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  • c++ function scope

    - by Myx
    I have a main function in A.cpp which has the following relevant two lines of code: B definition(input_file); definition.Print(); In B.h I have the following relevant lines of code: class B { public: // Constructors B(void); B(const char *filename); ~B(void); // File input int ParseLSFile(const char *filename); // Debugging void Print(void); // Data int var1; double var2; vector<char* > var3; map<char*, vector<char* > > var4; } In B.cpp, I have the following function signatures (sorry for being redundant): B::B(void) : var1(-1), var2(numeric_limits<double>::infinity()) { } B::B(const char *filename) { B *def = new B(); def->ParseLSFile(filename); } B::~B(void) { // Free memory for var3 and var 4 } int B::ParseLSFile(const char *filename) { // assign var1, var2, var3, and var4 values } void B::Print(void) { // print contents of var1, var2, var3, and var4 to stdout } So when I call Print() from within B::ParseLSFile(...), then the contents of my structures print correctly to stdout. However, when I call definition.Print() from A.cpp, my structures are empty or contain garbage. Can anyone recommend the correct way to initialize/pass my structures so that I can access them outside of the scope of my function definition? Thanks.

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  • boost::asio::async_resolve Problem

    - by Moo-Juice
    Hi All, I'm in the process of constructing a Socket class that uses boost::asio. To start with, I made a connect method that took a host and a port and resolved it to an IP address. This worked well, so I decided to look in to async_resolve. However, my callback always gets an error code of 995 (using the same destination host/port as when it worked synchronously). code: Function that starts the resolution: // resolve a host asynchronously template<typename ResolveHandler> void resolveHost(const String& _host, Port _port, ResolveHandler _handler) const { boost::asio::ip::tcp::endpoint ret; boost::asio::ip::tcp::resolver::query query(_host, boost::lexical_cast<std::string>(_port)); boost::asio::ip::tcp::resolver r(m_IOService); r.async_resolve(query, _handler); }; // eo resolveHost Code that calls this function: void Socket::connect(const String& _host, Port _port) { // Anon function for resolution of the host-name and asynchronous calling of the above auto anonResolve = [this](const boost::system::error_code& _errorCode, boost::asio::ip::tcp::resolver_iterator _epIt) { // raise event onResolve.raise(SocketResolveEventArgs(*this, !_errorCode ? (*_epIt).host_name() : String(""), _errorCode)); // perform connect, calling back to anonymous function if(!_errorCode) connect(*_epIt); }; // Resolve the host calling back to anonymous function Root::instance().resolveHost(_host, _port, anonResolve); }; // eo connect The message() function of the error_code is: The I/O operation has been aborted because of either a thread exit or an application request And my main.cpp looks like this: int _tmain(int argc, _TCHAR* argv[]) { morse::Root root; TextSocket s; s.connect("somehost.com", 1234); while(true) { root.performIO(); // calls io_service::run_one() } return 0; } Thanks in advance!

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  • Visibility of reintroduced constructor

    - by avenmore
    I have reintroduced the form constructor in a base form, but if I override the original constructor in a descendant form, the reintroduced constructor is no longer visible. type TfrmA = class(TForm) private FWndParent: HWnd; public constructor Create(AOwner: TComponent; const AWndParent: Hwnd); reintroduce; overload; virtual; end; constructor TfrmA.Create(AOwner: TComponent; const AWndParent: Hwnd); begin FWndParent := AWndParent; inherited Create(AOwner); end; type TfrmB = class(TfrmA) private public end; type TfrmC = class(TfrmB) private public constructor Create(AOwner: TComponent); override; end; constructor TfrmC.Create(AOwner: TComponent); begin inherited Create(AOwner); end; When creating: frmA := TfrmA.Create(nil, 0); frmB := TfrmB.Create(nil, 0); frmC := TfrmC.Create(nil, 0); // Compiler error My work-around is to override the reintroduced constructor or to declare the original constructor overloaded, but I'd like to understand the reason for this behavior. type TfrmA = class(TForm) private FWndParent: HWnd; public constructor Create(AOwner: TComponent); overload; override; constructor Create(AOwner: TComponent; const AWndParent: Hwnd); reintroduce; overload; virtual; end; type TfrmC = class(TfrmB) private public constructor Create(AOwner: TComponent; const AWndParent: Hwnd); override; end;

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  • Design of std::ifstream class

    - by Nawaz
    Those of us who have seen the beauty of STL try to use it as much as possible, and also encourage others to use it wherever we see them using raw pointers and arrays. Scott Meyers have written a whole book on STL, with title Effective STL. Yet what happened to the developers of ifstream that they preferred char* over std::string. I wonder why the first parameter of ifstream::open() is of type const char*, instead of const std::string &. Please have a look at it's signature: void open(const char * filename, ios_base::openmode mode = ios_base::in ); Why this? Why not this: void open(const string & filename, ios_base::openmode mode = ios_base::in ); Is this a serious mistake with the design? Or this design is deliberate? What could be the reason? I don't see any reason why they have preferred char* over std::string. Note we could still pass char* to the latter function that takes std::string. That's not a problem! By the way, I'm aware that ifstream is a typedef, so no comment on my title.:P. It looks short that is why I used it. The actual class template is : template<class _Elem,class _Traits> class basic_ifstream;

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  • Static Property losing its value intermittently ?

    - by joedotnot
    Is there something fundamentally wrong with the following design, or can anyone see why would the static properties sometimes loose their values ? I have a class library project containing a class AppConfig; this class is consumed by a Webforms project. The skeleton of AppConfig class is as follows: Public Class AppConfig Implements IConfigurationSectionHandler Private Const C_KEY1 As String = "WebConfig.Key.1" Private Const C_KEY2 As String = "WebConfig.Key.2" Private Const C_KEY1_DEFAULT_VALUE as string = "Key1defaultVal" Private Const C_KEY2_DEFAULT_VALUE as string = "Key2defaultVal" Private Shared m_field1 As String Private Shared m_field2 As String Public Shared ReadOnly Property ConfigValue1() As String Get ConfigValue1= m_field1 End Get End Property Public Shared ReadOnly Property ConfigValue2() As String Get ConfigValue2 = m_field2 End Get End Property Public Shared Sub OnApplicationStart() m_field1 = ReadSetting(C_KEY1, C_KEY1_DEFAULT_VALUE) m_field2 = ReadSetting(C_KEY2, C_KEY1_DEFAULT_VALUE) End Sub Public Overloads Shared Function ReadSetting(ByVal key As String, ByVal defaultValue As String) As String Try Dim setting As String = System.Configuration.ConfigurationManager.AppSettings(key) If setting Is Nothing Then ReadSetting = defaultValue Else ReadSetting = setting End If Catch ReadSetting = defaultValue End Try End Function Public Function Create(ByVal parent As Object, ByVal configContext As Object, ByVal section As System.Xml.XmlNode) As Object Implements System.Configuration.IConfigurationSectionHandler.Create Dim objSettings As NameValueCollection Dim objHandler As NameValueSectionHandler objHandler = New NameValueSectionHandler objSettings = CType(objHandler.Create(parent, configContext, section), NameValueCollection) Return 1 End Function End Class The Static Properties get set once on application start, from the Application_Start event of the Global.asax Sub Application_Start(ByVal sender As Object, ByVal e As EventArgs) //Fires when the application is started AppConfig.OnApplicationStart() End Sub Thereafter, whenever we want to access a value in the Web.Config from anywhere, e.g. aspx page code-behind or another class or referenced class, we simply call the static property. For example, AppConfig.ConfigValue1() AppConfig.ConfigValue2() This is turn returns the value stored in the static backing fields m_field1, m_field2 Problem is sometimes these values are empty string, when clearly the Web.Config entry has values. Is there something fundamentally wrong with the above design, or is it reasonable to expect the static properties would keep their value for the life of the Application session?

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  • How to Create a Simple Dictation Pad in Delphi2009+Vista

    - by XBasic3000
    the code are not so complecated.. private { Private declarations } SpSharedRecoContext1 : TSpSharedRecoContext; fMyGrammar : ISpeechRecoGrammar; procedure SpSharedRecoContext1Recognition(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; RecognitionType: SpeechRecognitionType; const Result: ISpeechRecoResult); procedure SpSharedRecoContext1Hypothesis(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; const Result: ISpeechRecoResult); procedure TForm1.FormCreate(Sender: TObject); begin SpSharedRecoContext1 := TSpSharedRecoContext.Create(self); SpSharedRecoContext1.OnHypothesis := SpSharedRecoContext1Hypothesis; SpSharedRecoContext1.OnRecognition :=SpSharedRecoContext1Recognition; fMyGrammar := SpSharedRecoContext1.CreateGrammar(0); fMyGrammar.DictationSetState(SGDSActive); end; procedure TForm1.SpSharedRecoContext1Recognition(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; RecognitionType: SpeechRecognitionType; const Result: ISpeechRecoResult); begin Memo1.Text := Result.PhraseInfo.GetText(0,-1,true); end; procedure TForm1.SpSharedRecoContext1Hypothesis(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; const Result: ISpeechRecoResult); begin Memo1.Text := Result.PhraseInfo.GetText(0,-1,true); end; My Problem, was the vista-OS voice command will intercept on my program. if i say "START", instead of writing start on memo1 it press the start menu on my desktop. or what ever command like START CANCEL EDIT DELETE SELECT etc. please help..... sorry for my english

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  • Thread-safty of boost RNG

    - by Maciej Piechotka
    I have a loop which should be nicely pararellized by insering one openmp pragma: boost::normal_distribution<double> ddist(0, pow(retention, i - 1)); boost::variate_generator<gen &, BOOST_TYPEOF(ddist)> dgen(rng, ddist); // Diamond const std::uint_fast32_t dno = 1 << i - 1; // #pragma omp parallel for for (std::uint_fast32_t x = 0; x < dno; x++) for (std::uint_fast32_t y = 0; y < dno; y++) { const std::uint_fast32_t diff = size/dno; const std::uint_fast32_t x1 = x*diff, x2 = (x + 1)*diff; const std::uint_fast32_t y1 = y*diff, y2 = (y + 1)*diff; double avg = (arr[x1][y1] + arr[x1][y2] + arr[x2][y1] + arr[x2][y2])/4; arr[(x1 + x2)/2][(y1 + y2)/2] = avg + dgen(); } (unless I make an error each execution does not depend on others at all. Sorry that not all of code is inserted). However my question is - are boost RNG thread-safe? They seems to refer to gcc code for gcc so even if gcc code is thread-safe it may not be the case for other platforms.

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  • Boost Binary Endian parser not working?

    - by Hai
    I am studying how to use boost spirit Qi binary endian parser. I write a small test parser program according to here and basics examples, but it doesn't work proper. It gave me the msg:"Error:no match". Here is my code. #include "boost/spirit/include/qi.hpp" #include "boost/spirit/include/phoenix_core.hpp" #include "boost/spirit/include/phoenix_operator.hpp" #include "boost/spirit/include/qi_binary.hpp" // parsing binary data in various endianness template '<'typename P, typename T void binary_parser( char const* input, P const& endian_word_type, T& voxel, bool full_match = true) { using boost::spirit::qi::parse; char const* f(input); char const* l(f + strlen(f)); bool result1 = parse(f,l,endian_word_type,voxel); bool result2 =((!full_match) || (f ==l)); if ( result1 && result2) { //doing nothing, parsing data is pass to voxel alreay } else { std::cerr << "Error: not match!!" << std::endl; exit(1); } } typedef boost::uint16_t bs_int16; typedef boost::uint32_t bs_int32; int main ( int argc, char *argv[] ) { namespace qi = boost::spirit::qi; namespace ascii = boost::spirit::ascii; using qi::big_word; using qi::big_dword; boost::uint32_t ui; float uf; binary_parser("\x01\x02\x03\x04",big_word,ui); assert(ui=0x01020304); binary_parser("\x01\x02\x03\x04",big_word,uf); assert(uf=0x01020304); return 0; }' I almost copy the example, but why this binary parser doesn't work. I use Mac OS 10.5.8 and gcc 4.01 compiler.

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  • Providing less than operator for one element of a pair

    - by Koszalek Opalek
    What would be the most elegant way too fix the following code: #include <vector> #include <map> #include <set> using namespace std; typedef map< int, int > row_t; typedef vector< row_t > board_t; typedef row_t::iterator area_t; bool operator< ( area_t const& a, area_t const& b ) { return( a->first < b->first ); }; int main( int argc, char* argv[] ) { int row_num; area_t it; set< pair< int, area_t > > queue; queue.insert( make_pair( row_num, it ) ); // does not compile }; One way to fix it is moving the definition of less< to namespace std (I know, you are not supposed to do it.) namespace std { bool operator< ( area_t const& a, area_t const& b ) { return( a->first < b->first ); }; }; Another obvious solution is defining less than< for pair< int, area_t but I'd like to avoid that and be able to define the operator only for the one element of the pair where it is not defined.

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  • Why is calling close() after fopen() not closing?

    - by Richard Morgan
    I ran across the following code in one of our in-house dlls and I am trying to understand the behavior it was showing: long GetFD(long* fd, const char* fileName, const char* mode) { string fileMode; if (strlen(mode) == 0 || tolower(mode[0]) == 'w' || tolower(mode[0]) == 'o') fileMode = string("w"); else if (tolower(mode[0]) == 'a') fileMode = string("a"); else if (tolower(mode[0]) == 'r') fileMode = string("r"); else return -1; FILE* ofp; ofp = fopen(fileName, fileMode.c_str()); if (! ofp) return -1; *fd = (long)_fileno(ofp); if (*fd < 0) return -1; return 0; } long CloseFD(long fd) { close((int)fd); return 0; } After repeated calling of GetFD with the appropriate CloseFD, the whole dll would no longer be able to do any file IO. I wrote a tester program and found that I could GetFD 509 times, but the 510th time would error. Using Process Explorer, the number of Handles did not increase. So it seems that the dll is reaching the limit for the number of open files; setting _setmaxstdio(2048) does increase the amount of times we can call GetFD. Obviously, the close() is working quite right. After a bit of searching, I replaced the fopen() call with: long GetFD(long* fd, const char* fileName, const char* mode) { *fd = (long)open(fileName, 2); if (*fd < 0) return -1; return 0; } Now, repeatedly calling GetFD/CloseFD works. What is going on here?

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  • multiple definition in header file

    - by Jérôme
    Here is a small code-example from which I'd like to ask a question : complex.h : #ifndef COMPLEX_H #define COMPLEX_H #include <iostream> class Complex { public: Complex(float Real, float Imaginary); float real() const { return m_Real; }; private: friend std::ostream& operator<<(std::ostream& o, const Complex& Cplx); float m_Real; float m_Imaginary; }; std::ostream& operator<<(std::ostream& o, const Complex& Cplx) { return o << Cplx.m_Real << " i" << Cplx.m_Imaginary; } #endif // COMPLEX_H complex.cpp : #include "complex.h" Complex::Complex(float Real, float Imaginary) { m_Real = Real; m_Imaginary = Imaginary; } main.cpp : #include "complex.h" #include <iostream> int main() { Complex Foo(3.4, 4.5); std::cout << Foo << "\n"; return 0; } When compiling this code, I get the following error : multiple definition of operator<<(std::ostream&, Complex const&) I've found that making this fonction inline solves the problem, but I don't understand why. Why does the compiler complain about multiple definition ? My header file is guarded (with #define COMPLEX_H). And, if complaining about the operator<< fonction, why not complain about the public real() fonction, which is defined in the header as well ? And is there another solution as using the inline keyword ?

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  • virtual methods and template classes

    - by soxs060389
    Hi I got over a problem, I think a very specific one. I've got 2 classes, a B aseclass and a D erived class (from B aseclass). B is a template class ( or class template) and has a pure virtual method virutal void work(const T &dummy) = 0; The D erived class is supposed to reimplement this, but as D is Derived from B rather than D being another template class, the compiler spits at me that virtual functions and templates don't work at once. Any ideas how to acomplish what I want? I am thankfull for any thoughts and Ideas, especially if you allready worked out that problem this class is fixed aka AS IS, I can not edit this without breaking existing code base template <typename T> class B { public: ... virtual void work(const T &dummy) = 0; .. }; take int* as an example class D : public B<int*>{ ... virtual void work(const int* &dummy){ /* put work code here */ } .. }; Edit: The compiler tells me, that void B<T>::work(const T&) [with T = int*] is pure virtual within D

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  • C++ ambiguous template instantiation

    - by aaa
    the following gives me ambiguous template instantiation with nvcc (combination of EDG front-end and g++). Is it really ambiguous, or is compiler wrong? I also post workaround à la boost::enable_if template<typename T> struct disable_if_serial { typedef void type; }; template<> struct disable_if_serial<serial_tag> { }; template<int M, int N, typename T> __device__ //static typename disable_if_serial<T>::type void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const T &thread) { // ... } template<size_t M, size_t N> __device__ static void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const serial_tag&) { for (size_t i = 0; i < M; ++i) add_evaluate_polynomial1(R, C, x, i); } // ambiguous template instantiation here. add_evaluate_polynomial1(R, C, x, serial_tag());

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  • Circumvent c++ null-terminated string frustration

    - by ypnos
    I'm using boost::program_options and it suffers from the same as many other c++ libs, even std itself: It still uses C-style null-terminated strings, because nobody really likes the weak std::string. The method in question is: options_description_easy_init& operator()(const char* name, const value_semantic* s, const char* description); The typical use case is just fine: options.add_options() ("graphical", bool_switch(&isGraphical)->default_value(false), "Show any graphical output during runtime") However, I need the name of the option to be set dynamically. The reason is that in some cases I nead a custom prefix, which is added to the string by my function std::string key(const std::string& k): options.add_options() (key("graphical"), bool_switch(&isGraphical)->default_value(false), "Show any graphical output during runtime") This fails. I could now use c_str() on the std::string but that's evil -- I don't know how long program_options keeps the variable around and if my string is still alive when needed. I could also reserve memory in a buffer etc. and hand in that. The buffer is never freed and it sucks/is evil. Is there anything else I can do to circumvent the C-style string mess in this situation?

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  • Failed at linking C++ [undefined reference boost::filesystem3 ... ]

    - by Pphax
    i'm having some troubles compiling my work, i'm using ubuntu with g++! i get a lot of these messages: undefined reference to `boost::filesystem3::directory_entry::m_get_status(boost::system::error_code*) const' undefined reference to `boost::filesystem3::path::extension() const' undefined reference to `boost::filesystem3::path::filename() const' undefined reference to `boost::filesystem3::path::filename() const' (etc...) I've searched and found maaany answers but none of those work for me. [...] -lboost_system (/usr/lib/gcc/i686-linux-gnu/4.4.5/../../../../lib/libboost_system.so) -lboost_filesystem (/usr/lib/gcc/i686-linux-gnu/4.4.5/../../../../lib/libboost_filesystem.so) [...] (when linking it shows those two libraries, i'm guessing the error is related to the second one. hax@lap:~$ locate libboost_filesystem.so /home/hax/boost_1_47_0/bin.v2/libs/filesystem/build/gcc-4.4.5/release/threading-multi/libboost_filesystem.so.1.47.0 /home/hax/boost_1_47_0/stage/lib/libboost_filesystem.so /home/hax/boost_1_47_0/stage/lib/libboost_filesystem.so.1.47.0 /usr/lib/libboost_filesystem.so /usr/lib/libboost_filesystem.so.1.42.0 /usr/local/lib/libboost_filesystem.so /usr/local/lib/libboost_filesystem.so.1.47.0 this is the related line on my makefile: -L. -L../bncsutil/src/bncsutil/ -L../StormLib/stormlib/ -L../boost/lib/ -lbncsutil -lpthread -ldl -lz -lStorm -lmysqlclient_r -lboost_date_time -lboost_thread -lboost_system -lboost_filesystem -Wl -t I tried pointing with -L several different places where i saw filesystem.so was located but it didn't work! Can anyone see the problem in those lines? if you need me to put some extra data i'll do it, i'm not seeing the problem :( Thanks :)

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  • null terminating a string

    - by robUK
    Hello, gcc 4.4.4 c89 just wondering what is the standard way to null terminate a string. i.e. However, when I use the NULL I get the warning message. *dest++ = 0; *dest++ = '\0'; *dest++ = NULL; /* Warning: Assignment takes integer from pointer without a cast */ source code I am using: size_t s_strscpy(char *dest, const char *src, const size_t len) { /* Copy the contents from src to dest */ size_t i = 0; for(i = 0; i < len; i++) *dest++ = *src++; /* Null terminate dest */ *dest++ = 0; return i; } Just another quick question. I deliberately commented out the line that null terminates. However, it still correctly printed out the contents of the dest. The caller of this function would send the length of the string by either included the NULL or not. i.e. strlen(src) + 1 or stlen(src). size_t s_strscpy(char *dest, const char *src, const size_t len) { /* Copy the contents from src to dest */ size_t i = 0; /* Don't copy the null terminator */ for(i = 0; i < len - 1; i++) *dest++ = *src++; /* Don't add the Null terminator */ /* *dest++ = 0; */ return i; } Many thanks for any advice,

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  • Friends, templates, overloading <<

    - by Crystal
    I'm trying to use friend functions to overload << and templates to get familiar with templates. I do not know what these compile errors are: Point.cpp:11: error: shadows template parm 'class T' Point.cpp:12: error: declaration of 'const Point<T>& T' for this file #include "Point.h" template <class T> Point<T>::Point() : xCoordinate(0), yCoordinate(0) {} template <class T> Point<T>::Point(T xCoordinate, T yCoordinate) : xCoordinate(xCoordinate), yCoordinate(yCoordinate) {} template <class T> std::ostream &operator<<(std::ostream &out, const Point<T> &T) { std::cout << "(" << T.xCoordinate << ", " << T.yCoordinate << ")"; return out; } My header looks like: #ifndef POINT_H #define POINT_H #include <iostream> template <class T> class Point { public: Point(); Point(T xCoordinate, T yCoordinate); friend std::ostream &operator<<(std::ostream &out, const Point<T> &T); private: T xCoordinate; T yCoordinate; }; #endif My header also gives the warning: Point.h:12: warning: friend declaration 'std::ostream& operator<<(std::ostream&, const Point<T>&)' declares a non-template function Which I was also unsure why. Any thoughts? Thanks.

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  • C -- Basic Struct questions

    - by Ryan Yu
    So I'm trying to learn C right now, and I have some basic struct questions I'd like to clear up: Basically, everything centers around this snippet of code: #include <stdio.h> #include <stdlib.h> #define MAX_NAME_LEN 127 typedef struct { char name[MAX_NAME_LEN + 1]; unsigned long sid; } Student; /* return the name of student s */ const char* getName (const Student* s) { // the parameter 's' is a pointer to a Student struct return s->name; // returns the 'name' member of a Student struct } /* set the name of student s If name is too long, cut off characters after the maximum number of characters allowed. */ void setName(Student* s, const char* name) { // 's' is a pointer to a Student struct | 'name' is a pointer to the first element of a char array (repres. a string) s->name = name; } /* return the SID of student s */ unsigned long getStudentID(const Student* s) { // 's' is a pointer to a Student struct return s->sid; } /* set the SID of student s */ void setStudentID(Student* s, unsigned long sid) { // 's' is a pointer to a Student struct | 'sid' is a 'long' representing the desired SID s->sid = sid; } I've commented up the code in an attempt to solidify my understanding of pointers; I hope they're all accurate. So anyway, I have a feeling that setName and setStudentID aren't correct, but I'm not exactly sure why. Can someone explain? Thanks!

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  • VS2008 Link Error Using SafeInt3.hpp in 64bit mode.

    - by photo_tom
    I have the below code that links and runs fine in 32bit mode - #include "safeint3.hpp" typedef SafeInt<SIZE_T> SAFE_SIZE_T; SAFE_SIZE_T sizeOfCache; SAFE_SIZE_T _allocateAmt; Where safeint3.hpp is current version that can be found on Codeplex SafeInt. For those who are unaware of it, safeint is a template class that makes working with different integer types and sizes "safe". To quote channel 9 video on software - "it writes the code that you should". Which is my case. I have a class that is managing a large in-memory cache of objects (6gb) and I am very concerned about making sure that I don't have overflow/underflow issues on my pointers/sizes/other integer variables. In this use, it solves many problems. My problem is coming when moving from 32bit dev mode to 64bit production mode. When I build the app in this mode, I'm getting the following linker warnings - 1>cachecontrol.obj : warning LNK4006: "bool __cdecl IntrinsicMultiplyUint64(unsigned __int64 const &,unsigned __int64 const &,unsigned __int64 *)" (?IntrinsicMultiplyUint64@@YA_NAEB_K0PEA_K@Z) already defined in ImageInRamCache.obj; second definition ignored 1>cachecontrol.obj : warning LNK4006: "bool __cdecl IntrinsicMultiplyInt64(__int64 const &,__int64 const &,__int64 *)" (?IntrinsicMultiplyInt64@@YA_NAEB_J0PEA_J@Z) already defined in ImageInRamCache.obj; second definition ignored While I understand I can ignore the error, I would like either (a) prevent the warning from occurring or (b) make it disappear so that my QA department doesn't flag it as a problem. And after spending some time researching it, I cannot find a way to do either.

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  • Writing my own implementation of stl-like Iterator in C++.

    - by Negai
    Good evening everybody, I'm currently trying to understand the intrinsics of iterators in various languages i.e. the way they are implemented. For example, there is the following class exposing the list interface. template<class T> class List { public: virtual void Insert( int beforeIndex, const T item ) throw( ListException ) =0 ; virtual void Append( const T item ) =0; virtual T Get( int position ) const throw( ListException ) =0; virtual int GetLength() const =0; virtual void Remove( int position ) throw( ListException ) =0; virtual ~List() =0 {}; }; According to GoF, the best way to implement an iterator that can support different kinds of traversal is to create the base Iterator class (friend of List) with protected methods that can access List's members. The concrete implementations of Iterator will handle the job in different ways and access List's private and protected data through the base interface. From here forth things are getting confusing. Say, I have class LinkedList and ArrayList, both derived from List, and there are also corresponding iterators, each of the classes returns. How can I implement LinkedListIterator? I'm absolutely out of ideas. And what kind of data can the base iterator class retrieve from the List (which is a mere interface, while the implementations of all the derived classes differ significantly) ? Sorry for so much clutter. Thanks.

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  • Typedef equivalence in function arguments

    - by Warren Seine
    Hi guys, The question is kind of hard to ask without an example so here it is: #include <vector> struct O { }; struct C { template <typename T> void function1(void (C::*callback)(const O*)); template <typename T> void function2(void (C::*callback)(const typename T::value_type)); void print(const O*); }; int main() { C c; c.function1< std::vector<O*> >(&C::print); // Success. c.function2< std::vector<O*> >(&C::print); // Fail. } The error that I am given is: error: no matching function for call to ‘C::function2(void (C::*)(const O*))’. Basically, the only difference between calls is that in function2, I'm more generic since I use the typedef std::vector<O*>::value_type which should resolve to O*, hence similar to function1. I'm using G++ 4.2.1 (I know it's old), but Comeau confirms I'm wrong. Why does the compilation fail?

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  • Operator+ for a subtype of a template class.

    - by baol
    I have a template class that defines a subtype. I'm trying to define the binary operator+ as a template function, but the compiler cannot resolve the template version of the operator+. #include <iostream> template<typename other_type> struct c { c(other_type v) : cs(v) {} struct subtype { subtype(other_type v) : val(v) {} other_type val; } cs; }; template<typename other_type> typename c<other_type>::subtype operator+(const typename c<other_type>::subtype& left, const typename c<other_type>::subtype& right) { return typename c<other_type>::subtype(left.val + right.val); } // This one works // c<int>::subtype operator+(const c<int>::subtype& left, // const c<int>::subtype& right) // { return c<int>::subtype(left.val + right.val); } int main() { c<int> c1 = 1; c<int> c2 = 2; c<int>::subtype cs3 = c1.cs + c2.cs; std::cerr << cs3.val << std::endl; } I think the reason is because the compiler (g++4.3) cannot guess the template type so it's searching for operator+<int> instead of operator+. What's the reason for that? What elegant solution can you suggest?

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  • C++ reference variables

    - by avd
    I have these two functions (with Point2D & LineVector (has 2 Point2D member variables) classes and SQUARE macro predefined) inline float distance(const Point2D &p1,const Point2D &p2) { return sqrt(SQUARE(p2.getX()-p1.getX())+SQUARE(p2.getY()-p1.getY())); } inline float maxDistance(const LineVector &lv1,const LineVector &lv2) { return max(distance(lv1.p1,lv2.p2),distance(lv1.p2,lv2.p1)); } but it gives compilation error in maxDistance() function (line 238) saying: /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h: In instantiation of `std::iterator_traits<Point2D>': quadrilateral.cpp:238: instantiated from here /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:129: error: no type named `iterator_category' in `class Point2D' /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:130: error: no type named `value_type' in `class Point2D ' /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:131: error: no type named `difference_type' in `class Point2D' /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:132: error: no type named `pointer' in `class Point2D' /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:133: error: no type named `reference' in `class Point2D' Please suggest what is the error?

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  • c++ code cons/pros

    - by VirusEcks
    below i have a code that runs in most of my simple programs .. . i want to know if it's good/bad ... and cons/pros . . win32 header file: win32.h #include <windows.h> #include <process.h> #include <stdarg.h> main header file: inc.h #include "win32.h" #ifndef INCS #define INCS #define DD #else #define DD extern #endif #ifndef VARS #define titlen L"my program" #endif DD wchar_t gtitle[512]; DD wchar_t gclass[512]; DD wchar_t gdir[32767]; #include "resources.h" #include "commonfunctions.h" then all files have something like this commonfunctions.h DD inline bool icmp( const char *String1, const char *String2 ) { if ( _stricmp( String1, String2 ) == 0 ) { return true; } return false; } DD inline bool scmp( const char *String1, const char *String2 ) { if ( strcmp( String1, String2 ) == 0 ) { return true; } return false; } all global variables have DD infront of them and all functions have DD too . is there a bad side of this ? . i came up with this idea and it wasn't problematic at all in small programs . but before i apply it in a large project will it be problematic ?. thanks in advance.

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  • Instantiating a class within a class

    - by Ink-Jet
    Hello. I'm trying to instantiate a class within a class, so that the outer class contains the inner class. This is my code: #include <iostream> #include <string> class Inner { private: std::string message; public: Inner(std::string m); void print() const; }; Inner::Inner(std::string m) { message = m; } void Inner::print() const { std::cout << message << std::endl; std::cout << message << std::endl; } class Outer { private: std::string message; Inner in; public: Outer(std::string m); void print() const; }; Outer::Outer(std::string m) { message = m; } void Outer::print() const { std::cout << message << std::endl; } int main() { Outer out("Hello world."); out.print(); return 0; } "Inner in", is my attempt at containing the inner within the outer, however, when I compile, i get an error that there is no matching function for call to Inner::Inner(). What have I done wrong? Thanks.

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