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  • Generics in return types of static methods and inheritance

    - by Axel
    Generics in return types of static methods do not seem to get along well with inheritance. Please take a look at the following code: class ClassInfo<C> { public ClassInfo(Class<C> clazz) { this(clazz,null); } public ClassInfo(Class<C> clazz, ClassInfo<? super C> superClassInfo) { } } class A { public static ClassInfo<A> getClassInfo() { return new ClassInfo<A>(A.class); } } class B extends A { // Error: The return type is incompatible with A.getClassInfo() public static ClassInfo<B> getClassInfo() { return new ClassInfo<B>(B.class, A.getClassInfo()); } } I tried to circumvent this by changing the return type for A.getClassInfo(), and now the error pops up at another location: class ClassInfo<C> { public ClassInfo(Class<C> clazz) { this(clazz,null); } public ClassInfo(Class<C> clazz, ClassInfo<? super C> superClassInfo) { } } class A { public static ClassInfo<? extends A> getClassInfo() { return new ClassInfo<A>(A.class); } } class B extends A { public static ClassInfo<? extends B> getClassInfo() { // Error: The constructor ClassInfo<B>(Class<B>, ClassInfo<capture#1-of ? extends A>) is undefined return new ClassInfo<B>(B.class, A.getClassInfo()); } } What is the reason for this strict checking on static methods? And how can I get along? Changing the method name seems awkward.

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  • Handling Apache Thrift list/map Return Types in C++

    - by initzero
    First off, I'll say I'm not the most competent C++ programmer, but I'm learning, and enjoying the power of Thrift. I've implemented a Thrift Service with some basic functions that return void, i32, and list. I'm using a Python client controlled by a Django web app to make RPC calls and it works pretty well. The generated code is pretty straight forward, except for list returns: namespace cpp Remote enum N_PROTO { N_TCP, N_UDP, N_ANY } service Rcon { i32 ping() i32 KillFlows() i32 RestartDispatch() i32 PrintActiveFlows() i32 PrintActiveListeners(1:i32 proto) list<string> ListAllFlows() } The generated signatures from Rcon.h: int32_t ping(); int32_t KillFlows(); int32_t RestartDispatch(); int32_t PrintActiveFlows(); int32_t PrintActiveListeners(const int32_t proto); int64_t ListenerBytesReceived(const int32_t id); void ListAllFlows(std::vector<std::string> & _return); As you see, the ListAllFlows() function generated takes a reference to a vector of strings. I guess I expect it to return a vector of strings as laid out in the .thrift description. I'm wondering if I am meant to provide the function a vector of strings to modify and then Thrift will handle returning it to my client despite the function returning void. I can find absolutely no resources or example usages of Thrift list< types in C++. Any guidance would be appreciated.

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  • Multiple generic types in one container

    - by Lirik
    I was looking at the answer of this question regarding multiple generic types in one container and I can't really get it to work: the properties of the Metadata class are not visible, since the abstract class doesn't have them. Here is a slightly modified version of the code in the original question: public abstract class Metadata { } public class Metadata<T> : Metadata { // ... some other meta data public T Function{ get; set; } } List<Metadata> metadataObjects; metadataObjects.Add(new Metadata<Func<double,double>>()); metadataObjects.Add(new Metadata<Func<int,double>>()); metadataObjects.Add(new Metadata<Func<double,int>>()); foreach( Metadata md in metadataObjects) { var tmp = md.Function; // <-- Error: does not contain a definition for Function } The exact error is: error CS1061: 'Metadata' does not contain a definition for 'Function' and no extension method 'Function' accepting a first argument of type 'Metadata' could be found (are you missing a using directive or an assembly reference?) I believe it's because the abstract class does not define the property Function, thus the whole effort is completely useless. Is there a way that we can get the properties?

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  • How to store and locate multiple interface types within a Delphi TInterfaceList

    - by Brian Frost
    Hi, I'm storing small interfaces from a range of objects into a single TInterfaceList 'store' with the intention of offering list of specific interface types to the end user, so each interface will expose a 'GetName' function but all other methods are unique to that interface type. For example here are two interfaces: IBase = interface //---------------------------------------- function GetName : string; //---------------------------------------- end; IMeasureTemperature = interface(IBase) //------------------------------------ function MeasureTemperature : double; //---------------------------------------- end; IMeasureHumidity = interface(IBase) //---------------------------------------- function MeasureHumidity: double; //---------------------------------------- end; I put several of these interfaces into a single TInterfaceList and then I'd like to scan the list for a specific interface type (e.g. 'IMeasureTemperature') building another list of pointers to the objects exporting those interfaces. I wish to make no assumptions about the locations of those objects, some may export more than one type of interface. I know I could do this with a class hierarchy using something like: If FList[I] is TMeasureTemperature then .. but I'd like to do something simliar with an interface type, Is this possible?

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  • Java constructor using generic types

    - by Beer Me
    I'm having a hard time wrapping my head around Java generic types. Here's a simple piece of code that in my mind should work, but I'm obviously doing something wrong. Eclipse reports this error in BreweryList.java: The method breweryMethod() is undefined for the type <T> The idea is to fill a Vector with instances of objects that are a subclass of the Brewery class, so the invocation would be something like: BreweryList breweryList = new BreweryList(BrewerySubClass.class, list); BreweryList.java package com.beerme.test; import java.util.Vector; public class BreweryList<T extends Brewery> extends Vector<T> { public BreweryList(Class<T> c, Object[] j) { super(); for (int i = 0; i < j.length; i++) { T item = c.newInstance(); // breweryMethod() is an instance method // of Brewery, of which <T> is a subclass (right?) c.breweryMethod(); // "The method breweryMethod() is undefined // for the type <T>" } } } Brewery.java package com.beerme.test; public class Brewery { public Brewery() { super(); } protected void breweryMethod() { } } BrewerySubClass.java package com.beerme.test; public class BrewerySubClass extends Brewery { public BrewerySubClass() { super(); } public void brewerySubClassMethod() { } } I'm sure this is a complete-generics-noob question, but I'm stuck. Thanks for any tips!

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  • C++ private inheritance and static members/types

    - by WearyMonkey
    I am trying to stop a class from being able to convert its 'this' pointer into a pointer of one of its interfaces. I do this by using private inheritance via a middle proxy class. The problem is that I find private inheritance makes all public static members and types of the base class inaccessible to all classes under the inheriting class in the hierarchy. class Base { public: enum Enum { value }; }; class Middle : private Base { }; class Child : public Middle { public: void Method() { Base::Enum e = Base::value; // doesn't compile BAD! Base* base = this; // doesn't compile GOOD! } }; I've tried this in both VS2008 (the required version) and VS2010, neither work. Can anyone think of a workaround? Or a different approach to stopping the conversion? Also I am curios of the behavior, is it just a side effect of the compiler implementation, or is it by design? If by design, then why? I always thought of private inheritance to mean that nobody knows Middle inherits from Base. However, the exhibited behavior implies private inheritance means a lot more than that, in-fact Child has less access to Base than any namespace not in the class hierarchy!

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  • Java constructor using generic types

    - by user37903
    I'm having a hard time wrapping my head around Java generic types. Here's a simple piece of code that in my mind should work, but I'm obviously doing something wrong. Eclipse reports this error in BreweryList.java: The method initBreweryFromObject() is undefined for the type <T> The idea is to fill a Vector with instances of objects that are a subclass of the Brewery class, so the invocation would be something like: BreweryList breweryList = new BreweryList(BrewerySubClass.class, list); BreweryList.java package com.beerme.test; import java.util.Vector; public class BreweryList<T extends Brewery> extends Vector<T> { public BreweryList(Class<T> c, Object[] j) { super(); for (int i = 0; i < j.length; i++) { T item = c.newInstance(); // initBreweryFromObject() is an instance method // of Brewery, of which <T> is a subclass (right?) c.initBreweryFromObject(); // "The method initBreweryFromObject() is undefined // for the type <T>" } } } Brewery.java package com.beerme.test; public class Brewery { public Brewery() { super(); } protected void breweryMethod() { } } BrewerySubClass.java package com.beerme.test; public class BrewerySubClass extends Brewery { public BrewerySubClass() { super(); } public void androidMethod() { } } I'm sure this is a complete-generics-noob question, but I'm stuck. Thanks for any tips!

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  • Design pattern for loading multiple message types

    - by lukem00
    As I was looking through SO I came across a question about handling multiple message types. My concern is - how do I load such a message in a neat way? I decided to have a separate class with a method which loads one message each time it's invoked. This method should create a new instance of a concrete message type (say AlphaMessage, BetaMessage, GammaMessage, etc.) and return it as a Message. class MessageLoader { public Message Load() { // ... } } The code inside the method is something which looks really awful to me and I would very much like to refactor it/get rid of it: Message msg = Message.Load(...); // load yourself from whatever source if (msg.Type == MessageType.Alpha) return new AlphaMessage(msg); if (msg.Type == MessageType.Beta) return new BetaMessage(msg); // ... In fact, if the whole design looks just too messy and you guys have a better solution, I'm ready to restructure the whole thing. If my description is too chaotic, please let me know what it's missing and I shall edit the question. Thank you all.

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  • C++: Trouble with dependent types in templates

    - by Rosarch
    I'm having trouble with templates and dependent types: namespace Utils { void PrintLine(const string& line, int tabLevel = 0); string getTabs(int tabLevel); template<class result_t, class Predicate> set<result_t> findAll_if(typename set<result_t>::iterator begin, set<result_t>::iterator end, Predicate pred) // warning C4346 { set<result_t> result; return findAll_if_rec(begin, end, pred, result); } } namespace detail { template<class result_t, class Predicate> set<result_t> findAll_if_rec(set<result_t>::iterator begin, set<result_t>::iterator end, Predicate pred, set<result_t> result) { typename set<result_t>::iterator nextResultElem = find_if(begin, end, pred); if (nextResultElem == end) { return result; } result.add(*nextResultElem); return findAll_if_rec(++nextResultElem, end, pred, result); } } Compiler complaints, from the location noted above: warning C4346: 'std::set<result_t>::iterator' : dependent name is not a type. prefix with 'typename' to indicate a type error C2061: syntax error : identifier 'iterator' What am I doing wrong?

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  • Value types of variable size

    - by YellPika
    I'm trying to code a small math library in C#. I wanted to create a generic vector structure where the user could define the element type (int, long, float, double, etc.) and dimensions. My first attempt was something like this... public struct Vector<T> { public readonly int Dimensions; public readonly T[] Elements; // etc... } Unfortunately, Elements, being an array, is also a reference type. Thus, doing this, Vector<int> a = ...; Vector<int> b = a; a[0] = 1; b[0] = 2; would result in both a[0] and b[0] equaling 2. My second attempt was to define an interface IVector<T>, and then use Reflection.Emit to automatically generate the appropriate type at runtime. The resulting classes would look roughly like this: public struct Int32Vector3 : IVector<T> { public int Element0; public int Element1; public int Element2; public int Dimensions { get { return 3; } } // etc... } This seemed fine until I found out that interfaces seem to act like references to the underlying object. If I passed an IVector to a function, and changes to the elements in the function would be reflected in the original vector. What I think is my problem here is that I need to be able to create classes that have a user specified number of fields. I can't use arrays, and I can't use inheritance. Does anyone have a solution? EDIT: This library is going to be used in performance critical situations, so reference types are not an option.

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  • Java: Incompatible Types

    - by user2922081
    import java.text.*; import java.util.*; public class Proj3 { public static void main(String[]args){ // DecimalFormat df = new DecimalFormat("#0.00”); Scanner s = new Scanner(System.in); int TotalHours = 0; int TotalGrade = 0; System.out.print("How many courses did you take? "); int Courses = Integer.parseInt(s.nextLine()); System.out.println(""); int CourseNumber = Courses - (Courses - 1); while (Courses > 0){ System.out.print("Course (" + CourseNumber +"): How many hours? "); int Hours = Integer.parseInt(s.nextLine()); TotalHours = TotalHours + Hours; System.out.print("Course (" + CourseNumber +"): Letter grade? "); char Grade = s.nextLine().charAt(0); if (Grade == 'A'){ TotalGrade = TotalGrade + (4 * Hours); } if (Grade == 'B'){ TotalGrade = TotalGrade + (3 * Hours); } if (Grade == 'C'){ TotalGrade = TotalGrade + (2 * Hours); } if (Grade == 'D'){ TotalGrade = TotalGrade + (1 * Hours); } Courses = Courses - 1; CourseNumber = CourseNumber + 1; } Double GPA = TotalGrade / TotalHours; System.out.println(df.format(GPA)); } } This is for an assignment and I don't know how to fix my problem. The Double GPA = TotalGrade / ToutalHours; line is coming up with the Incompatible Types error. Also I'm supposed to include the DecimalFormat df = new DecimalFormat("#0.00”);line at the beginning of the main but its not working. Anything is very helpful. Thanks

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  • WCF: WSDL-first approach: Problems with generating fault types

    - by Juri
    Hi, I'm currently in the process of creating a WCF webservice which should be compatible with WS-I Basic Profile 1.1. I'm using a wsdl-first approach (actually for the first time), defining first the xsd for the complex types, the WSDL and then using svcutil.exe for generating the according server as well as client-side interfaces/proxies. So far everything works fine. Then I decided to add a fault to my WSDL. Regenerating with svcutil succeeded, but then I noticed that my generated fault doesn't have the properties I defined in my xsd file (which is imported by my WSDL). Fault XSD definition <?xml version="1.0" encoding="UTF-8"?> <schema xmlns="http://www.w3.org/2001/XMLSchema" targetNamespace="http://product.mycompany.com/groupsfault_v1.xsd" xmlns:tns="http://product.mycompany.com/groupsfault_v1.xsd"> <complexType name="groupsFault"> <sequence> <element name="code" type="int"/> <element name="message" type="string"/> </sequence> </complexType> </schema> Generated .Net fault object [System.Diagnostics.DebuggerStepThroughAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Runtime.Serialization", "3.0.0.0")] [System.Xml.Serialization.XmlSchemaProviderAttribute("ExportSchema")] [System.Xml.Serialization.XmlRootAttribute(IsNullable=false)] public partial class groupFault : object, System.Xml.Serialization.IXmlSerializable { private System.Xml.XmlNode[] nodesField; private static System.Xml.XmlQualifiedName typeName = new System.Xml.XmlQualifiedName("groupFault", "http://sicp.services.siag.it/groups_v1.wsdl"); public System.Xml.XmlNode[] Nodes { get { return this.nodesField; } set { this.nodesField = value; } } public void ReadXml(System.Xml.XmlReader reader) { this.nodesField = System.Runtime.Serialization.XmlSerializableServices.ReadNodes(reader); } public void WriteXml(System.Xml.XmlWriter writer) { System.Runtime.Serialization.XmlSerializableServices.WriteNodes(writer, this.Nodes); } public System.Xml.Schema.XmlSchema GetSchema() { return null; } public static System.Xml.XmlQualifiedName ExportSchema(System.Xml.Schema.XmlSchemaSet schemas) { System.Runtime.Serialization.XmlSerializableServices.AddDefaultSchema(schemas, typeName); return typeName; } } Is this ok?? I'd expect to have an object created that contains properties for "code" and "message" s.t. you can then throw it by using something like ... throw new FaultException<groupFault>(new groupFault { code=100, message="error" }); ... (sorry for the lower-case type definitions, but this is generated code from the WSDL) Why doesn't the svcutil.exe generate those properties?? Some sources on the web suggested to add the /useSerializerForFaults option. I tried it, it doesn't work giving me an exception that the fault type is missing on the wsdl:portType declaration. Validation with several other tools succeeded however. Any help is VERY appreciated :) thx

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  • How to use DataContractSerializer to create xml with tag names that match my known types

    - by mezoid
    I have the following data contract: [CollectionDataContract(Name="MyStuff")] public class MyStuff : Collection<object> {} [DataContract(Name = "Type1")] [KnownType(typeof(Type1))] public class Type1 { [DataMember(Name = "memberId")] public int Id { get; set; } } [DataContract(Name = "Type2")] [KnownType(typeof(Type2))] public class Type2 { [DataMember(Name = "memberId")] public int Id { get; set; } } Which I serialize to xml as follows: MyStuff pm = new MyStuff(); Type1 t1 = new Type1 { Id = 111 }; Type2 t2 = new Type2 { Id = 222 }; pm.Add(t1); pm.Add(t2); string xml; StringBuilder serialXML = new StringBuilder(); DataContractSerializer dcSerializer = new DataContractSerializer(typeof(MyStuff)); using (XmlWriter xWriter = XmlWriter.Create(serialXML)) { dcSerializer.WriteObject(xWriter, pm); xWriter.Flush(); xml = serialXML.ToString(); } The resultant xml string looks like this: <?xml version="1.0" encoding="utf-16"?> <MyStuff xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/"> <anyType i:type="Type1"> <memberId>111</memberId> </anyType> <anyType i:type="Type2"> <memberId>222</memberId> </anyType> </MyStuff> Does anyone know how I can get it to instead use the name of my known types rather than anyType in the xml tag? I'm wanting it to look like this: <?xml version="1.0" encoding="utf-16"?> <MyStuff xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/"> <Type1> <memberId>111</memberId> </Type1> <Type2> <memberId>222</memberId> </Type2> </MyStuff>

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  • Nservicebus serization issue of derived types

    - by Tiju John
    Hi Guys, for the context setting, I am exchanging messages between my nServiceBus client and nSerivceBus server. its is the namespace xyz.Messages and and a class, Message : IMessage I have more messages that are in the other dlls, like xyz.Messages.Domain1, xyz.Messages.Domain2, xyz.Messages.Domain3. and messages that derive form that base message, Message. I have the endpoints defined as like : at client <UnicastBusConfig> <MessageEndpointMappings> <add Messages="xyz.Messages" Endpoint="xyzServerQueue" /> <add Messages="xyz.Messages.Domain1" Endpoint="xyzServerQueue" /> <add Messages="xyz.Messages.Domain2" Endpoint="xyzServerQueue" /> </MessageEndpointMappings> </UnicastBusConfig> at Server <UnicastBusConfig> <MessageEndpointMappings> <add Messages="xyz.Messages" Endpoint="xyzClientQueue" /> <add Messages="xyz.Messages.Domain1" Endpoint="xyzClientQueue" /> <add Messages="xyz.Messages.Domain2" Endpoint="xyzClientQueue" /> </MessageEndpointMappings> </UnicastBusConfig> and the bus initialized as IBus serviceBus = Configure.With() .SpringBuilder() .XmlSerializer() .MsmqTransport() .UnicastBus() .LoadMessageHandlers() .CreateBus() .Start(); now when i try sending instance of Message type or any type derived types of Message, it successfully sends the message over and at the server, i get the proper type. eg. Message message= new Message(); Bus.Send(message); // works fine, transfers Message type message = new MessageDerived1(); Bus.Send(message); // works fine, transfers MessageDerived1 type message = new MessageDerived2(); Bus.Send(message); // works fine, transfers MessageDerived2 type My problem arises when any type, say MessageDerived1, contains a member variable of type Message, and when i assign it to a derived type, the type is not properly transferred over the wire. It transfers only as Message type, not the derived type. public class MessageDerived2 : Message { public Message message; } MessageDerived2 messageDerived2= new MessageDerived2(); messageDerived2.message = new MessageDerived1(); message = messageDerived2; Bus.Send(message); // incorrect behaviour, transfers MessageDerived2 correctly, but looses type of MessageDerived2.Message (it deserializes as Message type, instead of MessageDerived1) any help is strongly appreciated. Thanks TJ

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  • JSON.Net: deserializing polymorphic types without specifying the assembly

    - by Frank Schwieterman
    I see that using JSON.Net, I can decode polymorphic objects if a $type attribute specifies the specific type of the JSON object. In all the examples I've seen, $type includes the namespace. Is it possible to make this work including just a simple typename without the assembly? I'd be happy to specify a default assembly to the JsonSerializer if thats possible I am able to deserialize the JSON using: public class SingleAssemblyJsonTypeBinder : SerializationBinder { private readonly Assembly _assembly; private Dictionary _typesBySimpleName = new Dictionary(StringComparer.OrdinalIgnoreCase); private Dictionary _simpleNameByType = new Dictionary(); public SingleAssemblyJsonTypeBinder(Assembly assembly) { _assembly = assembly; _typesBySimpleName = new Dictionary<string, Type>(); foreach (var type in _assembly.GetTypes().Where(t => t.IsPublic)) { if (_typesBySimpleName.ContainsKey(type.Name)) throw new InvalidOperationException("Cannot user PolymorphicBinder on a namespace where multiple public types have same name."); _typesBySimpleName[type.Name] = type; _simpleNameByType[type] = type.Name; } } public override Type BindToType(string assemblyName, string typeName) { Type result; if (_typesBySimpleName.TryGetValue(typeName.Trim(), out result)) return result; return null; } public override void BindToName(Type serializedType, out string assemblyName, out string typeName) { string name; if (_simpleNameByType.TryGetValue(serializedType, out name)) { typeName = name; assemblyName = null;// _assembly.FullName; } else { typeName = null; assemblyName = null; } } } ... public static JsonSerializerSettings GetJsonSerializationSettings() { var settings = new JsonSerializerSettings(); settings.Binder = new SingleAssemblyJsonTypeBinder(typeof(MvcApplication).Assembly); settings.TypeNameHandling = TypeNameHandling.Objects; return settings; } .... var serializer = JsonSerializer.Create(settings); I haven't been able to make this work with MVC though, I'm configuring json deserialization per the code below in Application_Start, and the object is deserialized, but using the base type one. GlobalConfiguration.Configuration.Formatters.JsonFormatter.SerializerSettings.Binder = new SingleAssemblyJsonTypeBinder(this.GetType().Assembly); GlobalConfiguration.Configuration.Formatters.JsonFormatter.SerializerSettings.TypeNameHandling = TypeNameHandling.All; GlobalConfiguration.Configuration.Formatters.JsonFormatter.SerializerSettings.TypeNameAssemblyFormat = FormatterAssemblyStyle.Simple;

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  • How to use enumeration types in C++?

    - by Sagistic
    I do not understand how to use enumeration types. I understand what they are, but I don't quite get their purpose. I have made a program that inputs three sides of a triangle and outputs whether or not they are isosceles, scalene, or equilateral. I'm suppose to incorporate the enumeration type somewhere, but don't get where and how to use them. Any help would be appreciated. #include <iostream> using namespace std; enum triangleType {scalene, isosceles, equilateral, noTriangle}; void triangleShape(double x, double y, double z); int main() { double x, y, z; cout << "Please enter the three sides of a triangle:" << endl; cout << "Enter side 1: "; cin >> x; cout << endl; cout << "Enter side 2: "; cin >> y; cout << endl; cout << "Enter side 3: "; cin >> z; cout << endl; triangleShape(x, y, z); return 0; } void triangleShape(double x, double y, double z) { if (((x+y) > z) && ((x+z) > y) && ((y+z) > x)) { cout << "You have a triangle!" << endl; if (x == y && y == z) cout << "Your triangle is an equilateral" << endl; else if (x == y || x == z || y == z) cout << "Your triangle is an isosceles" << endl; else cout << "Your triangle is a scalene" << endl; } else if ((x+y) <= z || ((x+z) <= y) || ((y+z) <= x)) cout << "You do not have a triangle." << endl; }

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  • Why LINQ to Entities won't let me initialize just some properties of an Entity?

    - by emzero
    So I've started to add Entity Framework 4 into a legacy web application (ASP.NET WebForms). As a start I have auto-generated some entities from the database. Also I want to apply Repository Pattern. There is an entity called Visitor and its repository VisitorRepository In VisitorRepository I have the following method: public IEnumerable<Visitor> GetActiveVisitors() { var visitors = from v in _context.Visitors where v.IsActive select new Visitor { VisitorID = v.VisitorID, EmailAddress = v.EmailAddress, RegisterDate = v.RegisterDate, Company = v.Company, Position = v.Position, FirstName = v.FirstName, LastName = v.LastName }; return visitors.ToList(); } That List is then bound to a repeater and when trying to do <%# Eval('EmailAddress') #%> it throws the following exception. The entity or complex type 'Model.Visitor' cannot be constructed in a LINQ to Entities query. A) Why is this happening? How I can workaround this? Do I need to select an anonymous type and then use that to initialize my entities??? B) Why every example I've seen makes use of 'select new' (anonymous object) instead of initializing a known type? Anonymous types are useless unless you are retrieving the data and showing it in the same layer. As far as I know anonymous types cannot be returned from methods? So what's the real point of them??? Thank you all

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  • How to temporarily replace one primitive type with another when compiling to different targets in c#

    - by Keith
    How to easily/quickly replace float's for doubles (for example) for compiling to two different targets using these two particular choices of primitive types? Discussion: I have a large amount of c# code under development that I need to compile to alternatively use float, double or decimals depending on the use case of the target assembly. Using something like “class MYNumber : Double” so that it is only necessary to change one line of code does not work as Double is sealed, and obviously there is no #define in C#. Peppering the code with #if #else statements is also not an option, there is just too much supporting Math operators/related code using these particular primitive types. I am at a loss on how to do this apparently simple task, thanks! Edit: Just a quick comment in relation to boxing mentioned in Kyles reply: Unfortunately I need to avoid boxing, mainly since float's are being chosen when maximum speed is required, and decimals when maximum accuracy is the priority (and taking the 20x+ performance hit is acceptable). Boxing would probably rules out decimals as a valid choice and defeat the purpose somewhat. Edit2: For reference, those suggesting generics as a possible answer to this question note that there are many issues which count generics out (at least for our needs). For an overview and further references see Using generics for calculations

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  • Varchar columns: Nullable or not.

    - by NYSystemsAnalyst
    The database development standards in our organization state the varchar fields should not allow null values. They should have a default value of an empty string (""). I know this makes querying and concatenation easier, but today, one of my coworkers questioned me about why that standard only existed for varchar types an not other datatypes (int, datetime, etc). I would like to know if others consider this to be a valid, defensible standard, or if varchar should be treated the same as fields of other data types? I believe this standard is valid for the following reason: I believe that an empty string and null values, though technically different, are conceptually the same. An empty, zero length string is a string that does not exist. It has no value. However, a numeric value of 0 is not the same as NULL. For example, if a field called OutstandingBalance has a value of 0, it means there are $0.00 remaining. However, if the same field is NULL, that means the value is unknown. On the other hand, a field called CustomerName with a value of "" is basically the same as a value of NULL because both represent the non-existence of the name. I read somewhere that an analogy for an empty string vs. NULL is that of a blank CD vs. no CD. However, I believe this to be a false analogy because a blank CD still phyically exists and still has physical data space that does not have any meaningful data written to it. Basically, I believe a blank CD is the equivalent of a string of blank spaces (" "), not an empty string. Therefore, I believe a string of blank spaces to be an actual value separate from NULL, but an empty string to be the absense of value conceptually equivalent to NULL. Please let me know if my beliefs regarding variable length strings are valid, or please enlighten me if they are not. I have read several blogs / arguments regarding this subject, but still do not see a true conceptual difference between NULLs and empty strings.

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  • Recovery of Pinnacle Studio Project Files

    - by seanieb
    My external hard drive had some sort of issue a few months ago, but I was able to recover my files using a data recovery software program. However my Pinnacle studio files are not being recovered as before, they are being recovered as directory's/folders that have sub directory's and files. And I have tried with several different recovery programs and they all recover the projects as directories. And the projects all contain one file called README.TXT: * WARNING This directory contains the descriptive data of the project, split into. various subdirectories and files for better access. DO NOT EDIT, ADD, CHANGE OR MODIFY ANY OF IT'S CONTENTS! This gives me hope that I could some how just turn the directory into a .stu Pinnacle studio project file. How would I go about doing this? Or is there another way to solve this problem?

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  • mime-attachment incompatibility on forwarded messages from android to an iphone

    - by Peter Carrero
    A couple of guys got the evo android in the office. I got an iphone. When I receive a forwarded email from one of those phones, the forwarded piece comes as a mime-attachment that the iphone cannot open. I also tried this with a motorola droid and got the same result. I am not sure if the issue is the android sending the message on the wrong format or the iphone not being able to understand a mime type that it should... Has anyone experienced this, and, most importantly, found a fix/workaround? Thanks.

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  • Pictures clicked on Start Menu's Recent Items list opens in non default program

    - by jay
    I am using Picasa Photo Viewer and have associated all JPG and PNG files to open with it. However when I open an image from the Recent Items list in the Windows 7 Start Menu it opens with Windows Photo Viewer. The context menu for such items reveals no actions that would make it go to Windows Photo Viewer, and the default (one in bold) opens with the Picasa viewer as you'd expect. It's just that the left click behaves differently for some reason. Any ideas on how to fix this?

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  • Is this a File Header / Magic Number?

    - by Hammer Bro.
    I've got 120,000 files (way more, actually; this is just an arbitrary subset) of an unknown type. Linux file does not identify them (not that they're necessarily Linux files), nor do any other methods I've tried. There are only two hints about them that I currently have. One is that I suspect some compression is employed -- I have metadata that claims the file sizes are always some amount larger than what I observe. The other is that in 100,000 of these files, the first 16 bytes are always: ff ee ee dd 00 00 00 00 01 00 00 00 00 00 00 00 That really looks like a file header/magic number to me, but I just can't place it. Does anyone know what kind of files this would indicate? Alternatively, can anyone convince me that these suspiciously common bytes certainly do not indicate a specific file type? UPDATE I don't know the exact reverse-engineering details, but most of the files in our case are zips after the first 29(? or so) bytes are ignored. So in practice the problem is solved (we know how to process the files) but in theory the question is still unanswered -- I don't know which application routinely prepends about 29 bytes to its zips. [I'm not sure if I should leave the question open or not at this point.]

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  • Interop.Outlook.UserProperties.Add causing problem during connection time

    - by aanataliya
    Hi All, I have created a plug-in for outlook. Plug-in has only below code. private void OnNewOutlookInspector(Outlook.Inspector OutlookInsptr) { Outlook.MailItem MlItem = (Outlook.MailItem)OutlookInsptr.CurrentItem; //if I remove below line. Everything is working fine. MlItem.UserProperties.Add("INSPINIT", Outlook.OlUserPropertyType.olText , true , true ).Value = "1"; } public void OnConnection(object application, Extensibility.ext_ConnectMode connectMode, object addInInst, ref System.Array custom) { applicationObject = application; addInInstance = addInInst; MessageBox.Show("in connection new 2"); OutlkApp = (Outlook.Application)application; OutlkInsptrs = OutlkApp.Inspectors; OutlkInsptrs.NewInspector += new Outlook.InspectorsEvents_NewInspectorEventHandler(OnNewOutlookInspector); } Problem I am facing is, When I send HTML mail while plug-in is enabled, receiving end it is being received as a plain text. Below is the mail content along with the header and body at recieving end. x-sender: [email protected] x-receiver: [email protected] Received: from blr-s-07.pointcrossblr.com ([192.168.1.107]) by blr-ws-134.pointcrossblr.com with Microsoft SMTPSVC(6.0.2600.5949); Wed, 22 Dec 2010 17:11:02 +0530 Received: from blrws134 ([192.168.1.175]) by blr-s-07.pointcrossblr.com with Microsoft SMTPSVC(6.0.3790.4675); Wed, 22 Dec 2010 17:11:02 +0530 From: "Ashif Nataliya" <[email protected]> To: <[email protected]> Cc: <[email protected]> Subject: RTF FRM blr to pc.com cc blr-ws-134 Date: Wed, 22 Dec 2010 17:11:02 +0530 Message-ID: <[email protected]> MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="----=_NextPart_000_00F7_01CBA1FB.36115580" X-Mailer: Microsoft Outlook 14.0 Content-Language: en-us X-MS-TNEF-Correlator: 00000000DCB2344DE8F50F4FBC91085BB5C06D55A4172000 thread-index: AcuhzRuTOBkvHPUnS1aLi9+cHNAWhA== Return-Path: [email protected] X-OriginalArrivalTime: 22 Dec 2010 11:41:02.0822 (UTC) FILETIME=[1C788860:01CBA1CD] This is a multipart message in MIME format. ------=_NextPart_000_00F7_01CBA1FB.36115580 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit HTML Test Test Mail ------=_NextPart_000_00F7_01CBA1FB.36115580 Content-Type: application/ms-tnef; name="winmail.dat" Content-Transfer-Encoding: base64 Content-Disposition: attachment; filename="winmail.dat" // and some other code..... Any help is appreciated. Thanks.

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