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  • Is there a way to stop a UIViewController from being popped from a UINavigationController's stack wh

    - by yabada
    I have a UINavigationController with a root view controller and then I push a UIViewController onto the navigation controller's stack. When the user taps the backBarButtonItem I'd like to be able to have an alert view pop up if there are certain conditions met and cancel the pop of the view controller. For example, the user can make certain selections but some combination of them may be invalid so I want to notify them to make changes. I know that I can prevent the user from making an invalid combination or have an alert view pop up when the invalid combination is selected but I'd rather not do that. The user may be changing selections and may be aware that a certain combination is invalid but I'd rather let them select something that makes the combination invalid then go change something else (and notify them if they haven't made changes before trying to go to the previous screen). For example, if I prevent them from make the invalid combination then they may have to scroll up on a screen, change something, then scroll back down instead of making a selection then scrolling up and changing something. Using viewWillDisappear: doesn't work because, although I can produce an alert view, I cannot figure out a way to prevent the pop from occurring. The alert view pops up but the view controller still pops and they are back to the root view controller (with the alert view displaying). Is there a way to prevent the pop from occurring? If not, is this something worth filing a bug report about or is this unnecessary and/or esoteric?

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  • ExtJS 4 Chart Axis Display Issue in Chrome

    - by SerEnder
    I've run into an issue while using ExtJS 4.0.7. I'm trying to display a chart with two series on a Numeric/Category Chart. The chart displays correctly in Firefox, but while using Chrome (18.0.1025.142) the x axis labels are either all stacked upon each or else (when using rotate) rendered behind the chart in the specified angle. Any ideas would be appreciated. Screen shot in Firefox: Screen Shot in Chrome: And the code that's used to generate both: Ext.require(['Ext.chart.*']); Ext.onReady(function() { var iChartWidth = 800; // Defines chart width var iChartHeight = 550; // Defines chart height Ext.define('RulesCreatedModel',{ extend:'Ext.data.Model', fields:[ {name:'sHourName', type:'string'}, {name:'User_2', type:'number'}, {name:'User_1', type:'number'}, ] }); var RulesCreatedStore = Ext.create('Ext.data.Store',{ id:'RulesCreatedStore', model:'RulesCreateModel', fields: [ 'sHourName','dayNum','hour','User_2','User_1'], data:[{ 'sHourName':'3pm', 'User_1':82, 'User_2':56 },{ 'sHourName':'4pm', 'User_1':39, 'User_2':44 },{ 'sHourName':'5pm', 'User_1':80, 'User_2':14 },{ 'sHourName':'6pm', 'User_1':55, 'User_2':0, },{ 'sHourName':'7pm', 'User_1':36, 'User_2':0, },{ 'sHourName':'8pm', 'User_1':66, 'User_2':0 },{ 'sHourName':'9pm', 'User_1':39, 'User_2':0, },{ 'sHourName':'10pm', 'User_1':0, 'User_2':0 },{ 'sHourName':'11pm', 'User_1':0, 'User_2':0 },{ 'sHourName':'12am', 'User_1':0, 'User_2':0 },{ 'sHourName':'1am', 'User_1':0, 'User_2':0 },{ 'sHourName':'2am', 'User_1':0, 'User_2':0 },{ 'sHourName':'3am', 'User_1':0, 'User_2':0 },{ 'sHourName':'4am', 'User_1':0, 'User_2':0 },{ 'sHourName':'5am', 'User_1':0, 'User_2':0 },{ 'sHourName':'6am', 'User_1':0, 'User_2':0 },{ 'sHourName':'7am', 'User_1':0, 'User_2':1 },{ 'sHourName':'8am', 'User_1':0, 'User_2':99 },{ 'sHourName':'9am', 'User_1':0, 'User_2':28 },{ 'sHourName':'10am', 'User_1':0, 'User_2':28 },{ 'sHourName':'11am', 'User_1':0, 'User_2':153 },{ 'sHourName':'12pm', 'User_1':0, 'User_2':58 },{ 'sHourName':'1pm', 'User_1':0, 'User_2':42 },{ 'sHourName':'2pm', 'User_1':20, 'User_2':10 }] }); Ext.create('Ext.chart.Chart',{ id: 'RulesWrittenChart', renderTo: 'StatCharts_Display', width: iChartWidth, height: iChartHeight, animate: true, store: RulesCreatedStore, axes: [{ type: 'Numeric', position: 'left', fields: ['User_2','User_1'], title: 'Rules Written', grid: true },{ type: 'Category', position: 'bottom', fields: ['sHourName'], title: 'Hour', grid: false, label: { rotate: { degrees: 315 } } }], series: [{ type: 'line', axis: 'left', xField: 'sHourName', yField: 'User_2', highlight: { size: 3, radius: 3 } },{ type: 'line', axis: 'left', xField: 'sHourName', yField: 'User_1', highlight: { size: 3, radius: 3 } }] }); });

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  • vertical align of some inline-block divs with different content

    - by Jan Möller
    i want to center some inline-block divs. I want to create a responsive design, so if the screen size is too small, the horizontal elements should be under each other. How can i center them vertical, so they are side by side without a difference in height? (See fiddle). Moveover those elements should be verticaly centered, if the screen size is too small. http://jsfiddle.net/5dpRs/52/ CSS .repeat { display:inline-block; border-style:solid; border-width:2px; height:50px; width:50px; } #content { border-style:solid; border-width:2px; text-align:center; } HTML <div id="content"> <div class="repeat"> <p>hello</p> </div> <div class="repeat"> </div> </div> Thank you :)

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  • Why does Silverlight provides webcam and microphone support without any encoding API?

    - by Shurup
    In the list of new features in Silverlight 4 you will find following: Webcam and microphone to allow sharing of video and audio for instance for chat or customer service applications. Silverlight captures an audio stream as raw pcm. So how would you realize for example audio/video chat or client/server audio recording application without any encoding on the client side, where there is no APIs in Silverlight available? Much less in a Silverlight you cannot use an unmanaged dll. You can use a com automation (a new feature of the Silverlight 4, I think only for Windows) but only if it was already installed on the client side (do you know any encoding COM servers that are installed with the windows). Otherwise, how would you deploy a custom COM server within you Silverlight application? The only way I found is either to deploy a command-line encoding and use it with COM AutomationFactory.CreateObject("WScript.Shell") or to implement an encoding to use it in your own AudioSink.

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  • Multitenant shared user account?

    - by jpartogi
    Dear all, Based on your experience, which is the route to go for a multi-tenant user login? One user login per account. Which means if there is one user that has access to multiple account, there will be redundancy of record in the database One user login for all account that she has privileges to. Which means one user record has access to multiple account if she has privileges to that account. From your experience, which one is better and why? I was thinking to choose the latter, but I don't know whether it will cause security issue or less flexibility. Thank you for sharing your experience.

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  • stop background of iphone webapp from responding to swipes

    - by JoeS
    I'm making a mobile version of my website, and trying to make it feel as native as possible on the iphone. However, any background areas of the page respond to swiping gestures such that you can shift the page partway off the screen. Specifically, if the user touches and swipes left, for example, the content shifts off the edge of the screen and one can see a gray background 'behind' the page. How can this be prevented? I'd like to have the page itself be 320x480 with scroll-swiping disabled (except on list elements that I choose). I have added the following meta tags to the top of the page: <meta name="viewport" content="width=320; height=480; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/> <meta name="apple-mobile-web-app-capable" content="yes" /> <meta name="apple-mobile-web-app-status-bar-style" content="black" /> I've also tried the following as the event handler for the touchstart, touchmove, and touchend events of the body element: function cancelTouchEvent(e) { if (!e) var e = window.event; e.cancelBubble = true; if (e.stopPropagation) e.stopPropagation(); if (e.preventDefault) e.preventDefault(); return false; } It doesn't stop the swiping behavior, but does prevent clicks on all links on the page... Any help is much appreciated. Thanks!

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  • UITableViewIndex Grows to Incorrect Bounds Unexpectedly

    - by chadburggraf
    I have a standard UITableView + UISearchDisplayController + UITableViewIndex setup. Everything works like a champ. Except, under very specific conditions, the index grows too long to display on the screen. Specifically, after ending a search and re-displaying the unfiltered, indexed table, the index sometimes grows too long. More specifically, this doesn't happen if I search then cancel. It only happens if I search, then push a view controller from the search table, then pop that view controller back to the still-searching table, then cancel the search, then re-search and then cancel that final search. After the end of the final search the index is too long. In portrait, the table view is reporting a height of 416 and the index a height of 404 under normal conditions. If I log from searchDisplayControllerDidEndSearch when the index is sized incorrectly, it is reporting a height of 620. I've tried everything from setLayout on the table and the index to manually re-sizing the frame. Nothing works (the manual re-size causes the correct height to be logged, but it doesn't change the display on screen). I was about to try re-sizing after a delay in case the cancel animation was interfering, but then I realized what an absurd situation I'm in and thought seeking help might be wise...

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  • Wordpress: How to override all default theme CSS so your custom one is loaded the last?

    - by mickael
    I have a problem where I've been able to include a custom css in the section of my wordpress theme with the following code: function load_my_style_wp_enqueue_scripts() { wp_register_style('my_styles_css', includes_url("/css/my_styles.css")); wp_enqueue_style('my_styles_css'); } add_action('wp_enqueue_scripts','load_my_style_wp_enqueue_scripts'); But the order in the source code is as follows: <link rel='stylesheet' id='my_styles_css-css' href='http://...folderA.../my_styles.css?ver=3.1' type='text/css' media='all' /> <link rel="stylesheet" id="default-css" href="http://...folderB.../default.css" type="text/css" media="screen,projection" /> <link rel="stylesheet" id="user-css" href="http://...folderC.../user.css" type="text/css" media="screen,projection" /> I want my_styles_css to be the last file to load, overriding default and user files. I've tried to achieve this by modifying wp_enqueue_style in different ways, but without any success. I've tried: wp_enqueue_style('my_styles_css', array('default','user')); or wp_enqueue_style('my_styles_css', false, array('default','user'), '1.0', 'all'); I've seen some related questions without answer or with these last 2 methods that are still failing for me. The function above is part of a plugin that I've got enabled in my wordpress installation.

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  • Font advance calculation problem on Blackberry OS 5.0

    - by John
    I am currently working on my own implementation of a tab bar for a BlackBerry app, where each tab bar has a title that is right aligned (i.e. the last character in each should be the same distance from the right hand side of the screen). To work out where to draw the text I am using the following calculation: screen width - advance of title - indent. The font I am using is 'BBAlpha Sans' (height 28). Using BlackBerry OS 4.6 everything seems to be calculated properly and the text is aligned when I move between tabs, however I am finding that when I use OS 5.0 it doesn't calculate the advance properly and as a result the alignment is off by maybe 5 pixels or so. With the default font (also BBAlpha Sans, but height 24 - for OS 5.0 at least) it works fine in both versions.. but I don't necessarily always want to use the default font/size, so any ideas what could be going wrong? Is this a bug in the 5.0 API? Thanks. Code: public class TitleBarBackground extends Background { .. public void draw(Graphics graphics, XYRect rect) { graphics.pushRegion(rect); .. Font titleBarFont = FontFamily.forName("BBAlpha Sans").getFont(Font.PLAIN, 28); ... int textWidth = titleBarFont.getAdvance(title); graphics.drawText(title, rect.width - textWidth - TITLE_OFFSET, textYOffset); graphics.popContext(); } .. }

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  • How to let one external stylsheet selectively overrule the other

    - by Ferdy
    I'm stunned by a simple thing that I want to accomplish but does not work. I have a website and I want it to support themes, which are a named set of CSS + images. No matter which theme is selected, I always include the main CSS file, which is the default theme. On top of that I'm loading a second stylesheet, the one that is theme-specific, like so: <link rel="stylesheet" type="text/css" href="css/main.css" title=main" media="screen" /> <link rel="stylesheet" type="text/css" href="themes/<?= $style ?>/css/<?= $style ?>.css" title="<?= $style ?>" media="screen" /> My idea is that the theme specific css should not be a full copy of the main css file. Instead, it should only contain CSS rules that overrule those of the main.css file. This makes themes much smaller and easier to maintain. I thought I could simply load two external stylesheets after each other and that for conflicting rules it will always use the theme specific css, the second file. However, it does not seem to work. If I make a dramatic styling change in the theme file then it has no effect. If I then comment the main CSS file, the theme CSS does have effect. Was I too naive in expecting this to work like this? I know I can use inline styles to overrule anything, but I prefer a setup like this if possible.

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  • How to communicate/share a session between pages over HTTP and HTTPS

    - by spirytus
    What is common practice for coding web applications where part of the site has to be secured (e.g. checkout section) and part not necessarily, let's say homepage? As far as I know sharing sessions in between HTTP and HTTPS parts of the site is not easily possible (or is it?). What would be common approach if I wanted to display on HTTP page like homepage, shopping cart data (items) that users ordered on HTTPS pages? How those two parts of the site would communicate if necessary? Also isn't it security flaw in popular shopping carts as it seems that many of these have only checkout pages secured (SSL) and the rest not? I'm using PHP if it makes any difference.

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  • How to give a textbox a fixed width of 17,5 cm?

    - by Natrium
    I have an application with a textbox, and the width of the textbox on the screen must always be 17,5 centimeters on the screen of the user. This is what I tried so far: const double centimeter = 17.5; // the width I need const double inches = centimeter * 0.393700787; // convert centimeter to inches float dpi = GetDpiX(); // get the dpi. 96 in my case. var pixels = dpi*inches; // this should give me the amount of pixels textbox1.Width = Convert.ToInt32(pixels); // set it. Done. private float GetDpiX() { floar returnValue; Graphics graphics = CreateGraphics(); returnValue = graphics.DpiX; graphics.Dispose(); // don’t forget to release the unnecessary resources return returnValue; } But this gives me different sizes with different resolutions. It gives me 13 cm with 1680 x 1050 and 19,5 cm with 1024 x 768. What am I doing wrong?

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  • How to test method call order with Moq

    - by Finglas
    At the moment I have: [Test] public void DrawDrawsAllScreensInTheReverseOrderOfTheStack() { // Arrange. var screenMockOne = new Mock<IScreen>(); var screenMockTwo = new Mock<IScreen>(); var screens = new List<IScreen>(); screens.Add(screenMockOne.Object); screens.Add(screenMockTwo.Object); var stackOfScreensMock = new Mock<IScreenStack>(); stackOfScreensMock.Setup(s => s.ToArray()).Returns(screens.ToArray()); var screenManager = new ScreenManager(stackOfScreensMock.Object); // Act. screenManager.Draw(new Mock<GameTime>().Object); // Assert. screenMockOne.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock one"); screenMockTwo.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock two"); } But the order in which I draw my objects in the production code does not matter. I could do one first, or two it doesn't matter. However it should matter as the draw order is important. How do you (using Moq) ensure methods are called in a certain order? Edit I got rid of that test. The draw method has been removed from my unit tests. I'll just have to manually test it works. The reversing of the order though was taken into a seperate test class where it was tested so it's not all bad. Thanks for the link about the feature they are looking into. I sure hope it gets added soon, very handy.

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  • Ad hoc network between iPhone and non iPhone devices???

    - by gn-mithun
    Is it possible to set up a ad hoc network between an iPhone and a totally different device like camera,scanner or printer and build a data tunnel between them to exchange data or services. I believe iPhone does not have the provision of creating an ad hoc network. So i am assuming that the other device are the initiator of the ad hoc network. I tried doing the same with a mac book and iPhone and i could surf on the phone after enabling internet sharing. But i wanted to make sure that its possible with other devices as well I believe the upcoming WiFi Direct is a way to do it.

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  • Can 'locals' be used with 'collection' when rendering partials in Rails?

    - by Gav
    Everything works okay when I try to render a partial like this: = render :partial => "/shared/enquiry/car_type", :collection => @enquiry.available_car_types However, if I also want to pass a variable (in this case 'path', because I'm sharing this partial across two forms), the path is not available to me: = render :partial => "/shared/enquiry/car_type", :collection => @enquiry.available_car_types, :locals => {:path => customers_enquiry_path} I've tried moving things around, but nothing appears to work, leading me to believe one cannot use locals with collections. Any help would be appreciated. Gav

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  • Android: Send arbitrary objects within Activities?

    - by Sebastian
    I have read some question here but I didn't find a solution. I have read about Parcelable, Intents, and sharing specific data within Activities from the android dev docs (both dev guide and reference). Here's the scenario: I have one ListActivity that fills in an object parsing an xml file, it shows a list of values, and when clicked I want to return the object that represents the item clicked to the activity that has called it, for then, call another activity with this object. I read on how to implement Parcelable but seems not being the way. Implementing Parcelable receives a Parcel for the constructor and then reads the values from it (or at least that was what I understood). This makes no sense for me and I can't see how to implement basing on that issue. I build the object parsing the xml file, not having a Parcel. I appreciate some clarifications on this, regards.

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  • How to eliminate tearing from animation?

    - by MusiGenesis
    I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, and the animation is driven by a high-resolution multimedia timer. The animation itself is smooth, but I am seeing a significant amount of "tearing", or artifacts that result from cels being caught partway through a screen refresh. When I take the set of cels rendered by my program and write them out to an AVI file, and then play the AVI file in Windows Media Player, I do not see any tearing at all. I assume that WMP plays the file smoothly because it uses DirectX (or something else) and is able to synchronize the rendering with the screen's refresh activity. It's not changing the frame rate, as the animation stays in sync with the audio. Is this why WMP is able to render the animation without tearing, or am I missing something? Is there any way I can use DirectX (or something else) in order to enable my program to be aware of where the current scan line is, and if so, is there any way I can use that information to eliminate tearing without actually using DirectX for displaying the cels? Or do I have to fully use DirectX for rendering in order to deal with this problem? Update: forgot a detail. My app renders each cell onto a PictureBox using Graphics.DrawImage. Is this significantly slower than using BitBlt, such that I might eliminate at least some of the tearing by using BitBlt?

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  • how to find end of scroll value for HorizontalScrollView

    - by DroidCoder
    i need to implement following scenario, here i have two horizontalScrollViews the upper scrollView is a main menu and lower scrollView is a submenu. when i scroll main menu,the menu which comes under center arrow will show its submenu in lower scrollview and from the lower scrollview, the submenu which comes under center arrow shows the screen for that sub-menu. here's my requirement: i've implemented it using HorizontalScrollViews and ViewFlipper and also it works but it will give correct result only when i scroll it slowly and not when scroll fast. i've used onTouch() method with a ACTION_UP event,so when i release finger from screen it will gives me getScrollX() position at that point but here i need getScrollX() position when scroll is finished/stop. here's my code:- @Override public boolean onTouch(View v, MotionEvent event) { switch (v.getId()) { case R.id.mHorizontalScrollViewMain: if (event.getAction() == KeyEvent.ACTION_UP) { Log.d("test", " " + hsvUpperTab.getScrollX() + " , "+ mViewFlipper.getChildCount()); getUpperTabScrolled(hsvUpperTab.getScrollX()); } break; case R.id.mHorizontalScrollViewSub: if (event.getAction() == KeyEvent.ACTION_UP) { Log.d("test1", " " + hsvLowerTab.getScrollX()); getLowerTabScrolled(hsvLowerTab.getScrollX()); } default: break; } return false; }

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  • Write contents of custom View to large Image file on SD card

    - by JFortney
    I have a class that extends View. I override the onDraw method and allow the user to draw on the screen. I am at the point where I want to save this view as an image. I Can use buildDrawingCache and getDrawingCache to create a bitmap that I can write to the SD card. However, the image is not good quality at a large size, it has jagged edges. Since I have a View and I use Paths I can transform all by drawing to a bigger size. I just don't know how to make the Canvas bigger so when I call getDrawingCache it doesn't crop all the paths I am just transformed. What is happening is I transform all my paths but when I write the Bitmap to file I am only getting the "viewport" of the actual screen size. I want something much bigger. Any help in the right direction would be greatly appreciated. I have been reading the docs and books and am at a loss. Thanks Jon

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  • How can I use Amazon's API in PHP to search for books?

    - by TerranRich
    I'm working on a Facebook app for book sharing, reviewing, and recommendations. I've scoured the web, searched Google using every search phrase I could think of, but I could not find any tutorials on how to access the Amazon.com API for book information. I signed up for an AWS account, but even the tutorials on their website didn't help me one bit. They're all geared toward using cloud computing for file storage and processing, but that's not what I want. I just want to access their API to search info on books. Kind of like how http://openlibrary.org/ does it, where it's a simple URL call to get information on a book (but their databases aren't nearly as populated as Amazon's). Why is it so damned hard to find the information I need on Amazon's AWS site? If anybody could help, I would greatly appreciate it.

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  • Cannot exit in CodeIgniter constructor

    - by gzg
    I'm basically trying a session control. If the user is logged in, it's ok to move on. But if he's not logged in, then it will show a log-in screen and then die. However, when I use die or exit in the constructor, it does not show the log-in screen; it immediately dies. The code is as following: private $username = null; private $mongoid = null; private $neoid = null; public function __construct(){ parent::__construct(); // session to global $this->username = $this->session->userdata( 'username'); $this->mongoid = $this->session->userdata( 'mongoid'); $this->neoid = $this->session->userdata( 'neoid'); // check if user is logged in if( $this->username == "" || empty( $this->username)){ $this->load->view( 'access/login'); die; } } It shows the log-in page if die is not written there, but with die, it does not show. Why do I want to use die? Because if I don't use, it moves on the index function and I don't want it to execute index function if the user is not logged in. What is wrong here? What should I use to stop executing?

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  • Does the "Supporting Multiple Screens" document contradict itself?

    - by Neil Traft
    In the Supporting Multiple Screens document in the Android Dev Guide, some example screen configurations are given. One of them states that the small-ldpi designation is given to QVGA (240x320) screens with a physical size of 2.6"-3.0". According to this DPI calculator, a 2.8" QVGA display equates to 143 dpi. However, further down the page the document explicitly states that all screens over 140 dpi are considered "medium" density. So which is it, ldpi or mdpi? Is this a mistake? Does anyone know what the HTC Tattoo or similar device actually reports? I don't have access to any devices like this. Also, with the recent publishing of this document, I'm glad to see we finally have an explicit statement of the exact DPI ranges of the three density categories. But why haven't we been given the same for the small, medium, and large screen size categories? I'd like to know the exact ranges for all these. Thanks in advance for your help!

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  • Is it any desktop wysiwyg editors for mediawiki / wiki available?

    - by Eye of Hell
    Hello. Mediawiki is very good, but for programming tasks editing it via web is not very handy since wysiwyg is very limited, pressing 'edit' + 'publish' on any small change and waiting for page loading kins of annoying. I have seen alot of desktop wikis (personal wikis) that are free from such problems. The best example is a 'wikidpad' that has a usage patter of 'focus, edit wiki in-place, minimize'. This is very handy for programming work where you need to make small changes to wiki and documentation during development, and documentation is written much more often than readed :). But all such desktops wikies are personal - they don't have any wiki sharing (or marginally limited support for it). So, maybe it's a desktop application exists that can connect to mediawiki and allows to view and edit it via a rich wysiwyg editor? Any hints are welcomed.

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  • Upload images API on 3rd Party host .. Flickr ?

    - by Enatom
    I am building an Image Sharing feature for my website, where users can upload images and show it off on my website, through their own profile gallery. Except I dont want to physically host the uploaded images. Are there API's that can allow me to descretly save the uploaded images (from the users) to another Host, such as Flickr, Google etc.. I know Flickr has a good API, but could I use it for this? And does the Flickr Upload API only work with authorised users ? becuase I dont want them to upload to their Flickr account, but just host them with 1 big account so to speak thanks.

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  • displaying a saved buffer in OpenGL ES

    - by Adam
    Hi everyone, So basically I have a screenshot that I've saved that I want to later display on the screen. I've saved it with: glReadPixels(0, 0, self.bounds.size.width, self.bounds.size.height, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); And later I'm trying to write it to the screen with: GLuint RenderedTex; glGenTextures(1, &RenderedTex); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, RenderedTex); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, self.bounds.size.width, self.bounds.size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); glDisable(GL_TEXTURE_2D); I'm pretty new to OpenGL so I don't know if I'm doing things right... actually I know I'm not, because nothing shows up. Also not sure how to dispose of the texture when I'm done with it. Anyone know the correct way to do this? Edit: I think I might be having a problem loading the texture because it's not a power of 2, it's 320x480... also, I think this code is just loading the texture, but not drawing it, I'd need a call to glDrawArrays(GL_TRIANGLE_STRIP, 0, 4) in there somewhere...

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