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  • jQuery hide/show div working in Opera and Chrome but not IE/Firefox

    - by injekt
    Hey guys, the following snippet of jQuery code seems to work fine in Google Chrome and Opera, but nothing happens when I try hiding/showing the related div in Internet Explorer or Firefox. Any ideas? $(function() { $(".paste-meta-small .right a.collapse").click(function(event) { $(this).parents(".paste-meta-small").next(".highlight").toggle(500); $(this).text($(this).text() == 'show' ? 'hide' : 'show'); event.preventDefault(); }) }) $(function() { $(".highlight-meta a.blog-collapse").click(function(event) { $(this).parents(".highlight-meta").next(".blog-highlight").toggle(500); $(this).text($(this).text() == 'show' ? 'hide' : 'show'); var margin = ($(this).text() == "show" ? "15px" : "0"); $(this).parents(".highlight-meta").css("margin-bottom", margin); event.preventDefault(); }) }) A working example can be found here Thanks in advance

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  • jquery-infinite-carousel - jump 3 items instead of one

    - by Rob B
    Successfully used jquery-infinite-carousel in the past but for my current project I need it to loop forever AND also jump 3 items at a time. Example of how it works jumping 1 at a time here. jQuery.fn.carousel = function(previous, next, options){ var sliderList = jQuery(this).children()[0]; if (sliderList) { var increment = jQuery(sliderList).children().outerWidth("true"), elmnts = jQuery(sliderList).children(), numElmts = elmnts.length, sizeFirstElmnt = increment, shownInViewport = Math.round(jQuery(this).width() / sizeFirstElmnt), firstElementOnViewPort = 1, isAnimating = false; //console.log("increment = " + increment); //console.log("numElmts = " + numElmts); //console.log("shownInViewport = " + shownInViewport); for (i = 0; i < shownInViewport; i++) { jQuery(sliderList).css('width',(numElmts+shownInViewport)*increment + increment + "px"); jQuery(sliderList).append(jQuery(elmnts[i]).clone()); } jQuery(previous).click(function(event){ if (!isAnimating) { if (firstElementOnViewPort == 1) { jQuery(sliderList).css('left', "-" + numElmts * sizeFirstElmnt + "px"); firstElementOnViewPort = numElmts; console.log("firstElementOnViewPort = " + firstElementOnViewPort); } else { firstElementOnViewPort--; } jQuery(sliderList).animate({ left: "+=" + increment, y: 0, queue: true }, "swing", function(){isAnimating = false;}); isAnimating = true; } }); jQuery(next).click(function(event){ if (!isAnimating) { if (firstElementOnViewPort > numElmts) { firstElementOnViewPort = 2; jQuery(sliderList).css('left', "0px"); } else { firstElementOnViewPort++; } jQuery(sliderList).animate({ left: "-=" + (increment), y: 0, queue: true }, "swing", function(){isAnimating = false;}); isAnimating = true; } }); } };

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  • Can I interrupt javascript code and then continue on a keystroke?

    - by Brian Ramsay
    I am porting an old game from C to Javascript. I have run into an issue with display code where I would like to have the main game code call display methods without having to worry about how those status messages are displayed. In the original code, if the message is too long, the program just waits for the player to toggle through the messages with the spacebar and then continues. This doesn't work in javascript, because while I wait for an event, all of the other program code continues. I had thought to use a callback so that further code can execute when the player hits the designated key, but I can't see how that will be viable with a lot of calls to display.update(msg) scattered throughout the code. Can I architect things differently so the event-based, asynchronous model works, or is there some other solution that would allow me to implement a more traditional event loop? Am I making sense? Example: // this is what the original code does, but obviously doesn't work in Javascript display = { update : function(msg) { // if msg is too long // wait for user input // ok, we've got input, continue } }; // this is more javascript-y... display = { update : function(msg, when_finished) { // show part of the message $(document).addEvent('keydown', function(e) { // display the rest of the message when_finished(); }); } }; // but makes for amazingly nasty game code do_something(param, function() { // in case do_something calls display I have to // provide a callback for everything afterwards // this happens next, but what if do_the_next_thing needs to call display? // I have to wait again do_the_next_thing(param, function() { // now I have to do this again, ad infinitum } }

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  • How do I bind a jQuery Tools overlay event to an existing overlay?

    - by Paul
    Say when the page loads, this code runs: jQuery(document).ready(function($){ $('#overlay').overlay( api: true ); }); How would I bind an event to it? I've tried: $('#overlay').onBeforeLoad( function(){ alert('Hi'); }); $('#overlay').bind( 'onBeforeLoad', function(){ alert('Hi'); }); var api = $('#overlay').data('overlay'); api.onBeforeLoad(function(){ alert('Hi') }); When I do: alert(api.getContent().attr('id')); An alert pops up with '#overlay' inside. When the overlay is open and I run: alert(api.isOpened()); An alert pops up with 'false' inside. Thanks in advance.

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  • This regx does not work only in Chrome

    - by Deeptechtons
    Hi i just put up a validation function in jScript to validate filename in fileupload control[input type file]. The function seems to work fine in FF and sometimes in ie but never in Chrome. Basically the function tests if File name is atleast 1 char upto 25 characters long.Contains only valid characters,numbers [no spaces] and are of file types in the list. Could you throw some light on this function validate(Uploadelem) { var objRgx = new RegExp(/^[\w]{1,25}\.*\.(jpg|gif|png|jpeg|doc|docx|pdf|txt|rtf)$/); objRgx.ignoreCase = true; if (objRgx.test(Uploadelem.value)) { document.getElementById('moreUploadsLink').style.display = 'block'; } else { document.getElementById('moreUploadsLink').style.display = 'none'; } }

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  • pass data from popup to parent

    - by user522962
    I have a parent w/ a popup child. When parent loads, I have to call a function within the popup without showing the popup (thus, I load "pupLove" but don't include it in layout)....I then pass this data to the parent. When the user manually clicks another button to open the popup, the same function is called & data passed to the parent. However, I am not able to pass dg.length to the parent. I believe the root problem is that I am loading "pupLove" & thus the parents are getting confused.....I'm guessing if I get rid of "pupLove" I can pass the data correctly but will need to call the child's function at creationComplete of the parent....how do I do that? Here's my parent: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" backgroundColor="green" width="50%" height="100%" xmlns:local="*" > <fx:Script> <![CDATA[ import pup; import mx.managers.PopUpManager; public function showPup(evt:MouseEvent):void { var ttlWndw:pup = PopUpManager.createPopUp(this, pup, true) as pup; PopUpManager.centerPopUp(ttlWndw); } ]]> </fx:Script> <mx:VBox> <local:pup id="pupLove" visible="false" includeInLayout="false" /> <s:Button click="showPup(event);" label="launch Pup" /> <mx:Text id="Ptest" color="black" text="from Parent:{pupLove.dg.length}" /> </mx:VBox> </s:Application> And a popup child called 'pup.mxml': <?xml version="1.0" encoding="utf-8"?> <s:Group xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" width="400" height="300"> <fx:Script> <![CDATA[ public function init():void{ // send php call } import mx.events.CloseEvent; import mx.managers.PopUpManager; private function removePup(evt:Event):void { PopUpManager.removePopUp(this); } ]]> </fx:Script> <fx:Declarations> <s:ArrayCollection id="dg"> </s:ArrayCollection> </fx:Declarations> <s:TitleWindow width="100%" height="100%" close="removePup(event)"> <mx:VBox> <mx:Text id="test" color="red" text="from Child:{dg.length}" /> <s:Button label="add Items" click="dg.addItem({id:'cat'})" /> </mx:VBox> </s:TitleWindow> </s:Group> UPDATE: I guess my question can be more easily stated as: "is there a way to call a child's function from the parent without actually loading the child?"

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  • emacs windows, distribute the width through the frame

    - by Gauthier
    I used once a very nice emacs function that set all my windows (emacs windows, not frames) width evenly. If you open emacs and do C-x 3 twice in a row, you get three vertical windows. Then running the function I am looking for makes the width of these windows the same. I can't for the life of me find this function again. Wouldn't someone help me to: find the name of the function give me the keyboard shortcut if any tell me what I should have done to find the answer by myself Thanks!

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  • Link User32 with gcc

    - by Tim Cooper
    I have a C program which has a function call that is defined in windows.h (which I have included), however, when I try and compile it with gcc, I get the error: warning: implicit declaration of function `LockWorkStation' I looked at the MSDN documentation and I see that this function is the User32 library file, and I was wondering how I would go about linking that to my file.

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  • Java-script object - get variable name

    - by Mikk
    Hi, To begin with, I'm not even sure, if it is the right way to do it. Let's say, i have script (jquery included) like this: foo = function() { this.bar = function() { alert('I\'m bar'); } this.test = function() { $('body').append('<a onclick="my_var.bar();">Click me</a>'); } this.test(); } var my_var = new foo(); Is there any way, i could make variable "my_var" dynamic inside function "foo". So I could do something like $('body').append('<a onclick="'+the_variable_which_im_assigned_to+'.bar();">Click me</a>'); Thank you

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  • Problem loading scripts from Ajax Response

    - by konathamrajesh
    The problem is I am using get_info() to make a ajax call to Result.lasso and paste the response in div with id 'test'.I am unable to use the sendForm() function from the page where i am calling the get_info(). I have also tried using different versions of jQuery 1.1.1.3 is working fine.But i am facing the problem while using higher versions of jquery. The error with higher versions is as follows missing } in XML expression [Break on this error] alert('hi');\n test.lasso (line 3) sendForm is not defined [Break on this error] sendForm(); get_info() function definition <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.2.6/jquery.min.js" type="text/javascript"></script> <SCRIPT> function get_info() { $.ajax({url: "Result.lasso", context: document.body, success: function(response){ document.getElementById('test').innerHTML = response ;},dataType:"script"}); } </SCRIPT> The code in Result.lasso is as follows [Content_Type: 'text/html; charset=UTF-8'] <script type="text/javascript"> function sendForm() { alert('hi'); } </script> [Date] form name= "abc" method = "get" action = "abcd.lasso"> input type ="text" name = "element1"/> input type = "button" value="Click" onClick = "javascript: sendForm();"/> </form> Please help me out in resolving this problem Thanks, Rajesh Konatham

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  • C puzzle: Output of printf should be '5' always

    - by pragadheesh
    Hi, I found this puzzle in a C aptitude paper. void change() { //write something in this function so that output of printf in main function //should always give 5.you can't change the main function } int main() { int i = 5; change(); i = 10; printf("%d", i); return 0; } Any solutions.?

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  • Showing a loading spinner only if the data has not been cached.

    - by Aaron Mc Adam
    Hi guys, Currently, my code shows a loading spinner gif, returns the data and caches it. However, once the data has been cached, there is a flicker of the loading gif for a split second before the data gets loaded in. It's distracting and I'd like to get rid of it. I think I'm using the wrong method in the beforeSend function here: $.ajax({ type : "GET", cache : false, url : "book_data.php", data : { keywords : keywords, page : page }, beforeSend : function() { $('.jPag-pages li:not(.cached)').each(function (i) { $('#searchResults').html('<p id="loader">Loading...<img src="../assets/images/ajax-loader.gif" alt="Loading..." /></p>'); }); }, success : function(data) { $('.jPag-current').parent().addClass('cached'); $('#searchResults').replaceWith($(data).find('#searchResults')).find('table.sortable tbody tr:odd').addClass('odd'); detailPage(); selectForm(); } });

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  • passing unicode string from C# exe to C++ DLL

    - by Martin
    Using this function in my C# exe, I try to pass a Unicode string to my C++ DLL: [DllImport("Test.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.StdCall)] public static extern int xSetTestString(StringBuilder xmlSettings); This is the function on the C++ DLL side: __declspec(dllexport) int xSetTestString(char* pSettingsXML); Before calling the function in C#, I do a MessageBox.Show(string) and it displays all characters properly. On the C++ side, I do: OutputDebugStringW((wchar_t*)pString);, but that shows that the non-ASCII characters were replaced by '?'.

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  • jQuery: Stop browser scrolling on event update beyond the fold?

    - by neezer
    I have several links at the bottom of my page that update content at the top of my page (more than a viewport away). Here's the gist of what the update looks like: $('#private-photo div').fadeOut(function() { $(this).html('<%= escape_javascript(image_tag current_user.private_photo.image.url(:profile)) %>'); }).fadeIn(); Basically it's just fading out the old content and fading in the new content. My problem is that when this happens, the browser window automatically scrolls up just far enough so that the bottom of the updated content (#private-photo div) appears at the top of the browser viewport. I do not want this to happen. I want the content to be updated (still fading in and out), but without the browser viewport realigning its focus. I want to keep the animation because if the user has a big enough screen, or if they are using a link closer to the top of the page, I still want them to see the animation. Any ideas about how to prevent the browser from scrolling as described? If not, any suggestions for workarounds? FYI, I have this same problem in Safari 4, Chrome (for Mac), & Firefox 3.5. EDIT: Here's the link that calls the update action, which is itself inside a Colorbox: $('a.edit-photo').colorbox({ title: function() { return 'Edit Photo in ' + $(this).attr('rel'); }, overlayClose: false, onComplete: function() { $('#edit-photo-modal').submit(function(e) { $('#photo_submit').after('<span id="saving">Saving...</span>'); e.preventDefault(); $.post($(this).attr('action'), $(this).serialize(), function() { $('#edit-photo-modal #saving').text('Saved!'); }, "script"); }); } }); The lightbox opens, presents a form fetched through an AJAX request, then (on submit) triggers the update action mentioned above. I had these links outside of the Colorbox in an earlier design revision, and they exhibited the same problem, so I've ruled out Colorbox itself as a cause. If you need anymore info, let me know!

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  • Why must "stride" in the System.Drawing.Bitmap constructor be a multiple of 4?

    - by Gorchestopher H
    I am writing an application that requires me to take a proprietary bitmap format (an MVTec Halcon HImage) and convert it into a System.Drawing.Bitmap in C#. The only proprietary functions given to me to help me do this involve me writing to file, except for the use of a "get pointer" function. This function is great, it gives me a pointer to the pixel data, the width, the height, and the type of the image. My issue is that when I create my System.Drawing.Bitmap using the constructor: new System.Drawing.Bitmap(width, height, stride, format, scan) I need to specify a "stride" that is a multiple of 4. This may be a problem as I am unsure what size bitmap my function will be hit with. Supposing I end up with a bitmap that is 111x111 pixels, I have no way to run this function other than adding a bogus column to my image or subtracting 3 columns. Is there a way I can sneak around this limitation?

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  • jQuery.extend() not giving deep copy of object formed by constructor

    - by two7s_clash
    I'm trying to use this to clone a complicated Object. The object in question has a property that is an array of other Objects, and each of these have properties of different types, mostly primitives, but a couple further Objects and Arrays. For example, an ellipsed version of what I am trying to clone: var asset = new Assets(); function Assets() { this.values = []; this.sectionObj = Section; this.names = getNames; this.titles = getTitles; this.properties = getProperties; ... this.add = addAsset; function AssetObj(assetValues) { this.name = ""; this.title = ""; this.interface = ""; ... this.protected = false; this.standaloneProtected = true; ... this.chaptersFree = []; this.chaptersUnavailable = []; ... this.mediaOptions = { videoWidth: "", videoHeight: "", downloadMedia: true, downloadMediaExt: "zip" ... } this.chaptersAvailable = []; if (typeof assetValues == "undefined") { return; } for (var name in assetValues) { if (typeof assetValues[name] == "undefined") { this[name] = ""; } else { this[name] = assetValues[name]; } } ... function Asset() { return new AssetObj(); } ... function getProperties() { var propertiesArray = new Array(); for (var property in this.values[0]) { propertiesArray.push(property); } return propertiesArray; } ... function addAsset(assetValues) { var newValues; newValues = new AssetObj(assetValues); this.values.push(newValues); } } When I do var copiedAssets = $.extend(true, {}, assets); copiedAssets.values == [], while assets.values == [Object { name="section_intro", more...}, Object { name="select_textbook", more...}, Object { name="quiz", more...}, 11 more...] When I do var copiedAssets = $.extend( {}, assets); all copiedAssets.values.[X].properties are just pointers to the value in assets. What I want is a true deep copy all the way down. What am I missing? Do I need to write a custom extend function? If so, any recommended patterns?

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  • Efficient calculation of matrix cumulative standard deviation in r

    - by Abiel
    I recently posted this question on the r-help mailing list but got no answers, so I thought I would post it here as well and see if there were any suggestions. I am trying to calculate the cumulative standard deviation of a matrix. I want a function that accepts a matrix and returns a matrix of the same size where output cell (i,j) is set to the standard deviation of input column j between rows 1 and i. NAs should be ignored, unless cell (i,j) of the input matrix itself is NA, in which case cell (i,j) of the output matrix should also be NA. I could not find a built-in function, so I implemented the following code. Unfortunately, this uses a loop that ends up being somewhat slow for large matrices. Is there a faster built-in function or can someone suggest a better approach? cumsd <- function(mat) { retval <- mat*NA for (i in 2:nrow(mat)) retval[i,] <- sd(mat[1:i,], na.rm=T) retval[is.na(mat)] <- NA retval } Thanks.

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  • private class calling a method from its outer class

    - by oxinabox.ucc.asn.au
    Ok, so I have a class for a "Advanced Data Structure" (in this case a kinda tree) SO I implimented a Iterator as a private class with in it. So the iterator needs to implement a remove function to remove the last retuirned element. now my ADT already impliments a remove function, and in this case there is very little (thinking about it, i think nothing) to be gain by implimenting a different remove function for the iterator. so how do I go about calling the remove from my ADT sketch of my struture: public class ADT { ... private class ADT_Iterator impliments java.util.Itorator{ ... public void remove(){ //where I want to call the ADT's remove function from } ... public void remove( Object paramFoo ) { ... } ... } So just calling remove(FooInstance) won't work (will it?) and this.remove(FooInstance) is the same thing. what do i call? (and changign the name of the ADT's remove function is not an option, as that AD T has to meet an Interace wich I am note at liberty to change) I could make both of them call a removeHelper functon, I guess...

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  • jQuery-driven app. won't work without alert()

    - by webjawns.com
    I have seen a lot of articles on this, but none dealing with jQuery, so here I go... I am implementing a version of a script from http://javascript-array.com/scripts/jquery_simple_drop_down_menu/ into an existing application; however, I cannot get it to work without adding alert('msg...') as the first method within the $(document).ready() call. This has nothing to do with load time... no matter how long I wait, the menu does not work. Add alert(), however, and it works like a charm. var timeout = 500; var closetimer = 0; var ddmenuitem = 0; function jsddm_open() { jsddm_canceltimer(); jsddm_close(); ddmenuitem = $(this).find('ul').css('visibility', 'visible');} function jsddm_close() { if(ddmenuitem) ddmenuitem.css('visibility', 'hidden');} function jsddm_timer() { closetimer = window.setTimeout(jsddm_close, timeout);} function jsddm_canceltimer() { if(closetimer) { window.clearTimeout(closetimer); closetimer = null;}} $(document).ready(function() { $('#jsddm > li').bind('mouseover', jsddm_open) $('#jsddm > li').bind('mouseout', jsddm_timer)}); document.onclick = jsddm_close;

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  • Create Marker Categories & Display Markers on Click Only

    - by MizAkita
    I am trying to create marker categories and display markers on click... For example, "Eat", "Banks", "Places of Interest" and clicking on them would produce only the markers in those categories. You can see it live HERE Here is a code snippet: //<![CDATA[ //<![CDATA[ var map = null; var gmarkers = []; var gicons = []; var icon = []; function initialize() { var myOptions = { zoom: 13, center: new google.maps.LatLng(37.979183,-121.302381), mapTypeControl: true, mapTypeControlOptions: {style: google.maps.MapTypeControlStyle.DROPDOWN_MENU}, navigationControl: true, mapTypeId: google.maps.MapTypeId.ROADMAP } map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); google.maps.event.addListener(map, 'click', function() { infowindow.close(); }); // Add markers to the map // Set up three markers with info windows ///////////////////////// EATS ////////////////////////////////////////////// var point = new google.maps.LatLng(37.988012,-121.311901); var image = 'icons/orangepointer.png'; var marker = createMarker(point,'<div style="width:205"><center><img src="icons/tigeryogurt.jpg" /></center><br><b>Tiger Yogurt</b><small><br>4343 Pacific Avenue<br>209.952.6042<br><br><a href="http://maps.google.com/maps?saddr=&daddr=' + point.toUrlValue() + '" target ="_blank">Get Directions<\/a></small><\/div>', image); // this will be gmarkers[0] var point = new google.maps.LatLng(37.987054,-121.311655); var image = 'icons/orangepointer.png'; var marker = createMarker(point,'<div style="width:205"><center><img src="icons/mwbakery.jpg" /></center><br><b>M&W Bakery<br>Cakes & Sandwiches</b><small><br>4343 Pacific Avenue<br>209.473.3828<br><br>On the web visit:<br><a href="http://www.mandwdutchamericanbakery.com" target ="_blank">MandWDutchAmericanBakery.com<\/a><br><br><a href="http://maps.google.com/maps?saddr=&daddr=' + point.toUrlValue() + '" target ="_blank">Get Directions<\/a></small><\/div>', image); // this will be gmarkers[1] Currently, all markers display. I can easily get the markers not to display... however, i am trying to have only categories display and individual listings to display on click only! CREATE MARKER FUNCTION: } var infowindow = new google.maps.InfoWindow( { size: new google.maps.Size(150,50) }); function triggerClick(i) { google.maps.event.trigger(gmarkers[i],"click") }; function createMarker(latlng, html, img) { var contentString = html; var marker = new google.maps.Marker({ position: latlng, map: map, icon: img, zIndex: Math.round(latlng.lat()*-100000)<<5 }); google.maps.event.addListener(marker, 'click', function() { infowindow.setContent(contentString); infowindow.open(map,marker); }); gmarkers.push(marker); }

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  • AS3: Adding get/set methods to a class via prototype

    - by LiraNuna
    I'm looking for a way to extend a class via prototype by adding a get and set functions. The following code will add a function to the class' prototype: MyClass.prototype.newMethod = function(... args) { }; However I want to add both a get and set functions. I tried: MyClass.prototype.fakeProperty = get function(... args) { }; MyClass.prototype.fakeProperty = set function(... args) { }; But that seem to throw compile errors. Is this even possible? Is there some 'internal' naming convention for get/set functions? I am not looking for answers such as 'create a new class and new get/set functions there'.

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  • Why is this XMLHttpRequest sample from Mozilla is not working in Firefox 3?

    - by j0rd4n
    I'm trying to get the sample code from Mozilla that consumes a REST web service to work under Firefox 3.0.10. The following code does NOT work in Firefox but does in IE 8! Why is this not working? Does IE 8 have support for XMLHttpRequest? Most examples I've seen use the ActiveX allocation. What should I be doing? XMLHttpRequest seems more standardized. Sample: var req = new XMLHttpRequest(); req.open('GET', 'http://localhost/myRESTfulService/resource', false); // throws 'undefined' exception req.send(null); if(req.status == 0) dump(req.responseText); The open statement is throwing an exception with the description 'undefined'. This is strange as I allocate the req object, am running it in Firefox, and checked to make sure it is defined before calling open (which it says it is of type 'object'). I've also tried the asynchronous version of this with no luck. EDIT 2: Below is my most recent code: function createRequestObject() { if( window.XMLHttpRequest ) { return new XMLHttpRequest(); } else if( window.ActiveXObject ) { return new ActiveXObject( "Microsoft.XMLHTTP" ); } return null; } function handleResponse( req ) { document.writeln( "Handling response..." ); // NEVER GETS CALLED if( req.readyState == 0 ) { document.writeln( "UNITIALIZED" ); } else if( req.readyState == 1 ) { document.writeln( "LOADING" ); } else if( req.readyState == 2 ) { document.writeln( "LOADED" ); } else if( req.readyState == 3 ) { document.writeln( "INTERACTIVE" ); } else if( req.readyState == 4 ) { document.writeln( "COMPLETE" ); if( req.status == 200 ) { document.writeln( "SUCCESS" ); } } } document.writeln( "" ); var req = createRequestObject(); try { document.writeln( "Opening service..." ); req.onreadystatechange = function() { handleResponse( req ); }; req.open('POST', 'http://localhost/test/test2.txt', true); // WORKS IN IE8 & NOT FIREFOX document.writeln( "Sending service request..." ); req.send(''); document.writeln( "Done" ); } catch( err ) { document.writeln( "ERROR: " + err.description ); } EDIT 3: Alright, I reworked this in jQuery. jQuery works great in IE but it throws 'Undefined' when running from Firefox. I double checked and 'Enable JavaScript' is turned on in Firefox - seems to work fine in all other web pages. Below is the jQuery code: function handleResponse( resp ) { alert( "Name: " + resp.Name ); alert( "URL: " + resp.URL ); } $(document).ready( function() { $("a").click( function(event) { try { $.get( "http://localhost/services/ezekielservices/configservice/ezekielservices.svc/test", "{}", function(data) { handleResponse( data ); }, "json" ); } catch( err ) { alert("'$.get' threw an exception: " + err.description); } event.preventDefault(); }); } ); // End 'ready' check Summary of Solution: Alright, web lesson 101. My problem was indeed cross-domain. I was viewing my site unpublished (just on the file system) which was hitting a published service. When I published my site under the same domain it worked. Which also brings up an important distinction between IE and Firefox. When IE experiences this scenario, it prompts the user whether or not they accept the cross-domain call. Firefox throws an exception. While I'm fine with an exception, a more descriptive one would have been helpful. Thanks for all those who helped me.

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  • JQuery submit form and output response or error message

    - by sergdev
    I want to submit form and show message about result. update_records initializes alert_message to error message. If success I expect that its value is changed. Than update_records outputs message. But the function always alerts "Error submitting form". What is wrong with this? The code follows: function update_records(form_name) { var options = { async: false, alert_message: "Error submitting form", success: function(message) { this.alert_message = message; } }; $('#' + form_name).ajaxSubmit(options); alert(options.alert_message); } I am newbie in Javascript/JSon/Jquery and I suspect that I misunderstand some basics of mentioned technologies. UPDATE: I specified "async:false" to make execution synchronous (Is it correct?) I also tried to insert delay between following two lines: $('#' + form_name).ajaxSubmit(options); pausecomp(1000); // inserted pause alert(options.alert_message); It also does not resolve the issue Function fo pousecomp follows: function pausecomp(millis) { var date = new Date(); var curDate = null; do { curDate = new Date(); } while(curDate-date < millis); }

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  • Actionscript base class in Flex AIR app

    - by Alan
    I'm trying to build a Flex AIR app using Flex Builder 3, which I'm just getting started with. In Flash CS4, there's a text field in the authoring environment where you can specify a class that will become the "base" class - your class inherits from Sprite and then "becomes" the Stage at runtime. Is there a a way to do the same thing with Flex/AIR? Failing that, can anyone explain how to create and use an external class? Originally I had this in TestApp.mxml: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script source="TestApp.as"/> </mx:WindowedApplication> And this in TestApp.as: package { public class TestApp { public function TestApp() { trace('Hello World'); } } } That gives the error "packages cannot be nested", so I tried taking out the package statement: public class TestApp { public function TestApp() { trace('Hello World'); } } That gives an error "classes cannot be nested", so I finally gave up and tried to take out the class altogether, figuring I'd try to start with a bunch of functions instead: function init() { trace('Hello World'); } But that gives the error "A file found in a source-path must have an externally visible definition. If a definition in the file is meant to be externally visible, please put the definition in a package". I can't win! When I put my class in a package, it says I can't do that because it would be nested. When I don't, it says it needs to be in a package so it can be seen. Does anyone know how to fix this? If I can't do the custom-class-as-base-class thing, is there a way I could just have it like: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script source="TestApp.as"/> <mx:Script> var app = new TestApp(); </mx:Script> </mx:WindowedApplication> At the moment I can't import the class definition at all, so even that won't work. Thanks in advance!

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