
    I have a very old .sql backup of a vbulletin site that I ran around 8 years ago. I am trying to see the file attachments that are stored in the DB. The script below extracts them all and is verified to be JPEG by hex dumping and checking the SOI (start of image) and EOI (end of image) bytes (FFD8 and FFD9, respectively) according to the JPEG wiki page. But when I try to open them with evince, I get this message "Error interpreting JPEG image file (JPEG datastream contains no image)" What could be going on here? Some background info: sqldump is around 8 years old vbulletin 2.x was the software that stored the info most likely php 4 was used most likely mysql 4.0, possibly even 3.x the column datatype these attachments are stored in is mediumtext My Python 3.1 script: #!/usr/bin/env python3.1 import re trim_l = re.compile(b"""^INSERT INTO attachment VALUES\('\d+', '\d+', '\d+', '(.+)""") trim_r = re.compile(b"""(.+)', '\d+', '\d+'\);$""") extractor = re.compile(b"""^(.*(?:\.jpe?g|\.gif|\.bmp))', '(.+)$""") with open('attachments.sql', 'rb') as fh: for line in fh: data = trim_l.findall(line)[0] data = trim_r.findall(data)[0] data = extractor.findall(data) if data: name, data = data[0] try: filename = 'files/%s' % str(name, 'UTF-8') ah = open(filename, 'wb') ah.write(data) except UnicodeDecodeError: continue finally: ah.close() fh.close() update The JPEG wiki page says FF bytes are section markers, with the next byte indicating the section type. I see some that are not listed in the wiki page (specifically, I see a lot of 5C bytes, so FF5C). But the list is of "common markers" so I'm trying to find a more complete list. Any guidance here would also be appreciated.

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  • onmouseover problems with JavaScript (rendered using django and django-imagekit)

    - by Michael Moreno
    I'm using Imagekit. View.py includes: def pics(request): p = Photo.objects.all() return render_to_response('Shots.html', {'p': p}) The following simple code in the template will generate associated images: {% for p in p %} <img src = "{{ p.display.url }}"> <img src = "{{ p.thumbnail_image.url }}"> {% endfor %} I'm attempting to generate a series of thumbnails {{ p.thumbnail_image.url }} which, when mouseover'd, will generate the slightly larger version of the image, {{ p.display.url }} via Javascript. The following code in the template attempts to do so: <html> <head> <HEAD> <script language="Javascript"> { image1 = new Image image2 = new Image image1.src = {{ p.thumbnail_image.url }} image2.src = {{ p.display.url }} </script> </head> <body> {% for p in p %} <a href="" onMouseOver="document.rollover.src= image2.src onMouseOut="document.rollover.src= image1.src"> <img src="{{ p.thumbnail_image.url }}" border=0 name="rollover"></a> {% endfor %} </body> </html> This will display the series of thumbnails, but the larger image will not display when mouseover'd. I believe it has to do with how I'm specifying the variable {{ p.display.url }}.

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  • how to convert bitmap into byte array in android

    - by satyamurthy
    hi all i am new in android i am implementing image retrieve in sdcard in image convert into bitmap and in bitmap convert in to byte array please forward some solution of this code public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ImageView image = (ImageView) findViewById(R.id.picview); EditText value=(EditText)findViewById(R.id.EditText01); FileInputStream in; BufferedInputStream buf; try { in = new FileInputStream("/sdcard/pictures/1.jpg"); buf = new BufferedInputStream(in,1070); System.out.println("1.................."+buf); byte[] bMapArray= new byte[buf.available()]; buf.read(bMapArray); Bitmap bMap = BitmapFactory.decodeByteArray(bMapArray, 0, bMapArray.length); for (int i = 0; i < bMapArray.length; i++) { System.out.print("bytearray"+bMapArray[i]); } image.setImageBitmap(bMap); value.setText(bMapArray.toString()); if (in != null) { in.close(); } if (buf != null) { buf.close(); } } catch (Exception e) { Log.e("Error reading file", e.toString()); } } } solution is 04-12 16:41:16.168: INFO/System.out(728): 4......................[B@435a2908 this is the result for byte array not display total byte array this array size is 1034 please forward some solution

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  • Ubuntu - Create a link to a specified directory so I can easily change to that directory

    - by Denby
    Is it possible to create a symlink to a directory, like /var/lib/tomcat6/webapps/MyWar that I can access from everywhere? I want to be able to say cd myapp from anywhere in the directory tree and go to that directory. Is it only possible in the directory where I create the symlink? Do I have to update my ~/.bashrc file to include an alias like: alias myapp="cd /var/lib/tomcat6/webapps/MyWar" and then just type myapp from anywhere? What is the best way to handle this situation so I don't always have to type in the long directory? I also want to be able to use that parameter in say a copy command, so the alias wouldn't help in that situation. Hopefully I can do something similar where ~ maps to the home directory in any command.

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  • BitBlting multiple images to buffer

    - by Anonymous
    So I've made a class which draws a transparant image to a buffer. the buffer is a HDC which has been used blackness on. What I am trying to do is draw three images to this buffer. Which means I am using this function three times. After that's done, I output it to the screen (using SRCCOPYing the buffer). But what I get to see is just the third image and blackness. void draw_buffer(HDC buffer, int draw_x, int draw_y) { BitBlt(this-main, draw_x, draw_y, this-img_width, this-img_height, this-image, this-mask_x, this-mask_y, SRCAND); BitBlt(this-main, draw_x, draw_y, this-img_width, this-img_height, this-image, this-img_x, this-img_y, SRCPAINT); BitBlt(buffer, 0, 0, 800, 600, this-main, 0, 0, SRCCOPY); } At initiation, this-main becomes this: this->main = CreateCompatibleDC(GetDC(0)); this->bitmap = CreateCompatibleBitmap(GetDC(0),800,600); SelectObject(this->main, this->bitmap); What is wrong with my code?

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  • Is there any way to programitically change a Data/ItemTemplate in Silverlight?

    - by Kris Erickson
    So I have a Listbox, which is using an ItemTemplate to display an image. I want to be able to change the size of the displayed image in the ItemTemplate. Through databinding I can change the Width, but the only way I can see how to do this is to add a Property (Say, ImageSize) to the class I am binding to and then change every item in the colleciton to have a new ImageSize. Is there no way to access the property of an item in that Datatemplate? E.g. <navigation:Page.Resources> <DataTemplate x:Key="ListBoxItemTemplate"> <Viewbox Height="100" Width="100"> <Image Source="{Binding Image}"/> </Viewbox> </DataTemplate> </navigation:Page.Resources> <Grid> <ListBox ItemTemplate="{StaticResource ListBoxItemTemplate}" ItemSource="{Binding Collection}"/> </Grid> Is there anyway to set the Width and Height of the viewbox without binding a property to every element in the collection?

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  • Loading the target of a link in a <DIV> via jQuery's .live event into the same <DIV>??

    - by Martin Pescador
    Hello together I call a certain div from another page with jquery to be loaded into a div on my main page like this: <script type="text/javascript"> $("#scotland").load("http://www.example.com/scotland .gallery"); </script> <div id="scotland"></div> The div I call is a piece of code which is automatically generated by a CMS made simple module, by the way. Now it comes to my problem: The .gallery div I call, looks, a little simplified, like this: <div class="gallery"> <span><img src="http://www.example.com/scotlandimage1.jpg"></span> <span class="imgnavi"><a href="link_to_next_page_with_one_image">Next image</href></span> </div> I want the "next image"-link to load the next page into the .gallery div (it is always a page with one image on it). But what it does, is, it opens the new page http://www.example.com/scotland only. I tried to use jquerys .live event to load the linked page (that would be "scotlandimage2" and the navigation, as you can see in the upper part - not only the image!), but I must have done something wrong. I tried different ways, but never got it to work. This was my last try: $(".imgnavi a").click(function() { var myUrl = $(this).attr("href"); $(".gallery").load(myUrl); return false; }); I have to admit that I am very new to jquery... But does someone know what I did wrong (do I even follow the right handlers?)? Thanks very much in advance! Martin

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  • Mac Air Bootcamp Windows 7 Installation and USB3 Hurdles

    - by Casey
    I am trying to load windows 7 on a new Mac Air(OS X 10.9 Mavericks) using Boot camp, a downloaded windows 7 iso file, and USB3 flash drive. No obvious issues with stepping through the initial phases of boot camp and disc partition, but when the system reboots to load windows setup/install from the USB3 flash, it stalls after a few screens and gives a "missing cd/dvd drive" error. I have read similar posts regarding this fail that imply there is possibly a windows 7 compatibility concern with USB3, and that if a USB2 port is available....or if you can change your BIOS to make your USB3 look like USB2...then you can get around this error. Unfortunately I only have USB3 ports on this system, and it appears accessing the PC equivalent "BIOS" on the new Macs is very difficult....and if you screw it up you can ruin the system. Does anyone have any suggestions? I should also mention that there is NOT a CD/DVD drive on the Mac Air....and I can't migrate to Windows8 (for various reasons). Any help is much appreciated!!

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  • Saving NSBitmapImageRep as NSBMPFileType file. Wrong BMP headers and bitmap content

    - by niko34
    I save a NSBitmapImageRep to a BMP file (Snow Leopard). It seems ok when i open it on macos. But it makes an error on my multimedia device (which can show any BMP file from internet). I cannot figure out what is wrong, but when i look inside the file (with the cool hexfiend app on macos), 2 things wrong: the header have a wrong value for the biHeight parameter : 4294966216 (hex=C8FBFFFF) the header have a correct biWidth parameter : 1920 the first pixel in the bitmap content (after 54 bytes headers in BMP format) correspond to the upper left corner of the original image. In the original BMP file and as specified in the BMP format, it should be the down left corner pixel first. To explain the full workflow in my app, i have an NSImageView where i can drag a BMP image. This View is bind to an NSImage. After a drag & drop i have an action to save this image (with some text drawing over it) to a BMP file. Here's the code for saving the new BMP file : CGColorSpaceRefcolorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); CGContextRefcontext = CGBitmapContextCreate(NULL, (int)1920, (int)1080, 8, 4*(int)1920, colorSpace, kCGImageAlphaNoneSkipLast); [duneScreenViewdrawBackgroundWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) needScale:NO]; if(folderType==DXFolderTypeMovie) { [duneScreenViewdrawSynopsisContentWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) withScale:1.0]; } CGImageRef backgroundImageRef = CGBitmapContextCreateImage(context); NSBitmapImageRep*bitmapBackgroundImageRef = [[NSBitmapImageRepalloc] initWithCGImage:backgroundImageRef]; NSData*data = [destinationBitmap representationUsingType:NSBMPFileType properties:nil]; [data writeToFile:[NSStringstringWithFormat:@"%@/%@", folderPath,backgroundPath] atomically: YES]; The duneScreenViewdrawSynopsisContentWithDuneFolder method uses CGContextDrawImage to draw the image. The duneScreenViewdrawSynopsis method uses CoreText to draw some text in the same context. Do you know what's wrong?

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  • Configure Console2 to open bash in current folder

    - by davidkennedy85
    I've seen this but it doesn't work for me. I'm not using Git's version of bash but the one that comes with cygwin, so that could be part of the problem. Here is how I have my tab in Console2 set up: Title: bash.exe Shell: C:\cygwin\bin\bash.exe --login -i Startup dir: %HOMEDRIVE%%HOMEPATH% This is my registry entry: Directory shell Console2 Open Console2 Here command "C:\Console2\Console.exe" -d "%1" bash always starts in my home directory instead of the directory I'm clicking on, then I have to cd /cygdrive/d/code ... etc. I tried removing the value in the "Startup dir" field, changing it to %1, %1% with no luck. I also tried this solution but it didn't work for me either: Title: bash.exe Shell: C:\cygwin\bin\bash.exe -l Registry: Directory shell Console2 Open Console2 Here command "C:\Console2\Console.exe" -d "%V" .profile file in root directory: cd - Any ideas?

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  • jQuery working in everything but IE7. (checked my commas)

    - by deadlyhifi
    The following code works in IE8, FF, Safari, Chrome etc. (not bothering with IE6 for this one), but doesn't work in IE7. I've been through the code with a fine tooth-comb. Checked the commas, messed around with ; but it's not going anywhere. I'm using the jQuery Validate and Uploadify scripts. Can anyone see the problem here? Thanks. <script type="text/javascript"> jQuery(document).ready(function($) { $("#validateform").validate({ errorClass: 'invalid', rules: { bike_url: { required: true, url: true } } }) $("#uploadify").uploadify({ 'uploader' : '<?php echo $url . '/wp-content/plugins/biketest/includes/uploadify/uploadify.swf'; ?>', 'script' : '<?php echo $url . '/wp-content/plugins/biketest/class/class.uploadify.php'; ?>', 'folder' : '<?php echo $url . '/wp-content/plugins/biketest/uploads'; ?>', 'cancelImg' : '<?php echo $url . '/wp-content/plugins/biketest/includes/uploadify/cancel.png'; ?>', 'auto' : true, 'fileDesc' : '.jpg or .png files only please.', 'fileExt' : '*.jpg;*.jpeg;*.png;', 'sizeLimit' : '2097152', 'buttonText': 'Choose Image', 'scriptData': { 'random': '<?php $rand = rand(0, 999999); echo $rand ?>' }, 'onComplete': function(event, queueID, fileObj, response, data) { var image = '<?php echo $rand; ?>-' + ((fileObj.name).toLowerCase()).replace(' ', ''); setTimeout(function(){ $(".uploaded").attr('src', '<?php echo $url; ?>/wp-content/plugins/biketest/uploads/s-' + image); }, 500); $("[name=bike_img]").val(image); } }) }); </script>

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  • PS/2 and USB Keyboard is not working !!

    - by Mr-Right
    hello, let me make is clear that it is a different question from other related questions already posted here. Here is the scenario,No OS is installed in Computer. I am trying to install windows xp professional but due to keyboard failure I can't make it. PS/2 keyboard is not working at all. USB keyboard is working only before POST,I can work in BIOS. As soon as it starts booting from CD disc,keyboard fails to respond. And I can't go ahead from this message Press any key to boot from CD......

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  • Writing my first bash script (line 2: testscript: No such file or directory)

    - by skyeagle
    I am attempting to write my first shell script (I'm running Ubuntu 10.x) This is what my 'script' looks like cd /path/to/directory/cronscripts . testscript I put the following debug statements (after the cd), in the script above to make sure everything was ok: pwd echo `ls -lhrt` and it displayed all the files in the directory. So I dont understand the error message I am getting. I have the following two questions Why am I getting the above error message and how do I fix it? My script seems to run fine without a shebang in the first line - infact when I try either of the following: #!/usr/bin/bash #!/usr/bin/bash env I get the following error message: /usr/bin/bash: bad interpreter: No such file or directory What is the purpose of the shebang statement and why do I get the above error when I try to include it in my script/ how do I fix it, so I can add the shebang (is it necessary? - it seems most script examples have the shebang - but I'm not sure if it is a must, as the script runs without it).

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  • Installing VMware ESXi 4.0 on Dell 1950: Cannot open vmkboot.gz

    - by rlandster
    I am trying to install VMware ESXi 4.0.0 U1 on a Dell 1950 server via a bootable CD-ROM. I keep getting this error right at the start: Cannot open vmkboot.gz I checked that the CD-ROM drive is not to blame by installing Debian Etch using that drive. I tried several different versions of ESXi (3.5, 3.5 Dell edition, 4.0 Dell edition) and they all give me an error at the same place. I also tried installing from a USB "thumb" drive but got the same error. I checked with the VMware HCL (Hardware Compatibility List) and the Dell 1950 is listed as being compatible. Here are some server details: Two 1.6 GHz Xeon 5110 CPUs (ID: 06-0F-B) BIOS version 2.2.6 Any ideas on what might be the issue?

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  • How do I correct a directory incorrectly copied into itself?

    - by Peter Boughton
    Given the following situation... <path>/mydir1/mydir2 ...where mydir2 should have overwritten mydir1, but was instead placed inside, and both directories actually have the same filename. How is that fixed? Attempting to do mv <path>/mydir/mydir/* <path>/mydir/ or mv <path>/mydir <path>/ results in: mv: cannot move `<path>/mydir/mydir` to a subdirectory of itself, `<path>/mydir` This seems stupidly simple, but it's late here and I can't figure it out. There are seventeen such directories to fix (path differs for each, but same mydir name). To confirm, the error message can be caused with this: # cd /path/to/directory # mv mydir/mydir ./ mv: cannot move `mydir/mydir' to a subdirectory of itself, `./mydir' Also tried: # mv mydir/mydir/* mydir/ mv: cannot move `mydir/mydir/otherdir1' to a subdirectory of itself, `mydir/otherdir1' mv: cannot move `mydir/mydir/otherdir2' to a subdirectory of itself, `mydir/otherdir2' and... # mv /path/to/directory/mydir/mydir/otherdir1 /path/to/directory/mydir/ mv: cannot move `/path/to/directory/mydir/mydir/otherdir1' to a subdirectory of itself, `/path/to/directory/mydir/otherdir1' and using a temporary directory: # mv mydir/mydir ./mydir-temp # mv mydir-temp/* mydir/ mv: cannot move `mydir-temp/otherdir1' to a subdirectory of itself, `mydir/otherdir1' mv: cannot move `mydir-temp/otherdir2' to a subdirectory of itself, `mydir/otherdir2' I found a similar question "How to recursively move all files (including hidden) in a subfolder into a parent folder in *nix?" which suggested that mv bar/{,.}* . would do this. But this also gives the same errors, as well as confusingly picking up . and .. from somewhere. # cd mydir # mv mydir/{,.}* . mv: cannot move `mydir/otherdir1' to a subdirectory of itself, `./otherdir1' mv: cannot move `mydir/otherdir2' to a subdirectory of itself, `./otherdir2' mv: cannot move `mydir/.' to `./.': Device or resource busy mv: cannot move `mydir/..' to `./..': Device or resource busy mv: overwrite `./.file'? y Another similar question "linux mv command weirdness" suggests that mv doesn't overwrite and a copy is required. # cd mydir # cp -rf ./mydir/* ./ cp: overwrite `./otherdir1/file1'? y cp: overwrite `./otherdir1/file2'? y cp: overwrite `./otherdir1/file3'? This appears to be working... except there's a lot of files (and dirs) - I don't want to confirm every one! Isn't the f there supposed to prevent this? Ok, so cp was aliased to cp -i (which I found out with type cp), and bypassed by using \cp -rf ./mydir/* ./ which seems to have worked. Although I've solved the problem of getting dirs/files from one place to another, I'm still curious as to what's going on with the mv stuff - is this really a deliberate feature as suggested by Warner?

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  • Updated - Having trouble making a circled button in android

    - by user3641545
    I'm trying to use an image as a button. The image is an oval/circle, so when I set it as the background there's basically a black box with the image on top of it. How can I fix this? This is the fragment main xml: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context="com.example.example1.MainActivity$PlaceholderFragment" > <ImageButton android:id="@+id/hardButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_centerVertical="true" android:background="@drawable/hard_button_clickable" android:onClick="hardButton" android:text="@string/button_hard" android:textColor="#ffff00" android:textSize="50sp" /> </RelativeLayout> This is the hard button xml: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:drawable="@drawable/hard_button_img" android:state_focused="true" android:state_pressed="false"/> <item android:drawable="@drawable/hard_button_img" android:state_focused="true" android:state_pressed="true"/> <item android:drawable="@drawable/hard_button_img"/> </selector> Here's the problem in the app: http://i.gyazo.com/a7f3b25341ebf4146d294df1f5660e99.png I've tried setting background to null and setting src to my image file. Nothing changed. Thanks. e; Here's the actual PNG: http://tinypic.com/r/av3cli/8 e; Still looking for help with this!

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