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  • Best way to get back to using the power of lxml after having to use a regex to find something in an

    - by PyNEwbie
    I am trying to rip some text out of a large number of html documents (numbers in the hundreds of thousands). The documents are really forms but they are prepared by a very large group of different organizations so there is significant variation in how they create the document. For example, the documents are divided into chapters. I might want to extract the contents of Chapter 5 from every document so I can analyze the content of the chapter. Initially I thought this would be easy but it turns out that the authors might use a set of non-nested tables throughout the document to hold the content so that Chapter n could be displayed using td tags inside a table. Or they might use other elements such as p tags H tags, div tags or any other block level element. After trying repeatedly to use lxml to help me identify the beginning and end of each chapter I have determined that it is a lot cleaner to use a regular expression because in every case, no matter what the enclosing html element is the chapter label is always in the form of >Chapter # It is a little more complicated in that there might be some white space or non-breaking space represented in different ways (  or   or just spaces). Nonetheless it was trivial to write a regular expression to identify the beginning of each section. (The beginning of one section is the end of the previous section.) But now I want to use lxml to get the text out. My thought is that I have really no choice but to walk along my string to find the close tag for the element that encloses the text I am using to find the relevant section. That is here is one example where the element holding the Chapter name is a div <div style="DISPLAY: block; MARGIN-LEFT: 0pt; TEXT-INDENT: 0pt; MARGIN-RIGHT: 0pt" align="left"><font style="DISPLAY: inline; FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-FAMILY: Times New Roman">Chapter 1.&#160;&#160;&#160;Our Beginnings.</font></div> So I am imagining that I would begin at the location where I found the match for chapter 1 and set up a regular expressions to find the next </div|</td|</p|</h1 . . . So at this point I have identified the type of element holding my chapter heading I can use the same logic to find all of the text that is within that element that is set up a regular expression to help me mark from >Chapter 1.&#160;&#160;&#160;Our Beginnings.< So I have identified where my Chapter 1 begins I can do the same for chapter 2 (which is where Chapter 1 ends) Now I am imagining that I am going to snip the document beginning at the opening of the element that I identified as the element the indicates where chapter 1 begins and ending just before the opening of the element that I identified as the element that indicates where Chapter 2 begins. The string that I have identified will then be fed to lxml to use its power to get the content. I am going to all of this trouble because I have read over and over - never use a regular expression to extract content from html documents and I have not hit on a way to be as accurate with lxml to identify the starting and ending locations for the text I want to extract. For example, I can never be certain that the subtitle of Chapter 1 is Our Beginnings it could be Our Red Canary. Let me say that I spent two solid days trying with lxml to be confident that I had the beginning and ending elements and I could only be accurate <60% of the time but a very short regular expression has given me better than 95% success. I have a tendency to make things more complicated than necessary so I am wondering if anyone has seen or solved a similar problems and if they had an approach (not the details mind you) that they would like to offer.

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  • Why is my mdadm raid-1 recovery so slow?

    - by dimmer
    On a system I'm running Ubuntu 10.04. My raid-1 restore started out fast but quickly became ridiculously slow (at this rate the restore will take 150 days!): dimmer@paimon:~$ cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active raid1 sdc1[2] sdb1[1] 1953513408 blocks [2/1] [_U] [====>................] recovery = 24.4% (477497344/1953513408) finish=217368.0min speed=113K/sec unused devices: <none> Eventhough I have set the kernel variables to reasonably quick values: dimmer@paimon:~$ cat /proc/sys/dev/raid/speed_limit_min 1000000 dimmer@paimon:~$ cat /proc/sys/dev/raid/speed_limit_max 100000000 I am using 2 2.0TB Western Digital Hard Disks, WDC WD20EARS-00M and WDC WD20EARS-00J. I believe they have been partitioned such that their sectors are aligned. dimmer@paimon:/sys$ sudo parted /dev/sdb GNU Parted 2.2 Using /dev/sdb Welcome to GNU Parted! Type 'help' to view a list of commands. (parted) p Model: ATA WDC WD20EARS-00M (scsi) Disk /dev/sdb: 2000GB Sector size (logical/physical): 512B/512B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 2000GB 2000GB ext4 (parted) unit s (parted) p Number Start End Size File system Name Flags 1 2048s 3907028991s 3907026944s ext4 (parted) q dimmer@paimon:/sys$ sudo parted /dev/sdc GNU Parted 2.2 Using /dev/sdc Welcome to GNU Parted! Type 'help' to view a list of commands. (parted) p Model: ATA WDC WD20EARS-00J (scsi) Disk /dev/sdc: 2000GB Sector size (logical/physical): 512B/4096B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 2000GB 2000GB ext4 I am beginning to think that I have a hardware problem, otherwise I can't imagine why the mdadm restore should be so slow. I have done a benchmark on /dev/sdc using Ubuntu's disk utility GUI app, and the results looked normal so I know that sdc has the capability to write faster than this. I also had the same problem on a similar WD drive that I RMAd because of bad sectors. I suppose it's possible they sent me a replacement with bad sectors too, although there are no SMART values showing them yet. Any ideas? Thanks. As requested, output of top sorted by cpu usage (notice there is ~0 cpu usage). iowait is also zero which seems strange: top - 11:35:13 up 2 days, 9:40, 3 users, load average: 2.87, 2.58, 2.30 Tasks: 142 total, 1 running, 141 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 0.2%sy, 0.0%ni, 99.8%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 3096304k total, 1482164k used, 1614140k free, 617672k buffers Swap: 1526132k total, 0k used, 1526132k free, 535416k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 45 root 20 0 0 0 0 S 0 0.0 2:17.02 scsi_eh_0 1 root 20 0 2808 1752 1204 S 0 0.1 0:00.46 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root RT 0 0 0 0 S 0 0.0 0:00.02 migration/0 4 root 20 0 0 0 0 S 0 0.0 0:00.17 ksoftirqd/0 5 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 6 root RT 0 0 0 0 S 0 0.0 0:00.02 migration/1 ... dmesg errors, definitely looking like hardware: [202884.000157] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [202884.007015] ata5.00: failed command: FLUSH CACHE EXT [202884.013728] ata5.00: cmd ea/00:00:00:00:00/00:00:00:00:00/a0 tag 0 [202884.013730] res 40/00:00:ff:59:2e/00:00:35:00:00/e0 Emask 0x4 (timeout) [202884.033667] ata5.00: status: { DRDY } [202884.040329] ata5: hard resetting link [202889.400050] ata5: link is slow to respond, please be patient (ready=0) [202894.048087] ata5: COMRESET failed (errno=-16) [202894.054663] ata5: hard resetting link [202899.412049] ata5: link is slow to respond, please be patient (ready=0) [202904.060107] ata5: COMRESET failed (errno=-16) [202904.066646] ata5: hard resetting link [202905.840056] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [202905.849178] ata5.00: configured for UDMA/133 [202905.849188] ata5: EH complete [203899.000292] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [203899.007096] ata5.00: failed command: IDENTIFY DEVICE [203899.013841] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [203899.013843] res 40/00:00:ff:f9:f6/00:00:38:00:00/e0 Emask 0x4 (timeout) [203899.041232] ata5.00: status: { DRDY } [203899.048133] ata5: hard resetting link [203899.816134] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [203899.826062] ata5.00: configured for UDMA/133 [203899.826079] ata5: EH complete [204375.000200] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [204375.007421] ata5.00: failed command: IDENTIFY DEVICE [204375.014799] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [204375.014800] res 40/00:00:ff:0c:0f/00:00:39:00:00/e0 Emask 0x4 (timeout) [204375.044374] ata5.00: status: { DRDY } [204375.051842] ata5: hard resetting link [204380.408049] ata5: link is slow to respond, please be patient (ready=0) [204384.440076] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [204384.449938] ata5.00: configured for UDMA/133 [204384.449955] ata5: EH complete [204395.988135] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [204395.988140] ata5.00: failed command: IDENTIFY DEVICE [204395.988147] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [204395.988149] res 40/00:00:ff:0c:0f/00:00:39:00:00/e0 Emask 0x4 (timeout) [204395.988151] ata5.00: status: { DRDY } [204395.988156] ata5: hard resetting link [204399.320075] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [204399.330487] ata5.00: configured for UDMA/133 [204399.330503] ata5: EH complete

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  • opengl 3d texture issue

    - by user1478217
    Hi i'm trying to use a 3d texture in opengl to implement volume rendering. Each voxel has an rgba colour value and is currently rendered as a screen facing quad.(for testing purposes). I just can't seem to get the sampler to give me a colour value in the shader. The quads always end up black. When I change the shader to generate a colour (based on xyz coords) then it works fine. I'm loading the texture with the following code: glGenTextures(1, &tex3D); glBindTexture(GL_TEXTURE_3D, tex3D); unsigned int colours[8]; colours[0] = Colour::AsBytes<unsigned int>(Colour::Blue); colours[1] = Colour::AsBytes<unsigned int>(Colour::Red); colours[2] = Colour::AsBytes<unsigned int>(Colour::Green); colours[3] = Colour::AsBytes<unsigned int>(Colour::Magenta); colours[4] = Colour::AsBytes<unsigned int>(Colour::Cyan); colours[5] = Colour::AsBytes<unsigned int>(Colour::Yellow); colours[6] = Colour::AsBytes<unsigned int>(Colour::White); colours[7] = Colour::AsBytes<unsigned int>(Colour::Black); glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, colours); The colours array contains the correct data, i.e. the first four bytes have values 0, 0, 255, 255 for blue. Before rendering I bind the texture to the 2nd texture unit like so: glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_3D, tex3D); And render with the following code: shaders["DVR"]->Use(); shaders["DVR"]->Uniforms["volTex"].SetValue(1); shaders["DVR"]->Uniforms["World"].SetValue(Mat4(vl_one)); shaders["DVR"]->Uniforms["viewProj"].SetValue(cam->GetViewTransform() * cam->GetProjectionMatrix()); QuadDrawer::DrawQuads(8); I have used these classes for setting shader params before and they work fine. The quaddrawer draws eight instanced quads. The vertex shader code looks like this: #version 330 layout(location = 0) in vec2 position; layout(location = 1) in vec2 texCoord; uniform sampler3D volTex; ivec3 size = ivec3(2, 2, 2); uniform mat4 World; uniform mat4 viewProj; smooth out vec4 colour; void main() { vec3 texCoord3D; int num = gl_InstanceID; texCoord3D.x = num % size.x; texCoord3D.y = (num / size.x) % size.y; texCoord3D.z = (num / (size.x * size.y)); texCoord3D /= size; texCoord3D *= 2.0; texCoord3D -= 1.0; colour = texture(volTex, texCoord3D); //colour = vec4(texCoord3D, 1.0); gl_Position = viewProj * World * vec4(texCoord3D, 1.0) + (vec4(position.x, position.y, 0.0, 0.0) * 0.05); } uncommenting the line where I set the colour value equal to the texcoord works fine, and makes the quads coloured. The fragment shader is simply: #version 330 smooth in vec4 colour; out vec4 outColour; void main() { outColour = colour; } So my question is, what am I doing wrong, why is the sampler not getting any colour values from the 3d texture? [EDIT] Figured it out but can't self answer (new user): As soon as I posted this I figured it out, I'll put the answer up to help anyone else (it's not specifically a 3d texture issue, and i've also fallen afoul of it before, D'oh!). I didn't generate mipmaps for the texture, and the default magnification/minification filters weren't set to either GL_LINEAR, or GL_NEAREST. Boom! no textures. Same thing happens with 2d textures.

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  • Update UI from an event with a thread

    - by tyrone-tudehope
    Im working on a small application to try out an idea that I have. The idea is to periodically update the UI when event of some sort occurs. In the demo I've created, I'm updating a ProgressDialog every 2 seconds for 15 turns. The problem I am having, which I don't quite understand is that when an event is handled, I send a message to the handler which is supposed to update the message in the ProgressDialog. When this happens however, I get an exception which states that I can't update the UI from that thread. The following code appears in my Activity: ProgressDialog diag; String diagMessage = "Started loading..."; final static int MESSAGE_DATA_RECEIVED = 0; final static int MESSAGE_RECEIVE_COMPLETED = 1; final Handler handler = new Handler(){ @Override public void handleMessage(Message msg){ diag.setMessage(diagMessage); switch(msg.what){ case MESSAGE_DATA_RECEIVED: break; case MESSAGE_RECEIVE_COMPLETED: dismissDialog(); killDialog(); break; } } }; Boolean isRunning = false; /** * Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setupDialog(); if(isRunning){ showDialog(); } setContentView(R.layout.main); } void setupDialog(){ if(diag == null){ diag = new ProgressDialog(ThreadLoading.this); diag.setMessage(diagMessage); } } void showDialog(){ isRunning = true; if(diag != null && !diag.isShowing()){ diag.show(); } } void dismissDialog(){ if(diag != null && diag.isShowing()){ diag.dismiss(); } } void killDialog(){ isRunning = false; } public void onStart(){ super.onStart(); showDialog(); Thread background = new Thread(new Runnable(){ public void run(){ try{ final ThreadRunner tr = new ThreadRunner(); tr.setOnDataReceivedListener(new ThreadRunner.OnDataReceivedListener(){ public void onDataReceived(String message){ diagMessage = message; handler.handleMessage(handler.obtainMessage(MESSAGE_DATA_RECEIVED)); } }); tr.setOnDataDownloadCompletedEventListener(new ThreadRunner.OnDataDownloadCompletedListener(){ public void onDataDownloadCompleted(String message){ diagMessage = message; handler.handleMessage(handler.obtainMessage(MESSAGE_RECEIVE_COMPLETED)); } }); tr.runProcess(); } catch(Throwable t){ throw new RuntimeException(t); } } }); background.start(); } @Override public void onPause(){ super.onPause(); dismissDialog(); } For curiosity sake, here's the code for the ThreadRunner class: public interface OnDataReceivedListener { public void onDataReceived(String message); } public interface OnDataDownloadCompletedListener { public void onDataDownloadCompleted(String message); } private OnDataReceivedListener onDataReceivedEventListener; private OnDataDownloadCompletedListener onDataDownloadCompletedEventListener; int maxLoop = 15; int loopCount = 0; int sleepTime = 2000; public void setOnDataReceivedListener(OnDataReceivedListener onDataReceivedListener){ this.onDataReceivedEventListener = onDataReceivedListener; } public void setOnDataDownloadCompletedEventListener(OnDataDownloadCompletedListener onDataDownloadCompletedListener){ this.onDataDownloadCompletedEventListener = onDataDownloadCompletedListener; } public void runProcess(){ for(loopCount = 0; loopCount < maxLoop; loopCount++){ try{ Thread.sleep(sleepTime); onDataReceivedEventListener.onDataReceived(Integer.toString(loopCount)); } catch(Throwable t){ throw new RuntimeException(t); } } onDataDownloadCompletedEventListener.onDataDownloadCompleted("Download is completed"); } Am I missing something? The logic makes sense to me and it looks like everything should work, I'm using a handler to update the UI like it is recommended. Any help will be appreciated. Thanks, Tyrone P.S. I'm developing for Android 1.5

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  • Game AI: Pattern for implementing Sense-Think-Act components?

    - by Rosarch
    I'm developing a game. Each entity in the game is a GameObject. Each GameObject is composed of a GameObjectController, GameObjectModel, and GameObjectView. (Or inheritants thereof.) For NPCs, the GameObjectController is split into: IThinkNPC: reads current state and makes a decision about what to do IActNPC: updates state based on what needs to be done ISenseNPC: reads current state to answer world queries (eg "am I being in the shadows?") My question: Is this ok for the ISenseNPC interface? public interface ISenseNPC { // ... /// <summary> /// True if `dest` is a safe point to which to retreat. /// </summary> /// <param name="dest"></param> /// <param name="angleToThreat"></param> /// <param name="range"></param> /// <returns></returns> bool IsSafeToRetreat(Vector2 dest, float angleToThreat, float range); /// <summary> /// Finds a new location to which to retreat. /// </summary> /// <param name="angleToThreat"></param> /// <returns></returns> Vector2 newRetreatDest(float angleToThreat); /// <summary> /// Returns the closest LightSource that illuminates the NPC. /// Null if the NPC is not illuminated. /// </summary> /// <returns></returns> ILightSource ClosestIlluminatingLight(); /// <summary> /// True if the NPC is sufficiently far away from target. /// Assumes that target is the only entity it could ever run from. /// </summary> /// <returns></returns> bool IsSafeFromTarget(); } None of the methods take any parameters. Instead, the implementation is expected to maintain a reference to the relevant GameObjectController and read that. However, I'm now trying to write unit tests for this. Obviously, it's necessary to use mocking, since I can't pass arguments directly. The way I'm doing it feels really brittle - what if another implementation comes along that uses the world query utilities in a different way? Really, I'm not testing the interface, I'm testing the implementation. Poor. The reason I used this pattern in the first place was to keep IThinkNPC implementation code clean: public BehaviorState RetreatTransition(BehaviorState currentBehavior) { if (sense.IsCollidingWithTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "is colliding with target"); return BehaviorState.ATTACK; } if (sense.IsSafeFromTarget() && sense.ClosestIlluminatingLight() == null) { return BehaviorState.WANDER; } if (sense.ClosestIlluminatingLight() != null && sense.SeesTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "collides with target"); return BehaviorState.CHASE; } return currentBehavior; } Perhaps the cleanliness isn't worth it, however. So, if ISenseNPC takes all the params it needs every time, I could make it static. Is there any problem with that?

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  • C - circular character buffer w/ pthreads

    - by Matt
    I have a homework assignment where I have to implement a circular buffer and add and remove chars with separate threads: #include <pthread.h> #include <stdio.h> #define QSIZE 10 pthread_cond_t full,/* count == QSIZE */ empty,/* count == 0 */ ready; pthread_mutex_t m, n; /* implements critical section */ unsigned int iBuf, /* tail of circular queue */ oBuf; /* head of circular queue */ int count; /* count characters */ char buf [QSIZE]; /* the circular queue */ void Put(char s[]) {/* add "ch"; wait if full */ pthread_mutex_lock(&m); int size = sizeof(s)/sizeof(char); printf("size: %d", size); int i; for(i = 0; i < size; i++) { while (count >= QSIZE) pthread_cond_wait(&full, &m);/* is there empty slot? */ buf[iBuf] = s[i]; /* store the character */ iBuf = (iBuf+1) % QSIZE; /* increment mod QSIZE */ count++; if (count == 1) pthread_cond_signal(&empty);/* new character available */ } pthread_mutex_unlock(&m); } char Get() {/* remove "ch" from queue; wait if empty */ char ch; pthread_mutex_lock(&m); while (count <= 0) pthread_cond_wait(&empty, &m);/* is a character present? */ ch = buf[oBuf]; /* retrieve from the head of the queue */ oBuf = (oBuf+1) % QSIZE; count--; if (count == QSIZE-1) pthread_cond_signal(&full);/* signal existence of a slot */ pthread_mutex_unlock(&m); return ch; } void * p1(void *arg) { int i; for (i = 0; i < 5; i++) { Put("hella"); } } void * p2(void *arg) { int i; for (i = 0; i < 5; i++) { Put("goodby"); } } int main() { pthread_t t1, t2; void *r1, *r2; oBuf = 0; iBuf = 0; count=0; /* all slots are empty */ pthread_cond_init(&full, NULL); pthread_cond_init(&empty, NULL); pthread_mutex_init(&m, NULL); pthread_create(&t1, NULL, p1, &r1); pthread_create(&t2, NULL, p2, &r2); printf("Main"); char c; int i = 0; while (i < 55) { c = Get(); printf("%c",c); i++; } pthread_join(t1, &r1); pthread_join(t2, &r2); return 0; } I shouldn't have to change the logic much at all, the requirements are pretty specific. I think my problem lies in the Put() method. I think the first thread is going in and blocking the critical section and causing a deadlock. I was thinking I should make a scheduling attribute? Of course I could be wrong. I am pretty new to pthreads and concurrent programming, so I could really use some help spotting my error.

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  • Issue getting camera emulation to work with Tom G's HttpCamera

    - by user591524
    I am trying to use the android emulator to preview video from webcam. I have used the tom gibara sample code, minus the webbroadcaster (i am instead using VLC streaming via http). So, I have modified the SDK's "CameraPreview" app to use the HttpCamera, but the stream never appears. Debugging through doesn't give me any clues either. I wonder if anything obvious is clear to others? The preview app launches and remains black. Notes: 1) I have updated the original CameraPreview class as described here: http://www.inter-fuser.com/2009/09/live-camera-preview-in-android-emulator.html, but referencing httpCamera instead of socketcamera. 2) I updated Tom's original example to reference "Camera" type instead of deprecated "CameraDevice" type. 3) Below is my CameraPreview.java. 4) THANK YOU package com.example.android.apis.graphics; import android.app.Activity; import android.content.Context; import android.hardware.Camera; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.Window; import java.io.IOException; import android.graphics.Canvas; // ---------------------------------------------------------------------- public class CameraPreview extends Activity { private Preview mPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Hide the window title. requestWindowFeature(Window.FEATURE_NO_TITLE); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); setContentView(mPreview); } } // ---------------------------------------------------------------------- class Preview extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; //Camera mCamera; HttpCamera mCamera;//changed Preview(Context context) { super(context); // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = getHolder(); mHolder.addCallback(this); //mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);//changed } public void surfaceCreated(SurfaceHolder holder) { // The Surface has been created, acquire the camera and tell it where // to draw. //mCamera = Camera.open(); this.StartCameraPreview(holder); } public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return, so stop the preview. // Because the CameraDevice object is not a shared resource, it's very // important to release it when the activity is paused. //mCamera.stopPreview();//changed mCamera = null; } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // Now that the size is known, set up the camera parameters and begin // the preview. //Camera.Parameters parameters = mCamera.getParameters(); //parameters.setPreviewSize(w, h); //mCamera.setParameters(parameters); //mCamera.startPreview(); this.StartCameraPreview(holder); } private void StartCameraPreview(SurfaceHolder sh) { mCamera = new HttpCamera("10.213.74.247:443", 640, 480, true);//changed try { //mCamera.setPreviewDisplay(holder); Canvas c = sh.lockCanvas(null); mCamera.capture(c); sh.unlockCanvasAndPost(c); } catch (Exception exception) { //mCamera.release(); mCamera = null; // TODO: add more exception handling logic here } } }

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  • Why are transactions not rolling back when using SpringJUnit4ClassRunner/MySQL/Spring/Hibernate

    - by Trevor
    I am doing unit testing and I expect that all data committed to the MySQL database will be rolled back... but this isn't the case. The data is being committed, even though my log was showing that the rollback was happening. I've been wrestling with this for a couple days so my setup has changed quite a bit, here's my current setup. LoginDAOTest.java: @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations={"file:web/WEB-INF/applicationContext-test.xml", "file:web/WEB-INF/dispatcher-servlet-test.xml"}) @TransactionConfiguration(transactionManager = "transactionManager", defaultRollback = true) public class UserServiceTest { private UserService userService; @Test public void should_return_true_when_user_is_logged_in () throws Exception { String[] usernames = {"a","b","c","d"}; for (String username : usernames) { userService.logUserIn(username); assertThat(userService.isUserLoggedIn(username), is(equalTo(true))); } } ApplicationContext-Text.xml: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:p="http://www.springframework.org/schema/p" xmlns:aop="http://www.springframework.org/schema/aop" xmlns:tx="http://www.springframework.org/schema/tx" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd"> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close"> <property name="driverClassName" value="com.mysql.jdbc.Driver"/> <property name="url" value="jdbc:mysql://localhost:3306/test"/> <property name="username" value="root"/> <property name="password" value="Ecosim07"/> </bean> <tx:annotation-driven transaction-manager="transactionManager"/> <bean id="userService" class="Service.UserService"> <property name="userDAO" ref="userDAO"/> </bean> <bean id="userDAO" class="DAO.UserDAO"> <property name="hibernateTemplate" ref="hibernateTemplate"/> </bean> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource" ref="dataSource"/> <property name="mappingResources"> <list> <value>/himapping/User.hbm.xml</value> <value>/himapping/setup.hbm.xml</value> <value>/himapping/UserHistory.hbm.xml</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.SQLServerDialect</prop> <prop key="hibernate.show_sql">true</prop> </props> </property> </bean> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager" p:sessionFactory-ref="sessionFactory"/> <bean id="hibernateTemplate" class="org.springframework.orm.hibernate3.HibernateTemplate"> <property name="sessionFactory"> <ref bean="sessionFactory"/> </property> </bean> </beans> I have been reading about the issue, and I've already checked to ensure that the MySQL database tables are setup to use InnoDB. Also I have been able to successfully implement rolling back of transactions outside of my testing suite. So this must be some sort of incorrect setup on my part. Any help would be greatly appreciated :)

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  • Modern alternatives to Java

    - by Ralph
    I have been a Java developer for 14 years and have written an enterprise-level (~500 kloc) Swing application that uses most of the standard library APIs. Recently, I have become disappointed with the progress that the language has made to "modernize" itself, and am looking for an alternative for ongoing development. I have considered moving to the .NET platform, but I have issues with using something the only runs well in Windows (I know about Mono, but that is still far behind Microsoft). I also plan on buying a new Macbook Pro as soon as Apple releases their new rumored Arrandale-based machines and want to develop in an environment that will feel "at home" in Unix/Linux. I have considered using Python or Ruby, but the standard Java library is arguably the largest of any modern language. In JVM-based languages, I looked at Groovy, but am disappointed with its performance. Rumor has it that with the soon-to-be released JDK7, with its InvokeDynamic instruction, this will improve, but I don't know how much. Groovy is also not truly a functional language, although it provides closures and some of the "functional" features on collections. It does not embrace immutability. I have narrowed my search down to two JVM-based alternatives: Scala and Clojure. Each has its strengths and weaknesses. I am looking for opinions. I am not an expert at either of these languages; I have read 2 1/2 books on Scala and am currently reading Stu Halloway's book on Clojure. Scala is strongly statically typed. I know the dynamic language folks claim that static typing is a crutch for not doing unit testing, but it does provide a mechanism for compile-time location of a whole class of errors. Scala is more concise than Java, but not as much as Clojure. Scala's inter-operation with Java seems to be better than Clojure's, in that most Java operations are easier to do in Scala than in Clojure. For example, I can find no way in Clojure to create a non-static initialization block in a class derived from a Java superclass. For example, I like the Apache commons CLI library for command line argument parsing. In Java and Scala, I can create a new Options object and add Option items to it in an initialization block as follows (Java code): final Options options = new Options() { { addOption(new Option("?", "help", false, "Show this usage information"); // other options } }; I can't figure out how to the same thing in Clojure (except by using (doit...)), although that may reflect my lack of knowledge of the language. Clojure's collections are optimized for immutability. They rarely require copy-on-write semantics. I don't know if Scala's immutable collections are implemented using similar algorithms, but Rich Hickey (Clojure's inventor) goes out of his way to explain how that language's data structures are efficient. Clojure was designed from the beginning for concurrency (as was Scala) and with modern multi-core processors, concurrency takes on more importance, but I occasionally need to write simple non-concurrent utilities, and Scala code probably runs a little faster for these applications since it discourages, but does not prohibit, "simple" mutability. One could argue that one-off utilities do not have to be super-fast, but sometimes they do tasks that take hours or days to complete. I know that there is no right answer to this "question", but I thought I would open it up for discussion. Are there other JVM-based languages that can be used for enterprise level development?

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  • Different setter behavior between DbContext and ObjectContext

    - by Paul
    (This is using EntityFramework 4.2 CTP) I haven't found any references to this on the web yet, although it's likely I'm using the wrong terminology while searching. There's also a very likely scenario where this is 100% expected behavior, just looking for confirmation and would rather not dig through the tt template (still new to this). Assuming I have a class with a boolean field called Active and I have one row that already has this value set to true. I have code that executes to set said field to True regardless of it's existing value. If I use DbContext to update the value to True no update is made. If I use ObjectContext to update the value an update is made regardless of the existing value. This is happening in the exact same EDMX, all I did was change the code generation template from DbContext to EntityObject. Update: Ok, found the confirmation I was looking for...consider this a dupe...next time I'll do MOAR SEARCHING! Entity Framework: Cancel a property change if no change in value ** Update 2: ** Problem: the default tt template wraps the "if (this != value)" in the setter with "if (iskey), so only primarykey fields receive this logic. Solution: it's not the most graceful thing, but I removed this check...we'll see how it pans out in real usage. I included the entire tt template, my changes are denoted with "**"... //////// //////// Write SimpleType Properties. //////// private void WriteSimpleTypeProperty(EdmProperty simpleProperty, CodeGenerationTools code) { MetadataTools ef = new MetadataTools(this); #> /// <summary> /// <#=SummaryComment(simpleProperty)#> /// </summary><#=LongDescriptionCommentElement(simpleProperty, 1)#> [EdmScalarPropertyAttribute(EntityKeyProperty= <#=code.CreateLiteral(ef.IsKey(simpleProperty))#>, IsNullable=<#=code.CreateLiteral(ef.IsNullable(simpleProperty))#>)] [DataMemberAttribute()] <#=code.SpaceAfter(NewModifier(simpleProperty))#><#=Accessibility.ForProperty(simpleProperty)#> <#=MultiSchemaEscape(simpleProperty.TypeUsage, code)#> <#=code.Escape(simpleProperty)#> { <#=code.SpaceAfter(Accessibility.ForGetter(simpleProperty))#>get { <#+ if (ef.ClrType(simpleProperty.TypeUsage) == typeof(byte[])) { #> return StructuralObject.GetValidValue(<#=code.FieldName(simpleProperty)#>); <#+ } else { #> return <#=code.FieldName(simpleProperty)#>; <#+ } #> } <#=code.SpaceAfter(Accessibility.ForSetter((simpleProperty)))#>set { <#+ **//if (ef.IsKey(simpleProperty)) **//{ if (ef.ClrType(simpleProperty.TypeUsage) == typeof(byte[])) { #> if (!StructuralObject.BinaryEquals(<#=code.FieldName(simpleProperty)#>, value)) <#+ } else { #> if (<#=code.FieldName(simpleProperty)#> != value) <#+ } #> { <#+ PushIndent(CodeRegion.GetIndent(1)); **//} #> <#=ChangingMethodName(simpleProperty)#>(value); ReportPropertyChanging("<#=simpleProperty.Name#>"); <#=code.FieldName(simpleProperty)#> = <#=CastToEnumType(simpleProperty.TypeUsage, code)#>StructuralObject.SetValidValue(<#=CastToUnderlyingType(simpleProperty.TypeUsage, code)#>value<#=OptionalNullableParameterForSetValidValue(simpleProperty, code)#>, "<#=simpleProperty.Name#>"); ReportPropertyChanged("<#=simpleProperty.Name#>"); <#=ChangedMethodName(simpleProperty)#>(); <#+ //if (ef.IsKey(simpleProperty)) //{ PopIndent(); #> } <#+ //} #> } }

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  • When Clearing an ObservableCollection, There are No Items in e.OldItems

    - by cplotts
    I have something here that is really catching me off guard. I have an ObservableCollection of T that is filled with items. I also have an event handler attached to the CollectionChanged event. When you Clear the collection it causes an CollectionChanged event with e.Action set to NotifyCollectionChangedAction.Reset. Ok, that's normal. But what is weird is that neither e.OldItems or e.NewItems has anything in it. I would expect e.OldItems to be filled with all items that were removed from the collection. Has anyone else seen this? And if so, how have they gotten around it? Some background: I am using the CollectionChanged event to attach and detach from another event and thus if I don't get any items in e.OldItems ... I won't be able to detach from that event. CLARIFICATION: I do know that the documentation doesn't outright state that it has to behave this way. But for every other action, it is notifying me of what it has done. So, my assumption is that it would tell me ... in the case of Clear/Reset as well. Below is the sample code if you wish to reproduce it yourself. First off the xaml: <Window x:Class="ObservableCollection.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" > <StackPanel> <Button x:Name="addButton" Content="Add" Width="100" Height="25" Margin="10" Click="addButton_Click"/> <Button x:Name="moveButton" Content="Move" Width="100" Height="25" Margin="10" Click="moveButton_Click"/> <Button x:Name="removeButton" Content="Remove" Width="100" Height="25" Margin="10" Click="removeButton_Click"/> <Button x:Name="replaceButton" Content="Replace" Width="100" Height="25" Margin="10" Click="replaceButton_Click"/> <Button x:Name="resetButton" Content="Reset" Width="100" Height="25" Margin="10" Click="resetButton_Click"/> </StackPanel> </Window> Next, the code behind: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Collections.ObjectModel; namespace ObservableCollection { /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { public Window1() { InitializeComponent(); _integerObservableCollection.CollectionChanged += new System.Collections.Specialized.NotifyCollectionChangedEventHandler(_integerObservableCollection_CollectionChanged); } private void _integerObservableCollection_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e) { switch (e.Action) { case System.Collections.Specialized.NotifyCollectionChangedAction.Add: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Move: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Remove: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Replace: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Reset: break; default: break; } } private void addButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Add(25); } private void moveButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Move(0, 19); } private void removeButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.RemoveAt(0); } private void replaceButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection[0] = 50; } private void resetButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Clear(); } private ObservableCollection<int> _integerObservableCollection = new ObservableCollection<int> { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 }; } }

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  • Why i cannot get the frame of a UIView in order to move it? The view is defined.

    - by Jann
    I am creating a nav-based app with a view that floats at the bottom of the screen (Alpha .7 most of the time). I create it like this... // stuff to create the tabbar/nav bar. // THIS ALL WORKS... // then add it to subview. [window addSubview:tabBarController.view]; // need this last line to display the window (and tab bar controller) [window makeKeyAndVisible]; // Okay, here is the code i am using to create a grey-ish strip exactly `zlocationAccuracyHeight` pixels high at `zlocationAccuracyVerticalStartPoint` starting point vertically. CGRect locationManagerAccuracyUIViewFrame = CGRectMake(0,zlocationAccuracyVerticalStartPoint,[[UIScreen mainScreen] bounds].size.width,zlocationAccuracyHeight); self.locationManagerAccuracyUIView = [[UIView alloc] initWithFrame:locationManagerAccuracyUIViewFrame]; self.locationManagerAccuracyUIView.autoresizingMask = (UIViewAutoresizingFlexibleWidth); self.locationManagerAccuracyUIView.backgroundColor = [UIColor darkGrayColor]; [self.locationManagerAccuracyUIView setAlpha:0]; CGRect locationManagerAccuracyLabelFrame = CGRectMake(0, 0,[[UIScreen mainScreen] bounds].size.width,zlocationAccuracyHeight); locationManagerAccuracyLabel = [[UILabel alloc] initWithFrame:locationManagerAccuracyLabelFrame]; if ([myGizmoClass useLocationServices] == 0) { locationManagerAccuracyLabel.text = @"GPS Accuracy: Using Manual Location"; } else { locationManagerAccuracyLabel.text = @"GPS Accuracy: One Moment Please..."; } locationManagerAccuracyLabel.font = [UIFont boldSystemFontOfSize:12]; locationManagerAccuracyLabel.textAlignment = UITextAlignmentCenter; locationManagerAccuracyLabel.textColor = [UIColor whiteColor]; locationManagerAccuracyLabel.backgroundColor = [UIColor clearColor]; [locationManagerAccuracyLabel setAlpha:0]; [self.locationManagerAccuracyUIView addSubview: locationManagerAccuracyLabel]; [window addSubview: self.locationManagerAccuracyUIView]; this all works (i am not sure about the order i create the uiview in ... meaning i am creating the frame, the view, creating the "accuracy text" and adding that to the view, then adding the uiview as a subview of the window . It works and seems correct in my logic. So, here is the tough part. I have a timer that i am testing with. I am trying to float the uiview up by 30 pix. here is that code: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; CGRect rect = [ self.locationManagerAccuracyUIView frame]; NSLog(@"ORIGIN: %d x %d (%@)\n",rect.origin.x,rect.origin.y,rect); rect.origin.y -= 30; [UIView commitAnimations]; The problem? rect is nill, rect.origin.x and rect.origin.y are both zero. Can anyone tell me why? Here is how i set up self.locationManagerAccuracyUIView in my files: Delegate.h UIView *locationManagerAccuracyUIView; UILabel *locationManagerAccuracyLabel; ... @property (nonatomic, retain) IBOutlet UIView *locationManagerAccuracyUIView; @property (nonatomic, retain) IBOutlet UILabel *locationManagerAccuracyLabel; Delegate.m ... @synthesize locationManagerAccuracyUIView; @synthesize locationManagerAccuracyLabel; ... BTW: Other places in another timer i DO set the alpha to fade in and out and THAT works! So locationManagerAccuracyUIView is valid and defined as a view... For instance: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [locationManagerAccuracyLabel setAlpha:1]; [UIView commitAnimations]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [self.locationManagerAccuracyUIView setAlpha:.7]; [UIView commitAnimations]; ...and it DOES work. Can anyone help me? As an aside: I know, when typing this I used self.locationManagerAccuracyUIView and locationManagerAccuracyUIView interchangeably to see if for some reason that was the issue. It is not. :) Thx

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  • ASP.NET MVC 3 embrace dynamic type - CSDN.NET - CSDN Software Development Channel

    - by user559071
    About a decade ago, Microsoft will all bet on the WebForms and static types. With the complete package from scattered to the continuous development, and now almost every page can be viewed as its own procedure. Subsequent years, the industry continued to move in another direction, love is better than separation package, better than the late binding early binding to the idea. This leads to two very interesting questions. The first is the problem of terminology. Consider the original Smalltalk MVC model, view and controller is not only tightly coupled together, and usually in pairs. Most of the framework is that Microsoft, including the classic VB, WinForms, WebForms, WPF and Silverlight, they both use the code behind file to store the controller logic. But said "MVC" usually refers to the view and controller are loosely coupled framework. This is especially true for the Web framework, HTML form submission mechanism allows any views submitted to any of the controller. Since this article was mainly talking about Web technologies, so we need to use the modern definition. The second question is "If you're Microsoft, how to change orbit without causing too much pressure to the developer?" So far, the answer is: new releases each year, until the developers meet up. ASP.NET MVC's first product was released last March. Released in March this year, ASP.NET MVC 2.0. 3.0 RC 2 is currently in phase, expected to be released next March. December 10, Microsoft released ASP.NET MVC 3.0 Release Candidate 2. RC 2 is built on top of Microsoft's commitment to the jQuery: The default project template into jQuery 1.4.4, jQuery Validation 1.7 and jQuery UI. Although people think that Microsoft will focus shifted away from server-side controls to be a joke, but the introduction of Microsoft's jQuery UI is that this is the real thing. For those worried about the scalability of the developers, there are many excellent control can replace the session state. With SessionState property, you can tell the controller session state is read-only, read-write, or can be completely ignored in the. This site is no single server, but if a server needs to access another server session state, then this approach can provide a great help. MVC 3 contains Razor view engine. By default, the engine will be encoded HTML output, so that we can easily output on the screen the text of the original. HTML injection attacks even without the risk of encoded text can not easily prevent the page rendering. For many C # developers in the end do what is most shocking that MVC 3 for the controller and view and embrace the dynamic type. ViewBag property will open a dynamic object, developers can run on top of the object to add attributes. In general, it is used to send the view from the controller non-mode data. Scott Guthrie provides state of the sample contains text (such as the current time) and used to assemble the list box entries. Asked Link: http://www.infoq.com/cn/news/2010/12/ASPNET-MVC-3-RC-2; jsessionid = 3561C3B7957F1FB97848950809AD9483

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  • Join and sum not compatible matrices through data.table

    - by leodido
    My goal is to "sum" two not compatible matrices (matrices with different dimensions) using (and preserving) row and column names. I've figured this approach: convert the matrices to data.table objects, join them and then sum columns vectors. An example: > M1 1 3 4 5 7 8 1 0 0 1 0 0 0 3 0 0 0 0 0 0 4 1 0 0 0 0 0 5 0 0 0 0 0 0 7 0 0 0 0 1 0 8 0 0 0 0 0 0 > M2 1 3 4 5 8 1 0 0 1 0 0 3 0 0 0 0 0 4 1 0 0 0 0 5 0 0 0 0 0 8 0 0 0 0 0 > M1 %ms% M2 1 3 4 5 7 8 1 0 0 2 0 0 0 3 0 0 0 0 0 0 4 2 0 0 0 0 0 5 0 0 0 0 0 0 7 0 0 0 0 1 0 8 0 0 0 0 0 0 This is my code: M1 <- matrix(c(0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0), byrow = TRUE, ncol = 6) colnames(M1) <- c(1,3,4,5,7,8) M2 <- matrix(c(0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0), byrow = TRUE, ncol = 5) colnames(M2) <- c(1,3,4,5,8) # to data.table objects DT1 <- data.table(M1, keep.rownames = TRUE, key = "rn") DT2 <- data.table(M2, keep.rownames = TRUE, key = "rn") # join and sum of common columns if (nrow(DT1) > nrow(DT2)) { A <- DT2[DT1, roll = TRUE] A[, list(X1 = X1 + X1.1, X3 = X3 + X3.1, X4 = X4 + X4.1, X5 = X5 + X5.1, X7, X8 = X8 + X8.1), by = rn] } That outputs: rn X1 X3 X4 X5 X7 X8 1: 1 0 0 2 0 0 0 2: 3 0 0 0 0 0 0 3: 4 2 0 0 0 0 0 4: 5 0 0 0 0 0 0 5: 7 0 0 0 0 1 0 6: 8 0 0 0 0 0 0 Then I can convert back this data.table to a matrix and fix row and column names. The questions are: how to generalize this procedure? I need a way to automatically create list(X1 = X1 + X1.1, X3 = X3 + X3.1, X4 = X4 + X4.1, X5 = X5 + X5.1, X7, X8 = X8 + X8.1) because i want to apply this function to matrices which dimensions (and row/columns names) are not known in advance. In summary I need a merge procedure that behaves as described. there are other strategies/implementations that achieve the same goal that are, at the same time, faster and generalized? (hoping that some data.table monster help me) to what kind of join (inner, outer, etc. etc.) is assimilable this procedure? Thanks in advance. p.s.: I'm using data.table version 1.8.2 EDIT - SOLUTIONS @Aaron solution. No external libraries, only base R. It works also on list of matrices. add_matrices_1 <- function(...) { a <- list(...) cols <- sort(unique(unlist(lapply(a, colnames)))) rows <- sort(unique(unlist(lapply(a, rownames)))) out <- array(0, dim = c(length(rows), length(cols)), dimnames = list(rows,cols)) for (m in a) out[rownames(m), colnames(m)] <- out[rownames(m), colnames(m)] + m out } @MadScone solution. Used reshape2 package. It works only on two matrices per call. add_matrices_2 <- function(m1, m2) { m <- acast(rbind(melt(M1), melt(M2)), Var1~Var2, fun.aggregate = sum) mn <- unique(colnames(m1), colnames(m2)) rownames(m) <- mn colnames(m) <- mn m } BENCHMARK (100 runs with microbenchmark package) Unit: microseconds expr min lq median uq max 1 add_matrices_1 196.009 257.5865 282.027 291.2735 549.397 2 add_matrices_2 13737.851 14697.9790 14864.778 16285.7650 25567.448 No need to comment the benchmark: @Aaron solution wins. I'll continue to investigate a similar solution for data.table objects. I'll add other solutions eventually reported or discovered.

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  • Mysql - help me optimize this query (improved question)

    - by sandeepan-nath
    About the system: - There are tutors who create classes and packs - A tags based search approach is being followed.Tag relations are created when new tutors register and when tutors create packs (this makes tutors and packs searcheable). For details please check the section How tags work in this system? below. Following is the concerned query SELECT SUM(DISTINCT( t.tag LIKE "%Dictatorship%" )) AS key_1_total_matches, SUM(DISTINCT( t.tag LIKE "%democracy%" )) AS key_2_total_matches, COUNT(DISTINCT( od.id_od )) AS tutor_popularity, CASE WHEN ( IF(( wc.id_wc > 0 ), ( wc.wc_api_status = 1 AND wc.wc_type = 0 AND wc.class_date > '2010-06-01 22:00:56' AND wccp.status = 1 AND ( wccp.country_code = 'IE' OR wccp.country_code IN ( 'INT' ) ) ), 0) ) THEN 1 ELSE 0 END AS 'classes_published', CASE WHEN ( IF(( lp.id_lp > 0 ), ( lp.id_status = 1 AND lp.published = 1 AND lpcp.status = 1 AND ( lpcp.country_code = 'IE' OR lpcp.country_code IN ( 'INT' ) ) ), 0) ) THEN 1 ELSE 0 END AS 'packs_published', td . *, u . * FROM tutor_details AS td JOIN users AS u ON u.id_user = td.id_user LEFT JOIN learning_packs_tag_relations AS lptagrels ON td.id_tutor = lptagrels.id_tutor LEFT JOIN learning_packs AS lp ON lptagrels.id_lp = lp.id_lp LEFT JOIN learning_packs_categories AS lpc ON lpc.id_lp_cat = lp.id_lp_cat LEFT JOIN learning_packs_categories AS lpcp ON lpcp.id_lp_cat = lpc.id_parent LEFT JOIN learning_pack_content AS lpct ON ( lp.id_lp = lpct.id_lp ) LEFT JOIN webclasses_tag_relations AS wtagrels ON td.id_tutor = wtagrels.id_tutor LEFT JOIN webclasses AS wc ON wtagrels.id_wc = wc.id_wc LEFT JOIN learning_packs_categories AS wcc ON wcc.id_lp_cat = wc.id_wp_cat LEFT JOIN learning_packs_categories AS wccp ON wccp.id_lp_cat = wcc.id_parent LEFT JOIN order_details AS od ON td.id_tutor = od.id_author LEFT JOIN orders AS o ON od.id_order = o.id_order LEFT JOIN tutors_tag_relations AS ttagrels ON td.id_tutor = ttagrels.id_tutor JOIN tags AS t ON ( t.id_tag = ttagrels.id_tag ) OR ( t.id_tag = lptagrels.id_tag ) OR ( t.id_tag = wtagrels.id_tag ) WHERE ( u.country = 'IE' OR u.country IN ( 'INT' ) ) AND CASE WHEN ( ( t.id_tag = lptagrels.id_tag ) AND ( lp.id_lp 0 ) ) THEN lp.id_status = 1 AND lp.published = 1 AND lpcp.status = 1 AND ( lpcp.country_code = 'IE' OR lpcp.country_code IN ( 'INT' ) ) ELSE 1 END AND CASE WHEN ( ( t.id_tag = wtagrels.id_tag ) AND ( wc.id_wc 0 ) ) THEN wc.wc_api_status = 1 AND wc.wc_type = 0 AND wc.class_date '2010-06-01 22:00:56' AND wccp.status = 1 AND ( wccp.country_code = 'IE' OR wccp.country_code IN ( 'INT' ) ) ELSE 1 END AND CASE WHEN ( od.id_od 0 ) THEN od.id_author = td.id_tutor AND o.order_status = 'paid' AND CASE WHEN ( od.id_wc 0 ) THEN od.can_attend_class = 1 ELSE 1 END ELSE 1 END GROUP BY td.id_tutor HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 ORDER BY tutor_popularity DESC, u.surname ASC, u.name ASC LIMIT 0, 20 The problem The results returned by the above query are correct (AND logic working as per expectation), but the time taken by the query rises alarmingly for heavier data and for the current data I have it is like 25 seconds as against normal query timings of the order of 0.005 - 0.0002 seconds, which makes it totally unusable. It is possible that some of the delay is being caused because all the possible fields have not yet been indexed. The tag field of tags table is indexed. Is there something faulty with the query? What can be the reason behind 20+ seconds of execution time? How tags work in this system? When a tutor registers, tags are entered and tag relations are created with respect to tutor's details like name, surname etc. When a Tutors create packs, again tags are entered and tag relations are created with respect to pack's details like pack name, description etc. tag relations for tutors stored in tutors_tag_relations and those for packs stored in learning_packs_tag_relations. All individual tags are stored in tags table. The explain query output:- Please see this screenshot - http://www.test.examvillage.com/Explain_query.jpg

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  • PostgreSQL triggers and passing parameters

    - by iandouglas
    This is a multi-part question. I have a table similar to this: CREATE TABLE sales_data ( Company character(50), Contract character(50), top_revenue_sum integer, top_revenue_sales integer, last_sale timestamp) ; I'd like to create a trigger for new inserts into this table, something like this: CREATE OR REPLACE FUNCTION add_contract() RETURNS VOID DECLARE myCompany character(50), myContract character(50), BEGIN myCompany = TG_ARGV[0]; myContract = TG_ARGV[1]; IF (TG_OP = 'INSERT') THEN EXECUTE 'CREATE TABLE salesdata_' || $myCompany || '_' || $myContract || ' ( sale_amount integer, updated TIMESTAMP not null, some_data varchar(32), country varchar(2) ) ;' EXECUTE 'CREATE TRIGGER update_sales_data BEFORE INSERT OR DELETE ON salesdata_' || $myCompany || '_' || $myContract || ' FOR EACH ROW EXECUTE update_sales_data( ' || $myCompany || ',' || $myContract || ', revenue);' ; END IF; END; $add_contract$ LANGUAGE plpgsql; CREATE TRIGGER add_contract AFTER INSERT ON sales_data FOR EACH ROW EXECUTE add_contract() ; Basically, every time I insert a new row into sales_data, I want to generate a new table where the name of the table will be defined as something like "salesdata_Company_Contract" So my first question is how can I pass the Company and Contract data to the trigger so it can be passed to the add_contract() stored procedure? From my stored procedure, you'll see that I also want to update the original sales_data table whenever new data is inserted into the salesdata_Company_Contract table. This trigger will do something like this: CREATE OR REPLACE FUNCTION update_sales_data() RETURNS trigger as $update_sales_data$ DECLARE myCompany character(50) NOT NULL, myContract character(50) NOT NULL, myRevenue integer NOT NULL BEGIN myCompany = TG_ARGV[0] ; myContract = TG_ARGV[1] ; myRevenue = TG_ARGV[2] ; IF (TG_OP = 'INSERT') THEN UPDATE sales_data SET top_revenue_sales = top_revenue_sales + 1, top_revenue_sum = top_revenue_sum + $myRevenue, updated = now() WHERE Company = $myCompany AND Contract = $myContract ; ELSIF (TG_OP = 'DELETE') THEN UPDATE sales_data SET top_revenue_sales = top_revenue_sales - 1, top_revenue_sum = top_revenue_sum - $myRevenue, updated = now() WHERE Company = $myCompany AND Contract = $myContract ; END IF; END; $update_sales_data$ LANGUAGE plpgsql; This will, of course, require that I pass several parameters around within these stored procedures and triggers, and I'm not sure (a) if this is even possible, or (b) practical, or (c) best practice and we should just put this logic into our other software instead of asking the database to do this work for us. To keep our table sizes down, as we'll have hundreds of thousands of transactions per day, we've decided to partition our data using the Company and Contract strings as part of the table names themselves so they're all very small in size; file IO for us is faster and we felt we'd get better performance. Thanks for any thoughts or direction. My thinking, now that I've written all of this out, is that maybe we need to write stored procedures where we pass our insert data as parameters, and call that from our other software, and have the stored procedure do the insert into "sales_data" then create the other table. Then, have a second stored procedure to insert new data into the salesdata_Company_Contract tables, where the table name is passed to the stored proc as a parameter, and again have that stored proc do the insert, then update the main sales_data table afterward. What approach would you take?

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  • How to handle recurring dates (dates only) in .NET?

    - by Wayne M
    I am trying to figure out a good way to handle recurring events in .NET, specifically for an ASP.NET MVC application. The idea is that a user can create an event and specify that the event can occur repeatedly after a specific interval (e.g. "every two weeks", "once a month" and so on). What would be the best way to tackle this? My brainstorming right now is to have two tables: Job and RecurringJob. Job is the "master" record and has the description of the job as well a key to what customer it's for, while RecurringJob links back to Job and has additional info on what the occurrence frequency is (e.g. 1 for "once a month") as well as the timespan (e.g. "Weekly", "Monthly"). The issue is how to determine and set the next occurrence of the job since this will have to be something that's done regularly. I've seen two trains of thought with this: This logic should either be stored in a database column and periodically updated, or calculated on the fly in the code. Any thoughts or suggestions on tackling this? Edit: this is for a subscription based web app I'm creating to let service businesses schedule their common recurring jobs easily and track their customers. So a typical use might be to create a "Cut lawn" job for Mr Smith that occurs every month The exact date isn't important - it's the ability for the customer to see that Mr Smith gets his lawn cut every month and followup with him about it. Let me rephrase the above to better convey my idea. A sample use case for the application might be as follows: User pulls up the customer record for John Smith and clicks the Add Job link. The user fills out the form to create a job with a name of "Cut lawn", a start date of 11/15/2009, and selects a checkbox indicating that this job continually occurs. The user is presented with a secondary screen asking for the job frequency. The user indicates (haven't decided how at this point - let's assume select lists) that the job occurs once a month. User clicks save. Now, when the user views the record for John Smith, they can see that he has a job, "Cut lawn", that occurs every month starting from 11/15/2009. On the main dashboard when it's one week prior to the assumed start date, the user sees the job displayed with an indicator such as "12/15/2009 - Cut lawn (John Smith)". A week before the due date someone from the company calls him up to schedule and he says he's going to be out of town until 1/1/2010, so he wants his appointment rescheduled for that date. Our user can change the date for the job to be 1/1/2010, and now the recurrence will start one month from that date (e.g. next time will be 2/1/2010). The idea behind this is that the app is targeting businesses like lawn care, plumbers, carpet cleaners and the like where the exact date isn't as important (because it can and will change as people are busy), the key thing is to give the business an indicator that Mr. Smith's monthly service is coming up, and someone should give him a call to determine when exactly it can be scheduled for. In effect give these businesses a way to track repeat business and know when it's time to followup with a customer.

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  • How perform USort() on an Array of Objects class definition as a method?

    - by user558724
    class Contact{ public $name; public $bgcolor; public $lgcolor; public $email; public $element; public function __construct($name, $bgcolor, $lgcolor, $email, $element) { $this->name = $name; $this->bgcolor = $bgcolor; $this->lgcolor = $lgcolor; $this->email = $email; $this->element = $element; } public static function sortByName(Contact $p1, Contact $p2) { return strcmp($p1->name, $p2->name); } } class ContactList implements Iterator, ArrayAccess { protected $_label; protected $_contacts = array(); public function __construct($label) { $this->_label = $label; } public function getLabel() { return $this->_label; } public function addContact(Contact $contact) { $this->_contacts[] = $contact; } public function current() { return current($this->_contacts); } public function key() { return key($this->_contacts); } public function next() { return next($this->_contacts); } public function rewind() { return reset($this->_contacts); } public function valid() { return current($this->_contacts); } public function offsetGet($offset) { return $this->_contacts[$offset]; } public function offsetSet($offset, $data) { if (!$data instanceof Contact) throw new InvalidArgumentException('Only Contact objects allowed in a ContactList'); if ($offset == '') { $this->_contacts[] = $data; } else { $this->_contacts[$offset] = $data; } } public function offsetUnset($offset) { unset($this->_contacts[$offset]); } public function offsetExists($offset) { return isset($this->_contacts[$offset]); } public function sort($attribute = 'name') { $sortFct = 'sortBy' . ucfirst(strtolower($attribute)); if (!in_array($sortFct, get_class_methods('Contact'))) { throw new Exception('contact->sort(): Can\'t sort by ' . $attribute); } usort($this->contact, 'ContactList::' . $sortFct); } } public function Sort($property, $asc=true) { // this is where sorting logic takes place $_pd = $this->_contact->getProperty($property); if ($_pd == null) { user_error('Property '.$property.' does not exist in class '.$this->_contact->getName(), E_WARNING); return; } // set sortDescriptor ContactList::$sortProperty = $_pd; // and apply sorting usort($this->_array, array('ContactList', ($asc?'USortAsc':'USortDesc'))); } function getItems(){ return $this->_array; } class SortableItem extends ContactList { static public $sortProperty; static function USortAsc($a, $b) { /*@var $_pd ReflectionProperty*/ /* $_pd = self::$sortProperty; if ($_pd !== null) { if ($_pd->getValue($a) === $_pd->getValue($b)) return 0; else return (($_pd->getValue($a) < $_pd->getValue($b))?-1:1); } return 0; } static function USortDesc($a, $b) { return -(self::USortAsc($a,$b)); } } This approach keeps giving me PHP Warnings: usort() [function.usort]: of all kinds which I can provide later as needed to comment out those methods and definitions in order to test and fix some minor bugs of our program. **$billy parameters are already defined. $all -> addContact($billy); // --> ended up adding each contact manually above $all->Sort('name',true); $items = $all->getItems(); foreach($items as $contact) { echo $contact->__toString(); } $all->sort(); The reason for using usort is to re-arrange the order alphabetically by name but somehow is either stating that the function comparison needs to be an array or another errors which obviously I have seemed to pass. Any help would be greatly appreciated, thanks in advance.

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  • Fluent Nhibernate - how do i specify table schemas when auto generating tables in SQL CE 4

    - by daffers
    I am using SQL CE as a database for running local and CI integration tests (normally our site runs on normal SQL server). We are using Fluent Nhibernate for our mapping and having it create our schema from our Mapclasses. There are only two classes with a one to many relationship between them. In our real database we use a non dbo schema. The code would not work with this real database at first until i added schema names to the Table() methods. However doing this broke the unit tests with the error... System.Data.SqlServerCe.SqlCeException : There was an error parsing the query. [ Token line number = 1,Token line offset = 26,Token in error = User ] These are the classes and associatad MapClasses (simplified of course) public class AffiliateApplicationRecord { public virtual int Id { get; private set; } public virtual string CompanyName { get; set; } public virtual UserRecord KeyContact { get; private set; } public AffiliateApplicationRecord() { DateReceived = DateTime.Now; } public virtual void AddKeyContact(UserRecord keyContactUser) { keyContactUser.Affilates.Add(this); KeyContact = keyContactUser; } } public class AffiliateApplicationRecordMap : ClassMap<AffiliateApplicationRecord> { public AffiliateApplicationRecordMap() { Schema("myschema"); Table("Partner"); Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.CompanyName, "Name"); References(x => x.KeyContact) .Cascade.All() .LazyLoad(Laziness.False) .Column("UserID"); } } public class UserRecord { public UserRecord() { Affilates = new List<AffiliateApplicationRecord>(); } public virtual int Id { get; private set; } public virtual string Forename { get; set; } public virtual IList<AffiliateApplicationRecord> Affilates { get; set; } } public class UserRecordMap : ClassMap<UserRecord> { public UserRecordMap() { Schema("myschema"); Table("[User]");//Square brackets required as user is a reserved word Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Forename); HasMany(x => x.Affilates); } } And here is the fluent configuraton i am using .... public static ISessionFactory CreateSessionFactory() { return Fluently.Configure() .Database( MsSqlCeConfiguration.Standard .Dialect<MsSqlCe40Dialect>() .ConnectionString(ConnectionString) .DefaultSchema("myschema")) .Mappings(m => m.FluentMappings.AddFromAssembly(typeof(AffiliateApplicationRecord).Assembly)) .ExposeConfiguration(config => new SchemaExport(config).Create(false, true)) .ExposeConfiguration(x => x.SetProperty("connection.release_mode", "on_close")) //This is included to deal with a SQLCE issue http://stackoverflow.com/questions/2361730/assertionfailure-null-identifier-fluentnh-sqlserverce .BuildSessionFactory(); } The documentation on this aspect of fluent is pretty weak so any help would be appreciated

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  • How to design a data model that deals with (real) contracts?

    - by Geoffrey
    I was looking for some advice on designing a data model for contract administration. The general life cycle of a contract is thus: Contract is created and in a "draft" state. It is viewable internally and changes may be made. Contract goes out to vendor, status is set to "pending" Contract is rejected by vendor. At this state, nothing can be done to the contract. No statuses may be added to the collection. Contract is accepted by vendor. At this state, nothing can be done to the contract. No statuses may be added to the collection. I obviously want to avoid a situation where the contract is accepted and, say, the amount is changed. Here are my classes: [EnforceNoChangesAfterDraftState] public class VendorContract { public virtual Vendor Vendor { get; set; } public virtual decimal Amount { get; set; } public virtual VendorContact VendorContact { get; set; } public virtual string CreatedBy { get; set; } public virtual DateTime CreatedOn { get; set; } public virtual FileStore Contract { get; set; } public virtual IList<VendorContractStatus> ContractStatus { get; set; } } [EnforceCorrectWorkflow] public class VendorContractStatus { public virtual VendorContract VendorContract { get; set; } public virtual FileStore ExecutedDocument { get; set; } public virtual string Status { get; set; } public virtual string Reason { get; set; } public virtual string CreatedBy { get; set; } public virtual DateTime CreatedOn { get; set; } } I've omitted the filestore class, which is basically a key/value lookup to find the document based on its guid. The VendorContractStatus is mapped as a many-to-one in Nhibernate. I then use a custom validator as described here. If anything but draft is returned in the VendorContractStatus collection, no changes are allowed. Furthermore the VendorContractStatus must follow the correct workflow (you can add a rejected after a pending, but you can't add anything else to the collection if a reject or accepted exists, etc.). All sounds alright? Well a colleague has argued that we should simply add an "IsDraft" bool property to VendorContract and not accept updates if IsDraft is false. Then we should setup a method inside of VendorContractStatus for updating the status, if something gets added after a draft, it sets the IsDraft property of VendorContract to false. I do not like this as it feels like I'm dirtying up the POCOs and adding logic that should persist in the validation area, that no rules should really exist in these classes and they shouldn't be aware of their states. Any thoughts on this and what is the better practice from a DDD perspective? From my view, if in the future we want more complex rules, my way will be more maintainable over the long run. Say we have contracts over a certain amount to be approved by a manager. I would think it would be better to have a one-to-one mapping with a VendorContractApproval class, rather than adding IsApproved properties, but that's just speculation. This might be splitting hairs, but this is the first real gritty enterprise software project we've done. Any advice would be appreciated!

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  • Looking for best practise for writing a serial device communication app in C#

    - by cdotlister
    I am pretty new to serial comms, but would like advise on how to best achieve a robust application which speak to and listens to a serial device. I have managed to make use of System.IO.serialport, and successfully connected to, sent data to and recieved from my device. The way things work is this. My application connects to the Com Port and opens the port.... I then connect my device to the com port, and it detects a connectio to the PC, so sends a bit of text. it's really just copyright info, as well as the version of the firmware. I don't do anything with that, except display it in my 'activity' window. The device then waits. I can then query information, but sending a command such as 'QUERY PARAMETER1'. It then replies with something like: 'QUERY PARAMETER1\r\n\r\n76767\r\n\r\n' I then process that. I can then update it by sending 'SET PARAMETER1 12345', and it will reply with 'QUERY PARAMETER1\r\n\r\n12345\r\n\r\n'. All pretty basic. So, what I have done is created a Communication Class. this call is called in it's own thread, and sends data back to the main form... and also allows me to send messages to it. Sending data is easy. Recieving is a bit more tricky. I have employed the use of the datarecieved event, and when ever data comes in, I echo that to my screen. My problem is this: When I send a command, I feel I am being very dodgy in my handling. What I am doing is, lets say I am sending 'QUERY PARAMETER1'. I send the command to the device, I then put 'PARAMETER1' into a global variable, and I do a Thread.Sleep(100). On the data recieved, I then have a bit of logic that checks the incoming data, and sees if the string CONTAINS the value in the gloabl variable. As the reply may be 'QUERY PARAMETER1\r\n\r\n76767\r\n\r\n', it sees that it contains my parameter, parses the string, and returns the value I am looking for, but placing it into another global variable. My sending method was sleeping for 100ms. It then wakes, and checks the returned global variable. If it has data... then I'm happy, and I process the data. Problem is... if the sleep is too short.. it will fail. And I feel it's flakey.. putting stuff into variables.. then waiting... The other option is to use ReadLine instead, but that's very blocking. So I remove the datarecieved method, and instead... just send the data... then call ReadLine(). That may give me better results. There's no time, except when we connect initially, that data comes from the device, without me requesting it. So, maybe readline will be simpler and safer? Is this known as 'Blocking' reads? Also, can I set a timeout? Hopefully someone can guide me.

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  • extensible database design: automatic ALTER TABLE or serialize() field BLOB ?

    - by mario
    I want an adaptable database scheme. But still use a simple table data gateway in my application, where I just pass an $data[] array for storing. The basic columns are settled in the initial table scheme. There will however arise a couple of meta fields later (ca 10-20). I want some flexibility there and not adapt the database manually each time, or -worse- change the application logic just because of new fields. So now there are two options which seem workable yet not overkill. But I'm not sure about the scalability or database drawbacks. (1) Automatic ALTER TABLE. Whenever the $data array is to be saved, the keys are compared against the current database columns. New columns get defined before the $data is INSERTed into the table. Actually seems simple enough in test code: function save($data, $table="forum") { // columns if ($new_fields = array_diff(array_keys($data), known_fields($table))) { extend_schema($table, $new_fields, $data); } // save $columns = implode("`, `", array_keys($data)); $qm = str_repeat(",?", count(array_keys($data)) - 1); echo ("INSERT INTO `$table` (`$columns`) VALUES (?$qm);"); function known_fields($table) { return unserialize(@file_get_contents("db:$table")) ?: array("id"); function extend_schema($table, $new_fields, $data) { foreach ($new_fields as $field) { echo("ALTER TABLE `$table` ADD COLUMN `$field` VARCHAR;"); Since it is mostly meta information fields, adding them just as VARCHAR seems sufficient. Nobody will query by them anyway. So the database is really just used as storage here. However, while I might want to add a lot of new $data fields on the go, they will not always be populated. (2) serialize() fields into BLOB. Any new/extraneous meta fields could be opaque to the database. Simply sorting out the virtual fields from the real database columns is simple. And the meta fields can just be serialize()d into a blob/text field then: function ext_save($data, $table="forum") { $db_fields = array("id", "content", "flags", "ext"); // disjoin foreach (array_diff(array_keys($data),$db_fields) as $key) { $data["ext"][$key] = $data[$key]; unset($data[$key]); } $data["ext"] = serialize($data["ext"]); Unserializing and unpacking this 'ext' column on read queries is a minor overhead. The advantage is that there won't be any sparsely filled columns in the database, so I guess it's compacter and faster than the AUTO ALTER TABLE approach. Of course, this method prevents ever using one of the new fields in a WHERE or GROUP BY clause. But I think none of the possible meta fields (user_agent, author_ip, author_img, votes, hits, last_modified, ..) would/should ever be used there anyway. So I currently prefer the 'ext' blob approach, even if it's a one-way ticket. How are such columns called usually? (looking for examples/doc) Would you use XML serialization for (very theoretical) in-database queries? The adapting table scheme seems a "cleaner" interface, even if most columns might remain empty then. How does that impact speed? How many such sparse VARCHAR fields can MySQL/innodb stomach? But most importantly: Is there any standard implementation for this? A pseudo ORM with automatic ALTER TABLE tricks? Storing a simple column list seems workable, but something like pdo::getColumnMeta would be more robust.

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  • Self-updating collection concurrency issues

    - by DEHAAS
    I am trying to build a self-updating collection. Each item in the collection has a position (x,y). When the position is changed, an event is fired, and the collection will relocate the item. Internally the collection is using a “jagged dictionary”. The outer dictionary uses the x-coordinate a key, while the nested dictionary uses the y-coordinate a key. The nested dictionary then has a list of items as value. The collection also maintains a dictionary to store the items position as stored in the nested dictionaries – item to stored location lookup. I am having some trouble making the collection thread safe, which I really need. Source code for the collection: public class PositionCollection<TItem, TCoordinate> : ICollection<TItem> where TItem : IPositionable<TCoordinate> where TCoordinate : struct, IConvertible { private readonly object itemsLock = new object(); private readonly Dictionary<TCoordinate, Dictionary<TCoordinate, List<TItem>>> items; private readonly Dictionary<TItem, Vector<TCoordinate>> storedPositionLookup; public PositionCollection() { this.items = new Dictionary<TCoordinate, Dictionary<TCoordinate, List<TItem>>>(); this.storedPositionLookup = new Dictionary<TItem, Vector<TCoordinate>>(); } public void Add(TItem item) { if (item.Position == null) { throw new ArgumentException("Item must have a valid position."); } lock (this.itemsLock) { if (!this.items.ContainsKey(item.Position.X)) { this.items.Add(item.Position.X, new Dictionary<TCoordinate, List<TItem>>()); } Dictionary<TCoordinate, List<TItem>> xRow = this.items[item.Position.X]; if (!xRow.ContainsKey(item.Position.Y)) { xRow.Add(item.Position.Y, new List<TItem>()); } xRow[item.Position.Y].Add(item); if (this.storedPositionLookup.ContainsKey(item)) { this.storedPositionLookup[item] = new Vector<TCoordinate>(item.Position); } else { this.storedPositionLookup.Add(item, new Vector<TCoordinate>(item.Position)); // Store a copy of the original position } item.Position.PropertyChanged += (object sender, PropertyChangedEventArgs eventArgs) => this.UpdatePosition(item, eventArgs.PropertyName); } } private void UpdatePosition(TItem item, string propertyName) { lock (this.itemsLock) { Vector<TCoordinate> storedPosition = this.storedPositionLookup[item]; this.RemoveAt(storedPosition, item); this.storedPositionLookup.Remove(item); } } } I have written a simple unit test to check for concurrency issues: [TestMethod] public void TestThreadedPositionChange() { PositionCollection<Crate, int> collection = new PositionCollection<Crate, int>(); Crate crate = new Crate(new Vector<int>(5, 5)); collection.Add(crate); Parallel.For(0, 100, new Action<int>((i) => crate.Position.X += 1)); Crate same = collection[105, 5].First(); Assert.AreEqual(crate, same); } The actual stored position varies every time I run the test. I appreciate any feedback you may have.

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  • AIDL based two way communication

    - by sshasan
    I have two apps between which I want some data exchanged. As they are running in different processes, so, I am using AIDL to communicate between them. Now, everything is happening really great in one direction (say my apps are A and B) i.e. data is being sent from A to B but, now I need to send some data from B to A. I noticed that we need to include the app with the AIDL in the build path of app where the AIDL method will be called. So in my case A includes B in its build path. For B to be able to send something to A, by that logic, B would need A in its build path. This would create a cycle. I am stuck at this point. And I cannot think of a work around this loop. Any help would be greatly appreciated :) . Thanks! ----EDIT---- So, I following the advice mentioned in one of the comments below, I have the following code In the IPCAIDL project the AIDL file resides, its contents are package ipc.android.aidl; interface Iaidl{ boolean pushBoolean(boolean flag); } This project is being used as a library in both the IPCServer and the IPC Client. The IPCServer Project has the service which defines what happens with the AIDL method. The file is booleanService.java package ipc.android.server; import ipc.android.aidl.Iaidl; import android.app.Service; import android.content.Intent; import android.os.IBinder; import android.os.RemoteException; import android.util.Log; public class booleanService extends Service { @Override public IBinder onBind(Intent intent) { return new Iaidl.Stub() { @Override public boolean pushBoolean(boolean arg0) throws RemoteException { Log.i("SERVER(IPC AIDL)", "Truth Value:"+arg0); return arg0; } }; } } The IPCClient file which calls this method is package ipc.android.client2; import ipc.android.aidl.Iaidl; import android.app.Activity; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; import android.os.Bundle; import android.os.IBinder; import android.os.RemoteException; import android.view.View; import android.widget.Button; public class IPCClient2Activity extends Activity { Button b1; Iaidl iAIDL; boolean k = false; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); bindService(new Intent("ipc.android.server.booleanService"), conn, Context.BIND_AUTO_CREATE); startService(new Intent("ipc.android.server.booleanService")); b1 = (Button) findViewById(R.id.button1); b1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { if(k){ k = false; } else{ k = true; } try { iAIDL.pushBoolean(k); } catch (RemoteException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); } private ServiceConnection conn = new ServiceConnection() { @Override public void onServiceDisconnected(ComponentName name) { // TODO Auto-generated method stub } @Override public void onServiceConnected(ComponentName name, IBinder service) { iAIDL = Iaidl.Stub.asInterface(service); } }; } The manifest file for IPCServer includes the declaration of the service.

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  • The best JSF coding pattern for editing JPA entities using @RequestScoped only

    - by AlanObject
    I am in a project where I will write a lot of pages like this, so I want to use the most efficient (to write) coding pattern. Background: In the past I have used CODI's @ViewAccessScoped to preserve state between requests, and more recently I have started using flash scoped objects to save state. I can't use JSF @ViewScoped because I use CDI and they don't play well together. So I want to see if I can do this with only @RequestScoped backing beans. The page is designed like this (the p namespace is Primefaces): <f:metadata> <f:viewParam name="ID" value="#{backing.id}" /> </f:metadata> .... <h1>Edit Object Page</h1> <h:form id="formObj" rendered="#{backing.accessOK}"> <p:panelGrid columns="2"> <h:outputLabel value="Field #1:"/> <p:inputText value="#{backing.record.field1}" /> (more input fields) <h:outputLabel value="Action:" /> <h:panelGroup> <p:commandButton value="Save" action="#{backing.save}" /> <p:commandButton value="Cancel" action="backing.cancel" /> </h:panelGroup> </p:panelGrid> <p:messages showDetail="true" showSummary="true" /> </h:form> If the page is requested, the method accessOK() has the ability to keep the h:form from being rendered. Instead, the p:messages is shown with whatever FacesMessage(s) the accessOK() method cares to set. The pattern for the bean backing looks like this: @Named @RequestScoped public class Backing { private long id; private SomeJPAEntity record; private Boolean accessOK; public long getId() { return id; } public void setId(long value) { id = value; } public boolean accessOK() { if (accessOK != null) return accessOK; if (getRecord() == null) { // add a FacesMessage that explains the record // does not exist return accessOK = false; // note single = } // do any other access checks, such as write permissions return accessOK = true; } public SomeJPAEntity getRecord() { if (record != null) return record; if (getId() > 0) record = // get the record from DB else record = new SomeJPAEntity(); return record; } public String execute() { if (!accessOK()) return null; // bad edit // do other integrity checks here. If fail, set FacesMessages // and return null; if (getId() > 0) // merge the record back into the data base else // persist the record } } Here is what goes wrong with this model. When the Save button is clicked, a new instance of Backing is built, and then there are a lot of calls to the getRecord() getter before the setID() setter is called. So the logic in getRecord() breaks because it cannot rely on the id property being valid when it is called. When this was a @ViewAccessScoped (or ViewScoped) backing bean, then both the id and record properties are already set when the form is processed with the commandButton. Alternatively you can save those properties in flash storage but that has its own problems I want to avoid. So is there a way to make this programming model work within the specification?

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