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  • Make interchangeable class types via pointer casting only, without having to allocate any new objects?

    - by HostileFork
    UPDATE: I do appreciate "don't want that, want this instead" suggestions. They are useful, especially when provided in context of the motivating scenario. Still...regardless of goodness/badness, I've become curious to find a hard-and-fast "yes that can be done legally in C++11" vs "no it is not possible to do something like that". I want to "alias" an object pointer as another type, for the sole purpose of adding some helper methods. The alias cannot add data members to the underlying class (in fact, the more I can prevent that from happening the better!) All aliases are equally applicable to any object of this type...it's just helpful if the type system can hint which alias is likely the most appropriate. There should be no information about any specific alias that is ever encoded in the underlying object. Hence, I feel like you should be able to "cheat" the type system and just let it be an annotation...checked at compile time, but ultimately irrelevant to the runtime casting. Something along these lines: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Under the hood, the factory method is actually making a NodeBase class, and then using a similar reinterpret_cast to return it as a Node<AccessorFoo>*. The easy way to avoid this is to make these lightweight classes that wrap nodes and are passed around by value. Thus you don't need casting, just Accessor classes that take the node handle to wrap in their constructor: AccessorFoo foo (NodeBase::createViaFactory()); AccessorBar bar (foo.getNode()); But if I don't have to pay for all that, I don't want to. That would involve--for instance--making a special accessor type for each sort of wrapped pointer (AccessorFooShared, AccessorFooUnique, AccessorFooWeak, etc.) Having these typed pointers being aliased for one single pointer-based object identity is preferable, and provides a nice orthogonality. So back to that original question: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Seems like there would be some way to do this that might be ugly but not "break the rules". According to ISO14882:2011(e) 5.2.10-7: An object pointer can be explicitly converted to an object pointer of a different type.70 When a prvalue v of type "pointer to T1" is converted to the type "pointer to cv T2", the result is static_cast(static_cast(v)) if both T1 and T2 are standard-layout types (3.9) and the alignment requirements of T2 are no stricter than those of T1, or if either type is void. Converting a prvalue of type "pointer to T1" to the type "pointer to T2" (where T1 and T2 are object types and where the alignment requirements of T2 are no stricter than those of T1) and back to its original type yields the original pointer value. The result of any other such pointer conversion is unspecified. Drilling into the definition of a "standard-layout class", we find: has no non-static data members of type non-standard-layout-class (or array of such types) or reference, and has no virtual functions (10.3) and no virtual base classes (10.1), and has the same access control (clause 11) for all non-static data members, and has no non-standard-layout base classes, and either has no non-static data member in the most-derived class and at most one base class with non-static data members, or has no base classes with non-static data members, and has no base classes of the same type as the first non-static data member. Sounds like working with something like this would tie my hands a bit with no virtual methods in the accessors or the node. Yet C++11 apparently has std::is_standard_layout to keep things checked. Can this be done safely? Appears to work in gcc-4.7, but I'd like to be sure I'm not invoking undefined behavior.

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  • Doing a roll-in/roll-out slideshow in jQuery

    - by erizias
    I am trying to create a roll-in / roll-out slideshow in jQuery/JavaScript. My problem is, that it needs to be repeated. And right now when it's starting over, the pictures doesnt come from the right side anymore :( The reason for which I have created the slideLeft function, is that afterwards I need to create 2 functions, where the user can interrupt the slideshow manually pressing a left or right button. This is what I've got: <script class="jsbin" src="http://code.jquery.com/jquery-1.7.2.min.js"></script> <div style='background: #c4c4c4; border: 1px solid #7b7b7b; height: 220px; overflow: hidden; padding: 5px; position: absolute; width: 590px;'> <div id='slider-image-1' style='left: 5px; background: red; height: 216px; padding: 2px; position: absolute; top: 5px; width: 586px;'></div> <div id='slider-image-2' style='left: 600px; background: yellow; height: 216px; padding: 2px; position: absolute; top: 5px; width: 586px;'></div> <div id='slider-image-3' style='left: 600px; background: green; height: 216px; padding: 2px; position: absolute; top: 5px; width: 586px;'></div> <div id='slider-image-4' style='left: 600px; background: blue; height: 216px; padding: 2px; position: absolute; top: 5px; width: 586px;'></div> </div> <script type='text/javascript'> $(document).ready(function() { var amount = 0; var nextamount = 1; setInterval(function() { amount++; nextamount++; if (nextamount === 5) nextamount = 1; if (amount === 5) amount = 1; slideLeft(amount, nextamount); }, 2000); }); function slideLeft(i, j) { var $theItem = $('#slider-image-' + i); $theItem.animate({ left: parseInt($theItem.css('left'), 10) == 5 ? -$theItem.outerWidth() : 5 }, 500); var $theItem = $('#slider-image-' + j); $theItem.animate({ left: parseInt($theItem.css('left'), 10) == 5 ? $theItem.outerWidth() + 10 : 5 }, 500); }; </script>

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  • jQuery not executed on page load

    - by Arild Sandberg
    I'm building an ajax upload with an editing function (rotate, zoom and crop), and I'm using guillotine by matiasgagliano (https://github.com/matiasgagliano/guillotine) for this. My problem is that after upload the user get redirected to the editing page through ajax, but when landing on that page I always have to refresh the page in browser for the image to load. I've tried auto-reloading, both through js and php, but that doesn't help, neither does adding a button to load the same url again. Only refresh from browser button (tested in several browsers) works. I've tried implementing jquery.turbolinks, but that stopped guillotine functions from working. I'm loading the guillotine.js in head section after jQuery, and have the function in bottom before body tag. Any tip or help would be appreciated. Thx Here is some of the code: HTML: <div class='frame'> <img id="id_picture" src="identifications/<?php echo $id_url; ?>" alt="id" /> </div> <div id='controls'> <a href='javascript:void(0)' id='rotate_left' title='<?php echo $word_row[434]; ?>'><i class='fa fa-rotate-left'></i></a> <a href='javascript:void(0)' id='zoom_out' title='<?php echo $word_row[436]; ?>'><i class='fa fa-search-minus'></i></a> <a href='javascript:void(0)' id='fit' title='<?php echo $word_row[438]; ?>'><i class='fa fa-arrows-alt'></i></a> <a href='javascript:void(0)' id='zoom_in' title='<?php echo $word_row[437]; ?>'><i class='fa fa-search-plus'></i></a> <a href='javascript:void(0)' id='rotate_right' title='<?php echo $word_row[435]; ?>'><i class='fa fa-rotate-right'></i></a> </div> Js: <script type='text/javascript'> jQuery(function() { var picture = $('#id_picture'); picture.guillotine({ width: 240, height: 180 }); picture.on('load', function(){ // Initialize plugin (with custom event) picture.guillotine({eventOnChange: 'guillotinechange'}); // Display inital data var data = picture.guillotine('getData'); for(var key in data) { $('#'+key).html(data[key]); } // Bind button actions $('#rotate_left').click(function(){ picture.guillotine('rotateLeft'); }); $('#rotate_right').click(function(){ picture.guillotine('rotateRight'); }); $('#fit').click(function(){ picture.guillotine('fit'); }); $('#zoom_in').click(function(){ picture.guillotine('zoomIn'); }); $('#zoom_out').click(function(){ picture.guillotine('zoomOut'); }); $('#process').click(function(){ $.ajax({ type: "POST", url: "scripts/process_id.php?id=<?php echo $emp_id; ?>&user=<?php echo $user; ?>", data: data, cache: false, success: function(html) { window.location = "<?php echo $finish_url; ?>"; } }); }); // Update data on change picture.on('guillotinechange', function(ev, data, action) { data.scale = parseFloat(data.scale.toFixed(4)); for(var k in data) { $('#'+k).html(data[k]); } }); }); }); </script>

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  • Event handle in drop-down menu.

    - by QLiu
    Hello fellows, I am trying to develop a dynamic drop down menu by a customized widget style The custom widget has two main features: Read user's location cookies variable to set the proper contact phone number in the CP pages When users select on the drop down menu, it triggers onChange event, it re-select the contact phone number based on users' selections, but it won't reset the location cookies. My widgets conatins two files: Controller.php: Simply one, it uses to handle get cookies variables class serial extends Widget { function __construct() { parent::__construct(); } function generateWidgetInformation() { $this->info['notes'] = "Serial Number search Box"; } function getData() { //Get cookies code will go here, and pass to view.php $this->data['locale'] = 'gb';// for test purpose now } } view.php is about Presentation layer contains HTML, which get the data from my controller <div style="border: 1px solid black; display: block;" id="<?=$this->instanceID;?>"></div> <script>locale2contact('<?=$this->data['locale']?>', '<?=$this->instanceID;?>');</script> And then the Javascript function, call locale2contact var element_id =''; //Define Global Variables, //Receive the cookies locale, and instance id from view.php function locale2contact(locale, instance_id) { var details = ''; this.element_id=instance_id; //assing the instance id into global variable // alert(instance_id); //Check whether we got the instance id from view files if (locale == 'gb') details = 'UK Contact Details<br>' + build_dropdown(locale); else if (locale == 'fr') details = 'French Contact Details<br>'+build_dropdown(locale); else if (locale == 'be') details = 'Belgian Contact Details<br>'+ build_dropdown(locale); else details = 'Unknown Contact Detail'; writeContactInfo(details); } //Build the drop down menu with pre-selected option by using cookies. function build_dropdown(locale) { var dropdown = '<select onChange=changeContactInfo(this.options[selectedIndex].text)>'; dropdown += '<option' + (locale == 'gb' ? ' selected' : '') + '>UK</option>'; dropdown += '<option' + (locale == 'be' ? ' selected' : '') + '>Belgium</option>'; dropdown += '</select>'; return dropdown; } // Not smart way in here, once the people select the drop down box, it reselect the drop down menu and reset the contact info function changeContactInfo(selected) { var details =''; //alert(this.element_id); //alert(locale); if (selected == 'UK') details = 'UK Contact Details<br>' + build_dropdown2(selected); else if (selected == 'fr') details = 'French Contact Details<br>'+ build_dropdown2(selected); else if (selected == 'Belgium') details = 'Belgian Contact Details<br>'+ build_dropdown2(selected); else details = 'Unknown Contact Detail'; writeContactInfo(details); } //Build the drop down menu function build_dropdown2(selected) { var dropdown = '<select onChange=changeContactInfo(this.options[selectedIndex].text)>'; dropdown += '<option' + (selected == 'UK' ? ' selected' : '') + '>UK</option>'; dropdown += '<option' + (selected == 'Belgium' ? ' selected' : '') + '>Belgium</option>'; dropdown += '</select>'; return dropdown; } //Back to view function writeContactInfo(details) { document.getElementById(this.element_id).innerHTML = details; //update the instance field in view } Javascript function is not efficient. As you see, I got two similar duplicate functions to handle events. Users go to the page, the widget read the cookies variable to display contact info (locale2contact)and preselect the drop-down menu (function build_dropdown) If users select the drop down menu, the displya contact info change (function changeContactInfo), and then I need to rebuild the drop down menu with user previously selection (function build_dropdown2). I am looking for best practices for adding this functionality to RightNow widget. Thank you. I really do not like the way i am doing now. It works; but the code looks bad.

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  • Landscape-only orientation + view controllers: What am I still missing?

    - by mahboudz
    Hi. I can't believe I am still having problems with screen orientation, now on the iPad. This is an app that only supports one of the two landscape orientation. In my info.plist, I include: <string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeLeft</string> In Interface Builder, all my views are created in landscape orientation. Only the main Window is not, but I don't see a way to change that. When launched, I get the following coordinates for my main window and the main viewcontroller view: Window frame {{0, 0}, {768, 1024}} mainView frame {{0, 0}, {748, 1024}} (Changing the frame at runtime to be what I expect, does not change the odd behavior.) All other views after that show these coordinates when summoned (when loaded but before being presented): frame of keysig {{0, 0}, {1024, 768}} frame of instrumentSelect {{20, 0}, {1024, 768}} frame of settings {{0, 0}, {467, 300}} In all my viewControllers, i respond to shouldAutorotateToInterfaceOrientation with: return ((interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (interfaceOrientation == UIInterfaceOrientationLandscapeRight)); In my app, everything (almost) functions as expected. The app launches into one of the two landscape modes. The views (and viewcontrollers) display everything where it belongs, taps work all across the screen, as expected. However, there are two clues that something is still wrong. Clue #1: I have two viewcontrollers that are UITabeViewControllers. When summoned, they are supposed to open up their views and scroll to the selected row of the table. However it is evident that they scroll, but they don't scroll down far enough. It seems that they think that the screen extends further down and they scroll just enough to move the row to a place near the bottom of the screen, but that location is not visible. When the views are loaded, the coordinates are: frame of keysig {{0, 0}, {1024, 768}} frame of instrumentSelect {{20, 0}, {1024, 768}} When I present them using a popover, the frames get resized to: frame of keysig {{0, 0}, {320, 655}} frame of instrumentSelect {{0, 0}, {320, 655}} The frame of the viewController that does the presentation, same mainView frame mentioned above is: frame of self {{20, 0}, {748, 1024}} I have also tried to accomplish the same thing with presentModalViewController instead of presentPopover, and have the same results. This is what the popovers look like: In both cases, the selected row is below the horizon, even though the tableView did visibly scroll in order to make the row visible. I am not sure what to try next. I checked each UITable's scrollView content coordinates and they seemed reasonable. It almost seems like a UITable internal rect gets created with the wrong number and stays that way. Clue #2: All my actionsheets come up with a width of 320. I can only assume that the iPad allows actionSheets in only 320 or 480 widths and since it somehow thinks that the screen is oriented in portrait mode, and then uses the narrower width. There you have it. I can't believe I am still getting hung up on orientation issues. I swear Apple doesn't make it easy to have a landscape app. Any ideas?

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  • Is there a library available which easily can record and replay results of API calls?

    - by Billy ONeal
    I'm working on writing various things that call relatively complicated Win32 API functions. Here's an example: //Encapsulates calling NtQuerySystemInformation buffer management. WindowsApi::AutoArray NtDll::NtQuerySystemInformation( SystemInformationClass toGet ) const { AutoArray result; ULONG allocationSize = 1024; ULONG previousSize; NTSTATUS errorCheck; do { previousSize = allocationSize; result.Allocate(allocationSize); errorCheck = WinQuerySystemInformation(toGet, result.GetAs<void>(), allocationSize, &allocationSize); if (allocationSize <= previousSize) allocationSize = previousSize * 2; } while (errorCheck == 0xC0000004L); if (errorCheck != 0) { THROW_MANUAL_WINDOWS_ERROR(WinRtlNtStatusToDosError(errorCheck)); } return result; } //Client of the above. ProcessSnapshot::ProcessSnapshot() { using Dll::NtDll; NtDll ntdll; AutoArray systemInfoBuffer = ntdll.NtQuerySystemInformation( NtDll::SystemProcessInformation); BYTE * currentPtr = systemInfoBuffer.GetAs<BYTE>(); //Loop through the results, creating Process objects. SYSTEM_PROCESSES * asSysInfo; do { // Loop book keeping asSysInfo = reinterpret_cast<SYSTEM_PROCESSES *>(currentPtr); currentPtr += asSysInfo->NextEntryDelta; //Create the process for the current iteration and fill it with data. std::auto_ptr<ProcImpl> currentProc(ProcFactory( static_cast<unsigned __int32>(asSysInfo->ProcessId), this)); NormalProcess* nptr = dynamic_cast<NormalProcess*>(currentProc.get()); if (nptr) { nptr->SetProcessName(asSysInfo->ProcessName); } // Populate process threads for(ULONG idx = 0; idx < asSysInfo->ThreadCount; ++idx) { SYSTEM_THREADS& sysThread = asSysInfo->Threads[idx]; Thread thread( currentProc.get(), static_cast<unsigned __int32>(sysThread.ClientId.UniqueThread), sysThread.StartAddress); currentProc->AddThread(thread); } processes.push_back(currentProc); } while(asSysInfo->NextEntryDelta != 0); } My problem is in mocking out the NtDll::NtQuerySystemInformation method -- namely, that the data structure returned is complicated (Well, here it's actually relatively simple but it can be complicated), and writing a test which builds the data structure like the API call does can take 5-6 times as long as writing the code that uses the API. What I'd like to do is take a call to the API, and record it somehow, so that I can return that recorded value to the code under test without actually calling the API. The returned structures cannot simply be memcpy'd, because they often contain inner pointers (pointers to other locations in the same buffer). The library in question would need to check for these kinds of things, and be able to restore pointer values to a similar buffer upon replay. (i.e. check each pointer sized value if it could be interpreted as a pointer within the buffer, change that to an offset, and remember to change it back to a pointer on replay -- a false positive rate here is acceptable) Is there anything out there that does anything like this?

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  • C++ templated factory constructor/de-serialization

    - by KRao
    Hi, I was looking at the boost serialization library, and the intrusive way to provide support for serialization is to define a member function with signature (simplifying): class ToBeSerialized { public: //Define this to support serialization //Notice not virtual function! template<class Archive> void serialize(Archive & ar) {.....} }; Moreover, one way to support serilization of derived class trough base pointers is to use a macro of the type: //No mention to the base class(es) from which Derived_class inherits BOOST_CLASS_EXPORT_GUID(Derived_class, "derived_class") where Derived_class is some class which is inheriting from a base class, say Base_class. Thanks to this macro, it is possible to serialize classes of type Derived_class through pointers to Base_class correctly. The question is: I am used in C++ to write abstract factories implemented through a map from std::string to (pointer to) functions which return objects of the desired type (and eveything is fine thanks to covariant types). Hover I fail to see how I could use the above non-virtual serialize template member function to properly de-serialize (i.e. construct) an object without knowing its type (but assuming that the type information has been stored by the serializer, say in a string). What I would like to do (keeping the same nomenclature as above) is something like the following: XmlArchive xmlArchive; //A type or archive xmlArchive.open("C:/ser.txt"); //Contains type information for the serialized class Base_class* basePtr = Factory<Base_class>::create("derived_class",xmlArchive); with the function on the righ-hand side creating an object on the heap of type Derived_class (via default constructor, this is the part I know how to solve) and calling the serialize function of xmlArchive (here I am stuck!), i.e. do something like: Base_class* Factory<Base_class>::create("derived_class",xmlArchive) { Base_class* basePtr = new Base_class; //OK, doable, usual map string to pointer to function static_cast<Derived_class*>( basePtr )->serialize( xmlArchive ); //De-serialization, how????? return basePtr; } I am sure this can be done (boost serialize does it but its code is impenetrable! :P), but I fail to figure out how. The key problem is that the serialize function is a template function. So I cannot have a pointer to a generic templated function. As the point in writing the templated serialize function is to make the code generic (i.e. not having to re-write the serialize function for different Archivers), it does not make sense then to have to register all the derived classes for all possible archive types, like: MY_CLASS_REGISTER(Derived_class, XmlArchive); MY_CLASS_REGISTER(Derived_class, TxtArchive); ... In fact in my code I relies on overloading to get the correct behaviour: void serialize( XmlArchive& archive, Derived_class& derived ); void serialize( TxtArchive& archive, Derived_class& derived ); ... The key point to keep in mind is that the archive type is always known, i.e. I am never using runtime polymorphism for the archive class...(again I am using overloading on the archive type). Any suggestion to help me out? Thank you very much in advance! Cheers

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  • Please help fix and optimize this query

    - by user607217
    I am working on a system to find potential duplicates in our customers table (SQL 2005). I am using the built-in SOUNDEX value that our software computes when customers are added/updated, but I also implemented the double metaphone algorithm for better matching. This is the most-nested query I have created, and I can't help but think there is a better way to do it and I'd like to learn. In the inner-most query I am joining the customer table to the metaphone table I created, then finding customers that have identical pKey (primary phonetic key). I take that, union that with customers that have matching soundex values, and then proceed to score those matches with various text similarity functions. This is currently working, but I would also like to add a union of customers whose aKey (alternate phonetic key) match. This would be identical to "QUERY A" except to substitute on (c1Akey = c2Akey) for the join. However, when I attempt to include that, I get errors when I try to execute my query. Here is the code: --Create aggregate ranking select c1Name, c2Name, nDiff, c1Addr, c2Addr, aDiff, c1SSN, c2SSN, sDiff, c1DOB, c2DOB, dDiff, nDiff+aDiff+dDiff+sDiff as Score ,(sDiff+dDiff)*1.5 + (nDiff+dDiff)*1.5 + (nDiff+sDiff)*1.5 + aDiff *.5 + nDiff *.5 as [Rank] FROM ( --Create match scores for different fields SELECT c1Name, c2Name, c1Addr, c2Addr, c1SSN, c2SSN, c1LTD, c2LTD, c1DOB, c2DOB, dbo.Jaro(c1name, c2name) AS nDiff, dbo.JaroWinkler(c1addr, c2addr) AS aDiff, CASE WHEN c1dob = '1901-01-01' OR c2dob = '1901-01-01' OR c1dob = '1800-01-01' OR c2dob = '1800-01-01' THEN .5 ELSE dbo.SmithWaterman(c1dob, c2dob) END AS dDiff, CASE WHEN c1ssn = '000-00-0000' OR c2ssn = '000-00-0000' THEN .5 ELSE dbo.Jaro(c1ssn, c2ssn) END AS sDiff FROM -- Generate list of possible matches based on multiple phonetic matching fields ( select * from -- List of similar names from pKey field of ##Metaphone table --QUERY A BEGIN (select customers.custno as c1Custno, name as c1Name, haddr as c1Addr, ssn as c1SSN, lasttripdate as c1LTD, dob as c1DOB, soundex as c1Soundex, pkey as c1Pkey, akey as c1Akey from Customers WITH (nolock) join ##Metaphone on customers.custno = ##Metaphone.custno) as c1 JOIN (select customers.custno as c2Custno, name as c2Name, haddr as c2Addr, ssn as c2SSN, lasttripdate as c2LTD, dob as c2DOB, soundex as c2Soundex, pkey as c2Pkey, akey as c2Akey from Customers with (nolock) join ##Metaphone on customers.custno = ##Metaphone.custno) as c2 on (c1Pkey = c2Pkey) and (c1Custno < c2Custno) WHERE (c1Name <> 'PARENT, GUARDIAN') and c1soundex != c2soundex --QUERY A END union --List of similar names from pregenerated SOUNDEX field (select t1.custno, t1.name, t1.haddr, t1.ssn, t1.lasttripdate, t1.dob, t1.[soundex], 0, 0, t2.custno, t2.name, t2.haddr, t2.ssn, t2.lasttripdate, t2.dob, t2.[soundex], 0, 0 from Customers t1 WITH (nolock) join customers t2 with (nolock) on t1.[soundex] = t2.[soundex] and t1.custno < t2.custno where (t1.name <> 'PARENT, GUARDIAN')) ) as a ) as b where (sDiff+dDiff)*1.5 + (nDiff+dDiff)*1.5 + (nDiff+sDiff)*1.5 + aDiff *.5 + nDiff *.5 >= 7.5 order by [rank] desc, score desc Previously, I was using joins such as on c1.pkey = c2.pkey or c1.akey = c2.akey or c1.soundex = c2.soundex but the performance was horrendous, and using unions seems to be working a lot better. Out of 103K customers, tt is currently generating a list of 8.5M potential matches (based on the phonetic codes) in 2.25 minutes, and then taking another 2 to score, rank and filter those down to about 3000. So I am happy with the performance, I just can't help but think there is a better way to structure this, and I need help adding the extra union condition. Thanks!

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  • Adjust parameters of serial port reading

    - by clinisbut
    Hello. I'm facing a particular issue that regards serial communication under win32. I'm communicating with a device can only accept frames when it is not already communicating. So I must find a valid frame and then inmediatelly send my request. I developed a class named Serial that handles basic operations on serial port (open, close, read, write) and then a Thread calls inside a loop read and write functions. Thread loop //Device is an object of class Serial while( device->isOpen() && !terminate ) { unsigned int readed = 0; unsigned long error = ERROR_SUCCESS; unsigned char* data = device->read( &readed, &error ); if( error==ERROR_SUCCESS ) { //If data received, deliver to upper level if( readed>0 ) { QByteArray output( (const char*)data, (signed int)readed ); emit dataArrived( output, readed ); } } else { //unrelated stuff } //Here I manage the writting issue //Only when nothing is received, and Upper layer wants to send a frame //(Upper layer only will mark as something to send when it detects a valid frame) if( readed==0 ) { out_lock.lock(); //If something to send... if( something_to_send > 0 ) { if( device->write( output_buffer, output_size, &error ) ) { //things... } } } } The Thread basically keeps reading, and when nothing is received, sees if somebody has signaled to send a frame (this means that a valid frame is just received). When this happens, it writes the frame through serial port. Here comes my problem. Inside the Serial::read() function: I use the overlapped way of reading: ::ClearCommError( handle, &dwErrors, &stat); if( stat.cbInQue ) { //If there's something to read, read it, please note the bytes to read parameter, here 1. bool ok = ::ReadFile( handle, buffer_in, 1, &bytes_read, &ov_reader ); if( !ok ) { DWORD _error = ::GetLastError(); if( _error == ERROR_IO_PENDING ) { DWORD result = ::WaitForMultipleObjects( 2, waiters, FALSE,INFINITE ); switch( result ) { //Eventshutdown case WAIT_OBJECT_0: /*code omitted*/break; case WAIT_OBJECT_0+1: ok = ::GetOverlappedResult( handle, &ov_reader, &bytes_read, true ); //check ok value omitted break; } } } } if( bytes_read>0 ) { *size = bytes_read; } Here starts my problem. When device sends me small frames (around 30 bytes) everything works fine, but when larger frames are sent, the code is not able to find any free time between frames causing the thread to never be able send any frame because readed is never 0. If I increase the number of bytes to read inside the read() function, lose the ability to detect when the device "listens": bool ok = ::ReadFile(handle, buffer_in, 50, &bytes_read, &ov_reader ); This happens because my app can receive the end of a frame together with the start of the next one. This behaviour is very common. In the other hand, if I change the INFINITE argument by a valid timeout in the WaitForMultipleObjects function, I lose data. So my question basically is... what I'm doing wrong? Why when reading 1 byte each time I don't find any free time to send my own frames? Thank you

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  • How can I return an object into PHP userspace from my extension?

    - by John Factorial
    I have a C++ object, Graph, which contains a property named cat of type Category. I'm exposing the Graph object to PHP in an extension I'm writing in C++. As long as the Graph's methods return primitives like boolean or long, I can use the Zend RETURN_*() macros (e.g. RETURN_TRUE(); or RETURN_LONG(123);. But how can I make Graph-getCategory(); return a Category object for the PHP code to manipulate? I'm following the tutorial over at http://devzone.zend.com/article/4486, and here's the Graph code I have so far: #include "php_getgraph.h" zend_object_handlers graph_object_handlers; struct graph_object { zend_object std; Graph *graph; }; zend_class_entry *graph_ce; #define PHP_CLASSNAME "WFGraph" ZEND_BEGIN_ARG_INFO_EX(php_graph_one_arg, 0, 0, 1) ZEND_END_ARG_INFO() ZEND_BEGIN_ARG_INFO_EX(php_graph_two_args, 0, 0, 2) ZEND_END_ARG_INFO() void graph_free_storage(void *object TSRMLS_DC) { graph_object *obj = (graph_object*)object; delete obj-graph; zend_hash_destroy(obj-std.properties); FREE_HASHTABLE(obj-std.properties); efree(obj); } zend_object_value graph_create_handler(zend_class_entry *type TSRMLS_DC) { zval *tmp; zend_object_value retval; graph_object *obj = (graph_object*)emalloc(sizeof(graph_object)); memset(obj, 0, sizeof(graph_object)); obj-std.ce = type; ALLOC_HASHTABLE(obj-std.properties); zend_hash_init(obj-std.properties, 0, NULL, ZVAL_PTR_DTOR, 0); zend_hash_copy(obj-std.properties, &type-default_properties, (copy_ctor_func_t)zval_add_ref, (void*)&tmp, sizeof(zval*)); retval.handle = zend_objects_store_put(obj, NULL, graph_free_storage, NULL TSRMLS_CC); retval.handlers = &graph_object_handlers; return retval; } PHP_METHOD(Graph, __construct) { char *perspectives; int perspectives_len; Graph *graph = NULL; zval *object = getThis(); if(zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "s", &perspectives, &perspectives_len) == FAILURE) { RETURN_NULL(); } graph = new Graph(perspectives); graph_object *obj = (graph_object*)zend_object_store_get_object(object TSRMLS_CC); obj-graph = graph; } PHP_METHOD(Graph, hasCategory) { long perspectiveId; Graph *graph; graph_object *obj = (graph_object*)zend_object_store_get_object(getThis() TSRMLS_CC); graph = obj-graph; if (graph == NULL) { RETURN_NULL(); } if(zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "l", &perspectiveId) == FAILURE) { RETURN_NULL(); } RETURN_BOOL(graph-hasCategory(perspectiveId)); } PHP_METHOD(Graph, getCategory) { // what to do here? RETURN_TRUE; } function_entry php_getgraph_functions[] = { PHP_ME(Graph,__construct,NULL,ZEND_ACC_PUBLIC|ZEND_ACC_CTOR) PHP_ME(Graph,hasCategory,php_graph_one_arg,ZEND_ACC_PUBLIC) PHP_ME(Graph,getCategory,php_graph_one_arg,ZEND_ACC_PUBLIC) { NULL, NULL, NULL } }; PHP_MINIT_FUNCTION(getgraph) { zend_class_entry ce; INIT_CLASS_ENTRY(ce, PHP_CLASSNAME, php_getgraph_functions); graph_ce = zend_register_internal_class(&ce TSRMLS_CC); graph_ce-create_object = graph_create_handler; memcpy(&graph_object_handlers, zend_get_std_object_handlers(), sizeof(zend_object_handlers)); graph_object_handlers.clone_obj = NULL; return SUCCESS; } zend_module_entry getgraph_module_entry = { #if ZEND_MODULE_API_NO = 20010901 STANDARD_MODULE_HEADER, #endif PHP_GETGRAPH_EXTNAME, NULL, /* Functions */ PHP_MINIT(getgraph), NULL, /* MSHUTDOWN */ NULL, /* RINIT */ NULL, /* RSHUTDOWN */ NULL, /* MINFO */ #if ZEND_MODULE_API_NO = 20010901 PHP_GETGRAPH_EXTVER, #endif STANDARD_MODULE_PROPERTIES }; #ifdef COMPILE_DL_GETGRAPH extern "C" { ZEND_GET_MODULE(getgraph) } #endif

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  • Muti-Schema Privileges for a Table Trigger in an Oracle Database

    - by sisslack
    I'm trying to write a table trigger which queries another table that is outside the schema where the trigger will reside. Is this possible? It seems like I have no problem querying tables in my schema but I get: Error: ORA-00942: table or view does not exist when trying trying to query tables outside my schema. EDIT My apologies for not providing as much information as possible the first time around. I was under the impression this question was more simple. I'm trying create a trigger on a table that changes some fields on a newly inserted row based on the existence of some data that may or may not be in a table that is in another schema. The user account that I'm using to create the trigger does have the permissions to run the queries independently. In fact, I've had my trigger print the query I'm trying to run and was able to run it on it's own successfully. I should also note that I'm building the query dynamically by using the EXECUTE IMMEDIATE statement. Here's an example: CREATE OR REPLACE TRIGGER MAIN_SCHEMA.EVENTS BEFORE INSERT ON MAIN_SCHEMA.EVENTS REFERENCING OLD AS OLD NEW AS NEW FOR EACH ROW DECLARE rtn_count NUMBER := 0; table_name VARCHAR2(17) := :NEW.SOME_FIELD; key_field VARCHAR2(20) := :NEW.ANOTHER_FIELD; BEGIN CASE WHEN (key_field = 'condition_a') THEN EXECUTE IMMEDIATE 'select count(*) from OTHER_SCHEMA_A.'||table_name||' where KEY_FIELD='''||key_field||'''' INTO rtn_count; WHEN (key_field = 'condition_b') THEN EXECUTE IMMEDIATE 'select count(*) from OTHER_SCHEMA_B.'||table_name||' where KEY_FIELD='''||key_field||'''' INTO rtn_count; WHEN (key_field = 'condition_c') THEN EXECUTE IMMEDIATE 'select count(*) from OTHER_SCHEMA_C.'||table_name||' where KEY_FIELD='''||key_field||'''' INTO rtn_count; END CASE; IF (rtn_count > 0) THEN -- change some fields that are to be inserted END IF; END; The trigger seams to fail on the EXECUTE IMMEDIATE with the previously mentioned error. EDIT I have done some more research and I can offer more clarification. The user account I'm using to create this trigger is not MAIN_SCHEMA or any one of the OTHER_SCHEMA_Xs. The account I'm using (ME) is given privileges to the involved tables via the schema users themselves. For example (USER_TAB_PRIVS): GRANTOR GRANTEE TABLE_SCHEMA TABLE_NAME PRIVILEGE GRANTABLE HIERARCHY MAIN_SCHEMA ME MAIN_SCHEMA EVENTS DELETE NO NO MAIN_SCHEMA ME MAIN_SCHEMA EVENTS INSERT NO NO MAIN_SCHEMA ME MAIN_SCHEMA EVENTS SELECT NO NO MAIN_SCHEMA ME MAIN_SCHEMA EVENTS UPDATE NO NO OTHER_SCHEMA_X ME OTHER_SCHEMA_X TARGET_TBL SELECT NO NO And I have the following system privileges (USER_SYS_PRIVS): USERNAME PRIVILEGE ADMIN_OPTION ME ALTER ANY TRIGGER NO ME CREATE ANY TRIGGER NO ME UNLIMITED TABLESPACE NO And this is what I found in the Oracle documentation: To create a trigger in another user's schema, or to reference a table in another schema from a trigger in your schema, you must have the CREATE ANY TRIGGER system privilege. With this privilege, the trigger can be created in any schema and can be associated with any user's table. In addition, the user creating the trigger must also have EXECUTE privilege on the referenced procedures, functions, or packages. Here: Oracle Doc So it looks to me like this should work, but I'm not sure about the "EXECUTE privilege" it's referring to in the doc.

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  • hosting simple python scripts in a container to handle concurrency, configuration, caching, etc.

    - by Justin Grant
    My first real-world Python project is to write a simple framework (or re-use/adapt an existing one) which can wrap small python scripts (which are used to gather custom data for a monitoring tool) with a "container" to handle boilerplate tasks like: fetching a script's configuration from a file (and keeping that info up to date if the file changes and handle decryption of sensitive config data) running multiple instances of the same script in different threads instead of spinning up a new process for each one expose an API for caching expensive data and storing persistent state from one script invocation to the next Today, script authors must handle the issues above, which usually means that most script authors don't handle them correctly, causing bugs and performance problems. In addition to avoiding bugs, we want a solution which lowers the bar to create and maintain scripts, especially given that many script authors may not be trained programmers. Below are examples of the API I've been thinking of, and which I'm looking to get your feedback about. A scripter would need to build a single method which takes (as input) the configuration that the script needs to do its job, and either returns a python object or calls a method to stream back data in chunks. Optionally, a scripter could supply methods to handle startup and/or shutdown tasks. HTTP-fetching script example (in pseudocode, omitting the actual data-fetching details to focus on the container's API): def run (config, context, cache) : results = http_library_call (config.url, config.http_method, config.username, config.password, ...) return { html : results.html, status_code : results.status, headers : results.response_headers } def init(config, context, cache) : config.max_threads = 20 # up to 20 URLs at one time (per process) config.max_processes = 3 # launch up to 3 concurrent processes config.keepalive = 1200 # keep process alive for 10 mins without another call config.process_recycle.requests = 1000 # restart the process every 1000 requests (to avoid leaks) config.kill_timeout = 600 # kill the process if any call lasts longer than 10 minutes Database-data fetching script example might look like this (in pseudocode): def run (config, context, cache) : expensive = context.cache["something_expensive"] for record in db_library_call (expensive, context.checkpoint, config.connection_string) : context.log (record, "logDate") # log all properties, optionally specify name of timestamp property last_date = record["logDate"] context.checkpoint = last_date # persistent checkpoint, used next time through def init(config, context, cache) : cache["something_expensive"] = get_expensive_thing() def shutdown(config, context, cache) : expensive = cache["something_expensive"] expensive.release_me() Is this API appropriately "pythonic", or are there things I should do to make this more natural to the Python scripter? (I'm more familiar with building C++/C#/Java APIs so I suspect I'm missing useful Python idioms.) Specific questions: is it natural to pass a "config" object into a method and ask the callee to set various configuration options? Or is there another preferred way to do this? when a callee needs to stream data back to its caller, is a method like context.log() (see above) appropriate, or should I be using yield instead? (yeild seems natural, but I worry it'd be over the head of most scripters) My approach requires scripts to define functions with predefined names (e.g. "run", "init", "shutdown"). Is this a good way to do it? If not, what other mechanism would be more natural? I'm passing the same config, context, cache parameters into every method. Would it be better to use a single "context" parameter instead? Would it be better to use global variables instead? Finally, are there existing libraries you'd recommend to make this kind of simple "script-running container" easier to write?

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  • where is the error in this C code , and how to get rid of the warnings?

    - by mekasperasky
    #include<stdio.h> #include<string.h> //This program is a sorting application that reads a sequence of numbers from a file and prints them on the screen . The reading from the file here , is a call back function . typedef int (*CompFunc)(const char* , const char* ); typedef int (*ReadCheck)(char nullcheck); char array[100]; //Let this fucntion be done in the library itself . It doesnt care as to where the compare function and how is it implemented . Meaning suppose the function wants to do sort in ascending order or in descending order then the changes have to be done by the client code in the "COMPARE" function who will be implementing the lib code . void ReadFile(FILE *fp,ReadCheck rc) { char a; char d[100]; int count = 0,count1=0; a=fgetc(fp); while(1 != (*rc)(a)) { if(a=='\0') { strcpy(array[count],d); count=count+1; } else { d[count1]=a; count1=count1+1; } } } void Bubblesort(int* array , int size , int elem_size , CompFunc cf) { int i,j; int *temp; for( i=0;i < size ;i++) { for ( j=0;j < size -1 ; j++) { // make the callback to the comparision function if(1 == (*cf)(array+j*elem_size,array+ (j+1)*elem_size)) { //interchanging of elements temp = malloc(sizeof(int *) * elem_size); memcpy(temp , array+j*elem_size,elem_size); memcpy(array+j*elem_size,array+(j+1)*elem_size,elem_size); memcpy(array + (j+1)*elem_size , temp , elem_size); free(temp); } } } } //Let these functions be done at the client side int Compare(const char* el1 , const char* el2) { int element1 = *(int*)el1; int element2 = *(int*)el2; if(element1 < element2 ) return -1; if(element1 > element2) return 1 ; return 0; } int ReadChecked(char nullcheck) { if (nullcheck=='\n') return 1; else return 0; } int main() { FILE fp1; int k; fp1=fopen("readdata.txt","r"); Readfile(fp1,&ReadChecked); Bubblesort((char*)array,5,sizeof(array[0]),&Compare); printf("after sorting \n"); for (k=0;k<5;k++) printf("%d",array[k]); return 0; } The error i get is fsc1.c: In function ‘ReadFile’: fsc1.c:19: warning: passing argument 1 of ‘strcpy’ makes pointer from integer without a cast fsc1.c: In function ‘Bubblesort’: fsc1.c:40: warning: passing argument 1 of ‘cf’ from incompatible pointer type fsc1.c:40: warning: passing argument 2 of ‘cf’ from incompatible pointer type fsc1.c:43: warning: incompatible implicit declaration of built-in function ‘malloc’ fsc1.c:47: warning: incompatible implicit declaration of built-in function ‘free’ fsc1.c: In function ‘main’: fsc1.c:80: error: incompatible types in assignment fsc1.c:82: warning: passing argument 1 of ‘Bubblesort’ from incompatible pointer type

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  • How can I hit my database with an AJAX call using javascript?

    - by tmedge
    I am pretty new at this stuff, so bear with me. I am using ASP.NET MVC. I have created an overlay to cover the page when someone clicks a button corresponding to a certain database entry. Because of this, ALL of my code for this functionality is in a .js file contained within my project. What I need to do is pull the info corresponding to my entry from the database itself using an AJAX call, and place that into my textboxes. Then, after the end-user has made the desired changes, I need to update that entry's values to match the input. I've been surfing the web for a while, and have failed to find an example that fits my needs effectively. Here is my code in my javascript file thus far: function editOverlay(picId) { //pull up an overlay $('body').append('<div class="overlay" />'); var $overlayClass = $('.overlay'); $overlayClass.append('<div class="dataModal" />'); var $data = $('.dataModal'); overlaySetup($overlayClass, $data); //set up form $data.append('<h1>Edit Picture</h1><br /><br />'); $data.append('Picture name: &nbsp;'); $data.append('<input class="picName" /> <br /><br /><br />'); $data.append('Relative url: &nbsp;'); $data.append('<input class="picRelURL" /> <br /><br /><br />'); $data.append('Description: &nbsp;'); $data.append('<textarea class="picDescription" /> <br /><br /><br />'); var $nameBox = $('.picName'); var $urlBox = $('.picRelURL'); var $descBox = $('.picDescription'); var pic = null; //this is where I need to pull the actual object from the db //var imgList = for (var temp in imgList) { if (temp.Id == picId) { pic= temp; } } /* $nameBox.attr('value', pic.Name); $urlBox.attr('value', pic.RelativeURL); $descBox.attr('value', pic.Description); */ //close buttons $data.append('<input type="button" value="Save Changes" class="saveButton" />'); $data.append('<input type="button" value="Cancel" class="cancelButton" />'); $('.saveButton').click(function() { /* pic.Name = $nameBox.attr('value'); pic.RelativeURL = $urlBox.attr('value'); pic.Description = $descBox.attr('value'); */ //make a call to my Save() method in my repository CloseOverlay(); }); $('.cancelButton').click(function() { CloseOverlay(); }); } The stuff I have commented out is what I need to accomplish and/or is not available until prior issues are resolved. Any and all advice is appreciated! Remember, I am VERY new to this stuff (two weeks, to be exact) and will probably need highly explicit instructions. BTW: overlaySetup() and CloseOverlay() are functions I have living someplace else. Thanks!

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  • xsl:variable does not return a node-set in XSLT 2.0?

    - by Henry
    Hi all, I'm trying to get a node-set from a xsl variable for calculating. But my code only work with Opera, with other browsers, I keep getting the error. Please help me fix to run with all browser. Thanks in advance. Here are the xslt code: <?xml version="1.0" encoding="UTF-8"?> <xsl:stylesheet version="2.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:fo="http://www.w3.org/1999/XSL/Format" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:fn="http://www.w3.org/2005/xpath-functions"> <xsl:output method="html"/> <xsl:variable name="multipleSet"> <xsl:for-each select="myNums/numSet"> <xsl:element name="multiple"><xsl:value-of select="num1 * num2"/></xsl:element> </xsl:for-each> </xsl:variable> <xsl:template match="/"> <table border="1"> <tr> <th>Num 1</th> <th>Num 2</th> <th>Multiple</th> </tr> <xsl:for-each select="myNums/numSet"> <tr> <td><xsl:value-of select="num1"/></td> <td><xsl:value-of select="num2"/></td> <td><xsl:value-of select="num1 * num2"/></td> </tr> </xsl:for-each> <tr> <th colspan="2" align="right">Total:</th> <td><xsl:value-of select="sum($multipleSet/multiple)"/> </td> </tr> </table> </xsl:template> </xsl:stylesheet> And the xml: <?xml version="1.0" encoding="UTF-8"?> <?xml-stylesheet type="text/xsl" href="test.xsl"?> <myNums> <numSet> <num1>5</num1> <num2>5</num2> </numSet> <numSet> <num1>10</num1> <num2>5</num2> </numSet> <numSet> <num1>15</num1> <num2>20</num2> </numSet> </myNums>

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  • Need help with a memory management problem in my game model

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. //in the .h file @property(nonatomic,retain) NSMutableArray *fencePoleArray; @property(nonatomic,retain) NSMutableArray *fencePoleImageArray; @property(nonatomic,retain) NSMutableArray *fenceImageArray; //in the .m file - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray. Point is to remove all the objects in the NSMutableArrays but keep the array itself so it can be reused later. -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } So the problem here is, everything works fine until checkFence is called the 2nd time after endOpenState is called. So its like tap_screen - tap_screen - press_button_to_call_endOpenState - tap screen - tap_screen - crash What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

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  • XSLT split text and preserve HTML tags

    - by Lycaon
    I have an xml that has a description node: <config> <desc>A <b>first</b> sentence here. The second sentence with some link <a href="myurl">The link</a>. The <u>third</u> one.</desc> </config> I am trying to split the sentences using dot as separator but keeping in the same time in the HTML output the eventual HTML tags. What I have so far is a template that splits the description but the HTML tags are lost in the output due to the normalize-space and substring-before functions. My current template is given below: <xsl:template name="output-tokens"> <xsl:param name="sourceText" /> <!-- Force a . at the end --> <xsl:variable name="newlist" select="concat(normalize-space($sourceText), ' ')" /> <!-- Check if we have really a point at the end --> <xsl:choose> <xsl:when test ="contains($newlist, '.')"> <!-- Find the first . in the string --> <xsl:variable name="first" select="substring-before($newlist, '.')" /> <!-- Get the remaining text --> <xsl:variable name="remaining" select="substring-after($newlist, '.')" /> <!-- Check if our string is not in fact a . or an empty string --> <xsl:if test="normalize-space($first)!='.' and normalize-space($first)!=''"> <p><xsl:value-of select="normalize-space($first)" />.</p> </xsl:if> <!-- Recursively apply the template for the remaining text --> <xsl:if test="$remaining"> <xsl:call-template name="output-tokens"> <xsl:with-param name="sourceText" select="$remaining" /> </xsl:call-template> </xsl:if> </xsl:when> <!--If no . was found --> <xsl:otherwise> <p> <!-- If the string does not contains a . then display the text but avoid displaying empty strings --> <xsl:if test="normalize-space($sourceText)!=''"> <xsl:value-of select="normalize-space($sourceText)" />. </xsl:if> </p> </xsl:otherwise> </xsl:choose> </xsl:template> and I am using it in the following manner: <xsl:template match="config"> <xsl:call-template name="output-tokens"> <xsl:with-param name="sourceText" select="desc" /> </xsl:call-template> </xsl:template> The expected output is: <p>A <b>first</b> sentence here.</p> <p>The second sentence with some link <a href="myurl">The link</a>.</p> <p>The <u>third</u> one.</p>

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  • Strange behaviour when simply adding strings in Lazarus - FreePascal

    - by linkcharger
    The program has several "encryption" algorithms. This one should blockwise reverse the input. "He|ll|o " becomes "o |ll|He" (block length of 2). I add two strings, in this case appending the result string to the current "block" string and making that the result. When I add the result first and then the block it works fine and gives me back the original string. But when i try to reverse the order it just gives me the the last "block". Several other functions that are used for "rotation" are above. //amount of blocks function amBl(i1:integer;i2:integer):integer; begin if (i1 mod i2) <> 0 then result := (i1 div i2) else result := (i1 div i2) - 1; end; //calculation of block length function calcBl(keyStr:string):integer; var i:integer; begin result := 0; for i := 1 to Length(keyStr) do begin result := (result + ord(keyStr[i])) mod 5; result := result + 2; end; end; //desperate try to add strings function append(s1,s2:string):string; begin insert(s2,s1,Length(s1)+1); result := s1; end; function rotation(inStr,keyStr:string):string; var //array of chars -> string block,temp:string; //position in block variable posB:integer; //block length and block count variable bl, bc:integer; //null character as placeholder n : ansiChar; begin //calculating block length 2..6 bl := calcBl(keyStr); setLength(block,bl); result := ''; temp := ''; {n := #00;} for bc := 0 to amBl(Length(inStr),bl) do begin //filling block with chars starting from back of virtual block (in inStr) for posB := 1 to bl do begin block[posB] := inStr[bc * bl + posB]; {if inStr[bc * bl + posB] = ' ' then block[posB] := n;} end; //adding the block in front of the existing result string temp := result; result := block + temp; //result := append(block,temp); //result := concat(block,temp); end; end; (full code http://pastebin.com/6Uarerhk) After all the loops "result" has the right value, but in the last step (between "result := block + temp" and the "end;" of the function) "block" replaces the content of "result" with itself completely, it doesn't add result at the end anymore. And as you can see I even used a temp variable to try to work around that.. doesnt change anything though.

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  • "assignment makes integer from pointer without a cast " warning in c

    - by mekasperasky
    #include<stdio.h> /* this is a lexer which recognizes constants , variables ,symbols, identifiers , functions , comments and also header files . It stores the lexemes in 3 different files . One file contains all the headers and the comments . Another file will contain all the variables , another will contain all the symbols. */ int main() { int i=0,j; char a,b[20],c[30]; FILE *fp1,*fp2; c[0]='"if"; c[1]="then"; c[2]="else"; c[3]="switch"; c[4]="printf"; c[5]="scanf"; c[6]="NULL"; c[7]="int"; c[8]="char"; c[9]="float"; c[10]="long"; c[11]="double"; c[12]="char"; c[13]="const"; c[14]="continue"; c[15]="break"; c[16]="for"; c[17]="size of"; c[18]="register"; c[19]="short"; c[20]="auto"; c[21]="while"; c[22]="do"; c[23]="case"; fp1=fopen("source.txt","r"); //the source file is opened in read only mode which will passed through the lexer fp2=fopen("lext.txt","w"); //now lets remove all the white spaces and store the rest of the words in a file if(fp1==NULL) { perror("failed to open source.txt"); //return EXIT_FAILURE; } i=0; while(!feof(fp1)) { a=fgetc(fp1); if(a!=' ') { b[i]=a; } else { for (j=0;j<23;j++) { if(c[j]==b) { fprintf(fp2, "%.20s\n", c[j]); continue ; } b[i]='\0'; fprintf(fp2, "%.20s\n", b); i=0; continue; } //else if //{ i=i+1; /*Switch(a) { case EOF :return eof; case '+':sym=sym+1; case '-':sym=sym+1; case '*':sym=sym+1; case '/':sym=sym+1; case '%':sym=sym+1; case ' */ } fclose(fp1); fclose(fp2); return 0; } This is my c code for lexical analysis .. its giving warnings and also not writing anything into the lext file ..

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  • Including objects from external .js files

    - by Molle
    I have been searching for many hours over several days for this answer and though there are many topics on how to include files in a project (also here at Stack Overflow), I have not yet found THE solution to my problem. I'm working on a project where I want to include one single object at a time, from many different files (I do not want to include the files themselves, only their content). All the object in all the files have the same name, only the content is different. It is important that I do not get a SCRIPT tag in the head section of the page as all the content from the files will have the same names. None of the files will have functions anyways, only one single object, that will need to be loaded one at the time and then discarded when the next element is loaded. The objects will hold the data that will be shown on the page and they will be called from the menu by an 'onclick' event. function setMenu() // The menu is being build. { var html = ''; html += '<table border="0">'; for (var i = 0; i<menu.pages.length; i++) { html += '<tr class="menuPunkt"><td width="5"></td><td onclick="pageName(this)">'+ menu.pages[i] +'</td><td width="5"></td></tr>'; } // menu is a global object containing elements such as an array with // all the pages that needs to be shown and styling for the menu. html += '</table>'; document.getElementById("menu").innerHTML = html; style.setMenu(); // The menu is being positioned and styled. } Now, when I click on a menu item the pageName function is triggered and I'm sending the HTML element to the function as well, it is here that I want the content from my external file to be loaded into a local variable and used to display content on the page. ** The answer I want is "How to load the external obj into the function where I need it? (It may be an external file, but only in the term of not being included in the head section. I'm still loading the the file from my own local library.** function pageName(elm) // The element that I clicked is elm. { var page = info.innerHTML; // I need only the innerHTML from the element. var file = 'sites/' + page + '.js'; // The file to be loaded is created. var obj = ?? // Here I somehow want the object from the external file to be loaded. // Before doing stuff the the obj. style.content(); } The content from the external file could look like this: // The src for the external page: 'sites/page.js' var obj = new Object() { obj.innerHTML = 'Text to be shown'; obj.style = 'Not important for problem at hand'; obj.otherStuff = ' --||-- '; } Any help will be appreciated, Molle

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  • What's the fastest lookup algorithm for a pair data structure (i.e, a map)?

    - by truncheon
    In the following example a std::map structure is filled with 26 values from A - Z (for key) and 0 – 26 for value. The time taken (on my system) to lookup the last entry (10000000 times) is roughly 250 ms for the vector, and 125 ms for the map. (I compiled using release mode, with O3 option turned on for g++ 4.4) But if for some odd reason I wanted better performance than the std::map, what data structures and functions would I need to consider using? I apologize if the answer seems obvious to you, but I haven't had much experience in the performance critical aspects of C++ programming. UPDATE: This example is rather trivial and hides the true complexity of what I'm trying to achieve. My real world project is a simple scripting language that uses a parser, data tree, and interpreter (instead of a VM stack system). I need to use some kind of data structure (perhaps map) to store the variables names created by script programmers. These are likely to be pretty randomly named, so I need a lookup method that can quickly find a particular key within a (probably) fairly large list of names. #include <ctime> #include <map> #include <vector> #include <iostream> struct mystruct { char key; int value; mystruct(char k = 0, int v = 0) : key(k), value(v) { } }; int find(const std::vector<mystruct>& ref, char key) { for (std::vector<mystruct>::const_iterator i = ref.begin(); i != ref.end(); ++i) if (i->key == key) return i->value; return -1; } int main() { std::map<char, int> mymap; std::vector<mystruct> myvec; for (int i = 'a'; i < 'a' + 26; ++i) { mymap[i] = i - 'a'; myvec.push_back(mystruct(i, i - 'a')); } int pre = clock(); for (int i = 0; i < 10000000; ++i) { find(myvec, 'z'); } std::cout << "linear scan: milli " << clock() - pre << "\n"; pre = clock(); for (int i = 0; i < 10000000; ++i) { mymap['z']; } std::cout << "map scan: milli " << clock() - pre << "\n"; return 0; }

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  • Image change on mouseover with jQuery..

    - by playahabana
    Hi, I am a comlete beginner to pretty much all things web design and am trying to construct my first website. I am attempting to hand code it without the ue of a CMS in order to learn as much as possible as quickly as possible. I am trying to make an imge change on mouseover for my top nav menu, and have the following jQuery functions: $(document).ready(function(){ $(".navlist img").each(function) { rollsrc = $(this).attr("src"); rollON = rollsrc.replace(/.jpg$/ig,"_link.png"); $("<img>").attr("src",rollON); $(".navlist a").mouseover(function(){ }); imgsrc= $(this).children("img").attr("src"); matches = imgsrc.match(/_link.png); if (!matches) { imgsrcON = imgsrc.replace(/.jpg$/ig,"_link.png"); $(this).children("img").attr("src", imagesrcON); } $(".navlist a").mouseout(function(){ $(this).children("img").attr("src", imgsrc); }); }); my html is as follows: <div id="nav"> <ul class="navmenu"> <li><a href="index.html"><img class="swap" src="images/links/home.jpg" alt="Home" border="none"></a></li> <li><a href="#"><img class="swap" src="images/links/ourbar.jpg" alt="Our Bar" border="none"></a> <ul class="navdrop"> <li ><a href="#"><img class="swap" src="images/links/cockteles.jpg" alt="Our Cocktails" border="none"></a></li> <li ><a href="#"><img class="swap" src="images/links/celebrate.jpg" alt="Celebrate in Style" border="none"></a></li> </ul> </li> <li><a href="#"><img class="swap" src="images/links/ourcigars.jpg" alt="Our Cigars" border="none"></a> <ul class="navdrop"> <li><a href="#"><img class="swap" src="images/links/edicionlimitadas.jpg" alt="Edition Limitadas" border="none"></a></li> <li><a href="our_cigars.html"><img class="swap" src="images/links/cigartasting.jpg" alt="Cigar Tastings" border="none"></a></li> </ul> </li> <li><a href="#"><img class="swap" src="images/links/personalcigar.jpg" alt="Personal Cigar Roller" border="none"></a></li> <li><a href="our_cigars.html"><img class="swap" src="images/links/photogallery.jpg" alt="Photo Gallery" border="none"></a></li> <li><a href="#"><img class="swap" src="images/links/contactus.jpg" alt="Contact Us" border="none"></a></li> </ul></div></div><!--end banner--> the image src for the alt image is in the form eg."images/links/home_link.png" and is the same for every image. I have checked this and checked this, could some body please give me a pointer as to where I am going wrong? Or a pointer to a tutorial for this effect? I have looked at a few and this seems to be the best for what I am attempting, but as I said I don't really know what I'm doing so any advice gratefully received.....

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  • Haskell Monad bind currying

    - by Chime
    I am currently in need of a bit of brain training and I found this article on Haskell and Monads I'm having trouble with exercise 7 re. Randomised function bind. To make the problem even simpler to experiment, I replaced the StdGen type with an unspecified type. So instead of... bind :: (a -> StdGen -> (b,StdGen)) -> (StdGen -> (a,StdGen)) -> (StdGen -> (b,StdGen)) I used... bind :: (a -> c -> (b,c)) -> (c -> (a,c)) -> (c -> (b,c)) and for the actual function impelemtation (just straight from the exercise) bind f x seed = let (x',seed') = x seed in f x' seed' and also 2 randomised functions to trial with: rndf1 :: (Num a, Num b) => a -> b -> (a,b) rndf1 a s = (a+1,s+1) rndf2 :: (Num a, Num b) => a -> b -> (a,b) rndf2 a s = (a+8,s+2) So with this in a Haskell compiler (ghci), I get... :t bind rndf2 bind rndf2 :: (Num a, Num c) => (c -> (a, c)) -> c -> (a, c) This matches the bind curried with rndf2 as the first parameter. But the thing I don't understand is how... :t bind rndf2 . rndf1 Suddenly gives bind rndf2 . rndf1 :: (Num a, Num c) => a -> c -> (a, c) This is the correct type of the composition that we are trying to produce because bind rndf2 . rndf1 Is a function that: takes the same parameter type(s) as rndf1 AND takes the return from rndf1 and pipes it as an input of rndf2 to return the same type as rndf2 rndf1 can take 2 parameters a -> c and rndf2 returns (a, c) so it matches that a composition of these function should have type: bind rndf2 . rndf1 :: (Num a, Num c) => a -> c -> (a, c) This does not match the naive type that I initially came up with for bind bind f :: (a -> b -> (c, d)) -> (c, d) -> (e, f) Here bind mythically takes a function that takes two parameters and produces a function that takes a tuple in order that the output from rndf1 can be fed into rndf2 why the bind function needs to be coded as it is Why the bind function does not have the naive type

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  • COM port read - Thread remains alive after timeout occurs

    - by Sna
    Hello to all. I have a dll which includes a function called ReadPort that reads data from serial COM port, written in c/c++. This function is called within an extra thread from another WINAPI function using the _beginthreadex. When COM port has data to be read, the worker thread returns the data, ends normaly, the calling thread closes the worker's thread handle and the dll works fine. However, if ReadPort is called without data pending on the COM port, when timeout occurs then WaitForSingleObject returns WAIT_TIMEOUT but the worker thread never ends. As a result, virtual memory grows at about 1 MB every time, physical memory grows some KBs and the application that calls the dll becomes unstable. I also tryied to use TerminateThread() but i got the same results. I have to admit that although i have enough developing experience, i am not familiar with c/c++. I did a lot of research before posting but unfortunately i didn't manage to solve my problem. Does anyone have a clue on how could i solve this problem? However, I really want to stick to this kind of solution. Also, i want to mention that i think i can't use any global variables to use some kind of extra events, because each dll's functions may be called many times for every COM port. I post some parts of my code below: The Worker Thread: unsigned int __stdcall ReadPort(void* readstr){ DWORD dwError; int rres;DWORD dwCommModemStatus, dwBytesTransferred; int ret; char szBuff[64] = ""; ReadParams* params = (ReadParams*)readstr; ret = SetCommMask(params->param2, EV_RXCHAR | EV_CTS | EV_DSR | EV_RLSD | EV_RING); if (ret == 0) { _endthreadex(0); return -1; } ret = WaitCommEvent(params->param2, &dwCommModemStatus, 0); if (ret == 0) { _endthreadex(0); return -2; } ret = SetCommMask(params->param2, EV_RXCHAR | EV_CTS | EV_DSR | EV_RLSD| EV_RING); if (ret == 0) { _endthreadex(0); return -3; } if (dwCommModemStatus & EV_RXCHAR||dwCommModemStatus & EV_RLSD) { rres = ReadFile(params->param2, szBuff, 64, &dwBytesTransferred,NULL); if (rres == 0) { switch (dwError = GetLastError()) { case ERROR_HANDLE_EOF: _endthreadex(0); return -4; } _endthreadex(0); return -5; } else { strcpy(params->param1,szBuff); _endthreadex(0); return 0; } } else { _endthreadex(0); return 0; } _endthreadex(0); return 0;} The Calling Thread: int WINAPI StartReadThread(HANDLE porthandle, HWND windowhandle){ HANDLE hThread; unsigned threadID; ReadParams readstr; DWORD ret, ret2; readstr.param2 = porthandle; hThread = (HANDLE)_beginthreadex( NULL, 0, ReadPort, &readstr, 0, &threadID ); ret = WaitForSingleObject(hThread, 500); if (ret == WAIT_OBJECT_0) { CloseHandle(hThread); if (readstr.param1 != NULL) // Send message to GUI return 0; } else if (ret == WAIT_TIMEOUT) { ret2 = CloseHandle(hThread); return -1; } else { ret2 = CloseHandle(hThread); if (ret2 == 0) return -2; }} Thank you in advance, Sna.

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  • Ajax using Rails

    - by Steve
    Hi, I have a favourite and un-favourite functionality in my application and I am using jQuery. This functionality works partially. The page gets loaded, and when I click the 'favourite' button(it is inside add_favourite_div element), it sends a XHR request and the post is set as favourite. Then a new div called "remove_favourite_div" replaces its place.Now when I click the remove favourite(which is part of remove_favourite_div), it sends a normal http request inside of xhr. The structure when the page gets loaded first time <div id="favourite"> <div id="add_favourite_div"> <form method="post" id="add_favourite" action="/viewpost/add_favourite"> <div style="margin: 0pt; padding: 0pt; display: inline;"> <input type="hidden" value="w873BgYHLxQmadUalzMRUC+1ql4AtP3U7f78dT8x9ho=" name="authenticity_token"> </div> <input type="hidden" value="3" name="Favourite[post_id]" id="Favourite_place_id"> <input type="hidden" value="2" name="Favourite[user_id]" id="Favourite_user_id"> <input type="submit" value="Favourite" name="commit"><br> </form> </div> </div> DOM after clicking on the unfavourite button <div id="favourite"> <div id="remove_favourite_div"> <form method="post" id="remove_favourite" action="/viewpost/remove_favourite"> <div style="margin: 0pt; padding: 0pt; display: inline;"> <input type="hidden" value="w873BgYHLxQmadUalzMRUC+1ql4AtP3U7f78dT8x9ho=" name="authenticity_token"> </div> <input type="hidden" value="3" name="Favourite[post_id]" id="Favourite_place_id"> <input type="hidden" value="2" name="Favourite[user_id]" id="Favourite_user_id"> <input type="submit" value="UnFavourite" name="commit"><br> </form> </div> </div> In my application.js, I have two functions to trigger the xhr request $("#add_favourite").submit(function(){ alert("add favourite"); action = $(this).attr("action") $.post(action,$(this).serialize(),null,"script"); return false; }); $("#remove_favourite").submit(function(){ alert("remove favourite"); action = $(this).attr("action"); $.post(action,$(this).serialize(),null,"script"); return false; }); Here, when the post is initially not a favourite, favourite button is displayed and when i clicked on the button, $("#add_favourite").submit gets called and unfavourite form is displayed correctly, but now when I click on the un-favourite button, $("#remove_favourite").submit does not get called. The whole scenario is true in both ways, I mean favourite-Unfavourite and Unfavourite-favourite Can someone please help me to solve this Thanks

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