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  • Whitespace-Ingoring languages

    - by Sarc Asm
    People (here on SO) often talk about their dislike of languages which don't ignore whitespace. My question is: Which programming languages ignore whitespace? Examples: C++ co n st my Var with spaces = 1 23; - Error PHP $this willnot work = 456;

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  • Formal Equivalence between programming languages

    - by Ketan
    Hello We have 2 languages which are (informally) semantically equivalent but syntactically different. One is xml and another is script based. How can I go about formally proving that both languages are in fact equivalent. Script approach is just a convenient way to write a same program that would be tedious to write in xml. Thanks Ketan

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  • Website in right-to-left languages (Arabic, Hebrew)

    - by jack
    I currently developing a multi-language interface for a Django project. But when I started to work on Arabic and Hebrew languages, I noticed all pages messed up after dir="rtl" to html tag (according to instructions on http://www.w3.org/International/tutorials/bidi-xhtml/) Does that mean I need separate stylesheets for right-to-left languages?

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  • Prove that the set of regular languages is a proper subset of the set of the context-free languages

    - by David Relihan
    I was brushing up (not homework)on some computation-theory and came accross this problem: How can you prove that the set of regular languages is a proper subset of the set of the context-free languages. Now I know a language is regular iff it is accepted by a finite automaton. And I know a language is context-free iff it is accepted by a pushdown automaton. But I'm not sure of what solution is.

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  • Programming Concepts That Were "Automated" By Modern Languages

    - by Ygam
    Weird question but here it is. What are the programming concepts that were "automated" by modern languages? What I mean are the concepts you had to manually do before. Here is an example: I have just read that in C, you manually do garbage collection; with "modern" languages however, the language itself takes care of it. Do you know of any other, or there aren't any more?

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  • Most effective way working with multiple languages

    - by Industrial
    Hi! I am currently working with a codeigniter PHP based application and have come to the point where it's about to go off with multiple languages. Is codeigniters own language class the most effective way to handle languages? Is there any specific language-tools/libraries that are commonly used in PHP apps? Thanks!

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  • Have suggestions for these assembly mnemonics?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller halt End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • Are their any suggestions for this new assembly language?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller exit End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • Are there any suggestions for these new assembly mnemonics?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller halt End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • Do you have suggestions for these assembly mnemonics?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller halt End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • Problem removing US keyboard layout from input languages

    - by Nazariy
    I'm working on English (UK) version of Windows 7, my second input language is Russian. Since installation of Windows I have removed US keyboard layout and set LEFT ALT+SHIFT as input switcher. Everything was fine until now. Recently I noticed that my switch combination does not always work. I opened language select bar and found there English (US) keyboard layout. I went to settings and found that in General Tab there is only two languages available, US was not listed. I decided to add US layout manually and remove it after. This operation went as expected, US layout disappeared from language bar. But after few hours it appeared again. I started "googling" and found that I'm not alone. On Microsoft forum I found suggestion to remove US layout as I did before and than copy all settings to all profiles. It's look like some service are adding US layout on it's own, but I have no idea which one. Does any one know how to fix this issue?

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  • How to create a mysql database that can contain any character, also different languages

    - by Jakke
    I'm trying to create a database that has to contain articles in different languages. I'm using Mariadb as my server and I know bits of SQL. My knowledge doesn't really cover details like the differences between engines like MyISAM, InnoDB etc or character sets like utf8/16/32, latin 5/7/etc. I do know that the character set has importance, I guess what I'm looking for is an all-encompassing character set and an engine that best deals with this type of content. Also, is there an advantage in storing articles in multiple data rows (equivalent of different pages) to make things a little faster, or would you store a whole article in a single data row. Or does that depend on the size of the articles? Sorry for my noobish question, I know the information is all out on the internet but it would take me quite a long time to research and get a grip on everything. Would be cool if someone with experience could give me a little head start and point me in the right direction. This is for a intranet site, consider the content to be somewhat like a blog (and no, I don't want wordpress or something similar at this point). Not sure if it matters, but I tend to create and manipulate my tables with phpmyadmin, I use apache as web server and it all runs on Linux.

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  • How do people type different languages into computer?

    - by pecker
    Hello, We have English keyboards. I never saw any other keyboard in my life. I've been wondering for a long time. How do people in Korea, China, Russia, Muslim countries and some European countries where English is less known. Do they have keyboards in their native language? I mean are the keyboard directly manufactured in their native language. Or do they use some kind of keyboard mapping softwares to acheive the task. I've been searching in Google images to have a glance at their computers but didn't find any real key pads for computers/smartphones. If they have some non-English keyboard. Then how would they type web URLs? URLs possible in other languages also? If they have to type English URLs then it also means that they need to know English. I've seen in some movies that they have all their softwares, windows have text in their native language. How do they have some different language? I feel lost & confused. If you have any screenshots / pics of such non-english computer please post. I want to see one.

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  • Should CSS be listed on your resume under Languages?

    - by Sandeepan Nath
    I have some doubts like Whether CSS should be put under Languages or not? Although Wikipedia says Cascading Style Sheets (CSS) is a style sheet language ... But do they write CSS under the languages section of the resume, along with PHP, etc? Similarly what about HTML? I have some doubt and I don't want to sound like someone who is not aware of the trends. Just to give an example, currently I have the following languages,frameworks, technologies, etc. listed under the "Technical Expertise" section of my resume - Technical Expertise * Languages - Proficient - PHP 5, Javascript, HTML ?*,CSS ?*,Sass ?*. Beginner - Linux Bash. * Databases - MySQL 5. * Technologies - AJAX. * Frameworks/Libraries - Symfony, jQuery. * CMSes - Wordpress. Although my domain is Web-development/design, I welcome domain-agnostic answers which can provide some generic ideas/reasoning. I have seen, a lot of people messing up these sections (even more serious than my doubts :) ), putting things under wrong sub-headings and thus putting a big question mark on their understanding of those things. I don't know much about XML, Comet Technology etc. Considering those are included too, What things should be put under Languages? E.g. Should CSS be put under Languages? Please give some reasoning to support your views. Where should the others (XML, Comet, cURL etc. ) be put? I welcome some examples of how you put it. Or do you have an additional Keywords section where you write all the unsortables ? Considering a set of standards like W3C standards, etc. do you have a standards sub-heading? I guess I have put the contents of other sections Okay. But do let me know about your ideas and reasoning. After all, I understand there may not be a single answer to this, but let's see what is the trend. Thanks Updates Further, do you mention design patters you have used? Web Services etc.? Where do you mention SOAP, XML etc...

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  • Languages on a resume: Is it better to put "C/C++" or "C, C++"?

    - by Kevin
    I'm graduating in a couple of weeks, and my resume (as expected) lists the languages that I've had experience with. Previously I've put "C/C++", however back then I didn't have that much experience with these two languages as I do now. Now that I've formally learned these two languages, it has become evident to me (and anyone who really knows these languages) that they are similar, and completely disimilar at the same time. Sure, most C code is compilable C++ code, but syntax and incorporation of library functions is pretty much where these similarities end. In most non-trivial problems, chances are that the desirable C++ solution will be different from the desirable C solution. My question: Will recruiters take note or care about whether you put "C/C++" as opposed to "C, C++"? Will they assume a lack of knowledge of the workings of either because of the inclusion of the first form, or perhaps see the inclusion of the second form as a potential "resume beefer" (listing them as 2 languages, instead of "one")? Furthermore, for jobs that you've applied to that were particularly interested in these two langauges, did the interview process include questions about the differences between C programming and C++ programming (so, about actual programming techniques, not only the extra paradigms in the latter)?

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  • What are the most important languages to localize for on the iOS App Store?

    - by Kevin Y
    It's obvious that to gain more customers on any given platform, one of the most important steps to take would be to localize your software into many languages: as many as possible, ideally. However, with independently developed apps, it tends to be difficult to localize into many different languages, due to not having the budget and / or time to do so. My question is if I were to localize my apps into languages other than English on the iOS App Store, which languages should I prioritize? (Maybe the top three or four most important.) (Also, let's pretend this is a generic app that won't cater more to one language demographic than another.)

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  • What are the most important languages to localize for on the App Store?

    - by Kevin Y
    It's obvious that to gain more customers on any given platform, one of the most important steps to take would be to localize your software into many languages: as many as possible, ideally. However, with independently developed apps, it tends to be difficult to localize into many different languages, due to not having the budget and / or time to do so. My question is if I were to localize my apps into languages other than English on the iOS App Store, which languages should I prioritize? (Maybe the top three or four most important.) (Also, let's pretend this is a generic app that won't cater more to one language demographic than another.)

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  • Embedded SQL in OO languages like Java

    - by Steve De Caux
    One of the things that annoys me working with SQL in OO languages is having to define SQL statements in strings. When I used to work on IBM mainframes, the languages used an SQL preprocessor to parse SQL statements out of the native code, so the statements could be written in cleartext SQL without the obfuscation of strings, for instance in Cobol there is a EXEC SQL .... END-EXEC syntax construct that allows pure SQL statements to be embedded in the Cobol code. <pure cobol code, including assignment of value to local variable HOSTVARIABLE> EXEC SQL SELECT COL_A, COL_B, COL_C INTO :COLA, :COLB, :COLC FROM TAB_A WHERE COL_D = :HOSTVARIABLE END_EXEC <more cobol code, variables COLA, COLB, COLC have been set> ...this makes the SQL statement really easy to read & check for errors. Between the EXEC SQL .... END-EXEC tokens there are no constraints on indentation, linebreaking etc., so you can format the SQL statement according to taste. Note that this example is for a single-row select, when a multiple-row resultset is expected, the coding is different (but still v. easy to read). So, taking Java as an example What made the "old COBOL" approach undesirable ? Not only SQL, but system calls could be made much more readable with that approach. Let's call it the embedded foreign language preprocessor approach. Would an embedded foreign language preprocessor for SQL be useful to implement ? Would you see a benefit in being able to write native SQL statements inside java code ? Edit I'm really asking if you think SQL in OO languages is a throwback, and if not then what could be done to make it better.

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  • Which languages support *recursive* function literals / anonymous functions?

    - by Hugh Allen
    It seems quite a few mainstream languages support function literals these days. They are also called anonymous functions, but I don't care if they have a name. The important thing is that a function literal is an expression which yields a function which hasn't already been defined elsewhere, so for example in C, &printf doesn't count. EDIT to add: if you have a genuine function literal expression <exp>, you should be able to pass it to a function f(<exp>) or immediately apply it to an argument, ie. <exp>(5). I'm curious which languages let you write function literals which are recursive. Wikipedia's "anonymous recursion" article doesn't give any programming examples. Let's use the recursive factorial function as the example. Here are the ones I know: JavaScript / ECMAScript can do it with callee: function(n){if (n<2) {return 1;} else {return n * arguments.callee(n-1);}} it's easy in languages with letrec, eg Haskell (which calls it let): let fac x = if x<2 then 1 else fac (x-1) * x in fac and there are equivalents in Lisp and Scheme. Note that the binding of fac is local to the expression, so the whole expression is in fact an anonymous function. Are there any others?

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  • is there a Universal Model for languages?

    - by Smandoli
    Many programming languages share generic and even fairly universal features. For example, if you compared Java, VB6, .NET, PHP, Python, then you would find common functions such as control structures, numeric and string manipulation, etc. What has been done to define these features at a meta-language (or language-agnostic) level? UML offers a descriptive reference of software in every aspect, but the real-world focus seems to be data processes. Is UML relevant? I'm not asking "Why we don't have a single language that replaces the current plethora." We need many different tools (at least in this eon). I'm not asking that all languages fit a template -- assembly vs. compiled languages are different enough to make that unfeasible (and some folks call HTML a language, though I wouldn't). Any attempt would start with a properly narrow scope. In line with this, I wouldn't expect the model to cover even a small selection with full validity. I would expect however that such a model could be used to transpose from one language to another (with limited goals -- think jist translation).

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  • Wildcard DNS entry to match lang subdomain

    - by Adam Benayoun
    Hey, We have a website www.example.com pointing to x.x.x.1 and a system with multiples minisites all having subdomains.examples.com pointing to x.x.x.2 Basically what we have in place is a wildcard DNS entry who could basically match any possible subdomain, once reaching x.x.x.2, the apache vhost would intercept and basically redirect it to a php script who in turn would know what minisites to serve. On www.example.com however, we server contents which are translates in several languages, until few weeks ago you could switch languages by clicking on a flag and you'd be served with the translated content. The only problem is that the URL wouldn't change and SEO wise this isn't the best solution. Now I cannot change the way subdomain are handled (being redirected to x.x.x.2) since we have hundreds, if not thousands of minisites live. I have to come up with a solution to have language.example.com redirecting to x.x.x.1 and then a rewrite rule who would basically rewrite the fake subdomain into a URL in order to pass the parameter of the language to example.com On solution is to list all possible language as DNS entries right before the wildcard DNS entry. The other solution which I am almost sure is not feasible is to have some kind of regex in a DNS entry matching all subdomain with 2 letters ( en|es|fr|cn|cl etc... ) Any ideas?

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  • Agile language for 2d game prototypes?

    - by instanceofTom
    Occasionally ( read: when my fiancé allows ) I like to prototype different game or game-like ideas I have. Usually I use Java or C# (not xna yet) because they are the languages I have the most practice with. However I would like to learn something more suited to agile development; a language in which it would be easier to knock out quick prototypes. At my job I have recently been working with looser (weak/dynamically typed) languages, specifically python and groovy, and I think something similar would fit what I am looking for. So, my question is: What languages (and framework/engine) would be good for rapidly developing prototypes of 2d game concepts? A few notes: I don't need blazing fast bitcrunching performance. In this case I would strongly prefer ease of development over performance. I'd like to use a language with a healthy community, which to me means a fair amount of maintained 3rd party, libraries. I'd like the language to be cross-platform friendly, I work on a variety of different operating systems and would like something that is portable with minimum effort. I can't imagine myself using a language with out decent options for debugging and editor syntax highlighting support. Note: If you are aware of a Java or C# library/framework that you think streamlines producing game prototypes I open to learning something new for those languages too

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