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  • Good Administration Center Templates

    - by Alec Smart
    Hello, This may not be a programming question per se. But I am wondering what template do you use for your sites/webapps admin centers. Am looking primarily at free templates that give a basic structure. I know I can build my own, but I haven't had too much success in something that works for all my webapps/sites. Wondering if there is something nice and comprehensive available. Thank you for your time.

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  • Which java web technology to learn to develop Rich Internet Applications ?

    - by Cshah
    Hi, I have developed web applications using JSF (myfaces components). But in these days of responsive UI, JSF doesnt fare well. I m hearing a lot about AJAX, GWT, etc. So i wanted your opinion on which web technology/framework should i learn inorder to develop web applications for enterprise products. Some of the web technologies that i m hearing are: ICE Faces (With AJAX Bridge support) GWT extJS and extGWT JavaFX Apache Wicket Jquery AJAX Open laszlo Which of the above or the combination of the above would help me ? Some of the parameters on which you can rate these web technologies are: Ease of learning Maintainability of web application code Community support IDE support - Eclipse or NetBeans Off the shelf component availability (like textbox,table grids, option menus) License - Does it cost for commercial use ? User Experience - responsive UI. Shouldnt be sluggish A similar question on SO does answer my question partially. Would want more info though. EDIT: Answers collated: Based on the answers : AJAX would be the best thing to start for learning fundamentals, then learn JQUERY. Any component based frame work that can complement ajax,jquery ? Edit 2: If i had to design a web application like StackOverFlow (in java platform) which would be the best choice to learn and adopt? Wicket + Jquery, WiQuery GWT Some XYZ Faces technology(RichFaces/ICEFaces) + AJAX. Comments appreciated from some one who has worked with them and can rate them in the above mentioned parameters.

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  • Best way to deal with session handling in Zend Framework

    - by JACK IN THE CRACK
    So I'm starting up in Zend framework and looking to implement a site-wide "User" session.... something I can easily access from ALL modules/controllers in the application. I'm like, should I make a new namespace in the library and extend the controller, like: MyLib_Controller_Action extends Zend_Controller_Action { protected $_userSession; function preDispatch(Zend_Controller_Request_Abstract $req) { $this->_userSession = new Zend_Session_Namespace('user'); } } ANd then have all my controllers/modules/etc extend from that? Or should I create a Plugin or what? How would you go about making this plugin to pass the user session to the controller? Or do I do it in the bootstrap?? Again how to pass to controller? Also should I use Zend_Session_Namespace or Zend_Http_Cookie and also how do I encrypt and xss clean the cookie or is that did automagically?

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  • To be effective on your home projects is it better using the same technologies used at work?

    - by systempuntoout
    To be more productive and effective, is it better to start developing an home project using the same technologies used at work? I'm not talking about a simple hello world web page but an home project with all bells and whistles that one day, maybe, you could sell on internet. This dilemma is often subject of flames between me and a friend. He thinks that if you want to make a great home-made project you need to use the same technologies used daily at work staying in the same scope too; for example, a c++ computer game programmer should develope an home-made c++ game. I'm pretty sure that developing using the same technologies used at work can be more productive at beginning, but surely less exciting and stimulating of working with other languages\ides\libraries out of your daily job. What's your opinion about that?

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  • Javascript function push problem

    - by Stefan
    Hello i've following JS function. responseData:function(resp){ this.jsondata = eval('(' + resp + ')'); this.propList = []; for (var i = 0;i<this.jsondata.length;i++) { for (obj in this.jsondata[i]) { alert(obj); //shows the property name of obj this.propList.push({ obj : this.jsondata[i][obj] //insert only simple obj string }); } } return this.propList; } I want to insert in my propList the property name and the value, but instead inserting the property name this function inserts simple 'obj' as a string. What i'm doing wrong? greetings Stefan

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  • What Source Code License to use for your project?

    - by Andreas Grech
    I am starting this question to try and make a central point developers can use to choose what Source Code License to use for their projects. What I am looking for out of this question are the following for the Licenses: A short description of the License What type of projects should this License be used for Examples of existing projects that use this License Some of the Licenses that I have in mind are the following: Apache License 2.0 Artistic License/GPL Eclipse Public License 1.0 GNU General Public License v2 GNU General Public License v3 GNU Lesser General Public License MIT License Mozilla Public License 1.1 New BSD License

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  • Scalable Ticketing / Festival Website

    - by Luke Lowrey
    I've noticed major music festivals (at least in Australia) and other events that experience a peak in traffic when tickets go on sale have huge problems keeping their websites running well. I've seen a few different techniques used to try combat this such as short sessions and virtual queues but they dont seem to have much effect. If you were to design a website to sell a lot of tickets in a short amount of time how would you handle scalability? What technologies and programming techniques would you use?

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  • How to give you website customers a secure feeling

    - by Saif Bechan
    I was wondering how you can give your website customers the confidence that you are not tinkering with the database values. I am planning on running a website which falls in the realm of an online game. There is some kind of credit system involved that people have to pay for. Now I was wondering how sites like this ensure there customers that there is no foul play in the database itself. As I am the database admin i can pretty much change all the values from within without anyone knowing i did. Hence letting someone win that does not rightfully is the winner. Is it maybe an option to decrypt en encrypt the credits people have so i can't change them. Or is there maybe a company i can hire that checks my company for foul play.

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  • $_SERVER['HTTP_X_REQUESTED_WITH'] seemingly not available on PHP 5.1.6

    - by kenny99
    Hi, I've run into a problem on a server running php 5.1.6 - the code i use to detect ajax requests isn't working as the $_SERVER['HTTP_X_REQUESTED_WITH'] variable is missing from the $_SERVER array. The same code works fine on php 5.2 and in firebug i can see the headers include X-Requested-With XMLHttpRequest. Anyone know any more about this issue and how I can get round it? Thanks in advance.

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  • OpenGL ES clarifying question regarding FBOs -- sorry can't find this info anywhere else?

    - by DevDevDev
    If I instantiate an FBO without binding a rendering buffer or a texture to it, what happens when I draw to it, nothing? Do I need to associate a rendering target (renderbuffer or texture) to have an FBO do anything? What I'm trying to do is precache some buffers and then merge them later, but that doesn't seem to work at all. Ideally I'd like to do something like glBindFramebufferOES(GL_FRAMEBUFFER_OES, fbo1); // Draw some stuff to fbo1 glBindFramebufferOES(GL_FRAMEBUFFER_OES, fbo2); // Draw some stuff to fbo2 // ... // ... // glRenderFbo(fbo1); -- Not a func // Set blending, etc. etc. // glRenderFbo(fbo2); -- Not a func

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  • best way to switch between secure and unsecure connection without bugging the user

    - by Brian Lang
    The problem I am trying to tackle is simple. I have two pages - the first is a registration page, I take in a few fields from the user, once they submit it takes them to another page that processes the data, stores it to a database, and if successful, gives a confirmation message. Here is my issue - the data from the user is sensitive - as in, I'm using an https connection to ensure no eavesdropping. After that is sent to the database, I'd like on the confirmation page to do some nifty things like Google Maps navigation (this is for a time reservation application). The problem is by using the Google Maps api, I'd be linking to items through a unsecure source, which in turn prompts the user with a nasty warning message. I've browsed around, Google has an alternative to enterprise clients, but it costs $10,000 a year. What I am hoping is to find a workaround - use a secure connection to take in the data, and after it is processed, bring them to a page that isn't secure and allows me to utilize the Google Maps API. If any of you have a Netflix account you can see exactly what I would like to do when you sign-in, it is a secure page, which then takes you to your account / queue, on an unsecure page. Any suggestions? Thanks!

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  • How switch UIViewController by flip from 3 controllers ?

    - by Sergey
    Hello, all. I've got next problem: i've got 3 UIViewController and need to switch controllers by UIModalTransitionStyleFlipHorizontal. Next code working fine: testController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:testController animated:YES]; where testController - next controller to switch, self - current controller. And when i've set 3rd controller - it's working fine, but i have problem with back to first controller - when i back to first controller - i can't go to second controller. 1 - 2 - 3 - 1 - it's working fine, but - 2 - don't show. what's mistake ?

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  • What languages, preprocessors, and toolkits will Apple not allow you to develop iPhone OS 4.0 Apps w

    - by Tony Lambert
    According to articles on web Apple will not approve Apps that have code that is not originally developed in Objective C, C or C++. Found on the Web: 3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited). Can we build a list of things developer use that will and won't be allowed under these possible new rules? We can use: C, C++, Objective C We can't use: Flash, Monotouch C#, Pascal, Fortran, Perl, Python, Lex, Yacc, Unity (games engine), Java What others?

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  • Any book on designing and implementing a CRPG engine?

    - by Fabzter
    Hi! First, let me tell you, I am not really interested in making my own rpg engine (at least not in the near future, hehe), but I do feel like I want to understand the internals of how a rpg engine works. Why? Well, because I like to read about programming and design, It keeps me motivated and excited, and because I know I will learn a lot, for, even when I have been programming for some years now, I never stop considering myself an ignorant... there are simply SO many things involving a game engine (specially rpg ones, like branching storylines, and items and economics!) I'm eager to know. I've been searching (and thus, finding) lots of info online, but it is never focused in what I'm interested (most of it talks about the mathematics and AI algorithms implementation, which I know quite well), which is the design of overall structure, patterns, scripting engine, decision engine... damn, so many things I can't even imagine, since I've never done any game programming. I hope you know have an idea of how I feel, and how I want to learn for the sake of learning, and why would I want you to tell me if you know if there exist books touching the topics that interest me the most.

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  • Automatically select option from select menu with link

    - by Ben
    Hello there, I am trying to use php (and if not php, javascript) to link to a page and include a "?type=foo" or "#foo" at the end of the link so that when the linked page loads it will automatically select a specific option, depending on the end of the link, from a dropdown menu in a form. I have tried to search for this but do not know what this action is actually called, but I've seen it done before. Does anyone know how to achieve this? Thanks very much.

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  • A free Step by Step guide to learning Sparx Enterprise Architect

    - by Yogi Yang 007
    I have just downloaded Sparx Enterprise Architect 7.5 but unfortunately I am not able to find a getting started guide or something like that. I have gone through official site of Sparx but there is not step by step guide to learning Sparx EA. I want a guide that will implement a small project and give instructions step by step so that I can understand and try out Sparx EA. I did find a few sites selling step by step guides but at this point of time I do not want to spend money on them.

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  • How can I make a steady automata in JavaScript?

    - by RobertWHurst
    I'm working on a JavaScript game and I've got an automata system controlling game time and sprite animation as well as giving a hand to the path finding system for timing and such. My problem is on slow browsers the JavaScript loop I'm using for counting the time is not very accurate. It tends to jump around a lot. I there a way to force the loop to run consistently at 30 fps? The automata can drop frames if it needs to catch up so if the solution requires dropping frames that's ok.

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Rhapsody TestConductor Experiences

    - by vaiomike
    I was wondering whether anybody out there is actively using Rhapsody TestConductor? Or has tried it for a while, but then decided to turn it down for a particular reason? If so, what are your experiences, in which field do you apply it, what are the shortcomings, or why did you turn it down? At the moment we're considering TestConductor as our tool of choice for testing as it's already integrated into Rhapsody, and would like to find out how applicable it is to our project (btw, we're using Rhapsody 7.4 in C). P.S: Recommendations on good books about Model Based Testing are also appreciated.

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  • how to place last div into right top corner of parent div? (css)

    - by Radek
    can I somehow using css place the block2 in right top corner of block1? Note that block2 must be the (very) last inside html code of block1 or it could be placed after block1. I cannot make it the first element in block1 <html> <head> <style type="text/css"> .block1 {color:red;width:100px;border:1px solid green;} .block2 {color:blue;width:70px;border:2px solid black;position:relative;} </style> </head> <body> <div class='block1'> <p>text</p> <p>text2</p> <div class='block2'>block2</DIV> </div> </body> </html>

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  • Code Own Socket Server or Use Red5/ElectroServer on Amazon EC2?

    - by Travis
    I've been thinking for a long time about working on a multiplayer game in Flash. I need updates frequently enough that ajax requests won't work so I need to use a socket server. The system will eventually have enough objects/players that I would consider it an MMO. I would like to set up a scalable system on Amazon's EC2. (Which probably effects my choice of server) This architecture would hopefully allow the game to grow without many changes over time. (Using a domain decomposition technique or something similar) Heres my internal debate: Should I a. Code my own socket server in C++ or Java? b. Use the free and open source Red5 socket server for Flash? or c. Pay the licensing fees and go for Electroserver? I consider myself a decent developer, but am at an impasse as to what road to go down. I'm not sure if I, could develop/would need, the features of one of the prepackaged socket servers. I'm also not sure if the prepackaged servers would work well in an Amazon EC2 environment and take full advantage of its features. Any help or guidance would be greatly appreciated.

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