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  • How do I change the keyboard layout to a non-standard one on a Live (USB) session?

    - by Agmenor
    I am running Ubuntu 13.04 in a Live (USB) session. My physical keyboard layout is called Bépo, it is the French language Dvorak method-based layout. I would like to change my input layout to this too. To do this, I tried booting in a French spoken session, then open the Keyboard Layout preferences app. Normally, to add a layout, you should click on the + sign and select your layout. However the list that appears is very short and does not contain what I want. On the contrary, on a persistent non-live installation, the choice of Bépo is present. This is also the case during an installation of Ubuntu. So I do I change the keyboard layout of my live session to the correct one?

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  • Education path advice

    - by Miroslav Zadravec
    I'm thinking of continuing my education and going for masters degree. I must decide between two programs. One is CS/IT and focuses on algorithms, math, multimedia, web technologies with optional interesting courses like AI and robotics. Second is about business process management, software architecture and project management. I have some experience in business software and I must say, I never though I need deeper understating of algorithms or program language but I always felt that I'm lacking in project planing or management knowledge. On the other side, CS/IT looks more interesting but what are the chances to find a job that require such skills?

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  • Why use C++ when C works for large projects equally well?

    - by Karl
    Before I start, please DO NOT make this into a C vs C++ flamewar. This question has nothing to do with which language is better or not. Period. I have read that C++ is said to be fit for large projects. After all, it makes managing code easier. OO and other features, for example the STL. But then why use C++ when C works equally well for large projects? Take the example of the Linux kernel. Or GNOME. Or even Windows I guess, it is written in C right? So why bother at all with the complexity of C++ (templates and all that), when C works well and this is not just a statement, but proper examples have been quoted. If it works for projects of magnitude of the kernel, why is C++ preferred or why is C not used for almost all projects?

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  • understanding computers [closed]

    - by Ashwin
    Possible Duplicate: Good resources to understand how a program interacts with machine hardware I don't know if this is the correct StackExchange site to ask this question. But I could not find any other. I want to understand how a computer works from the software level to the internal structure. For example what happens when I press a button on keyboard. The OS interprets it and then what changes happen in the flip-flops. How is an operating system written? If it is written using some programming language, then how is that interpreter written. At some point it has to come down to the hardware, right? I know to program in c, c++ and java. But after all these years I am still not sure about what is happening inside. I would be grateful to anyone who points me to to a link or a video that explains this to the deep.

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  • Why would I want to use CRaSH?

    - by Adam Tannon
    Justed stumbled across CRaSH and although it looks mighty interesting, I'm wondering why a Java developer should invest time & energy into learning (yet another) shell language. What sort of standard- and cool-applications can CRaSH be used for? Is this like a Groovy-version of Jython? I guess, when the dust settles, I'm looking for CRaSH's "wow" factors. I'm sure they're there, but after spending ~20 minutes perusing the documentation I'm just not seeing them. Thanks in advance!

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  • HTML5 Canvas A* Star Path finding

    - by Veyha
    I am trying to learn A* Star Path finding. Library I am using this - https://github.com/qiao/PathFinding.js But I am don't understand one thing how to do. I am need find path from player.x/player.y (player.x and player.y is both 0) to 10/10 This code return array of where I am need to move - var path = finder.findPath(player.x, player.y, 10, 10, grid); I am get array where I am need to move, but how to apply this array to my player.x and player.y? Array structure like - 0: 0 1: 0 length: 2, 0: 1 1: 0 length: 2, ... I am very sorry for my bad English language. Thanks.

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  • Getting data from a webpage in a stable and efficient way

    - by Mike Heremans
    Recently I've learned that using a regex to parse the HTML of a website to get the data you need isn't the best course of action. So my question is simple: What then, is the best / most efficient and a generally stable way to get this data? I should note that: There are no API's There is no other source where I can get the data from (no databases, feeds and such) There is no access to the source files. (Data from public websites) Let's say the data is normal text, displayed in a table in a html page I'm currently using python for my project but a language independent solution/tips would be nice. As a side question: How would you go about it when the webpage is constructed by Ajax calls?

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  • Does it make sense to use jQuery in modern-webkit-only web applications?

    - by futlib
    I'm lately working on a few mobile web apps for Android (2.3+) and iOS (4+). Their browsers support most of ECMAScript5, which is very powerful, and I wanted to use language features where possible, resorting to jQuery only when I had to. Turns out the only thing I use jQuery for is to have a shorter alternative for document.querySelectorAll. Might as well get rid of it. If I only have to support modern WebKit browsers, is it a good idea to get rid of jQuery (and other general-purpose libraries)? They are a layer of indirection, after all. (The apps don't have to make AJAX calls so far, I guess that's one thing that's going to get ugly. But is it worth keeping jQuery just for that?)

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  • Google ouvre son outil de visualisation des données statistiques au public : premier pas vers un BI en mode Cloud ?

    Google ouvre son outil de visualisation des données statistiques au public Premier pas vers un BI en mode Cloud ? Google vient de mettre à la disposition de tous son outil d'analyse derrière sa solution « Public Data Explorer ». Pour mémoire Google Public Data Explorer est un service en ligne lancé en mars 2010 par Google Labs. Il permet de visualiser des données statistiques mondiales, sous différentes représentations graphique. On y retrouve par exemple des données de la banque mondiale ou encore celle d'Eurostat. Le nouveau format de données Google Dataset Publishing Language (DSPL) basé sur le format XML, développé par Google Labs et utilisé par Public Data Explorer, fo...

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  • record and replay directinput events

    - by cloudraven
    I am trying to build a record and replay system for a couple of games. I was wondering if I can make a general replay engine using directinput rather than doing an specific implementation for each game. Recording DirectInput events doesn't seem to be that much of a problem, but I don't know if there is a way to play them back. My question is, is there a way to feed DirectInput events from a log and make DirectInput believe that they came from mouse/joystick/keyboard? I assume it is unlikely, but if there is a way I would be interested in learning about it.

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  • What are the differences between programming languages? [closed]

    - by Omega
    Once upon a time, I heard from someone the only difference between programming languages is the syntax I wanted to deny it - to say that there are other fundamental aspects that truly set a language apart from others than just syntax. But I couldn't... So, can you? Whenever I search Google for something like "differences between programming languages", the results tend to be debates between two specific languages (I'd like something more general) - however, some of the aspects that people seemed to debate the most were: Object-Oriented Method/Operator overloading (I actually see this rather related to syntax) Garbage-Collection (While it seems like a good difference, for some reason it doesn't seem that "fundamental") What important aspects other than syntax can you think of?

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  • Documentation vs tutorials vs video tutorials - which one's better?

    - by Cat
    As a developer/software engineer, what would you say are the most helpful resources when attempting to learn and use a new system? If you had to integrate a new SDK into your codebase/application, which one of the following options would you much rather go with? documentation tutorials video tutorials Same question for learning a new framework (e.g. writing an iOS app, learning Python, integrating the Android SDK, etc.). I'm not referring to becoming an expert, just get to know enough to use a system/language/framework properly. This is a pretty general question, but I think it's very relevant to anyone who's doing engineering work, since learning how to use new systems quickly is a very important skill to have. Thank you!

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  • Is it common in companies that non-techs are doing analyzes

    - by Kubi
    It's been 2 months since I started working at an international big consulting company. I like my colleagues personally but it's like a joke since my first day. Analysts (people who has no idea about the tech. background) are planning the workflow and functions. In my case, none of my friends here even wrote even a single line of html. When I say Html, I doubt if they know what I mean. But they are deciding about really key decisions in a web system implementation project. Is this always like this?

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  • Oracle revisite la gouvernance d'OpenJDK avec un projet définissant un règlement et un nouveau conseil d'administration

    Oracle revisite la gouvernance d'OpenJDK Avec un projet définissant un règlement et un nouveau conseil d'administration Oracle vient de publier le brouillon du nouveau règlement interne du groupe de travail de l'OpenJDK, l'implémentation open-source de l'édition standard du langage Java. Le but affiché de ce nouveau document est d'aider "les membres [de la communauté] à agir d'une manière ouverte, transparente et méritocratique", tout en encourageant la croissance et la prospérité à long terme de la communauté. Ce brouillon avait été annoncé et co-rédigé par Mark Reinhold, architecte en chef de la plateforme Java à Oracle. Reinhold affirme ...

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  • Looking for "New" Java Developers for Java Magazine!

    - by oracletechnet
    Want to be "almost famous"? For the March/April 2012 issue of Java Magazine, we need interview candidates for a cover story tentatively entitled "The New Java Developers". For each candidate selected, we will publish a short bio/profile and photo. What's the catch? You must be between 18 and 25 years of age and, naturally, passionate about Java technology! Here are some other prerequisites: - Willingness to be interviewed and photographed for worldwide publication- English-language proficiency- Students or professionals are OK Extra points for: - Women. We want to bring more women into IT!- Residents of countries with fast-growing developer populations If you are a candidate or know of a candidate, please drop an email with your CV to javamag_us AT oracle.com. This could be your big break in the biz!

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  • How do you verify that your prototype/application meets the requirements?

    - by Roflcoptr
    Recently I wrote an small prototype that uses some relatively new technology. Now I wanted to verify if this prototype is usefull and could be used in real world example. But now I have a problem, how can I do that? Normally, it would be a good thing to compare the prototype with already existing similar applications and compare if you perform better, provide better usability, etc. Since I'm not aware of something similar, this is quite difficult Normally, I would see if the requirements of the customers are met. But there aren't any real requirements and no real customers. It as just an idea. So the problem is, how can I get feedback on my prototype to see how it is accepted by potential users and what should be improved in a real implementation?

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  • Introduction to the SQL Server Analysis Services Neural Network Data Mining Algorithm

    In data mining and machine learning circles, the neural network is one of the most difficult algorithms to explain. Fortunately, SQL Server Analysis Services allows for a simple implementation of the algorithm for data analytics. Dallas Snider explains 24% of devs don’t use database source control – make sure you aren’t one of themVersion control is standard for application code, but databases haven’t caught up. So what steps can you take to put your SQL databases under version control? Why should you start doing it? Read more to find out…

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  • Choix technologique : Spring 3.0 ou Java EE 6 pour vos projets Java en 2010 ?

    Fin 2009, ce sont deux solutions très attendues qui ont finalement été livrées : D'un coté Spring 3.0, framework déjà fort utilisé en entreprise, et qui arrive avec quelques nouveautés : Support de Rest, Expression Language, .. Principal atout : Il est déjà utilisable sur des serveurs omniprésents en production (Tomcat, Websphere 6.1,..) De l'autre coté, Java EE 6. Un nouvelle version du standard, beaucoup plus légère et souple que les anciennes versions. Il propose également un profil Web, qui propose des fonctionnalités fort similaire à ce qui est proposé par Spring (EJB Lite, Injection de dépendances, ..). Pour l'heure, la seule implémentation disponible est Glassfish. De votre coté, quelle solution utilise...

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  • Deep Cloning C++ class that inherits CCNode in Cocos2dx

    - by A Devanney
    I stuck with something in Cocos2dx ... I'm trying to deep clone one of my classes that inherits CCNode. Basically i have.... GameItem* pTemp = new GameItem(*_actualItem); // loops through all the blocks in gameitem and updates their position pTemp->moveDown(); // if in boundary or collision etc... if (_gameBoard->isValidMove(pTemp)) { _actualItem = pTemp; // display the position CCLog("pos (1) --- (X : %d,Y : %d)", _actualItem->getGridX(),_actualItem->getGridY()); } Then doesn't work, because the gameitem inherits CCNode and has the collection of another class that also inherits CCNode. its just creating a shallow copy and when you look at children of the gameitem node in the copy, just point to the original? class GameItem : public CCNode { // maps to the actual grid position of the shape CCPoint* _rawPosition; // tracks the current grid position int _gridX, _gridY; // tracks the change if the item has moved CCPoint _offset; public: //constructors GameItem& operator=(const GameItem& item); GameItem(Shape shape); ... } then in the implementation.... GameItem& GameItem::operator=(const GameItem& item) { _gridX = item.getGridX(); _gridY = item.getGridY(); _offset = item.getOffSet(); _rawPosition = item.getRawPosition(); // how do i copy the node? return *this; } // shape contains an array of position for the game character GameItem::GameItem(Shape shape) { _rawPosition = shape.getShapePositions(); //loop through all blocks in position for (int i = 0; i < 7; i++) { // get the position of the first block in the shape and add to the position of the first block int x = (int) (getRawPosition()[i].x + getGridX()); int y = (int) (getRawPosition()[i].y + getGridY()); //instantiate a block with the position and type Block* block = Block::blockWithFile(x,y,(i+1), shape); // add the block to the this node this->addChild(block); } } And for clarity here is the block class class Block : public CCNode{ private: // using composition over inheritance CCSprite* _sprite; // tracks the current grid position int _gridX, _gridY; // used to store actual image number int _blockNo; public: Block(void); Block(int gridX, int gridY, int blockNo); Block& operator=(const Block& block); // static constructor for the creation of a block static Block* blockWithFile(int gridX, int gridY,int blockNo, Shape shape); ... } The blocks implementation..... Block& Block::operator=(const Block& block) { _sprite = new CCSprite(*block._sprite); _gridX = block._gridX; _gridY = block._gridY; _blockNo = block._blockNo; //again how to clone CCNode? return *this; } Block* Block::blockWithFile(int gridX, int gridY,int blockNo, Shape shape) { Block* block = new Block(); if (block && block->initBlockWithFile(gridX, gridY,blockNo, shape)) { block->autorelease(); return block; } CC_SAFE_DELETE(block); return NULL; } bool Block::initBlockWithFile(int gridX, int gridY,int blockNo, Shape shape) { setGridX(gridX); setGridY(gridY); setBlockNo(blockNo); const char* characterImg = helperFunctions::Format(shape.getFileName(),blockNo); // add to the spritesheet CCTexture2D* gameArtTexture = CCTextureCache::sharedTextureCache()->addImage("Character.pvr.ccz"); CCSpriteBatchNode::createWithTexture(gameArtTexture); // block settings _sprite = CCSprite::createWithSpriteFrameName(characterImg); // set the position of the block and add it to the layer this->setPosition(CONVERTGRIDTOACTUALPOS_X_Y(gridX,gridY)); this->addChild(_sprite); return true; } Any ideas are welcome at this point!! thanks

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  • game engine done, ideas missing

    - by Thoms
    I read at many places how people have this GREAT ideas but are not able to program themselves. I have quite the opposite problem. I have developed game engine, level editor, embedded Lua scripting language, I have even made wrapper for Android and it all works well. But I have no good idea about how to proceed with actual levels; I have no good ideas. The engine itself is very generic and can be used in many game concepts, but I just cannot think of anything useful. Do you have any thoughts on how to proceed? Where should I seek ideas? Who should I ask? I am sorry if this question is a duplicate.

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  • What Java class should I use to represent a Vector?

    - by user8363
    Does Java have a built-in Vector class suitable for handling collision detection / response? It should have methods like subtract(Vector v), normalize(), dotProduct(Vector v), ... It seems logical to use java.awt.Rectangle and java.awt.Polygon to calculate collisions. Would I be right to use these classes for this purpose? I understand collision detection; I'm only wondering what approach to it is idiomatic in Java. I'm new to the language and to application development in general.

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  • Le développement de PHP6 est suspendu, reprendra-t-il un jour ?

    Mise à jour du 22.03.2010 par Katleen Le développement de PHP6 est suspendu, reprendra-t-il un jour ? Après moult déboires, le développement de PHP6 a finalement été arreté. L'implémentation d'Unicode dans le futur langage devanait un véritable casse-tête technique qui aurait motivé ce jeté d'éponge. C'est UTF-16 qui avait été choisi pour le support de l'Unicode dans PHP, mais ce développement s'est avèré trop difficile et la compatibilité très mauvaise. Le travail est donc mis en stand-by pour une durée indéterminée, le temps de se vider la tête pour les programmeurs, puis de réfléchir à une autre solution pour l'intégration d'Unicode. PHP6 sera-t-il achevé un jo...

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  • Bluetooth broadcasting realtime - is it possible

    - by user69961
    Is it possible to broadcast data via bluetooth to one ore more connected devices? I mean that each phone will be master and slave at the same time and each phone will broadcast data that should be received by all other phones. Or is the only possibility to use a "client-server"-like topology; one phone acts as a server and listens to all clients and then sends data from each client to the rest of clients in the network? Which variant should be more effective? If broadcasting is possible then the same implementation can be used for all devices and if one device will die communication between rest of network can continue. And also will there be enough to send one message per device - not message from each device to server and then back to all devices. Am I right?

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  • Typescript - A free add-on for Visual Studio 2012

    - by TATWORTH
    At http://www.microsoft.com/en-us/download/details.aspx?id=34790, Microsoft are providing a free add-on for Visual Studio. If you have any version of Visual Studio 2012, it provides an editor for Typescript."TypeScript is a language for application-scale JavaScript. TypeScript adds optional types, classes, and modules to JavaScript. TypeScript supports tools for large-scale JavaScript applications for any browser, for any host, on any OS. TypeScript compiles to clean, readable, standards-based JavaScript. Try it out at http://www.typescriptlang.org/playground."I look forward to type-safe JavaScript!There is a tutorial for it at http://www.typescriptlang.org/tutorial/

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  • Is Oracle a threat to Java? [closed]

    - by Deadlocked_Thread
    Java is one of the best language, but after Oracle has bought Sun it might try to go for some standardization (Like MS) and it might take Java away from programmers. Java is popular because it has no limits and i think Oracle is gonna set the limits to get some standards. Oracle is no longer supporting Eclipse (IBM) and political game is being played be both camps: 1. What is the future of Java? 2. Do you think it will be in same class as .NET family (C# etc.)? 3. Will MS get benefits from this internal fight?

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