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  • ntfsresize volume and size information

    - by antonio
    I am going to resize my sda2 NTFS partition. When gathering info with ntfsresize, I get: ntfsresize --info /dev/sda2 ntfsresize v2013.1.13 (libntfs-3g) Device name : /dev/sda2 NTFS volume version: 3.1 Cluster size : 4096 bytes Current volume size: 21999993344 bytes (22000 MB) Current device size: 23622320128 bytes (23623 MB) Checking filesystem consistency ... Accounting clusters ... Space in use : 10673 MB (48.5%) Collecting resizing constraints ... You might resize at 10672590848 bytes or 10673 MB (freeing 11327 MB). Please make a test run using both the -n and -s options before real resizing! Can you tell me what is the difference between volume and device size? As for device size, 23622320128 bytes / 1000^2 = 23622.3 MB. Why is 23623 MB reported instead of 23622? Note that parted confirms this value: parted /dev/sda2 unit MB p Model: Unknown (unknown) Disk /dev/sda2: 23622MB Sector size (logical/physical): 512B/512B Partition Table: loop Disk Flags: Number Start End Size File system Flags 1 0.00MB 23622MB 23622MB ntfs

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  • How do you end up with event-sourcing if you use a xDD approach?

    - by Tomas Jansson
    When working in a TDD or BDD manner your unit tests are supposed to drive your design. But how do you end up with event-sourcing using a xDD techniques? As I see it event sourcing is something you need to adopt early on to take full advantage of it. Lets say that you start without event-sourcing and do a release. Later on when you are releasing version 2.0 you realize that it would be great to use event-sourcing, but at that point you alread have missed all the events from version 1.0 so it makes it much harder to implement. Or do you take some kind of backup of your db from before event-sourcing and use that as base line and then add event-sourcing on top of that?

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  • Freetype2 failing under WoW64

    - by Necrolis
    I built a tff to D3D texture function using freetype2(2.3.9) to generate grayscale maps from the fonts. it works great under native win32, however, on WoW64 it just explodes (well, FT_Done and FT_Load_Glyph do). from some debugging, it seems to be a problem with HeapFree as called by free from FT_Free. I know it should work, as games like WCIII, which to the best of my knowledge use freetype2, run fine, this is my code, stripped of the D3D code(which causes no problems on its own): FT_Face pFace = NULL; FT_Error nError = 0; FT_Byte* pFont = static_cast<FT_Byte*>(ARCHIVE_LoadFile(pBuffer,&nSize)); if((nError = FT_New_Memory_Face(pLibrary,pFont,nSize,0,&pFace)) == 0) { FT_Set_Char_Size(pFace,nSize << 6,nSize << 6,96,96); for(unsigned char c = 0; c < 95; c++) { if(!FT_Load_Glyph(pFace,FT_Get_Char_Index(pFace,c + 32),FT_LOAD_RENDER)) { FT_Glyph pGlyph; if(!FT_Get_Glyph(pFace->glyph,&pGlyph)) { LOG("GET: %c",c + 32); FT_Glyph_To_Bitmap(&pGlyph,FT_RENDER_MODE_NORMAL,0,1); FT_BitmapGlyph pGlyphMap = reinterpret_cast<FT_BitmapGlyph>(pGlyph); FT_Bitmap* pBitmap = &pGlyphMap->bitmap; const size_t nWidth = pBitmap->width; const size_t nHeight = pBitmap->rows; //add to texture atlas } } } } else { FT_Done_Face(pFace); delete pFont; return FALSE; } FT_Done_Face(pFace); delete pFont; return TRUE; } ARCHIVE_LoadFile returns blocks allocated with new. As a secondary question, I would like to render a font using pixel sizes, I came across FT_Set_Pixel_Sizes, but I'm unsure as to whether this stretches the font to fit the size, or bounds it to a size. what I would like to do is render all the glyphs at say 24px (MS Word size here), then turn it into a signed distance field in a 32px area. Update After much fiddling, I got a test app to work, which leads me to think the problems are arising from threading, as my code is running in a secondary thread. I have compiled freetype into a static lib using the multithread DLL, my app uses the multithreaded libs. gonna see if i can set up a multithreaded test. Also updated to 2.4.4, to see if the problem was a known but fixed bug, didn't help however. Update 2 After some more fiddling, it turns out I wasn't using the correct lib for 2.4.4 -.- after fixing that, the test app works 100%, but the main app still crashes when FT_Done_Face is called, still seems to be a crash in the memory heap management of windows. is it possible that there is a bug in freetype2 that makes it blow up under user threads?

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  • Android: How to read a txt file which contains Chinese characters?

    - by TianDong
    Hallo, i have a txt file which contains many chinese characters, and the txt file is in the directory res/raw/test.txt. I want to read the file but somehow i can't make the chinese characters displayed correctly. Here is my code: try { InputStream inputstream = getResources().openRawResource(R.raw.test); BufferedReader bReader = new BufferedReader(new InputStreamReader(inputstream,Charset.forName("UTF-8"))); String line = null; while ((line= bReader.readLine())!= null) { Log.i("lolo", line); System.out.println("here is some chinese character ???????"); } } catch (IOException e) { e.printStackTrace(); } Both Log.i("lolo", line); and System.out.println("here is some chinese character ???????") don't show characters correctly, i can not even see the chinese characters in the println() method. What can i do to fix this problem? Can anybody help me?

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  • Setting up gcov in Xcode 3.1

    - by Algorithmic
    I'm trying to setup my Xcode project to be instrumented with gcov so I can determine the code coverage of my unit tests. All of the documentation I find online talks about settings that I don't find in Xcode 3.1, though. An example: To work with Coverstory, first you need to set up your target to work with gcov. This requires turning on "Instrument Program Flow", "Generate Test Coverage Files" and linking with the gcov library. (Using Coverstory) The closest thing I can find to "Instrument Program Flow" and "Generate Test Coverage Files" in my build settings is "Generate Profiling Code", which doesn't appear to do what I want it to do. Am I looking in the wrong place for these settings or are all of the examples I'm finding online stale?

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  • Performing user authentication in a CodeIgniter controller constructor?

    - by msanford
    In "The Clean Code Talks -- Unit Testing" (http://youtu.be/wEhu57pih5w), Miško Hevery mentions that "as little work as possible should be done in constructors [to make classes more easily testable]'. It got me thinking about the way I have implemented my user authentication mechanism. Having delved into MVC development through CodeIgniter, I designed my first web application to perform user authentication for protected resources in controllers' constructors in cases where every public function in that controller requires the user to be authenticated. For controllers with public methods having mixed authentication requirements, I would naturally move the authentication from the constructor to each method requiring authentication (though I don't currently have a need for this). I made this choice primarily to keep the controller tight, and to ensure that all resources in the controller are always covered. As for code longevity and maintainability: given the application structure, I can't foresee a situation in which one of the affected controllers would need a public method that didn't require user authentication, but I can see this as a potential drawback in general with this implementation (i.e., requiring future refactoring). Is this a good idea?

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  • How to explain to non-technical person why the task will take much longer then they think?

    - by Mag20
    Almost every developer has to answer questions from business side like: Why is going to take 2 days to add this simple contact form? When developer estimates this task, they may divide it into steps: make some changes to Database optimize DB changes for speed add front end HTML write server side code add validation add client side javascript use unit tests make sure SEO is setup is working implement email confirmation refactor and optimize the code for speed ... These maybe hard to explain to non-technical person, who basically sees the whole task as just putting together some HTML and creating a table to store the data. To them it could be 2 hours MAX. So is there a better way to explain why the estimate is high to non-developer?

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  • Java: design problem with final-value and empty constructor

    - by HH
    $ javac InitInt.java InitInt.java:7: variable right might not have been initialized InitInt(){} ^ 1 error $ cat InitInt.java import java.util.*; import java.io.*; public class InitInt { private final int right; // Design Problem? // I feel the initialization problem is just due to bad style. InitInt(){} InitInt{ // Still the error, "may not be initialized" // How to initialise it? if(snippetBuilder.length()>(charwisePos+25)){ right=charwisePos+25; }else{ right=snippetBuilder.length()-1; } } public static void main(String[] args) { InitInt test = new InitInt(); System.out.println(test.getRight()); } public int getRight(){return right;} } Partial Solutions and Suggestions use "this" to access methods in the class, instead of creating empty constructor change final to non-final with final field value: initialize all final values in every constructor remove the empty constructor, keep your code simple and clean

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  • Run shell command from child shell

    - by LinuxPenseur
    Hi, I have a Unix shell script test.sh. Within the script i would like to invoke another shell and then execute the rest of the commands in the shell script from the child shell and exit To make it clear: test.sh #! /bin/bash /bin/bash /* create child shell */ <shell-command1> <shell-command2> ...... <shell-commandN> exit 0 What my intention is to run the shell-commands1 to shell-commandN from the child shell. Kindly tell me how to do this

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  • Asp.net PopupControlExtender inside UpdatePabel

    - by user296422
    Hi, So i use PopupControlExtender (to edit some of the fields) inside ListViewControl which itself is embeded inside an UpdatePanel. The problem is as follows whenever you cause partail postback the popup panels are created client side outside the updatepanel. And you get more clientside controls with the same clientside ID. When you postback with popup panel the server side control eg. Texbox has Text = clientsidecontrol1.text, clientsidecontrol2.text, clientsidecontrol.text3 Is there a way to prevent this. <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Test.aspx.cs" Inherits="Secure_Test" %> <%@ Register assembly="AjaxControlToolkit" namespace="AjaxControlToolkit" tagprefix="cc1" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <cc1:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server"> </cc1:ToolkitScriptManager> <div> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <asp:Label ID="InputLabel" runat="server" Text="Whatever you put in the textbox"></asp:Label> <br /> <asp:Label runat="server"> <%= DateTime.Now.ToString() %></asp:Label> <br /> <asp:Button ID="Button1" runat="server" Text="Refresh" /> <br /> <asp:LinkButton ID="PopupLB" runat="server">Popup</asp:LinkButton> <br /> <cc1:PopupControlExtender ID="PopupControlExtender1" runat="server" PopupControlID="Panel1" TargetControlID="PopupLB" CommitProperty="Value"> </cc1:PopupControlExtender> <asp:Panel ID="Panel1" runat="server"> <asp:UpdatePanel ID="UpdatePanel2" runat="server"> <ContentTemplate> <asp:TextBox ID="InputTB" runat="server"></asp:TextBox> <asp:Button ID="SubmitBTN" runat="server" Text="Submit" onclick="SubmitBTN_Click" UseSubmitBehavior="false" /> </ContentTemplate> </asp:UpdatePanel> </asp:Panel> </ContentTemplate> </asp:UpdatePanel> </div> </form> </body> </html> using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using AjaxControlToolkit; public partial class Secure_Test : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void SubmitBTN_Click(object sender, EventArgs e) { PopupControlExtender pce = AjaxControlToolkit.PopupControlExtender.GetProxyForCurrentPopup(Page); pce.Commit("Popup"); InputLabel.Text = InputTB.Text; } } To make it easier to test i post the code of an example page i used for testing. To make myself clear here is an example: i click Popup. Type "asdf" in the textbox and click Submit. InputPanel dispalys "asdf" i click Popup again. Type "qwerty" in the textbox and click Submit. InputPanel now displays "qwerty,asdf" When you check it the firebug you get this: <form id="form1" action="Test.aspx" method="post" name="form1"> <div> <input type="hidden" value=";;AjaxControlToolkit, Version=3.0.30930.21526, Culture=neutral, PublicKeyToken=28f01b0e84b6d53e:pl-PL:c83bc095-c5d9-40da-b175-dc46338fcc3a:865923e8:91bd373d:596d588c:411fea1c:e7c87f07:bbfda34c:30a78ec5:42b7c466;" id="ToolkitScriptManager1_HiddenField" name="ToolkitScriptManager1_HiddenField"> </div> <script type="text/javascript"> //&lt;![CDATA[ var theForm = document.forms['form1']; if (!theForm) { theForm = document.form1; } function __doPostBack(eventTarget, eventArgument) { if (!theForm.onsubmit || (theForm.onsubmit() != false)) { theForm.__EVENTTARGET.value = eventTarget; theForm.__EVENTARGUMENT.value = eventArgument; theForm.submit(); } } //]]&gt; </script> <script type="text/javascript" src="/WebResource.axd?d=B2RAZw_YugtketKJqWIbXA2&amp;t=634051184591131846"></script> <script type="text/javascript" src="/ScriptResource.axd?d=zifZiisoqXYJSwLXuAZ4DmtrWVvn9x0W1r7qfDo40UU7q9QYoa5ChdBZD6dDL66f0flKVDmPL2woIPesut_FUpsFZUN2A5sDN7IOqPUOZO41&amp;t=1a45d080"></script> <script type="text/javascript"> //&lt;![CDATA[ if (typeof(Sys) === 'undefined') throw new Error('Ladowanie struktury strony klienta ASP.NET Ajax nie powiodlo sie.'); //]]&gt; </script> <script type="text/javascript" src="/ScriptResource.axd?d=zifZiisoqXYJSwLXuAZ4DmtrWVvn9x0W1r7qfDo40UU7q9QYoa5ChdBZD6dDL66fyxEJaYB3uJEQ0r_TmOPczeBZ1gpFH5a6x4ug130lptsKAcGA3S1vt08sHQo5sFtH0&amp;t=1a45d080"></script> <script type="text/javascript" src="/Secure/Test.aspx?_TSM_HiddenField_=ToolkitScriptManager1_HiddenField&amp;_TSM_CombinedScripts_=%3b%3bAjaxControlToolkit%2c+Version%3d3.0.30930.21526%2c+Culture%3dneutral%2c+PublicKeyToken%3d28f01b0e84b6d53e%3apl-PL%3ac83bc095-c5d9-40da-b175-dc46338fcc3a%3a865923e8%3a91bd373d%3a596d588c%3a411fea1c%3ae7c87f07%3abbfda34c%3a30a78ec5%3a42b7c466"></script> <div> </div> <script type="text/javascript"> //&lt;![CDATA[ Sys.WebForms.PageRequestManager._initialize('ToolkitScriptManager1', document.getElementById('form1')); Sys.WebForms.PageRequestManager.getInstance()._updateControls(['tUpdatePanel1','tUpdatePanel2'], [], [], 90); //]]&gt; </script> <div> <div id="UpdatePanel1"> <span id="InputLabel">qwerty,asdf</span> <br> <span>2010-06-15 18:26:50</span> <br> <input type="submit" id="Button1" value="Refresh" name="Button1"> <br> <a href="javascript:__doPostBack('PopupLB','')" id="PopupLB">Popup</a> <br> </div> </div> <script type="text/javascript"> //&lt;![CDATA[ (function() {var fn = function() {$get('ToolkitScriptManager1_HiddenField').value = '';Sys.Application.remove_init(fn);};Sys.Application.add_init(fn);})();Sys.Application.initialize(); Sys.Application.add_init(function() { $create(AjaxControlToolkit.PopupControlBehavior, {"CommitProperty":"Value","PopupControlID":"Panel1","dynamicServicePath":"/Secure/Test.aspx","id":"PopupControlExtender1"}, null, null, $get("PopupLB")); }); //]]&gt; </script> <div id="Panel1" style="position: absolute; left: 8px; top: 73px; z-index: 1000; display: none; visibility: hidden;"> <div id="UpdatePanel2"> <input type="text" id="InputTB" name="InputTB"> <input type="button" id="SubmitBTN" onclick="javascript:__doPostBack('SubmitBTN','')" value="Submit" name="SubmitBTN"> </div> </div><span style="display: none ! important;"><input type="hidden" name="__EVENTTARGET" id="__EVENTTARGET" value=""></span><span style="display: none ! important;"><input type="hidden" name="__EVENTARGUMENT" id="__EVENTARGUMENT" value=""></span><span style="display: none ! important;"><input type="hidden" name="__VIEWSTATE" id="__VIEWSTATE" value="/wEPDwUJMTkwNzc2NzAzD2QWAgIDD2QWAgIDD2QWAmYPZBYCAgEPDxYCHgRUZXh0BQtxd2VydHksYXNkZmRkZApLPc2nZUC+UkZsCrByuofHMah5"></span><span style="display: none ! important;"><input type="hidden" name="__EVENTVALIDATION" id="__EVENTVALIDATION" value="/wEWBQLi2qWdAwKM54rGBgKIkJujDQKbjp+pDQKc7v+tArliNtJzeG8HrfsGBBXIViJAUGMz"></span><div id="Panel1" style="visibility: hidden; position: absolute; left: 8px; top: 73px; z-index: 1000; display: none;"> <div id="UpdatePanel2"> <input type="text" id="InputTB" value="asdf" name="InputTB"> <input type="button" id="SubmitBTN" onclick="javascript:__doPostBack('SubmitBTN','')" value="Submit" name="SubmitBTN"> </div> </div><div id="Panel1" style="display: none; visibility: hidden; position: absolute;"> <div id="UpdatePanel2"> <input type="text" id="InputTB" value="qwerty,asdf" name="InputTB"> <input type="button" id="SubmitBTN" onclick="javascript:__doPostBack('SubmitBTN','')" value="Submit" name="SubmitBTN"> </div> </div></form> InputTB and Panel1 where generated 3 time.

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  • Visual Studio's CSS Intellisense - Absolute paths & MasterPage files

    - by Overflew
    Hi there. I've noticed that to get CSS-Intellisense working in VS, the paths have to be relative - Is this the case? However, it seems <link href="/resources/test.css" [...] /> is far more practical than <link href="resources/test.css" [...] /> I'm including the CSS in the master page, and don't see much good in including it as a content block, just to get the relative paths correct for each directory depth. I've had a quick try with inline code resolving the path, but no dice there either (for Intellisense). I feel I'm missing something fairly simple - What's the correct approach here to have CSS Intellisense work across the pages in the app during dev, and render fine in any deployed state? Cheers. (Note - I'm aware that a <% if (false) { % type hack is required for user controls)

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  • JUnit: 4.8.1 "Could not find class"

    - by Patrick
    Ok, I am like other and new to jUnit and having a difficult time trying to get it working. I have searched the forum but the answers provided; I am just not getting. If anyone out there could lend me a hand I would greatly appreciate it. Let me provide the basics: OS: mac OS X.6 export JUNIT_HOME="/Developer/junit/junit4.8.1" export CVSROOT="/opt/cvsroot" export PATH="/usr/local/bin:/usr/local/sbin:/usr/localmysql/bin:/opt/PalmSDK/Current/bin/:/usr/local/mysql/bin:$PATH:$JUNIT_HOME:$CVSROOT" export CLASSPATH="$CLASSPATH:$JUNIT_HOME/junit-4.8.1.jar:$JUNIT_HOME" I can compile a test class from a java file, however when I try to then run the test java org.junit.runner.JUnitCore MyTest.class I get the following: JUnit version 4.8.1 Could not find class: MyTest.class Time: 0.001 OK (0 tests) Now I have been in the directory with the MyTest.class which is just somewhere in my file system, I tried moving the source folder to the "junit" folder and the "junit/junit4.8.1" folder and the same result. I cannot even run the tests that came with junit. Thanks patrick

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  • bash : recursive listing of all files problem

    - by Michael Mao
    Run a recursive listing of all the files in /var/log and redirect standard output to a file called lsout.txt in your home directory. Complete this question WITHOUT leaving your home directory. An: ls -R /var/log/ /home/bqiu/lsout.txt I reckon the above bash command is not correct. This is what I've got so far: $ ls -1R .: cal.sh cokemachine.sh dir sort test.sh ./dir: afile.txt file subdir ./dir/subdir: $ ls -R | sed s/^.*://g cal.sh cokemachine.sh dir sort test.sh afile.txt file subdir But this still leaves all directory/sub-directory names (dir and subdir), plus a couple of empty newlines How could I get the correct result without using Perl or awk? Preferably using only basic bash commands(this is just because Perl and awk is out of assessment scope)

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  • Good resources and tools for modern, heavy JavaScript development?

    - by Matt Greer
    I am interested in doing some projects that involve heavy use of JavaScript. Namely HTML5 based canvas games, potentially using node.js as well. I am interested in learning modern best practices, tools and resources for JavaScript. JavaScript is tough to research because you end up wading through a lot of really outdated material, hailing from the times that "JavaScript" was a four letter word. If you are heavily involved in JavaScript programming... What text editor or IDE do you use? What unit testing framework do you use? Do you use Selenium, or something else? What other tools do you use? What communities exist that discuss recent advents in JavaScript? What books do you read/refer to? What blogs do you read?

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  • Nothing = String.Empty (Why are these equal?)

    - by Ek0nomik
    I find it very puzzling that null equals String.Empty in VB.NET. There must be an explanation for it that I'm not understanding. Somehow, when the equality of String.Empty (which has an object type of string) is tested against Nothing (which has no type) the test returns true. It just seems like a turn around in logic to me. In SQL if I were to compare an empty char or varchar against a null value, the test wouldn't return true. A null value is not the same as an empty string in this case. Yet in VB.NET they are equal. I'd love it if someone could provide a good explanation around this.

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  • Java: how to initialize private final int value with if-else in constructor?

    - by HH
    $ javac InitInt.java InitInt.java:7: variable right might not have been initialized InitInt(){} ^ 1 error $ cat InitInt.java import java.util.*; import java.io.*; public class InitInt { private final int right; InitInt(){} public static void main(String[] args) { // I don't want to assign any value. // just initialize it, how? InitInt test = new InitInt(); System.out.println(test.getRight()); // later assiging a value } public int getRight(){return right;} } Initialization problem with Constructor, due to if-else -loop InitInt{ // Still the error, "may not be initialized" // How to initialise it, without removing if-else? if(snippetBuilder.length()>(charwisePos+25)){ right=charwisePos+25; }else{ right=snippetBuilder.length()-1; } }

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  • security cameras and Ubuntu

    - by Josh
    I am setting up a server of sorts and chose ubuntu for the OS as my dad has it on a few computers. I am unimpressed with Windows or MAC due to all the add-ons and complexity of it when all I want is something simple. The system will have 3 purposes, storing my wife's photography work (she is a professional photographer) storing music for quick access to our entertainment system (will be running the system thru the tv in our living room and thus though our surround sound) and will also serve as a DVR unit for a home security system I am going to put together. My question is what sort of software options are there for the Ubuntu system as far as a DVR with frame by frame playback. It does not need to be fancy but of course a variety of options are a nice touch.

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  • Possible to manipulate UI elements via dispatchEvent()?

    - by rinogo
    Hi all! I'm trying to manually dispatch events on a textfield so I can manipulate it indirectly via code (e.g. place cursor at a given set of x/y coordinates). However, my events seem to have no effect. I've written a test to experiment with this phenomenon: package sandbox { import flash.display.Sprite; import flash.events.MouseEvent; import flash.text.TextField; import flash.text.TextFieldType; import flash.text.TextFieldAutoSize; import flash.utils.setTimeout; public class Test extends Sprite { private var tf:TextField; private var tf2:TextField; public function Test() { super(); tf = new TextField(); tf.text = 'Interact here'; tf.type = TextFieldType.INPUT; addChild(tf); tf2 = new TextField(); tf2.text = 'Same events replayed with five second delay here'; tf2.autoSize = TextFieldAutoSize.LEFT; tf2.type = TextFieldType.INPUT; tf2.y = 30; addChild(tf2); tf.addEventListener(MouseEvent.CLICK, mouseListener); tf.addEventListener(MouseEvent.DOUBLE_CLICK, mouseListener); tf.addEventListener(MouseEvent.MOUSE_DOWN, mouseListener); tf.addEventListener(MouseEvent.MOUSE_MOVE, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OUT, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OVER, mouseListener); tf.addEventListener(MouseEvent.MOUSE_UP, mouseListener); tf.addEventListener(MouseEvent.MOUSE_WHEEL, mouseListener); tf.addEventListener(MouseEvent.ROLL_OUT, mouseListener); tf.addEventListener(MouseEvent.ROLL_OVER, mouseListener); } private function mouseListener(event:MouseEvent):void { //trace(event); setTimeout(function():void {trace(event); tf2.dispatchEvent(event);}, 5000); } } } Essentially, all this test does is to use setTimeout to effectively 'record' events on TextField tf and replay them five seconds later on TextField tf2. When an event is dispatched on tf2, it is traced to the console output. The console output upon running this program and clicking on tf is: [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOver" bubbles=false cancelable=false eventPhase=2 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOver" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=1 stageX=2 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=2 stageX=2 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=3 stageX=2 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=3 localY=3 stageX=3 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=5 localY=3 stageX=5 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=6 localY=5 stageX=6 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=7 localY=5 stageX=7 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=5 stageX=9 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=5 stageX=10 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=11 localY=5 stageX=11 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseDown" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseUp" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="click" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=4 stageX=10 stageY=4 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=2 stageX=9 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=1 stageX=9 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOut" bubbles=true cancelable=false eventPhase=3 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOut" bubbles=false cancelable=false eventPhase=2 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] As we can see, the events are being captured and replayed successfully. However, no change occurs in tf2 - the mouse cursor does not appear in tf2 as we would expect. In fact, the cursor remains in tf even after the tf2 events are dispatched. Please help! Thanks, -Rich

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  • Handling events exposed on a .NET class via COM in VB6

    - by PeanutPower
    Handling events exposed on a .NET class via COM in VB6 My test .NET (class libary registered for interop in compiler settings) code: Imports System.Runtime.InteropServices <InterfaceType(ComInterfaceType.InterfaceIsIDispatch), ComVisible(True)> _ Public Interface MyEventInterface <DispId(1)> Event Exploded(ByVal Text As String) <DispId(2)> Sub PushRedButton() End Interface <ClassInterface(ClassInterfaceType.None)> _ Public Class EventTest Implements MyEventInterface Public Event Exploded(ByVal Text As String) Implements MyEventInterface.Exploded Public Sub PushRedButton() Implements MyEventInterface.PushRedButton RaiseEvent Exploded("Bang") End Sub End Class My test VB6 application winforms code (which references the above class libary): Public ct As New ComTest1.EventTest Private Sub Command1_Click() ct.add_Exploded (ExplodedHandler) ct.PushRedButton ct.remove_Exploded (ExplodedHandler) End Sub Private Sub ExplodedHandler(ByVal Text As String) MsgBox Text End Sub Specifially I'm not sure how to set up the handler in VB6 the compile error I get is "Argument not optional" on this line in the VB6: ct.add_Exploded (ExplodedHandler)

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  • Junior software developer - How to understand web aplications in depth?

    - by nat_gr
    I am currently a junior developer in web applications and specifically in asp.net mvc technology. My problem is that the c# senior developer in the company has no experience with this technology and I try to learn without any guidance. I went through all tutorials (e.g music store), codeplex projects and also read pro asp.net mvc 4. However, most of the examples are about crud and e-commerce applications. What I don't understand is how dependency injection fits in web applications (I have realized that is not only used for facilitating unit testing) or when i should use a custom model binder or how to model the business logic when there is already a database schema in place. I read the forum quite often and it would very helpful if some experienced developers could give me an insight about how to proceed. Do I need to read some books to understand the overall idea behind web applications? And what kind of application should I start building myself - I don't think it would be useful to create similar examples with the tutorials.

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  • Symbian qt threading

    - by Umesha MS
    Hi, 1) In symbian c++ thread is not recommended. Instead of that they recommend active object for multi tasking. Presently I am using QT to develop a application in symbian. Since there is no active object in QT I thought of using thread. My question is , can I use thread, is it is recommended. If it is not recommended, how to achieve multitasking. 2) I have created a sample thread class as shown bellow. When I call test function from the constructer of the main window thread will start but UI will be in hung state, infact main window itself will not be displayed. Please help me to solve the problem. class CSampleThread: public QThread { Q_OBJECT public: CSampleThread(QObject *parent = 0) : QThread(parent) {} virtual ~CSampleThread() {} void test(){ QThread::start(LowPriority); } protected: void run() { while(true){} } };

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  • How to pass the structure to a function in C++ defined in another class?

    - by Dany
    I have a class Con as this:- class Con { public: struct MachineList { BSTR AccountId; BSTR MachineId; BSTR Make; char* Make1; BSTR Model; char* Model1; BSTR SerialNumber; BSTR IpAddress; char* IpAddress1; BSTR Port; int Port1; BSTR LocationCode; } machinelist[100] ; int w; } ; i created an object of Con class as Con m_con; I have another class Test class Test { public: void fun();//i want to pass the object of the structure that i created in Con //what arguments should i pass in fun function? };

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  • Function returns CSV File: How to go about checking it ?

    - by Rachel
    I am doing something like: $outputFile = getCurrentDBSnapshot($data); where $data is the resource stream that am passing in, basically from command prompt am passing an file and am opening it using fopen for writing with 'w+' permissions, now getCurrentDBSnapshot would get the current state of a table and would update the $data csv file, so basically $outputFile would be updated with the current state of database table, now I want to var_dump or print the value of $outputFile to see the data present into it. But when I do $this->fout = fopen($outputFile,'r') or die('Cannot open file'); $test = fgetcsv($outputFile,5000,":"); var_dump($test); It gives me an error saying that it expects parameter 1 to be a string type and am passing resource. My goal to see the contains of $outputFile and so my question is that How can I see the contains present in $outputFile or how can I see what getcurrentDBSnapshot function is returning me ?

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  • How can I deal with No module named edit.editor ?

    - by Tomas Pajonk
    I am trying to follow the WingIDE tutorial on creating scripts in the IDE. This following example scripts always throws an error: import wingapi def test_script(test_str): app = wingapi.gApplication v = "Product info is: " + str(app.GetProductInfo()) v += "\nAnd you typed: %s" % test_str wingapi.gApplication.ShowMessageDialog("Test Message", v) Traceback (most recent call last): File "C:\Wing-pi\Scripts\test.py", line 1, in import wingapi File "C:\Program Files\Development\Wing IDE 3.1\bin\wingapi.py", line 18, in import edit.editor ImportError: No module named edit.editor Process terminated with an exit code of 1 I am launching the script in the Wing IDE as suggested by someone, but I keep getting the same result.

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